Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.11 @ 16:10:41 Player: Crimson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (857) 857 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Medium Battery (200) Weight Redist. System Advanced Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Medium Battery Weight Redist. System Advanced Sensor Array Heavy Armor Plating Heavy Particle Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 47 | 7 8 22 10 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 7 | 2 2 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 2 2 10 5 Device 10 | 1 . 6 3 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 17 | 2 4 9 2 Energy Gun 2 | 1 . 1 . Energy Cannon 6 | . . 5 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 3 | . 3 . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 3 11 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 4 | . . 1 3 Weapon 5 | . . 2 3 Highest Loss Streak 11 | . . 2 11 Average Slot Usage (%) 98 | . 99 99 94 Engine 11 | . 14 11 8 Treads 24 | . 28 21 24 Device 12 | . 4 15 16 Storage 11 | . 14 11 9 Processor 11 | . 9 11 17 Protection 3 | . . 6 . Energy Gun 1 | . 2 1 . Energy Cannon 12 | . . 17 16 Ballistic Gun 1 | . 2 . . Ballistic Cannon 8 | . 23 2 . Naked Turns . | . . . . Heaviest Build 42 | 12 27 39 42 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 5 7 10 10 Average Carried 8 | 3 5 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 7 10 5 Class Distribution -------------------- 50% | Mutant 20% | Scavenger-Mutant 18% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 863 | 282 169 412 . Remotely . | . . . . Salvage Created 1057 | 193 154 599 111 Parts 84 | 14 17 52 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 17 3 Guns 1 | . 1 . . Cannons 18 | . 4 13 1 AOE 6 | . . 4 2 Classes Destroyed 9 | 3 4 2 . Worker 4 | 2 . 2 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 4 | . 2 2 . Swarmer 9 | . 3 6 . Grunt 10 | . 2 6 2 Duelist 2 | . . 1 1 Sentry 4 | . . 4 . Best Kill Streak 5 | 2 5 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2498 | . 160 621 1717 Core 658 | . 24 72 562 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 90 82 . Volleys Fired 81 | 12 19 38 12 Largest 2 | 2 2 2 2 Hottest 150 | 60 70 150 150 Shots Fired 152 | 24 35 74 19 Gun 29 | 24 4 1 . Cannon 115 | . 31 70 14 Launcher 8 | . . 3 5 Special . | . . . . Kinetic 65 | 12 33 20 . Thermal 79 | 12 2 51 14 Explosive 8 | . . 3 5 Electromagnetic . | . . . . Robot Hit Streak 14 | 2 9 11 14 Robot Miss Streak 6 | 1 4 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | 11 20 37 14 Core Hits 50 | 8 9 23 10 Critical Hits 4 | . 1 3 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2106 | 152 358 1008 588 Guns 198 | 152 30 16 . Cannons 1425 | . 328 772 325 Explosions 474 | . . 214 260 Melee . | . . . . Ramming 9 | . . 6 3 Kinetic 461 | 41 348 72 . Thermal 1162 | 111 10 716 325 Explosive 474 | . . 214 260 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . 5 17 Projectiles 10 | . . 5 5 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 93 | . . 23 70 Shots 3 | . . 1 2 Rammed 9 | . . 2 7 Targets Rammed 10 | . . 3 7 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 543 | 40 66 543 379 Average Temperature 124 | 18 18 148 216 Received Heat Transfer 831 | . 18 165 648 Effects 10 | . . 10 . Shutdowns 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 5 | . . 5 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1829 | 250 25 1073 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 216 | 30 216 190 51 Initial 37 | . 19 5 37 Average 58 | 13 62 74 21 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 90 100 100 Level 1 2 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 1 7 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 17 34 6 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 3 11 2 Terminals 12 | . 2 9 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 50 | . 8 36 6 Successful 41 | . 5 30 6 Failed 9 | . 3 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . 9 . Terminals 35 | . 7 26 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . 1 . . Scanalyzers 10 | . . 6 4 Garrison Access . | . . . . Terminal Hacks 27 | . 4 21 2 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 7 | . . 6 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 3 | . 1 2 . Maintenance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Transport Status 1 | . . . 1 Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 9 | . . 5 4 Insert Component 5 | . . 3 2 Analyze 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 2 10 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4641 | 220 1347 2257 817 Spaces Moved 1773 | 112 688 869 104 Core 20 | 18 . . 2 Treads 1753 | 94 688 869 102 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 148 160 160 162 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 36 | 6 68 62 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 27 33 Melee . | . . . . Projectile 16 | . . 15 1 AOE 44 | . . 12 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3419 | 145 902 1664 708 Wait 1424 | 3 168 684 569 Move 1770 | 111 687 868 104 Hop . | . . . . Pick Up 50 | 12 9 26 3 Fast Attach 7 | . 2 5 . Attach 21 | 7 . 7 7 Detach 2 | . . 1 1 Swap 19 | . 6 10 3 Drop 35 | . 11 22 2 Fire 81 | 12 19 38 12 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Identified exit to Materials 1541 | -10/Materials | Discovered exit to Materials (range 11) 1568 | -10/Materials | Entered another Materials area 1568 | -9/Materials | Evolved 2 slots: Utility x2 2012 | -9/Materials | Build established: Scavenger-Skirmisher 2503 | -9/Materials | Repaired Lgt. Treads 2533 | -9/Materials | Repaired Lgt. Armor Plating 2829 | -9/Materials | Build established: Scavenger-Mutant 3675 | -9/Materials | Discovered new exit (range 10) 3719 | -9/Materials | Identified exit to Materials 3742 | -9/Materials | Build established: Mutant 3825 | -9/Materials | Entered another Materials area 3825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4152 | -8/Materials | Build established: Skirmisher 4589 | -8/Materials | Crushed by falling debris 4589 | -8/Materials | Core integrity fell below 50% 4623 | -8/Materials | Core integrity fell below 20% 4642 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04589_ The unstable cave ceiling collapses. 04589_ Crushed by falling debris. 04589_ Imp. Ion Engine destroyed. 04589_ System corrupted by crushing effect (+3). 04589_ Hvy. Particle Cannon crushed. 04592_ Slammed into G-47 Trooper. 04598_ Grenade Launcher destroyed. 04604_ Slammed into G-47 Trooper. 04610_ Purification Channel disabled. 04612_ Hvy. Armor Plating destroyed. 04615_ Slammed into G-47 Trooper. 04617_ The unstable cave ceiling collapses. 04618_ Slammed into G-47 Trooper. 04621_ Destabilizing: System corrupted (+1). 04624_ The unstable cave ceiling collapses. 04625_ G-47 Trooper crushed by falling debris. 04625_ G-47 Trooper destroyed. 04627_ The unstable cave ceiling collapses. 04627_ 29 Matter crushed. 04639_ U-05 Engineer lays Concrete. 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Ion Engine | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed DynamicLaserDisintegrator Manual? 0 Play Time 01:38:39 Cumulative 32.3 hours Start 2021.04.09 @ 18:51:02 End 2021.04.11 @ 16:10:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e0928f5-15c9-48cf-995a-819757343761