Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 19:03:32 Player: magnificent.frigatebird Result: Destroyed by as-44779 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 929 Bonus ------- Aligned with FarCom 300 Friendly Fire -201 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 6 1 . 1 5 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | 2 . . 1 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 91 | . 86 100 100 71 Engine 13 | . 14 14 14 12 Leg 27 | . 28 28 28 24 Storage 13 | . 14 14 14 9 Protection 9 | . 1 14 14 4 Energy Gun 8 | . 14 14 6 . Energy Cannon 4 | . . . 7 8 Ballistic Gun 11 | . 14 14 14 3 Launcher 1 | . . . . 6 Naked Turns 4 | . . . . 4 Heaviest Build 25 | 12 15 15 23 25 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 4 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 6 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 352 | 187 . 32 . 133 Remotely . | . . . . . Salvage Created 115 | . . . . 115 Parts 3 | . . . . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . . . . 6 Guns 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 3 | . . . . 3 Zionite 1 | . . . . 1 Assembled 6 | . . . . 6 Guerrilla 1 | . . . . 1 Best Kill Streak 3 | . . . . 3 Combat Bots Only 3 | . . . . 3 Max Kills in Single Turn 2 | . . . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1162 | . . . . 1162 Core 267 | . . . . 267 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 12 | . . . . 12 Largest 2 | . . . . 2 Hottest 90 | . . . . 90 Shots Fired 14 | . . . . 14 Gun 1 | . . . . 1 Cannon 5 | . . . . 5 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 1 | . . . . 1 Thermal . | . . . . . Explosive 8 | . . . . 8 Electromagnetic 5 | . . . . 5 Robot Hit Streak 2 | . . . . 2 Robot Miss Streak 7 | . . . . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . . . . 2 Core Hits 26 | . . . . 26 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 543 | . . . . 543 Guns 10 | . . . . 10 Cannons 8 | . . . . 8 Explosions 513 | . . . . 513 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 10 | . . . . 10 Thermal . | . . . . . Explosive 205 | . . . . 205 Electromagnetic 316 | . . . . 316 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . . . . 26 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Misdirections 3 | . . . . 3 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 265 | . . . . 265 Shots 9 | . . . . 9 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . . . . 66 Average Temperature 17 | . . . . 17 Received Heat Transfer 240 | . . . . 240 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Latent Energy Used 347 | . . . . 347 LE Corruption 7 | . . . . 7 Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 15 | . 1 . . 15 Initial . | . . . . . Average . | . . . . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . . . . 24 Peak Tracking Total 6 | . . . . 6 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 3 | . 3 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 20 | . 20 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 46 | . . 46 15 . Highest-Rated Ally 31 | . . 31 15 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1067 | 85 157 307 295 223 Spaces Moved 802 | 65 127 254 218 138 Core 26 | 8 . . . 18 Treads . | . . . . . Legs 776 | 57 127 254 218 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 125 | 111 120 120 133 133 Slowest Speed 250 | 120 120 120 150 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 28 70 60 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . . . 90 Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . . . 90 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 847 | 74 131 256 223 163 Wait 8 | . . 1 . 7 Move 798 | 64 126 253 217 138 Hop . | . . . . . Pick Up 11 | 4 4 1 2 . Fast Attach 8 | 6 1 . 1 . Attach 4 | . . . . 4 Detach . | . . . . . Swap 1 | . . . . 1 Drop 4 | . . 1 3 . Fire 12 | . . . . 12 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 305 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 503 | -10/Mines | Identified exit to Exiles 534 | -10/Mines | Learned location of Zion (-7) 544 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 550 | -10/Mines | Entered Exiles 550 | -10/Exiles | Accompanied by 1 ally 584 | -10/Exiles | Met 8R-AWN 603 | -10/Exiles | Met EX-HEX 638 | -10/Exiles | Met EX-BIN 655 | -10/Exiles | Aligned with FarCom system 656 | -10/Exiles | Given EX-Vault access code 684 | -10/Exiles | Opened EX-Vault 699 | -10/Exiles | Found Prototype Energy Cannon 699 | -10/Exiles | Identified Latent Energy Streamer 735 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Exiles lab attacked by MAIN.C 833 | -10/Exiles | Discovered new exit (range 10) 845 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 845 | -10/Exiles | Entered Mines 846 | -9/Mines | Assembled infested the area 851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 889 | -9/Mines | Learned Materials non-interactive machine intel 935 | -9/Mines | System corruption reached 10% 955 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 974 | -9/Mines | Core integrity fell below 50% 993 | -9/Mines | Core integrity fell below 20% 1023 | -9/Mines | Lost 7 parts (1p2n2u2w) 1068 | -9/Mines | Destroyed by as-44779 with Assembled Heavy Rifle Last Messages --------------- 01006_ Acquired 51 matter. 01006_ K-01 Serf collects debris. 01007_ U-05 Engineer lays Concrete. 01008_ The unstable cave ceiling collapses. 01008_ U-05 Engineer builds a Wall. 01009_ Knocked back. 01009_ K-01 Serf collects debris. 01011_ R-06 Scavenger system corrupted by crushing effect. 01012_ U-05 Engineer lays Concrete. 01013_ K-01 Serf collects debris. 01013_ R-06 Scavenger collects Aluminum Leg. 01032_ System corrupted: Matter fused (-5). [Achievement: Let's See Who's Tougher] 01045_ as-54760 destroyed. 01047_ Acquired 2 matter. 01050_ System corrupted: Matter fused (-10). 01062_ System corrupted: Rocket Launcher targeting data glitched. 01062_ Ion Engine destroyed. 01062_ Destroyed Ion Engine. 01064_ System corrupted: Rocket Launcher targeting data glitched. Map ----- +----------------------------------------------------+ | ??# [= #??????# #??????????????????????????? | | ??# #######???????# #???????????????????????????? | | ??# #??????????????###???????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | #?# #???????????? ?????????????????????????????? | | ### #???????????# ?????????????????????????????? | | #??????????# ?????????????????????????????? | | #####??????????? ?????????????????????????????? | | #?????????????? ?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ###########??#### #?????????????????????????????? | | #### # #?????????????????????????????? | | ######## # #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ##????????????????????????????? | | ????????# # ####?????????????????????????? | | ????????# |######??????##????????????? | | ????????#### ##??? ?????????????? | | ???????????#### ! ##? ###????????????? | | ??????????????## ! # #????????????? | | ???????????????# ### ?????????? | | ???????????????## a ????????? | | ????????????????#### ????????? | | ???????????????????# @ #???????????? | | ???????????????????## ## #?????????????? | | ????????????????????##### ##?????????????? | | ????????????????????????# ] ### a ???????????? | | ???????????????????????? #???? #####??????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher System Compromised Challenges ------------ None Game ------ Seed DisruptorFactoryClaws Manual? 0 Play Time 00:14:37 Cumulative 3.5 hours Start 2022.02.02 @ 18:49:20 End 2022.02.02 @ 19:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3753ca3-9fde-4a32-b9fa-0759aa38d961