Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.05 @ 10:40:12 Player: viper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (197) 985 Value Destroyed (5725) 5725 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 9947 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Compact Matter Pod (150) Compact Matter Pod (100) Improved Terrain Scan Processor Matter Filter Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Heavy Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Gravity Neutralizer Advanced Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Compact Matter Pod Compact Matter Pod Improved Terrain Scan Processor Matter Filter Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Heavy Missile Launcher Long-range Missile Launcher Greatsword [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 2 | . 1 1 . . . Weapon 4 | . . . . 2 2 Parts Attached 110 | 7 3 23 32 3 42 Power 26 | 1 . 7 8 . 10 Engine 23 | 1 . 7 7 . 8 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 31 | 2 . 4 13 . 12 Treads . | . . . . . . Leg 31 | 2 . 4 13 . 12 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 3 5 4 . 4 Device 7 | . . 1 2 . 4 Storage 4 | 1 1 1 1 . . Processor 3 | 1 1 1 . . . Hackware . | . . . . . . Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 35 | 2 . 7 7 3 16 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 24 | 1 . 4 7 3 9 Ballistic Cannon 4 | . . 1 . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 Parts Lost 42 | . . 4 8 . 30 Power 9 | . . . 3 . 6 Propulsion 9 | . . . . . 9 Utility 8 | . . 2 4 . 2 Weapon 16 | . . 2 1 . 13 Highest Loss Streak 12 | . . 1 2 . 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 100 99 98 100 94 Engine 12 | . 12 19 12 14 8 Core 1 | . . . 2 . 2 Leg 26 | . 25 20 33 28 23 Device 5 | . . 3 7 7 5 Storage 11 | . 12 10 11 14 11 Processor 9 | . 25 12 8 7 6 Protection 4 | . . 13 4 . . Energy Gun 2 | . 12 7 . . . Ballistic Gun 18 | . 12 7 14 28 29 Ballistic Cannon 2 | . . 4 1 . 2 Peak Build Rating 61 | 7 8 18 35 41 61 Average Rating 32 | 5 7 14 27 39 48 On Entrance 18 | . 7 8 18 34 41 Naked Turns . | . . . . . . Heaviest Build 127 | 19 29 102 106 106 127 Greatest Support 77 | 20 20 20 68 66 77 Greatest Overweight (x) 27 | 2 1 5 10 1 27 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 10 15 25 25 25 25 Average Capacity 22 | 8 12 17 25 25 25 Most Carried 25 | 5 8 15 25 25 25 Average Carried 18 | 2 5 10 19 23 22 Final Capacity 25 | 10 15 25 25 25 25 Final Carried 25 | 5 8 14 25 25 23 Class Distribution -------------------- 33% | Hacker-Mutant 25% | Scavenger-Mutant 17% | Hacker-Executioner 13% | Scavenger-Executioner 8% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Executioner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5248 | 242 115 550 1656 225 2460 Remotely . | . . . . . . Salvage Created 8376 | . 494 1719 2551 217 3395 Parts 447 | . 24 95 146 17 165 Haulers Intercepted 9 | . . 3 5 . 1 Recyclers Shooed 9 | . 1 3 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 115 | . 7 24 39 3 42 Melee 3 | . . . . . 3 Guns 92 | . 6 17 35 3 31 Cannons 13 | . . 6 4 . 3 AOE 6 | . 1 . . . 5 Classes Destroyed 17 | . 5 5 3 . 4 Worker 13 | . 1 3 2 1 6 Builder 13 | . . . 5 3 5 Tunneler 3 | . . 1 . . 2 Hauler 9 | . . 3 5 . 1 Recycler 25 | . 3 5 6 . 11 Mechanic 2 | . . . 1 . 1 Operator 5 | . . 1 1 . 3 Watcher 18 | . 2 4 5 1 6 Swarmer 18 | . 4 2 2 . 10 Grunt 59 | . 3 14 27 2 13 Brawler 4 | . . . 3 . 1 Duelist 3 | . . 2 . . 1 Sentry 20 | . . 6 7 1 6 Specialist 2 | . . . . . 2 Hunter 4 | . . . . . 4 Programmer 4 | . . . . . 4 Behemoth 1 | . . . . . 1 Best Kill Streak 11 | . 6 9 4 2 11 Combat Bots Only 5 | . 5 3 4 2 4 Max Kills in Single Turn 6 | . 2 2 2 1 6 Gunslinging 1 | . . . . . 1 Exploded 3 | . 1 . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 931 | . 7 112 198 30 584 Missed 271 | . 3 31 54 10 173 Damage Taken 6789 | . 136 753 1360 104 4436 Core 1153 | . . 126 139 34 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 51 . . . Ignored by Resistances 4219 | . 78 501 856 71 2713 Core Remaining (%) 87 | 100 100 68 74 95 . Volleys Fired 410 | . 19 109 160 13 109 Largest 6 | . 2 2 2 4 6 Hottest 200 | . 60 112 58 100 200 Shots Fired 1211 | . 38 214 309 52 598 Gun 1075 | . 38 190 272 52 523 Cannon 118 | . . 24 37 . 57 Launcher 18 | . . . . . 18 Special . | . . . . . . Kinetic 1066 | . 19 109 309 52 577 Thermal 84 | . . 84 . . . Explosive 18 | . . . . . 18 Electromagnetic 43 | . 19 21 . . 3 Robot Hit Streak 42 | . 17 31 31 14 42 Robot Miss Streak 10 | . 1 3 7 6 10 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . . 1 3 . 7 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 887 | . 32 173 249 29 404 Core Hits 448 | . 16 61 125 16 230 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 6 | . 1 . 2 1 2 Critical Strikes 26 | . 1 9 6 1 9 Burn 8 | . . 8 . . . Destroy 10 | . 1 . 5 1 3 Blast 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Sever 6 | . . . . . 6 Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16968 | . 519 2681 4722 582 8464 Guns 13120 | . 416 2275 4181 582 5666 Cannons 1553 | . . 359 506 . 688 Explosions 1490 | . 103 36 . . 1351 Melee 643 | . . . . . 643 Ramming 162 | . . 11 35 . 116 Kinetic 12964 | . 147 1194 4687 582 6354 Thermal 1544 | . 103 1214 . . 227 Explosive 1124 | . . . . . 1124 Electromagnetic 531 | . 269 262 . . . Impact . | . . . . . . Slashing 643 | . . . . . 643 Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 2 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 3 . 17 Message Errors 6 | . . . 1 . 5 Matter Fused 5 | . . . . . 5 Energy Discharges 2 | . . . 1 . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 . 2 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 237 | . . . . . 237 Projectiles . | . . . . . . Explosions 229 | . . . . . 229 Melee 8 | . . . . . 8 Knockbacks 32 | . . 2 11 . 19 Impact . | . . . . . . Kinetic 30 | . . 2 9 . 19 Secondary 2 | . . . 2 . . Self-Inflicted Damage 584 | . 119 27 . . 438 Shots 15 | . 3 1 . . 11 Rammed 1 | . . . . . 1 Targets Rammed 25 | . . 2 8 . 15 Kicked 24 | . . 2 8 . 14 Crushed . | . . . . . . Highest Temperature 572 | . 36 572 179 14 295 Average Temperature 86 | . 31 123 34 7 57 Received Heat Transfer 3168 | . . 441 1197 69 1461 Effects 21 | . . 21 . . . Shutdowns 4 | . . 4 . . . Energy Bleed 4 | . . 4 . . . Interference 3 | . . 3 . . . Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 3 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 4 | . . 4 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 . 1 . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . . 10 . . . Heat Transferred 3482 | . 100 3232 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 440 | . 272 317 314 198 440 Initial 81 | . . 81 . 39 1 Average 135 | . 165 126 103 93 178 Maximum Alert Level 2 | . 1 1 1 . 2 Low Security (%) 72 | 100 50 75 86 100 53 Level 1 27 | . 49 24 13 . 44 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 38 | . 2 5 8 1 22 Investigation 18 | . 2 1 6 1 8 Extermination 4 | . . . . . 4 Reinforcement 14 | . . 4 2 . 8 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 1 4 . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 173 | . 10 35 51 6 71 Peak Tracking Total 6 | . 3 5 4 2 6 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 9 | . 6 . 3 . . Reused 3 | . . . 3 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . . 3 . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 19 | . 2 . 1 . 16 Max in Single Turn 4 | . 2 . 1 . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 27 | . 2 4 11 1 9 Terminals 23 | . 2 2 10 1 8 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . . 1 Total Hacks 102 | . 10 17 41 3 31 Successful 61 | . 4 15 29 1 12 Failed 41 | . 6 2 12 2 19 Catastrophic 6 | . . . 2 . 4 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 83 | . 10 5 38 3 27 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 12 | . . 12 . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 47 | . 4 3 28 1 11 Record 7 | . . . 6 . 1 Part Schematic 1 | . . . . . 1 Prototype ID Bank 3 | . 1 . 2 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 4 | . 1 . 2 . 1 Locate Traps 6 | . 1 . 3 . 2 Reprogram Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . . . 1 Maintenance Status 2 | . . . 1 . 1 Security Status 1 | . . . 1 . . Surveillance Status 3 | . . . 2 . 1 Reinforcement Status 3 | . . . 3 . . Assault Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Zone Layout 8 | . . 2 2 1 3 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 12 . . . Insert Component 7 | . . 7 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 2 4 10 1 9 Full Trace Events 22 | . 2 3 8 1 8 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 5 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7290 | 73 320 1629 2198 525 2545 Spaces Moved 2592 | 57 175 484 695 224 957 Core 24 | 23 . . . . 1 Treads . | . . . . . . Legs 2568 | 34 175 484 695 224 956 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 192 197 190 Average Speed 212 | 102 145 255 228 197 202 Slowest Speed 1400 | 150 190 470 820 197 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 6 26 60 69 8 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 41 | . . . . . 41 Terrain Destroyed 215 | . 20 6 . . 189 Melee . | . . . . . . Projectile . | . . . . . . AOE 215 | . 20 6 . . 189 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3400 | 68 204 671 985 278 1194 Wait 171 | . . 32 70 29 40 Move 2587 | 56 174 483 694 223 957 Hop . | . . . . . . Pick Up 43 | 5 5 9 10 5 9 Fast Attach 17 | 7 . 6 2 . 2 Attach 50 | . 2 11 9 3 25 Detach 10 | . 1 4 1 1 3 Swap 43 | . 1 6 21 . 15 Drop 31 | . 2 9 10 4 6 Fire 410 | . 19 109 160 13 109 Melee 13 | . . . . . 13 Ram 1 | . . . . . 1 Kick 24 | . . 2 8 . 14 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 297 | -10/Materials | Identified exit to Materials 297 | -10/Materials | Discovered exit to Materials (range 16) 303 | -10/Materials | Build established: Hacker-Mutant 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 456 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Build established: Scavenger-Mutant 1924 | -9/Materials | Identified exit to Materials 1924 | -9/Materials | Discovered exit to Materials (range 19) 2023 | -9/Materials | Entered another Materials area 2023 | -8/Materials | Evolved 2 slots: Propulsion x2 3394 | -8/Materials | Build established: Hacker-Mutant 4066 | -8/Materials | Identified exit to Factory 4066 | -8/Materials | Discovered exit to Factory (range 19) 4221 | -8/Materials | Entered Factory 4221 | -7/Factory | Evolved 2 slots: Weapon x2 4520 | -7/Factory | Build established: Hacker-Skirmisher 4663 | -7/Factory | Identified exit to Factory 4663 | -7/Factory | Discovered exit to Factory (range 6) 4746 | -7/Factory | Entered another Factory area 4746 | -6/Factory | Evolved 2 slots: Weapon x2 5034 | -6/Factory | Build established: Hacker-Executioner 5805 | -6/Factory | Spotted B-75 Beast 5846 | -6/Factory | Destroyed B-75 Beast 5970 | -6/Factory | Lost 4 parts (1p3n) 6074 | -6/Factory | Cargo convoy interrupted 6289 | -6/Factory | Lost 3 parts (1p1n1w) 6322 | -6/Factory | Build established: Scavenger-Executioner 6433 | -6/Factory | Garrison activated, responded to threat 7258 | -6/Factory | Core integrity fell below 50% 7282 | -6/Factory | Core integrity fell below 20% 7291 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07275_ Penetrated by Slug. 07277_ K-01 Serf collects debris. 07278_ Penetrated by Slug. 07279_ U-05 Engineer builds a Door. 07280_ Penetrated by Slug. 07281_ K-01 Serf collects debris. 07281_ Penetrated by Slug. 07281_ K-01 Serf collects debris. 07281_ Slammed into H-66 Slayer. 07283_ U-05 Engineer builds a Door. 07283_ Slug penetrates Wall. 07283_ Penetrated by Slug. 07285_ K-01 Serf collects debris. 07287_ Penetrated by Slug. 07287_ U-05 Engineer works on Matter Pump. 07288_ Penetrated by Slug. 07289_ K-01 Serf collects debris. 07290_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07290_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######+##????????????????????????????????????????? | | #????????????????????????????????????????? | | " """ #???????????????H????????????????????????? | | " """ #????????????????????????????????????????? | | " """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | " """ ###########??????????????????????????????? | | " """ # """ #??????????????????????????????? | | " """ # "T" #??????????????????????????????? | | # " " "" #??????????????????????????????? | | # "" #??????????????????????????????? | | # """ #??????????????????????????????? | | # """ #??????????????????????????????? | | ######### ! """ #??????????????????????????????? | | #??# #??###+###?????????????????????? | | #??#####+######## #??#??????????????????? | | ####### ## #??????????????????? | | + ????????????????? | | ####### h*h ##????????????????????? | | #?????## ########!%[@ #?????????????????????? | | ######????###+#########==[##?????????????????????? | | ??????????# #=% #????????????? ????????? | | ??????????# +![!#############+#????????? | | ??????????# ! #![%= #??#?????? | | ??????????# #%**= #??#?????? | | ??????????# #==|* #??#?????? | | ??????????# #!k ^ """ """ !#??#?????? | | ??????????# !# """!""" ####?????? | | ??????????############# u """%""" ?????? | | ?????????????########## *%=!= ?????? | | ?????????????# ### <" """%!! ?????? | | ?????????????# ### u """ !! ????? | | ?????????????+ k<" """ !! ????? | | ?????????????# ### * ????? | | ?????????????# #?# ! [ ????? | | ?????????????## ########+########## T#######?????? | | ?????????????## #?# #???####???????????? | | ????????????? #?# """#??????????????????? | | ?????????????###### """ T"#??????????????????? | | ????????????? # """ """#??????????????????? | | ????????????? # """ #??????????????????? | | ????????????? # = #??????????????????? | | ????????????? # ! ! #??????????????????? | | ?????????????###############################?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lrn. Tractor Beam | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreBombAirjet Manual? 0 Play Time 00:59:02 Cumulative 1910.5 hours Start 2024.12.04 @ 15:27:42 End 2024.12.05 @ 10:40:12 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 997 Rogue 62 Adventurer 0 Explorer 935 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 443d4f65-31a1-4a4f-bf5c-fdfabdcfd8e8