Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 15:34:06 Player: Arcvasti Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (358) 358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 247/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Seismic Detector Improved Light Armor Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Wheel Compact Wheel Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Wheel Compact Wheel Flight Unit Flight Unit [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 7 1 5 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 4 | 2 . 1 1 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 84 63 Engine 13 | . 14 14 11 Treads 17 | . 28 9 . Flight 8 | . . 14 22 Device 16 | . 14 18 19 Storage 8 | . 14 4 . Ballistic Gun 15 | . 14 20 . Launcher 6 | . 12 . . Naked Turns . | . . . . Heaviest Build 13 | 11 13 13 8 Greatest Support 40 | 40 40 40 8 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 5 | 3 3 5 5 Average Carried 2 | 1 2 3 4 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 2 2 4 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 382 | 279 54 49 . Remotely . | . . . . Salvage Created 410 | 90 252 59 9 Parts 30 | 9 12 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 6 3 1 Melee 1 | . . . 1 Guns 3 | . . 3 . AOE 6 | . 6 . . Classes Destroyed 7 | 2 4 1 . Builder 2 | . 1 1 . Tunneler 2 | 2 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . 3 1 Grunt 6 | . 6 . . Best Kill Streak 7 | 3 7 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 4 | 1 4 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 63 | . 23 27 13 Missed 24 | . 9 14 1 Damage Taken 405 | . 205 100 100 Core 101 | . 52 21 28 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 39 | 9 9 21 . Largest 2 | 2 2 2 . Hottest 60 | 60 50 40 . Shots Fired 59 | 18 14 27 . Gun 54 | 18 9 27 . Cannon . | . . . . Launcher 5 | . 5 . . Special . | . . . . Kinetic 45 | 9 9 27 . Thermal 9 | 9 . . . Explosive 5 | . 5 . . Electromagnetic . | . . . . Robot Hit Streak 15 | 10 15 3 . Robot Miss Streak 2 | 1 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | 14 10 14 2 Core Hits 23 | 5 13 5 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1075 | 135 779 118 43 Guns 295 | 135 42 118 . Cannons . | . . . . Explosions 737 | . 737 . . Melee 43 | . . . 43 Ramming . | . . . . Kinetic 205 | 45 42 118 . Thermal 90 | 90 . . . Explosive 737 | . 737 . . Electromagnetic . | . . . . Impact 43 | . . . 43 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 148 | . 122 . 26 Projectiles . | . . . . Explosions 122 | . 122 . . Melee 26 | . . . 26 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . 30 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 41 | 40 41 8 . Average Temperature 16 | 20 18 4 . Received Heat Transfer 144 | . 138 . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | 200 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 258 | 15 258 165 89 Initial 100 | . 9 100 64 Average 80 | 5 69 149 70 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 85 100 100 Level 1 5 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 10 3 7 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 5 | . 4 . 1 Failed 5 | . 4 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 472 | 115 165 156 36 Spaces Moved 375 | 49 85 191 50 Core 16 | 7 . 9 . Treads 145 | 42 85 18 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 214 | . . 164 50 Fastest Speed 37 | 50 160 37 37 Average Speed 86 | 144 160 51 37 Slowest Speed 160 | 160 160 160 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 33 58 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 31 . . Melee . | . . . . Projectile . | . . . . AOE 31 | . 31 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 472 | 77 102 229 64 Wait 10 | 4 6 . . Move 372 | 48 84 190 50 Hop . | . . . . Pick Up 22 | 9 1 8 4 Fast Attach . | . . . . Attach 14 | 7 1 4 2 Detach . | . . . . Swap 1 | . . 1 . Drop 11 | . 1 5 5 Fire 39 | 9 9 21 . Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 435 | -10/Mines | Discovered new exit (range 7) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Utility x2 473 | -9/Materials | Self-destructed Last Messages --------------- 00445_ Acquired Lgt. Assault Rifle. 00447_ Connecting with Terminal... 00447_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00451_ Dropped Lgt. Assault Rifle. 00452_ K-01 Serf collects debris. 00455_ Acquired Hammer. 00457_ K-01 Serf collects debris. 00463_ Dropped Terrain Scanner. 00467_ S-10 Pest suffers critical hit (Smash). 00467_ Destroyed Lgt. Assault Rifle. 00467_ S-10 Pest system corrupted by crushing effect. 00467_ Flight Unit fried. 00467_ S-10 Pest destroyed. 00472_ Flight Unit destroyed. 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