Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 14:44:58 Player: kareds Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1152) 1152 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6927 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 75/100 System Corruption 6% Temperature Cool (0) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (8) ------ Experimental Heat Sink Advanced Weight Redist. System Improved Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Large Storage Unit Superbattery (1500) Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Superbattery Improved Trap Scanner Improved Signal Interpreter Improved Power Shielding Improved Weapon Shielding Improved Medium Armor Plating System Guard > --- WEAPON ----------- Cooled Pulse Rifle Precision Rocket Launcher > --- INVENTORY -------- Deuterium Engine Improved Medium Treads Improved Gravmag System Experimental Sensor Array Improved Recalibrator High-powered Shock Rifle Cooled Pulse Rifle Heavy Pick [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 2 . . Utility 6 | . . . . . 3 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 8 . . 1 1 18 9 27 3 4 4 Power 6 | 1 . . . . 1 . 4 . . . Engine 4 | 1 . . . . 1 . 2 . . . Core 1 | . . . . . . . 1 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 21 | 2 . . . . 3 2 12 1 . 1 Treads 5 | 2 . . . . 2 . 1 . . . Leg 7 | . . . . . 1 1 5 . . . Wheel 2 | . . . . . . 1 1 . . . Hover 5 | . . . . . . . 5 . . . Flight 2 | . . . . . . . . 1 . 1 Utility 30 | 2 . . 1 . 9 5 7 1 2 3 Device 15 | 1 . . 1 . 4 . 5 . 1 3 Storage 3 | 1 . . . . 1 1 . . . . Processor 4 | . . . . . 1 1 2 . . . Hackware 2 | . . . . . . 1 . 1 . . Protection 6 | . . . . . 3 2 . . 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 3 . . . 1 5 2 4 1 2 . Energy Gun 8 | 2 . . . . 1 2 1 . 2 . Energy Cannon 4 | . . . . . 2 . 1 1 . . Ballistic Gun 2 | 1 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 2 . . 1 Parts Lost 20 | . . . . . . . 16 . 4 . Power . | . . . . . . . . . . . Propulsion 7 | . . . . . . . 6 . 1 . Utility 8 | . . . . . . . 7 . 1 . Weapon 5 | . . . . . . . 3 . 2 . Highest Loss Streak 7 | . . . . . . . 7 . 4 . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 3 5 5 6 7 7 7 4 3 3 Power . | . 1 1 1 1 1 . . 1 . . Propulsion 1 | 1 2 2 2 2 1 1 1 . . . Utility 2 | . . 1 2 3 2 2 2 . 1 2 Weapon 1 | . . . . . 2 3 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . 1 1 . 2 1 9 . . 3 Power 2 | . . . . . . 1 . . . 1 Propulsion 7 | . . 1 . . 1 . 5 . . . Utility 3 | . . . . . . . 2 . . 1 Weapon 5 | . . . 1 . 1 . 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 98 93 90 10 10 8 Engine 8 | . 14 14 14 14 9 7 4 . . . Treads 13 | . 28 28 28 28 18 8 1 . . . Leg 2 | . . . . . 9 1 5 . . . Wheel 2 | . . . . . . 5 7 . . . Hover 1 | . . . . . . . 5 . . . Device 8 | . 14 14 14 14 17 . 3 . 3 8 Storage 11 | . 14 14 14 14 10 14 12 . . . Processor 4 | . . . . . 7 7 7 6 . . Hackware 1 | . . . . . . 6 3 1 . . Protection 9 | . . . . . 8 22 21 . . . Energy Gun 10 | . 14 14 14 14 1 13 12 . 1 . Energy Cannon 1 | . . . . . 9 . . . . . Ballistic Gun 4 | . 14 14 14 1 1 . . . . . Launcher 1 | . . . . 12 5 . . . . . Peak Build Rating 76 | 7 7 8 15 10 41 56 76 31 26 23 Average Rating 31 | 4 7 7 8 9 33 53 63 10 11 11 On Entrance 14 | . 7 7 8 8 10 41 55 20 7 1 Avg Prop Armor Cover (%) 7 | . . . . . 4 7 8 . . . Naked Turns 97 | . . . . . . . . 12 35 50 Heaviest Build 45 | 15 15 15 15 17 34 37 45 4 2 3 Greatest Support 52 | 40 40 40 40 40 44 44 52 6 6 7 Greatest Overweight (x) 14 | 1 . . . . . 1 14 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 3 3 8 8 8 8 8 8 5 4 5 Average Carried 6 | 2 3 7 7 7 7 7 7 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 3 8 8 7 8 8 5 4 1 4 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Matter Collected 1003 | 250 . 60 . 30 270 50 343 . . . Remotely . | . . . . . . . . . . . Salvage Created 1175 | 26 . 83 . . 618 50 398 . . . Parts 69 | 3 . 4 . . 41 4 17 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . Broken 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Combat Hostiles Destroyed 31 | . . 2 . . 19 1 9 . . . Melee 1 | . . . . . . . 1 . . . Guns 10 | . . 2 . . . 1 7 . . . Cannons 7 | . . . . . 7 . . . . . AOE 13 | . . . . . 12 . 1 . . . Classes Destroyed 12 | 1 . 1 . . 7 . 3 . . . Worker 1 | . . . . . 1 . . . . . Tunneler 3 | 1 . . . . 2 . . . . . Hauler 1 | . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 12 | . . . . . 11 . 1 . . . Cutter 2 | . . . . . . . 2 . . . Grunt 10 | . . 2 . . 5 . 3 . . . Sentry 3 | . . . . . 2 . 1 . . . Hunter 3 | . . . . . 1 1 1 . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 1 . 2 . . 5 1 4 . . . Combat Bots Only 5 | . . 2 . . 5 1 3 . . . Max Kills in Single Turn 4 | 1 . 1 . . 4 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Hostile Shots Fired 457 | . . 8 . . 53 6 275 . 104 11 Missed 169 | . . 4 . . 20 1 103 . 35 6 Hits 288 | . . 4 . . 33 5 172 . 69 5 Melee 20 | . . . . . . . 20 . . . Projectile 268 | . . 4 . . 33 5 152 . 69 5 AOE 5 | . . . . . . . 5 . . . Critical Strikes 11 | . . . . . . . 10 . 1 . Actively Blocked 1 | . . . . . . . 1 . . . Damage Taken 4348 | . . 59 . . 380 78 2510 . 1235 86 Core 1755 | . . 14 . . 48 17 676 . 914 86 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 295 | . . . . . . 21 274 . . . Core Remaining (%) 80 | 100 . . . 94 91 97 20 . . . Volleys Fired 102 | 1 3 6 . . 25 2 51 . 14 . Largest 2 | 2 2 2 . . 2 2 2 . 2 . Hottest 138 | 70 70 70 . . 138 40 120 . 130 . Shots Fired 165 | 2 6 12 . . 36 4 86 . 19 . Gun 122 | 2 6 12 . . 2 4 77 . 19 . Cannon 27 | . . . . . 26 . 1 . . . Launcher 16 | . . . . . 8 . 8 . . . Special . | . . . . . . . . . . . Kinetic 12 | 1 3 6 . . 2 . . . . . Thermal 92 | 1 3 6 . . . 4 78 . . . Explosive 16 | . . . . . 8 . 8 . . . Electromagnetic 45 | . . . . . 26 . . . 19 . Robot Hit Streak 18 | 1 3 3 . . 7 5 18 . 17 . Robot Miss Streak 6 | 1 1 1 . . 3 . 6 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 111 | 1 4 8 . . 25 3 54 . 16 . Core Hits 74 | 1 1 5 . . 29 2 30 . 6 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . 1 . . . Burn 2 | . . 1 . . . . 1 . . . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2 | . . . . . . . 2 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3812 | 14 49 100 . . 1610 57 1936 . 46 . Guns 1676 | 14 49 100 . . 26 57 1388 . 42 . Cannons 577 | . . . . . 546 . 31 . . . Explosions 1528 | . . . . . 1038 . 490 . . . Melee 27 | . . . . . . . 27 . . . Ramming 4 | . . . . . . . . . 4 . Kinetic 126 | 14 23 63 . . 26 . . . . . Thermal 1539 | . 26 37 . . . 57 1419 . . . Explosive 1528 | . . . . . 1038 . 490 . . . Electromagnetic 588 | . . . . . 546 . . . 42 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 27 | . . . . . . . 27 . . . Highest Corruption 6 | . . . . . . . 2 . 6 6 Average Corruption 4 | . . . . . . . 1 . 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . . 1 5 Message Errors 4 | . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots 20 | . . . . . . . 20 . . . Effects 3 | . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Overflow Damage 89 | . . . . . 52 . 37 . . . Projectiles . | . . . . . . . . . . . Explosions 89 | . . . . . 52 . 37 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 190 | . . . . . 3 . 185 . 2 . Shots 5 | . . . . . 1 . 4 . . . Rammed 2 | . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 203 | 9 9 54 . . 147 . 203 . 174 118 Average Temperature 62 | 6 6 25 . . 55 . 60 . 124 85 Received Heat Transfer 688 | . . 36 . . 72 . 535 . 45 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . 1 . . . . 11 . . . Heat Transferred 2726 | . 74 185 . . . 111 2356 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 . 100 72 100 100 100 100 100 Level 1 3 | . . . . . 27 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 337 | 5 . 50 . . 337 153 70 16 41 21 Initial 153 | . . . . . . 153 6 16 16 21 Average 33 | 1 . 3 . . 138 53 15 2 16 6 Influence Increases 1235 | 5 . 80 . . 573 51 414 24 65 23 Destroy 0b10 Robot/C 620 | . . 40 . . 380 20 180 . . . Destroy 0b10 Robot/NC 40 | 5 . . . . 30 . 5 . . . Destroy Leader 134 | . . 10 . . 74 10 40 . . . Successful Hack 73 | . . . . . . 21 5 24 . 23 Disable Machine 60 | . . . . . 15 . 45 . . . Destroy Structure 98 | . . . . . 44 . 49 . 5 . Lose Combat Pursuer 210 | . . 30 . . 30 . 90 . 60 . Influence Decreases 1235 | 5 . 80 . . 236 374 394 34 48 64 Entered New Map 238 | . . . . . . 184 8 18 8 20 Time Decay 827 | 5 . 80 . . 236 190 256 16 . 44 Lost Part 170 | . . . . . . . 130 . 40 . Squads Dispatched 13 | . . . . . 1 3 8 1 . . Investigation 4 | . . . . . 1 1 1 1 . . Extermination 3 | . . . . . . 1 2 . . . Reinforcement 5 | . . . . . . . 5 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Distress Signals 4 | . . . . . 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . . 3 . . 23 2 31 . 15 5 Peak Tracking Total 15 | . . 2 . . 5 1 9 . 15 5 Tactical Retreats 8 | . . 1 . . 2 . 3 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Traps Triggered 6 | . . . . . 1 . 1 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 2 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Machines Disabled 4 | . . . . . 1 . 3 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Machines Accessed 19 | . 1 . 3 . 1 4 6 2 . 2 Terminals 12 | . 1 . . . . 3 5 1 . 2 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 53 | . 5 . 7 . 1 11 23 4 . 2 Successful 19 | . . . 7 . . 3 6 1 . 2 Failed 34 | . 5 . . . 1 8 17 3 . . Catastrophic 5 | . . . . . . 2 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 5 . 1 . . 11 16 . . . Terminals 37 | . 5 . . . . 9 19 2 . 2 Fabricators 6 | . . . . . . 2 4 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 16 | . . . 7 . . 3 4 . . 2 Record 8 | . . . 6 . . . 2 . . . Robot Analysis 3 | . . . . . . 3 . . . . Level Access Points 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 2 . . . Terminals 2 | . . . . . . . 2 . . . Assimilate 1 | . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 4 5 2 . 1 Full Trace Events 3 | . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Active Infowar (turns) 2480 | 13 126 959 495 171 124 . 468 . . 124 Sensors 91 | . . . . . 90 . 1 . . . Traps 591 | . . . . . . . 467 . . 124 Seismic 1825 | 13 126 959 495 171 61 . . . . . Robot Analysis Total 3 | . . . . . . 3 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Turns Passed 4965 | 91 126 959 516 171 637 561 1327 152 248 177 Spaces Moved 3408 | 45 74 566 310 103 303 318 886 220 291 292 Core 486 | 7 . . . . . . 24 137 68 250 Treads 1475 | 38 74 566 310 103 303 81 . . . . Legs 44 | . . . . . . . 44 . . . Wheels 783 | . . . . . . 237 546 . . . Hover 272 | . . . . . . . 272 . . . Flight 348 | . . . . . . . . 83 223 42 Fastest Speed 40 | 50 160 160 160 160 145 115 48 40 40 45 Average Speed 112 | 147 160 160 160 160 152 122 97 49 42 49 Slowest Speed 750 | 160 160 160 160 160 160 145 750 100 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 2 4 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 16 68 91 27 30 5 24 5 45 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 53 | . . . . . 7 . 46 . . . Terrain Destroyed 127 | . . . . . 41 . 86 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . AOE 125 | . . . . . 41 . 84 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Fac Total 4345 | 64 76 609 330 111 439 485 1253 263 392 323 Wait 606 | 7 . 29 16 . 73 147 229 30 52 23 Move 3389 | 44 73 565 309 102 302 317 885 216 284 292 Hop 4 | . . . . . . . . 2 2 . Pick Up 45 | 4 . 7 1 2 8 2 13 4 . 4 Fast Attach 36 | 6 . . 1 1 4 4 13 2 2 3 Attach 19 | 1 . . . . 3 2 6 2 4 1 Detach 6 | . . . . . . 1 3 1 1 . Swap 46 | 1 . . 1 . 14 4 26 . . . Drop 56 | . . 2 2 4 10 6 24 6 2 . Fire 102 | 1 3 6 . . 25 2 51 . 14 . Melee 2 | . . . . . . . 2 . . . Ram 2 | . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 . Rewire . | . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 218 | -10/Materials | Entered Mines 270 | -10/Mines | Learned Materials emergency access door positions 297 | -10/Mines | Found a hidden stash of uninstalled traps 315 | -10/Mines | Learned Materials security intel 326 | -10/Mines | Build established: Mutant 342 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 342 | -10/Mines | Discovered new exit (range 5) 715 | -10/Mines | Received a Mining Laser from a helpful Derelict 841 | -10/Mines | Learned location of Storage (-8) 1177 | -10/Mines | Entered Exiles 1222 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1289 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Aligned with FarCom system 1310 | -10/Exiles | Given EX-Vault access code 1347 | -10/Exiles | Opened EX-Vault 1433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -10/Exiles | Found Supersonic Drone Bay 1499 | -10/Exiles | Discovered new exit (range 57) 1505 | -10/Exiles | Discovered new exit (range 68) 1518 | -10/Exiles | Found Superbattery 1595 | -10/Exiles | Met EX-DEC 1693 | -10/Exiles | Left Exiles lab with Superbattery 1693 | -10/Exiles | Entered Mines 1700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1737 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1754 | -9/Mines | Found Prototype Device 1813 | -9/Mines | Learned 8 Materials zone layouts 1843 | -9/Mines | Discovered new exit (range 13) 1864 | -9/Mines | Entered Materials 1864 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1865 | -8/Materials | Identified exit to Factory 1865 | -8/Materials | Identified exit to Storage 1981 | -8/Materials | Identified Exp. Sensor Array 2244 | -8/Materials | Build established: Skirmisher 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Utility x2 2828 | -7/Factory | Discovered new exit (range 6) 2842 | -7/Factory | Build established: Mutant 3037 | -7/Factory | Garrison activated, responded to threat 3062 | -7/Factory | Entered another Factory area 3062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4315 | -6/Factory | Lost 6 parts (4n1u1w) 4353 | -6/Factory | Core integrity fell below 50% 4384 | -6/Factory | Discovered new exit (range 6) 4388 | -6/Factory | Identified exit to Factory 4389 | -6/Factory | Entered another Factory area 4389 | -5/Factory | Evolved 2 slots: Propulsion x2 4404 | -5/Factory | Lost 7 parts (2n3u2w) 4541 | -5/Factory | Identified exit to Garrison 4541 | -5/Factory | Entered Garrison 4558 | -5/Garrison | Found Hvy. Reflective Plating 4759 | -5/Garrison | Triggered checkpoint 4767 | -5/Garrison | Triggered checkpoint 4775 | -5/Garrison | Core integrity fell below 50% 4784 | -5/Garrison | Discovered new exit (range 10) 4785 | -5/Garrison | Core integrity fell below 20% 4789 | -5/Garrison | Entered Factory 4806 | -5/Factory | Lost 4 parts (1n1u2w) 4853 | -5/Factory | Identified exit to Factory 4966 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04873_ Acquired Lrg. Storage Unit. 04895_ Acquired Lgt. Fission Core. 04901_ &HUNC2BKYXWOVHBCZQKW:CNFMQ3CNEOD:LAAZ 04941_ I7SGG4K2DQR#2D3LG#VMHOVMX84CZZQPAL 04945_ Acquired Field Propulsion Drive. 04956_ X 4FCCNRNK9HJD:DM:=RXWX=&U/ %A1M 04956_ Triggered Ambush Trap. 04956_ B-60 Warrior emerges from a hatch in the floor. 04956_ G-50 Soldier emerges from a hatch in the floor. 04956_ S-27 Virus emerges from a hatch in the floor. 04956_ ALERT: All DSF locations entering lockdown mode. 04962_ Slug penetrates Wall. 04962_ Penetrated by Slug. 04963_ Slug penetrates Wall. 04963_ Penetrated by Slug. 04964_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ??? ] #????? | | ???????????????????????????????"" ?? ?????? | | ???????????????????????????? ?""" """ #?????? | | ????????????????????????????? """ """ #?????? | | ???????????????????????????# ? R" #?????# | | ???????????????????????????# ??? 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