Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 15:11:23

Player: Delirus

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (9)       45
Value Destroyed (272)      272
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 517

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
>          --- WEAPON (2) -------
           Mace
>          --- INVENTORY (10) ---
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
           Heat Sink
  Improved Heat Sink
           Signal Interpreter
           Seismic Detector
           Assault Rifle
     Light Assault Rifle
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
  Improved Heat Sink
    Medium Storage Unit
>          --- WEAPON -----------
     Small Laser
     Light Assault Rifle
>          --- INVENTORY --------
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
           Wheel
           Heat Sink
           Signal Interpreter
           Signal Interpreter
     Small Laser
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Mace

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             15   | .   15  
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | .   4   
    Treads                 .    | .   .   
    Leg                    4    | .   4   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  6    | .   6   
    Device                 5    | .   5   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | .   4   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          2    | .   2   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    2    | .   2   
  Propulsion               1    | .   1   
  Utility                  1    | .   1   
  Weapon                   1    | .   1   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   13   | .   13  
  Leg                      27   | .   27  
  Device                   10   | .   10  
  Storage                  14   | .   14  
  Energy Gun               14   | .   14  
  Ballistic Gun            12   | .   12  
  Impact Weapon            1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             22   | 12  22  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         9    | 8   9   
  Most Carried             10   | 6   10  
  Average Carried          7    | 6   7   
  Final Capacity           10   | 8   10  
  Final Carried            10   | 6   10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           328  | 201 127 
  Remotely                 .    | .   .   
Salvage Created            461  | 29  432 
  Parts                    16   | 3   13  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     6    | .   6   
Classes Destroyed          4    | 1   3   
  Tunneler                 1    | 1   .   
  Recycler                 1    | .   1   
  Watcher                  1    | .   1   
  Grunt                    6    | .   6   
Best Kill Streak           3    | 1   3   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1229 | .    1229 
  Core                     268  | .    268  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              38   | 1    37   
  Largest                  2    | 2    2    
  Hottest                  60   | 60   60   
Shots Fired                76   | 2    74   
  Gun                      76   | 2    74   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  38   | 1    37   
  Thermal                  38   | 1    37   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         11   | 1    11   
  Robot Miss Streak        2    | .    2    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           57   | 1    56   
  Core Hits                21   | 1    20   
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Destroy                1    | .    1    
Melee Attacks              9    | .    9    
  Impact                   9    | .    9    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           568  | 10   558  
  Guns                     568  | 10   558  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  200  | .    200  
  Thermal                  368  | 10   358  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         2    | .    2    
  Average Corruption       2    | .    2    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        259  | 20   259  
  Average Temperature      107  | 15   109  
  Received Heat Transfer   297  | .    297  
  Effects                  1    | .    1    
    Energy Bleed           1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             3    | .    3    
  Heat Transferred         850  | 25   825  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             203  | 5   203 
  Initial                  3    | .   3   
  Average                  83   | 2   85  
Maximum Alert Level        1    | .   1   
  Low Security (%)         98   | 100 98  
  Level 1                  1    | .   1   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          .    | .   .   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          5    | .   5   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               6    | .   6   
  Failed                   5    | .   5   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   9    | .   9   
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Branch Access Points     1    | .   1   
  Alert Level              1    | .   1   
  Locate Traps             1    | .   1   
  Zone Layout              3    | .   3   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               659  | 20  639 
Spaces Moved               357  | 10  347 
  Core                     .    | .   .   
  Treads                   .    | .   .   
  Legs                     357  | 10  347 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            120  | 120 120 
  Average Speed            123  | 120 123 
  Slowest Speed            190  | 120 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       2    | .   2   
Exploration Rate (%)       29   | 2   57  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 7    | .   7   
Terrain Destroyed          7    | .   7   
  Melee                    7    | .   7   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      493  | 16  477 
  Wait                     47   | 6   41  
  Move                     356  | 9   347 
  Hop                      .    | .   .   
  Pick Up                  17   | .   17  
  Fast Attach              1    | .   1   
  Attach                   4    | .   4   
  Detach                   .    | .   .   
  Swap                     10   | .   10  
  Drop                     11   | .   11  
  Fire                     38   | 1   37  
  Melee                    9    | .   9   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
   21 | -11/Scrapyard | Entered Materials
   81 | -10/Materials | Identified exit to Mines
  241 | -10/Materials | Core integrity fell below 50%
  308 | -10/Materials | Build established: Mutant
  614 | -10/Materials | Discovered new exit (range 6)
  659 | -10/Materials | Crushed by falling debris
  661 | -10/Materials | Crushed by falling debris
  661 | -10/Materials | Smashed by cave-in

 Last Messages 
---------------
00535_ R-06 Scavenger collects Sensor Array.
00536_ Dropped Sml. Laser.
00546_ K-01 Serf cleans the Material Processor. <x3>
00612_ The unstable cave ceiling collapses.
00614_ EXIT=FOUND
00628_ Acquired Assault Rifle.
00633_ Dropped Wheel.
00636_ Acquired Structural Scanner.
00655_ R-06 Scavenger collects Wheel.
00656_ U-05 Engineer builds a Wall.
00659_ The unstable cave ceiling collapses.
00659_ Crushed by falling debris.
00659_ Structural Scanner destroyed.
00659_ System corrupted by crushing effect (+2).
00661_ The unstable cave ceiling collapses.
00661_ Crushed by falling debris.
00661_ Lgt. Ion Engine destroyed.
00661_ System corrupted by crushing effect (+5).
00661_ Sml. Laser destroyed.
00661_ System corrupted by crushing effect (+2).

 Map 
-----
+----------------------------------------------------+
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TiamatCargoRegenerator
  Manual?         0
Play Time         00:11:03
  Cumulative      14.6 hours
  Start           2022.06.14 @ 15:02:26
  End             2022.06.14 @ 15:11:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          20
  Rogue           20
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          18
Achievement%      18
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a09d67fe-63f5-4cce-b2f7-124ae3850109