Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 18:49:09 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (81) 405 Value Destroyed (1767) 1767 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4382) 4382 TOTAL SCORE: 14714 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 49 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Win Speed 322 Cogmind --------- Core Integrity 1557/1600 Matter 239/300 Energy 399/400 System Corruption 1% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Enhanced Fission Core > --- PROPULSION (6) --- Xenon Bombardment Thruster Flying Fortress v7 Q-thruster > --- UTILITY (15) ----- Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Transmission Jammer ECM Suite Reaction Control System Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Power Maul Great Axe > --- INVENTORY (15) --- F-cell Engine Improved Flight Unit Faulty Spectral Analyzer Microactuators Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Layered Light Armor Plating Nova Cannon Long-range Missile Launcher Ionic Axe Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 Q-thruster > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Transmission Jammer ECM Suite Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Power Maul Great Axe > --- INVENTORY -------- F-cell Engine Improved Flight Unit Spectral Analyzer Microactuators Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Nova Cannon Long-range Missile Launcher Ionic Axe Spear [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 . . 1 . . . Utility 13 | . . . . . 2 . . 1 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 161 | 7 16 8 1 3 58 3 9 11 5 6 10 9 12 3 Power 12 | 1 2 1 . . 4 . . 1 1 . 1 1 . . Engine 10 | 1 2 1 . . 4 . . 1 1 . . . . . Core 2 | . . . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 3 1 . . 10 . 2 1 . . 1 . 1 . Treads 13 | . 2 1 . . 9 . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . 1 . 1 1 . . 1 . 1 . Utility 82 | 2 7 4 1 2 26 1 5 6 4 4 8 2 7 3 Device 53 | 1 4 4 . 2 20 1 5 1 1 2 5 2 3 2 Storage 7 | 1 3 . 1 . 1 . . 1 . . . . . . Processor 7 | . . . . . 3 . . 1 1 1 . . 1 . Hackware 4 | . . . . . 2 . . 1 . 1 . . . . Protection 11 | . . . . . . . . 2 2 . 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 4 2 . 1 18 2 2 3 . 2 . 6 4 . Energy Gun 14 | 1 3 1 . . 7 1 1 . . . . . . . Energy Cannon 6 | . . . . . . . . . . 1 . 3 2 . Ballistic Gun 6 | 1 . . . 1 4 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 4 | . . . . . 3 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . Slashing Weapon 12 | . . . . . 4 . 1 1 . 1 . 3 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 5 . . . 1 . . 1 . . Parts Lost 8 | . 1 4 . . 2 . . . . . . . . 1 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . . . . . . . Utility 2 | . 1 . . . . . . . . . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . Highest Loss Streak 4 | . 1 4 . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 100 98 100 100 75 80 82 84 85 86 88 Engine 9 | . 14 14 14 14 9 9 9 7 6 5 5 1 . . Core 1 | . . . . . . . . . . . 5 6 8 8 Treads 20 | . 18 28 28 28 34 36 35 . . . . . . . Wheel 1 | . 9 . . . . . . . . . . . . . Flight 3 | . . . . . . . . 15 13 11 15 14 13 12 Device 12 | . 14 14 14 14 10 6 9 7 13 12 10 14 16 20 Storage 9 | . 13 14 14 14 9 9 9 7 6 5 5 4 4 4 Processor 9 | . . . . . 16 20 18 7 13 17 15 14 17 16 Hackware 2 | . . . . . . . . 6 6 9 10 9 8 8 Protection 2 | . . . . . . . . 6 6 5 5 9 8 12 Energy Gun 8 | . 13 14 14 14 8 6 8 . . . . . . . Ballistic Gun 6 | . 14 5 . 11 8 9 9 . . . . . . . Ballistic Cannon 2 | . . 8 14 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 7 6 5 5 4 4 4 Slashing Weapon 1 | . . . . . . 2 . 7 6 4 5 3 3 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 12 31 32 30 30 57 54 54 40 50 55 56 59 60 64 Greatest Support 80 | 20 40 40 40 40 80 80 80 55 55 55 61 61 64 64 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 Average Capacity 15 | 7 9 15 15 15 19 20 20 15 15 15 15 15 15 15 Most Carried 20 | 7 12 15 15 15 20 20 20 20 15 15 15 15 15 14 Average Carried 14 | 3 8 12 14 14 19 19 19 14 14 14 14 14 13 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 15 Final Carried 20 | 7 12 13 15 14 20 20 20 15 15 15 15 15 15 12 Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Mutant 10% | Scout 9% | Hacker-Ninja 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2404 | 291 283 135 23 74 836 142 65 123 . 156 . 152 81 43 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2750 | 109 501 89 . 46 1277 157 124 225 . . 26 159 12 25 Parts 179 | 7 33 2 . 1 88 12 13 8 . . 4 2 4 5 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 13 8 . 2 21 5 2 . . . . . . . Guns 39 | . 13 3 . 2 15 4 2 . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . AOE 7 | . . . . . 6 1 . . . . . . . . Classes Destroyed 13 | 2 7 1 . . 1 1 . 1 . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . Builder 12 | . 1 . . . 6 . 1 2 . . 1 . . 1 Tunneler 3 | 2 . . . . . . . . . . . . 1 . Hauler 6 | . 2 . . . 4 . . . . . . . . . Recycler 7 | 1 . . . . 3 . . 2 . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 6 | . 2 . . . 3 . . . . . . 1 . . Swarmer 17 | . 7 . . . 7 3 . . . . . . . . Grunt 19 | . 6 1 . 2 10 . . . . . . . . . Sentry 6 | . . . . . 4 . 2 . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . Best Kill Streak 16 | 3 7 6 . 1 16 5 1 2 . . 1 2 1 1 Combat Bots Only 10 | . 6 6 . 1 10 5 1 . . . . . . . Max Kills in Single Turn 3 | 1 2 1 . 1 3 2 1 1 . . 1 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . Exploded 3 | . . . . . 3 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2938 | . 357 582 . 180 779 207 15 18 16 . 81 . 67 636 Core 343 | . 60 92 . 17 114 17 . . . . . . . 43 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 148 | . . . . . . . . . . . 11 . 17 120 Core Remaining (%) 90 | 100 . . . 32 . . 76 100 100 100 100 100 100 97 Volleys Fired 193 | 7 50 19 . 11 75 12 9 . . 3 . 5 2 . Largest 2 | 2 2 2 . 2 2 2 2 . . 1 . 1 1 . Hottest 113 | 60 100 100 . 100 88 86 86 . . 90 . 113 113 . Shots Fired 361 | 14 96 38 . 22 141 22 18 . . 3 . 5 2 . Gun 314 | 14 94 24 . 11 133 20 18 . . . . . . . Cannon 35 | . . 14 . 11 . . . . . 3 . 5 2 . Launcher 10 | . . . . . 8 2 . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 170 | 7 46 19 . 11 68 10 9 . . . . . . . Thermal 181 | 7 50 19 . 11 65 10 9 . . 3 . 5 2 . Explosive 10 | . . . . . 8 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 8 12 4 . 4 19 5 11 . . . . . . . Robot Miss Streak 6 | 1 6 3 . 1 2 2 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 248 | 11 59 22 . 15 102 15 10 5 . . 2 5 1 1 Core Hits 120 | 4 26 14 . 3 56 8 3 2 . . 1 2 1 . Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 14 | . 4 1 . . 4 2 . 1 . . . 2 . . Burn 11 | . 4 1 . . 4 2 . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . Melee Attacks 91 | . . . . . 7 . 1 27 6 5 10 13 9 13 Impact 16 | . . . . . . . . 7 . 1 2 1 . 5 Slashing 75 | . . . . . 7 . 1 20 6 4 8 12 9 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 . . 4 . . 1 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . Damage Inflicted 6237 | 135 878 359 . 254 3076 331 194 425 . . 124 268 95 98 Guns 3563 | 135 872 213 . 137 1744 277 185 . . . . . . . Cannons 259 | . . 142 . 117 . . . . . . . . . . Explosions 1258 | . . . . . 1204 54 . . . . . . . . Melee 1134 | . . . . . 124 . . 425 . . 124 268 95 98 Ramming 23 | . 6 4 . . 4 . 9 . . . . . . . Kinetic 1616 | 68 327 167 . 117 719 135 83 . . . . . . . Thermal 2249 | 67 545 188 . 137 1068 142 102 . . . . . . . Explosive 1187 | . . . . . 1133 54 . . . . . . . . Electromagnetic 28 | . . . . . 28 . . . . . . . . . Impact 225 | . . . . . . . . 166 . . . 59 . . Slashing 909 | . . . . . 124 . . 259 . . 124 209 95 98 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . . . 1 Average Corruption 1 | . . . . . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 386 | . . 22 . . 83 . . 168 . . 3 42 . 68 Projectiles 22 | . . 22 . . . . . . . . . . . . Explosions 45 | . . . . . 45 . . . . . . . . . Melee 319 | . . . . . 38 . . 168 . . 3 42 . 68 Knockbacks 6 | . . 2 . 3 . . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 5 | . . 2 . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 8 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 6 | . 2 1 . . 1 . 2 . . . . . . . Targets Rammed 7 | . 2 1 . . 1 . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 240 | . 240 156 . 72 47 44 72 . . 52 10 60 68 4 Average Temperature 34 | . 55 47 . 39 13 14 22 . . 26 10 30 33 4 Received Heat Transfer 811 | . 96 58 . 102 405 72 9 9 . . 24 . 9 27 Effects 2 | . 2 . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 . . . 2 . . Impact Corruptions 4 | . . . . . . . . 3 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 4 . . . 4 . . . . . . . . . Heat Transferred 5728 | 150 1591 518 . 333 2544 407 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Peak Influence 588 | 15 411 136 . 65 507 370 180 295 247 202 279 229 225 588 Initial 256 | . 9 66 . . 25 256 180 76 144 120 31 146 101 128 Average 169 | 5 261 51 . 59 190 327 124 181 183 125 113 158 166 270 Maximum Alert Level 2 | . 2 . . . 2 1 . 1 1 1 1 1 1 2 Low Security (%) 67 | 100 17 100 . 100 70 . 100 64 66 78 76 86 70 53 Level 1 24 | . 70 . . . 7 100 . 35 33 21 23 13 29 17 Level 2 8 | . 11 . . . 22 . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 3 . 1 3 3 1 . . . 3 Investigation 10 | . 2 . . . 1 . 1 1 2 1 . . . 2 Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . 2 . . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 . . . 3 . . . . . 3 . . 1 Communications Jammed 21 | . . . . . . . . . . . 15 . . 6 Distress Signals 21 | . . . . . . . . . . . 15 . . 6 Times Spotted 149 | . 22 21 . 2 32 5 3 7 2 1 13 6 7 28 Peak Tracking Total 12 | . 8 12 . 2 3 3 1 4 1 1 9 4 4 9 Tactical Retreats 17 | . 1 3 . . 1 . . 2 . . 3 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . 1 . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . 4 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . 1 2 . 1 1 . . . 1 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 1 . . . 1 . 1 Garrison Access 6 | . . . . . . . . 1 1 . 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 8 . 1 . 8 . 3 7 6 4 4 4 1 7 Terminals 37 | . 6 . . . 7 . 3 4 4 2 2 3 1 5 Fabricators 3 | . . . . . . . . . 1 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 . . 1 1 . 1 1 . 2 Total Hacks 140 | . 18 . 1 . 27 . 10 12 16 14 10 18 3 11 Successful 76 | . 8 . 1 . 14 . 7 7 5 9 7 11 3 4 Failed 64 | . 10 . . . 13 . 3 5 11 5 3 7 . 7 Catastrophic 11 | . . . . . 2 . 1 . 1 1 . 1 . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 85 | . 15 . 1 . 16 . 2 9 7 12 7 13 1 2 Terminals 119 | . 16 . . . 25 . 10 8 12 11 8 17 3 9 Fabricators 6 | . . . . . . . . . 3 3 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 2 . . 1 1 . 1 1 . 2 Terminal Hacks 43 | . 4 . 1 . 10 . 7 1 1 4 3 8 2 2 Part Schematic 2 | . . . . . . . 1 . . 1 . . . . Robot Analysis 9 | . 3 . . . 3 . . . . . . 3 . . Prototype ID Bank 5 | . . . . . 2 . 1 . . . . 1 1 . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . 1 . . 1 1 1 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . 1 . 1 1 . . Unreport Threat 4 | . . . . . 1 . 1 . . 1 . 1 . . Locate Traps 4 | . . . . . 2 . 1 . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Registered Components 4 | . . . . . . . 1 1 . 1 . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 1 . 1 1 . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 6 | . . . . . . . . 1 1 . 1 1 . 2 Unauthorized Hacks 24 | . 4 . . . 3 . . 5 2 5 2 2 1 . Terminals 18 | . 2 . . . 3 . . 2 2 4 2 2 1 . Assimilate 3 | . . . . . . . . . . 1 1 . 1 . Botnet 12 | . 2 . . . 2 . . 2 2 2 1 1 . . Operators 3 | . . . . . 1 . . . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . . . Recyclers 2 | . . . . . . . . 2 . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 41 | . 6 . . . 7 . 3 5 5 3 3 3 1 5 Full Trace Events 6 | . 1 . . . 1 . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . . 3 1 1 . 1 . Largest Group 3 | . . . . . . . . . 3 1 1 1 1 . Highest-Rated Group 93 | . . . . . . . . . 93 10 10 10 26 . Highest-Rated Ally 31 | . . . . . . . . . 31 10 10 10 26 . Total Orders 2 | . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 17 | . . . . . . . . . 17 . . . . . Total Damage 230 | . . . . . . . . . 230 . . . . . Kills 1 | . . . . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 9 | . 3 . . . 3 . . . . . . 3 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5635 | 63 833 699 411 266 1208 174 390 359 193 150 209 235 172 273 Spaces Moved 5149 | 34 481 384 254 143 545 87 204 571 386 280 379 447 303 651 Core 10 | 10 . . . . . . . . . . . . . . Treads 1912 | . 295 384 254 143 545 87 204 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 210 | 24 186 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3017 | . . . . . . . . 571 386 280 379 447 303 651 Fastest Speed 37 | 50 80 160 160 160 160 162 162 42 42 42 37 37 37 37 Average Speed 85 | 71 129 160 160 160 160 162 162 42 42 42 37 37 37 37 Slowest Speed 163 | 80 160 160 160 160 162 162 163 42 42 42 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . 2 10 . 7 8 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 92 67 65 38 49 37 21 14 15 8 16 20 11 26 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 70 | . 2 . . . 5 . 1 16 6 7 6 10 10 7 Terrain Destroyed 132 | . 2 . . . 63 4 1 16 6 7 6 10 10 7 Melee 59 | . . . . . 5 . 1 16 6 4 6 6 8 7 Projectile 11 | . 2 . . . . . . . . 3 . 4 2 . AOE 62 | . . . . . 58 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Total 5830 | 56 596 431 260 158 749 102 245 649 397 299 422 479 334 653 Wait 109 | . 17 1 . 1 11 . 11 31 1 3 13 7 13 . Move 5048 | 33 480 383 253 142 544 85 203 566 366 279 364 431 290 629 Hop 41 | . . . . . . . . 2 9 . 7 7 6 10 Pick Up 89 | 9 17 9 2 . 23 1 4 6 5 3 4 4 1 1 Fast Attach 21 | 5 1 1 . . 11 . . . 1 . . 1 1 . Attach 39 | 2 5 4 . 1 6 1 2 5 2 2 2 2 2 3 Detach 10 | . . 1 . . 4 1 . 2 . . . 1 1 . Swap 101 | . 10 3 1 2 41 2 7 6 2 4 8 6 9 . Drop 76 | . 14 5 4 1 26 . 5 9 5 1 2 3 . 1 Fire 193 | 7 50 19 . 11 75 12 9 . . 3 . 5 2 . Melee 78 | . . . . . 7 . 1 22 6 4 8 12 9 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 2 1 . . 1 . 3 . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . . Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Discovered new exit (range 4) 324 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Discovered new exit (range 11) 772 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Entered Mines 933 | -10/Mines | Found a hidden stash of uninstalled traps 1145 | -10/Mines | Assembled infested the area 1177 | -10/Mines | Core integrity fell below 50% 1236 | -10/Mines | Lost 4 parts (1p1n2w) 1376 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1379 | -10/Mines | Found Prototype Device 1379 | -10/Mines | Identified Exp. Sensor Array 1409 | -10/Mines | Discovered new exit (range 7) 1557 | -10/Mines | Discovered new exit (range 14) 1589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -10/Mines | Discovered new exit (range 5) 1596 | -10/Mines | Entered Exiles 1636 | -10/Exiles | Met 8R-AWN 1664 | -10/Exiles | Met EX-HEX 1772 | -10/Exiles | Met EX-BIN 1790 | -10/Exiles | Aligned with FarCom system 1791 | -10/Exiles | Given EX-Vault access code 1828 | -10/Exiles | Opened EX-Vault 1838 | -10/Exiles | Found Flying Fortress v7 1869 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1916 | -10/Exiles | Met EX-DEC 1994 | -10/Exiles | Discovered new exit (range 10) 2007 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2007 | -10/Exiles | Entered Mines 2009 | -9/Mines | Discovered new exit (range 14) 2273 | -9/Mines | Entered Materials 2273 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2333 | -8/Materials | Build established: Scavenger-Skirmisher 2633 | -8/Materials | Discovered new exit (range 14) 3162 | -8/Materials | Destroyed 10 combat bots 3478 | -8/Materials | Identified exit to Garrison 3481 | -8/Materials | Entered Garrison 3490 | -8/Garrison | Installed Relay Interface Framework 3533 | -8/Garrison | Triggered checkpoint 3535 | -8/Garrison | Triggered checkpoint 3635 | -8/Garrison | Discovered new exit (range 12) 3655 | -8/Garrison | Entered Materials 3803 | -8/Materials | Identified exit to Factory 3968 | -8/Materials | Build established: Scavenger-Mutant 4045 | -8/Materials | Entered Factory 4045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4137 | -7/Factory | Discovered new exit (range 13) 4309 | -7/Factory | Discovered new exit (range 12) 4330 | -7/Factory | Build established: Scout 4404 | -7/Factory | Entered another Factory area 4404 | -6/Factory | Evolved 2 slots: Utility x2 4550 | -6/Factory | Discovered new exit (range 13) 4561 | -6/Factory | Allied Derelicts emerged from ambush trap array 4597 | -6/Factory | Entered another Factory area 4597 | -5/Factory | Evolved 2 slots: Utility x2 4622 | -5/Factory | Identified exit to Factory 4747 | -5/Factory | Entered another Factory area 4747 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4833 | -4/Factory | Found Prototype Processor 4851 | -4/Factory | Identified Exp. Melee Analysis Suite 4872 | -4/Factory | Found Exp. Melee Analysis Suite 4942 | -4/Factory | Identified exit to Research 4956 | -4/Factory | Entered Research 4956 | -3/Research | Accompanied by 1 ally 4956 | -3/Research | Evolved 2 slots: Utility x2 4963 | -3/Research | Spotted B-86 Titan 4971 | -3/Research | Identified exit to Research 5128 | -3/Research | Discovered new exit (range 14) 5174 | -3/Research | Spotted B-86 Titan 5191 | -3/Research | Entered another Research area 5191 | -2/Research | Accompanied by 1 ally 5191 | -2/Research | Evolved 2 slots: Utility x2 5254 | -2/Research | Found Prototype Processor 5261 | -2/Research | Build established: Hacker-Ninja 5312 | -2/Research | Identified exit to Access 5363 | -2/Research | Entered Access 5363 | -1/Access | Evolved 2 slots: Utility x2 5433 | -1/Access | Spotted B-99 Colossus 5508 | -1/Access | Identified exit to Surface 5532 | -1/Access | Spotted B-99 Colossus 5613 | -1/Access | Search patrols dispatched 5616 | -1/Access | Spotted B-99 Colossus 5636 | *** | Escaped! Last Messages --------------- 05609_ Repair Station x3 05613_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05615_ O-32 Director distress signal jammed. 05615_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05615_ O-32 Director distress signal jammed. 05616_ >> Machine Analyzer network decryption results: 05616_ Terminal x1 05619_ O-32 Director distress signal jammed. 05621_ Repair Station disabled. 05621_ Wave Collapse Detector explodes. 05621_ G-73 Enforcer destroyed. 05621_ Penetrated by Slug. 05625_ Slug penetrates Wall. 05629_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 05633_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05634_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ??"? ???#?#??????????????????????????? | | # ???????????????? ???? ?????????????????? | | === # ???????#?????##?? ?????????????????????? | | === # ????? ???#????????????????????????????? | | == # ?????????????#??? ?? ??? ? ????????????? | | # ??????????##???????????????#???????????? | | # ????????#??????? ???? ????????????????? | | # ??"??????????#??????????? ?????????????? | | # ????? ???##?#? ?????????? ????????????? | | # ##################### # ??????? | | #####+######################## # ???????? | | # ???????? | | # ???????? | | # ""##### ####### ""###????### ???????? | | # ####### ####### ""###???????????????? | | #####???## ##???## ""##?????#??????????? | | #####??### ###??## T##????#???????????? | | ?#?#???### ##???## ""##?#??????????????? | | ?????##?## ##??### ""###???#???????????? | | #?#?????## ###?### ""###???????????????? | | ????#??### ##??## ##?#?#???????????? | | ##??????## ###?### ###???????????????? | | ??##????## ##??### ###???????????????? | | ?#?????### ####?## ##?#???#??????????? | | #???????## ##?#?## ##????????????????? | | #??#????## ####?## @" ##??????##????????? | | ?#??????## ##??### "" ##????????????????? | | ????????## ###??## ##?????#??????????? | | ?????#??## ##???## ##????????????????? | | ????????## ##???## ##????????????????? | | ????????## ##???##""""""""""###???#???????????? | | ????????## ###??##"????????"##????????????????? | | ????????## ##?????????????????????????????????? | | ????????## ##?????????????????????????????????? | | ????????## ##?????????????????????????????????? | | ?????????? ????????BB????BB???????????????????? | | ??????????????????????BB ???BB???#???????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Hacked Adv. Terrain Scanner | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMicroDissipator Manual? 0 Play Time 01:34:45 Cumulative 631.9 hours Start 2022.05.16 @ 17:17:55 End 2022.05.16 @ 18:49:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 196 Adventurer 125 Explorer 2 Win Type 0 Total 64 Types 55/3/3/1/1/0/0/0/1 Lore% 75 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c597932-e14b-4621-a773-f2f6d28f0132