Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 11:36:00 Player: PabloBot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (2131) 2131 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 4144 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 251 Friendly Fire -168 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 5% Temperature Cool (9) Movement Treading (165) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Hammer > --- INVENTORY (14) --- Light Treads Light Treads Light Treads Advanced Treads Large Storage Unit Large Storage Unit Large Storage Unit Propulsion Shielding Hardened Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Spread Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Core Shielding Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher Heavy Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 74 | 7 9 2 40 16 Power 7 | 1 . . 4 2 Engine 6 | 1 . . 3 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 1 8 . Treads 13 | 2 2 1 8 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 5 . 11 11 Device 11 | . 1 . 2 8 Storage 6 | 1 3 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 10 | . 1 . 7 2 Artifact . | . . . . . Weapon 26 | 3 2 1 17 3 Energy Gun 12 | 2 2 1 6 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . . 2 . Special Weapon 1 | . . . 1 . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 2 1 7 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . 1 . 2 1 Weapon 6 | . 1 1 4 . Highest Loss Streak 3 | . 1 1 3 2 Average Slot Usage (%) 98 | . 99 92 98 99 Engine 9 | . 14 14 7 10 Core 2 | . . . 3 . Treads 23 | . 28 28 21 22 Device 7 | . 7 . 10 . Storage 20 | . 16 28 22 22 Protection 10 | . 3 . 10 21 Energy Gun 7 | . 13 15 5 . Ballistic Gun 4 | . 14 5 1 . Ballistic Cannon 7 | . . . 11 10 Special Weapon 2 | . . . 1 9 Naked Turns . | . . . . . Heaviest Build 48 | 11 48 35 46 45 Greatest Support 44 | 40 40 40 44 44 Greatest Overweight (x) 12 | . 1 . 12 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 Average Capacity 13 | 5 11 14 14 14 Most Carried 14 | 2 14 14 14 14 Average Carried 12 | 1 9 13 13 13 Final Capacity 14 | 6 14 14 14 14 Final Carried 14 | 2 14 14 14 13 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1658 | 270 125 26 942 295 Remotely . | . . . . . Salvage Created 2987 | . 514 233 1728 512 Parts 175 | . 28 10 107 30 Haulers Intercepted 5 | . . . 4 1 Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 7 5 40 10 Melee 2 | . . . 1 1 Guns 24 | . 7 3 13 1 Cannons 30 | . . . 22 8 AOE 2 | . . 2 . . Classes Destroyed 10 | . 5 . 4 1 Worker 3 | . 1 . 2 . Hauler 5 | . . . 4 1 Recycler 6 | . 1 . 4 1 Operator 3 | . 1 . 1 1 Watcher 8 | . 3 . 5 . Swarmer 19 | . . . 17 2 Grunt 33 | . 7 5 15 6 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 9 | . . . 7 2 Best Kill Streak 4 | . 4 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3408 | . 466 338 1942 662 Core 517 | . 32 83 258 144 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 263 | . 49 17 154 43 Largest 2 | . 2 2 2 2 Hottest 113 | . 65 65 110 113 Shots Fired 462 | . 90 21 287 64 Gun 247 | . 90 21 129 7 Cannon 195 | . . . 152 43 Launcher . | . . . . . Special 20 | . . . 6 14 Kinetic 246 | . 47 4 160 35 Thermal 75 | . . . 53 22 Explosive . | . . . . . Electromagnetic 141 | . 43 17 74 7 Robot Hit Streak 17 | . 11 17 13 5 Robot Miss Streak 5 | . 4 1 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 294 | . 45 19 188 42 Core Hits 116 | . 26 9 63 18 Critical Hits 4 | . . . 2 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 22 | . . . 14 8 Impact 22 | . . . 14 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5457 | . 810 386 3379 882 Guns 2214 | . 650 265 1178 121 Cannons 2341 | . . . 1700 641 Explosions 310 | . 160 121 29 . Melee 542 | . . . 443 99 Ramming 5 | . . . 5 . Kinetic 2387 | . 166 21 1660 540 Thermal 949 | . 160 121 546 122 Explosive . | . . . . . Electromagnetic 1574 | . 484 244 725 121 Impact 542 | . . . 443 99 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 . 5 Average Corruption 2 | . 2 2 . 5 Corruption Purged . | . . . . . Effects 10 | . 7 3 . . Energy Discharges 3 | . 3 . . . Data Loss (minor) 3 | . 1 2 . . Targeting Errors 1 | . . 1 . . Weapon Failures 3 | . 3 . . . Overload Shots . | . . . . . Overflow Damage 177 | . 34 . 143 . Projectiles 53 | . . . 53 . Explosions 34 | . 34 . . . Melee 90 | . . . 90 . Knockbacks 23 | . . . 19 4 Impact 2 | . . . 2 . Kinetic 18 | . . . 15 3 Secondary 3 | . . . 2 1 Self-Inflicted Damage 125 | . 37 88 . . Shots 3 | . 1 2 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 353 | . 160 94 270 353 Average Temperature 67 | . 50 41 58 108 Received Heat Transfer 1032 | . 249 141 501 141 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 13 | . 2 1 10 . Impact Corruptions 7 | . . . 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1870 | . 200 200 1211 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 3 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 652 | . 198 120 645 652 Average Influence 224 | . 48 48 274 414 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 60 | 100 100 100 51 14 Level 1 15 | . . . 21 27 Level 2 23 | . . . 27 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 15 6 63 26 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 9 | . . . 7 2 Reprogrammed 5 | . 5 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 27 | . 7 . 11 9 Terminals 21 | . 6 . 7 8 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 82 | . 19 . 45 18 Successful 48 | . 8 . 30 10 Failed 34 | . 11 . 15 8 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 5 | . . . . 5 Terminals 59 | . 15 . 29 15 Fabricators . | . . . . . Repair Stations 11 | . . . 8 3 Recycling Units 5 | . 4 . 1 . Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 34 | . 8 . 17 9 Record 7 | . 2 . 4 1 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 6 | . 3 . 3 . Open Door 3 | . . . . 3 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Disarm Traps 3 | . . . 2 1 Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Transport Status 2 | . . . 2 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 5 | . . . 4 1 Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 . 9 6 Full Trace Events 6 | . 1 . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 16 | . . . . 16 Total Orders 2 | . . . . 2 ROAM 2 | . . . . 2 Ally Attacks 78 | . . . . 78 Total Damage 773 | . . . . 773 Kills 15 | . . . . 15 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 6580 | 116 1642 267 3568 987 Spaces Moved 3195 | 67 825 136 1695 472 Core 11 | 8 . . 3 . Treads 3184 | 59 825 136 1692 472 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 158 | 146 170 160 156 145 Slowest Speed 650 | 160 180 160 650 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 4 87 25 83 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . 13 18 11 . Melee . | . . . . . Projectile 9 | . . . 9 . AOE 33 | . 13 18 2 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4207 | 81 974 165 2309 678 Wait 541 | 6 64 9 341 121 Move 3191 | 66 824 135 1694 472 Hop . | . . . . . Pick Up 56 | 2 22 1 29 2 Fast Attach 31 | 6 4 1 9 11 Attach 17 | . 1 . 14 2 Detach 1 | . . . 1 . Swap 26 | 1 4 1 17 3 Drop 56 | . 6 1 35 14 Fire 263 | . 49 17 154 43 Melee 22 | . . . 14 8 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 953 | -10/Materials | Discovered new exit (range 13) 1027 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Discovered new exit (range 16) 1540 | -10/Materials | Discovered new exit (range 12) 1759 | -10/Materials | Entered Mines 1775 | -10/Mines | Met a Derelict bent on vengeance 1979 | -10/Mines | Discovered new exit (range 7) 2026 | -10/Mines | Entered Materials 2026 | -9/Materials | Evolved 2 slots: Utility x2 2440 | -9/Materials | Discovered new exit (range 8) 2610 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Discovered new exit (range 10) 2884 | -9/Materials | Lost 3 parts (1n1u1w) 3325 | -9/Materials | Identified exit to Mines 3325 | -9/Materials | Identified exit to Storage 3450 | -9/Materials | Build established: Mutant 3549 | -9/Materials | Core integrity fell below 50% 3837 | -9/Materials | Repaired Adv. Treads 4128 | -9/Materials | Discovered new exit (range 13) 4606 | -9/Materials | Repaired Propulsion Shielding 5274 | -9/Materials | Discovered new exit (range 16) 5594 | -9/Materials | Entered Storage 5616 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5909 | -9/Storage | Build established: Commander-Mutant 6181 | -9/Storage | Discovered new exit (range 43) 6337 | -9/Storage | Build established: Mutant 6524 | -9/Storage | Garrison activated, responded to threat 6544 | -9/Storage | Core integrity fell below 20% 6581 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06482_ R-06 Scavenger collects Lrg. Storage Unit. 06490_ Dropped Imp. Light Cannon. 06496_ Acquired Adv. Beam Cannon. 06524_ G-34 Mercenary calls for garrison reinforcements. 06524_ ALERT: Activating Garrison Access S001. 06524_ G-34 Mercenary destroyed. 06529_ G-34 Mercenary misfires. 06533_ G-34 Mercenary destroyed. 06538_ Acquired 30 matter. 06546_ Y-45 Defender destroyed. 06547_ Overheating: System interference. 06547_ Imp. EM Shotgun temporarily disabled. 06553_ Power failure, Ion Engine shutdown. 06566_ Ion Engine destroyed. 06567_ L-31 Rogue destroyed. 06568_ Acquired 5 matter. 06574_ Propulsion Shielding destroyed. 06574_ System corrupted by crushing effect (+5). 06576_ R-06 Scavenger collects Sml. Laser. 06577_ Acquired 10 matter. 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Grenade Launcher | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Cooling System | -9/Storage | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier Challenges ------------ None Game ------ Seed ManeuveringTacticalMallet Manual? 0 Play Time 01:09:54 Cumulative 16.3 hours Start 2020.02.02 @ 10:25:39 End 2020.02.02 @ 11:36:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fb507cf-2a07-4204-b258-54f07887d2a4