Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 10:20:04 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4293) 4293 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 9323 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 115 Friendly Fire -31 Cogmind --------- Core Integrity 501/850 Matter 53/300 Energy 86/100 System Corruption 7% Temperature Cool (4) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Gravmag System Matter Compressor (134) Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Transmission Jammer Layered Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Fission Core Medium Treads Improved Medium Treads Improved Medium Treads Nuclear Pulse Thruster Matter Compressor Triangulator Advanced Terrain Scanner Armor Integrity Analyzer Graphene Brace System Guard Heavy Particle Cannon Heavy Ion Cannon Heavy Rocket Launcher Powered Hammer [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . 2 . 2 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 105 | . 6 19 9 7 24 36 1 3 Power 14 | . 1 3 . 1 3 5 . 1 Engine 11 | . 1 3 . 1 2 4 . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 22 | . 2 7 2 1 3 6 1 . Treads 17 | . 2 3 2 1 3 6 . . Leg . | . . . . . . . . . Wheel 4 | . . 4 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 29 | . 2 3 5 1 8 9 . 1 Device 8 | . 1 . 1 . 3 2 . 1 Storage 1 | . 1 . . . . . . . Processor 6 | . . 1 2 . 1 2 . . Hackware . | . . . . . . . . . Protection 14 | . . 2 2 1 4 5 . . Artifact . | . . . . . . . . . Weapon 40 | . 1 6 2 4 10 16 . 1 Energy Gun 4 | . . 1 . . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 26 | . 1 3 2 4 6 10 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 5 | . . 1 . . . 3 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . 6 . . 4 12 1 1 Power 5 | . . 1 . . 1 3 . . Propulsion 6 | . . 1 . . 3 2 . . Utility 6 | . . 2 . . . 3 1 . Weapon 7 | . . 2 . . . 4 . 1 Highest Loss Streak 4 | . . 2 . . 1 4 1 1 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 97 | . 98 99 99 100 99 98 76 13 Engine 10 | . 13 14 11 9 5 12 4 . Treads 17 | . 6 6 17 27 23 19 15 . Leg 1 | . 21 . . . . . . . Wheel 2 | . . 21 4 . . . . . Device 10 | . 13 . 2 . 12 15 9 6 Storage 8 | . 14 14 11 9 7 6 4 . Processor 12 | . . 6 19 18 14 13 15 . Protection 8 | . . 7 11 9 9 10 4 . Energy Gun 1 | . . 8 . . . . . . Ballistic Gun 20 | . 28 15 21 27 22 18 9 . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 13 29 31 36 39 50 68 55 1 Greatest Support 87 | 20 40 40 44 67 67 87 87 6 Greatest Overweight (x) 2 | . 1 1 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 Average Capacity 14 | . 11 15 15 15 15 15 12 5 Most Carried 15 | . 15 15 15 15 15 15 15 5 Average Carried 13 | . 9 14 14 14 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 15 4 4 Class Distribution -------------------- 62% | Gunner 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Matter Collected 4614 | 200 126 476 186 660 963 1998 5 . Remotely . | . . . . . . . . . Salvage Created 5596 | . 341 369 242 1122 1121 2400 . 1 Parts 311 | . 23 26 8 62 75 117 . . Haulers Intercepted 11 | . 1 . 2 5 1 2 . . Recyclers Shooed 4 | . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 10 14 6 20 18 35 . 1 Guns 89 | . 10 9 6 20 16 28 . . AOE 15 | . . 5 . . 2 7 . 1 Classes Destroyed 19 | . 3 6 . 1 4 5 . . Worker 2 | . . 1 . . . 1 . . Builder 7 | . . . . . 1 6 . . Tunneler 3 | . . 1 . . . 2 . . Hauler 11 | . 1 . 2 5 1 2 . . Recycler 8 | . . 2 . 1 2 3 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 3 | . . . . . 2 1 . . Swarmer 28 | . 6 3 3 6 4 5 . 1 Cutter 2 | . . . . . . 2 . . Grunt 38 | . 4 . 1 11 5 17 . . Brawler 3 | . . . . 1 1 1 . . Duelist 1 | . . . . . . 1 . . Sentry 13 | . . 2 2 2 5 2 . . Demolisher 1 | . . 1 . . . . . . Hunter 2 | . . . . . 1 1 . . Programmer 7 | . . . . . 2 5 . . Heavy 1 | . . . . . . 1 . . Assembled 8 | . . 8 . . . . . . Best Kill Streak 9 | . 4 8 3 5 5 9 . 1 Combat Bots Only 8 | . 4 8 3 4 4 6 . 1 Max Kills in Single Turn 3 | . 2 3 2 1 2 3 . 1 Gunslinging 1 | . 1 1 1 . . 1 . . Exploded 3 | . . 3 . . 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Damage Taken 5880 | . 213 858 109 428 1409 2553 44 266 Core 728 | . 37 151 . 15 176 163 . 186 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 13 | . . 13 . . . . . . Core Remaining (%) 79 | 100 . 24 100 97 74 . . . Volleys Fired 313 | . 43 28 14 50 62 113 2 1 Largest 3 | . 2 2 2 3 3 3 3 1 Hottest 104 | . 40 60 50 69 71 104 104 39 Shots Fired 825 | . 86 52 28 150 186 316 6 1 Gun 802 | . 86 48 28 150 186 300 4 . Cannon 11 | . . . . . . 9 2 . Launcher 12 | . . 4 . . . 7 . 1 Special . | . . . . . . . . . Kinetic 803 | . 86 38 28 150 186 309 6 . Thermal . | . . . . . . . . . Explosive 12 | . . 4 . . . 7 . 1 Electromagnetic 10 | . . 10 . . . . . . Robot Hit Streak 28 | . 6 17 7 18 28 24 5 6 Robot Miss Streak 6 | . 5 3 6 2 4 4 1 . Penetration Max 2 | . . . . . . 2 . . Secondary Targets 13 | . 1 1 2 4 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . Shots Hit Robots 574 | . 50 37 17 105 140 219 5 1 Core Hits 271 | . 21 30 13 47 55 104 1 . Critical Kills 8 | . . 1 1 . . 6 . . Critical Parts Destroyed 18 | . 1 1 . 1 2 13 . . Critical Strikes 28 | . 1 3 1 1 3 19 . . Destroy 25 | . 1 . 1 1 3 19 . . Corrupt 1 | . . 1 . . . . . . Smash 2 | . . 2 . . . . . . Melee Attacks 8 | . . 3 . . 2 3 . . Impact 6 | . . 3 . . . 3 . . Slashing 2 | . . . . . 2 . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12415 | . 547 923 365 1616 2621 5960 112 271 Guns 10031 | . 547 336 365 1616 2341 4769 57 . Cannons 219 | . . . . . . 164 55 . Explosions 1910 | . . 374 . . 272 993 . 271 Melee 213 | . . 213 . . . . . . Ramming 42 | . . . . . 8 34 . . Kinetic 10134 | . 547 220 365 1616 2341 4933 112 . Thermal 171 | . . 30 . . . . . 141 Explosive 1737 | . . 344 . . 272 991 . 130 Electromagnetic 118 | . . 116 . . . 2 . . Impact 213 | . . 213 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . 3 7 7 7 Average Corruption 3 | . . . . . 2 3 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . . 4 . . Effects 49 | . . . . . 5 38 1 5 Message Errors 9 | . . . . . 1 6 1 1 Matter Fused 9 | . . . . . 1 7 . 1 Heat Flow Errors 9 | . . . . . 2 6 . 1 Energy Discharges 5 | . . . . . 1 4 . . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 9 | . . . . . . 8 . 1 Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 374 | . . 121 . . 37 37 . 179 Projectiles . | . . . . . . . . . Explosions 253 | . . . . . 37 37 . 179 Melee 121 | . . 121 . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 401 | . . 73 . . 120 . . 208 Shots 8 | . . 2 . . 2 . . 4 Rammed 9 | . . . 1 . 3 5 . . Targets Rammed 9 | . . . 1 . 3 5 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 226 | . 18 112 24 118 187 226 . 124 Average Temperature 40 | . 8 27 10 33 42 60 . 54 Received Heat Transfer 1223 | . 60 101 33 171 261 588 . 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 3 | . . 3 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 150 | . . 50 . . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Peak Influence 955 | . 297 178 397 510 452 955 354 449 Initial 334 | . . 37 . 80 231 209 334 247 Average 361 | . 159 100 203 347 304 548 340 287 Maximum Alert Level 3 | . 1 . 1 2 2 3 1 2 Low Security (%) 28 | . 62 100 65 14 22 2 . . Level 1 43 | . 37 . 34 41 54 49 100 98 Level 2 11 | . . . . 44 23 5 . 1 Level 3 16 | . . . . . . 42 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 1 1 5 9 . . Investigation 1 | . . . . 1 . . . . Extermination 7 | . . . . . 2 5 . . Reinforcement 6 | . . . 1 . 2 3 . . Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Distress Signals 7 | . 2 . 2 2 . 1 . . Communications Jammed 49 | . . . . . . 49 . . Distress Signals 40 | . . . . . . 40 . . Times Spotted 176 | . 15 19 16 26 25 58 3 14 Peak Tracking Total 12 | . 8 12 5 5 4 5 3 8 Tactical Retreats 13 | . 2 1 . 1 . 7 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 4 | . . . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 22 | . . 1 . . 3 14 . 4 Max in Single Turn 6 | . . 1 . . 3 6 . 4 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 18 | . 1 . 4 3 2 7 . 1 Terminals 12 | . . . 4 2 2 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 46 | . 3 . 10 10 5 17 . 1 Successful 30 | . 2 . 6 8 1 12 . 1 Failed 16 | . 1 . 4 2 4 5 . . Catastrophic 5 | . . . 1 . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 4 3 . 4 . . Terminals 34 | . . . 10 6 5 13 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 4 | . 3 . . . . 1 . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 17 | . . . 6 3 1 7 . . Record 11 | . . . 4 . 1 6 . . Prototype ID Bank 2 | . . . 1 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 2 | . . . 1 . . 1 . . Security Status 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 3 | . . . . 1 . 2 . . Terminals 3 | . . . . 1 . 2 . . Botnet 3 | . . . . 1 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 16 | . . . 4 3 2 7 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 9 . . . . 3 . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . 43 . . . . . Total Damage 520 | . . . 520 . . . . . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Turns Passed 6952 | . 524 823 566 656 1383 2733 114 153 Spaces Moved 4114 | 1 243 616 352 327 742 1364 109 360 Core . | . . . . . . . . . Treads 2889 | . 59 71 275 327 742 1364 51 . Legs 185 | 1 184 . . . . . . . Wheels 622 | . . 545 77 . . . . . Hover . | . . . . . . . . . Flight 418 | . . . . . . . 58 360 Fastest Speed 40 | 120 120 105 105 150 145 153 40 40 Average Speed 135 | 120 143 111 136 150 150 161 97 40 Slowest Speed 330 | 120 240 160 225 150 153 330 163 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 2 49 96 51 33 19 37 71 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 13 | . . 8 . . 2 3 . . Terrain Destroyed 182 | . . 33 . . 14 100 . 35 Melee 5 | . . . . . 2 3 . . Projectile 8 | . . . . . . 8 . . AOE 169 | . . 33 . . 12 89 . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total 4956 | . 347 698 417 415 921 1681 111 366 Wait 220 | . 26 18 6 11 40 119 . . Move 4103 | . 242 615 351 326 741 1364 108 356 Hop 2 | . . . . . . . . 2 Pick Up 97 | . 16 9 15 10 21 24 . 2 Fast Attach 22 | . 3 1 4 1 7 5 . 1 Attach 39 | . 1 6 2 2 9 16 1 2 Detach 10 | . 3 . 3 . 1 2 . 1 Swap 44 | . 2 12 3 4 8 15 . . Drop 89 | . 11 6 18 11 27 15 . 1 Fire 313 | . 43 28 14 50 62 113 2 1 Melee 8 | . . 3 . . 2 3 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . . 1 . 3 5 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Entered Mines 526 | -10/Mines | Assembled infested the area 531 | -10/Mines | Assisted by a Guerilla fighting off Assembled 585 | -10/Mines | Destroyed 8 combat bots 685 | -10/Mines | Core integrity fell below 50% 714 | -10/Mines | Learned Materials garrison access intel 1029 | -10/Mines | Learned location of Zion (-7) 1057 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1250 | -10/Mines | Discovered new exit (range 12) 1322 | -10/Mines | Discovered new exit (range 9) 1336 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Accompanied by 3 allies 1348 | -9/Materials | Evolved 2 slots: Utility x2 1542 | -9/Materials | Discovered new exit (range 6) 1905 | -9/Materials | Discovered new exit (range 3) 1914 | -9/Materials | Entered another Materials area 1914 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1915 | -8/Materials | Loaded intel: 1 garrison access location 2222 | -8/Materials | Build established: Gunner 2524 | -8/Materials | Discovered new exit (range 16) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Utility x2 3202 | -7/Factory | Discovered new exit (range 11) 3557 | -7/Factory | Garrison activated, responded to threat 3770 | -7/Factory | Discovered new exit (range 15) 3953 | -7/Factory | Entered another Factory area 3953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4550 | -6/Factory | Discovered new exit (range 3) 4795 | -6/Factory | Fabricated Adv. Cooling System (x1) 5075 | -6/Factory | Cargo convoy interrupted 6163 | -6/Factory | Lost 4 parts (1p1u2w) 6320 | -6/Factory | Spotted B-75 Beast 6403 | -6/Factory | First assault squad dispatched 6415 | -6/Factory | Build established: Mutant 6686 | -6/Factory | Sucked down chute 6686 | -6/Factory | Entered Waste 6740 | -6/Waste | Spotted C-40 Crusher 6741 | -6/Waste | Build established: Gunner 6744 | -6/Waste | Spotted C-40 Crusher 6775 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6776 | -6/Waste | Released all parts (13) 6790 | -6/Waste | Spotted C-40 Crusher 6790 | -6/Waste | Spotted C-40 Crusher 6794 | -6/Waste | Discovered new exit (range 16) 6800 | -6/Waste | Entered Factory 6953 | -6/Factory | Self-destructed Last Messages --------------- 06854_ System corrupted: Component data lost. 06883_ System corrupted: Heat flow error (+157). 06892_ K-01 Serf collects debris. 06893_ K-01 Serf cleans the Fusion Modulator. 06900_ K-01 Serf cleans the Nuclear Reactor. 06904_ #CXWX4BPTQS0DDQMHJ9JJ6<>Seal Access door sealed. 06941_ K-01 Serf collects debris. 06951_ Fusion Modulator explodes. 06951_ Destroyed Lgt. Nuclear Core. 06951_ Fusion Modulator explodes. 06951_ Destroyed VTOL Module. 06951_ S-27 Virus destroyed. 06951_ Fusion Modulator explodes. 06951_ Hvy. Rocket Launcher destroyed. 06951_ Destroyed Hvy. Rocket Launcher. Map ----- +----------------------------------------------------+ | ??? # #????????????????? | | ??? # """ """ #????????????????? | | ????" """ """ """ # """ """ #????????????????? | | ???????"" """ """ # """ """ # ???????????????? | | ??????""" """ """ # # ?????????# ????? | | ???"" 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""" """? ?????????????? | | ? ?# #???????? ????? ? ?? ????????????????? | | + +?? ???"??????? ? ??? = ???????????????? | | # #????????????????##?????????????????????? | | "" # # ??????????????#???????????????????????? | | ""?# # ??????????????????????????????????????? | | ""?# #??????????? ???????????????????????????? | | ???# #???????????????????????????????????????? | | ?"?# "???????????????????????????????????????? | | ???# "???????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# "" ???????????????????????????????????????? | | ???# "" ???????????????????????????????????????? | | ???# """???????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Containment 8 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SupersonicPortableShifter Manual? 0 Play Time 01:21:07 Cumulative 17.1 hours Start 2022.12.28 @ 10:39:36 End 2022.12.29 @ 10:20:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 435fe055-c610-400d-bda2-0149a2985a7d