Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 23:51:57 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (474) 474 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2334 Bonus ------- None Cogmind --------- Core Integrity 532/550 Matter 295/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Wheel Wheel Visual Processing Unit Improved Terrain Scanner Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Improved Terrain Scanner Seismic Detector Light Armor Plating Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 20 | 9 1 10 . Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 5 . Device 7 | 2 . 5 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 4 | 2 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 7 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Backups 6 | 3 6 6 6 Power . | . 1 . . Propulsion 1 | 1 2 2 2 Utility 2 | . 2 3 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 77 | . 85 77 53 Engine 11 | . 14 10 9 Treads 2 | . . 2 9 Leg 16 | . 28 14 . Device 19 | . 14 21 17 Storage 11 | . 14 11 9 Energy Gun 15 | . 14 16 . Peak Build Rating 9 | 8 6 9 7 Average Rating 7 | 4 6 7 6 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 13 28 32 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . 1 9 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 9 | 6 7 9 6 Average Carried 6 | 3 6 6 6 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 6 7 6 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 490 | 290 . 200 . Remotely . | . . . . Salvage Created 1076 | 242 40 764 30 Parts 59 | 26 . 32 1 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 11 2 Guns 7 | . . 7 . Cannons 4 | . . 2 2 Classes Destroyed 9 | 3 1 5 . Worker 3 | 1 . 2 . Builder 1 | . . 1 . Tunneler 8 | 8 . . . Hauler 2 | . 1 1 . Recycler 4 | 1 . 3 . Watcher 1 | . . 1 . Swarmer 5 | . . 3 2 Grunt 4 | . . 4 . Sentry 4 | . . 4 . Best Kill Streak 4 | 4 1 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 122 | . . 97 25 Missed 37 | . . 30 7 Hits 85 | . . 67 18 Projectile 85 | . . 67 18 Damage Taken 951 | . . 811 140 Core 222 | . . 204 18 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 100 49 . Volleys Fired 118 | 31 7 66 14 Largest 2 | 1 1 2 1 Hottest 100 | 50 50 100 60 Shots Fired 150 | 31 7 98 14 Gun 125 | 31 7 87 . Cannon 23 | . . 9 14 Launcher . | . . . . Special 2 | . . 2 . Kinetic . | . . . . Thermal 150 | 31 7 98 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 2 11 6 Robot Miss Streak 4 | 3 1 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 95 | 18 4 65 8 Core Hits 42 | 11 3 25 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 3 . 11 . Burn 13 | 3 . 10 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1370 | 235 51 942 142 Guns 1040 | 235 51 754 . Cannons 281 | . . 139 142 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 1369 | 235 51 941 142 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 40 | 40 40 36 . Average Temperature 17 | 16 19 17 . Received Heat Transfer 219 | . . 219 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 17 | 3 . 14 . Heat Transferred 4651 | 925 148 3282 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 10 7 70 45 Initial 21 | . . . 21 Average 11 | 1 . 16 16 Influence Increases 455 | 50 7 343 55 Destroy 0b10 Robot/C 260 | . . 220 40 Destroy 0b10 Robot/NC 95 | 50 5 40 . Destroy Leader 66 | . 2 64 . Successful Hack 4 | . . 4 . Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 410 | 50 7 292 61 Entered New Map 30 | . . . 30 Time Decay 344 | 50 7 266 21 Lost Part 36 | . . 26 10 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 1 20 7 Peak Tracking Total 6 | . 1 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 9 . Successful 4 | . . 4 . Failed 5 | . . 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Prototype ID Bank 2 | . . 2 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1833 | 73 319 1377 64 Terrain 2 | 2 . . . Seismic 1831 | 71 319 1377 64 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2113 | 313 319 1405 76 Spaces Moved 963 | 196 192 555 20 Core 28 | 3 . 25 . Treads 134 | . . 114 20 Legs 801 | 193 192 416 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 240 Average Speed 182 | 118 151 214 240 Slowest Speed 500 | 120 190 500 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 29 37 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1150 | 241 213 662 34 Wait 24 | . 12 12 . Move 960 | 195 191 554 20 Hop . | . . . . Pick Up 7 | 4 1 2 . Fast Attach 24 | 8 . 16 . Attach 3 | . . 3 . Detach 1 | 1 . . . Swap 6 | 1 1 4 . Drop 6 | 1 1 4 . Fire 118 | 31 7 66 14 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -9/Materials | Lost 4 parts (2n2w) 1963 | -9/Materials | Core integrity fell below 50% 2014 | -9/Materials | Discovered new exit (range 11) 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2098 | -8/Materials | Garrison activated, responded to threat 2114 | -8/Materials | Self-destructed Last Messages --------------- 01984_ G-34 Mercenary suffers critical hit (Meltdown). 01984_ Heat Sink melted. 01991_ R-06 Scavenger collects Sml. Storage Unit. 01991_ K-01 Serf collects debris. 01994_ R-06 Scavenger collects Sml. Laser. 01996_ K-01 Serf collects debris. 02000_ Dropped Heat Sink. 02000_ K-01 Serf collects debris. 02014_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02060_ W-25 Informer sends out distress signal. 02098_ C-30 ARC calls for garrison reinforcements. 02098_ ALERT: Activating Garrison Access M001. 02099_ C-30 ARC bursts open, deploying its payload. 02099_ S-10 Pest unfolds itself. 02100_ S-10 Pest destroyed. 02102_ Seismic Detector destroyed. 02104_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #?????????????? #???????????????? | | ?????????#### #############% #???????????????? | | ?????????# Y s s #???????????????? | | ?????????# @ % = #???????????????? | | ?????????# #???????????????? | | ??????#######+#############+####???????????????? | | ??????# #???????????????????????????????? | | ??????# """ #???????????????????????????????? | | ??????# """ #???????????????????????????????? | | ??????# """ #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# " " #???????????????????????????????? | | ??????# "R" #???????????????????????????????? | | ?????????"" #???????????????????????????????? | | ??????????######???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationWaveEdition Manual? 0 Play Time 00:07:30 Cumulative 206.4 hours Start 2025.10.14 @ 23:44:37 End 2025.10.14 @ 23:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 957f65a7-9964-4d39-8bde-3f06405de271