Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 21:51:56 Player: AllieBrymm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (257) 1285 Value Destroyed (9981) 9981 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2619) 2619 TOTAL SCORE: 18445 Bonus ------- High Alert Combat Kills 1792 Follower Combat Kills 27 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Coolant Injector Energy Well (350) Improved Particle Charger Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Improved Target Analyzer Hardened Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Wave Gun Phase Cannon Phase Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Energy Well Advanced Terrain Scanner Advanced Terrain Scanner Improved Particle Charger Improved Weapon Cycler Improved Utility Shielding Reflective Plating Authchip [Propulsion] Authchip [Propulsion] Improved Arc Projector Plasma Rifle Phase Cannon Improved Proton Missile Launcher Missile Launcher DRS Beacon [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . 2 . . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 5 | . . 1 . 1 . . . 2 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 173 | 4 12 21 4 35 15 2 7 53 20 Power 25 | 1 1 3 1 4 1 . . 12 2 Engine 12 | 1 1 2 1 . . . . 7 . Core 13 | . . 1 . 4 1 . . 5 2 Reactor . | . . . . . . . . . . Propulsion 51 | . 4 11 2 9 3 1 2 12 7 Treads 38 | . 2 11 2 9 3 1 2 8 . Leg 10 | . 2 . . . . . . 4 4 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 55 | 1 3 3 1 13 4 . 3 20 7 Device 29 | . . 3 1 5 3 . 2 11 4 Storage 4 | 1 2 . . . . . 1 . . Processor 5 | . 1 . . 2 . . . 2 . Hackware . | . . . . . . . . . . Protection 17 | . . . . 6 1 . . 7 3 Artifact . | . . . . . . . . . . Weapon 42 | 2 4 4 . 9 7 1 2 9 4 Energy Gun 24 | 1 4 2 . 5 3 1 2 3 3 Energy Cannon 10 | . . . . . 4 . . 6 . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . 1 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . 1 . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . 14 Parts Lost 76 | . 1 2 . 7 8 . . 23 35 Power 9 | . . . . 1 . . . 3 5 Propulsion 29 | . . 2 . 2 5 . . 9 11 Utility 19 | . . . . 3 3 . . 3 10 Weapon 19 | . 1 . . 1 . . . 8 9 Highest Loss Streak 23 | . 1 1 . 4 3 . . 4 23 To Critical Strikes 4 | . . . . . . . . 3 1 Average Backups 21 | 3 13 23 25 24 24 25 23 20 17 Power 1 | . 1 1 1 . 1 2 1 . 2 Propulsion 2 | 2 1 3 4 4 2 1 1 1 . Utility 12 | . 5 12 13 13 13 13 13 12 12 Weapon 5 | . 5 5 6 5 6 6 6 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 53 | . 4 8 1 14 5 1 4 9 7 Power 7 | . 1 1 . 2 . . 1 2 . Propulsion 1 | . . . . . 1 . . . . Utility 27 | . 1 4 1 7 2 . 3 4 5 Weapon 16 | . 2 1 . 5 2 1 . 3 2 Tool/Special 2 | . . 2 . . . . . . . Average Slot Usage (%) 97 | . 96 99 100 99 98 100 99 98 79 Engine 4 | . 14 7 11 1 . . . 5 6 Core 5 | . . 3 . 7 9 9 9 6 1 Treads 29 | . 21 32 33 35 34 36 36 25 . Leg 1 | . 6 . . . . . . . 19 Device 14 | . . 10 11 9 20 18 17 16 14 Storage 8 | . 14 11 11 9 9 9 9 6 4 Processor 6 | . 11 11 11 9 1 . . 7 8 Protection 5 | . . . . 8 4 9 9 7 5 Energy Gun 15 | . 26 21 22 15 11 10 17 10 . Energy Cannon 3 | . . . . . 6 7 . 7 11 Peak Build Rating 84 | 4 12 23 22 33 40 41 45 73 84 Average Rating 40 | 3 11 19 21 29 35 39 41 63 66 On Entrance 28 | . 4 12 20 22 30 39 41 43 69 Avg Prop Armor Cover (%) 16 | . . . . . . . . 4 18 Naked Turns . | . . . . . . . . . . Heaviest Build 156 | 12 32 93 95 105 106 103 107 139 156 Greatest Support 110 | 3 40 63 63 85 80 80 83 110 85 Greatest Overweight (x) 34 | 3 1 2 1 1 1 1 1 8 34 Average Overweight (x) . | 2 . . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 23 25 25 25 25 25 25 21 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 Average Carried 22 | 3 13 23 25 24 24 25 24 22 19 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 25 25 25 25 25 25 24 5 Scrap Suit Usage (%) 1 | . . . . . . . 1 . . Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 8% | Skirmisher 7% | Tank 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 3667 | 182 228 469 77 521 537 . 148 1250 255 Remotely . | . . . . . . . . . . Salvage Created 11512 | . 409 1787 37 1469 1981 56 . 4565 1208 Parts 456 | . 19 95 2 72 76 . . 134 58 Haulers Intercepted 9 | . 1 3 . 3 2 . . . . Recyclers Shooed 16 | . . 2 . . 3 . . 10 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 201 | . 9 38 1 27 29 . . 75 22 Guns 122 | . 9 37 1 24 21 . . 30 . Cannons 50 | . . . . . 7 . . 31 12 AOE 12 | . . . . 3 . . . . 9 Classes Destroyed 17 | . 4 5 . 4 . . . 3 1 Worker 10 | . . 2 . 3 3 . . 1 1 Builder 6 | . . . . 2 . . . 3 1 Tunneler 1 | . . . . 1 . . . . . Hauler 9 | . 1 3 . 3 2 . . . . Recycler 13 | . 1 2 . 1 5 . . 3 1 Mechanic 3 | . . . . . . . . 1 2 Watcher 14 | . 3 5 . 1 2 . . 2 1 Swarmer 19 | . . 7 . 3 1 . . 7 1 Saboteur 1 | . . . . . . . . 1 . Grunt 103 | . 9 19 1 12 19 . . 37 6 Brawler 7 | . . 1 . 1 1 . . 3 1 Duelist 4 | . . 1 . . 1 . . 1 1 Sentry 33 | . . 10 . 8 7 . . 8 . Demolisher 2 | . . . . 1 . . . . 1 Specialist 3 | . . . . . . . . . 3 Hunter 13 | . . . . 2 . . . 7 4 Programmer 16 | . . . . . . . . 11 5 Best Kill Streak 14 | . 2 5 1 6 10 . . 8 14 Combat Bots Only 13 | . 2 5 1 5 8 . . 6 13 Max Kills in Single Turn 3 | . 1 2 1 3 2 . . 2 2 Gunslinging 1 | . . . . 1 1 . . . . Exploded 2 | . . . . 2 . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 1352 | . 32 138 3 144 117 . . 579 339 Missed 398 | . 10 37 1 38 18 . . 188 106 Hits 954 | . 22 101 2 106 99 . . 391 233 Melee 31 | . . 4 1 2 8 . . 6 10 Projectile 923 | . 22 97 1 104 91 . . 385 223 AOE 13 | . . . . 9 . . . . 4 Critical Strikes 54 | . 2 5 1 6 10 . . 18 12 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 15578 | . 306 1360 40 1864 1573 . . 6243 4192 Core 2188 | . 91 173 . 314 151 . . 456 1003 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . 32 71 Ignored by Resistances 213 | . . . . . . . . . 213 Regen/Repaired (Parts) 1555 | . . 95 . . . . 778 551 131 Core Remaining (%) 56 | 100 63 . 56 . . . 15 46 . Volleys Fired 615 | . 33 111 3 78 76 3 . 245 66 Largest 3 | . 2 2 2 2 2 2 . 3 3 Hottest 255 | . 130 130 112 160 160 148 . 255 255 Shots Fired 1261 | . 62 215 6 152 145 6 . 562 113 Gun 854 | . 62 209 6 149 107 3 . 309 9 Cannon 379 | . . . . . 38 3 . 252 86 Launcher 23 | . . 1 . 3 . . . 1 18 Special 5 | . . 5 . . . . . . . Kinetic 37 | . 1 . . 36 . . . . . Thermal 1195 | . 57 214 6 113 145 6 . 561 93 Explosive 19 | . . 1 . 3 . . . 1 14 Electromagnetic 10 | . 4 . . . . . . . 6 Robot Hit Streak 23 | . 11 22 10 18 17 23 . 19 9 Robot Miss Streak 6 | . 6 5 . 4 4 1 . 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 1 . 4 4 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 916 | . 53 164 5 120 117 4 . 387 66 Core Hits 637 | . 67 126 2 78 94 2 . 203 65 Critical Kills 6 | . . . . 2 1 . . 2 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 50 | . . 13 1 14 1 . . 19 2 Burn 44 | . . 13 1 12 . . . 17 1 Meltdown 4 | . . . . . 1 . . 2 1 Destroy 2 | . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23382 | . 703 2841 89 2506 2886 119 . 10027 4211 Guns 13891 | . 697 2782 89 2205 2457 98 . 5432 131 Cannons 6453 | . . . . . 425 21 . 4486 1521 Explosions 2826 | . . . . 284 . . . . 2542 Melee . | . . . . . . . . . . Ramming 212 | . 6 59 . 17 4 . . 109 17 Kinetic 589 | . . . . 589 . . . . . Thermal 19691 | . 648 2782 89 1616 2882 119 . 9918 1637 Explosive 2547 | . . . . 284 . . . . 2263 Electromagnetic 343 | . 49 . . . . . . . 294 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . 5 5 2 4 4 . 15 24 Average Corruption 6 | . . 4 5 1 3 4 . 8 11 Corruption Purged 2 | . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 252 | . . 32 18 1 19 24 . 128 30 Message Errors 62 | . . 6 3 1 3 8 . 37 4 Matter Fused 42 | . . 6 3 . 1 7 . 18 7 Heat Flow Errors 30 | . . 4 1 . 2 2 . 19 2 Energy Discharges 30 | . . 5 2 . 2 3 . 13 5 Parts Rejected 7 | . . . . . 3 . . 3 1 Parts Fused 3 | . . 1 . . . . . 2 . Data Loss (minor) 30 | . . 6 6 . 3 3 . 12 . Data Loss (major) 15 | . . 1 2 . 2 1 . 9 . Misfires 4 | . . 2 . . 1 . . 1 . Alerts 7 | . . . 1 . 1 . . 4 1 Misdirections 6 | . . . . . . . . . 6 Weapon Failures 16 | . . 1 . . 1 . . 10 4 Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . . 37 . . . 53 85 Projectiles 98 | . . . . . . . . 53 45 Explosions 77 | . . . . 37 . . . . 40 Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . 78 Shots 2 | . . . . . . . . . 2 Rammed 25 | 1 4 4 . 3 2 . . 10 1 Targets Rammed 29 | 1 4 5 . 3 3 . . 10 3 Kicked 2 | . . . . . . . . . 2 Crushed 2 | . . 1 . . 1 . . . . Highest Temperature 564 | . 329 308 249 325 564 134 . 401 199 Average Temperature 110 | . 117 62 142 90 194 64 . 106 99 Received Heat Transfer 4693 | . 198 600 6 576 828 . . 1707 778 Effects 18 | . 5 4 . . 5 . . 4 . Shutdowns 3 | . . . . . 2 . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 9 | . 5 4 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 17 | . . 1 . . 1 . . 14 1 Combat Hostiles 17 | . . 1 . . 1 . . 14 1 Parts Melted 124 | . 1 16 1 10 21 . . 63 12 Heat Transferred 39709 | . 832 6071 259 4420 6240 262 . 19564 2061 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Maximum Alert Level 4 | . . 2 . . 1 . . 4 3 Low Security (%) 58 | 100 100 57 100 100 65 100 . 36 . Level 1 13 | . . 22 . . 34 . . 16 . Level 2 12 | . . 19 . . . . . 13 52 Level 3 8 | . . . . . . . . 14 47 Level 4 6 | . . . . . . . . 18 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1594 | . 72 508 190 193 389 142 . 1594 864 Initial 780 | . . 17 190 . 35 142 . . 780 Average 293 | . 20 215 60 81 180 28 . 485 704 Influence Increases 6578 | . 310 1189 57 798 921 10 . 2330 963 Destroy 0b10 Robot/C 4040 | . 180 760 40 540 580 . . 1500 440 Destroy 0b10 Robot/NC 290 | . 25 60 . 55 65 5 . 50 30 Destroy Leader 1016 | . 58 206 10 138 148 . . 374 82 Allied During Kill 38 | . . . 7 6 . . . 4 21 Successful Hack 125 | . 17 40 . 18 17 5 . 4 24 Disable Machine 165 | . . 15 . . 75 . . 75 . Destroy Structure 259 | . . 18 . 26 6 . . 83 126 Partial Spotted 105 | . . 30 . 15 . . . 15 45 Lose Combat Pursuer 540 | . 30 60 . . 30 . . 225 195 Influence Decreases 5729 | . 268 742 546 714 639 376 . 736 1708 Entered New Map 1411 | . . 25 299 . 49 224 . . 814 Time Decay 3366 | . 258 697 247 562 510 152 . 476 464 Lost Part 750 | . 10 20 . 60 80 . . 230 350 Lost Ally 130 | . . . . 20 . . . 30 80 Purge Threat 72 | . . . . 72 . . . . . Squads Dispatched 52 | . 3 4 . 4 5 . . 23 13 Investigation 13 | . 1 2 . . 1 . . 6 3 Extermination 13 | . . . . . . . . 10 3 Reinforcement 14 | . 2 2 . 1 1 . . 5 3 Assault 2 | . . . . . . . . 1 1 Garrison 10 | . . . . 3 3 . . 1 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced 3 | . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 19 | . 1 5 . 3 3 . . 4 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 322 | . 16 55 2 41 37 . . 104 67 Peak Tracking Total 17 | . 4 7 2 6 6 . . 6 17 Tactical Retreats 22 | . 1 3 . . 2 . . 9 7 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 12 | . 2 5 . . 2 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 11 | . . 1 . . 5 . . 5 . Max in Single Turn 1 | . . 1 . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 68 | . 6 14 . 8 5 4 10 16 5 Terminals 39 | . 6 9 . 6 5 4 . 8 1 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 2 . . . . . 4 1 Recycling Units 6 | . . 1 . . . . . 3 2 Scanalyzers 5 | . . 2 . 1 . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 202 | . 17 41 . 22 12 13 56 31 10 Successful 119 | . 10 19 . 13 5 2 56 8 6 Failed 82 | . 7 22 . 8 7 11 . 23 4 Catastrophic 19 | . 1 3 . 3 1 4 . 6 1 Database Lockouts 1 | . . . . 1 . . . . . Manual 84 | . 14 27 . 6 9 11 . 12 5 Terminals 98 | . 17 23 . 14 12 13 . 17 2 Fabricators . | . . . . . . . . . . Repair Stations 16 | . . 4 . . . . . 10 2 Recycling Units 10 | . . 4 . . . . . 3 3 Scanalyzers 21 | . . 10 . 7 . . . 1 3 Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 81 | . 9 5 . 4 4 2 56 1 . Record 54 | . . . . . . . 54 . . Robot Analysis 7 | . 3 1 . . 2 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 3 | . . . . . 2 . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . Emergency Access Points 3 | . 2 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 4 . . . . . 4 2 Scan Component 5 | . . 2 . . . . . 2 1 Repair 5 | . . 2 . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . 7 . 6 . . . . 2 Insert Component 4 | . . 2 . 1 . . . . 1 Analyze 5 | . . 2 . 2 . . . . 1 Retrieve Study 6 | . . 3 . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 3 . 2 1 . . 3 2 Terminals 5 | . 1 1 . 2 1 . . . . Botnet 5 | . 1 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . 2 . . . . . 3 2 Reject 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Fedlink 4 | . . . . . . . . 3 1 Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 5 14 . 6 4 4 . 13 1 Full Trace Events 7 | . . 2 . . 1 1 . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . 1 . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 1 . 3 . . . . . Parts Repaired 5 | . . 2 . . . . . 2 1 Time 179 | . . 77 . . . . . 76 26 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . 1 . . . . 1 Part Schematics Acquired 4 | . . 2 . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 3 Programmers 6 | . . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total Allies 9 | . . . 3 . . . . 1 5 Largest Group 5 | . . . 3 2 . . . 1 5 Highest-Rated Group 235 | . . . 40 24 . . . 50 235 Highest-Rated Ally 50 | . . . 16 16 . . . 50 47 Total Orders 2 | . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . 1 1 Ally Attacks 48 | . . . 9 18 . . . . 21 Total Damage 747 | . . . 79 245 . . . . 423 Kills 2 | . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 8712 | . . 1694 . 837 700 . 2490 2657 334 Sensors 395 | . . . . 64 331 . . . . Terrain 5474 | . . . . . . . 2490 2650 334 Structural 90 | . . . . 90 . . . . . Seismic 3138 | . . 1694 . 747 697 . . . . Triangulation 588 | . . . . . . . . 588 . ECM 1 | . . . . . . . . 1 . Robot Analysis Total 7 | . 3 1 . . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . 2 2 Drone Recoveries 3 | . . . . . . . . 1 2 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 20503 | 101 1170 3782 692 1883 1381 803 3805 5709 1177 Spaces Moved 8085 | 52 588 1250 289 715 421 380 1825 1913 652 Core 234 | 52 . . . . . . . . 182 Treads 7230 | . 445 1250 289 715 421 380 1825 1905 . Legs 433 | . 143 . . . . . . 8 282 Wheels 47 | . . . . . . . . . 47 Hover . | . . . . . . . . . . Flight 141 | . . . . . . . . . 141 Fastest Speed 40 | 50 120 160 226 196 200 207 207 162 40 Average Speed 203 | 170 163 225 232 201 205 207 207 220 130 Slowest Speed 1750 | 200 190 320 240 232 210 207 207 680 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 4 90 95 57 56 74 76 93 48 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 . . 1 . Known Exits Taken 2 | . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . Scrap Searched 8 | . . . 3 . . . 5 . . Spaces Dug 29 | . . 13 . . . . . 8 8 Terrain Destroyed 212 | . . 13 . 34 . . . 74 91 Melee . | . . . . . . . . . . Projectile 70 | . . . . . . . . 42 28 AOE 142 | . . 13 . 34 . . . 32 63 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total 10854 | 62 731 1987 307 1007 763 390 1852 2891 864 Wait 1472 | . 62 523 4 93 184 1 2 529 74 Move 8077 | 52 587 1249 288 714 420 379 1824 1912 652 Hop . | . . . . . . . . . . Pick Up 162 | 6 18 27 1 27 17 2 5 36 23 Fast Attach 85 | 4 3 10 2 15 13 . 4 22 12 Attach 68 | . 4 2 . 10 9 . . 28 15 Detach 7 | . . 1 . 1 1 . . 1 3 Swap 172 | . 10 29 3 25 22 2 7 66 8 Drop 163 | . 10 30 6 41 18 2 10 38 8 Fire 615 | . 33 111 3 78 76 3 . 245 66 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 2 | . . . . . . . . . 2 Crush 25 | . 4 5 . 3 3 . . 10 . Escape Stasis 4 | . . . . . . . . 4 . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 5) 678 | -10/Materials | Discovered new exit (range 4) 938 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 6) 1118 | -10/Materials | Discovered new exit (range 7) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -9/Materials | Discovered new exit (range 12) 2252 | -9/Materials | Discovered new exit (range 14) 2998 | -9/Materials | Build established: Scavenger-Mutant 3304 | -9/Materials | Identified exit to Mines 3353 | -9/Materials | Discovered new exit (range 16) 3480 | -9/Materials | Repaired Imp. Medium Laser 3965 | -9/Materials | Repaired Seismic Detector 4473 | -9/Materials | Discovered new exit (range 8) 5054 | -9/Materials | Entered Mines 5059 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5099 | -9/Mines | Assembled infested the area 5388 | -9/Mines | Discovered new exit (range 13) 5592 | -9/Mines | Build established: Mutant 5746 | -9/Mines | Entered Materials 5746 | -8/Materials | Accompanied by 2 allies 5746 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5956 | -8/Materials | Central database locked down 5980 | -8/Materials | Garrison activated, responded to threat 6098 | -8/Materials | Lost 4 parts (1p1n1u1w) 6185 | -8/Materials | Discovered new exit (range 8) 6237 | -8/Materials | Build established: Scientist-Mutant 6381 | -8/Materials | Core integrity fell below 50% 6479 | -8/Materials | Discovered new exit (range 16) 6594 | -8/Materials | Build established: Mutant 7111 | -8/Materials | Identified exit to Storage 7629 | -8/Materials | Entered Storage 7682 | -8/Storage | Build established: Scavenger-Mutant 7925 | -8/Storage | Garrison activated, responded to threat 8017 | -8/Storage | Destroyed 8 combat bots 8021 | -8/Storage | Lost 3 parts (3n) 8197 | -8/Storage | Build established: Mutant 8387 | -8/Storage | Discovered new exit (range 15) 8614 | -8/Storage | Learned location of Armory (-4) 8620 | -8/Storage | Core integrity fell below 20% 9006 | -8/Storage | Used back door to open Recycling access 9006 | -8/Storage | Discovered new exit (range 3) 9010 | -8/Storage | Entered Recycling 9064 | -8/Recycling | Scanned before Scraplab entrance 9327 | -8/Recycling | Discovered new exit (range 11) 9808 | -8/Recycling | Discovered new exit (range 3) 9813 | -8/Recycling | Entered Scraptown 9813 | -8/Scraptown | System corruption cleaned by C-Scrubber 10334 | -8/Scraptown | Discovered new exit (range 7) 10601 | -8/Scraptown | Visited Spacefarers 10705 | -8/Scraptown | Visited Cyclists 10858 | -8/Scraptown | Visited TADAMA 10912 | -8/Scraptown | Visited Artisan Demo Area 11034 | -8/Scraptown | Visited Junk Repository 11096 | -8/Scraptown | Visited CR-KLE's Repair Center 11119 | -8/Scraptown | CR-KLE repaired 10 parts 11494 | -8/Scraptown | Visited UFD Registry 11494 | -8/Scraptown | Registered with UFD as "Metathruster" 11558 | -8/Scraptown | Visited Science Guys 11645 | -8/Scraptown | Visited Junk Repository 11704 | -8/Scraptown | Visited Scrap Suit Storage 11929 | -8/Scraptown | Visited Sword Containment 12004 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12023 | -8/Scraptown | Found DCF Scrap (28 items) 12095 | -8/Scraptown | Visited Botcube Research 12121 | -8/Scraptown | Found Lrg. Botcube 12334 | -8/Scraptown | Found Unknown Device 12334 | -8/Scraptown | Identified Scrap Suit 12368 | -8/Scraptown | Discovered new exit (range 5) 12432 | -8/Scraptown | Visited Derelict Rescue Squad 12445 | -8/Scraptown | Found DRS Beacon 12504 | -8/Scraptown | Visited Research Penetration Think Tank 12576 | -8/Scraptown | Visited Abandonware Association 12591 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12599 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 12599 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 13146 | -8/Scraptown | Entered Cyclist Reading Room 13471 | -8/Scraptown | Met Optimus 13471 | -8/Scraptown | Accepted into 0bPrime 13618 | -8/Scraptown | Entered Factory 13618 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 13922 | -6/Factory | Build established: Tank 14138 | -6/Factory | Discovered new exit (range 13) 14455 | -6/Factory | Build established: Skirmisher 15105 | -6/Factory | Build established: Tank 15708 | -6/Factory | Lrg. Botcube activated 15718 | -6/Factory | Lrg. Botcube completed mutation into flying form (unarmed). 16025 | -6/Factory | Repaired Arm. Treads+ 16228 | -6/Factory | Build established: Skirmisher 16772 | -6/Factory | Build established: Scavenger-Tank 17094 | -6/Factory | Build established: Skirmisher 17235 | -6/Factory | Discovered new exit (range 19) 17468 | -6/Factory | First assault squad dispatched 17488 | -6/Factory | Discovered new exit (range 20) 17608 | -6/Factory | Loaded intel: 8 recycling unit locations 17927 | -6/Factory | Lost 3 parts (2n1w) 18036 | -6/Factory | System corruption reached 10% 18195 | -6/Factory | Lost 4 parts (1n1u2w) 18407 | -6/Factory | Repaired Arm. Treads+ 18580 | -6/Factory | Build established: Scavenger-Skirmisher 18921 | -6/Factory | Build established: Scavenger-Mutant 18934 | -6/Factory | Learned location of Protoforge (-2) 19122 | -6/Factory | Discovered new exit (range 23) 19208 | -6/Factory | Core integrity fell below 50% 19232 | -6/Factory | Garrison activated, responded to threat 19327 | -6/Factory | Entered another Factory area 19327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19587 | -5/Factory | Repaired Huge Storage Unit 19592 | -5/Factory | Lost 4 parts (1p2u1w) 19608 | -5/Factory | Build established: Scavenger-Skirmisher 19627 | -5/Factory | First assault squad dispatched 19946 | -5/Factory | Build established: Scavenger-Gunner 20097 | -5/Factory | Loaded intel: 8 recycling unit locations 20145 | -5/Factory | Scrapoid reinforcements arrived 20157 | -5/Factory | Garrison activated, responded to threat 20163 | -5/Factory | P-70 Sage assimilated allied 05F05-D 20196 | -5/Factory | Lost 4 allies 20201 | -5/Factory | Cargo convoy interrupted 20248 | -5/Factory | Destroyed 13 combat bots 20300 | -5/Factory | System corruption reached 10% 20334 | -5/Factory | Lost 23 parts (4p7n4u8w) 20486 | -5/Factory | Core integrity fell below 50% 20498 | -5/Factory | Core integrity fell below 20% 20504 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20466_ System corrupted: Nuclear Pulse Thruster rejected. 20466_ Acquired Nuclear Pulse Thruster. 20472_ Door malfunctions. 20474_ Reaction Control System destroyed. 20477_ K-01 Serf cleans the Subcomponent Replicator. 20482_ System corrupted: Matter fused (-8). 20484_ Slug penetrates Wall. 20486_ Penetrated by Slug. 20487_ Ovr. Huge Scrapsphere destroyed. 20488_ Imp. Coolant Injector destroyed. 20489_ Penetrated by Slug. 20494_ Nuclear Pulse Thruster destroyed. 20495_ Critical hit (Burn: +37). 20495_ Slug penetrates Wall. 20497_ S-27 Virus destroyed. 20498_ System corrupted: IFF burst signal emitted. 20498_ K-01 Serf collects debris. 20500_ Penetrated by Slug. 20502_ Drone sends a signal. 20504_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###????????????????? ?????????????????????? | | ?? #????????????????? Y ???????????????????? | | ?? #????????????????? k ??????????????????? | | " #????????????????? ??????????????????? | | " #????????????????? ???????????????????? | | #????????????????? ???????????????????? | | #?????????????????# #???????????????????? | | " #?????????????????# #???????????????????? | | " #??????????????/#?# #???????????????????? | | #???????????"" #?# #???????????????????? | | #???????????"" #?# #???????????????????? | | ?????????????"" ??#u #???????????????????? | | ??????????????? ?###n ###?????????????????? | | #################+#### #?????????????????? | | *% #######???????????? | | k @ ????????? | | s ????????? | | s s ! R t ????????? | | s k ?????????? | | ?????????? | | k ####### ??????????? | | ########""############ #?????????????????? | | ??????# #?###########?????????????????? | | ??????# !! #?????????????????????????????? | | ??????# """ !! #?????????????????????????????? | | ??????# """ !! !#?????????????????????????????? | | ??????# """ #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# """ """ #?????????????????????????????? | | ??????# """ """ #?????????????????????????????? | | ??????# "???????! #?????????????????????????????? | | ??????# ???????? #?????????????????????????????? | | ??????# ?????????#?????????????????????????????? | | ??????# ????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 29 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Utility Shielding 66 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 4% | -9/Materials Seismic Detector | 55% | -9/Materials Arm. Treads | 15% | -6/Factory Arm. Treads | 1% | -6/Factory Huge Storage Unit | 78% | -5/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Botjacking Frankenstein Gun Specialist Challenges ------------ None Game ------ Seed ElectronDirtyScythe Manual? 0 Play Time 02:37:44 Cumulative 34.3 hours Start 2025.11.15 @ 18:15:25 End 2025.11.15 @ 21:51:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a2ef7d1-6af3-40c6-9470-02e0eafb37e9