Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 08:49:05 Player: J1ang-5h1 Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (3814) 3814 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7765) 7765 TOTAL SCORE: 15049 Bonus ------- High Alert Combat Kills 15 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2750 Cogmind --------- Core Integrity 0/450 Matter 176/300 Energy 720/840 System Corruption 32% Temperature Critical (518) Movement Rolling (185) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Energy Filter Hardened Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Heavy Laser Makeshift Laser > --- INVENTORY (20) --- Compact Wheel Improved Heat Sink High-capacity Battery (250) Large Matter Pod (150) Trap Scanner Target Analyzer Weapon Cycler Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite System Shield Plasma Cannon Plasma Cannon Heavy Ion Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Utility Shielding X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Advanced Treads Advanced Treads Wheel High-capacity Battery Large Matter Pod Trap Scanner Hardened Medium Armor Plating Shield Generator Hacking Suite System Shield Improved Medium Laser Improved Medium Laser Heavy Ion Cannon Improved Grenade Launcher Missile Launcher Katana [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 74 | 7 10 19 14 14 6 4 Power 7 | 1 1 2 . 1 . 2 Engine 6 | 1 1 2 . 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 4 3 6 4 2 . Treads 7 | . . 2 4 . 1 . Leg 4 | 2 . . . 2 . . Wheel 10 | . 4 1 2 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 3 6 2 6 1 2 Device 9 | 1 2 1 . 3 1 1 Storage 4 | 1 1 . 1 1 . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 6 | . . 5 . . . 1 Artifact . | . . . . . . . Weapon 24 | 2 2 8 6 3 3 . Energy Gun 4 | . . . . 2 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 9 | 2 2 5 . . . . Ballistic Cannon 4 | . . . 4 . . . Launcher 5 | . . 3 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 36 | . 5 8 3 10 5 5 Power 4 | . 1 1 . 1 . 1 Propulsion 9 | . 1 2 1 2 2 1 Utility 11 | . 1 3 1 3 1 2 Weapon 12 | . 2 2 1 4 2 1 Highest Loss Streak 9 | . 2 2 2 9 4 4 To Critical Strikes . | . . . . . . . Average Backups 17 | 5 14 19 18 16 19 19 Power 1 | . 2 2 1 1 2 . Propulsion 2 | 2 3 3 2 3 1 1 Utility 7 | . 4 7 8 7 11 13 Weapon 5 | 1 4 6 7 4 4 4 Tool/Special . | . . . . . . . Unused Backups 32 | . 3 6 9 1 . 13 Power 3 | . . 3 . . . . Propulsion 2 | . . 1 . 1 . . Utility 18 | . 2 . 6 . . 10 Weapon 9 | . 1 2 3 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 93 97 93 84 95 82 Engine 9 | . 12 11 9 6 7 5 Treads 12 | . . 10 21 9 21 16 Leg 2 | . 3 . . 7 . . Wheel 8 | . 21 11 1 4 6 6 Device 10 | . 13 10 9 11 13 10 Storage 9 | . 14 11 9 7 7 7 Processor 4 | . . . 6 9 7 7 Protection 7 | . . 21 11 2 . 1 Energy Gun 2 | . . . . . 13 15 Ballistic Gun 10 | . 26 21 3 . . . Ballistic Cannon 10 | . . . 19 20 7 6 Peak Build Rating 56 | 7 21 27 47 56 54 55 Average Rating 33 | 5 7 23 41 50 50 46 On Entrance 29 | . 7 21 27 46 53 53 Avg Prop Armor Cover (%) 17 | . . . 8 14 23 19 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 48 58 68 68 68 80 Greatest Support 84 | 20 32 40 64 60 84 42 Greatest Overweight (x) 7 | 2 2 3 6 2 6 7 Average Overweight (x) 1 | . 1 1 1 1 5 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 Average Carried 17 | 5 14 19 19 16 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 17 Class Distribution -------------------- 42% | Mutant 34% | Gunner 14% | Scavenger-Mutant 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 3746 | 318 289 562 1162 947 410 58 Remotely . | . . . . . . . Salvage Created 4282 | 188 658 1019 889 887 439 202 Parts 210 | 12 39 74 37 38 7 3 Haulers Intercepted 6 | . 2 1 3 . . . Recyclers Shooed 9 | . 4 3 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 4 2 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 86 | . 13 20 19 26 3 5 Guns 32 | . 12 14 1 . 1 4 Cannons 26 | . . . 15 10 1 . AOE 26 | . 1 6 3 15 1 . Classes Destroyed 17 | 2 6 3 1 4 . 1 Worker 6 | . 1 1 2 2 . . Builder 6 | . 2 1 1 2 . . Tunneler 7 | 5 . . 1 1 . . Hauler 6 | . 2 1 3 . . . Recycler 12 | 1 2 3 3 3 . . Mechanic 1 | . . 1 . . . . Operator 3 | . . 3 . . . . Drone 1 | . . . . . . 1 Watcher 8 | . 3 1 3 1 . . Swarmer 18 | . 7 7 4 . . . Grunt 39 | . 6 9 8 11 2 3 Brawler 6 | . . . . 5 . 1 Duelist 1 | . . . . 1 . . Protector 2 | . . . . 2 . . Sentry 12 | . . 4 5 3 . . Hunter 4 | . . . 2 2 . . Programmer 3 | . . . . 2 1 . Best Kill Streak 12 | 3 3 8 5 12 2 3 Combat Bots Only 11 | . 3 6 4 11 2 3 Max Kills in Single Turn 4 | 1 2 2 2 4 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 2 2 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 596 | . 84 97 127 200 17 71 Missed 154 | . 21 30 35 50 6 12 Hits 442 | . 63 67 92 150 11 59 Melee 68 | . . . . 33 . 35 Projectile 374 | . 63 67 92 117 11 24 Critical Strikes 23 | . 1 1 6 13 . 2 Damage Taken 6862 | . 573 849 1314 3096 359 671 Core 1204 | . 159 170 348 281 20 226 Absorbed by Shields . | . . . . . . . Redirected to Shielding 72 | . . 62 7 3 . . Regen/Repaired (Parts) 387 | . 13 . 232 142 . . Core Remaining (%) 61 | 100 36 57 54 . . . Volleys Fired 400 | 24 89 117 62 63 19 26 Largest 3 | 2 2 2 3 3 3 3 Hottest 178 | 40 40 43 120 120 178 159 Shots Fired 822 | 48 166 221 168 129 38 52 Gun 554 | 48 166 213 32 17 29 49 Cannon 245 | . . . 134 99 9 3 Launcher 23 | . . 8 2 13 . . Special . | . . . . . . . Kinetic 701 | 48 166 213 166 99 6 3 Thermal 95 | . . . . 17 29 49 Explosive 23 | . . 8 2 13 . . Electromagnetic 3 | . . . . . 3 . Robot Hit Streak 20 | 9 7 12 20 16 10 8 Robot Miss Streak 6 | 3 6 4 4 5 5 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 494 | 31 90 137 106 76 23 31 Core Hits 259 | 13 44 62 44 73 12 11 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . 3 . . . . Critical Strikes 25 | . . 4 5 7 5 4 Burn 9 | . . . . 1 4 4 Destroy 4 | . . 4 . . . . Blast 12 | . . . 5 6 1 . Melee Attacks 12 | . . . 12 . . . Impact . | . . . . . . . Slashing 12 | . . . 12 . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11817 | 267 1120 1840 3037 4411 571 571 Guns 3820 | 267 717 1363 239 254 458 522 Cannons 4083 | . . . 2370 1551 113 49 Explosions 3646 | . 403 477 160 2606 . . Melee 268 | . . . 268 . . . Ramming . | . . . . . . . Kinetic 6669 | 267 717 1363 2609 1551 113 49 Thermal 1689 | . . . . 709 458 522 Explosive 3191 | . 403 477 160 2151 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 268 | . . . 268 . . . Piercing . | . . . . . . . Highest Corruption 32 | . . . . 22 24 32 Average Corruption 23 | . . . . 20 23 30 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 100 | . . . . 44 35 21 Message Errors 25 | . . . . 11 8 6 Matter Fused 20 | . . . . 7 8 5 Heat Flow Errors 8 | . . . . 4 1 3 Energy Discharges 15 | . . . . 8 3 4 Data Loss (minor) 7 | . . . . 5 2 . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . . 1 . Alerts 6 | . . . . 2 4 . Weapon Failures 16 | . . . . 6 7 3 Overload Shots . | . . . . . . . Overflow Damage 401 | . 39 77 139 119 27 . Projectiles 74 | . . . 47 . 27 . Explosions 235 | . 39 77 . 119 . . Melee 92 | . . . 92 . . . Knockbacks 35 | . . . 14 19 . 2 Impact . | . . . . . . . Kinetic 32 | . . . 12 18 . 2 Secondary 3 | . . . 2 1 . . Self-Inflicted Damage 232 | . . 15 . 217 . . Shots 5 | . . 1 . 4 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 583 | . 12 30 290 481 258 583 Average Temperature 104 | . 6 7 93 159 103 131 Received Heat Transfer 1824 | . 120 246 576 585 63 234 Effects 17 | . . . 1 3 2 11 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . 1 1 . 2 Interference 8 | . . . . 2 2 4 Matter Decay 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 3 | . . . . . . 3 Heat Transferred 3189 | . . . . 636 1184 1369 Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . 1 1 . 2 . . Low Security (%) 59 | 100 71 21 100 17 . . Level 1 39 | . 28 78 . 78 . . Level 2 . | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . 1 . . . . Peak Influence 426 | 15 279 289 177 426 . . Initial 85 | . . 21 85 74 . . Average 167 | 1 142 210 101 273 . . Influence Increases 3190 | 30 576 723 696 930 80 155 Destroy 0b10 Robot/C 1680 | . 260 400 380 480 60 100 Destroy 0b10 Robot/NC 255 | 30 50 55 65 55 . . Destroy Leader 398 | . 70 94 112 92 20 10 Successful Hack 54 | . 37 9 4 4 . . Select Force Hacks 150 | . 60 60 30 . . . Disable Machine 165 | . 45 . 60 60 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 218 | . 9 75 45 89 . . Lose Combat Pursuer 120 | . 45 30 . . . 45 Influence Decreases 3145 | 30 524 571 735 681 494 110 Entered New Map 395 | . . 31 119 91 154 . Time Decay 2420 | 30 474 460 586 490 290 90 Lost Part 330 | . 50 80 30 100 50 20 Squads Dispatched 21 | . 5 4 6 6 . . Investigation 6 | . 3 . 2 1 . . Extermination 2 | . . . . 2 . . Reinforcement 10 | . 2 4 4 . . . Assault 2 | . . . . 2 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 26 43 29 40 4 7 Peak Tracking Total 12 | . 5 4 4 12 3 5 Tactical Retreats 4 | . 1 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 5 | . 2 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 12 | . 3 . 4 5 . . Max in Single Turn 4 | . 2 . 1 4 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 24 | . 9 4 5 6 . . Terminals 13 | . 6 2 2 3 . . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 2 . . Recycling Units 5 | . 2 2 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 29 10 13 12 . . Successful 38 | . 18 8 10 2 . . Failed 26 | . 11 2 3 10 . . Catastrophic 6 | . 1 . 1 4 . . Database Lockouts . | . . . . . . . Manual 41 | . 22 10 3 6 . . Terminals 33 | . 18 7 2 6 . . Fabricators . | . . . . . . . Repair Stations 14 | . 4 . 6 4 . . Recycling Units 11 | . 7 3 1 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 3 2 . . . . Robot Analysis 3 | . 1 2 . . . . Prototype ID Bank 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 3 . 5 2 . . Scan Component 6 | . 2 . 3 1 . . Repair 4 | . 1 . 2 1 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 10 6 1 . . . Terminals 9 | . 5 4 . . . . Botnet 4 | . 2 2 . . . . Skim 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 5 2 1 . . . Reject 1 | . 1 . . . . . Mask 2 | . 2 . . . . . Tunnel 5 | . 2 2 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 19 | . 7 2 4 6 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . 1 . 2 1 . . Time 152 | . 26 . 82 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 166 | . 4 30 5 45 . 82 Average Entertainment 26 | . 4 23 18 39 31 18 Good Acts 13 | . . . 8 3 1 1 Bad Acts 15 | . . 5 1 6 . 3 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 1626 | 23 1152 . . 451 . . Traps 9 | . . . . 9 . . Seismic 1175 | 23 1152 . . . . . Machine Analysis 442 | . . . . 442 . . Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6873 | 208 1325 1203 1823 1281 644 389 Spaces Moved 3386 | 112 901 501 804 563 338 167 Core 30 | 30 . . . . . . Treads 1086 | . . 210 715 142 14 5 Legs 314 | 82 72 . . 160 . . Wheels 1956 | . 829 291 89 261 324 162 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 105 153 115 145 155 Average Speed 159 | 111 112 166 189 183 167 172 Slowest Speed 410 | 150 260 240 410 250 227 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 97 48 60 17 54 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 232 | . 9 76 46 99 1 1 Melee 8 | . . . 8 . . . Projectile 49 | . . . 30 17 1 1 AOE 175 | . 9 76 8 82 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4153 | 155 1077 680 959 691 377 214 Wait 93 | 1 40 5 20 13 4 10 Move 3380 | 111 900 500 803 562 337 167 Hop . | . . . . . . . Pick Up 102 | 12 25 19 20 19 5 2 Fast Attach 16 | 2 . 3 5 . 2 4 Attach 52 | 5 9 8 4 18 4 4 Detach 3 | . 1 . . 2 . . Swap 44 | . 6 15 12 10 1 . Drop 47 | . 6 13 21 4 2 1 Fire 400 | 24 89 117 62 63 19 26 Melee 12 | . . . 12 . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Repaired Seismic Detector 626 | -10/Materials | Discovered new exit (range 9) 732 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Discovered new exit (range 7) 1141 | -10/Materials | Discovered new exit (range 13) 1203 | -10/Materials | Build established: Scavenger-Mutant 1250 | -10/Materials | Discovered new exit (range 13) 1511 | -10/Materials | Discovered new exit (range 10) 1521 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1534 | -10/Materials | Entered another Materials area 1534 | -9/Materials | Evolved 2 slots: Utility x2 1690 | -9/Materials | X0-1V1 announced a LAN party 1981 | -9/Materials | Build established: Mutant 2198 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 2315 | -9/Materials | Sterilization system engaged 2315 | -9/Materials | Non-combat units ordered to evacuate 2415 | -9/Materials | Combat units ordered to evacuate 2562 | -9/Materials | Discovered new exit (range 16) 2615 | -9/Materials | Ambient heat levels rising (+10) 2737 | -9/Materials | Entered another Materials area 2737 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2882 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+500; -250 max core) 3133 | -8/Materials | Build established: Tank 3255 | -8/Materials | Core integrity fell below 50% 3269 | -8/Materials | Core integrity fell below 20% 3388 | -8/Materials | X0-1V1 rescued you from certain death 3568 | -8/Materials | Build established: Mutant 3806 | -8/Materials | Repaired Adv. Treads+ 3858 | -8/Materials | Repaired Adv. Assault Cannon 3970 | -8/Materials | Core integrity restored by X0-1V1 (+69) 3975 | -8/Materials | Build established: Gunner 4387 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4426 | -8/Materials | Identified exit to Factory 4426 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4445 | -8/Materials | Build established: Mutant 4560 | -8/Materials | Entered Factory 4560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4614 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 4639 | -7/Factory | Garrison activated, responded to threat 4704 | -7/Factory | X0-1V1 caused items to flee you 4863 | -7/Factory | Build established: Gunner 5017 | -7/Factory | System corruption reached 10% 5057 | -7/Factory | Items stopped fleeing you 5073 | -7/Factory | Destroyed 11 combat bots 5073 | -7/Factory | Lost 9 parts (1p1n3u4w) 5338 | -7/Factory | Core integrity fell below 50% 5544 | -7/Factory | Repaired Adv. Assault Cannon 5644 | -7/Factory | X0-1V1 sent you into danger 5699 | -7/Factory | Discovered new exit (range 15) 5730 | -7/Factory | Discovered new exit (range 16) 5841 | -7/Factory | Entered Lower Caves 5878 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6467 | -7/Lower Caves | Discovered new exit (range 12) 6485 | -7/Lower Caves | Entered another Lower Caves area 6545 | -7/Lower Caves | System corruption reached 30% 6597 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6607 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Power slot 6739 | -7/Lower Caves | Med. Insulated Plating reconfigured into Item Mimic 6869 | -7/Lower Caves | Core integrity fell below 20% 6875 | -7/Lower Caves | Core melted Last Messages --------------- cycle. 06865_ Hvy. Laser melted. 06865_ G-50 Soldier destroyed. 06868_ Power failure, Imp. Deuterium Engine shutdown. 06868_ Overheating: System interference. 06868_ Adv. Targeting Computer temporarily disabled. 06868_ X0-1V1's Piety Tracker temporarily disabled. 06869_ Power failure, Mic. Nuclear Core shutdown. 06870_ Overheating: System interference. 06870_ Mak. Laser temporarily disabled. 06872_ Overheating: Energy bleed (-134). 06872_ CG,BUQ8B0MCXNGQB &1X9|APLAKM8W 06873_ Overheating: Matter decay (-52). 06874_ Overheating: Core damaged (-54). 06875_ Overheating: Core damaged (-90). 06875_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#?????????????## | | ??????????????????????????#####?# ????????????## | | ?????????????????????????? ## ???????????# | | ?????????????????????????? #???????????# | | ??????????????????????????# ? ####????????? | | ?????????????????????###### ??? ##???????? | | ?????????????????????? ????? ###?????? | | ??????????????????????? #??????? ##????? | | ????????????????????????# #???????# ?????? | | ????????????????????????# #??????## #??????# | | ???????????????????????## ##?????# #??????## | | ??????????????????????## ###???# ######## | | ?????????????????????## ##?## | | ?????????????????????# ### | | ?????????????????????# ## ####### | | ????????? #??????????##### #?????# | | ????????? ????????????# ### #????# | | ?????????? ?????????## ##?#### ## | | ????????????# ??????##@ ##?????## ### | | ?????????????# ???## ##???????# ##?# | | ??????????????# ## ## #????## #??# | | ??????????????# %gg #????# #??## | | ?????????????# %% #??? ##???? | | ?????????????# !### #??? #????? | | ?????????????## ; ? ##??? #????? | | ??????????????# # ? ##???? ##????? | | ??????????????## ## # ?## #????? ####?????? | | ???????????????#??# ?# ??# #????##?????????? | | ??????????????????# ?# #??# ??????????????? | | ?????????????????? ?? ???#### ?????????????? | | ????????????????? ?? #??????? ?????????????? | | ????????????????? ??? #???????? ??????????????? | | ????????????????? ??? ##????????????????????????? | | ???????????????? ????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 26 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Adv. Treads | 38% | -8/Materials Adv. Assault Cannon | 20% | -8/Materials Adv. Assault Cannon | 11% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingContainmentMembrane Manual? 0 Play Time 01:02:18 Cumulative 403.6 hours Start 2026.09.04 @ 07:46:38 End 2026.09.04 @ 08:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 286 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab61475-7eef-452f-8880-ea2dec966b53