Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 22:02:58 Player: s0lid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4734) 4734 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 10760 Bonus ------- High Alert Combat Kills 391 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 59/200 System Corruption 7% Temperature Cool (0) Movement Walking (270) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (5) ------- Cooled Plasma Rifle > --- INVENTORY (15) --- Light Nuclear Core Fission Core Cold Fusion Reactor Micro Fission Core Improved Cryofiber Web Gravity Neutralizer Utility Shielding Improved Thermal Defense Suite EM Disruption Field Heavy Gatling Laser Improved Remote Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Energy Well Target Analyzer Utility Shielding Advanced Shield Generator > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Long-range Proton Cannon Cooled Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Fission Core Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Micro Fission Core Improved Titanium Leg Improved Titanium Leg Wheel Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Medium Matter Pod Gravity Neutralizer Enhanced Optical Array Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Transmission Jammer Utility Shielding Improved Thermal Defense Suite Improved Thermal Defense Suite EM Disruption Field Improved Shield Generator Heavy Gatling Laser Heavy Gatling Laser Cooled Plasma Cannon Cooled Plasma Cannon Improved Remote Datajack [Rating: 90] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 4 | . . 1 . 2 . . . 1 . . . Weapon 3 | . . 1 . . 2 . . . . . . Parts Attached 124 | 7 3 5 3 12 7 2 4 3 2 48 28 Power 19 | 1 . 1 . . 1 . . 2 1 8 5 Engine 5 | 1 . 1 . . . . . . . 2 1 Core 5 | . . . . . 1 . . 2 1 1 . Reactor 9 | . . . . . . . . . . 5 4 Propulsion 15 | 2 . . 2 . . . . . 1 3 7 Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 3 Wheel 12 | 2 . . 2 . . . . . 1 3 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 2 1 1 1 4 2 . 4 1 . 17 5 Device 16 | 1 . . . 1 . . 1 1 . 9 3 Storage 7 | 1 1 . . 1 . . . . . 3 1 Processor 7 | . . . . 1 1 . . . . 4 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 1 1 1 . 3 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 2 3 . 8 4 2 . . . 20 11 Energy Gun 18 | 1 1 . . 5 1 . . . . 5 5 Energy Cannon 6 | . . . . . . . . . . 2 4 Ballistic Gun 15 | 1 1 3 . 2 1 1 . . . 4 2 Ballistic Cannon 5 | . . . . 1 . . . . . 4 . Launcher 2 | . . . . . 2 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 3 1 1 . . . 4 4 Parts Lost 49 | . . . . . . 1 1 . 8 12 27 Power 5 | . . . . . . . . . . 1 4 Propulsion 8 | . . . . . . . . . 1 . 7 Utility 12 | . . . . . . . 1 . 3 2 6 Weapon 24 | . . . . . . 1 . . 4 9 10 Highest Loss Streak 24 | . . . . . . 1 1 . 7 3 24 To Critical Strikes 2 | . . . . . . . . . 1 . 1 Average Slot Usage (%) 78 | . 100 97 90 79 83 77 78 85 59 74 72 Engine 2 | . 14 11 11 9 5 . . . . . . Core 3 | . . . . . 1 7 7 13 3 3 . Reactor 3 | . . . . . . . . . . 6 10 Wheel 8 | . 28 22 18 9 7 7 7 6 6 5 9 Device 4 | . 14 11 7 7 . . . 5 4 7 4 Storage 7 | . 14 11 11 10 7 7 7 6 4 5 10 Processor 12 | . . . . 9 9 15 15 13 13 17 5 Protection 5 | . . 8 10 8 11 7 8 13 9 . 4 Energy Gun 7 | . 14 11 11 16 15 6 . . . 4 6 Energy Cannon 1 | . . . . . . . . . . 1 6 Ballistic Gun 10 | . 14 22 22 8 15 17 23 20 10 3 . Ballistic Cannon 1 | . . . . 1 . . . . . 2 3 Launcher 1 | . . . . . 6 2 . . . . . Special Weapon 1 | . . . . . . 4 7 6 4 . . Impact Weapon 1 | . . . . . . . . . . 2 3 Slashing Weapon 2 | . . . . . . . . . . 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 210 | 13 30 40 56 64 89 70 67 74 74 195 210 Greatest Support 56 | 20 20 20 28 28 28 28 28 28 28 28 56 Greatest Overweight (x) 62 | . 1 1 1 2 3 2 2 2 8 62 8 Average Overweight (x) 2 | . . 1 1 1 2 2 1 2 1 4 3 Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 30 30 Average Capacity 20 | 6 12 15 15 15 15 15 15 15 13 27 29 Most Carried 30 | 3 15 15 15 15 15 15 15 14 15 30 30 Average Carried 18 | 1 9 14 14 14 14 15 14 13 12 23 25 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 5 30 15 Final Carried 24 | 3 15 15 15 15 15 15 15 13 5 24 11 Class Distribution -------------------- 35% | Gunner 17% | Hauler-Gladiator 15% | Tank 10% | Hauler-Skirmisher 6% | Hauler-Tank 4% | Mutant 3% | Gladiator 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Tank | -6/Waste Hauler-Gladiator | -6/Factory Hauler-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 3572 | 279 . 125 74 269 433 322 415 . . 1156 499 Remotely 67 | . . . . 67 . . . . . . . Salvage Created 5981 | 92 . 145 31 416 332 322 581 . . 2537 1525 Parts 244 | 7 . 8 5 30 12 16 28 . . 86 52 Haulers Intercepted 11 | . . 1 . 2 1 . . . . 4 3 Recyclers Shooed 6 | 1 . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 23 27 . . . . Prevented 3 | . . . . . . 1 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 96 | . . 2 3 7 5 8 16 . . 40 15 Melee 9 | . . . . . . . . . . 9 . Guns 61 | . . 2 3 5 5 5 11 . . 24 6 Cannons 16 | . . . . . . . . . . 7 9 AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 17 | 2 . 2 1 3 3 2 1 . . 2 1 Worker 8 | . . . . . . . . . . 2 6 Builder 2 | . . . . 1 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 11 | . . 1 . 2 1 . . . . 4 3 Recycler 7 | 1 . . . . . . . . . 2 4 Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 4 | . . . . . 1 . . . . 3 . Swarmer 23 | . . . 3 1 . . 7 . . 9 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 41 | . . . . 3 2 2 8 . . 19 7 Brawler 3 | . . . . . . 1 . . . 2 . Duelist 3 | . . . . . . . 1 . . 2 . Sentry 8 | . . 2 . 1 1 . . . . 4 . Specialist 3 | . . . . . . 2 . . . . 1 Hunter 6 | . . . . 2 1 2 . . . . 1 Programmer 8 | . . . . . 1 1 . . . 4 2 Best Kill Streak 6 | 2 . 2 3 2 2 3 5 . . 6 5 Combat Bots Only 5 | . . 2 3 2 2 3 5 . . 5 3 Max Kills in Single Turn 3 | 1 . 1 1 2 2 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 917 | . . 6 11 34 40 47 65 . 26 319 369 Missed 221 | . . 1 3 10 9 16 14 . . 91 77 Damage Taken 10490 | . . 68 70 363 396 540 771 . 736 3184 4362 Core 2155 | . . 40 7 55 82 62 116 . 266 527 1000 Absorbed by Shields 563 | . . . . . . . . . . 196 367 Redirected to Shielding 161 | . . . . . . . 29 . 82 8 42 Ignored by Resistances 97 | . . . . . 10 . 68 . 19 . . Regen/Repaired (Parts) 268 | . . . . 268 . . . . . . . Core Remaining (%) 74 | 100 100 . 88 90 . . 62 . . 6 . Volleys Fired 249 | 3 . 5 7 21 20 26 40 3 . 82 42 Largest 5 | 2 . 3 3 3 4 5 4 1 . 5 5 Hottest 440 | 70 . 111 111 148 175 214 83 . . 318 440 Shots Fired 703 | 6 . 15 21 58 70 65 86 3 . 258 121 Gun 508 | 6 . 15 21 56 67 50 73 . . 170 50 Cannon 161 | . . . . 2 . . . . . 88 71 Launcher 6 | . . . . . 3 3 . . . . . Special 28 | . . . . . . 12 13 3 . . . Kinetic 372 | 3 . 10 14 23 34 45 73 . . 138 32 Thermal 251 | 3 . 5 7 21 17 3 . . . 120 75 Explosive 6 | . . . . . 3 3 . . . . . Electromagnetic 46 | . . . . 14 16 2 . . . . 14 Robot Hit Streak 17 | 2 . 5 4 11 15 9 9 . . 14 17 Robot Miss Streak 17 | 1 . 2 17 14 3 3 7 . . 9 4 Penetration Max 1 | . . . . . . . 1 . . 1 1 Secondary Targets 5 | . . . 1 . . 1 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 . Shots Hit Robots 477 | 3 . 11 8 35 41 40 48 . . 198 93 Core Hits 350 | 3 . 10 9 18 19 13 18 . 1 164 95 Critical Kills 3 | . . . . . . . 1 . . 2 . Critical Parts Destroyed 5 | . . . 1 . . 1 . . . 3 . Critical Strikes 15 | . . . 1 . . 1 1 . . 10 2 Burn 4 | . . . . . . . . . . 3 1 Destroy 7 | . . . 1 . . 1 1 . . 4 . Blast 1 | . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 51 | . . . . . . . . . . 50 1 Impact 9 | . . . . . . . . . . 8 1 Slashing 42 | . . . . . . . . . . 42 . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 8 1 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 9 | . . . . . . . . . . 9 . Damage Inflicted 13734 | 34 . 162 103 783 1230 717 762 . 4 6491 3448 Guns 7120 | 34 . 162 103 628 807 586 762 . . 2587 1451 Cannons 3173 | . . . . . . . . . . 1304 1869 Explosions 709 | . . . . 155 423 131 . . . . . Melee 2707 | . . . . . . . . . . 2579 128 Ramming 25 | . . . . . . . . . 4 21 . Kinetic 4276 | 10 . 83 56 128 227 475 762 . . 1963 572 Thermal 5185 | 24 . 79 47 421 344 69 . . . 1928 2273 Explosive 458 | . . . . . 327 131 . . . . . Electromagnetic 1083 | . . . . 234 332 42 . . . . 475 Impact 445 | . . . . . . . . . . 317 128 Slashing 2262 | . . . . . . . . . . 2262 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 2 2 . 1 3 3 . . 10 7 Average Corruption 4 | . . 2 2 . 1 2 2 . . 8 4 Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . 1 1 . 4 14 16 . . 47 1 Message Errors 17 | . . . 1 . 1 2 3 . . 10 . Matter Fused 16 | . . 1 . . . 5 3 . . 7 . Heat Flow Errors 7 | . . . . . . . 4 . . 3 . Energy Discharges 8 | . . . . . . 2 2 . . 4 . Parts Fused 3 | . . . . . . . 1 . . 1 1 Data Loss (minor) 13 | . . . . . 2 2 1 . . 8 . Data Loss (major) 4 | . . . . . . 1 . . . 3 . Misfires 8 | . . . . . 1 1 1 . . 5 . Alerts 2 | . . . . . . 1 . . . 1 . Weapon Failures 6 | . . . . . . . 1 . . 5 . Overload Shots 11 | . . . . . . . . . . . 11 Overflow Damage 626 | . . . . . 31 . . . . 496 99 Projectiles 137 | . . . . . . . . . . 38 99 Explosions 31 | . . . . . 31 . . . . . . Melee 458 | . . . . . . . . . . 458 . Knockbacks 39 | . . . . . . . . . . 24 15 Impact 2 | . . . . . . . . . . 2 . Kinetic 34 | . . . . . . . . . . 21 13 Secondary 3 | . . . . . . . . . . 1 2 Self-Inflicted Damage 113 | . . . . 44 27 30 . . 2 10 . Shots 4 | . . . . 2 1 1 . . . . . Rammed 3 | . . . . . . . . . 1 2 . Targets Rammed 3 | . . . . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 639 | 18 . 125 337 357 479 416 327 . . 639 636 Average Temperature 143 | 9 . 58 155 133 173 170 91 . . 164 137 Received Heat Transfer 1686 | . . 36 . 108 72 81 243 . 18 1036 92 Effects 29 | . . . . 3 5 2 1 . . 12 6 Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 6 | . . . . 1 2 . . . . 2 1 Interference 12 | . . . . 2 2 . 1 . . 7 . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 3 | . . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . 1 4 . . . . 3 1 Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . 1 . . . . 2 6 Heat Transferred 7119 | 74 . 95 60 614 557 111 . . . 2597 3011 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Peak Influence 740 | 10 6 129 149 175 225 . . 80 78 740 551 Initial 362 | . 6 1 49 57 79 . . 65 28 16 362 Average 185 | 3 6 73 123 110 84 . . 68 38 222 416 Maximum Alert Level 3 | . . . . . 1 . . . . 3 2 Low Security (%) 70 | 100 100 100 100 100 90 . . 100 100 63 . Level 1 11 | . . . . . 9 . . . . 9 46 Level 2 15 | . . . . . . . . . . 20 53 Level 3 2 | . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . . 1 1 3 . . . . 17 5 Investigation 6 | . . . 1 1 . . . . . 2 2 Extermination 5 | . . . . . 1 . . . . 4 . Reinforcement 9 | . . . . . 2 . . . . 4 3 Assault 1 | . . . . . . . . . . 1 . Garrison 6 | . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 4 | . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 2 6 6 14 14 9 18 1 7 49 32 Peak Tracking Total 11 | . 2 3 4 4 3 4 4 1 7 5 11 Tactical Retreats 11 | . . . 2 2 . . 2 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 5 | . . 1 . . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled 6 | . . . . 1 1 1 . . . 3 . Max in Single Turn 1 | . . . . 1 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 25 | . 2 . 1 7 2 2 1 . . 8 2 Terminals 15 | . 2 . . 5 1 . 1 . . 5 1 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . 1 . . . . . 2 . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 3 . 1 19 4 2 1 . . 17 5 Successful 22 | . . . 1 10 1 2 1 . . 7 . Failed 30 | . 3 . . 9 3 . . . . 10 5 Catastrophic 5 | . . . . 2 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 1 . . 3 . 1 . . . 3 . Terminals 28 | . 3 . . 12 2 . 1 . . 7 3 Fabricators 4 | . . . . . 2 . . . . . 2 Repair Stations 13 | . . . . 6 . . . . . 7 . Recycling Units 3 | . . . . . . . . . . 3 . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 4 . 2 1 . . 2 . Record 2 | . . . . . . 1 1 . . . . Open Door 2 | . . . 1 . . 1 . . . . . Open DSF 2 | . . . . . . . . . . 2 . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . 5 . . . . . 4 . Scan Component 6 | . . . . 3 . . . . . 3 . Repair 3 | . . . . 2 . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 7 2 . 1 . . 7 2 Full Trace Events 5 | . . . . 1 . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 165 | . . . . 104 . . . . . 61 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 7989 | 59 188 202 112 720 1017 976 884 103 148 2919 661 Spaces Moved 4319 | 46 193 156 76 320 577 669 581 57 115 1245 284 Core 4 | 1 . . . . . . . . 1 1 1 Treads . | . . . . . . . . . . . . Legs 6 | . . . . . . . . . . . 6 Wheels 4309 | 45 193 156 76 320 577 669 581 57 114 1244 277 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 115 130 130 115 130 100 100 110 Average Speed 139 | 79 87 95 101 129 136 130 128 130 123 171 150 Slowest Speed 3150 | 80 95 95 115 130 145 130 130 130 450 3150 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 29 18 16 36 14 74 70 2 80 27 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . 1 . . 2 3 . . . . Spaces Dug 15 | . . . . . . 9 . . . 6 . Terrain Destroyed 121 | . . . . 13 16 41 4 . . 41 6 Melee . | . . . . . . . . . . . . Projectile 37 | . . . . 2 . . 4 . . 25 6 AOE 84 | . . . . 11 16 41 . . . 16 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Total 5741 | 58 213 202 104 588 778 728 654 80 120 1792 424 Wait 804 | . 1 28 2 214 150 30 27 17 1 292 42 Move 4309 | 45 192 155 75 319 576 668 580 57 114 1244 284 Hop . | . . . . . . . . . . . . Pick Up 116 | 3 13 4 6 9 11 . 1 . 2 53 14 Fast Attach 49 | 7 . 1 2 6 4 2 1 . 1 17 8 Attach 50 | . . 3 . 3 3 . 2 2 1 19 17 Detach 15 | . . 1 . 1 1 . 1 . . 10 1 Swap 25 | . 3 1 1 3 . . 1 1 . 12 3 Drop 83 | . 4 4 11 12 13 2 . . . 25 12 Fire 249 | 3 . 5 7 21 20 26 40 3 . 82 42 Melee 37 | . . . . . . . . . . 36 1 Ram 3 | . . . . . . . . . 1 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 389 | -9/Materials | Discovered new exit (range 12) 450 | -9/Materials | Entered Mines 488 | -9/Mines | Met a Derelict bent on vengeance 508 | -9/Mines | Discovered new exit (range 7) 519 | -9/Mines | Met a Derelict shopkeep closing up shop 562 | -9/Mines | Entered Materials 562 | -8/Materials | Evolved 2 slots: Utility x2 818 | -8/Materials | Build established: Gunner 1097 | -8/Materials | Discovered new exit (range 15) 1163 | -8/Materials | Repaired Hrd. Heavy Armor Plating 1225 | -8/Materials | Repaired Enh. Autogun 1282 | -8/Materials | Entered Factory 1282 | -7/Factory | Evolved 2 slots: Weapon x2 1523 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 1692 | -7/Factory | Build established: Tank 2240 | -7/Factory | Build established: Gunner 2286 | -7/Factory | Discovered new exit (range 4) 2299 | -7/Factory | Entered Lower Caves 2551 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2628 | -7/Lower Caves | Found Prototype Special Weapon 2628 | -7/Lower Caves | Identified Molecular Deconstructor 2766 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2788 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3118 | -7/Lower Caves | Learned Factory garrison access intel 3120 | -7/Lower Caves | Discovered new exit (range 10) 3275 | -7/Lower Caves | Entered another Lower Caves area 3290 | -7/Lower Caves | Learned Factory terminal intel 3615 | -7/Lower Caves | Learned location of Extension (-5) 3941 | -7/Lower Caves | Learned location of 1 exit from Factory 4065 | -7/Lower Caves | Discovered new exit (range 6) 4159 | -7/Lower Caves | Entered Factory 4159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4160 | -6/Factory | Identified exit to Factory 4161 | -6/Factory | Loaded intel: 26 terminal locations 4162 | -6/Factory | Loaded intel: 4 garrison access locations 4262 | -6/Factory | Sucked down chute 4262 | -6/Factory | Entered Waste 4282 | -6/Waste | Spotted C-40 Crusher 4284 | -6/Waste | Spotted C-40 Crusher 4294 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4306 | -6/Waste | Spotted C-40 Crusher 4308 | -6/Waste | Spotted C-40 Crusher 4325 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4340 | -6/Waste | Spotted C-40 Crusher 4345 | -6/Waste | Spotted C-40 Crusher 4362 | -6/Waste | Crushed by Compactor (1 part destroyed) 4365 | -6/Waste | Crushed by Compactor (1 part destroyed) 4380 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4382 | -6/Waste | Crushed by Compactor (1 part destroyed) 4385 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4397 | -6/Waste | Discovered new exit (range 12) 4410 | -6/Waste | Entered Factory 4416 | -6/Factory | Lost 7 parts (1n3u3w) 5017 | -6/Factory | Build established: Hauler-Gladiator 6345 | -6/Factory | Garrison activated, responded to threat 6421 | -6/Factory | Build established: Hauler-Skirmisher 6426 | -6/Factory | System corruption reached 10% 6509 | -6/Factory | Core integrity fell below 50% 6723 | -6/Factory | Lost 3 parts (1u2w) 7020 | -6/Factory | Garrison activated, responded to threat 7082 | -6/Factory | Core integrity fell below 20% 7164 | -6/Factory | Lost 3 parts (1u2w) 7210 | -6/Factory | First assault squad dispatched 7280 | -6/Factory | Discovered exit to Factory (range 16) 7329 | -6/Factory | Entered another Factory area 7329 | -5/Factory | Evolved 2 slots: Propulsion x2 7796 | -5/Factory | Build established: Hauler-Tank 7866 | -5/Factory | Lost 3 parts (1n2w) 7918 | -5/Factory | Cargo convoy interrupted 7951 | -5/Factory | Core integrity fell below 50% 7974 | -5/Factory | Core integrity fell below 20% 7990 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07976_ Slug penetrates Wall. 07976_ Cold Fusion Reactor destroyed. 07976_ Slug penetrates Wall. 07979_ R-10 Processor inserts Propulsion Shielding into recycling unit. 07979_ Slug penetrates Wall. 07980_ Target Analyzer destroyed. 07981_ Acquired Imp. VSS Leg. 07983_ Slug penetrates Wall. 07983_ M-28 Smith repairs H-66 Slayer. 07984_ Slug penetrates Wall. 07985_ R-10 Processor collects Lrg. Battery. 07986_ R-10 Processor collects Autogun. 07987_ Wall collapses. 07987_ Slug penetrates H-66 Slayer. 07987_ Slug penetrates Wall. 07987_ Penetrated by Slug. 07988_ Slug penetrates Wall. 07989_ Wall collapses. 07989_ M-28 Smith repairs H-66 Slayer. 07990_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #??????????????????????############?????????? | | """ #??????????????????????# #?????????? | | """ #??????????????????????# #?????????? | | #??????????????????????# #?????????? | | """ #??????????????????????# #?????????? | | """ #??????????????????????# #?????????? | | """ #?????????????########## ^ #?????????? | | """ #?????????????# # #?????????? | | #?????????????#! """ ""# #?????????? | | ###############????# """ ""# #?????????? | | #????# """ Y"# #?????????? | | % #????# p ""# ^ #?????????? | | #????# """R""# #?????????? | | % % #????# """ # ^ #?????????? | | % #????# """ # #?????????? | | ######### ##???#= x@ # %% #?????????? | | ????????#! #########uh;#####/#############+###? | | ????????# ! %%!hh % [ | | ????????# !!! u mh % % | | ????????# *[! %R%hu % | | ????????# *%%% | | ???# # %% == %% % | | ????????# ## ################################ | | ????????# #####??????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????+ #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????+ ??????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 650 Matter Stores 308 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 45 Targeting Accuracy 6 Melee Accuracy 13 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction Oh No You Don't! Challenges ------------ None Game ------ Seed PointSurveybotMace Manual? 0 Play Time 01:38:45 Cumulative 153.1 hours Start 2024.07.26 @ 20:28:42 End 2024.07.27 @ 22:02:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1edaf44-ae7b-4672-b097-46536adb09fd