Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 03:37:25 Player: kaj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2137) 2137 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 6801 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 228 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 153/450 Energy 90/100 System Corruption 5% Temperature Cool (18) Movement Rolling (115) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Compact Matter Pod Targeting Computer Targeting Computer > --- WEAPON (3) ------- Autogun Antimatter Cannon Antimatter Cannon > --- INVENTORY (15) --- Armored Leg Armored Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Targeting Computer Targeting Computer Kinecellerator > --- WEAPON ----------- Advanced Assault Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Armored Leg Armored Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Compact Matter Pod Antimatter Cannon Antimatter Cannon [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Slots Evolved 6 | . . . 2 . . 4 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . Parts Attached 82 | 3 4 7 17 26 3 4 14 4 Power 12 | . 1 3 3 4 . . 1 . Engine 11 | . 1 2 3 4 . . 1 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 3 3 7 1 1 5 1 Treads 10 | 1 . 1 2 6 . . . . Leg 5 | . . . . . . 1 4 . Wheel 9 | 1 1 2 1 1 1 . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 1 . 7 6 1 2 1 2 Device 8 | . . . 4 2 1 . . 1 Storage 3 | . . . 1 . . . 1 1 Processor 4 | . 1 . . 1 . 2 . . Hackware . | . . . . . . . . . Protection 5 | . . . 2 3 . . . . Artifact . | . . . . . . . . . Weapon 26 | 1 1 1 4 9 1 1 7 1 Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . 1 . 3 5 1 . . 1 Ballistic Cannon 6 | . . . 1 1 . . 4 . Launcher 6 | . . . . 3 . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 . Parts Lost 33 | . . 5 4 11 . . 9 4 Power 5 | . . 1 1 1 . . 1 1 Propulsion 11 | . . 2 1 4 . . 3 1 Utility 8 | . . . 1 5 . . 1 1 Weapon 9 | . . 2 1 1 . . 4 1 Highest Loss Streak 8 | . . 2 4 4 . . 8 4 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 92 | . 97 97 96 95 66 69 67 81 Engine 10 | . 14 12 8 10 11 7 5 7 Treads 11 | . 14 14 11 15 1 . . . Wheel 10 | . 14 14 11 6 10 7 3 7 Device 6 | . . . 13 7 11 7 7 13 Storage 11 | . 14 14 11 11 11 7 6 7 Processor 12 | . 12 14 11 10 11 23 17 15 Protection 4 | . . . 8 11 . . . . Energy Gun 2 | . 12 5 . . . . . . Ballistic Gun 17 | . 14 21 18 20 11 7 2 . Ballistic Cannon 1 | . . . 1 . . . 9 21 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 11 11 16 39 43 35 34 51 55 Greatest Support 48 | 20 20 20 23 46 43 10 48 28 Greatest Overweight (x) 3 | . . . 2 3 3 3 3 1 Average Overweight (x) . | . . . 1 1 2 3 . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 10 15 15 15 13 15 Most Carried 15 | 6 8 8 15 15 15 12 14 14 Average Carried 9 | 6 7 7 9 13 12 10 8 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 13 9 14 10 Scrap Engine Consumption 8 | . . . . . 8 . . . Class Distribution -------------------- 89% | Mutant 7% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Matter Collected 2168 | 192 129 268 427 721 239 . 100 92 Remotely 196 | . . . 34 162 . . . . Salvage Created 2233 | . 148 198 569 1172 . . 31 115 Parts 151 | . 18 16 34 73 . . 2 8 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 4 | . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Combat Hostiles Destroyed 68 | . 5 6 16 27 . . 8 6 Guns 41 | . 5 6 14 16 . . . . Cannons 11 | . . . 2 1 . . 2 6 AOE 16 | . . . . 10 . . 6 . Classes Destroyed 12 | . 3 . 1 5 . . 3 . Worker 3 | . . . . 3 . . . . Builder 2 | . . . . 2 . . . . Hauler 2 | . . . . 2 . . . . Recycler 1 | . . . . 1 . . . . Watcher 5 | . 1 . 2 2 . . . . Swarmer 19 | . 3 3 5 4 . . . 4 Grunt 28 | . 2 3 7 14 . . . 2 Brawler 1 | . . . . 1 . . . . Sentry 12 | . . . 4 8 . . . . Demolisher 2 | . . . . . . . 2 . Specialist 1 | . . . . . . . 1 . Assembled 5 | . . . . . . . 5 . Best Kill Streak 10 | . 2 3 5 10 . . 6 6 Combat Bots Only 6 | . 2 3 5 6 . . 6 6 Max Kills in Single Turn 5 | . 1 1 1 5 . . 3 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Hostile Shots Fired 564 | . 17 62 92 148 . . 134 111 Missed 154 | . 2 18 26 38 . . 43 27 Damage Taken 6260 | . 157 536 813 1488 . . 1941 1325 Core 1164 | . 33 52 209 160 . . 520 190 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 . 66 . . 7 . . . Volleys Fired 204 | . 11 30 59 66 . . 21 17 Largest 3 | . 2 2 2 2 . . 2 3 Hottest 128 | . 60 60 67 67 . . 96 128 Shots Fired 356 | . 22 58 101 122 . . 24 29 Gun 287 | . 22 58 94 104 . . 9 . Cannon 49 | . . . 7 7 . . 6 29 Launcher 20 | . . . . 11 . . 9 . Special . | . . . . . . . . . Kinetic 310 | . 11 43 101 111 . . 15 29 Thermal 26 | . 11 15 . . . . . . Explosive 20 | . . . . 11 . . 9 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 4 11 15 16 . . 5 5 Robot Miss Streak 5 | . 3 5 4 3 . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 252 | . 11 37 77 97 . . 15 15 Core Hits 142 | . 7 16 31 67 . . 14 7 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . 1 Destroy 1 | . . . . 1 . . . . Blast 1 | . . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5548 | . 151 385 866 2491 . . 939 716 Guns 2684 | . 151 385 821 1270 . . 57 . Cannons 1022 | . . . 45 124 . . 137 716 Explosions 1835 | . . . . 1093 . . 742 . Melee . | . . . . . . . . . Ramming 7 | . . . . 4 . . 3 . Kinetic 3541 | . 77 294 866 1394 . . 194 716 Thermal 165 | . 74 91 . . . . . . Explosive 1835 | . . . . 1093 . . 742 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 3 10 10 . 5 5 Average Corruption 6 | . . . 2 8 10 . 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . 5 37 9 . 4 2 Message Errors 16 | . . . 2 12 1 . 1 . Matter Fused 10 | . . . 2 6 1 . 1 . Heat Flow Errors 10 | . . . . 4 4 . 2 . Energy Discharges 7 | . . . . 5 1 . . 1 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 8 | . . . 1 6 . . . 1 Data Loss (major) 2 | . . . . . 2 . . . Weapon Failures 3 | . . . . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . . 19 . . 36 35 Projectiles 52 | . . . . 1 . . 16 35 Explosions 38 | . . . . 18 . . 20 . Melee . | . . . . . . . . . Knockbacks 12 | . . . 3 2 . . 1 6 Impact 1 | . . . . 1 . . . . Kinetic 10 | . . . 3 1 . . 1 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 158 | . . . . 34 . . 124 . Shots 8 | . . . . 3 . . 5 . Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 285 | . 48 77 10 205 257 . 134 285 Average Temperature 73 | . 30 36 10 54 119 . 66 147 Received Heat Transfer 1769 | . 60 171 249 669 . . 260 360 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 375 | . 175 200 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Peak Influence 775 | . 143 188 302 775 273 114 138 229 Initial 264 | . . 55 15 59 264 114 79 90 Average 202 | . 69 49 178 465 271 114 103 140 Maximum Alert Level 3 | . . . 1 3 1 . . 1 Low Security (%) 63 | 100 100 100 61 14 . 100 100 70 Level 1 18 | . . . 38 16 100 . . 29 Level 2 16 | . . . . 64 . . . . Level 3 1 | . . . . 5 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 3 5 . . 2 . Investigation 2 | . . 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 2 2 . . 2 . Assault 2 | . . . . 2 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Distress Signals 7 | . . . 3 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 10 10 26 45 . . 50 11 Peak Tracking Total 17 | . 4 3 6 8 . . 17 11 Tactical Retreats 9 | . 1 . 1 2 . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Traps Triggered 2 | . . 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Machines Disabled 2 | . . 1 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Machines Accessed 12 | . . 2 4 1 3 1 . 1 Terminals 9 | . . 1 2 1 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . . 3 9 1 5 1 . 2 Successful 12 | . . 2 6 1 1 1 . 1 Failed 7 | . . . 2 . 4 . . 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts 2 | . . 1 1 . . . . . Manual 15 | . . 3 7 3 2 . . . Terminals 15 | . . 2 4 1 5 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . 2 2 1 1 1 . 1 Robot Analysis 3 | . . 1 2 . . . . . Open Door 2 | . . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 1 1 1 3 . . 1 Full Trace Events 2 | . . 1 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 . . . . Highest-Rated Group 62 | . . 31 . 62 . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 9 . 16 . . . . Total Damage 443 | . . 146 . 297 . . . . Kills 8 | . . 4 . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Robot Analysis Total 3 | . . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Turns Passed 3796 | 20 381 1062 810 962 211 7 216 127 Spaces Moved 2076 | 7 209 597 456 482 130 3 123 69 Core 26 | . . . . . . . 26 . Treads 1044 | 7 209 597 72 157 2 . . . Legs 35 | . . . . . . . 35 . Wheels 971 | . . . 384 325 128 3 62 69 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 160 100 130 110 125 50 115 Average Speed 141 | 160 160 160 126 143 125 125 107 115 Slowest Speed 240 | 160 160 160 160 240 160 125 190 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 29 98 41 75 33 . 96 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 113 | . . . . 58 . . 48 7 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 106 | . . . . 58 . . 48 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Gar Total 2590 | 14 236 653 597 628 181 6 184 91 Wait 126 | 5 1 5 45 29 39 . 1 1 Move 2068 | 6 208 596 455 481 129 2 122 69 Hop . | . . . . . . . . . Pick Up 56 | . 6 6 14 14 2 . 14 . Fast Attach 17 | . 1 . 4 5 1 . 5 1 Attach 37 | . 1 4 5 9 2 4 9 3 Detach 1 | . . . . . . . 1 . Swap 28 | 3 2 3 8 12 . . . . Drop 45 | . 6 4 7 11 8 . 9 . Fire 204 | . 11 30 59 66 . . 21 17 Melee 1 | . . . . . . . 1 . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . 5 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/DSF -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Identified exit to Mines 402 | -10/Materials | Entered Mines 405 | -10/Mines | Received a Mining Laser from a helpful Derelict 595 | -10/Mines | Central database locked down 807 | -10/Mines | Discovered exit to Materials (range 14) 934 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1279 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1284 | -10/Mines | Found Prototype Device 1454 | -10/Mines | Discovered exit to Materials (range 5) 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Evolved 2 slots: Utility x2 1466 | -9/Materials | Identified Exp. Sensor Array 1668 | -9/Materials | Lost 4 parts (1p1n1u1w) 1933 | -9/Materials | Central database locked down 1967 | -9/Materials | Discovered new exit (range 13) 2095 | -9/Materials | Discovered new exit (range 8) 2104 | -9/Materials | Identified exit to Storage 2154 | -9/Materials | Discovered new exit (range 14) 2173 | -9/Materials | Identified exit to Materials 2213 | -9/Materials | Core integrity fell below 50% 2274 | -9/Materials | Entered Storage 2330 | -9/Storage | Met a pair of Derelict thieves 2416 | -9/Storage | System corruption reached 10% 2454 | -9/Storage | Lost 4 parts (2n2u) 2602 | -9/Storage | Core integrity fell below 20% 2841 | -9/Storage | Learned location of Armory (-3) 3005 | -9/Storage | Garrison activated, responded to threat 3100 | -9/Storage | Lost 3 parts (1n1u1w) 3100 | -9/Storage | Discovered exit to Materials (range 15) 3231 | -9/Storage | Used back door to open Recycling access 3231 | -9/Storage | Discovered new exit (range 4) 3236 | -9/Storage | Entered Recycling 3238 | -9/Recycling | Found Scrap Engine 3273 | -9/Recycling | Identified exit to Factory 3447 | -9/Recycling | Entered Factory 3447 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3453 | -7/Factory | Identified exit to DSF 3454 | -7/Factory | Entered DSF 3464 | -7/DSF | Assembled infested the area 3478 | -7/DSF | Additional patrols routed to DSF 3554 | -7/DSF | Lost 8 parts (1p3n1u3w) 3555 | -7/DSF | Core integrity fell below 50% 3637 | -7/DSF | Discovered new exit (range 11) 3670 | -7/DSF | Entered Garrison 3693 | -7/Garrison | Discovered new exit (range 49) 3693 | -7/Garrison | Discovered new exit (range 44) 3693 | -7/Garrison | Discovered new exit (range 66) 3749 | -7/Garrison | Core integrity fell below 20% 3797 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03759_ G-47 Trooper Particle Gun blasted off. 03759_ Destroyed Unknown Power Core. 03761_ Overheating: System interference. 03761_ Antimatter Cannon temporarily disabled. 03761_ Adv. Assault Cannon temporarily disabled. 03764_ Acquired 3 matter. 03765_ Acquired 44 matter. 03766_ Acquired 4 matter. 03768_ Kinecellerator destroyed. 03770_ G-50 Soldier knocked back. 03772_ Acquired 6 matter. 03773_ Acquired 14 matter. 03774_ S-27 Virus destroyed. 03775_ Adv. Assault Cannon destroyed. 03784_ S-27 Virus destroyed. 03788_ Arm. Huge Wheel destroyed. 03790_ G-47 Trooper knocked back. 03793_ System corrupted: Energy discharge (-86). 03793_ Hvy. Ion Engine destroyed. 03795_ Acquired Autogun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????#####????????????????????????????# # | | ?????????????# #????????????????????????????# + | | ?????????????# #############????????????????# # | | ?????????????# #????????????????# # | | ???????####### #????????????????# # | | ???????# #T ############## #????????????????# # | | ???????# " #????????????# #????????????????# # | | ???????### #????????##### #????????????????# # | | ?????????## ##????????#" #????????????????# # | | ????????### #?????????#"T"# #????????????????# # | | ????????#"# #?????????##### #????????????????# # | | ????????#" #???????####### ###########??????#++# | | ????????#" #???????# ^^ #???#### | | ????????#" #???????# ##### ^^ #???# + | | ????????#"# #???????# #???# ######## #???# ## # | | ??######### ######### ##### %####???# #???# ## # | | ??#" + + + ##### #???# ## # | | ??#"T"########"""########## ## + #???# ## # | | ??#####??????# #????????# ## ##### #???# ## # | | ?????????###?##+##???????## ## #???# #####+## # | | ?????????# #??# #????????#" !## #???# ## ## # | | ?????#####+#??# #???????###=*## #??## ##""""## # | | ?????#""""^#### #########;# [##+#### | | ?????#" ^ + @%gg** | | ?????#"""" ##############;g %[ g % | | ?????#####+#????????????####%####### ## ## | | ?????????# #???????????????# #???### ## ## | | ?????????###???????????????# #???# " | | ???????????????????????????###???# " | | ?????????????????????????????????# " | | ?????????????????????????????????# " | | ?????????????????????????????????### ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ^^ | | ???????????????????????????????????##^^##""""## # | | ????????????????????????????????????# ## ## # | | ????????????????????????????????????# ######## # | | ????????????????????????????????????# #??????# # | | ????????????????????????????????????# #??????# + | | ????????????????????????????????????# #??????# # | | ????????????????????????????????????# #??????# # | | ???????????????###################### #??????# # | | ???????????????# #??????# | | ???????????????# #??????# | | ???????????????# ####+##############++#??????#### | | ???????????????# #??# #????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryBattleNanosword Manual? 0 Play Time 00:42:27 Cumulative 157.3 hours Start 2024.04.09 @ 21:45:33 End 2024.05.08 @ 03:37:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 2042ae8d-c609-416b-9fbb-6de0fce8bad5