Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 11:05:34 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (6470) 6470 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4266) 4266 TOTAL SCORE: 18256 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 606 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -97 Cogmind --------- Core Integrity 684/1000 Matter 184/300 Energy 310/310 System Corruption 3% Temperature Cool (12) Movement Walking (140) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Potential Leg > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Core Analyzer Advanced System Shield Relay Coupler [NC] (40) Relay Coupler [Swarmer] (52) Relay Coupler [Sentry] (8) > --- WEAPON (3) ------- Enhanced Gauss Cannon Heavy Missile Launcher Remote Datajack > --- INVENTORY (12) --- Fission Core Triangulator Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite Relay Coupler [Swarmer] (41) Relay Coupler [Brawler] (36) Relay Coupler [Specialist] (32) Heavy Phase Cannon Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Enhanced Gauss Cannon Remote Datajack > --- INVENTORY -------- Quantum Reactor Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Specialist] Neutron Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Potential Leg Treads Advanced Treads Leg Potential Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Remote Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 2 . 1 . . . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 225 | 8 8 17 33 . 5 1 27 18 10 6 3 21 8 26 12 22 Power 23 | 1 2 2 5 . . 1 1 1 . . . 5 . 1 2 2 Engine 17 | 1 2 1 4 . . 1 1 1 . . . 4 . . 1 1 Core 6 | . . 1 1 . . . . . . . . 1 . 1 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . 8 12 . 2 . 3 1 1 . . 1 1 1 . . Treads 2 | . . . . . . . 2 . . . . . . . . . Leg 7 | . . . . . 2 . . 1 1 . . 1 1 1 . . Wheel 10 | 2 . 8 . . . . . . . . . . . . . . Hover 12 | . . . 12 . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . Utility 59 | 2 1 2 3 . 2 . 6 7 3 1 1 4 3 11 4 9 Device 27 | . . 1 2 . . . 2 3 1 . . 3 . 8 2 5 Storage 7 | 2 1 1 . . 2 . 1 . . . . . . . . . Processor 8 | . . . 1 . . . 2 2 . . . 1 . . . 2 Hackware 13 | . . . . . . . . . 2 1 1 . 3 3 2 1 Protection 4 | . . . . . . . 1 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 111 | 3 5 5 13 . 1 . 17 9 6 5 2 11 4 13 6 11 Energy Gun 13 | 1 4 3 1 . . . 1 2 . . . . . . . 1 Energy Cannon 43 | . . . 2 . 1 . 10 6 3 3 . 5 2 6 2 3 Ballistic Gun 7 | 2 . . 5 . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 1 . . 1 1 2 1 3 1 1 Launcher 25 | . 1 2 5 . . . 5 1 3 . 1 2 1 . 2 2 Special Weapon 12 | . . . . . . . . . . 1 . 2 . 4 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . . 1 1 . 1 . 1 . 1 . 1 Parts Lost 30 | . 1 5 8 . . . 3 . 2 . . 1 1 4 2 3 Power 3 | . . 1 2 . . . . . . . . . . . . . Propulsion 10 | . . 3 6 . . . . . 1 . . . . . . . Utility 7 | . . . . . . . 1 . . . . . . 2 1 3 Weapon 10 | . 1 1 . . . . 2 . 1 . . 1 1 2 1 . Highest Loss Streak 4 | . 1 4 3 . . . 3 . 1 . . 1 1 1 1 1 Average Slot Usage (%) 98 | . 99 92 95 100 90 88 98 98 97 99 94 99 99 99 99 98 Engine 4 | . 14 3 9 . . 6 9 6 7 6 6 4 . . . 1 Core 2 | . . 9 1 11 11 4 . . . . . 1 6 5 4 3 Treads 1 | . . . . . . . 7 7 3 . . . . . . . Leg 14 | . . . . . 17 22 18 15 16 20 20 20 20 16 17 17 Wheel 2 | . 28 24 . . . . . . . . . . . . . . Hover 2 | . . . 31 33 7 . . . . . . . . . . . Device 10 | . . . 11 11 11 11 9 19 22 13 13 13 6 10 11 7 Storage 8 | . 28 28 11 11 11 11 9 7 7 6 6 6 6 5 5 5 Processor 16 | . . . 9 11 11 11 24 23 23 20 20 20 20 17 11 12 Hackware 12 | . . . . . . . . . . 12 7 13 19 22 27 27 Energy Gun 2 | . 19 24 1 . . . . . 5 . . . . . . . Energy Cannon 8 | . . . 6 11 11 22 17 14 4 8 6 6 8 8 6 5 Ballistic Cannon 2 | . . . . . . . . . . 3 4 5 2 1 1 4 Launcher 1 | . 1 . 3 11 10 . . . 4 . 1 . . . 2 . Special Weapon 3 | . . . . . . . . . . 6 6 5 6 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 21 23 20 19 22 24 60 61 57 61 61 66 62 72 72 80 Greatest Support 88 | 20 20 32 20 20 60 60 60 60 70 70 70 80 80 88 88 88 Greatest Overweight (x) 5 | . 1 5 2 . . . 2 1 . . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 10 10 10 8 8 8 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 9 9 8 8 7 8 11 12 12 12 12 12 12 12 12 12 Most Carried 12 | 2 10 10 9 7 7 7 12 11 12 12 12 12 12 12 12 12 Average Carried 10 | . 7 9 7 7 6 6 8 9 11 11 11 11 10 11 11 11 Final Capacity 12 | 8 10 10 8 8 8 8 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 10 10 7 7 6 6 10 11 12 12 12 11 12 12 12 11 Class Distribution -------------------- 34% | Bothacker-Skirmisher 22% | Bothacker-Mutant 17% | Mutant 13% | Skirmisher 7% | Scavenger-Mutant 5% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 3994 | 287 81 205 584 24 . 20 320 121 312 142 66 321 261 546 320 384 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5713 | 94 393 173 773 . . . 1081 160 358 124 20 873 204 547 327 586 Parts 384 | 6 48 21 68 . . . 62 22 23 5 1 38 18 24 26 22 Haulers Intercepted 14 | . 2 . 4 . . . 4 . . 1 . 2 . 1 . . Recyclers Shooed 10 | . 2 . 3 . . . 2 . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 126 | . 11 7 22 . . . 12 5 9 . 1 9 17 6 16 11 Guns 14 | . 2 4 5 . . . . 2 1 . . . . . . . Cannons 27 | . . . . . . . 4 . 1 . . 5 3 6 2 6 AOE 83 | . 9 3 17 . . . 7 3 7 . 1 4 13 . 14 5 Classes Destroyed 17 | 2 6 3 1 . . . . 2 1 . . . . . 1 1 Worker 10 | . . 1 2 . . . 4 2 . . . 1 . . . . Builder 16 | . 2 1 4 . . . 2 1 . 1 . 4 . 1 . . Tunneler 4 | 1 1 . . . . . . 1 . . . . . . . 1 Hauler 14 | . 2 . 4 . . . 4 . . 1 . 2 . 1 . . Recycler 9 | 1 . . 1 . . . 4 . . . . 2 . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 4 | . 3 . 1 . . . . . . . . . . . . . Watcher 16 | . 2 . 4 . . . 3 . 1 1 . 3 . 2 . . Swarmer 65 | . 9 3 13 . . . 6 3 . . 1 3 14 1 12 . Grunt 30 | . 2 2 4 . . . 5 . 5 . . 2 1 . 1 8 Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . 1 . . . . . 1 1 Sentry 8 | . . . 5 . . . 1 . . . . 1 . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . 2 . . . Programmer 14 | . . . . . . . . 1 3 . . 3 . 5 . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 10 4 15 . . . 10 7 7 1 1 9 15 2 5 4 Combat Bots Only 15 | . 9 3 10 . . . 3 4 6 . 1 5 15 2 5 4 Max Kills in Single Turn 5 | 1 5 3 3 . . . 3 3 2 1 1 4 5 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 4 3 3 . . . 2 3 2 . 1 2 5 . 5 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 5768 | . 278 555 644 29 . . 482 255 276 . 72 414 468 475 661 1159 Core 928 | . 65 148 150 . . . 79 26 57 . . 50 37 56 96 164 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 14 . . . 62 85 . 88 . . . 89 . . . Volleys Fired 380 | 8 30 16 56 . . . 47 9 23 12 4 40 26 43 32 34 Largest 3 | 2 2 2 2 . . . 2 2 2 2 2 3 2 3 3 3 Hottest 257 | 60 90 90 56 . . . 131 132 99 132 109 189 138 245 257 245 Shots Fired 610 | 16 57 31 82 . . . 81 17 38 18 6 67 31 66 44 56 Gun 180 | 16 54 30 57 . . . . 6 17 . . . . . . . Cannon 330 | . . . 7 . . . 73 8 7 16 5 60 16 64 29 45 Launcher 77 | . 3 1 18 . . . 8 3 14 . 1 3 8 . 10 8 Special 23 | . . . . . . . . . . 2 . 4 7 2 5 3 Kinetic 169 | 8 20 . 56 . . . . . . 9 2 25 1 22 2 24 Thermal 119 | . . . . . . . 14 9 21 . . 11 . 22 21 21 Explosive 77 | . 3 1 18 . . . 8 3 14 . 1 3 8 . 10 8 Electromagnetic 222 | 8 34 30 8 . . . 59 5 3 7 3 24 15 20 6 . Robot Hit Streak 23 | 6 6 5 23 . . . 16 7 15 10 2 13 4 15 12 11 Robot Miss Streak 4 | 3 4 3 4 . . . 2 2 1 1 1 3 3 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 378 | 9 32 17 54 . . . 51 10 26 10 3 46 17 36 30 37 Core Hits 296 | 3 29 11 57 . . . 32 12 18 4 2 30 24 13 28 33 Critical Hits 9 | . . . . . . . 3 . . . . . . 2 . 4 Critical Kills 5 | . . . . . . . . . . . . . . 2 . 3 Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17750 | 96 829 394 2331 . . . 2239 665 911 233 233 2013 1920 1310 2066 2510 Guns 1864 | 96 374 283 617 . . . . 197 297 . . . . . . . Cannons 6898 | . . . 113 . . . 1491 152 86 233 79 1578 307 1272 750 837 Explosions 8951 | . 455 111 1601 . . . 748 316 528 . 154 400 1613 36 1316 1673 Melee . | . . . . . . . . . . . . . . . . . Ramming 37 | . . . . . . . . . . . . 35 . 2 . . Kinetic 2549 | 31 98 . 602 . . . . . . 103 32 717 30 529 . 407 Thermal 3121 | . 141 . 31 . . . 599 245 351 . 154 183 34 312 641 430 Explosive 8173 | . 314 111 1570 . . . 366 316 528 . . 400 1579 . 1316 1673 Electromagnetic 3870 | 65 276 283 128 . . . 1274 104 32 130 47 678 277 467 109 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 . . . . . . 1 2 2 4 4 6 1 3 Average Corruption 3 | . . 8 . . . . . . 1 2 2 2 4 4 1 1 Corruption Purged 8 | . . . . . . . . . . . . . . 7 1 . Effects 105 | . . 5 . . . . . . 3 4 5 15 15 55 1 2 Message Errors 33 | . . . . . . . . . 1 . 2 7 6 16 1 . Matter Fused 16 | . . 2 . . . . . . . . . 2 1 11 . . Heat Flow Errors 18 | . . . . . . . . . . 1 2 3 3 9 . . Energy Discharges 10 | . . . . . . . . . 1 1 . 1 . 6 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . 2 . . . . . . . 1 1 1 . 7 . 1 Data Loss (major) 3 | . . 1 . . . . . . . . . . . 2 . . Targeting Errors 9 | . . . . . . . . . 1 1 . 1 4 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . Overload Shots 5 | . . . . . . . . 4 1 . . . . . . . Overflow Damage 466 | . 2 . 63 . . . 37 11 17 22 7 58 62 81 36 70 Projectiles 255 | . . . . . . . 21 11 . 22 7 58 7 81 16 32 Explosions 211 | . 2 . 63 . . . 16 . 17 . . . 55 . 20 38 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . 1 1 4 . 4 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 1 1 3 . 4 . 2 Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 650 | . 141 22 75 . . . 139 10 41 . 40 . 33 . 61 88 Shots 23 | . 4 1 2 . . . 5 1 2 . 1 . 1 . 2 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 2 . 1 . . Kicked 3 | . . . . . . . . . . . . 2 . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 375 | 20 102 207 148 . . . 271 144 84 232 221 280 250 241 310 375 Average Temperature 78 | 15 30 71 60 . . . 95 57 27 46 78 74 73 62 109 146 Received Heat Transfer 810 | . 24 75 120 9 . . 153 36 36 . . 18 9 9 111 210 Effects 7 | . . . . . . . 1 . . . . 4 . . . 2 Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . . Interference 4 | . . . . . . . . . . . . 3 . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . 2 1 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . Parts Fried 20 | . 1 1 2 . . . 6 . . . . 5 1 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . 1 . . . . Heat Transferred 3409 | . 200 . . . . . 770 311 555 . 150 272 50 162 519 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 4 . 1 . . . 5 . . . 1 . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1181 | 10 352 157 769 103 . . 444 230 640 372 289 334 618 791 1181 663 Average Influence 312 | 3 147 97 290 93 . . 181 107 362 288 229 98 521 382 775 568 Maximum Alert Level 4 | . 1 . 3 . . . 2 1 2 1 1 1 2 3 4 2 Low Security (%) 33 | 100 76 100 26 100 . 100 56 98 9 15 21 86 . . . . Level 1 38 | . 23 . 51 . . . 26 1 59 84 78 13 13 81 . . Level 2 21 | . . . 17 . . . 16 . 31 . . . 86 1 54 99 Level 3 5 | . . . 4 . . . . . . . . . . 16 29 . Level 4 . | . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 2 2 . . . 4 . 4 . 5 Investigation 4 | . . . 2 . . . 2 . . . . . . . . . Extermination 8 | . . . . . . . . . . . . 2 . 4 . 2 Reinforcement 4 | . 2 . . . . . . 1 . . . 1 . . . . Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 2 | . . . . . . . . 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . . . 4 . . . . . 1 1 . 1 . 2 . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . Times Spotted 216 | . 19 9 32 2 . . 25 10 10 4 3 20 16 19 18 29 Peak Tracking Total 10 | . 6 3 10 2 . . 4 4 3 2 2 6 10 2 5 7 Tactical Retreats 14 | . . 1 1 . . . 6 . 1 1 . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 6 | . . . . . . . . 1 1 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 24 | . 2 . 6 . . . 1 . 3 . 1 2 1 1 3 4 Max in Single Turn 2 | . 1 . 2 . . . 1 . 1 . 1 1 1 1 1 2 Garrison Relay 6 | . . . . . . . . . 2 . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 58 | . 3 . 12 . 2 . 6 8 . 4 . 6 . 12 . 5 Terminals 31 | . 2 . 9 . . . 5 4 . . . 2 . 7 . 2 Fabricators 3 | . . . . . . . . . . . . 1 . 2 . . Repair Stations 13 | . 1 . 2 . . . . 2 . 2 . 2 . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . 1 . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 189 | . 12 . 49 . 2 . 18 13 . 10 . 14 . 49 . 22 Successful 109 | . 7 . 33 . 2 . 7 5 . 9 . 10 . 25 . 11 Failed 78 | . 5 . 15 . . . 10 8 . 1 . 4 . 24 . 11 Catastrophic 19 | . . . 2 . . . 6 5 . . . . . 5 . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . Manual 66 | . 4 . 20 . 1 . 16 2 . . . 6 . 9 . 8 Terminals 110 | . 8 . 33 . . . 15 7 . . . 7 . 31 . 9 Fabricators 11 | . . . . . . . . . . . . 3 . 8 . . Repair Stations 39 | . 4 . 6 . . . . 3 . 4 . 3 . 8 . 11 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 10 . . . 3 2 . 4 . . . . . 2 Garrison Access 6 | . . . . . . . . 1 . 2 . 1 . 2 . . Terminal Hacks 44 | . 3 . 19 . 2 . 5 2 . . . 2 . 9 . 2 Record 5 | . . . . . 1 . . . . . . 1 . 3 . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . . . 2 . . . 1 1 . . . . . 1 . . Prototype ID Bank 5 | . . . 4 . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . 1 Garrison Index 2 | . . . . . . . . . . . . 1 . 1 . . Alert Level 6 | . 1 . 4 . . . 1 . . . . . . . . . Unreport Threat 5 | . 1 . 3 . . . . . . . . . . . . 1 Locate Traps 5 | . 1 . 2 . . . . 1 . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 3 . 6 . . Load Schematic 3 | . . . . . . . . . . . . 1 . 2 . . Build 6 | . . . . . . . . . . . . 2 . 4 . . Repair Station Hacks 28 | . 2 . 3 . . . . 2 . 3 . 2 . 8 . 8 Scan Component 15 | . 1 . 2 . . . . 1 . 2 . 1 . 4 . 4 Repair 13 | . 1 . 1 . . . . 1 . 1 . 1 . 4 . 4 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 9 . . . 2 . . 4 . . . . . 1 Insert Component 8 | . . . 4 . . . 1 . . 2 . . . . . 1 Analyze 8 | . . . 5 . . . 1 . . 2 . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 2 . 1 . 2 . . Unlock Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Coupler Status 2 | . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 6 | . 2 . 2 . . . . . . . . 2 . . . . Terminals 5 | . 2 . 1 . . . . . . . . 2 . . . . Assimilate 3 | . 1 . . . . . . . . . . 2 . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 12 . . . 6 7 . 3 . 5 . 10 . 4 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 8 . . . 1 . . 2 . . . . . . Parts Built 6 | . . . . . . . . . . . . 2 . 4 . . Matter 950 | . . . . . . . . . . . . 336 . 614 . . Time 475 | . . . . . . . . . . . . 168 . 307 . . Total Part Build Rating 34 | . . . . . . . . . . . . 8 . 26 . . Parts Repaired 12 | . 1 . 1 . . . . 1 . 1 . 1 . 4 . 3 Time 612 | . 26 . 100 . . . . 19 . 61 . 44 . 150 . 212 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 1 . . 2 . . . . . 1 Part Schematics Acquired 7 | . . . 4 . . . 1 . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 18 | . . . . . . . . . . 2 . 3 5 2 3 3 Non-combat 3 | . . . . . . . . . . . . 2 . . . 1 Combat 15 | . . . . . . . . . . 2 . 1 5 2 3 2 Robot Hacks Applied 19 | . . . . . . . . . . 2 . 3 5 2 4 3 no_distress 1 | . . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . 1 . . . . overwrite_iff 9 | . . . . . . . . . . . . . 5 . 3 1 formatsys_low 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 5 | . . . . . . . . . . 2 . . . 2 1 . Relay Couplers Released 29 | . . . . . . . . . 8 . 4 4 5 . 8 . Machine Destruction 25 | . . . . . . . . . 8 . 4 . 5 . 8 . Programmers 4 | . . . . . . . . . . . . 4 . . . . Attached 12 | . . . . . . . . . 2 1 1 . 3 2 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 18 | . . 2 . . . . . . . 2 . 3 5 2 3 1 Largest Group 3 | . . 2 2 . . . . . . 2 2 3 2 2 2 1 Highest-Rated Group 98 | . . 42 42 . . . . . . 64 64 30 55 98 90 47 Highest-Rated Ally 49 | . . 31 31 . . . . . . 32 32 10 47 49 49 47 Total Orders 41 | . . . . . . . . . . 2 . 37 2 . . . STAY 2 | . . . . . . . . . . . . 2 . . . . GOTO 18 | . . . . . . . . . . . . 17 1 . . . FOLLOW 14 | . . . . . . . . . . . . 13 1 . . . GUARD 2 | . . . . . . . . . . 2 . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 91 | . . 1 22 . . . . . . 1 4 . 10 33 17 3 Total Damage 2658 | . . 20 274 . . . . . . 50 113 . 173 1203 706 119 Kills 24 | . . 1 6 . . . . . . . 3 . 2 9 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . . . 2 . . . 1 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 12234 | 77 493 536 918 24 309 133 910 644 661 731 322 1429 496 2752 475 1324 Spaces Moved 8812 | 50 408 386 955 47 378 142 605 611 313 576 236 944 367 1703 328 763 Core 26 | 4 . 22 . . . . . . . . . . . . . . Treads 4 | . . . . . . . 4 . . . . . . . . . Legs 6844 | . . . . . 260 142 601 611 313 576 236 944 367 1703 328 763 Wheels 818 | 46 408 364 . . . . . . . . . . . . . . Hover 1120 | . . . 955 47 118 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 52 52 52 90 45 45 90 45 100 60 90 60 60 100 Average Speed 91 | 77 84 99 69 52 78 90 87 89 90 85 100 99 101 100 98 100 Slowest Speed 300 | 80 90 300 180 52 90 90 185 130 100 100 100 103 103 130 100 100 Overloaded Moves 238 | . . . . . . . 37 45 . 86 . 58 . 1 11 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 70 60 78 13 77 40 44 16 54 13 43 27 42 43 57 14 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 114 | . . . . . . . 48 . 9 4 . 9 9 12 18 5 Terrain Destroyed 745 | . 33 6 132 . . . 116 5 87 6 14 49 35 25 121 116 Melee . | . . . . . . . . . . . . . . . . . Projectile 57 | . . . . . . . . . . 6 . 6 . 25 . 20 AOE 688 | . 33 6 132 . . . 116 5 87 . 14 43 35 . 121 96 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12346 | 70 505 505 1126 46 392 147 896 686 653 794 315 1371 460 2678 435 1267 Wait 2729 | 2 45 76 44 . . 3 198 43 289 194 70 341 56 881 58 429 Move 8793 | 49 407 385 954 46 377 141 604 610 311 575 234 943 365 1703 326 763 Hop . | . . . . . . . . . . . . . . . . . Pick Up 93 | 2 9 2 16 . 4 1 10 2 7 3 2 9 3 13 4 6 Fast Attach 70 | 8 3 9 10 . 2 . 5 8 3 1 1 2 2 7 1 8 Attach 39 | . 1 . 10 . 1 . 6 1 1 3 . 3 2 4 3 4 Detach 15 | . 1 . 3 . 1 . 1 2 1 1 . . 1 . 1 3 Swap 116 | . 4 8 13 . 2 1 16 9 6 2 2 16 4 15 8 10 Drop 99 | 1 5 9 20 . 5 1 9 2 7 1 2 13 1 11 2 10 Fire 380 | 8 30 16 56 . . . 47 9 23 12 4 40 26 43 32 34 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . Rewire 4 | . . . . . . . . . . 2 . 1 . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Repaired Structural Scanner 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Destroyed 9 combat bots 394 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Entered Mines 585 | -10/Mines | Learned location of 1 exit from Materials 597 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 601 | -10/Mines | Found Prototype Device 601 | -10/Mines | Identified Exp. Sensor Array 655 | -10/Mines | Core integrity fell below 50% 726 | -10/Mines | Learned Materials emergency access door positions 743 | -10/Mines | Assembled infested the area 1010 | -10/Mines | Crushed by falling debris 1010 | -10/Mines | Core integrity fell below 20% 1041 | -10/Mines | Lost 4 parts (1p2n1w) 1055 | -10/Mines | Discovered new exit (range 6) 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Accompanied by 2 allies 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -9/Materials | Identified exit to Materials 1112 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1259 | -9/Materials | Discovered new exit (range 16) 1406 | -9/Materials | Build established: Scavenger-Mutant 1514 | -9/Materials | Destroyed 10 combat bots 1689 | -9/Materials | Identified exit to Mines 1743 | -9/Materials | Repaired Broken Exp. Sensor Array? 1828 | -9/Materials | Central database locked down 1999 | -9/Materials | Lost 3 parts (3n) 2025 | -9/Materials | Entered Mines 2047 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2047 | -9/Mines | Discovered new exit (range 5) 2049 | -9/Mines | Entered Exiles 2062 | -9/Exiles | Met 8R-AWN 2071 | -9/Exiles | Met EX-HEX 2086 | -9/Exiles | Met EX-BIN 2092 | -9/Exiles | Aligned with FarCom system 2092 | -9/Exiles | Given EX-Vault access code 2106 | -9/Exiles | Opened EX-Vault 2113 | -9/Exiles | Found Potential Leg 2116 | -9/Exiles | Found Potential Leg 2142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2164 | -9/Exiles | Met EX-DEC 2215 | -9/Exiles | Visited The Gauntlet 2344 | -9/Exiles | Discovered new exit (range 14) 2358 | -9/Exiles | Left Exiles lab with Potential Leg 2358 | -9/Exiles | Entered Mines 2410 | -8/Mines | Build established: Mutant 2472 | -8/Mines | Discovered exit to Materials (range 11) 2491 | -8/Mines | Entered Materials 2491 | -8/Materials | Evolved 2 slots: Utility x2 2658 | -8/Materials | Discovered new exit (range 15) 2749 | -8/Materials | Identified exit to Factory 2975 | -8/Materials | Central database locked down 3099 | -8/Materials | Build established: Skirmisher 3177 | -8/Materials | Lost 3 parts (1u2w) 3401 | -8/Materials | Entered Factory 3401 | -7/Factory | Evolved 2 slots: Utility x2 3461 | -7/Factory | Build established: Mutant 3770 | -7/Factory | Build established: Skirmisher 3867 | -7/Factory | Repaired Deuterium Engine 3990 | -7/Factory | Garrison activated, responded to threat 4044 | -7/Factory | Identified exit to Garrison 4045 | -7/Factory | Entered Garrison 4089 | -7/Garrison | Triggered checkpoint 4146 | -7/Garrison | Garrison Relay disabled 4547 | -7/Garrison | Triggered checkpoint 4606 | -7/Garrison | Discovered new exit (range 9) 4612 | -7/Garrison | Identified exit to Factory 4617 | -7/Garrison | Installed Relay Interface Framework 4646 | -7/Garrison | Triggered checkpoint 4654 | -7/Garrison | Garrison Relay disabled 4706 | -7/Garrison | Entered Factory 4706 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5020 | -6/Factory | Build established: Bothacker-Skirmisher 5079 | -6/Factory | Identified exit to Garrison 5248 | -6/Factory | Repaired Broken Imp. EM Pulse Cannon 5437 | -6/Factory | Entered Garrison 5437 | -6/Garrison | Accompanied by 2 allies 5442 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5476 | -6/Garrison | Triggered checkpoint 5554 | -6/Garrison | Discovered new exit (range 12) 5566 | -6/Garrison | Identified exit to Factory 5699 | -6/Garrison | Garrison Relay disabled 5759 | -6/Garrison | Entered Factory 5913 | -6/Factory | Discovered new exit (range 13) 6349 | -6/Factory | Discovered new exit (range 69) 6559 | -6/Factory | Fabricated Imp. EM Pulse Cannon (x1) 6647 | -6/Factory | Fabricated Imp. EM Pulse Cannon (x1) 6996 | -6/Factory | Garrison activated, responded to threat 7107 | -6/Factory | Repaired Imp. EM Pulse Cannon? 7178 | -6/Factory | Identified exit to Garrison 7188 | -6/Factory | Entered Garrison 7188 | -6/Garrison | Accompanied by 1 ally 7244 | -6/Garrison | Triggered checkpoint 7244 | -6/Garrison | Triggered checkpoint 7297 | -6/Garrison | Destroyed 15 combat bots 7306 | -6/Garrison | Triggered checkpoint 7380 | -6/Garrison | Discovered new exit (range 14) 7393 | -6/Garrison | Identified exit to Factory 7399 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7484 | -6/Garrison | Triggered checkpoint 7532 | -6/Garrison | Garrison Relay disabled 7684 | -6/Garrison | Entered Factory 7684 | -5/Factory | Evolved 2 slots: Utility x2 8612 | -5/Factory | Identified exit to Upper Caves 8859 | -5/Factory | Repaired Hvy. Rocket Launcher 8932 | -5/Factory | Repaired Enh. Gauss Cannon 9133 | -5/Factory | Fabricated Quantum Reactor (x2) 9220 | -5/Factory | Fabricated Imp. EM Pulse Cannon (x1) 9310 | -5/Factory | Fabricated Imp. EM Pulse Cannon (x1) 9749 | -5/Factory | Discovered new exit (range 11) 9763 | -5/Factory | Repaired Imp. Remote Datajack 9786 | -5/Factory | Repaired Remote Datajack 9798 | -5/Factory | Identified exit to Factory 9972 | -5/Factory | Local fabrication network quarantined 10033 | -5/Factory | Identified exit to Garrison 10048 | -5/Factory | Build established: Bothacker-Mutant 10436 | -5/Factory | Entered Garrison 10460 | -5/Garrison | Triggered checkpoint 10503 | -5/Garrison | Garrison Relay disabled 10588 | -5/Garrison | Spotted B-75 Beast 10732 | -5/Garrison | Triggered checkpoint 10779 | -5/Garrison | Discovered new exit (range 8) 10785 | -5/Garrison | Identified exit to Factory 10791 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 10833 | -5/Garrison | Triggered checkpoint 10860 | -5/Garrison | Garrison Relay disabled 10911 | -5/Garrison | Entered Factory 11158 | -5/Factory | Build established: Botlord-Mutant 11211 | -5/Factory | First assault squad dispatched 11799 | -5/Factory | Repaired Remote Datajack 11856 | -5/Factory | Repaired Hvy. Phase Cannon 12008 | -5/Factory | Build established: Bothacker-Mutant 12178 | -5/Factory | Repaired Enh. Gauss Cannon 12235 | -5/Factory | Self-destructed Last Messages --------------- 12208_ M-28 Smith unfolds itself. 12221_ M-28 Smith destroyed. 12223_ The unstable cave ceiling collapses. 12224_ Destroyed Microactuators. 12225_ The unstable cave ceiling collapses. 12227_ U-05 Engineer builds a Wall. 12229_ Destroyed Electrolaser. 12231_ Terminal disabled. 12231_ U-05 Engineer builds a Wall. 12231_ G-67 Veteran destroyed. 12232_ U-05 Engineer lays Concrete. 12232_ U-05 Engineer builds a Wall. 12233_ The unstable cave ceiling collapses. 12233_ U-05 Engineer lays Concrete. 12233_ Potential Leg severed. 12233_ T-07 Excavator destroyed. 12234_ U-05 Engineer builds a Wall. 12235_ B-60 Warrior suffers critical hit. 12235_ Chain reaction triggered in Rnf. Fission Core. 12235_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????# #????????????# """""" ]# #???? | | ????????????# #????????????# """""" # #???? | | ????????????# #????????????# """""" # #???? | | ????????????# #????????????# + #???? | | #+####??????# #????????????# ! # ###?? | | #??????# #????????????# # # ### | | #??????# #????????????# # | | ########+#####????????############# | | # #????????????# # | | # """" #????????????# """ + | | # """" #????????????# """ # # | | # """" #???########## """ # # | | # """" #???# # # # / | | # """" #???#! """ # = # # | | + """" #???# """ # # # | | # """" #???# """ # # # | | # "%" """ #???# "" ######### # | | #### # " R" #???# "" ######### ## | | ???# # """ ##### + #?##### | | ???# # upu # # # ######### #?????? | | ???# ######## ## #???????# ####### | | ???# #??????# # ####??????## ## | | ??## ##?????# #???????# # """ | | ### ####### % b T ######### # ]R" | | T p b " * "% "" | | ### ######## l@ ######### # | | ####+#####????# = #??????#" #!!% | | #????## ##??????##"# ###["%## | | o #???# ] #u #?##########+####[##? | | #???# ### #?# # #?? | | #???# ??#g #?# ##"#?? | | ##########???# ???# #?# ####?? | | ?????????????# ??? ?# #????? | | ?????????????# ??? # #????? | | ?????????????# ???? # #????? | | ??????????????] ???# + #????? | | ?????????????? ????# # #????? | | ???????????????? ?????# # #????? | | ????????????????????????? # #????? | | ???????????????????????????? ?# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????##############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????g??????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 31 Energy Capacity 310 Matter Stores 433 Matter Capacity 500 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Armor Coverage 225 Evasion (%) 54 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 1 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Adv. Beam Cannon | -8/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. EM Pulse Cannon | x1 | -6/Factory Imp. EM Pulse Cannon | x1 | -6/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Imp. EM Pulse Cannon | x1 | -5/Factory Imp. EM Pulse Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormSystemComputer Manual? 0 Play Time 02:39:32 Cumulative 36.2 hours Start 2020.07.24 @ 14:46:12 End 2020.08.01 @ 11:05:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 40 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa52874-e241-4cfe-b4da-83376d6a5931