Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 11:36:45 Player: Corvi Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1635) 1635 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 5524 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Improved Heat Sink > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Trap Scanner Target Analyzer Core Analyzer Particle Charger Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Proton Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Gravmag System Improved Heat Sink [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Concussive RPG Impact Weapon Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 111 | 7 24 5 . 4 32 13 26 Power 17 | 1 4 1 . 1 3 2 5 Engine 11 | 1 4 1 . 1 1 . 3 Core 6 | . . . . . 2 2 2 Reactor . | . . . . . . . . Propulsion 31 | 2 7 3 . . 10 5 4 Treads 8 | . . . . . 6 . 2 Leg 15 | 2 7 3 . . 3 . . Wheel . | . . . . . . . . Hover 8 | . . . . . 1 5 2 Flight . | . . . . . . . . Utility 23 | 1 2 1 . . 8 3 8 Device 13 | . 2 1 . . 4 2 4 Storage 2 | 1 . . . . 1 . . Processor 4 | . . . . . 2 . 2 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 40 | 3 11 . . 3 11 3 9 Energy Gun 19 | 3 7 . . . 6 3 . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 2 | . . . . . 1 . 1 Ballistic Cannon 8 | . 2 . . 1 1 . 4 Launcher 4 | . 2 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 1 Parts Lost 31 | . 2 . . 2 1 11 15 Power 4 | . . . . . . 2 2 Propulsion 7 | . 1 . . . 1 4 1 Utility 10 | . . . . . . 2 8 Weapon 10 | . 1 . . 2 . 3 4 Highest Loss Streak 11 | . 2 . . 1 1 11 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 100 97 84 58 Engine 8 | . 13 14 14 14 7 . 2 Core 1 | . . . . . 1 5 2 Treads 6 | . . . . . 24 . 2 Leg 13 | . 27 28 28 28 1 3 . Hover 2 | . . . . . . 20 1 Device 13 | . 10 14 14 14 18 16 10 Storage 9 | . 14 14 14 14 9 7 2 Processor 3 | . . . . . 5 6 9 Protection 1 | . . . . . 3 2 1 Energy Gun 9 | . 19 . . . 15 13 . Ballistic Cannon 10 | . 7 28 28 21 1 . 10 Impact Weapon 1 | . . . . . 5 . . Slashing Weapon 1 | . . . . 2 3 5 . Peak Build Rating 46 | 6 10 10 9 9 34 43 46 Average Rating 20 | 4 8 9 9 8 26 35 31 On Entrance 10 | . 6 10 9 9 9 34 3 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 15 17 17 17 30 26 44 Greatest Support 62 | 20 20 20 20 20 62 45 56 Greatest Overweight (x) 14 | 2 3 . . . 1 4 14 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 7 Most Carried 10 | 3 8 8 8 8 10 10 7 Average Carried 7 | 1 6 7 8 7 9 9 2 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 2 8 8 8 8 10 8 1 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1380 | 244 223 239 . 77 346 150 101 Remotely . | . . . . . . . . Salvage Created 1963 | . 493 133 . 49 730 261 297 Parts 117 | . 33 11 . 7 36 9 21 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 51 | . 14 6 . 7 13 6 5 Guns 26 | . 10 . . . 12 4 . Cannons 16 | . . 6 . 7 . . 3 AOE 5 | . 3 . . . . . 2 Classes Destroyed 11 | . 5 . . . 3 1 2 Worker 4 | . 3 . . . . . 1 Builder 1 | . . . . . . . 1 Hauler 2 | . . . . . 2 . . Recycler 3 | . . . . . 2 . 1 Mechanic 1 | . . . . . . . 1 Operator 3 | . 2 . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 26 | . 6 4 . 7 4 2 3 Grunt 18 | . 8 2 . . 5 3 . Sentry 4 | . . . . . 4 . . Programmer 3 | . . . . . . 1 2 Best Kill Streak 4 | . 4 4 . 4 3 3 4 Combat Bots Only 4 | . 3 4 . 4 2 3 4 Max Kills in Single Turn 3 | . 2 2 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 669 | . 71 32 . 45 118 160 243 Missed 214 | . 21 7 . 8 34 62 82 Damage Taken 6398 | . 681 265 . 309 955 1504 2684 Core 1683 | . 120 48 . 57 180 428 850 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 215 | . . . . . 56 . 159 Core Remaining (%) 53 | 100 . . . 10 67 38 . Volleys Fired 184 | . 56 14 . 21 46 25 22 Largest 3 | . 2 2 . 2 2 2 3 Hottest 171 | . 100 70 . 70 122 122 171 Shots Fired 349 | . 105 28 . 32 92 50 42 Gun 246 | . 100 . . . 92 50 4 Cannon 97 | . . 28 . 32 . . 37 Launcher 6 | . 5 . . . . . 1 Special . | . . . . . . . . Kinetic 90 | . . 28 . 32 . . 30 Thermal 245 | . 100 . . . 92 50 3 Explosive 6 | . 5 . . . . . 1 Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 31 | . 8 4 . 3 31 15 4 Robot Miss Streak 10 | . 4 5 . 4 2 3 10 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 213 | . 57 10 . 15 79 35 17 Core Hits 104 | . 34 8 . 7 29 10 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 17 | . 3 . . . 5 7 2 Burn 14 | . 3 . . . 4 7 . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Smash 1 | . . . . . 1 . . Melee Attacks 20 | . . . . . 17 3 . Impact 13 | . . . . . 13 . . Slashing 7 | . . . . . 4 3 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4500 | . 966 201 . 281 1483 662 907 Guns 2846 | . 769 . . . 1346 662 69 Cannons 763 | . . 201 . 281 . . 281 Explosions 732 | . 175 . . . . . 557 Melee 137 | . . . . . 137 . . Ramming 22 | . 22 . . . . . . Kinetic 753 | . . 201 . 281 . . 271 Thermal 3156 | . 769 . . . 1346 662 379 Explosive 388 | . 175 . . . . . 213 Electromagnetic 44 | . . . . . . . 44 Impact 137 | . . . . . 137 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 Average Corruption 3 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . . 20 Message Errors 7 | . . . . . . . 7 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 214 | . . . . 11 55 . 148 Projectiles 20 | . . . . 11 . . 9 Explosions 139 | . . . . . . . 139 Melee 55 | . . . . . 55 . . Knockbacks 7 | . 1 3 . . 1 . 2 Impact 2 | . 1 . . . 1 . . Kinetic 4 | . . 2 . . . . 2 Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 75 | . 75 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . 4 . . . . . . Kicked 4 | . 4 . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | . 389 . . . 380 338 266 Average Temperature 122 | . 140 . . . 112 82 138 Received Heat Transfer 1233 | . 321 93 . . 342 99 378 Effects 11 | . 8 . . . 3 . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 3 . . . . . . Interference 6 | . 3 . . . 3 . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 4 | . 1 . . . 1 2 . Combat Hostiles 4 | . 1 . . . 1 2 . Parts Melted 14 | . 3 . . . 9 2 . Heat Transferred 7839 | . 2409 . . . 3219 1924 287 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 254 | . 207 254 . 150 232 243 182 Initial 94 | . . 5 . . 58 94 72 Average 86 | . 69 145 . 39 87 137 83 Maximum Alert Level 1 | . 1 1 . . 1 1 . Low Security (%) 93 | 100 88 77 . 100 96 87 100 Level 1 6 | . 11 22 . . 3 12 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . . . 5 4 3 Investigation 3 | . . . . . 2 1 . Extermination 3 | . . . . . . 2 1 Reinforcement 8 | . 2 . . . 3 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 1 . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 28 10 . 7 25 19 15 Peak Tracking Total 8 | . 3 5 . 4 8 5 6 Tactical Retreats 8 | . . . . . 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 5 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 1 . . . . . 4 Max in Single Turn 2 | . 1 . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 7 . 1 . 6 3 1 Terminals 11 | . 6 . . . 3 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 14 . 1 . 13 9 2 Successful 27 | . 8 . 1 . 10 6 2 Failed 12 | . 6 . . . 3 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 25 | . 13 . . . 5 7 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . . . . 3 . 2 Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 7 . 1 . 3 4 . Record 1 | . . . 1 . . . . Alert Level 8 | . 3 . . . 2 3 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 2 . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks 2 | . 1 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 5 2 1 Full Trace Events 3 | . . . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 2 | . . . . . 1 . 1 Time 104 | . . . . . 60 . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 39 | . . 39 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 8 . . . . . Total Damage 85 | . . 85 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6421 | 68 1352 276 861 375 1683 644 1162 Spaces Moved 4207 | 51 930 185 718 263 835 799 426 Core 231 | 15 1 . . . . 40 175 Treads 932 | . . . . . 788 . 144 Legs 2246 | 36 929 185 718 263 47 68 . Wheels . | . . . . . . . . Hover 798 | . . . . . . 691 107 Flight . | . . . . . . . . Fastest Speed 45 | 50 120 120 120 120 120 45 50 Average Speed 129 | 110 121 120 120 120 157 61 247 Slowest Speed 750 | 150 200 120 120 120 240 250 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 97 37 90 56 50 19 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . Terrain Destroyed 104 | . 33 . . . 8 . 63 Melee 8 | . . . . . 8 . . Projectile 14 | . . . . . . . 14 AOE 82 | . 33 . . . . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4801 | 60 1040 213 717 290 1088 899 494 Wait 161 | . 7 . . . 103 40 11 Move 4200 | 50 929 184 717 262 834 798 426 Hop . | . . . . . . . . Pick Up 59 | 3 13 4 . 2 23 8 6 Fast Attach 46 | 5 13 . . . 15 5 8 Attach 39 | 1 5 1 . 2 8 6 16 Detach 5 | . . . . . 2 . 3 Swap 26 | 1 6 4 . 2 9 2 2 Drop 57 | . 7 6 . 1 31 12 . Fire 184 | . 56 14 . 21 46 25 22 Melee 20 | . . . . . 17 3 . Ram . | . . . . . . . . Kick 4 | . 4 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 452 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Discovered new exit (range 14) 892 | -10/Materials | Build established: Scavenger-Mutant 1216 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Entered Mines 1424 | -10/Mines | Core integrity fell below 50% 1463 | -10/Mines | Learned Materials trap positions 1689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1697 | -10/Mines | Entered Exiles 1697 | -10/Exiles | Found Exiles lab abandoned 1697 | -10/Exiles | Accompanied by 1 ally 1726 | -10/Exiles | Discovered new exit (range 15) 1727 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1734 | -10/Exiles | Build established: Mutant 2097 | -10/Exiles | Discovered new exit (range 14) 2558 | -10/Exiles | Entered Mines 2596 | -9/Mines | Met a Derelict bent on vengeance 2657 | -9/Mines | Assembled infested the area 2822 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2863 | -9/Mines | Discovered new exit (range 8) 2873 | -9/Mines | Core integrity fell below 20% 2933 | -9/Mines | Entered Materials 2933 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2934 | -8/Materials | Loaded intel: 13 trap records 3549 | -8/Materials | Discovered new exit (range 16) 4408 | -8/Materials | Repaired Prc. Beam Rifle 4599 | -8/Materials | Discovered new exit (range 10) 4616 | -8/Materials | Entered Factory 4616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4777 | -7/Factory | Fabricated Prc. Beam Rifle? 5098 | -7/Factory | Discovered new exit (range 16) 5221 | -7/Factory | Lost 11 parts (2p4n2u3w) 5240 | -7/Factory | Core integrity fell below 50% 5260 | -7/Factory | Entered another Factory area 5260 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5558 | -6/Factory | Build established: Gunner 5836 | -6/Factory | Lost 3 parts (1p1u1w) 6176 | -6/Factory | Repaired Gauss Cannon 6333 | -6/Factory | Spotted B-75 Beast 6371 | -6/Factory | Core integrity fell below 50% 6380 | -6/Factory | Core integrity fell below 20% 6404 | -6/Factory | Lost 9 parts (1p1n4u3w) 6422 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Acquired 3 matter. U-05 Engineer builds a Wall. Core Analyzer destroyed. System Shield destroyed. Trap Scanner destroyed. G-50 Soldier Adv. Heat Sink blasted off. Acquired 5 matter. Knocked back. Acquired 5 matter. H-66 Slayer misfires. Slug penetrates Wall. Acquired 3 matter. K-01 Serf collects debris. Pressure Siphon disabled. K-01 Serf cleans the Pressure Siphon. Acquired Flak Gun. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer builds a Wall. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | #?# ^ ^ ##?????????????????????????????? | | ###^ T#?????????????????????????????? | | + """ #?????????????????????????????? | | ## """ ##?????????????????????????????? | | ! ## """ #?###??????????????????????????? | | ## ## #???##?????????????????????? | | ## ## #### ?????????????????????? | | ## ????????????????????? | | ##% ????? ??????????????? | | ## """ !! """" "???? ???????????????? | | ## " !! """" ""??? ???????????????? | | ## " " !! 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"""" %""" """" ???????? | | ## % ???????? | | k ??????? | | ## BB ??????? | | ?# % h BB [ ?????? | | ?# ???????? | | ?# u g u ##??????????????? | | ?#% ########;;;##g########????????????? | | ?# ! ]!#???????# g m #????????????? | | ?# == = #???????# """"" #????????????? | | ?# = #???????# @ ""R"" #????????????? | | ?# = #???????#%"" " " #????????????? | | ?# % #???????# "" #????????????? | | ?+ % #???????# """ #????????????? | | ?# #???????# """ #????????????? | | ?# #???????# """ #????????????? | | ?# #???????# #????????????? | | ?# #???????# #????????????? | | ?# #???????# #????????????? | | ?# /???????# #????????????? | | ???? ! #???????##############????????????? | | ?????? ] ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Beam Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed AdvancedLayeredComputer Manual? 0 Play Time 01:15:54 Cumulative 10.1 hours Start 2024.09.06 @ 10:19:49 End 2024.09.06 @ 11:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 245356aa-d5ba-4253-91fd-4039f085a3ad