Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 14:20:39 Player: puppuppit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (527) 2635 Value Destroyed (14789) 14789 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (8962) 8962 TOTAL SCORE: 33386 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5367 Follower Combat Kills 3076 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -981 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 100/100 System Corruption 15% Temperature Cool (1) Movement Flying (35) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Cesium-ion Thruster > --- UTILITY (5) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Recoil Stabilizer A0-MCA's Component Scanner Long-range Tractor Beam Slug Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Recoil Stabilizer Advanced System Shield > --- WEAPON ----------- Slug Cannon Bore Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Mini Fusion Reactor Improved Hover Unit Advanced Cooling System High-capacity Matter Pod Advanced Targeting Computer Advanced Recoil Stabilizer A0-MCA's Component Scanner Long-range Tractor Beam Slug Cannon Slug Cannon Slug Cannon Slug Cannon Slug Cannon Heavy Rocket Launcher DRS Beacon [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . 4 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 2 . . . . . 2 . . . Utility 3 | . . . . . . . 1 . . . . . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 220 | 7 9 4 21 2 . 3 34 8 22 35 7 5 14 1 3 5 7 14 19 Power 29 | 1 1 1 1 1 . 1 3 1 2 11 . . 1 . . 1 3 1 . Engine 15 | 1 1 1 1 1 . . 2 1 1 5 . . 1 . . . . . . Core 10 | . . . . . . 1 1 . 1 6 . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 . . Propulsion 77 | 2 1 1 5 . . . 13 5 7 16 3 3 1 . 2 1 . 6 11 Treads 31 | 2 1 1 5 . . . 9 5 6 . . . . . . . . . 2 Leg 6 | . . . . . . . 3 . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . . . 1 . 1 16 3 3 1 . 2 1 . 6 4 Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 56 | 2 4 1 6 1 . 1 7 1 8 3 4 1 3 1 1 3 . 5 4 Device 23 | 1 1 1 . 1 . 1 4 1 1 1 4 . 2 . . 1 . 3 1 Storage 8 | 1 2 . 1 . . . 1 . 1 . . . . . 1 . . 1 . Processor 8 | . 1 . . . . . . . 3 . . 1 . . . 1 . . 2 Hackware 9 | . . . 1 . . . . . 1 2 . . 1 1 . 1 . 1 1 Protection 8 | . . . 4 . . . 2 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 1 9 . . 1 11 1 5 5 . 1 9 . . . 4 2 4 Energy Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 1 . . 9 . . 1 5 . 4 3 . 1 7 . . . . . . Ballistic Cannon 17 | . . . . . . . 5 1 . . . . 2 . . . 4 2 3 Launcher 5 | . 2 . . . . . 1 . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 . 1 6 . . 1 . . . 1 1 . Corrupted Parts 4 | . . . . . . . . 1 . 1 . . . . . . . . 2 System Corruption 18 | . . . . . . . . 3 . 6 . . . . . . . . 9 Parts Lost 61 | . 1 3 1 . . 4 10 2 1 6 . . 3 . . 1 . 2 27 Power 5 | . . 1 . . . 1 1 . . 1 . . . . . . . . 1 Propulsion 27 | . . 1 1 . . 1 2 . . 4 . . 2 . . 1 . 2 13 Utility 5 | . . . . . . . . . 1 1 . . . . . . . . 3 Weapon 24 | . 1 1 . . . 2 7 2 . . . . 1 . . . . . 10 Highest Loss Streak 19 | . 1 3 1 . . 2 5 2 1 1 . . 2 . . 1 . 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 6 13 14 15 15 14 12 12 13 14 14 15 14 14 13 12 13 13 12 Power 1 | . . . . 1 1 1 1 1 . 2 1 1 1 1 1 . . 1 . Propulsion 2 | . 1 1 1 2 2 1 1 3 4 4 5 4 3 3 2 . . 1 . Utility 5 | . 3 6 7 6 6 6 6 5 6 5 4 3 3 3 4 4 5 6 6 Weapon 3 | . 1 4 5 6 6 5 3 2 1 2 2 6 7 7 6 6 7 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 4 1 7 1 1 . 2 . 2 12 5 . 3 . 2 2 . 5 3 Power 11 | . . . 1 . 1 . . . . 3 3 . . . . 2 . . 1 Propulsion 6 | . . . 1 . . . . . 1 . . . 3 . . . . 1 . Utility 21 | . 2 1 3 1 . . 2 . 1 3 2 . . . 2 . . 2 2 Weapon 12 | . 2 . 2 . . . . . . 6 . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 96 99 100 100 98 86 79 94 96 100 99 99 95 99 99 100 99 83 Engine 6 | . 13 11 11 11 11 2 6 9 8 2 . . 5 7 7 . . . . Core 1 | . . . . . . 7 1 . . 4 7 7 1 . . . . 3 3 Treads 14 | . 27 27 21 22 22 21 22 27 26 1 . . . . . . . . . Hover 15 | . . . . . . . . . . 35 38 37 37 38 38 40 41 40 32 Device 5 | . 7 14 1 7 11 11 10 9 9 2 6 7 2 . . 4 . . 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 5 5 5 4 Processor 2 | . 6 . . . . . . . . . . 6 7 . . 4 5 5 10 Hackware 5 | . . . 6 . . . . . 2 11 7 . 4 14 15 11 17 16 6 Protection 2 | . . . 3 3 . . 7 8 6 . . . . . . . . . . Energy Gun 2 | . 18 27 . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 8 . 43 43 44 42 9 . 25 28 29 29 29 25 29 23 14 . . Ballistic Cannon 6 | . . . . . . . 16 16 5 . . . . . . . 8 22 17 Peak Build Rating 94 | 9 11 12 20 20 18 21 36 36 45 60 62 62 61 61 60 84 83 93 94 Average Rating 40 | 7 8 10 18 18 18 19 30 31 37 54 60 61 60 55 59 83 80 84 76 On Entrance 40 | . 9 10 12 20 18 18 20 36 31 45 59 61 60 61 40 60 81 79 93 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 32 32 48 48 38 38 60 60 61 47 46 44 44 41 41 53 56 70 72 Greatest Support 81 | 40 40 40 40 40 40 40 69 64 65 64 46 48 46 41 41 58 58 81 78 Greatest Overweight (x) 13 | . 1 . 1 1 . . 3 . . 13 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 1 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 13 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 11 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 19% | Scavenger-Gunner 16% | Scavenger-Tank 13% | Tank 12% | Mutant 11% | Gunner 8% | Commander-Gunner 8% | Hacker-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Commander-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Commander-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Matter Collected 17949 | 411 1057 347 1312 448 . 162 2026 1068 2069 2510 844 614 1133 214 69 368 340 1590 1367 Remotely 874 | . . . . . . . . 272 289 . 275 . . . . . . 38 . Salvage Created 22661 | 160 984 207 2009 1021 . 320 2390 908 2724 3760 1731 786 1955 776 . 474 235 910 1311 Parts 1137 | 10 67 16 126 67 . 16 128 59 143 192 17 49 86 34 . 19 7 51 50 Haulers Intercepted 39 | . 2 . 5 . . . 6 . 6 10 . 3 5 . . . . 2 . Recyclers Shooed 24 | . 3 1 3 2 . 1 4 . 4 4 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Combat Hostiles Destroyed 292 | . 14 7 29 9 . 6 39 27 49 29 6 11 14 4 . 9 1 23 15 Guns 155 | . 9 2 27 5 . 4 14 . 27 26 3 10 14 4 . 9 1 . . Cannons 71 | . . . . . . . 20 23 4 . . . . . . . . 12 12 AOE 64 | . 4 5 2 4 . 2 4 4 18 3 3 1 . . . . . 11 3 Classes Destroyed 20 | 3 4 1 3 1 . 1 . 2 1 . 1 . . . . . . 1 2 Worker 37 | 2 3 1 3 2 . 1 2 . 3 13 . . 3 . . . . 4 . Builder 33 | . 8 . 3 6 . . 1 . 1 7 . . 2 . . . . 2 3 Tunneler 16 | 3 1 1 1 3 . 1 . . 2 2 . . . . . . . . 2 Hauler 39 | . 2 . 5 . . . 6 . 6 10 . 3 5 . . . . 2 . Recycler 68 | 1 2 1 3 7 . 1 9 . 6 18 . . 9 7 . . . . 4 Mechanic 7 | . . . 1 . . . . . 1 2 . . 1 . . . . 1 1 Operator 6 | . . . 2 . . . . . 1 . . . 3 . . . . . . Watcher 23 | . 2 . 4 . . . 5 . 3 7 . 1 . . . . . . 1 Swarmer 49 | . . 3 3 4 . . 10 4 8 4 . . . . . . . 13 . Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 146 | . 14 4 17 4 . 5 20 11 27 15 . 5 6 . . 7 . 3 8 Brawler 2 | . . . . . . 1 . . . . . . . . . . . 1 . Duelist 6 | . . . . 1 . . . . 3 1 . 1 . . . . . . . Protector 3 | . . . . . . . . . 3 . . . . . . . . . . Sentry 54 | . . . 9 . . . 9 7 8 3 . 3 4 3 . 1 . 4 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . . . 2 . 1 . 1 3 1 . 1 . . 1 Programmer 11 | . . . . . . . . 3 . 5 . 1 1 . . . . . 1 Compactor 7 | . . . . . . . . . . . 6 . . . . . 1 . . Wasp 4 | . . . . . . . . . . . . 3 . . . . . 1 . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . 1 . . . . 1 . Best Kill Streak 13 | 4 4 4 8 13 . 5 7 6 8 11 2 3 5 4 . 6 1 7 8 Combat Bots Only 7 | . 3 3 6 4 . 3 7 6 6 4 2 3 2 2 . 6 1 5 4 Max Kills in Single Turn 6 | 1 2 2 2 2 . 2 2 2 3 2 1 4 2 2 . 1 1 6 3 Gunslinging 1 | . . . 1 . . 1 1 . 1 1 . . 1 . . . . . . Exploded 3 | . 2 2 2 2 . 1 1 2 3 1 1 1 . . . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Hostile Shots Fired 1235 | . 63 21 72 12 . 39 164 138 107 145 1 43 98 2 . 29 . 63 238 Missed 432 | . 13 8 22 2 . 6 44 48 35 58 1 16 47 2 . 11 . 23 96 Hits 803 | . 50 13 50 10 . 33 120 90 72 87 . 27 51 . . 18 . 40 142 Melee 6 | . . . . . . . . . . 1 . . . . . . . 1 4 Projectile 797 | . 50 13 50 10 . 33 120 90 72 86 . 27 51 . . 18 . 39 138 AOE 6 | . . . . . . . . . . . . . 1 . . . . 1 4 Critical Strikes 25 | . . . . . . 2 4 1 2 5 . 1 . . . 1 . 1 8 Damage Taken 13616 | . 672 165 652 136 . 592 2006 1269 1233 1412 . 373 811 . . 315 24 937 3019 Core 2110 | . 214 22 98 18 . 28 200 111 47 163 . 39 154 . . 42 24 100 850 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . 34 Ignored by Resistances 46 | . . . . . . . 46 . . . . . . . . . . . . Regen/Repaired (Parts) 1131 | . . . . . . . 247 . . 541 100 102 . . . . 79 62 . Core Remaining (%) 50 | 100 . 5 . . . 64 . . 34 . . . . . 49 . . . . Volleys Fired 937 | 15 90 19 104 34 . 13 120 62 93 118 34 29 56 13 . 19 19 45 54 Largest 4 | 2 2 2 4 4 . 4 4 2 4 4 4 4 4 4 . 4 4 4 4 Hottest 190 | 70 100 100 130 92 . 102 124 100 120 123 123 123 112 112 . 112 112 182 190 Shots Fired 2962 | 30 171 36 416 130 . 49 308 112 302 462 137 115 222 51 . 76 76 134 135 Gun 2318 | 30 165 31 415 128 . 45 148 . 235 456 128 113 221 51 . 76 76 . . Cannon 571 | . . . . . . . 148 109 56 . . . 1 . . . . 126 131 Launcher 73 | . 6 5 1 2 . 4 12 3 11 6 9 2 . . . . . 8 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 2708 | 15 51 . 394 128 . 45 296 109 291 456 128 113 222 51 . 76 76 126 131 Thermal 181 | 15 114 31 21 . . . . . . . . . . . . . . . . Explosive 59 | . 6 5 1 2 . 4 1 . 11 6 9 2 . . . . . 8 4 Electromagnetic 14 | . . . . . . . 11 3 . . . . . . . . . . . Robot Hit Streak 34 | 5 11 8 14 11 . 13 14 6 18 21 23 34 15 13 . 23 19 4 7 Robot Miss Streak 14 | 3 5 3 8 3 . 3 6 3 3 4 2 3 3 1 . 2 1 14 6 Penetration Max 2 | . . . . . . . . 1 1 . . . . . . . . 1 2 Secondary Targets 27 | . 1 . 4 . . 2 2 . 8 5 1 . 2 . . 1 1 . . Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 . 1 1 1 . 2 . . 1 1 . . Shots Hit Robots 1730 | 15 105 24 231 66 . 31 182 59 196 262 108 75 125 30 . 50 69 43 59 Core Hits 816 | 7 57 15 82 36 . 18 85 28 117 122 19 36 53 15 . 28 11 49 38 Critical Kills 28 | . . . . 1 . 1 1 . . 2 . . 1 . . . . 8 14 Critical Parts Destroyed 29 | . 1 . . 1 . . . . . 1 . . 1 . . . . 7 18 Critical Strikes 94 | 1 13 2 . 2 . 1 7 8 6 3 . . 2 . . . . 15 34 Burn 15 | 1 12 2 . . . . . . . . . . . . . . . . . Destroy 59 | . 1 . . 2 . 1 1 . . 3 . . 2 . . . . 15 34 Blast 20 | . . . . . . . 6 8 6 . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45994 | 192 1866 744 3311 1303 . 878 5550 3377 6778 6455 3161 1863 2633 631 . 991 1417 2510 2334 Guns 26398 | 192 1322 241 3237 1065 . 505 1530 . 3250 5683 2185 1567 2582 631 . 991 1417 . . Cannons 11131 | . . . . . . . 3326 3169 1735 . . . . . . . . 1412 1489 Explosions 8351 | . 544 503 74 238 . 373 694 208 1789 760 976 296 . . . . . 1098 798 Melee 41 | . . . . . . . . . . . . . . . . . . . 41 Ramming 73 | . . . . . . . . . 4 12 . . 51 . . . . . 6 Kinetic 36054 | 64 417 . 3036 1065 . 505 4856 3169 4985 5683 2185 1567 2582 631 . 991 1417 1412 1489 Thermal 1795 | 128 905 241 201 . . . 50 . 154 . . . . . . . . 116 . Explosive 7336 | . 544 503 74 238 . 373 157 . 1635 760 976 296 . . . . . 982 798 Electromagnetic 695 | . . . . . . . 487 208 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 6 6 7 7 3 3 1 . . . 4 15 Average Corruption 4 | . . . . . . . . 4 6 4 5 2 1 1 . . . 4 4 Corruption Purged 8 | . . . . . . . . . . . 5 . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . 15 54 38 16 12 7 2 . . . 1 20 Message Errors 40 | . . . . . . . . 3 14 14 2 3 . . . . . . 4 Matter Fused 37 | . . . . . . . . 4 13 10 3 1 1 1 . . . . 4 Heat Flow Errors 23 | . . . . . . . . 3 7 2 3 . 4 . . . . . 4 Energy Discharges 16 | . . . . . . . . 1 5 5 2 1 . . . . . . 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . 2 7 4 2 2 1 . . . . . 2 Data Loss (major) 7 | . . . . . . . . 1 3 . 1 . . . . . . 1 1 Misfires 8 | . . . . . . . . . 1 2 2 2 1 . . . . . . Alerts 5 | . . . . . . . . 1 2 1 . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . 1 3 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 778 | . . . . . . 33 322 201 40 13 . . 46 . . . . 89 34 Projectiles 581 | . . . . . . . 311 200 36 . . . . . . . . 15 19 Explosions 151 | . . . . . . 33 11 1 4 13 . . . . . . . 74 15 Melee 46 | . . . . . . . . . . . . . 46 . . . . . . Knockbacks 72 | . . . . . . . 24 22 6 . . . 1 . . . . 9 10 Impact 2 | . . . . . . . . . 1 . . . 1 . . . . . . Kinetic 65 | . . . . . . . 24 19 5 . . . . . . . . 8 9 Secondary 5 | . . . . . . . . 3 . . . . . . . . . 1 1 Self-Inflicted Damage 315 | . 32 . . 18 . 75 54 . 78 31 . . 25 . . . . . 2 Shots 10 | . 1 . . 1 . 2 4 . 1 1 . . . . . . . . . Rammed 6 | . . . . . . . . . 1 1 . . 1 . . . . . 3 Targets Rammed 6 | . . . . . . . . . 1 1 . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | 72 180 5 179 263 . 49 162 260 219 278 261 138 300 65 . 73 69 357 288 Average Temperature 57 | 29 41 3 42 129 . 19 12 87 33 61 111 45 44 21 . 30 30 96 87 Received Heat Transfer 4305 | . 357 81 291 39 . 333 855 216 576 336 . 84 120 . . 108 . 144 765 Effects 9 | . . . . 1 . . . . . 2 . . . . . . . 3 3 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . . 2 . . . . . . . 3 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 . . . . . 4 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 6 1 . . . . . . . . . . . . . 1 . . . Heat Transferred 5646 | 444 3515 828 509 . . . 50 . 100 . . . . . . . . 200 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Maximum Alert Level 5 | . 1 . 1 1 . . 2 4 5 4 1 4 4 2 . 3 1 5 5 Low Security (%) 29 | 100 72 100 83 1 . 100 36 . . . 52 24 . . . 16 47 8 . Level 1 14 | . 27 . 16 98 . . 27 . . . 47 24 . . . 24 52 2 . Level 2 10 | . . . . . . . 36 10 4 . . 11 2 100 . 37 . 2 . Level 3 14 | . . . . . . . . 29 39 35 . 18 23 . . 21 . 23 . Level 4 25 | . . . . . . . . 60 25 64 . 20 73 . . . . 5 82 Level 5 4 | . . . . . . . . . 30 . . . . . . . . 25 17 High Security 1 | . . . . . . . . . . . . . . . . . . 32 . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . Peak Influence 2658 | 15 247 199 375 355 . 108 633 1475 1781 1508 350 1537 1364 579 . 783 270 2658 1753 Initial 1302 | . . 92 33 142 . . 37 406 718 790 350 42 688 520 . . 270 84 1302 Average 695 | 2 100 132 151 298 . 52 295 1091 1268 1132 187 590 1146 546 . 438 198 1514 1418 Influence Increases 17231 | 30 642 221 994 343 . 178 1467 1089 1636 1568 51 1877 1230 220 . 1073 . 3480 1132 Destroy 0b10 Robot/C 7280 | . 280 140 580 180 . 120 780 540 980 580 . 580 380 80 . 360 . 1180 520 Destroy 0b10 Robot/NC 1280 | 30 95 15 110 90 . 15 115 10 140 300 . 35 120 35 . . . 95 75 Destroy Leader 1628 | . 68 30 198 30 . 20 212 30 222 160 . 170 162 . . 80 . 202 44 Allied During Kill 2407 | . . . . . . . . . 30 . . 498 130 67 . 344 . 1034 304 Trap Triggered on 0b10 30 | . . . . . . . . . 10 10 . . . . . 10 . . . Successful Hack 482 | . 28 . 24 . . . 55 7 15 97 . 134 25 37 . 16 . 38 6 Select Force Hacks 270 | . 30 . 60 . . . 60 . . 30 . 60 30 . . . . . . Disable Machine 855 | . 30 . . 30 . . 105 30 75 195 . 90 75 . . . . 225 . Anti-Garrison Action 950 | . . . . . . . . 400 . . . 150 200 . . 200 . . . Destroy Structure 1164 | . 36 36 22 13 . 23 80 42 134 31 51 145 18 1 . 48 . 406 78 Partial Spotted 210 | . . . . . . . . . . 30 . 15 15 . . 15 . 120 15 Lose Combat Pursuer 675 | . 75 . . . . . 60 30 30 135 . . 75 . . . . 180 90 Influence Decreases 15689 | 30 404 374 714 413 295 80 940 239 1373 2306 990 425 1409 1044 510 300 653 942 2248 Entered New Map 7414 | . . 146 52 223 295 . 61 219 757 948 650 19 825 814 510 . 503 36 1356 Time Decay 5661 | 30 394 198 652 190 . 50 665 . 586 628 270 326 494 230 . 150 150 286 362 Lost Part 564 | . 10 30 10 . . 30 64 20 10 60 . . 30 . . 10 . 20 270 Lost Ally 1000 | . . . . . . . . . 20 70 70 80 60 . . 140 . 300 260 Purge Threat 1050 | . . . . . . . 150 . . 600 . . . . . . . 300 . Squads Dispatched 107 | . 3 . 5 . . . 10 . 7 21 . 12 12 . . 7 . 22 8 Investigation 38 | . 2 . 4 . . . 5 . 1 8 . 7 3 . . 4 . 3 1 Extermination 12 | . . . . . . . . . . 6 . 1 2 . . 1 . 2 . Reinforcement 19 | . 1 . 1 . . . 2 . 1 5 . 1 3 . . 1 . 3 1 Assault 24 | . . . . . . . . . 5 1 . 2 . . . 1 . 9 6 Garrison 14 | . . . . . . . 3 . . 1 . 1 4 . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Haulers Reinforced 8 | . . . . . . . . . . 3 . 1 2 . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Distress Signals 19 | . 4 . 2 . . . 3 . 3 1 . . 2 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 503 | . 27 7 42 7 . 6 49 27 67 48 7 27 34 2 . 18 6 73 56 Peak Tracking Total 17 | . 3 3 5 4 . 3 5 6 5 5 4 3 3 1 . 6 5 14 17 Tactical Retreats 26 | . 4 . . . . . 4 1 2 4 1 . 4 . . . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Traps Triggered 28 | . 4 . 1 . . . 2 4 2 10 . . 3 . . 1 . 1 . Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . 3 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Triggered 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . . 2 2 1 . . . . 1 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Machines Disabled 60 | . 2 . 1 2 . . 7 3 5 13 . 7 5 . . . . 15 . Max in Single Turn 4 | . 2 . 1 1 . . 1 1 2 2 . 2 1 . . . . 4 . Garrison Access 4 | . . . . . . . . . . 1 . 1 1 . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Machines Accessed 137 | . 8 . 12 . 1 . 15 4 8 29 . 12 12 7 2 6 . 14 7 Terminals 83 | . 7 . 10 . . . 9 4 7 15 . 1 10 4 . 1 . 8 7 Fabricators 9 | . . . . . . . . . . 4 . 3 . . . 1 . 1 . Repair Stations 11 | . . . . . . . 1 . . 4 . 4 . . . . . 2 . Recycling Units 18 | . 1 . 2 . . . 2 . 1 2 . 3 1 3 . 2 . 1 . Scanalyzers 6 | . . . . . . . 2 . . 1 . 1 . . . . . 2 . Garrison Access 7 | . . . . . . . 1 . . 3 . . 1 . . 2 . . . Total Hacks 501 | . 33 . 34 . 1 . 51 8 33 140 . 44 30 15 19 19 . 52 22 Successful 277 | . 16 . 19 . 1 . 33 1 17 75 . 26 12 8 19 12 . 27 11 Failed 222 | . 17 . 15 . . . 17 7 16 64 . 18 18 7 . 7 . 25 11 Catastrophic 23 | . 1 . 1 . . . 1 3 1 9 . 1 4 1 . . . 1 . Database Lockouts 2 | . . . . . . . 1 . . 1 . . . . . . . . . Manual 307 | . 29 . 29 . . . 30 . 31 87 . 20 23 12 . 14 . 21 11 Terminals 299 | . 30 . 32 . . . 34 8 31 74 . 2 25 7 . 3 . 31 22 Fabricators 33 | . . . . . . . . . . 18 . 10 . . . 2 . 3 . Repair Stations 42 | . . . . . . . 3 . . 18 . 13 . . . . . 8 . Recycling Units 52 | . 3 . 2 . . . 4 . 2 10 . 9 3 8 . 9 . 2 . Scanalyzers 39 | . . . . . . . 9 . . 12 . 10 . . . . . 8 . Garrison Access 16 | . . . . . . . 1 . . 8 . . 2 . . 5 . . . Terminal Hacks 77 | . 4 . 5 . 1 . 5 1 8 13 . . 5 1 19 1 . 8 6 Record 16 | . . . . . 1 . . . . . . . . . 15 . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 21 | . 3 . 2 . . . 2 . 7 1 . . . 1 4 . . . 1 Prototype ID Bank 8 | . . . 2 . . . 1 . . 2 . . 1 . . . . 2 . Open Door 8 | . . . . . . . . 1 . . . . 3 . . . . . 4 Terminal Index 9 | . 1 . 1 . . . 1 . 1 2 . . . . . 1 . 1 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . . . . . 1 . . 4 . . . . . . . 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . 1 . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 4 . 3 . . . 1 . 1 . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . 3 . 1 . . . . . . . Build 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . Repair Station Hacks 20 | . . . . . . . 2 . . 9 . 5 . . . . . 4 . Scan Component 13 | . . . . . . . 1 . . 5 . 4 . . . . . 3 . Repair 7 | . . . . . . . 1 . . 4 . 1 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 25 | . . . . . . . 5 . . 10 . 7 . . . . . 3 . Insert Component 12 | . . . . . . . 3 . . 4 . 3 . . . . . 2 . Analyze 13 | . . . . . . . 2 . . 6 . 4 . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 143 | . 12 . 14 . . . 20 . 9 38 . 11 7 7 . 9 . 11 5 Terminals 90 | . 11 . 12 . . . 15 . 7 23 . 2 5 1 . 1 . 8 5 Assimilate 2 | . . . . . . . . . . 2 . . . . . . . . . Botnet 38 | . 4 . 5 . . . 7 . 2 9 . 1 4 . . 1 . 3 2 Operators 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 Skim 47 | . 7 . 7 . . . 7 . 5 11 . 1 1 1 . . . 5 2 Fabricators 11 | . . . . . . . . . . 6 . 3 . . . . . 2 . Report 1 | . . . . . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 . 1 . . . . . . . Liberate 5 | . . . . . . . . . . 3 . 1 . . . . . 1 . Haulers 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Repair Stations 4 | . . . . . . . 1 . . 2 . 1 . . . . . . . Patch 4 | . . . . . . . 1 . . 2 . 1 . . . . . . . Recycling Units 32 | . 1 . 2 . . . 3 . 2 4 . 5 1 6 . 7 . 1 . Reject 6 | . . . . . . . . . . 1 . 1 . 2 . 2 . . . Recyclers 7 | . . . . . . . 1 . 1 1 . 1 . 2 . 1 . . . Mask 8 | . . . . . . . 1 . 1 1 . 1 . 2 . 2 . . . Tunnel 8 | . 1 . 2 . . . 1 . . 1 . 2 1 . . . . . . Fedlink 3 | . . . . . . . . . . . . . . . . 2 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . 1 . . 1 . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept 2 | . . . . . . . . . . 2 . . . . . . . . . Jam 2 | . . . . . . . . . . . . . 1 . . 1 . . . Data Cores Recovered 7 | . . . 1 . . . . . 1 . . . 3 . . . . 2 . Used 3 | . . . . . . . . . . . . . 1 . . . . 2 . Hacking Detections 121 | . 8 . 10 . . . 13 3 7 27 . 11 11 7 . 6 . 14 4 Full Trace Events 22 | . 2 . 1 . . . 1 3 2 4 . 3 1 1 . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . . . 67 . 84 . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . Part Schematics Acquired 12 | . . . . . . . 3 . . 5 . 3 . . . . . 1 . Parts Built 2 | . . . . . . . . . . 1 . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 67 . 67 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 4 . 4 . . . . . . . Parts Repaired 7 | . . . . . . . 1 . . 4 . 1 . . . . . 1 . Time 346 | . . . . . . . 19 . . 248 . 44 . . . . . 35 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . 2 . . 4 . 3 . . . . . 2 . Part Schematics Acquired 9 | . . . . . . . 1 . . 4 . 3 . . . . . 1 . Parts Damaged 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 3 . . . 2 . . . . . . . Machine Destruction 5 | . . . . . . . . 3 . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 2 . . . . . 5 . . . . 8 Allies Hacked 3 | . . . . . . . . . . 1 . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Total Allies 78 | . . . . . . . . 2 . 8 18 . 10 5 . . 19 3 13 Largest Group 19 | . . . . . . . . 2 2 5 18 18 10 15 15 15 19 19 13 Highest-Rated Group 684 | . . . . . . . . 56 56 100 434 434 173 296 296 295 684 684 500 Highest-Rated Ally 159 | . . . . . . . . 31 31 26 35 35 35 34 34 34 50 50 159 Initial Warlord ECA Mod 29 | . . . . . . . . . 5 4 4 4 4 4 4 . . . . Total Orders 20 | . . . . . . . . . . 1 . . . 2 13 4 . . . STAY 3 | . . . . . . . . . . 1 . . . . 2 . . . . FOLLOW 8 | . . . . . . . . . . . . . . 1 5 2 . . . DROP 3 | . . . . . . . . . . . . . . . 2 1 . . . COLLECT 6 | . . . . . . . . . . . . . . 1 4 1 . . . Ally Attacks 674 | . . . . . . . . . 25 16 21 99 50 4 . 77 . 271 111 Total Damage 16522 | . . . . . . . . . 480 247 253 3563 939 65 . 1400 . 7472 2103 Kills 116 | . . . . . . . . . 5 1 . 26 7 . . 12 . 50 15 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 5 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Active Infowar (turns) 2865 | 103 374 . . . . . . . . . . . . . . 342 302 918 826 Terrain 477 | 103 374 . . . . . . . . . . . . . . . . . . Decoding 2388 | . . . . . . . . . . . . . . . . 342 302 918 826 Robot Analysis Total 21 | . 3 . 2 . . . 2 . 7 1 . . . 1 4 . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 118 | . . . . . . . . . . . . . . . . 22 8 66 22 Items 118 | . . . . . . . . . . . . . . . . 22 8 66 22 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Turns Passed 20520 | 149 1818 405 2417 395 212 114 2737 2017 1837 2162 594 724 1301 492 736 350 302 932 826 Spaces Moved 18677 | 59 941 206 1145 157 132 39 1435 1087 872 3390 495 1355 1506 673 1181 596 360 2043 1005 Core 163 | 1 . . . . . . . . . . . . . . . . . . 162 Treads 5879 | 58 941 206 1145 157 132 39 1171 1087 872 71 . . . . . . . . . Legs 264 | . . . . . . . 264 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 12300 | . . . . . . . . . . 3319 495 1355 1506 673 1181 596 360 2043 772 Flight 71 | . . . . . . . . . . . . . . . . . . . 71 Fastest Speed 16 | 50 160 160 160 160 160 160 120 153 153 27 33 33 33 36 36 28 28 16 35 Average Speed 77 | 158 160 160 170 171 160 160 152 160 161 41 44 38 37 36 36 28 28 30 42 Slowest Speed 330 | 160 240 160 240 240 160 160 330 163 163 153 105 42 42 36 36 33 28 91 109 Overloaded Moves 306 | . . . . . . . . . . 53 114 1 3 . . . . 126 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 60 | 5 88 51 80 43 50 15 86 66 72 71 95 34 90 93 73 14 95 47 49 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 21 | . 4 . 7 . 1 . 1 . 1 3 . 2 1 . . 1 . . . Known Exits Taken 8 | . . . 1 . . 1 1 . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . 1 . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . . . 6 . . . . Spaces Dug 9 | . . . . . . 3 3 . . . . . . . . . . 3 . Terrain Destroyed 728 | . 32 52 14 18 . 32 75 39 134 29 90 17 1 . . . . 132 63 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 172 | . . . . . . . 52 39 29 . 1 . 1 . . . . 32 18 AOE 556 | . 32 52 14 18 . 32 23 . 105 29 89 17 . . . . . 100 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Rec Scr Fac Was Fac Ext Total 22559 | 81 1077 242 1382 201 133 58 1712 1198 1060 3853 781 1482 2115 892 1491 734 510 2264 1293 Wait 2005 | . 5 1 57 4 . . 51 14 8 154 213 80 496 186 291 97 113 97 138 Move 18656 | 58 940 205 1144 156 131 38 1434 1084 871 3390 494 1354 1505 672 1180 596 359 2042 1003 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 180 | 1 13 6 22 . 1 . 22 3 13 36 11 1 10 . 6 8 4 18 5 Fast Attach 90 | 7 9 1 1 2 . 1 12 2 9 10 1 3 9 . 3 3 . 7 10 Attach 70 | . 1 2 3 . . 3 16 3 2 15 1 . 4 1 1 3 . 4 11 Detach 35 | . 2 . 1 1 . . 9 2 1 5 . 1 3 2 . . . 3 5 Swap 223 | . 10 7 21 2 . 3 20 11 33 31 17 9 12 . 4 1 10 27 5 Drop 223 | . 7 1 29 2 1 . 28 4 28 40 10 5 19 3 6 6 5 21 8 Fire 937 | 15 90 19 104 34 . 13 120 62 93 118 34 29 56 13 . 19 19 45 54 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Ram 5 | . . . . . . . . . . 1 . . 1 . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 52 . . . . . . . . . Rewire 76 | . . . . . . . . 13 . . . . . 15 . . . . 48 Trap 3 | . . . . . . . . . 1 1 . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 7) 681 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 10) 1143 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Discovered new exit (range 9) 1512 | -10/Materials | Core integrity fell below 20% 1532 | -10/Materials | Discovered new exit (range 13) 1715 | -10/Materials | Learned location of Recycling (-7) 1750 | -10/Materials | Learned 2 Storage zone layouts 1776 | -10/Materials | Learned Storage security intel 1803 | -10/Materials | Learned location of 1 exit from Recycling 1847 | -10/Materials | Learned location of Subcaves (-10) 1968 | -10/Materials | Entered Mines 1969 | -10/Mines | Identified exit to Subcaves 2286 | -10/Mines | Lost 3 parts (1p1n1w) 2345 | -10/Mines | Discovered new exit (range 15) 2359 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2362 | -10/Mines | Found Prototype Device 2373 | -10/Mines | Entered Materials 2373 | -9/Materials | Evolved 2 slots: Weapon x2 2934 | -9/Materials | Discovered new exit (range 12) 3244 | -9/Materials | Discovered new exit (range 10) 3354 | -9/Materials | Build established: Scavenger-Gunner 3467 | -9/Materials | Learned location of Zion (-6) 3539 | -9/Materials | Identified exit to Mines 3614 | -9/Materials | Discovered new exit (range 5) 3724 | -9/Materials | Identified exit to Materials 3770 | -9/Materials | Learned Storage stockpile data 3854 | -9/Materials | Loaded intel: 18 trap records 4725 | -9/Materials | Build established: Scavenger-Tank 4790 | -9/Materials | Entered Mines 5177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5179 | -9/Mines | Discovered new exit (range 5) 5185 | -9/Mines | Entered Exiles 5206 | -9/Exiles | Build established: Scavenger-Gunner 5211 | -9/Exiles | Discovered new exit (range 15) 5227 | -9/Exiles | Met 8R-AWN 5254 | -9/Exiles | Met EX-HEX 5297 | -9/Exiles | Met EX-BIN 5317 | -9/Exiles | Met EX-DEC 5381 | -9/Exiles | Discovered new exit (range 10) 5397 | -9/Exiles | Entered Mines 5473 | -8/Mines | Discovered exit to Materials (range 12) 5511 | -8/Mines | Entered Materials 5511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5574 | -8/Materials | Identified exit to Garrison 5682 | -8/Materials | Garrison activated, responded to threat 5715 | -8/Materials | Lost 5 parts (1p1n3w) 5748 | -8/Materials | Destroyed 7 combat bots 5758 | -8/Materials | Lost 3 parts (1n2w) 6181 | -8/Materials | Identified Exp. Sensor Array 6426 | -8/Materials | Central database locked down 6431 | -8/Materials | Discovered new exit (range 3) 6486 | -8/Materials | Build established: Scavenger-Tank 6582 | -8/Materials | Identified exit to Factory 6636 | -8/Materials | Learned 2 Storage zone layouts 6681 | -8/Materials | Learned 4 Recycling zone layouts 6741 | -8/Materials | Learned location of 1 exit from Storage 6753 | -8/Materials | Learned 2 Lower Caves zone layouts 6776 | -8/Materials | Learned location of 1 exit from Storage 6810 | -8/Materials | Learned 4 Factory zone layouts 6852 | -8/Materials | Learned location of 1 exit from Recycling 7192 | -8/Materials | Repaired Hrd. Medium Armor Plating 7431 | -8/Materials | Crushed by falling debris 7790 | -8/Materials | Build established: Tank 8248 | -8/Materials | Entered Garrison 8550 | -8/Garrison | Discovered new exit (range 12) 8666 | -8/Garrison | Triggered checkpoint 8674 | -8/Garrison | Core integrity fell below 50% 8802 | -8/Garrison | Triggered checkpoint 8802 | -8/Garrison | Triggered checkpoint 8864 | -8/Garrison | Triggered checkpoint 8954 | -8/Garrison | Triggered checkpoint 9022 | -8/Garrison | Garrison Relay disabled 9108 | -8/Garrison | Build established: Scavenger-Tank 9122 | -8/Garrison | Discovered new exit (range 14) 9278 | -8/Garrison | Triggered checkpoint 9379 | -8/Garrison | Discovered new exit (range 10) 9530 | -8/Garrison | Triggered checkpoint 9848 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10123 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10265 | -8/Garrison | Entered Materials 10265 | -8/Materials | Accompanied by 2 allies 10665 | -8/Materials | First assault squad dispatched 10856 | -8/Materials | Discovered exit to Factory (range 15) 10960 | -8/Materials | Build established: Tank 11622 | -8/Materials | Discovered exit to Factory (range 10) 11732 | -8/Materials | Learned Factory security intel 11773 | -8/Materials | Sterilization system engaged 11773 | -8/Materials | Non-combat units ordered to evacuate 11807 | -8/Materials | Learned location of 1 exit from Extension 11873 | -8/Materials | Combat units ordered to evacuate 11874 | -8/Materials | Learned location of Extension (-5) 11935 | -8/Materials | Build established: Gunner 12073 | -8/Materials | Ambient heat levels rising (+10) 12102 | -8/Materials | Entered Factory 12102 | -7/Factory | Evolved 2 slots: Propulsion x2 12523 | -7/Factory | Repaired Airjet 12816 | -7/Factory | Repaired Prc. Assault Rifle 12887 | -7/Factory | Repaired Prc. Assault Rifle? 13129 | -7/Factory | Learned location of Lower Caves (-7) 13157 | -7/Factory | Discovered new exit (range 15) 13193 | -7/Factory | Learned 2 Upper Caves zone layouts 13241 | -7/Factory | Repaired Prc. Assault Rifle 13287 | -7/Factory | Identified exit to Lower Caves 13287 | -7/Factory | Identified exit to Factory 13320 | -7/Factory | Learned 2 Proximity Caves zone layouts 13341 | -7/Factory | Learned 2 Upper Caves zone layouts 13551 | -7/Factory | Build established: Hacker-Gunner 13644 | -7/Factory | Fabricated Prc. Assault Rifle (x1) 13674 | -7/Factory | Discovered exit to Lower Caves (range 16) 13702 | -7/Factory | First assault squad dispatched 13796 | -7/Factory | Central database locked down 13910 | -7/Factory | Garrison activated, responded to threat 14025 | -7/Factory | Discovered exit to Factory (range 14) 14082 | -7/Factory | Discovered exit to Factory (range 7) 14151 | -7/Factory | Discovered new exit (range 16) 14264 | -7/Factory | Sucked down chute 14264 | -7/Factory | Entered Waste 14271 | -7/Waste | Spotted C-40 Crusher 14278 | -7/Waste | Spotted C-40 Crusher 14280 | -7/Waste | Spotted C-40 Crusher 14292 | -7/Waste | Destroyed C-40 Crusher 14314 | -7/Waste | 1 allies followed down the chute 14324 | -7/Waste | Spotted C-40 Crusher 14334 | -7/Waste | Spotted C-40 Crusher 14349 | -7/Waste | 3 allies followed down the chute 14349 | -7/Waste | Lost 3 allies 14349 | -7/Waste | Destroyed C-40 Crusher 14358 | -7/Waste | Spotted C-40 Crusher 14370 | -7/Waste | Destroyed C-40 Crusher 14409 | -7/Waste | Destroyed C-40 Crusher 14413 | -7/Waste | Destroyed C-40 Crusher 14454 | -7/Waste | Discovered new exit (range 13) 14455 | -7/Waste | Destroyed C-40 Crusher 14578 | -7/Waste | Warlord forces began an assault 14858 | -7/Waste | Entered Factory 14858 | -7/Factory | Accompanied by 18 allies 14886 | -7/Factory | Discovered exit to Factory (range 13) 14955 | -7/Factory | Discovered new exit (range 6) 14962 | -7/Factory | Build established: Scavenger-Gunner 15119 | -7/Factory | Discovered exit to Lower Caves (range 10) 15183 | -7/Factory | Repaired Gravmag System 15267 | -7/Factory | Discovered exit to Factory (range 15) 15355 | -7/Factory | Fabricated Prc. Assault Rifle (x1) 15418 | -7/Factory | Garrison activated, responded to threat 15464 | -7/Factory | Lost 4 allies 15582 | -7/Factory | Entered Storage 15582 | -7/Storage | Accompanied by 6 allies 15583 | -7/Storage | Identified exit to Recycling 15637 | -7/Storage | Garrison activated, responded to threat 15713 | -7/Storage | Used back door to open Recycling access 15758 | -7/Storage | Garrison activated, responded to threat 15805 | -7/Storage | Lost 3 allies 15956 | -7/Storage | Met 01-MTF 16151 | -7/Storage | Build established: Gunner 16574 | -7/Storage | Core integrity fell below 50% 16725 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16883 | -7/Storage | Entered Recycling 16883 | -7/Recycling | Accompanied by 10 allies 16884 | -7/Recycling | Identified exit to Factory 16884 | -7/Recycling | Identified exit to Scraptown 17023 | -7/Recycling | Build established: Commander-Gunner 17255 | -7/Recycling | Scanned before Scraplab entrance 17320 | -7/Recycling | Entered Scraplab 17375 | -7/Recycling | Entered Scraptown 17375 | -7/Scraptown | Accompanied by 15 allies 17375 | -7/Scraptown | System corruption cleaned by C-Scrubber 17453 | -7/Scraptown | Discovered exit to Factory (range 13) 17474 | -7/Scraptown | Visited UFD Registry 17474 | -7/Scraptown | Registered with UFD as "Toolunit" 17477 | -7/Scraptown | Visited The Evicted 17541 | -7/Scraptown | Visited Derelict Rescue Squad 17544 | -7/Scraptown | Found DRS Beacon 17554 | -7/Scraptown | Visited Infowarlord's Domain 17590 | -7/Scraptown | Visited Scrapoid Research Area 17595 | -7/Scraptown | Visited DA-N13 Charitable Foundation 17598 | -7/Scraptown | Found DCF Scrap (30 items) 17606 | -7/Scraptown | Visited Scrap Suit Storage 17613 | -7/Scraptown | Visited A0-MCA Data Center 17615 | -7/Scraptown | Given an A rating by A0-MCA 17627 | -7/Scraptown | Visited Analyses Database 17637 | -7/Scraptown | Visited Cartography Club 17654 | -7/Scraptown | Found A0-MCA's Component Scanner 17740 | -7/Scraptown | Visited Science Guys 17818 | -7/Scraptown | Found Scrap Suit 17880 | -7/Scraptown | Discovered exit to Factory (range 3) 18061 | -7/Scraptown | Met Optimus 18061 | -7/Scraptown | Accepted into 0bPrime 18111 | -7/Scraptown | Entered Factory 18111 | -5/Factory | Accompanied by 15 allies 18111 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 18112 | -5/Factory | Identified exit to Upper Caves 18145 | -5/Factory | Loaded intel: 8 recycling unit locations 18324 | -5/Factory | Discovered new exit (range 16) 18337 | -5/Factory | Lost 3 allies 18366 | -5/Factory | Discovered new exit (range 14) 18379 | -5/Factory | Learned location of Protoforge (-2) 18411 | -5/Factory | First assault squad dispatched 18412 | -5/Factory | Build established: Commander-Sprinter 18436 | -5/Factory | Lost 6 allies 18461 | -5/Factory | Sucked down chute 18461 | -5/Factory | Entered Waste 18472 | -5/Waste | Spotted C-40 Crusher 18472 | -5/Waste | Spotted C-40 Crusher 18472 | -5/Waste | Spotted C-40 Crusher 18478 | -5/Waste | Spotted C-40 Crusher 18501 | -5/Waste | Destroyed C-40 Crusher 18520 | -5/Waste | Spotted C-40 Crusher 18541 | -5/Waste | Spotted C-40 Crusher 18593 | -5/Waste | Discovered new exit (range 13) 18613 | -5/Waste | Warlord forces began an assault 18727 | -5/Waste | Build established: Hacker-Sprinter 18763 | -5/Waste | Entered Factory 18763 | -5/Factory | Accompanied by 19 allies 18785 | -5/Factory | Discovered exit to Upper Caves (range 5) 18843 | -5/Factory | Repaired Cld. Airjet 18869 | -5/Factory | Discovered new exit (range 14) 18894 | -5/Factory | Discovered new exit (range 11) 19063 | -5/Factory | First assault squad dispatched 19136 | -5/Factory | Lost 8 allies 19246 | -5/Factory | Identified exit to Factory 19246 | -5/Factory | Identified exit to Extension 19289 | -5/Factory | Loaded intel: 8 recycling unit locations 19327 | -5/Factory | Garrison activated, responded to threat 19354 | -5/Factory | Learned Armory machine intel 19392 | -5/Factory | High security lockdown imminent 19394 | -5/Factory | Learned Quarantine trap positions 19426 | -5/Factory | Learned Extension trap positions 19465 | -5/Factory | Fabricated B-60 Warrior? 19472 | -5/Factory | High security lockdown engaged 19526 | -5/Factory | Garrison activated, responded to threat 19618 | -5/Factory | Spotted B-75 Beast 19638 | -5/Factory | Lost 6 allies 19695 | -5/Factory | Entered Extension 19697 | -5/Extension | Loaded intel: 22 trap records 19747 | -5/Extension | Rescued a captive Derelict 19748 | -5/Extension | Rescued a captive Derelict 19775 | -5/Extension | Build established: Hacker-Gunner 19862 | -5/Extension | Rescued A7 19995 | -5/Extension | First assault squad dispatched 19995 | -5/Extension | Disrupted transfer network 20018 | -5/Extension | Rescued a captive Derelict 20021 | -5/Extension | Rescued a captive Derelict 20166 | -5/Extension | Build established: Commander-Gunner 20285 | -5/Extension | Spotted B-75 Beast 20296 | -5/Extension | Allies destroyed B-75 Beast 20311 | -5/Extension | Spotted B-75 Beast 20342 | -5/Extension | Lost 10 allies 20357 | -5/Extension | Core integrity fell below 50% 20368 | -5/Extension | Core integrity fell below 20% 20391 | -5/Extension | Lost 19 parts (1p8n1u9w) 20448 | -5/Extension | System corruption reached 10% 20521 | -5/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 20504_ G-67 Veteran knocked back. 20505_ Acquired 6 matter. 20505_ Carbon-fiber Leg blown off. 20505_ Imp. Treads blown off. 20505_ E-15 Imp destroyed. 20506_ >> DECODED: Unknown Slashing Weapon location. 20507_ System corrupted: Substantial component data lost. 20507_ Slammed into L-41 Fighter. 20508_ Imp. Hover Unit destroyed. 20508_ Carbon-fiber Leg destroyed. 20508_ Slammed into L-41 Fighter. 20509_ Adv. Targeting Computer destroyed. 20509_ System corrupted by crushing effect (+2). 20510_ Acquired Cesium-ion Thruster. 20512_ Acquired 2 matter. 20515_ C-30 ARC bursts open, deploying its payload. 20515_ B-60 Warrior unfolds itself. 20515_ G-50 Soldier unfolds itself. 20516_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | #??####################T###??????????????????????? | | #??# + #???#################### | | #??# # #???# !%!/%==%% %* | | #### ! + #???#* / =######## | | + # #??## / ########% " | | ##+##+##### ####??## # "% | | ^ ##????## % + " | | * #??????# # | | !^ ##?????######## | | !^* % # #????????????# % % | | ^ % # ############## | | ^^ # T @ p | | ##### ############# ##################+####### | | #?#T ##??????#### #???????????????# % #????? | | #?## ##??????????#######???????????????##%##????? | | ???# #??????????????????????????????????# #????? | | ???####??????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # # | | ??????????????????????????????????????## # | | ????????????????????????????###?????### # | | ######################################### ## # " | | % [%% = % | | * ![ %=% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Linear Gravjet | -7/Factory | Hacked Antimatter Reactor | -7/Factory | Scanalyzed Slug Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Mni. Fusion Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 23% | -8/Materials Airjet | 12% | -7/Factory Prc. Assault Rifle | 2% | -7/Factory Prc. Assault Rifle | 10% | -7/Factory Prc. Assault Rifle | 12% | -7/Factory Gravmag System | 26% | -7/Factory Cld. Airjet | 31% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingIntegratedTrap Manual? 0 Play Time 03:45:13 Cumulative 502.0 hours Start 2025.08.11 @ 10:33:47 End 2025.08.11 @ 14:20:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56a83024-a0d3-4d54-8c17-4c90c5a214dc