Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 18:50:39 Player: Puck Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (210) 1050 Value Destroyed (7452) 7452 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2741) 2741 TOTAL SCORE: 21183 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 42/150 System Corruption 23% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (11) -- Gyrokinetic Inverter Improved Antigrav System Combat Antigrav System Antigrav Array Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (27) Advanced Visual Processing Unit Thermal Barrier Hacking Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Transmission Jammer Reaction Control System Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Antigrav System Antigrav System Improved Antigrav System Superbattery High-capacity Matter Pod Advanced Visual Processing Unit Thermal Barrier Hacking Suite [Rating: 172] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 9 | . . . . . . . 2 . . . . . . 2 . . . . 1 2 . 1 1 Utility 7 | . . . 1 . . . . 2 . . . . 2 . . . . . . . . 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 5 5 4 21 6 2 2 14 15 2 1 . 4 15 3 9 1 9 2 5 5 . 23 24 Power 16 | . 1 2 2 . . 1 . 1 . . . . 2 . . . 1 . 2 . . 3 1 Engine 7 | . 1 1 2 . . 1 . 1 . . . . 1 . . . . . . . . . . Core 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Reactor 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . 3 1 Propulsion 57 | 2 1 1 7 2 . . 7 2 . . . . 3 . 5 1 1 . 1 1 . 10 13 Treads 9 | . . . 2 . . . 5 . . . . . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 1 1 5 2 . . 2 2 . . . . 1 . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . 5 1 1 . 1 1 . 10 11 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 64 | 1 1 . 7 . 2 . 4 9 1 . . 3 7 3 3 . 5 1 2 1 . 5 9 Device 30 | . 1 . 2 . . . 3 2 1 . . 2 5 2 2 . 3 . 1 . . 3 3 Storage 6 | 1 . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 Processor 6 | . . . . . . . . 2 . . . . . . 1 . 1 . 1 1 . . . Hackware 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . Protection 17 | . . . 3 . 2 . 1 1 . . . 1 1 . . . 1 1 . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 1 5 4 . 1 3 3 1 1 . 1 3 . 1 . 2 1 . 3 . 5 1 Energy Gun 15 | . 1 1 2 1 . . . . . . . . . . . . 2 1 . 3 . 3 1 Energy Cannon 5 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . 2 . Ballistic Gun 8 | 2 1 . 2 1 . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . 1 3 1 1 . 1 2 . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . . . . . . 1 . . 3 . . 2 . . . Parts Lost 66 | . 3 . 1 5 . . 1 6 2 . . 8 8 2 1 2 1 6 . . 1 . 19 Power 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Propulsion 26 | . 1 . . 2 . . 1 2 . . . 3 2 . . 1 . 1 . . 1 . 12 Utility 17 | . . . . 1 . . . 1 . . . 1 3 2 . 1 1 2 . . . . 5 Weapon 21 | . 2 . 1 2 . . . 2 2 . . 3 3 . 1 . . 3 . . . . 2 Highest Loss Streak 8 | . 3 . 1 4 . . 1 6 2 . . 7 4 2 1 1 1 3 . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 4 8 10 23 25 25 24 22 19 21 24 18 22 23 10 9 8 8 8 7 8 9 9 Power . | . . . . 1 1 1 1 . . . . . 1 1 1 1 . . . . . 1 . Propulsion 4 | . 1 3 3 9 10 9 6 4 4 4 4 2 3 7 3 4 4 3 2 3 4 3 1 Utility 9 | . 2 3 4 9 10 10 14 11 11 13 14 13 14 12 3 3 2 2 3 2 2 2 5 Weapon 2 | . . 1 1 3 4 4 3 4 4 4 6 3 1 1 1 1 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 3 2 1 1 2 4 3 . . . . 2 1 3 . 2 . 1 . . 1 3 Power 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . 2 2 . . 1 1 1 . . . . . . . . . . . . . . . Utility 14 | . . 1 . . 1 . 1 1 . . . . 2 . 3 . 1 . 1 . . . 3 Weapon 6 | . . . . 1 . . 2 1 . . . . . . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 81 100 99 92 100 100 99 91 90 92 70 92 94 73 93 92 92 90 80 84 90 86 77 Engine 4 | . 6 12 3 11 11 11 8 6 7 7 7 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 5 5 1 . 3 4 4 6 7 Treads 7 | . . . 8 . . . 16 . . . . 14 21 11 . . . . . . . . . Wheel 11 | . 27 28 13 21 22 22 19 22 23 23 23 10 . 5 . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 28 29 29 28 31 33 33 33 30 Device 13 | . 4 14 14 21 21 . 6 5 13 15 15 12 22 16 22 21 14 16 13 13 14 12 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 5 3 Processor 6 | . . . . . . . . 9 15 15 15 12 6 5 10 11 12 11 14 14 14 10 2 Protection 6 | . . . 7 . . 22 11 8 1 . . 4 10 3 . . 4 4 . . . 1 8 Energy Gun 5 | . 4 14 11 12 11 11 9 5 5 . . . . . . . 4 6 5 8 14 10 7 Energy Cannon 2 | . . . 6 10 11 . . . . . . . 3 5 5 11 6 1 . . . 2 2 Ballistic Gun 5 | . 23 14 14 3 11 21 14 3 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 3 12 14 23 1 18 8 11 10 5 5 4 . . . . . Launcher 1 | . . . . . . . . . . . . 3 7 . . . . . . . . . . Peak Build Rating 172 | 5 10 12 17 21 22 22 34 44 46 49 45 47 70 68 90 90 98 95 89 111 113 153 172 Average Rating 57 | 3 6 10 15 18 21 20 28 40 44 49 37 43 59 59 86 84 88 83 83 103 111 134 147 On Entrance 51 | . 5 10 12 17 21 20 22 31 41 44 49 37 36 57 55 90 83 95 63 89 111 103 151 Avg Prop Armor Cover (%) 8 | . . . . . . . 11 6 . . . 17 14 11 3 . 2 1 . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 7 13 15 101 102 103 104 113 120 113 111 89 112 134 133 134 59 65 59 45 57 57 114 137 Greatest Support 134 | 32 32 26 40 20 20 20 80 54 54 54 54 40 98 10 67 67 67 65 74 94 94 115 134 Greatest Overweight (x) 13 | . . . 10 9 5 5 5 3 2 2 1 4 12 13 1 . 2 1 . . . 1 3 Average Overweight (x) 1 | . . . 1 4 4 5 3 2 1 2 1 3 1 12 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 15 Average Capacity 19 | 6 8 8 12 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 11 Most Carried 25 | . 8 8 23 25 25 25 25 25 22 22 25 24 25 25 23 10 10 10 10 9 10 10 14 Average Carried 17 | . 4 7 10 23 24 24 24 22 19 21 24 18 22 23 10 9 9 8 8 8 8 9 9 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 5 Final Carried 25 | . 8 8 23 25 25 25 25 19 22 22 25 16 23 25 10 9 10 8 10 8 10 10 4 Class Distribution -------------------- 46% | Tank 11% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Mutant 6% | Gunner 4% | Scavenger-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Matter Collected 6967 | 207 161 50 392 98 . 61 719 1048 242 120 . 796 1117 39 474 136 171 142 20 . . 387 587 Remotely 163 | . . . . . . . . . . . . 163 . . . . . . . . . . . Salvage Created 7216 | . 386 297 1193 110 . 39 1115 829 128 . . 670 1037 39 . 94 . 236 104 . . . 939 Parts 384 | . 19 11 66 10 . 9 57 52 4 . . 27 52 1 . 6 . 10 . . . . 60 Haulers Intercepted 10 | . . . 3 . . . 6 1 . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 1 1 . . 3 . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 3 . . 25 . . 3 5 . 9 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 152 | . 8 3 17 10 . 4 16 18 4 . . 22 27 2 . 3 . 4 . . . . 14 Guns 57 | . 8 3 13 3 . 4 14 4 . . . . . . . . . 2 . . . . 6 Cannons 61 | . . . 4 . . . 2 14 1 . . 11 15 2 . 3 . 2 . . . . 7 AOE 32 | . . . . 7 . . . . 3 . . 11 11 . . . . . . . . . . Classes Destroyed 18 | . 4 . 6 2 . . 1 3 . . . 2 . . . . . . . . . . . Worker 16 | . 2 2 1 . . . 1 6 . . . . 2 . . . . . . . . . 2 Builder 6 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 2 Tunneler 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 10 | . . . 3 . . . 6 1 . . . . . . . . . . . . . . . Recycler 12 | . 2 2 2 . . . 3 . . . . . 1 . . . . . 1 . . . 1 Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . . . 3 . . . 4 2 . . . . 2 . . . . . . . . . 1 Swarmer 38 | . 6 . . 3 . 4 4 3 1 . . 7 6 . . . . . . . . . 4 Grunt 54 | . 2 3 10 . . . 4 10 2 . . 10 11 . . . . 2 . . . . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Sentry 18 | . . . 6 . . . 6 1 1 . . 1 2 . . . . . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 1 . . . . 1 . . . . 2 . . . . . Programmer 21 | . . . . . . . . 2 . . . . 6 2 . 2 . . . . . . 9 Assembled 6 | . . . . 5 . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 6 7 5 . 4 6 9 4 . . 12 7 2 . 3 . 2 1 . . . 4 Combat Bots Only 12 | . 3 2 3 5 . 4 5 8 4 . . 12 5 2 . 3 . 2 . . . . 4 Max Kills in Single Turn 4 | . 2 1 1 3 . 2 2 3 2 . . 4 3 1 . 1 . 1 1 . . . 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 3 . . . . 2 . . 4 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Hostile Shots Fired 1158 | . 65 13 68 18 . 8 50 112 14 . . 119 218 16 2 54 24 109 8 . 13 . 247 Missed 397 | . 19 3 23 4 . 2 9 28 5 . . 42 83 4 1 23 11 44 4 . 6 . 86 Hits 761 | . 46 10 45 14 . 6 41 84 9 . . 77 135 12 1 31 13 65 4 . 7 . 161 Melee 5 | . . . . 1 . . . . . . . 2 1 . . 1 . . . . . . . Projectile 756 | . 46 10 45 13 . 6 41 84 9 . . 75 134 12 1 30 13 65 4 . 7 . 161 AOE 12 | . . . . 10 . . . . . . . . . . . . . . . . . . 2 Critical Strikes 24 | . . . . . . . 2 . . . . 3 5 1 . 2 1 3 . . . . 7 Part Disruptions 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Damage Taken 13991 | . 459 144 593 515 . 50 449 1393 175 . . 1577 1369 194 20 419 315 1017 56 . 53 . 5193 Core 2801 | . 131 33 109 166 . . 30 224 39 . . 65 125 29 . 38 65 99 22 . 15 . 1611 Absorbed by Shields 1168 | . . . . . . . 56 54 . . . . 476 50 . 89 10 241 . . . . 192 Ignored by Resistances 539 | . . . . . . . . . . . . . 172 . . 69 . . 37 . . . 261 Regen/Repaired (Parts) 132 | . . . . . . . 67 . . . . . . . . . 62 . . . . 3 . Core Remaining (%) 76 | 100 . 34 . . . 31 94 . . . . 53 85 . . . . 76 98 . 98 100 . Volleys Fired 517 | . 40 20 63 10 . 3 72 63 6 7 . 31 84 11 . 5 8 16 6 2 . 2 68 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 . 3 3 3 . 3 3 3 1 1 . 1 3 Hottest 305 | . 85 85 139 177 . 111 127 145 145 124 . 128 178 178 . 215 165 165 81 40 . 40 305 Shots Fired 1235 | . 71 40 179 25 . 9 200 179 13 21 . 86 163 26 1 15 17 39 6 2 . 2 141 Gun 655 | . 71 40 139 20 . 9 172 77 1 . . . . . . . 2 19 6 2 . 2 95 Cannon 530 | . . . 40 2 . . 28 102 10 21 . 70 134 26 1 15 15 20 . . . . 46 Launcher 50 | . . . . 3 . . . . 2 . . 16 29 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 667 | . 62 20 76 . . 6 137 142 10 21 . 70 80 14 . 5 8 16 . . . . . Thermal 462 | . 9 20 103 22 . 3 63 37 1 . . . 54 12 1 5 . 7 6 . . . 119 Explosive 50 | . . . . 3 . . . . 2 . . 16 29 . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . 5 7 4 . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . 2 12 . 2 . 2 22 Robot Hit Streak 16 | . 12 11 16 3 . 3 10 13 9 . . 15 15 7 . 16 3 7 4 . . . 14 Robot Miss Streak 11 | . 3 2 4 5 . 4 10 11 1 . . 5 8 7 . 3 8 3 2 . . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 702 | . 44 32 102 13 . 7 134 96 8 . . 46 83 15 . 11 12 22 4 . . . 73 Core Hits 503 | . 21 14 44 23 . 7 109 66 12 . . 45 92 10 . 11 4 17 2 . . . 26 Critical Kills 6 | . 2 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 Critical Strikes 30 | . 3 2 3 2 . . 2 8 . . . 2 5 . . . 1 . 1 . . . 1 Burn 5 | . . . 2 2 . . . . . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 8 | . 3 2 1 . . . 1 1 . . . . . . . . . . . . . . . Blast 14 | . . . . . . . 1 7 . . . 2 4 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19237 | . 383 383 1563 677 . 83 2054 2749 423 . . 2027 3881 422 . 319 285 677 95 . . . 3216 Guns 6848 | . 383 383 1104 207 . 83 1772 574 22 . . . . . . . 59 321 95 . . . 1845 Cannons 8017 | . . . 459 18 . . 282 1570 144 . . 1100 1936 422 . 319 226 356 . . . . 1185 Explosions 4354 | . . . . 452 . . . 587 257 . . 927 1945 . . . . . . . . . 186 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . Kinetic 7697 | . 334 129 484 . . 57 1241 1874 144 . . 1100 1388 306 . 191 129 320 . . . . . Thermal 6366 | . 49 254 1079 225 . 26 813 270 22 . . . 548 116 . 78 . 90 95 . . . 2701 Explosive 4187 | . . . . 452 . . . 508 257 . . 927 1945 . . . . . . . . . 98 Electromagnetic 262 | . . . . . . . . 79 . . . . . . . 50 97 36 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 707 | . . . . . . . . . . . . . . . . . 59 231 . . . . 417 Highest Corruption 23 | . . . . . . . . 3 3 3 3 3 3 4 4 1 . . 5 . . . 23 Average Corruption 4 | . . . . . . . . 2 3 3 3 3 1 3 2 1 . . 5 . . . 11 Corruption Purged 8 | . . . . . . . . . . . . . 3 . 4 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . 16 13 12 1 13 1 2 3 1 . . 1 . . . 28 Message Errors 27 | . . . . . . . . 3 4 4 . 5 1 1 1 1 . . 1 . . . 6 Matter Fused 16 | . . . . . . . . 3 3 4 . . . . 1 . . . . . . . 5 Heat Flow Errors 11 | . . . . . . . . 4 3 2 1 . . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . . . . . 1 . 3 . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 4 1 1 . 2 . . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 2 Misfires 8 | . . . . . . . . . . . . 2 . 1 1 . . . . . . . 4 Alerts 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . . . 40 . . . 33 34 . . 12 64 3 . . . . . . . . 201 Projectiles 138 | . . . . . . . . 20 . . . 9 33 3 . . . . . . . . 73 Explosions 249 | . . . . 40 . . . 13 34 . . 3 31 . . . . . . . . . 128 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 63 | . . . . . . . 1 10 . . . 9 18 7 . 11 1 6 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . 1 8 . . . 9 18 7 . 11 1 6 . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . 61 . . . 33 2 . . 72 91 . . . . . . . . . 61 Shots 10 | . . . . 2 . . . 1 1 . . 2 3 . . . . . . . . . 1 Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1351 | . 32 50 243 92 . 163 415 523 258 248 200 218 199 199 . 36 78 350 36 . . 211 1351 Average Temperature 128 | . 10 19 84 42 . 87 102 122 90 73 102 131 82 94 . 15 45 151 22 . . 92 316 Received Heat Transfer 2372 | . 141 87 252 20 . . 103 271 27 . . 577 303 . . 124 58 190 27 . . . 192 Effects 41 | . . . 1 . . . 1 2 . . 1 . . . . . . . . . . . 36 Shutdowns 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 9 Energy Bleed 8 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 5 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Melted 10 | . 1 . 2 . . . . . . . . . 2 . . . . 1 2 . . . 2 Heat Transferred 9343 | . 111 592 2664 586 . 30 1005 350 25 . . . 850 150 . 100 . 129 222 . . . 2529 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Maximum Alert Level 3 | . . . 1 . . . . 2 . . . . 3 2 . . . . . . . . 1 Low Security (%) 61 | 100 100 100 64 100 . 100 100 43 . . . . . 41 . . . . 100 100 100 100 55 Level 1 11 | . . . 35 . . . . 14 . . . . . 53 . . . . . . . . 44 Level 2 23 | . . . . . . . . 42 . . . . 83 5 . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 855 | . 130 50 295 117 . 82 149 538 . . . . 855 417 . . . . 46 15 3 3 284 Initial 648 | . . 19 11 102 . . 28 55 . . . . 648 417 . . . . 46 . 3 . . Average 215 | . 42 19 139 33 . 4 57 268 . . . . 600 242 . . . . 11 1 2 . 156 Influence Increases 6562 | . 225 100 594 145 . 90 583 900 80 . . 473 1827 68 . 50 268 262 17 23 . 6 851 Destroy 0b10 Robot/C 3020 | . 160 60 340 100 . 80 320 360 80 . . 420 580 40 . 40 40 120 . . . . 280 Destroy 0b10 Robot/NC 320 | . 20 20 55 5 . . 70 75 . . . 5 35 . . . . . 5 . . . 30 Destroy Leader 744 | . 30 20 132 20 . 10 120 86 . . . 40 164 10 . 10 . 20 . . . . 82 Allied During Kill 35 | . . . . . . . . . . . . 8 7 . . . 3 17 . . . . . Successful Hack 40 | . . . 6 . . . 18 . . . . . . . . . . . 12 4 . . . Disable Machine 420 | . . . 15 . . . 45 255 . . . . 60 . . . . . . . . . 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 418 | . . . 1 20 . . 10 109 . . . . 136 18 . . . . . 4 . 6 114 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 . . . . . . . . . . . 15 . . 30 Lose Combat Pursuer 705 | . 15 . 45 . . . . . . . . . 45 . . . 225 105 . . . . 270 Influence Decreases 6350 | . 174 121 362 364 43 16 535 552 480 70 . 396 1051 806 115 50 160 296 91 19 4 6 639 Entered New Map 1200 | . . 32 19 160 43 . 46 67 174 14 . . 29 436 43 . . 108 28 . 1 . . Time Decay 4237 | . 144 89 333 154 . 16 479 425 286 56 . 296 702 350 72 50 160 88 63 19 . 6 449 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . Lost Part 613 | . 30 . 10 50 . . 10 60 20 . . 80 80 20 . . . 60 . . 3 . 190 Lost Ally 100 | . . . . . . . . . . . . 20 40 . . . . 40 . . . . . Squads Dispatched 40 | . . . 3 . . . 2 10 . . . 1 11 2 . . . 1 1 . . . 9 Investigation 10 | . . . . . . . 1 6 . . . . 2 . . . . . . . . . 1 Extermination 16 | . . . . . . . . 3 . . . . 5 2 . . . . 1 . . . 5 Reinforcement 10 | . . . 3 . . . 1 1 . . . . 2 . . . . . . . . . 3 Assault 4 | . . . . . . . . . . . . 1 2 . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Distress Signals 21 | . . . 3 . . . 3 2 . . . 1 2 . . . 1 . . . . 7 2 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Times Spotted 292 | . 12 4 27 12 . 4 24 25 5 . . 26 39 3 1 16 34 15 1 . 2 . 42 Peak Tracking Total 20 | . 5 2 4 20 . 4 5 5 5 . . 7 6 2 1 8 18 10 1 . 2 . 7 Tactical Retreats 22 | . 1 . 2 . . . . . . . . . 3 . . 1 3 4 . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Traps Triggered 9 | . . . . . . . 1 4 . . . . . . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Disabled 29 | . . . 1 . . . 3 17 . . . . 4 . . . 1 . . . . . 3 Max in Single Turn 6 | . . . 1 . . . 1 6 . . . . 1 . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Accessed 58 | . 3 . 3 . 4 . 9 6 1 1 4 . 4 1 . 1 8 . 3 2 . . 8 Terminals 26 | . 1 . 3 . . . 7 4 . . . . 1 . . . . . 1 2 . . 7 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 1 1 . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Total Hacks 165 | . 8 . 6 . 18 . 37 16 1 1 30 . 11 1 . 1 9 . 7 4 . . 15 Successful 87 | . 1 . 1 . 18 . 16 1 1 1 30 . 3 . . 1 9 . 1 2 . . 2 Failed 78 | . 7 . 5 . . . 21 15 . . . . 8 1 . . . . 6 2 . . 13 Catastrophic 13 | . . . . . . . 5 5 . . . . . 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 3 . 6 . 1 . 5 6 . . . . 3 1 . . 2 . 5 3 . . 4 Terminals 64 | . 2 . 6 . . . 22 11 . . . . 4 . . . . . 2 4 . . 13 Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Recycling Units 14 | . 6 . . . . . . . . . . . 2 1 . . . . 5 . . . . Scanalyzers 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 Terminal Hacks 66 | . . . . . 18 . 5 . 1 1 30 . . . . 1 9 . . 1 . . . Record 35 | . . . . . 17 . . . . . 11 . . . . . 7 . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . . 1 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 1 Terminals 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 3 . . . 8 6 . . . . 3 1 . . . . 3 1 . . 8 Full Trace Events 9 | . . . . . . . 3 5 . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 4 . . . 12 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 1 . . 2 . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Total Allies 8 | . . . . . . . . . 1 . . 2 . . . . 5 . . . . . . Largest Group 5 | . . . . . . . . . 1 1 1 2 2 . . . 5 5 . . . . . Highest-Rated Group 240 | . . . . . . . . . 30 30 30 58 58 . . . 240 240 . . . . . Highest-Rated Ally 64 | . . . . . . . . . 30 30 30 30 29 . . . 64 64 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . 4 24 . . . 13 25 . . . . . Total Damage 1672 | . . . . . . . . . . . . 139 419 . . . 474 640 . . . . . Kills 7 | . . . . . . . . . . . . . 2 . . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Active Infowar (turns) 3333 | . . . 333 . . . 36 . 624 437 90 471 771 . 427 31 . . 1 . . . 112 Sensors 2414 | . . . 333 . . . 2 . 624 437 90 469 . . 427 31 . . 1 . . . . Terrain 34 | . . . . . . . 34 . . . . . . . . . . . . . . . . Structural 2306 | . . . . . . . . . 537 437 90 471 771 . . . . . . . . . . Jamming 112 | . . . . . . . . . . . . . . . . . . . . . . . 112 Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Turns Passed 18538 | 48 545 238 1033 582 373 572 2696 1871 624 437 90 695 3027 786 590 259 948 236 272 268 16 975 1357 Spaces Moved 12842 | 42 420 188 531 370 264 332 1228 1291 499 336 80 328 920 270 390 404 1156 271 392 285 31 1272 1542 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 1125 | . . . 129 . . . 51 . . . . 41 904 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5973 | 41 420 188 402 370 264 332 1177 1291 499 336 80 287 16 270 . . . . . . . . . Hover 5719 | . . . . . . . . . . . . . . . 390 404 1156 271 392 285 31 1272 1518 Flight 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Fastest Speed 31 | 50 90 90 90 140 140 155 131 108 108 123 108 135 243 260 58 58 58 58 52 46 46 33 31 Average Speed 105 | 98 96 90 123 141 140 155 148 120 110 123 108 172 246 271 63 58 58 59 52 46 46 40 48 Slowest Speed 330 | 100 100 90 320 215 155 155 240 145 123 123 108 330 330 275 122 58 160 129 52 46 52 98 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 39 30 35 84 61 77 66 30 70 48 68 60 24 6 55 57 95 50 10 6 41 35 41 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . . 1 . Scrap Searched 23 | . . 1 . 3 . 3 . . 8 1 . 1 . . 3 2 . 1 . . . . . Spaces Dug 82 | . . . . . . . . 5 2 19 . . 27 4 . . . . . 2 . 2 21 Terrain Destroyed 568 | . . . . 27 . . 5 130 22 19 . 124 179 8 1 3 1 8 . 2 . 2 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 182 | . . . . . . . 5 26 8 19 . 22 47 8 1 3 1 8 . 2 . 2 30 AOE 386 | . . . . 27 . . . 104 14 . . 102 132 . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Total 16818 | 46 500 225 777 408 267 385 1954 1483 562 344 85 390 1533 305 736 418 1410 314 454 419 32 1735 2036 Wait 2850 | . 27 3 119 11 . 41 609 78 48 . 3 2 482 14 317 3 161 17 41 123 . 401 350 Move 12819 | 41 419 187 530 369 263 331 1227 1290 498 335 79 327 919 269 389 403 1155 270 391 284 30 1271 1542 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 9 4 25 8 1 3 11 14 4 1 . 2 21 4 5 3 8 2 6 2 2 11 14 Fast Attach 53 | 5 4 . 6 . . 1 3 1 . . . . 4 2 1 . 5 2 2 1 . 5 11 Attach 91 | . 1 . 4 5 . . 3 11 2 1 . 9 8 2 9 2 3 1 3 4 . 5 18 Detach 12 | . . . 2 . . . . 3 1 . 3 . . . . . . . . . . 2 1 Swap 100 | . . 4 11 4 2 1 14 8 2 . . 6 8 . 3 . 3 1 2 1 . 19 11 Drop 143 | . . 7 17 1 1 5 14 13 . . . 1 7 3 12 2 11 4 3 2 . 19 21 Fire 517 | . 40 20 63 10 . 3 72 63 6 7 . 31 84 11 . 5 8 16 6 2 . 2 68 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . . . . . 1 . . 12 . . . . 56 . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Lost 3 parts (1n2w) 570 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered Mines 753 | -10/Mines | Build established: Scavenger-Mutant 827 | -10/Mines | Discovered new exit (range 6) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1114 | -9/Materials | Build established: Scavenger-Skirmisher 1466 | -9/Materials | Build established: Scavenger-Tank 1702 | -9/Materials | Discovered new exit (range 11) 1865 | -9/Materials | Entered Mines 1866 | -9/Mines | Assembled infested the area 1908 | -9/Mines | Core integrity fell below 50% 1911 | -9/Mines | Learned location of Storage (-7) 1943 | -9/Mines | Lost 4 parts (2n2w) 1986 | -9/Mines | Discovered new exit (range 5) 2204 | -9/Mines | Build established: Mutant 2235 | -9/Mines | Learned Materials garrison access intel 2277 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2280 | -9/Mines | Found Prototype Device 2330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2405 | -9/Mines | Discovered new exit (range 14) 2440 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2441 | -9/Mines | Discovered new exit (range 5) 2447 | -9/Mines | Entered Exiles 2481 | -9/Exiles | Met 8R-AWN 2505 | -9/Exiles | Met EX-HEX 2551 | -9/Exiles | Met EX-BIN 2556 | -9/Exiles | Build established: Gunner 2571 | -9/Exiles | Aligned with FarCom system 2572 | -9/Exiles | Given EX-Vault access code 2606 | -9/Exiles | Opened EX-Vault 2615 | -9/Exiles | Found Superbattery 2698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2744 | -9/Exiles | Met EX-DEC 2750 | -9/Exiles | Learned location of Zion (-6) 2800 | -9/Exiles | Discovered new exit (range 14) 2820 | -9/Exiles | Left Exiles lab with Superbattery 2820 | -9/Exiles | Entered Mines 3111 | -8/Mines | Build established: Tank 3371 | -8/Mines | Discovered new exit (range 12) 3392 | -8/Mines | Entered Materials 3392 | -8/Materials | Evolved 2 slots: Propulsion x2 3393 | -8/Materials | Loaded intel: 1 garrison access location 3965 | -8/Materials | Identified Exp. Sensor Array 4209 | -8/Materials | Repaired Deuterium Engine 5788 | -8/Materials | Discovered new exit (range 7) 6088 | -8/Materials | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Utility x2 6411 | -7/Factory | Discovered new exit (range 5) 6630 | -7/Factory | Discovered new exit (range 16) 7177 | -7/Factory | Lost 6 parts (1p2n1u2w) 7185 | -7/Factory | Destroyed 8 combat bots 7193 | -7/Factory | Build established: Hacker-Skirmisher 7289 | -7/Factory | Identified exit to Lower Caves 7351 | -7/Factory | Cargo convoy interrupted 7564 | -7/Factory | Build established: Tank 7917 | -7/Factory | Discovered exit to Lower Caves (range 11) 7959 | -7/Factory | Entered Lower Caves 7960 | -7/Lower Caves | Encountered a Warlord checkpoint 8257 | -7/Lower Caves | Build established: Skirmisher 8366 | -7/Lower Caves | Learned Factory trap positions 8431 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8571 | -7/Lower Caves | Discovered new exit (range 7) 8576 | -7/Lower Caves | Identified exit to Lower Caves 8583 | -7/Lower Caves | Entered another Lower Caves area 8583 | -7/Lower Caves | Accompanied by 1 ally 8997 | -7/Lower Caves | Discovered new exit (range 7) 9019 | -7/Lower Caves | Identified exit to Data Miner 9020 | -7/Lower Caves | Entered Data Miner 9020 | -7/Data Miner | Accompanied by 1 ally 9022 | -7/Data Miner | Discovered new exit (range 6) 9043 | -7/Data Miner | Met Data Miner 9061 | -7/Data Miner | Learned location of Section 7 (-2) 9061 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9080 | -7/Data Miner | Received God Mode back door access code from Data Miner 9105 | -7/Data Miner | Identified exit to Proximity Caves 9110 | -7/Data Miner | Entered Proximity Caves 9110 | -6/Proximity Caves | Accompanied by 1 ally 9156 | -6/Proximity Caves | Destroyed 10 combat bots 9238 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9477 | -6/Proximity Caves | Spotter reported a threat 9532 | -6/Proximity Caves | Spotter reported a threat 9577 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9585 | -6/Proximity Caves | Spotter reported a threat 9677 | -6/Proximity Caves | Destroyed 12 combat bots 9677 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 9681 | -6/Proximity Caves | Spotter reported a threat 9775 | -6/Proximity Caves | Discovered new exit (range 11) 9805 | -6/Proximity Caves | Entered Factory 9805 | -6/Factory | Accompanied by 2 allies 9805 | -6/Factory | Evolved 2 slots: Utility x2 9806 | -6/Factory | Loaded intel: 93 trap records 9877 | -6/Factory | Build established: Tank 10018 | -6/Factory | Incoming investigation squad redirected 10155 | -6/Factory | Search patrols dispatched 10505 | -6/Factory | Search patrols dispatched 10516 | -6/Factory | Incoming investigation squad redirected 11905 | -6/Factory | First assault squad dispatched 12669 | -6/Factory | Fabricated Cmb. Airjet (x2) 12757 | -6/Factory | Discovered new exit (range 13) 12795 | -6/Factory | Lost 4 parts (2n1u1w) 12832 | -6/Factory | Entered another Factory area 12832 | -5/Factory | Evolved 2 slots: Propulsion x2 12833 | -5/Factory | Identified exit to Extension 13486 | -5/Factory | Discovered new exit (range 13) 13618 | -5/Factory | Entered Upper Caves 13659 | -5/Upper Caves | Spotted B-75 Beast 14111 | -5/Upper Caves | Build established: Skirmisher 14147 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14178 | -5/Upper Caves | Discovered new exit (range 4) 14180 | -5/Upper Caves | Identified exit to Upper Caves 14208 | -5/Upper Caves | Entered another Upper Caves area 14218 | -5/Upper Caves | Encountered an infested base 14221 | -5/Upper Caves | Learned Factory stockpile data 14461 | -5/Upper Caves | Discovered new exit (range 11) 14467 | -5/Upper Caves | Identified exit to Warlord 14467 | -5/Upper Caves | Entered Warlord 14620 | -5/Warlord | Build established: Tank 14629 | -5/Warlord | Visited the Vortex Lab 14632 | -5/Warlord | Warlord's base attacked by MAIN.C 14637 | -5/Warlord | Found Prototype Energy Gun 14638 | -5/Warlord | Identified Vortex Rifle 14639 | -5/Warlord | Found Vortex Rifle 14643 | -5/Warlord | Found Vortex Rifle 14701 | -5/Warlord | Met Warlord 14769 | -5/Warlord | Opened Warlord's prototype stash 14773 | -5/Warlord | Found Prototype Device 14773 | -5/Warlord | Identified Thermal Barrier 14776 | -5/Warlord | Found Prototype Processor 14776 | -5/Warlord | Identified Exp. Target Analyzer 14863 | -5/Warlord | Opened side exit 14968 | -5/Warlord | Spotted Striker 14968 | -5/Warlord | Spotted Striker 14982 | -5/Warlord | Warlord forces counterattacked 15071 | -5/Warlord | Build established: Gunner 15181 | -5/Warlord | P-70 Sage assimilated allied 02-UYF(l) 15204 | -5/Warlord | Found Vortex Rifle 15307 | -5/Warlord | Warlord base infiltrated, sounded retreat 15345 | -5/Warlord | Spotted Executioner 15376 | -5/Warlord | Discovered new exit (range 16) 15389 | -5/Warlord | Identified exit to Proximity Caves 15393 | -5/Warlord | Build established: Commander-Gunner 15415 | -5/Warlord | Entered Proximity Caves 15415 | -4/Proximity Caves | Accompanied by 5 allies 15501 | -4/Proximity Caves | Lost 3 allies 15511 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15643 | -4/Proximity Caves | Discovered new exit (range 15) 15651 | -4/Proximity Caves | Identified exit to Factory 15651 | -4/Proximity Caves | Entered Factory 15651 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15678 | -4/Factory | Lost 3 parts (2u1w) 15689 | -4/Factory | Discovered new exit (range 16) 15868 | -4/Factory | Build established: Scavenger-Mutant 15920 | -4/Factory | Identified exit to Research 15923 | -4/Factory | Entered Research 15923 | -3/Research | Evolved 2 slots: Propulsion x2 15930 | -3/Research | Found Prototype Processor 15931 | -3/Research | Identified Spectral Analyzer 16191 | -3/Research | Identified exit to DSF 16191 | -3/Research | Entered DSF 16198 | -3/DSF | Discovered new exit (range 15) 16207 | -3/DSF | Identified exit to Research 16207 | -3/DSF | Entered Research 16207 | -2/Research | Warlord forces began assault on 0b10 16207 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16317 | -2/Research | Research machine network offline 16476 | -2/Research | Build established: Scavenger-Gunner 16561 | -2/Research | Discovered new exit (range 5) 16563 | -2/Research | Identified exit to Quarantine 16696 | -2/Research | Borebot progress halted 16712 | -2/Research | Borebot progress halted 16775 | -2/Research | Borebot progress halted 17163 | -2/Research | Discovered new exit (range 16) 17182 | -2/Research | Entered Access 17182 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17280 | -1/Access | Found Hvy. Insulated Plating 17462 | -1/Access | Build established: Scavenger-Sprinter 17909 | -1/Access | Build established: Scavenger-Tank 18009 | -1/Access | Core integrity fell below 50% 18017 | -1/Access | Core integrity fell below 20% 18123 | -1/Access | Lost 7 parts (4n2u1w) 18146 | -1/Access | System corruption reached 10% 18229 | -1/Access | Lost 8 parts (7n1u) 18466 | -1/Access | Incoming investigation squad redirected 18508 | -1/Access | Spotted B-99 Colossus 18518 | -1/Access | Spotted B-99 Colossus 18536 | -1/Access | Spotted B-99 Colossus 18539 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 18532_ Slug penetrates Wall. 18532_ Penetrated by Slug. 18532_ Slug penetrates R-10 Processor. 18532_ Slug penetrates Door. 18532_ Slug penetrates Wall. 18535_ Lyr. Medium Armor Plating destroyed. 18535_ Critical hit (Burn: +37). 18536_ System corrupted: Substantial component data lost. 18536_ Slug penetrates Wall. 18536_ Slug penetrates Hyperwave Decoder. 18537_ Imp. Linear Gravjet destroyed. 18537_ Reaction Control System destroyed. 18537_ Knocked back. 18537_ Penetrated by Slug. 18537_ Slug penetrates Wall. 18537_ Sealed Heavy Doors breached. 18538_ Acquired 2 matter. 18539_ B-99 Colossus activates siege mode. 18539_ Knocked back. 18539_ Enh. Nova Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????## ##?????????????????? +? ???? | | ?????????????# #??????????????????? # ???? | | ?????????????? #??????????????????? # ????? | | ?????????????? ??????????????????? /?????? | | ?????????????? ????????????????????"" #?????? | | ?????????????? ??????????????????#""" #?????? | | ?????????????????????????????????#"F #?????? | | ?????????????????????????????????#""" #?????? | | ?????????????????????????????????#""" #?????? | | ??????????? ############+#########""" #?????? | | ?????????? #?????? | | ?????????? #?????? | | ?????????? % !! #?????? | | ?????????? [ ! ####?????? | | ???????????????####### ###############????????? | | #????????############; #??????????????????????? | | #????????# # #??????????????????????? | | ########## # #??????????????????????? | | + g# #??????????????????????? | | ########## # #??????????????????????? | | #????????# gg BB#?????#####????????????? | | #????????# ! # BB#??? "????????????? | | ?????????# # l ##? BB "????????????? | | ?????????############# % ;#; BB "????????????? | | ??????????????# "????????????? | | ??????????????# @ "????????????? | | ??????????????# ^ %% "???????????? | | ??????????????# ""???????????? | | ??????????????##+#####;+##### "???????????? | | ???????????????????? ?????? ""???????????? | | ??????????????????? ???????? "????????????? | | ??????????????????""" ????????#######????????????? | | ?????????????????""""????????????????????????????? | | ?????????????????""""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 30 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Repaired ---------- Deuterium Engine | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Ew, Corruption Heavy Suspicion Jackpot Look Less Dangerous Next Time Official Business Overwhelming Resistances Are Futile Suspicious Throw Away The Key Well Done Window Shopping Challenges ------------ None Game ------ Seed SalvageDeliveryMaul Manual? 0 Play Time 03:29:33 Cumulative 278.5 hours Start 2026.02.20 @ 00:53:23 End 2026.02.20 @ 18:50:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 93 Adventurer 29 Explorer 11 Win Type - Total 12 Types 7/0/1/2/0/0/1/0/1/0 Lore% 52 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: ce0a435e-b456-4fab-a812-b4969f1a3024