Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 17:53:33 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2550) 2550 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6135 Bonus ------- None Cogmind --------- Core Integrity 561/850 Matter 263/300 Energy 104/290 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Targeting Computer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Compact Matter Pod (150) Transmission Jammer Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Lightning Gun Lightning Gun Arc Projector Proton Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink Energy Well Compact Matter Pod Transmission Jammer Hacking Suite System Shield Heavy EM Shotgun Advanced EMP Blaster Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 . 2 Weapon 2 | . . . . . 2 . Parts Attached 70 | 3 3 . 10 16 22 16 Power 6 | . 1 . . 2 1 2 Engine 4 | . 1 . . 1 1 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . . 4 4 7 4 Treads 6 | 2 . . 1 2 1 . Leg 13 | . . . 3 2 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 20 | . 2 . 2 4 5 7 Device 4 | . . . . . 3 1 Storage 3 | . 1 . 1 1 . . Processor 7 | . 1 . . 2 1 3 Hackware 3 | . . . . 1 . 2 Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 23 | 1 . . 4 6 9 3 Energy Gun 8 | . . . . . 6 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 1 . . 3 4 3 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 40 | . . . . 11 14 15 Power 4 | . . . . 2 1 1 Propulsion 16 | . . . . 4 7 5 Utility 8 | . . . . 2 3 3 Weapon 12 | . . . . 3 3 6 Highest Loss Streak 7 | . . . . 4 5 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 6 9 17 16 13 12 12 Power 2 | 1 2 6 3 2 1 . Propulsion 1 | 4 3 3 1 . . 2 Utility 4 | . 2 3 3 4 6 5 Weapon 4 | 1 1 5 6 6 3 2 Tool/Special . | . . . . . . . Unused Backups 30 | . 5 . 14 2 5 4 Power 6 | . 1 . 4 1 . . Propulsion 4 | . 1 . 2 . . 1 Utility 9 | . 1 . 2 1 2 3 Weapon 11 | . 2 . 6 . 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 92 100 93 81 84 82 Engine 7 | . 14 14 11 . 6 4 Core 1 | . . . . 5 . 1 Treads 13 | . 28 28 17 20 5 . Leg 11 | . . . 12 12 13 17 Device 3 | . . . . . 6 8 Storage 9 | . 14 14 11 9 8 5 Processor 10 | . 7 14 11 13 8 10 Hackware 1 | . . . . . . 5 Protection 3 | . . . 7 . 3 4 Energy Gun 6 | . . . . . 13 14 Ballistic Gun 15 | . 28 28 22 12 12 2 Launcher 1 | . . . . 5 . . Peak Build Rating 50 | 6 10 10 16 28 42 50 Average Rating 24 | 6 7 10 14 21 34 39 On Entrance 16 | 6 6 10 10 16 28 39 Avg Prop Armor Cover (%) 6 | . . . . 5 7 . Naked Turns . | . . . . . . . Heaviest Build 68 | 12 51 51 60 40 48 68 Greatest Support 60 | 40 40 40 60 60 60 55 Greatest Overweight (x) 14 | . 1 1 1 1 14 4 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 Average Capacity 15 | 8 14 20 16 15 15 14 Most Carried 20 | 6 17 17 20 15 15 15 Average Carried 13 | 6 9 17 16 13 13 12 Final Capacity 20 | 8 20 20 15 15 15 5 Final Carried 17 | 6 17 17 14 14 14 4 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Tank 14% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2289 | 200 170 . 333 680 733 173 Remotely . | . . . . . . . Salvage Created 3077 | . 288 . 595 969 786 439 Parts 172 | . 17 . 39 49 39 28 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 3 | . . . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 5 . 11 14 14 6 Guns 42 | . 5 . 11 11 12 3 Cannons 1 | . . . . . . 1 AOE 6 | . . . . 3 1 2 Classes Destroyed 14 | . 2 . 4 3 4 1 Worker 5 | . . . 1 1 1 2 Builder 1 | . . . . 1 . . Hauler 2 | . . . . 1 . 1 Recycler 3 | . . . . 2 1 . Watcher 8 | . 3 . 3 1 1 . Swarmer 2 | . . . . . . 2 Grunt 24 | . 5 . 6 9 2 2 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 . 1 . Sentry 11 | . . . 3 5 3 . Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 3 . Programmer 4 | . . . . . 2 2 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 2 . 9 7 3 3 Combat Bots Only 7 | . 2 . 7 3 3 2 Max Kills in Single Turn 2 | . 1 . 1 2 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 487 | . 21 3 72 116 179 96 Missed 143 | . 6 2 14 26 70 25 Hits 344 | . 15 1 58 90 109 71 Projectile 344 | . 15 1 58 90 109 71 AOE 1 | . . . . . . 1 Critical Strikes 12 | . . . . 3 5 4 Actively Blocked 2 | . . . . . 1 1 Damage Taken 5174 | . 189 12 643 1461 1635 1234 Core 872 | . 22 . 106 210 245 289 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 91 73 61 65 . Volleys Fired 198 | . 20 . 39 56 46 37 Largest 4 | . 2 . 2 2 4 4 Hottest 240 | . 40 . 46 69 187 240 Shots Fired 430 | . 40 . 78 95 151 66 Gun 405 | . 40 . 78 82 148 57 Cannon 9 | . . . . . . 9 Launcher 16 | . . . . 13 3 . Special . | . . . . . . . Kinetic 277 | . 40 . 78 82 72 5 Thermal 44 | . . . . . 44 . Explosive 9 | . . . . 6 3 . Electromagnetic 100 | . . . . 7 32 61 Robot Hit Streak 18 | . 9 . 13 17 18 14 Robot Miss Streak 5 | . 2 . 3 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 315 | . 30 . 50 69 113 53 Core Hits 166 | . 17 . 23 39 61 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . . . 2 . Burn 1 | . . . . . 1 . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5746 | . 396 . 792 1703 2189 666 Guns 4636 | . 396 . 792 971 2040 437 Cannons 38 | . . . . . . 38 Explosions 1067 | . . . . 732 144 191 Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic 3312 | . 396 . 792 971 1077 76 Thermal 776 | . . . . 15 570 191 Explosive 334 | . . . . 190 144 . Electromagnetic 1319 | . . . . 527 393 399 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 4 6 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 14 13 Message Errors 5 | . . . . . 2 3 Matter Fused 8 | . . . . . 5 3 Heat Flow Errors 7 | . . . . . 4 3 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . 11 . 12 Projectiles . | . . . . . . . Explosions 23 | . . . . 11 . 12 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . . . . 23 21 104 Shots 4 | . . . . 1 1 2 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 589 | . 2 . 68 61 589 166 Average Temperature 74 | . 2 . 19 17 122 49 Received Heat Transfer 1242 | . 102 6 183 738 186 27 Effects 8 | . . . . . 8 . Shutdowns 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 2 1 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . . . 3 . Heat Transferred 1495 | . . . . 50 1295 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 182 | . 40 . 182 121 82 49 Initial 36 | . . . . 31 32 36 Average 30 | . 6 . 61 61 22 10 Influence Increases 1667 | . 157 . 321 506 441 242 Destroy 0b10 Robot/C 1000 | . 100 . 220 280 280 120 Destroy 0b10 Robot/NC 95 | . 15 . 20 30 15 15 Destroy Leader 310 | . 26 . 56 84 112 32 Successful Hack 56 | . 16 . 10 8 16 6 Disable Machine 90 | . . . . 30 . 60 Destroy Structure 71 | . . . . 44 18 9 Lose Combat Pursuer 45 | . . . 15 30 . . Influence Decreases 1667 | . 157 . 245 510 438 317 Entered New Map 124 | . . . . 45 40 39 Time Decay 1282 | . 157 . 245 365 332 183 Lost Part 251 | . . . . 100 56 95 Lost Ally 10 | . . . . . 10 . Squads Dispatched 11 | . 2 . . 2 5 2 Investigation . | . . . . . . . Extermination 4 | . . . . . 2 2 Reinforcement 7 | . 2 . . 2 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . . . 3 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 11 2 21 17 18 11 Peak Tracking Total 4 | . 3 2 4 3 3 4 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . . 2 . 4 Max in Single Turn 2 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . 5 . 2 1 2 3 Terminals 8 | . 3 . 2 . . 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 10 . 8 1 3 9 Successful 19 | . 7 . 4 1 1 6 Failed 12 | . 3 . 4 . 2 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 7 . 8 1 . 8 Terminals 25 | . 8 . 8 . . 9 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 3 | . 1 . . . . 2 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 6 . 4 1 . 4 Terminals 12 | . 4 . 4 . . 4 Track 3 | . 1 . 1 . . 1 Botnet 6 | . 2 . 2 . . 2 Operators 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 2 . 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 58 | . . . . . 58 . Total Robot Build Rating 3 | . . . . . 3 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 15 | . . . . . 15 . Highest-Rated Ally 15 | . . . . . 15 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 845 | . . . . . . 845 Optics 845 | . . . . . . 845 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4869 | 5 908 48 850 861 1179 1018 Spaces Moved 2154 | 1 411 21 367 421 443 490 Core 13 | . . . . . 11 2 Treads 1067 | 1 411 21 203 336 95 . Legs 1064 | . . . 164 85 337 478 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . . . . . 10 Fastest Speed 34 | 160 160 240 160 120 100 34 Average Speed 186 | 160 199 240 193 161 207 173 Slowest Speed 750 | 160 240 240 240 190 750 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 53 14 30 42 10 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . . . 49 20 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . . . . 49 20 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2665 | 3 464 20 452 523 601 602 Wait 113 | . 12 . 3 10 57 31 Move 2148 | . 410 20 366 420 442 490 Hop . | . . . . . . . Pick Up 79 | . 15 . 18 14 20 12 Fast Attach 12 | . 1 . . 3 7 1 Attach 40 | . 1 . 2 11 13 13 Detach 1 | . . . . . . 1 Swap 23 | 3 1 . 8 4 3 4 Drop 43 | . 4 . 16 5 12 6 Fire 198 | . 20 . 39 56 46 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 7 | . . . . . . 7 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 667 | -10/Materials | Identified exit to Materials 763 | -10/Materials | Discovered exit to Materials (range 11) 869 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Identified exit to Mines 914 | -10/Materials | Entered Mines 934 | -10/Mines | Discovered exit to Materials (range 4) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Discovered new exit (range 14) 1506 | -9/Materials | Destroyed 7 combat bots 1808 | -9/Materials | Identified exit to Materials 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Lost 4 parts (1p1u2w) 2500 | -8/Materials | Lost 4 parts (1p2n1w) 2579 | -8/Materials | Discovered new exit (range 16) 2652 | -8/Materials | Identified exit to Factory 2673 | -8/Materials | Entered Factory 2673 | -7/Factory | Evolved 2 slots: Weapon x2 2977 | -7/Factory | Build established: Scavenger-Gunner 3197 | -7/Factory | Lost 5 parts (1n2u2w) 3487 | -7/Factory | Build established: Scavenger-Tank 3538 | -7/Factory | Fabricated M-14 Sweeper? 3569 | -7/Factory | Lost 4 parts (2n1u1w) 3791 | -7/Factory | Discovered new exit (range 15) 3852 | -7/Factory | Entered another Factory area 3852 | -6/Factory | Evolved 2 slots: Utility x2 4662 | -6/Factory | Lost 7 parts (3n1u3w) 4719 | -6/Factory | Spotted B-75 Beast 4870 | -6/Factory | Self-destructed Last Messages --------------- 04847_ Lgt. Nuclear Core destroyed. 04848_ S-27 Virus destroyed. 04857_ Xenon Bombardment Thruster destroyed. 04862_ Nuclear Reactor explodes. 04862_ K-01 Serf destroyed. 04862_ Cesium-ion Thruster destroyed. 04863_ R-10 Processor collects Wheel. 04864_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2M. 04864_ K-01 Serf collects debris. 04864_ Hvy. EM Shotgun destroyed. 04865_ K-01 Serf collects debris. 04866_ The unstable cave ceiling collapses. 04866_ System Guard destroyed. 04866_ K-01 Serf collects debris. 04869_ Acquired Autogun. 04870_ U-05 Engineer lays Concrete. 04870_ K-01 Serf collects debris. 04870_ Imp. Heat Sink destroyed. 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""" ???????????? | | ??????????????????? "???????????????? | | ?????????????????????? ? "???????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 311 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Well Done Challenges ------------ None Game ------ Seed MiniSubatomicMaul Manual? 0 Play Time 00:35:39 Cumulative 61.9 hours Start 2025.12.26 @ 17:20:05 End 2025.12.26 @ 17:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 69 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faea872d-a660-4a15-a117-58ea342c531e