Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.05.13 @ 18:53:24 Player: Luigi Panache Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (211) 1055 Value Destroyed (8306) 8306 Prototype IDs (220) 4400 Alien Tech Used (2) 400 Bonus (5373) 5373 TOTAL SCORE: 30434 Bonus ------- High Alert Combat Kills 219 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Hacked Protovariant 500 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Transdimensional Reconstructor Heavy Neutron Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Field Propulsion Array Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Improved Medium Armor Plating Light Regenerative Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Kinetic Spear Kinetic Spear Kinetic Spear Force Lance > --- INVENTORY -------- Micro Fission Core VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Energy Well Experimental Transmission Jammer Transdimensional Reconstructor Micro-nuke Launcher Tactical Quantum Warhead Molecular Deconstructor [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Core Cannon Ballistic Gun Gauss Rifle Launcher Tactical Quantum Warhead Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Utility 10 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 212 | 2 5 2 9 . 2 . 22 19 . 4 4 5 30 2 . 2 3 16 6 2 4 1 9 4 . 4 5 10 5 8 3 24 Power 16 | . 1 . 2 . . . . 1 . . . . 1 1 . . . 3 2 . . . . . . . . 1 . . . 4 Engine 5 | . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . 1 1 . . . 2 2 . . . . . . . . 1 . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 66 | 2 . . 2 . . . 9 1 . . . 1 6 . . . 3 7 . 1 . 1 2 2 . 3 3 6 1 6 2 8 Treads 17 | 2 . . 2 . . . 9 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 48 | . . . . . . . . . . . . . 5 . . . 2 7 . 1 . 1 2 2 . 3 3 6 1 6 2 7 Utility 59 | . 2 . 3 . 2 . 5 5 . . 2 . 12 1 . . . 3 4 1 2 . 2 2 . 1 2 3 4 . . 3 Device 21 | . 1 . . . . . 2 3 . . 2 . 5 1 . . . 1 1 1 1 . 1 . . . 1 . . . . 1 Storage 9 | . . . 1 . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . 1 Processor 12 | . . . . . . . 1 1 . . . . 2 . . . . 1 3 . . . . 2 . . . . 2 . . . Hackware 7 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 2 . . . 1 Protection 10 | . 1 . 1 . 1 . 1 1 . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 2 2 2 . . . 8 12 . 4 2 4 11 . . 2 . 3 . . 2 . 5 . . . . . . 2 1 9 Energy Gun 23 | . 2 1 1 . . . 5 5 . 2 2 2 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 16 | . . . . . . . 2 6 . 2 . 2 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . 4 . . . . . . 2 . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 3 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 Parts Lost 55 | . . . 1 . . . 1 4 . . . . 4 . . 3 11 2 . 1 . . . . . . . . . 2 3 23 Power 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Propulsion 25 | . . . . . . . 1 1 . . . . . . . 1 6 2 . . . . . . . . . . . 2 1 11 Utility 19 | . . . 1 . . . . 3 . . . . 3 . . 1 4 . . . . . . . . . . . . . 2 5 Weapon 7 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 4 Highest Loss Streak 9 | . . . 1 . . . 1 2 . . . . 2 . . 3 8 1 . 1 . . . . . . . . . 1 4 9 Average Slot Usage (%) 89 | . 92 100 96 100 99 100 89 89 92 92 92 92 91 93 93 93 47 49 84 91 87 88 87 91 95 96 100 86 90 86 77 49 Engine 6 | . 12 12 10 10 10 10 8 6 7 7 7 7 4 . . . . 2 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 6 6 6 . 4 11 11 11 11 10 10 10 10 10 9 9 8 8 2 Treads 22 | . 25 25 29 30 30 30 31 27 28 28 28 28 24 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 6 31 31 31 12 17 27 27 27 27 30 30 30 31 35 26 27 24 21 11 Device 13 | . . 12 10 10 10 10 8 15 21 21 21 21 19 18 18 18 6 3 9 11 7 5 7 3 . . . . . . . 1 Storage 8 | . 12 12 11 20 17 10 8 7 7 7 7 7 6 6 6 6 4 1 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . . . . . 6 7 7 7 7 8 18 18 18 16 8 19 27 27 27 21 22 30 28 25 22 22 20 16 11 Hackware 4 | . . . 7 10 10 10 8 3 . . . . 4 6 6 6 2 . . . 2 5 5 5 5 6 10 9 9 8 4 3 Protection 5 | . 17 12 8 . 2 10 8 7 7 7 7 7 4 . . . . . . . . . 1 5 5 5 5 4 9 8 4 1 Energy Gun 8 | . 25 24 19 20 20 20 15 9 . 1 6 3 7 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . 4 14 12 7 10 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 6 . 4 5 5 5 5 4 10 10 10 10 9 9 11 14 8 Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 121 | 20 27 25 105 105 105 98 114 115 113 114 121 114 118 31 31 31 17 29 30 28 24 23 35 33 28 28 28 35 45 53 53 57 Greatest Support 109 | 40 40 40 60 60 60 60 88 87 87 87 87 87 109 33 33 33 18 34 34 34 34 34 41 41 41 44 36 52 53 58 59 59 Greatest Overweight (x) 15 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . 3 1 . . . . . . . . . . . . . 15 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 20 | 10 10 10 12 25 25 25 25 25 25 25 25 25 21 10 10 10 9 6 10 10 10 10 10 10 10 10 10 10 11 15 15 13 Most Carried 25 | 7 10 10 10 13 18 16 25 25 25 25 25 25 25 10 10 10 10 7 9 10 10 10 10 10 10 10 10 10 12 12 15 15 Average Carried 18 | 7 8 10 9 12 15 16 22 23 25 25 25 25 20 10 10 9 9 3 7 9 9 10 9 10 10 9 9 10 10 11 12 10 Final Capacity 25 | 10 10 10 25 25 25 25 25 25 25 25 25 25 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 25 | 7 10 10 10 13 16 16 25 25 25 25 25 25 10 10 10 10 4 7 9 10 10 10 10 10 10 9 10 10 12 11 15 5 Class Distribution -------------------- 78% | Hacker-Mutant 11% | Hacker-Sprinter 8% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 3340 | 217 39 56 90 . . . 421 332 99 169 58 146 718 30 . . 35 140 70 20 40 20 85 50 15 22 57 91 70 80 . 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10003 | . 187 92 963 74 . . 1048 989 46 96 . 471 2125 53 44 . . 219 133 44 . 83 55 227 126 22 112 409 533 979 85 788 Parts 523 | . 8 . 52 5 . . 43 57 3 7 . 20 106 3 4 . . 20 7 2 . 4 4 15 3 . 11 23 29 57 1 39 Haulers Intercepted 8 | . 2 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 7 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 166 | . 1 9 17 4 . . 11 19 1 2 . 8 26 1 1 . . 7 2 2 . 3 2 5 2 1 3 8 3 16 1 11 Melee 65 | . . . . . . . . . . . . . 3 1 1 . . 7 2 2 . 3 1 5 2 1 3 8 3 16 1 6 Guns 61 | . 1 3 9 4 . . 8 13 1 2 . 7 13 . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 25 | . . 6 6 . . . 2 5 . . . . 4 . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 17 | . 4 1 5 . . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Worker 7 | . . . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 Builder 8 | . . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . Tunneler 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Recycler 8 | . . . 1 . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 1 . 1 . . . 3 3 . . . . 2 . . . . . . . . . . . . . . . . 3 . 2 Swarmer 61 | . . . 4 4 . . 2 5 . . . . 8 . . . . 7 . 2 . 3 2 3 . 1 3 6 . 11 . . Grunt 34 | . 1 . 6 . . . 6 6 . . . . 5 1 . . . . . . . . . 2 2 . . . 3 1 1 . Duelist 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 7 . . . 1 4 . . . 1 3 . . . . . . . . . . . . . . . . 3 . . Hunter 19 | . . . . . . . 1 1 . 1 . 2 6 . . . . . . . . . . . . . . 2 . . . 6 Programmer 18 | . . . . . . . . 3 1 1 . 1 4 . 1 . . . 2 . . . . . . . . . . 1 . 4 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 6 7 2 . . 5 5 1 1 . 3 7 1 1 . . 4 2 2 . 3 2 3 2 1 4 6 5 10 4 5 Combat Bots Only 8 | . 1 6 6 2 . . 4 5 1 1 . 3 4 1 1 . . 4 2 2 . 3 2 3 2 1 4 6 3 8 3 5 Max Kills in Single Turn 4 | . 2 4 2 1 . . 1 2 1 1 . 1 2 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 2 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 11169 | . 32 101 359 48 . . 362 1091 19 74 . 471 1516 36 53 90 938 342 144 64 . 57 137 121 133 37 82 342 229 538 388 3365 Core 2726 | . 14 17 7 3 . . 19 75 . . . 45 62 . 13 . 441 101 52 . . 9 32 8 7 11 27 62 52 46 77 1546 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 87 . . . 97 96 . . . . 82 . . . . 39 . . . . 83 . . . . 92 . 91 . 91 . Volleys Fired 273 | . 5 9 39 7 . . 35 57 5 4 . 16 82 . . . . . . . . . 4 . . . . . . . 5 5 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 2 . . . . . . . . . 1 . . . . . . . 1 1 Hottest 300 | . 90 90 90 90 . . 100 110 53 110 . 110 110 . . . . . . . . . . . . . . . . . 110 300 Shots Fired 506 | . 10 15 78 14 . . 70 111 10 9 . 32 143 . . . . . . . . . 4 . . . . . . . 5 5 Gun 484 | . 10 12 78 14 . . 70 108 10 9 . 32 141 . . . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Launcher 9 | . . 3 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Kinetic 130 | . . . . . . . 2 64 10 5 . 24 25 . . . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Explosive 9 | . . 3 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Electromagnetic 354 | . 10 12 78 14 . . 68 44 . 4 . 8 116 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | . 7 10 30 43 . . 50 40 24 31 . 46 39 . . . . . . . . . 38 . . . . . . . . 40 Robot Miss Streak 2 | . . 1 1 . . . 1 2 2 . . 1 2 . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 595 | . 7 12 66 13 . . 60 96 10 7 . 31 130 2 3 1 . 14 12 4 . 4 4 9 5 1 5 19 17 38 4 21 Core Hits 384 | . 5 15 29 4 . . 37 57 4 4 . 30 91 1 1 . . 9 4 3 . 3 1 6 4 1 4 11 9 27 3 21 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 28 | . . 1 2 1 . . 1 2 . . . . 4 . . . . . 1 . . . . 1 2 . 1 . 1 3 . 8 Destroy 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 10 | . . 1 2 1 . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Puncture 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . 1 3 . 4 Melee Attacks 205 | . . . . . . . . . . . . . 7 2 5 5 . 20 12 7 . 4 2 15 5 1 5 22 18 45 4 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . 7 2 5 . . 7 . . . . . . . . . . . . . . Piercing 184 | . . . . . . . . . . . . . . . . 5 . 13 12 7 . 4 2 15 5 1 5 22 18 45 4 26 Sneak Attacks 17 | . . . . . . . . . . . . . 1 . 1 1 . 3 1 . . . . . . . . 1 3 3 . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 3 2 6 Damage Inflicted 21212 | . 286 414 1500 215 . 28 1389 2348 207 163 . 713 3503 117 272 76 9 672 438 152 . 144 100 430 252 64 233 1074 1166 2494 196 2557 Guns 8293 | . 132 102 998 144 . . 1104 1909 207 163 . 713 2821 . . . . . . . . . . . . . . . . . . . Cannons 880 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 880 Explosions 2323 | . 142 309 502 26 . . 253 406 . . . . 308 . . . . . . . . . . . . . . . . . . 377 Melee 9513 | . . . . . . . . . . . . . 349 117 272 76 . 672 438 152 . 144 100 430 252 64 233 1074 1166 2494 196 1284 Ramming 203 | . 12 3 . 45 . 28 32 33 . . . . 25 . . . 9 . . . . . . . . . . . . . . 16 Kinetic 2859 | . . . . . . . 20 1125 207 80 . 565 862 . . . . . . . . . . . . . . . . . . . Thermal 1955 | . 142 . 425 26 . . 253 49 . . . . 180 . . . . . . . . . . . . . . . . . . 880 Explosive 1171 | . . 309 . . . . . 357 . . . . 128 . . . . . . . . . . . . . . . . . . 377 Electromagnetic 5511 | . 132 102 1075 144 . . 1084 784 . 83 . 148 1959 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 866 | . . . . . . . . . . . . . 349 117 272 . . 128 . . . . . . . . . . . . . . Piercing 8647 | . . . . . . . . . . . . . . . . 76 . 544 438 152 . 144 100 430 252 64 233 1074 1166 2494 196 1284 Highest Corruption 9 | . 1 1 . . . . . 3 4 5 5 . 3 3 3 3 3 . 2 2 2 2 . . . . . . . . . 9 Average Corruption 2 | . 1 1 . . . . . 3 3 4 5 . 2 3 3 3 3 . 2 2 2 2 . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . 1 1 . . . . . 6 16 16 1 . 16 3 6 . 3 . 1 3 . 2 . . . . . . . . . 3 Message Errors 22 | . 1 1 . . . . . 1 5 3 . . 3 2 4 . . . . 1 . . . . . . . . . . . 1 Matter Fused 19 | . . . . . . . . 2 7 3 . . 3 1 . . 3 . . . . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . 2 2 2 . . 3 . . . . . . . . . . . . . . . . . . . Energy Discharges 16 | . . . . . . . . . 1 4 1 . 4 . 1 . . . 1 1 . 2 . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 1 1 3 . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 947 | . 8 . 3 2 . . 15 5 . . . . 32 . 117 . . 86 99 . . . 35 . 44 . 15 30 138 71 . 247 Projectiles 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Explosions 135 | . 8 . 3 . . . 15 . . . . . 29 . . . . . . . . . . . . . . . . . . 80 Melee 757 | . . . . 2 . . . 5 . . . . 3 . 117 . . 86 99 . . . 35 . 44 . 15 30 138 71 . 112 Knockbacks 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . 3 19 9 7 . . 30 68 . . . . . . . . 4 . . . . . . . . . . . . . . 40 Shots 8 | . 1 1 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 28 | . 3 1 . 6 . 2 3 3 . . . . 2 . . . 1 . . . . . . . . . . . . . . 7 Targets Rammed 29 | . 3 1 . 6 . 2 3 4 . . . . 2 . . . 1 . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 204 157 380 42 . . 207 183 105 179 . 99 199 . 9 . . 170 195 195 . . 33 4 8 203 . 15 131 11 . 325 Average Temperature 63 | . 91 57 75 17 . . 65 46 28 61 . 21 85 . 9 . . 73 70 97 . . 5 2 7 113 . 7 28 5 . 131 Received Heat Transfer 1885 | . 6 40 216 . . . 180 483 . . . 66 285 27 18 18 207 18 . 18 . . 36 9 76 9 . 9 81 18 56 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 2 . . . 1 1 . . . 1 6 . . . . . . . . . . . . . . . . . . . Combat Hostiles 11 | . . . 2 . . . 1 1 . . . 1 6 . . . . . . . . . . . . . . . . . . . Parts Fried 56 | . 2 . 9 1 . . 9 11 . 1 . 2 21 . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1150 | . 150 . 400 50 . . 300 50 . . . . 200 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 . 6 1 . . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 813 | . 64 21 426 67 . . 176 247 . . . . 557 . . . . 813 . . . . 297 . . . . 310 335 727 326 500 Initial 306 | . . 17 5 17 . . . 4 . . . . 24 . . . . 7 . . . . 33 . . . . 36 130 84 306 30 Average 95 | . 18 20 147 16 . . 23 58 . . . . 108 . . . . 305 . . . . 109 . . . . 123 233 400 156 289 Maximum Alert Level 3 | . . . 2 . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 1 3 1 2 Low Security (%) 85 | 100 100 100 68 100 . 100 100 94 . . . . 87 . . . . 56 . . . . 88 . . . . 74 37 14 59 33 Level 1 9 | . . . 25 . . . . 5 . . . . 8 . . . . 18 . . . . 11 . . . . 25 62 43 40 25 Level 2 4 | . . . 5 . . . . . . . . . 3 . . . . 9 . . . . . . . . . . . 37 . 40 Level 3 . | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 3 . . . 3 6 . . . . 6 . . . 1 1 . . . . 1 . . . . 2 4 2 3 3 Investigation 7 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Extermination 8 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . 1 Reinforcement 13 | . . . 2 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 1 2 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 26 | . . . 2 1 . . 4 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 7 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 3 9 22 4 . . 16 30 1 2 . 6 36 1 4 4 17 24 2 6 . 3 18 6 8 12 3 13 23 31 20 31 Peak Tracking Total 17 | . 2 6 6 2 . . 4 5 1 1 . 3 5 1 3 4 16 9 2 4 . 3 10 3 4 12 2 5 15 12 17 14 Tactical Retreats 26 | . . . . . . . . 1 . . . . 2 . . . 2 4 . 4 . . 1 . 1 1 . . 2 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 9 | . 3 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 13 | . . 1 4 . . . . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . 1 . Max in Single Turn 2 | . . 1 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 63 | . 3 . 3 . 1 . 8 5 . . . . 6 . 1 3 . 7 . 2 4 . 7 . . . . 1 6 2 4 . Terminals 35 | . 3 . 3 . . . 5 1 . . . . 3 . . . . 4 . 1 . . 5 . . . . 1 5 1 3 . Fabricators 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Total Hacks 170 | . 7 . 11 . 1 . 22 11 . . . . 20 . 1 21 . 18 . 2 13 . 16 . . . . 3 13 5 6 . Successful 134 | . 5 . 6 . 1 . 19 7 . . . . 17 . 1 21 . 11 . 2 13 . 12 . . . . 2 9 4 4 . Failed 36 | . 2 . 5 . . . 3 4 . . . . 3 . . . . 7 . . . . 4 . . . . 1 4 1 2 . Catastrophic 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 4 . 7 . . . 10 . . . . . 12 . . . . 4 . 1 . . 2 . . 2 . 3 8 . 3 . Terminals 88 | . 7 . 11 . . . 15 2 . . . . 11 . . . . 8 . 1 . . 11 . . . . 3 11 3 5 . Fabricators 21 | . . . . . . . . . . . . . 8 . . . . 9 . . . . 2 . . . . . 2 . . . Repair Stations 11 | . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access 10 | . . . . . . . 1 4 . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . Terminal Hacks 89 | . 5 . 6 . 1 . 10 1 . . . . 5 . 1 21 . 3 . 2 13 . 8 . . . . 1 6 3 3 . Record 14 | . . . . . 1 . . . . . . . . . . 6 . . . 1 5 . 1 . . . . . . . . . Part Schematic 18 | . 2 . . . . . 1 . . . . . 3 . . 5 . 1 . . 4 . . . . . . . 1 1 . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Branch Access Points 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . Unreport Threat 9 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recall Reinforcements 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 15 | . . . . . . . . . . . . . 5 . . . . 6 . . . . 2 . . . . . 2 . . . Load Schematic 7 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . . . Build 8 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Seal Access 7 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Unauthorized Hacks 11 | . . . . . . . 2 . . . . . 6 . . . . 1 . . . . . . . . . 1 1 . . . Terminals 7 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 44 | . 3 . 3 . . . 6 3 . . . . 5 . . . . 6 . 1 . . 7 . . . . 1 5 1 3 . Full Trace Events 7 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . . 1 . . . . . 3 . . 5 . 1 . . 4 . . . . . . . 1 1 . . Parts Built 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . Matter 1281 | . . . . . . . . . . . . . 474 . . . . 420 . . . . 285 . . . . . 102 . . . Time 343 | . . . . . . . . . . . . . 141 . . . . 109 . . . . 76 . . . . . 17 . . . Total Part Build Rating 28 | . . . . . . . . . . . . . 15 . . . . 7 . . . . 5 . . . . . 1 . . . Parts Repaired 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . . . . 96 71 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 9 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 4 . 1 . . . . Largest Group 4 | . . . . 1 . . . . . . 3 3 . . . . . . . . . . . . . 4 . . . . . . Highest-Rated Group 241 | . . . . 31 . . . . . . 82 82 . . . . . . . . . . . . . 241 . . . . . . Highest-Rated Ally 65 | . . . . 31 . . . . . . 31 31 . . . . . . . . . . . . . 65 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 4 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Total Damage 208 | . . . . 64 . . . . . . . 144 . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 116 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 1 2 . . . . . . 1 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Items 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 15854 | 9 257 247 551 1125 803 94 1462 1767 811 664 2316 537 1871 326 344 54 181 407 183 148 44 99 260 95 35 91 82 205 143 187 69 387 Spaces Moved 11537 | 5 139 137 244 418 307 35 463 607 315 252 917 193 869 217 327 100 286 876 495 544 138 381 690 177 104 333 288 197 382 331 189 581 Core 261 | . . . . . . . . . . . . . . . . . 72 36 . . . . . . . . . . . . . 153 Treads 4470 | 3 139 137 244 418 307 35 463 607 315 252 917 193 440 . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6804 | . . . . . . . . . . . . . 429 217 327 100 214 840 495 544 138 381 690 177 104 333 288 197 382 331 189 428 Fastest Speed 17 | 120 160 160 160 260 260 260 245 252 252 252 252 252 28 31 31 28 32 23 23 23 23 23 20 21 21 17 20 20 19 19 18 20 Average Speed 110 | 144 160 160 172 260 260 260 255 252 252 252 252 252 142 31 31 30 53 30 23 23 23 23 20 21 21 19 21 20 19 20 22 40 Slowest Speed 830 | 160 160 160 260 260 260 260 260 252 252 252 252 252 251 31 31 31 200 105 23 23 23 23 21 21 21 21 22 26 20 22 24 830 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . 4 . . . 2 7 . 1 . . 4 . . 1 . . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 2 34 38 30 78 75 11 40 24 61 50 83 35 19 43 55 77 53 21 73 57 60 64 18 37 21 43 51 5 40 15 33 25 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 30 | . . . . . . . . . 1 . . . . . . 25 . . . . 3 1 . . . . . . . . . . Known Exits Taken 32 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . . . . 2 2 4 1 . 2 1 . . . 2 4 . 2 . 1 1 . 3 . . . . . Spaces Dug 14 | . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . . 3 . . . . . 2 2 2 Terrain Destroyed 184 | . 2 27 21 4 . . 19 17 . . . . 28 . 2 . . 1 . 1 . . . 3 . . . . . 2 3 54 Melee 12 | . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . . 3 . . . . . 2 . 2 Projectile 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 AOE 167 | . 2 27 21 4 . . 19 17 . . . . 27 . . . . . . . . . . . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 13821 | 6 165 148 296 434 313 36 677 748 326 272 922 216 1379 471 558 117 310 978 548 558 149 388 797 215 108 355 301 336 429 388 198 679 Wait 1417 | . . . . 1 . . 114 45 3 13 . 2 344 250 227 9 23 68 36 . . 2 81 20 . 3 1 104 21 10 2 38 Move 11455 | 4 138 136 243 417 306 34 462 606 314 251 916 192 860 216 326 99 282 862 494 541 137 380 681 176 103 330 287 196 381 330 174 581 Hop 24 | . . . . . . . . . . . . . 4 . . . 1 6 . 1 . . 4 . . 1 . . . . 7 . Pick Up 72 | . 8 . . 3 3 . 16 10 1 . . . 12 . . . . 4 . 1 2 . 7 . . . . . 2 . 2 1 Fast Attach 91 | . . . 7 . . . 11 4 . . 2 . 9 . . 1 2 14 4 1 3 . 3 2 . 2 2 5 2 5 2 10 Attach 42 | . 1 . 1 . 1 . 1 5 . . . . 13 . . 1 1 2 . . 1 . 4 . . 1 . . . 2 . 8 Detach 27 | . . . . . 1 . 4 . . . . . 10 . . 1 . 1 . . 1 . 1 . . 1 . 1 2 . 2 2 Swap 80 | 2 4 2 1 . 1 . 10 10 . 4 2 5 8 2 . . . . 2 1 1 1 2 2 . 1 3 5 3 1 1 6 Drop 121 | . 6 . 5 . 1 . 21 7 1 . 2 1 28 1 . 1 . 1 . 3 4 1 9 3 . 2 4 8 3 3 1 5 Fire 273 | . 5 9 39 7 . . 35 57 5 4 . 16 82 . . . . . . . . . 4 . . . . . . . 5 5 Melee 172 | . . . . . . . . . . . . . 7 2 5 5 . 20 12 7 . 4 1 12 5 1 4 17 15 37 2 16 Ram 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 3 1 . 6 . 2 3 4 . . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 13 . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Utility x1 222 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 268 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Hacker-Mutant 501 | -10/Mines | Identified exit to Materials 501 | -10/Mines | Discovered exit to Materials (range 9) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 746 | -9/Materials | Identified exit to Materials 746 | -9/Materials | Discovered exit to Materials (range 16) 1000 | -9/Materials | Identified exit to Mines 1065 | -9/Materials | Entered Mines 1118 | -9/Mines | Received a Mining Laser from a helpful Derelict 1197 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1241 | -9/Mines | Discovered exit to Materials (range 8) 1433 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1825 | -9/Mines | Discovered exit to Materials (range 5) 2177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2177 | -9/Mines | Identified exit to Exiles 2177 | -9/Mines | Discovered exit to Exiles (range 6) 2190 | -9/Mines | Entered Exiles 2190 | -9/Exiles | Found Exiles lab abandoned 2972 | -9/Exiles | Identified exit to Mines 2972 | -9/Exiles | Discovered exit to Mines (range 10) 2993 | -9/Exiles | Entered Mines 3077 | -8/Mines | Discovered exit to Materials (range 5) 3087 | -8/Mines | Entered Materials 3087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3162 | -8/Materials | Repaired Hvy. EM Pulse Gun 3196 | -8/Materials | Repaired Hvy. EM Pulse Gun 3551 | -8/Materials | Repaired Hvy. EM Pulse Gun 3691 | -8/Materials | Identified exit to Factory 3967 | -8/Materials | Identified exit to Storage 3967 | -8/Materials | Discovered exit to Storage (range 6) 4243 | -8/Materials | Garrison activated, responded to threat 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Utility x2 5182 | -7/Factory | Garrison activated, responded to threat 5502 | -7/Factory | Hacking Suite fried by hacking feedback 5522 | -7/Factory | Repaired Corrupted Flak Gun 5824 | -7/Factory | Identified exit to Lower Caves 5853 | -7/Factory | Repaired Cld. Ion Engine 6316 | -7/Factory | Entered Lower Caves 6571 | -7/Lower Caves | Encountered a Warlord checkpoint 6789 | -7/Lower Caves | Learned location of Extension (-6) 6885 | -7/Lower Caves | Identified exit to Lower Caves 6885 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 7127 | -7/Lower Caves | Entered another Lower Caves area 7135 | -7/Lower Caves | Identified exit to Factory 7135 | -7/Lower Caves | Discovered exit to Factory (range 9) 7748 | -7/Lower Caves | Identified exit to Zion 7748 | -7/Lower Caves | Discovered exit to Zion (range 11) 7791 | -7/Lower Caves | Entered Zion 7862 | -7/Zion | System corruption cleaned by Quarantine Array 7928 | -7/Zion | Learned Factory garrison access intel 8539 | -7/Zion | Visited the Megawrench Repair Shop 9339 | -7/Zion | Gained Derelict followers 9566 | -7/Zion | Megawrench repaired 11 parts 10077 | -7/Zion | Identified exit to Proximity Caves 10077 | -7/Zion | Discovered exit to Proximity Caves (range 12) 10107 | -7/Zion | Entered Proximity Caves 10107 | -6/Proximity Caves | Accompanied by 3 allies 10137 | -6/Proximity Caves | P-60 Hacker assimilated allied I4-8QZ(g) 10138 | -6/Proximity Caves | P-60 Hacker assimilated allied RQ-45X(b) 10367 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10586 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10642 | -6/Proximity Caves | Learned Factory stockpile data 10644 | -6/Proximity Caves | Entered Factory 10644 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10645 | -6/Factory | Identified exit to Extension 10647 | -6/Factory | Loaded intel: 3 garrison access locations 10977 | -6/Factory | Identified exit to Lower Caves 10977 | -6/Factory | Discovered exit to Lower Caves (range 9) 12219 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 12305 | -6/Factory | Fabricated Imp. Hacking Suite? 12382 | -6/Factory | Build established: Hacker-Scout 12426 | -6/Factory | Fabricated Imp. Hacking Suite? 12441 | -6/Factory | Local fabrication network quarantined 12515 | -6/Factory | Entered Lower Caves 12837 | -6/Lower Caves | Identified exit to Lower Caves 12837 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 12841 | -6/Lower Caves | Entered another Lower Caves area 13181 | -6/Lower Caves | Identified exit to Data Miner 13181 | -6/Lower Caves | Discovered exit to Data Miner (range 13) 13185 | -6/Lower Caves | Entered Data Miner 13185 | -6/Data Miner | Identified exit to Proximity Caves 13185 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 13194 | -6/Data Miner | Met Data Miner 13200 | -6/Data Miner | Learned location of Section 7 (-2) 13200 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13204 | -6/Data Miner | Received God Mode back door access code from Data Miner 13211 | -6/Data Miner | Interfaced with the Data Conduit 13239 | -6/Data Miner | Entered Proximity Caves 13263 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 13370 | -5/Proximity Caves | Lost 8 parts (4n3u1w) 13400 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13409 | -5/Proximity Caves | Identified exit to Factory 13409 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13411 | -5/Proximity Caves | Core integrity fell below 50% 13420 | -5/Proximity Caves | Entered Factory 13420 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13421 | -5/Factory | Identified exit to Upper Caves 13422 | -5/Factory | Loaded intel: 291 machine locations 13446 | -5/Factory | Lost 3 parts (2n1u) 13535 | -5/Factory | Identified exit to Factory 13675 | -5/Factory | Fabricated Med. Storage Unit? 13725 | -5/Factory | Local fabrication network quarantined 13736 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13781 | -5/Factory | Spotted B-75 Beast 13827 | -5/Factory | Entered Upper Caves 13853 | -5/Upper Caves | Learned 4 Factory zone layouts 13995 | -5/Upper Caves | Spotted B-75 Beast 14008 | -5/Upper Caves | Identified exit to Upper Caves 14008 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 14010 | -5/Upper Caves | Entered another Upper Caves area 14011 | -5/Upper Caves | Encountered a Warlord checkpoint 14030 | -5/Upper Caves | Learned Factory garrison access intel 14032 | -5/Upper Caves | Build established: Hacker-Sprinter 14085 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14149 | -5/Upper Caves | Identified exit to Zhirov 14149 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 14151 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14154 | -5/Upper Caves | Found Prototype Special Weapon 14158 | -5/Upper Caves | Entered Zhirov 14158 | -5/Zhirov | Identified exit to Proximity Caves 14158 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 14163 | -5/Zhirov | Met Zhirov 14169 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14173 | -5/Zhirov | Found Alien Artifact 14173 | -5/Zhirov | Identified Integrated Dissipator 14173 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14181 | -5/Zhirov | Found Alien Artifact 14202 | -5/Zhirov | Entered Proximity Caves 14270 | -4/Proximity Caves | Spotted B-86 Titan 14296 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14301 | -4/Proximity Caves | Entered Factory 14301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14302 | -4/Factory | Identified exit to Upper Caves 14303 | -4/Factory | Loaded intel: 254 machine locations 14304 | -4/Factory | Loaded intel: 3 garrison access locations 14328 | -4/Factory | Discovered exit to Upper Caves (range 11) 14371 | -4/Factory | Identified Molecular Deconstructor 14375 | -4/Factory | Found Quantum Capacitor 14391 | -4/Factory | Identified exit to Armory 14399 | -4/Factory | Identified Transdimensional Reconstructor 14472 | -4/Factory | Fabricated Lgt. Regenerative Plating? 14561 | -4/Factory | Entered Upper Caves 14655 | -4/Upper Caves | Identified exit to Upper Caves 14655 | -4/Upper Caves | Discovered exit to Upper Caves (range 6) 14656 | -4/Upper Caves | Entered another Upper Caves area 14660 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14688 | -4/Upper Caves | Identified exit to Warlord 14688 | -4/Upper Caves | Discovered exit to Warlord (range 11) 14691 | -4/Upper Caves | Entered Warlord 14712 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14746 | -4/Warlord | Met Warlord 14748 | -4/Warlord | Opened Warlord's prototype stash 14756 | -4/Warlord | Found Prototype Hackware 14756 | -4/Warlord | Identified System Mapper 14771 | -4/Warlord | Warlord's base attacked by MAIN.C 14772 | -4/Warlord | Identified exit to Proximity Caves 14772 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 14782 | -4/Warlord | Entered Proximity Caves 14863 | -3/Proximity Caves | Identified exit to Research 14863 | -3/Proximity Caves | Discovered exit to Research (range 6) 14864 | -3/Proximity Caves | Entered Research 14864 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14865 | -3/Research | Loaded intel: 110 machine locations 15016 | -3/Research | Identified exit to Testing 15069 | -3/Research | Entered Testing 15070 | -3/Testing | Loaded intel: 68 machine locations 15076 | -3/Testing | Protovariant out of control (PD-VVI6TZAYZG) 15076 | -3/Testing | Unleashed a protovariant (PD-VVI6TZAYZG) 15093 | -3/Testing | Garrison activated, responded to threat 15172 | -3/Testing | Fabricated Lrg. Storage Unit (x1) 15176 | -3/Testing | Found Exp. Transmission Jammer 15177 | -3/Testing | Found Tactical Quantum Warhead 15182 | -3/Testing | Spotted Striker 15188 | -3/Testing | Identified exit to Research 15189 | -3/Testing | Spotted Striker 15212 | -3/Testing | Entered Research 15212 | -2/Research | Warlord forces began assault on 0b10 15212 | -2/Research | Evolved 2 slots: Weapon x2 15213 | -2/Research | Loaded intel: 92 machine locations 15225 | -2/Research | Spotted B-90 Cyclops 15231 | -2/Research | Identified exit to Quarantine 15301 | -2/Research | Destroyed 8 combat bots 15322 | -2/Research | Research machine network offline 15399 | -2/Research | Entered Quarantine 15400 | -2/Quarantine | Loaded intel: 74 machine locations 15404 | -2/Quarantine | Garrison activated, responded to threat 15439 | -2/Quarantine | Lost 4 parts (2n2u) 15444 | -2/Quarantine | Identified exit to Access 15455 | -2/Quarantine | Found Alien Energy Cannon 15468 | -2/Quarantine | Entered Access 15468 | -1/Access | Evolved 2 slots: Utility x2 15469 | -1/Access | Loaded intel: 94 machine locations 15492 | -1/Access | Found Fusion Bomb Launcher 15530 | -1/Access | Spotted B-99 Colossus 15606 | -1/Access | Spotted B-99 Colossus 15656 | -1/Access | Lost 7 parts (2p4n1u) 15665 | -1/Access | Identified Core Cannon 15728 | -1/Access | Lost 7 parts (5n2u) 15776 | -1/Access | Crushed by falling debris 15778 | -1/Access | Released all parts (7) 15782 | -1/Access | Core integrity fell below 50% 15788 | -1/Access | Spotted B-99 Colossus 15808 | -1/Access | Lost 9 parts (1p2n2u4w) 15827 | -1/Access | Core integrity fell below 20% 15855 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 15805_ System corrupted: Energy discharge (-22). 15806_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15814_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A017. 15824_ Slug penetrates Wall. 15826_ Penetrated by Slug. 15827_ Slug penetrates H-88 Terminator. 15827_ Slug penetrates Wall. 15827_ Penetrated by Slug. 15830_ Slug penetrates Door. 15830_ Penetrated by Slug. 15830_ P-80 Master resets H-88 Terminator, system corruption cleaned. 15837_ LJX01ZB0WEI5SKM&3U=I| 2>DHK>=Q| 15843_ P-80 Master resets K-01 Serf, system corruption cleaned. 15847_ U-05 Engineer builds a Wall. 15847_ K-01 Serf collects debris. 15848_ U-05 Engineer lays Concrete. 15853_ U-05 Engineer builds a Wall. 15854_ K-01 Serf collects debris. 15855_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " # + #?????????? #?????????????????????? | | " # = # ########### ######????????????????? | | " # + ???????????????? | | " # ######### #?????????????????? | | "? # #???????#/ #?????????????????? | | ???# #???????# """ """ #?????????????????? | | ???# #???????# """""""????????????? ####? | | ???# #???????# """""""???????????? # | | ???#######???????# """""????????????? | | ???############### """""""?? ????????? | | ???# # """"""" #?????????? | | ???# # "" """ ##?????????? | | ???# + ?????????? | | ???# # #????????????# | | ???# ! # #????????????# | | ???# # #????????????# | | ???### ### !!! #????????????# | | #### #^ !!! #????????????# | | # ## k !!! #????????????# | | # ############## | | # ! ! k | | # |[% | | # [#!% % | | # *[/[=] % | | # !### w | | # %*!!% #+## ####+##@ """ """"" """" | | # #/#% # " # ""F """"" """" | | # ###= # """ # "" """"" """" | | #######?# # """ # """ """"" """" | | ????????# # " # """ """"" """" | | ????????# # # | | ????????# #= ] # | | ????????# # # | | ????????# # # | | ????????# ! ########### | | ????????# + | | | ????????# ######### % ^ | | ????????# #???????# ### | | ????????#######???????# !!#?######## #### | | ??????????????????????# !!#????????# #??? | | ??????????????????????# #????????# #??? | | ??????????????????????# #???""???# #??? | | ??????????????????????# #??"""???# #??? | | ??????????????????????# +??"T????# #??? | | ??????????????????????+ #??"""???# #??? | | ??????????????????????# #???""???# #??? | | ??????????????????????# #????????# #??? | | ??????????????????????###### #????????# #??? | | ???????????????????????????# #????????? ???? | | ???????????????????????????# ????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 145 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 66 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 45 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 64 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Imp. Flight Unit | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Siege Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrg. Storage Unit | -3/Testing | Hacked Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Med. Storage Unit | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Lrg. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyHugeLance Manual? 0 Play Time 02:04:07 Cumulative 349.8 hours Start 2021.05.12 @ 05:28:23 End 2021.05.13 @ 18:53:24 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 343 Rogue 146 Adventurer 112 Explorer 85 Win Type - Total 24 Types 17/0/5/2/0/0/0/0/0 Lore% 82 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aac9188-189c-4220-ad14-ccaf30523f2e