Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 03:23:25 Player: raddakar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (158) 790 Value Destroyed (6761) 6761 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4812) 4812 TOTAL SCORE: 19343 Bonus ------- High Alert Combat Kills 26 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3502 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Long-range Proton Cannon Slug Cannon Mass Driver Stasis Beam Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Humpback Experimental Optical Array Advanced Thermal Shield Minesniffer Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Medium Treads Armored Medium Treads Improved Thermal Converter Energy Well Compact Matter Pod Experimental Optical Array 0b10 Decoder Chip [Skirmisher] Improved Core Analyzer Advanced Particle Charger Improved Weapon Cycler Stasis Canceller Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Reactive Plating Advanced Focal Shield Advanced Hacking Suite Improved Component Analysis Suite Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Improved Arc Projector Plasma Storm Quantum Rifle Vortex Shotgun Vortex Shotgun Vortex Shotgun Vortex Shotgun Long-range Proton Cannon HERF Cannon Heavy Phase Cannon Heavy Neutron Cannon Vortex Cannon Vortex Cannon Mass Driver Hardcell Cannon Hardcell Cannon Heavy Rocket Launcher Improved Remote Datajack Improved Plasma Cutter Stasis Beam Stasis Beam [Rating: 108] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Stasis Beam Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . 1 . . . Utility 8 | . . 1 . 1 2 2 1 . . . . 1 . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . . Parts Attached 190 | . 7 21 . 40 24 5 10 4 8 10 14 18 3 4 22 Power 16 | . 1 3 . 1 3 . 2 1 1 . 1 1 . . 2 Engine 12 | . 1 3 . 1 3 . 1 1 1 . . . . . 1 Core 2 | . . . . . . . 1 . . . . . . . 1 Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 41 | . 2 5 . 12 3 . 1 . . 1 2 8 . 1 6 Treads 33 | . . 5 . 11 1 . 1 . . . 2 6 . 1 6 Leg 3 | . 2 . . 1 . . . . . . . . . . . Wheel 5 | . . . . . 2 . . . . 1 . 2 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 69 | . 1 3 . 11 10 3 3 1 6 6 7 7 2 2 7 Device 27 | . 1 1 . 1 . . 2 1 4 4 5 4 . 1 3 Storage 12 | . . . . 5 3 . . . 1 . . 1 1 1 . Processor 6 | . . . . . 3 2 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . 2 . 5 4 1 1 . 1 2 2 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | . 3 10 . 16 8 2 4 2 1 3 4 2 1 1 7 Energy Gun 18 | . 1 3 . 4 1 . . . 1 2 1 1 . . 4 Energy Cannon 2 | . . 1 . . . . . . . . . . . . 1 Ballistic Gun 38 | . 2 5 . 12 7 2 4 2 . . 2 . 1 1 . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . . Launcher 3 | . . 1 . . . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . 6 1 . 1 . . 4 . 1 . . 2 Parts Lost 58 | . 2 4 . 10 . 1 3 . 2 . 4 2 . . 30 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 17 | . . . . 6 . . 1 . . . 1 . . . 9 Utility 18 | . . . . 1 . 1 1 . 1 . 2 2 . . 10 Weapon 21 | . 2 4 . 3 . . 1 . 1 . 1 . . . 9 Highest Loss Streak 19 | . 2 2 . 4 . 1 1 . 2 . 2 1 . . 19 Average Slot Usage (%) 92 | . 85 86 100 98 92 92 93 94 93 91 92 89 94 91 82 Engine 5 | . 14 11 11 9 7 6 2 4 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 3 Treads 11 | . . 22 22 26 9 6 4 5 5 5 7 9 5 5 5 Wheel 4 | . . . . . 5 6 5 5 5 4 2 2 10 10 8 Device 7 | . 2 11 11 . . . 5 5 6 8 16 16 15 12 10 Storage 22 | . 14 11 11 26 23 26 23 23 23 23 23 21 21 23 25 Processor 7 | . . . . . 13 20 17 17 15 11 5 5 5 5 4 Protection 6 | . . 8 11 8 6 5 4 5 5 5 4 7 10 7 3 Energy Gun 2 | . 8 6 . . . . . . 1 7 8 5 5 1 . Ballistic Gun 18 | . 17 13 33 25 22 20 22 23 21 10 7 10 10 13 11 Ballistic Cannon 1 | . . . . . . . . . . 2 5 5 5 5 4 Naked Turns 13 | . . . . . . . . . . . . . . . 13 Heaviest Build 200 | 13 13 27 27 74 97 97 99 96 104 123 123 129 127 197 200 Greatest Support 140 | 20 20 40 40 60 60 28 28 28 28 28 92 140 40 40 107 Greatest Overweight (x) 4 | . . . . 1 3 3 3 3 3 4 4 3 3 4 4 Average Overweight (x) 2 | . . . . . 1 3 2 3 3 3 2 1 2 3 3 Largest Inventory Capacity 48 | . 6 6 6 22 28 28 28 28 28 28 28 32 28 48 48 Average Capacity 26 | . 6 6 6 21 22 28 28 28 28 28 28 28 28 38 45 Most Carried 48 | . 6 6 6 22 27 28 28 28 28 28 28 28 28 35 48 Average Carried 24 | . 5 5 6 19 21 26 26 27 27 27 25 25 27 29 41 Final Capacity 48 | 6 6 6 6 22 28 28 28 28 28 28 28 28 28 48 4 Final Carried 35 | 6 6 6 6 22 27 28 28 28 27 28 22 27 28 35 4 Class Distribution -------------------- 41% | Hauler-Tank 35% | Hauler-Gunner 6% | Scavenger-Tank 6% | Tank 4% | Hauler-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5647 | 200 197 193 346 1269 967 74 395 306 159 110 290 359 30 138 614 Remotely 495 | . . 111 346 38 . . . . . . . . . . . Salvage Created 7071 | . 258 407 338 1934 1305 74 401 . 96 128 418 474 . 307 931 Parts 338 | . 10 23 31 100 70 2 9 . 6 6 13 19 . 15 34 Haulers Intercepted 8 | . . 3 . 3 1 . . . . . . 1 . . . Recyclers Shooed 9 | . 1 1 1 3 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 2 . 8 . 3 9 127 Prevented 31 | . . . . . . . . . . 4 6 . . . 21 Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 142 | . 8 8 15 38 22 1 10 . 1 . 8 5 . 4 22 Melee 2 | . 1 1 . . . . . . . . . . . . . Guns 121 | . 7 5 15 38 22 1 10 . 1 . 3 4 . 3 12 Cannons 10 | . . . . . . . . . . . 2 . . 1 7 AOE 9 | . . 2 . . . . . . . . 3 1 . . 3 Classes Destroyed 17 | . 2 2 1 3 4 . . . 1 . . . . 1 3 Worker 1 | . . . . . 1 . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . 1 . . . Hauler 8 | . . 3 . 3 1 . . . . . . 1 . . . Recycler 3 | . . . 1 2 . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 . . . Swarmer 35 | . 3 3 13 10 . . 4 . . . 1 . . . 1 Grunt 56 | . 5 3 2 19 10 . 4 . . . 6 1 . 3 3 Brawler 4 | . . . . 2 2 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 17 | . . 2 . 7 4 1 . . . . 1 2 . . . Hunter 8 | . . . . . 2 . . . . . . 2 . . 4 Programmer 12 | . . . . . 2 . 2 . . . . . . . 8 Behemoth 1 | . . . . . . . . . 1 . . . . . . Striker 4 | . . . . . . . . . . . . . . . 4 Executioner 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 4 3 5 7 4 1 4 . 1 . 3 4 . 3 10 Combat Bots Only 10 | . 4 3 4 7 4 1 4 . 1 . 3 2 . 3 10 Max Kills in Single Turn 2 | . 2 2 2 2 1 1 1 . 1 . 2 2 . 1 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . 2 1 . . 1 Melee 1 | . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 16405 | . 565 563 373 2247 1775 456 1179 28 679 . 1429 800 . 508 5803 Core 1913 | . 111 40 18 119 230 12 111 13 89 . 66 43 . 22 1039 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 28 | . . . . . . . . . . . 3 25 . . . Core Remaining (%) 79 | 100 55 . 85 78 67 98 . . . . 72 . . . . Volleys Fired 452 | . 36 26 34 107 74 3 30 1 7 4 31 20 . 11 68 Largest 4 | . 2 3 3 3 3 3 4 4 4 2 4 4 . 4 4 Hottest 221 | . 70 108 69 107 74 74 96 102 143 90 175 153 . 160 221 Shots Fired 1245 | . 70 48 102 317 218 9 117 4 28 8 85 62 . 38 139 Gun 1139 | . 70 46 102 317 218 9 117 4 28 8 53 43 . 29 95 Cannon 84 | . . 1 . . . . . . . . 22 19 . 9 33 Launcher 18 | . . 1 . . . . . . . . 10 . . . 7 Special 4 | . . . . . . . . . . . . . . . 4 Kinetic 1080 | . 65 22 102 304 218 9 117 4 21 . 49 57 . 32 80 Thermal 73 | . 5 25 . 13 . . . . 7 . . 2 . 6 15 Explosive 18 | . . 1 . . . . . . . . 10 . . . 7 Electromagnetic 37 | . . . . . . . . . . 8 26 3 . . . Entropic 33 | . . . . . . . . . . . . . . . 33 Robot Hit Streak 36 | . 9 11 6 20 21 18 21 . 19 29 36 27 . 6 14 Robot Miss Streak 8 | . 4 2 3 4 8 1 4 . 2 . 3 2 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 Secondary Targets 21 | . 1 . 6 10 2 . 2 . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 2 1 . 1 . . . . . . . . Shots Hit Robots 870 | . 45 38 57 215 176 9 85 . 26 8 64 44 . 16 87 Core Hits 408 | . 18 22 20 78 88 6 33 . 11 4 39 25 . 12 52 Critical Hits 27 | . 1 1 . 3 1 . 1 . . . . 1 . 4 15 Critical Kills 10 | . . . . 2 1 . . . . . . . . 1 6 Critical Parts Destroyed 16 | . 1 1 . 1 . . 1 . . . . 1 . 3 8 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16969 | . 430 571 838 3243 2719 188 1217 . 576 105 1709 1003 . 558 3812 Guns 13655 | . 427 394 838 3228 2601 188 1177 . 576 105 734 541 . 490 2356 Cannons 1397 | . . 21 . . . . . . . . 273 318 . 68 717 Explosions 1720 | . . 135 . . . . . . . . 702 144 . . 739 Melee . | . . . . . . . . . . . . . . . . Ramming 197 | . 3 21 . 15 118 . 40 . . . . . . . . Kinetic 11734 | . 403 133 838 3028 2601 188 1177 . 453 . 682 750 . 415 1066 Thermal 1307 | . 24 282 . 200 . . . . 123 . . 192 . 143 343 Explosive 1576 | . . 135 . . . . . . . . 702 . . . 739 Electromagnetic 491 | . . . . . . . . . . 105 325 61 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1664 | . . . . . . . . . . . . . . . 1664 Highest Corruption 14 | . . . . 2 1 . 2 2 2 2 2 . . . 14 Average Corruption 2 | . . . . 2 1 . 1 2 2 2 2 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 65 | . . . . 2 5 . 1 9 6 3 15 . . . 24 Message Errors 15 | . . . . 1 1 . . 3 1 . 5 . . . 4 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 10 | . . . . . . . . 2 1 2 4 . . . 1 Energy Discharges 9 | . . . . 1 2 . 1 1 1 . 2 . . . 1 Data Loss (minor) 11 | . . . . . 1 . . 3 1 1 3 . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Targeting Errors 14 | . . . . . 1 . . . 2 . 1 . . . 10 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . . . . . 26 . . . 129 Projectiles 130 | . . . . . . . . . . . 8 . . . 122 Explosions 25 | . . . . . . . . . . . 18 . . . 7 Melee . | . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . 2 . . . . . 3 . . . 10 Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 3 . . . 10 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . 1 8 . . 57 . 20 . . . 128 47 . . 4 Shots 9 | . . 1 . . . . . . . . 6 1 . . 1 Rammed 23 | . 1 11 . 3 6 . 2 . . . . . . . . Targets Rammed 24 | . 1 11 . 4 6 . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 374 | . 75 70 145 332 154 43 115 162 243 182 374 198 . 191 233 Average Temperature 66 | . 22 15 46 67 35 20 30 67 116 51 111 88 . 101 108 Received Heat Transfer 3063 | . 216 210 54 909 543 114 147 . 108 . 390 66 . 81 225 Effects 2 | . . . . 1 . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 1 1 . . . Total Turns 52 | . . . . . . . . . . . 25 27 . . . Longest Duration 27 | . . . . . . . . . . . 25 27 . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . . 4 Heat Transferred 2225 | . 74 682 . 444 . . . . 222 . . 150 . 300 353 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 450 | . 245 351 401 450 393 207 210 . . . . 118 . . . Initial 158 | . . 103 61 103 74 158 27 . . . . 17 . . . Average 171 | . 94 195 274 228 151 155 94 . . . . 54 . . . Maximum Alert Level 2 | . 1 1 2 2 1 1 1 . . . . . . . . Low Security (%) 62 | . 74 60 13 40 76 91 83 . . . . 100 . . . Level 1 35 | . 25 39 72 55 23 8 16 . . . . . . . . Level 2 2 | . . . 13 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 2 . 5 5 . 2 . . . . 2 . . . Investigation 2 | . . 1 . . 1 . . . . . . . . . . Extermination 3 | . . . . . 1 . 1 . . . . 1 . . . Reinforcement 12 | . 3 1 . 4 2 . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 10 | . 3 2 . 3 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 257 | . 19 19 16 60 34 1 11 4 1 . 20 9 . 4 59 Peak Tracking Total 15 | . 8 5 4 8 6 1 4 4 1 . 4 3 . 3 15 Tactical Retreats 22 | . 4 1 . 5 1 . . . . . 7 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 3 | . . . . . 2 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 45 | . . . . . . . . 1 . . . . . 1 43 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 6 | . . 1 3 1 . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 1 . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 45 | . 1 2 . 5 10 3 1 . . 4 . 2 1 1 15 Terminals 10 | . 1 2 . 4 . 2 . . . . . 1 . . . Fabricators 2 | . . . . . 1 . . . . . . 1 . . . Repair Stations 6 | . . . . . 5 . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . . . Total Hacks 114 | . 2 5 . 12 34 5 4 . . 14 . 8 1 1 28 Successful 88 | . . 1 . 6 27 3 2 . . 14 . 5 1 1 28 Failed 26 | . 2 4 . 6 7 2 2 . . . . 3 . . . Catastrophic 2 | . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . . . Terminals 28 | . 2 5 . 11 . 4 . . . . . 6 . . . Fabricators 3 | . . . . . 1 . . . . . . 2 . . . Repair Stations 25 | . . . . . 21 . 4 . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . . . . . . Terminal Hacks 56 | . . 1 . 5 . 2 . . . 14 . 4 1 1 28 Record 28 | . . . . . . . . . . 2 . . . . 26 Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 2 Alert Level 2 | . . . . 1 . . . . . . . 1 . . . Unreport Threat 6 | . . . . 3 . 1 . . . . . 2 . . . Locate Traps 3 | . . 1 . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 18 | . . . . . 16 . 2 . . . . . . . . Scan Component 9 | . . . . . 8 . 1 . . . . . . . . Repair 9 | . . . . . 8 . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . . 1 2 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 2 . 4 8 2 1 . . . . 2 . . . Full Trace Events 3 | . . 2 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 8 . 1 . . . . . . . . Time 329 | . . . . . 285 . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 1 | . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . Total Orders 5 | . . . . . . . . 4 1 . . . . . . EXPLORE 5 | . . . . . . . . 4 1 . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . . . . Total Damage 147 | . . . . 147 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 2 . . . . 2 . . Drone Launches 7 | . . . . . . . . 6 1 . . . . . . Drone Recoveries 5 | . . . . . . . . 4 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 13128 | . 330 546 585 2208 1642 286 676 1242 655 305 1252 715 554 590 1542 Spaces Moved 7140 | 1 177 253 289 916 834 201 353 632 405 195 715 391 437 412 929 Core 27 | . . . . . . . . . . . . . . . 27 Treads 2142 | . . 252 289 916 97 . . . . . 276 259 . . 53 Legs 179 | 1 177 1 . . . . . . . . . . . . . Wheels 4792 | . . . . . 737 201 353 632 405 195 439 132 437 412 849 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 120 130 120 130 130 130 130 115 115 125 50 Average Speed 142 | 120 120 159 160 182 129 130 129 130 130 133 152 149 124 130 137 Slowest Speed 220 | 120 120 160 160 190 190 130 130 130 130 140 172 172 125 135 220 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 2 28 33 66 55 22 7 13 87 75 63 79 12 68 63 88 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . 1 . . . . 2 . . 2 . 1 3 . Spaces Dug 3 | . . . . . . . . . . . 2 . . 1 . Terrain Destroyed 135 | . . 6 . . . . . . . . 39 16 . 2 72 Melee . | . . . . . . . . . . . . . . . . Projectile 50 | . . . . . . . . . . . 14 10 . 2 24 AOE 85 | . . 6 . . . . . . . . 25 6 . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9195 | . 231 351 335 1228 1242 219 497 1051 519 236 825 489 446 443 1083 Wait 1020 | . 3 9 13 76 220 4 87 408 91 . 48 19 . . 42 Move 7125 | . 176 252 288 915 833 200 352 631 404 194 714 390 436 411 929 Hop . | . . . . . . . . . . . . . . . . Pick Up 197 | . 3 11 . 47 43 5 10 3 3 11 7 24 3 12 15 Fast Attach 56 | . 3 12 . 12 13 1 2 1 2 5 . 3 1 . 1 Attach 126 | . 2 5 . 26 11 4 8 3 6 6 14 15 . 4 22 Detach 16 | . . 1 . 4 3 . . . 2 . 3 1 . . 2 Swap 11 | . 2 4 . 3 . . . . . . . . 2 . . Drop 160 | . 5 20 . 34 31 2 6 4 4 16 8 17 4 5 4 Fire 452 | . 36 26 34 107 74 3 30 1 7 4 31 20 . 11 68 Melee . | . . . . . . . . . . . . . . . . Ram 8 | . . . . . 6 . 2 . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 15 | . . 11 . 4 . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 863 | -9/Materials | Discovered new exit (range 7) 877 | -9/Materials | Entered Mines 1033 | -9/Mines | Build established: Tank 1336 | -9/Mines | Found a hidden stash of uninstalled traps 1441 | -9/Mines | Discovered new exit (range 5) 1447 | -9/Mines | Received a Mining Laser from a helpful Derelict 1462 | -9/Mines | Entered Materials 1462 | -8/Materials | Accompanied by 1 ally 1462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Destroyed 7 combat bots 1912 | -8/Materials | Build established: Hauler-Tank 2490 | -8/Materials | Lost 4 parts (2n1u1w) 2713 | -8/Materials | Lost 3 parts (2n1w) 3078 | -8/Materials | Discovered new exit (range 5) 3670 | -8/Materials | Entered Factory 3670 | -7/Factory | Evolved 2 slots: Utility x2 3837 | -7/Factory | Garrison activated, responded to threat 3965 | -7/Factory | Build established: Hauler-Gunner 4039 | -7/Factory | Repaired Arm. Treads 4066 | -7/Factory | Repaired Lrg. Storage Unit 4261 | -7/Factory | Repaired Lrg. Storage Unit 4662 | -7/Factory | Repaired Hrd. Medium Armor Plating 4721 | -7/Factory | Repaired Arm. Treads 4766 | -7/Factory | Repaired Arm. Huge Wheel? 4849 | -7/Factory | Repaired Flak Gun 4896 | -7/Factory | Repaired Gauss Rifle 5096 | -7/Factory | Discovered new exit (range 22) 5312 | -7/Factory | Entered another Factory area 5312 | -6/Factory | Evolved 2 slots: Utility x2 5503 | -6/Factory | Discovered new exit (range 16) 5598 | -6/Factory | Entered another Factory area 5598 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6001 | -5/Factory | Repaired Imp. Medium Armor Plating 6218 | -5/Factory | Discovered new exit (range 5) 6274 | -5/Factory | Entered Upper Caves 6474 | -5/Upper Caves | Discovered new exit (range 118) 6856 | -5/Upper Caves | Learned Factory non-interactive machine intel 7054 | -5/Upper Caves | Learned Factory emergency access door positions 7241 | -5/Upper Caves | Encountered a Warlord checkpoint 7516 | -5/Upper Caves | Entered another Upper Caves area 7522 | -5/Upper Caves | Discovered new exit (range 3) 7719 | -5/Upper Caves | Encountered a Warlord checkpoint 7882 | -5/Upper Caves | Spotted B-75 Beast 7996 | -5/Upper Caves | Destroyed B-75 Beast 8158 | -5/Upper Caves | Discovered new exit (range 11) 8171 | -5/Upper Caves | Entered Zhirov 8171 | -5/Zhirov | Discovered new exit (range 3) 8195 | -5/Zhirov | Met Zhirov 8247 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8272 | -5/Zhirov | Build established: Hauler-Tank 8283 | -5/Zhirov | Found Alien Artifact 8299 | -5/Zhirov | Found Alien Artifact 8302 | -5/Zhirov | Identified Integrated Reactor 8302 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8476 | -5/Zhirov | Entered Proximity Caves 8957 | -4/Proximity Caves | Build established: Hauler-Gunner 9015 | -4/Proximity Caves | Spotted B-86 Titan 9327 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9632 | -4/Proximity Caves | Build established: Hauler-Tank 9669 | -4/Proximity Caves | Discovered new exit (range 3) 9728 | -4/Proximity Caves | Entered Factory 9728 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9730 | -4/Factory | Loaded intel: 243 non-interactive machine locations 10045 | -4/Factory | Build established: Scavenger-Tank 10403 | -4/Factory | Discovered new exit (range 5) 10443 | -4/Factory | Entered Upper Caves 10560 | -4/Upper Caves | Build established: Hauler-Tank 10783 | -4/Upper Caves | Learned location of 1 exit from Research 10936 | -4/Upper Caves | Identified exit to Upper Caves 10997 | -4/Upper Caves | Entered another Upper Caves area 11096 | -4/Upper Caves | Discovered new exit (range 9) 11264 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11528 | -4/Upper Caves | Discovered new exit (range 12) 11587 | -4/Upper Caves | Entered Warlord 11803 | -4/Warlord | Found Prototype Energy Gun 11834 | -4/Warlord | Learned location of Testing (-3) 11834 | -4/Warlord | Learned Testing emergency access door positions 11834 | -4/Warlord | Learned Quarantine emergency access door positions 11836 | -4/Warlord | Learned 4 Research zone layouts 11836 | -4/Warlord | Learned 4 Access zone layouts 11837 | -4/Warlord | Learned Factory fabricator intel 11892 | -4/Warlord | Visited the Vortex Lab 11899 | -4/Warlord | Found Prototype Energy Gun 11901 | -4/Warlord | Found Prototype Energy Gun 11905 | -4/Warlord | Found Prototype Energy Cannon 11906 | -4/Warlord | Warlord's base attacked by MAIN.C 11907 | -4/Warlord | Found Prototype Energy Cannon 11910 | -4/Warlord | Found Prototype Energy Gun 11912 | -4/Warlord | Found Prototype Energy Gun 12256 | -4/Warlord | Warlord forces counterattacked 12316 | -4/Warlord | Met Warlord 12430 | -4/Warlord | Found Prototype Device 12430 | -4/Warlord | Identified Minesniffer Drone Bay 12455 | -4/Warlord | Identified Plasma Storm 12462 | -4/Warlord | Identified Vortex Shotgun (x4) 12497 | -4/Warlord | Identified Vortex Cannon (x2) 12628 | -4/Warlord | Spotted Striker 12633 | -4/Warlord | Destroyed Striker 12750 | -4/Warlord | Spotted Executioner 12781 | -4/Warlord | Lost 3 parts (1n2w) 12839 | -4/Warlord | Destroyed Executioner 12860 | -4/Warlord | Lost 3 parts (1p1u1w) 12907 | -4/Warlord | Spotted Striker 12910 | -4/Warlord | System corruption reached 10% 12920 | -4/Warlord | Destroyed Striker 12927 | -4/Warlord | Spotted Striker 12942 | -4/Warlord | Destroyed Striker 12956 | -4/Warlord | Spotted Striker 12989 | -4/Warlord | Destroyed 10 combat bots 12989 | -4/Warlord | Destroyed Striker 12993 | -4/Warlord | Spotted Executioner 13004 | -4/Warlord | Identified Transdimensional Reconstructor 13004 | -4/Warlord | Warped through subspace 13005 | -4/Warlord | Core integrity fell below 50% 13033 | -4/Warlord | Lost 19 parts (1p7n6u5w) 13116 | -4/Warlord | Released all parts (6) 13122 | -4/Warlord | Spotted Executioner 13123 | -4/Warlord | Spotted Striker 13127 | -4/Warlord | Core integrity fell below 20% 13129 | -4/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13114_ Penetrated by Slug. 13114_ Storage disabled. 13116_ Slug penetrates Storage. 13116_ Storage disabled. 13116_ Imp. Medium Treads destroyed. 13116_ Released Lrg. Storage Unit. 13116_ Released Imp. Coolant Injector. 13116_ Released Lrg. Storage Unit. 13116_ 0b10 Decoder Chip [Skirmisher] crushed and broken. 13116_ Imp. Thermal Converter crushed and broken. 13116_ Adv. Particle Charger crushed and broken. 13116_ Released Angular Momentum Engine. 13116_ Angular Momentum Engine crushed and broken. 13122_ Penetrated by Slug. 13122_ Slug penetrates Storage. 13122_ Slug penetrates G-67 Veteran. 13122_ Penetrated by Slug. 13123_ Acquired 83 matter. 13124_ Acquired 41 matter. 13125_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# #????????#"" " #?????# | | ?###### ] ! ########?#"" """#?????# | | ?# # ! ##"""""#?#"" X""""#?????# | | ?# # ]! ##X X "#?#""""""" """#???#####+ | | ?# # ## X"#?#"""""""""""""#???# | | ?? #######+"+# "#?###############???# | | ??##+###### + X"#??????????#######??# | | ??# ##!## ##X ##??????????# #??# | | ??# ##!####+"########???????????# #??# | | ??# ##!!]!!!| #?????????????????# #??# | | ??## ###]!""""| #??????????????????? #??# | | ???# #?#[""""" #???????????##########+##??# | | ???# ###!""""" #???????????# # ########+ | | ???#^ "! #???????????# + ^ | | ???# # """ #???????????# # ^ | | ???# # """" #?##????????# # ^^ | | ???# + """" #?# """?????# + ^ | | ???# "## #?# "!"?????############ ######## | | ???# #?#+#####""#?# " "#???????????????###??????? | | ???# ### #???# "#?# #????????#######?????????? | | ???# ## #?###=%#?# #????????# X#?????????? | | ???# ### #?#/# #####; ##????????# "???????### | | ???# ###=###=%[%*###;;####??????# "???????# | | ??## !%! !%= #??????# "???????# | | ?# " = != p #??????# #???????# | | ?### =%= Kgg@#??????# ########## | | ???# ######; % ##;;; #??????# """"""""## | | ???# #???##" # # g #####??# "## | | ???# #???# gg # gp ## #### "## | | ???# #???# g # [ + "## | | ???# #???# + ""## | | ???# #???# ### + "## | | ???# #???# E # ####### "## | | ???# #####* # # ;;;####### "## | | ???# + = /% # #""""""""""""#### | | ???# ##### % # %!]"# ##############??? | | ???# #???#% = # ]%% ]% #### | | ???# #???#+## ##" ![*[% % % =% | | ???# ##?## #? []!!]% % % % # | | ???# #?# #???#### !!! % % | | ???# ##?## ######## # | | ???# #???# ##!!!""" " # | | ???# ##### ##!!!""######"#### # # # | | ???# + ""#????###???## ###" # | | ???##########!!!""#???????????? #??? # ## | | ????????????#######????????????###??# # ## | | ????????????????????????????????????# ##? | | ????????????????????????????????????###??? ####?? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 750 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed MassLightpackPropulsion Manual? 0 Play Time 02:59:08 Cumulative 81.7 hours Start 2021.11.03 @ 00:36:29 End 2021.11.06 @ 03:23:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8f7032-4592-4de4-bc66-761277e5a9b0