Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 12:42:12 Player: Xax Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (5828) 5828 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 11631 Bonus ------- High Alert Combat Kills 135 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 94/100 System Corruption 14% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- Light Angular Momentum Engine Medium Battery (150) Point Defense Array Advanced System Restoration Module Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Transmission Jammer Improved Core Shielding Improved Medium Armor Plating Makeshift Light Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Heavy Gauss Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Quantum Reactor Advanced Heat Sink Medium Battery Improved Focal Shield Improved Focal Shield Point Defense Array Advanced System Restoration Module Drone Bay Beamcaster Advanced Plasma Cannon Gauss Rifle [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Slots Evolved 11 | . 1 . . . 4 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 7 | . 1 . . . 1 . 2 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 150 | 8 2 . . 5 27 13 27 15 15 2 36 Power 36 | 1 . . . 2 6 5 5 1 2 1 13 Engine 20 | 1 . . . 2 3 4 3 1 1 1 4 Core 11 | . . . . . 3 1 2 . 1 . 4 Reactor 5 | . . . . . . . . . . . 5 Propulsion 25 | 2 . . . 2 10 . 4 3 2 . 2 Treads 24 | 2 . . . 2 9 . 4 3 2 . 2 Leg 1 | . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | 2 2 . . 1 3 3 7 6 4 1 7 Device 18 | . . . . . 1 2 4 4 1 1 5 Storage 8 | 1 1 . . . 1 . 2 1 1 . 1 Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 9 | 1 1 . . . 1 1 1 1 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 53 | 3 . . . . 8 5 11 5 7 . 14 Energy Gun 17 | 2 . . . . 3 . 3 1 3 . 5 Energy Cannon 6 | . . . . . 2 . 1 1 . . 2 Ballistic Gun 14 | 1 . . . . 2 4 4 . 1 . 2 Ballistic Cannon 4 | . . . . . . . 1 1 1 . 1 Launcher 8 | . . . . . 1 1 2 2 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . 1 . . Parts Lost 58 | . . . . 2 1 6 5 8 7 1 28 Power 13 | . . . . 1 . 2 1 2 . . 7 Propulsion 7 | . . . . . . . . 2 1 . 4 Utility 19 | . . . . 1 . 1 2 1 2 1 11 Weapon 19 | . . . . . 1 3 2 3 4 . 6 Highest Loss Streak 13 | . . . . 1 1 5 3 8 6 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 98 91 99 83 90 96 87 Engine 9 | . 12 12 12 12 9 9 12 5 6 12 4 Core 2 | . . . . . 6 3 1 3 3 . 1 Treads 20 | . 25 25 25 25 23 25 21 14 16 18 15 Device 15 | . . . . . 2 16 28 19 22 18 21 Storage 12 | . 12 12 12 12 16 8 8 18 14 12 11 Protection 10 | . 24 25 25 18 8 3 4 1 8 15 13 Energy Gun 7 | . 12 12 12 12 9 . 7 2 7 12 6 Energy Cannon 1 | . . . . . 4 12 . 2 2 . . Ballistic Gun 7 | . 12 12 12 12 8 9 5 7 3 6 2 Ballistic Cannon 1 | . . . . . . . 3 4 . . 1 Launcher 1 | . . . . . . . 3 1 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 20 33 33 33 33 58 63 82 62 68 66 92 Greatest Support 95 | 40 40 40 40 43 63 62 62 63 68 68 95 Greatest Overweight (x) 3 | . . . . . . 1 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 9 8 10 10 12 15 15 15 14 10 8 15 Average Carried 11 | 4 6 9 10 10 12 13 14 10 7 8 8 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 14 | 5 8 10 10 11 14 14 13 9 8 8 5 Class Distribution -------------------- 58% | Hacker-Tank 33% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Matter Collected 3422 | 215 143 57 . 122 382 277 1054 327 363 43 439 Remotely . | . . . . . . . . . . . . Salvage Created 6220 | . 28 29 . 152 828 889 1919 435 965 64 911 Parts 304 | . 2 4 . . 57 46 108 23 23 2 39 Haulers Intercepted 3 | . . . . . 1 . 2 . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 122 | . 2 2 . 6 19 20 36 5 9 1 22 Melee 4 | . . . . . . . . . 1 . 3 Guns 52 | . 2 2 . 6 10 5 15 . 5 . 7 Cannons 34 | . . . . . 7 10 3 2 2 . 10 AOE 31 | . . . . . 2 5 18 3 1 . 2 Classes Destroyed 18 | . 1 . . 3 5 1 7 . 1 . . Worker 12 | . . . . . . . 10 1 . . 1 Builder 15 | . . . . . 2 . 11 1 . . 1 Hauler 3 | . . . . . 1 . 2 . . . . Recycler 7 | . . . . . . . 6 1 . . . Operator 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . . . 1 . . . . Watcher 8 | . . . . . 3 1 3 . . . 1 Swarmer 25 | . 2 2 . . 7 1 2 . 3 . 8 Grunt 45 | . . . . . 7 10 17 2 3 . 6 Brawler 5 | . . . . 1 . 1 3 . . . . Duelist 3 | . . . . 1 1 . . . . . 1 Sentry 18 | . . . . . 4 8 3 1 1 . 1 Specialist 6 | . . . . . . . 3 . . . 3 Hunter 6 | . . . . . . . 1 2 1 1 1 Programmer 8 | . . . . . . . 6 . . . 2 Heavy 1 | . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . . . . Best Kill Streak 15 | . 2 2 . 2 9 9 15 4 3 1 7 Combat Bots Only 8 | . 2 2 . 2 6 8 5 3 3 1 6 Max Kills in Single Turn 8 | . 1 1 . 1 3 2 8 2 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 2 2 1 . 1 Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Hostile Shots Fired 1339 | . 4 6 . 30 69 179 260 257 116 18 400 Missed 360 | . 1 2 . 5 26 24 94 85 31 3 89 Damage Taken 8771 | . 13 17 . 504 460 1232 1537 802 735 173 3298 Core 1435 | . . 3 . 39 12 56 126 95 97 . 1007 Absorbed by Shields 1005 | . . . . . . 180 559 266 . . . Redirected to Shielding 244 | . . . . . . . 90 . 5 . 149 Ignored by Resistances 6119 | . 11 13 . 292 277 868 1159 734 600 105 2060 Regen/Repaired (Parts) 251 | . . . . . . . . 251 . . . Core Remaining (%) 85 | 100 . . . 83 . 87 82 . . 77 . Volleys Fired 343 | . 2 3 . 24 43 62 92 15 32 7 63 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 Hottest 234 | . 70 70 . 70 176 176 178 183 190 173 234 Shots Fired 780 | . 4 6 . 48 118 119 234 20 77 14 140 Gun 501 | . 4 6 . 48 78 60 141 1 63 14 86 Cannon 225 | . . . . . 34 52 59 15 11 . 54 Launcher 54 | . . . . . 6 7 34 4 3 . . Special . | . . . . . . . . . . . . Kinetic 343 | . 2 3 . 24 41 60 126 . 24 7 56 Thermal 247 | . 2 3 . 24 53 24 17 15 29 4 76 Explosive 47 | . . . . . 6 7 34 . . . . Electromagnetic 143 | . . . . . 18 28 57 5 24 3 8 Robot Hit Streak 53 | . 2 3 . 20 38 34 28 32 40 30 53 Robot Miss Streak 3 | . . 3 . 1 1 1 3 . 1 . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 1 . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . 1 Shots Hit Robots 643 | . 2 3 . 42 89 94 189 19 59 14 132 Core Hits 357 | . 2 2 . 12 51 49 134 16 32 3 56 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 31 | . . 1 . 2 4 1 4 . 2 1 16 Burn 12 | . . 1 . 2 3 . . . . 1 5 Destroy 3 | . . . . . . 1 . . 1 . 1 Blast 10 | . . . . . . . 2 . . . 8 Corrupt 4 | . . . . . 1 . 2 . 1 . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19657 | . 26 37 . 513 1801 2469 7955 902 1563 239 4152 Guns 6816 | . 26 37 . 513 687 547 2192 23 909 239 1643 Cannons 5578 | . . . . . 744 1036 1247 389 264 . 1898 Explosions 6789 | . . . . . 370 886 4509 425 362 . 237 Melee 374 | . . . . . . . . . . . 374 Ramming 100 | . . . . . . . 7 65 28 . . Kinetic 5392 | . . 12 . 233 204 547 2175 . 323 100 1798 Thermal 5194 | . 26 25 . 280 795 404 648 453 820 87 1656 Explosive 5644 | . . . . . 370 886 4151 . . . 237 Electromagnetic 2953 | . . . . . 432 632 974 384 392 52 87 Impact . | . . . . . . . . . . . . Slashing 374 | . . . . . . . . . . . 374 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 3 . 1 1 14 Average Corruption 1 | . . . . . . 1 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 . . . . Effects 47 | . . . . . . 2 30 . 10 . 5 Message Errors 15 | . . . . . . . 10 . 3 . 2 Matter Fused 9 | . . . . . . . 8 . 1 . . Heat Flow Errors 5 | . . . . . . . 3 . 1 . 1 Energy Discharges 3 | . . . . . . 1 1 . 1 . . Data Loss (minor) 9 | . . . . . . 1 4 . 3 . 1 Misfires 2 | . . . . . . . 1 . 1 . . Alerts 3 | . . . . . . . 2 . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 366 | . . . . . 5 14 151 46 79 . 71 Projectiles 103 | . . . . . 3 14 4 8 19 . 55 Explosions 247 | . . . . . 2 . 147 38 60 . . Melee 16 | . . . . . . . . . . . 16 Knockbacks 20 | . . . . . . . 3 . . . 17 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . . 3 . . . 13 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 385 | . . . . . 46 . 136 128 33 . 42 Shots 15 | . . . . . 2 . 4 6 2 . 1 Rammed 36 | . . . . . . . 1 26 9 . . Targets Rammed 37 | . . . . . . . 1 26 10 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 746 | . 36 39 . 126 448 503 176 9 132 . 746 Average Temperature 138 | . 18 17 . 33 132 214 30 4 39 . 282 Received Heat Transfer 2741 | . . . . 6 198 988 375 271 351 . 552 Effects 59 | . . . . . 8 14 . . . . 37 Shutdowns 25 | . . . . . 5 6 . . . . 14 Energy Bleed 4 | . . . . . . 2 . . . . 2 Interference 8 | . . . . . 3 2 . . . . 3 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . 2 . . . . 2 Damage (minor) 4 | . . . . . . 2 . . . . 2 Damage (major) 9 | . . . . . . . . . . . 9 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . 2 3 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 12 | . 1 . . 1 3 1 . 2 1 1 2 Heat Transferred 10218 | . 74 148 . 962 2043 800 725 750 1350 300 3066 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 3 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Peak Influence 687 | . 57 65 . 60 296 609 687 169 . . 378 Initial 141 | . . 15 . . 1 73 141 140 . . 14 Average 139 | . 15 47 . 18 108 400 153 109 . . 142 Maximum Alert Level 2 | . . . . . 1 2 2 . . . 1 Low Security (%) 74 | 100 100 100 . 100 86 9 65 100 . . 73 Level 1 18 | . . . . . 13 35 31 . . . 26 Level 2 6 | . . . . . . 55 3 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . . . . . 4 6 14 4 . . 3 Investigation 8 | . . . . . 2 1 3 1 . . 1 Extermination 5 | . . . . . . . 3 1 . . 1 Reinforcement 12 | . . . . . . 2 7 2 . . 1 Assault 1 | . . . . . . . 1 . . . . Garrison 5 | . . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 2 1 . . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Distress Signals 6 | . . . . . 1 1 2 2 . . . Communications Jammed 109 | . . . . . . . . 13 1 . 95 Distress Signals 109 | . . . . . . . . 13 1 . 95 Times Spotted 184 | . 2 2 . 16 27 27 45 11 13 1 40 Peak Tracking Total 11 | . 2 1 . 6 4 6 5 3 4 1 11 Tactical Retreats 11 | . . . . 1 2 2 . 1 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Disabled 15 | . . . . . 3 . 9 . . . 3 Max in Single Turn 3 | . . . . . 2 . 3 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Accessed 23 | . 2 . 4 . 4 4 5 3 . . 1 Terminals 14 | . 2 . . . 2 4 4 2 . . . Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 8 . 4 . 14 8 15 7 . . 3 Successful 38 | . 6 . 4 . 7 7 7 5 . . 2 Failed 21 | . 2 . . . 7 1 8 2 . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 39 | . 8 . . . 7 8 11 5 . . . Fabricators 7 | . . . . . . . 4 . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 6 . 4 . 4 7 5 3 . . . Record 14 | . 3 . 4 . 1 3 3 . . . . Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . 2 1 . 1 . . . Open Door 2 | . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . 1 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 Load Schematic 2 | . . . . . . . 1 . . . 1 Build 2 | . . . . . . . 1 . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 4 2 5 1 . . 1 Full Trace Events 10 | . 1 . . . 2 2 3 1 . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Built 4 | . . . . . . . 2 . . . 2 Authchips . | . . . . . . . . . . . . Time 105 | . . . . . . . 36 . . . 69 Total Part Build Rating 24 | . . . . . . . 6 . . . 18 Parts Repaired 1 | . . . . . . . . 1 . . . Time 38 | . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Programmers 3 | . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 5 | . . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Turns Passed 9543 | 91 278 386 780 775 874 734 2445 840 1312 154 874 Spaces Moved 4133 | 46 163 226 488 408 380 310 823 340 607 86 256 Core 1 | 1 . . . . . . . . . . . Treads 4132 | 45 163 226 488 408 380 310 823 340 607 86 256 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 161 161 161 155 155 155 Average Speed 184 | 157 160 160 160 160 159 161 239 189 191 155 185 Slowest Speed 410 | 160 160 160 160 160 161 241 250 237 245 155 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 38 | 5 31 40 88 84 42 45 26 9 72 12 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 490 | . . . . . 66 59 309 7 8 . 41 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . 2 5 10 . 3 . 5 AOE 465 | . . . . . 64 54 299 7 5 . 36 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total 5326 | 64 176 245 487 481 556 446 1107 478 686 94 506 Wait 520 | . 6 15 . 42 79 47 128 73 9 . 121 Move 4122 | 45 162 225 487 407 379 309 822 339 606 85 256 Hop . | . . . . . . . . . . . . Pick Up 101 | 11 4 2 . 3 18 10 16 9 12 . 16 Fast Attach 6 | 1 . . . . 1 1 3 . . . . Attach 68 | 6 1 . . 2 7 7 5 12 11 . 17 Detach . | . . . . . . . . . . . . Swap 76 | 1 1 . . 3 19 5 19 3 4 2 19 Drop 43 | . . . . . 10 5 21 1 2 . 4 Fire 343 | . 2 3 . 24 43 62 92 15 32 7 63 Melee 10 | . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 37 | . . . . . . . 1 26 10 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 183 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered exit to Mines (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 370 | -10/Materials | Entered Mines 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 750 | -10/Mines | Identified exit to Exiles 750 | -10/Mines | Discovered exit to Exiles (range 5) 756 | -10/Mines | Entered Exiles 756 | -10/Exiles | Found Exiles lab abandoned 789 | -10/Exiles | Identified exit to Mines 789 | -10/Exiles | Discovered exit to Mines (range 14) 1165 | -10/Exiles | Discovered exit to Mines (range 11) 1536 | -10/Exiles | Entered Mines 1573 | -9/Mines | Met a Derelict bent on vengeance 1847 | -9/Mines | Identified exit to Materials 1847 | -9/Mines | Discovered exit to Materials (range 4) 1902 | -9/Mines | Assembled infested the area 1907 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2311 | -9/Mines | Entered Materials 2311 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2845 | -8/Materials | Build established: Hacker-Tank 2994 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Identified exit to Factory 3096 | -8/Materials | Discovered exit to Factory (range 16) 3157 | -8/Materials | Identified exit to Storage 3157 | -8/Materials | Discovered exit to Storage (range 15) 3185 | -8/Materials | Entered Storage 3261 | -8/Storage | Garrison activated, responded to threat 3298 | -8/Storage | Destroyed 8 combat bots 3614 | -8/Storage | Lost 5 parts (2p1u2w) 3803 | -8/Storage | Discovered exit to Factory (range 15) 3919 | -8/Storage | Entered Factory 3919 | -7/Factory | Evolved 2 slots: Utility x2 4033 | -7/Factory | Fabricated Arm. Treads (x2) 5222 | -7/Factory | Cargo convoy interrupted 6261 | -7/Factory | Identified exit to Factory 6261 | -7/Factory | Discovered exit to Factory (range 15) 6266 | -7/Factory | Garrison activated, responded to threat 6307 | -7/Factory | Crushed by falling debris 6338 | -7/Factory | Lost 3 parts (2u1w) 6364 | -7/Factory | Entered another Factory area 6364 | -6/Factory | Evolved 2 slots: Utility x2 6539 | -6/Factory | Repaired Arm. Treads 6940 | -6/Factory | Lost 8 parts (2p2n1u3w) 7176 | -6/Factory | Identified exit to Lower Caves 7176 | -6/Factory | Discovered exit to Lower Caves (range 15) 7204 | -6/Factory | Entered Lower Caves 7779 | -6/Lower Caves | Lost 6 parts (1n2u3w) 7994 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8382 | -6/Lower Caves | Learned 8 Factory zone layouts 8398 | -6/Lower Caves | Identified exit to Lower Caves 8398 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 8516 | -6/Lower Caves | Entered another Lower Caves area 8540 | -6/Lower Caves | Identified exit to Factory 8540 | -6/Lower Caves | Discovered exit to Factory (range 15) 8670 | -6/Lower Caves | Entered Factory 8670 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8767 | -5/Factory | Build established: Scavenger-Tank 8970 | -5/Factory | Identified exit to Upper Caves 8970 | -5/Factory | Discovered exit to Upper Caves (range 14) 9050 | -5/Factory | Fabricated Quantum Reactor (x2) 9154 | -5/Factory | Lost 3 parts (2n1w) 9431 | -5/Factory | Cargo convoy interrupted 9503 | -5/Factory | Core integrity fell below 50% 9513 | -5/Factory | Lost 13 parts (2p2n7u2w) 9516 | -5/Factory | System corruption reached 10% 9529 | -5/Factory | Core integrity fell below 20% 9544 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09534_ R-10 Processor collects Gauss Rifle. 09535_ K-01 Serf collects debris. 09535_ Slug penetrates Wall. 09535_ Imp. Focal Shield destroyed. 09535_ Penetrated by Slug. 09535_ Destroyed Arc Projector. 09537_ R-10 Processor collects Targeting Computer. 09537_ R-10 Processor collects Hvy. Assault Rifle. 09538_ Slug penetrates Wall. 09538_ Slug penetrates R-10 Processor. 09539_ K 09542_ K-01 Serf collects debris. 09542_ Lgt. Nuclear Core destroyed. 09543_ K-01 Serf collects debris. 09544_ X-72 Disruptor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ????????? | | ?????????????????????? ????????????? ?????????? | | ??????????????????####+##??????????? ######### | | ?????????????????? ??????????# | | ????????????????? ??????????# | | ?????????????????? ??????????# """ ?"" """ | | ???????????????????? ??????????# """ ""? """ | | ???????????????????? ??????????# """ ""? """ | | ????????????????????? ??????##??# """ """ """ | | ????????????############+########### | | ???????????? % """ """ """ | | ??????????? % %% % R """ """ """ | | ??????????? % R h """ """ """ | | ??????????? %up """ """ | | ??????????? uhup | | ????????????????########h/k######### """ """ """ | | ????????????????????#]=!A@ i ###### """ """ """ | | ???????????????????##]= k %R # % # """ """ """ | | ???????????????????# ==% ]# # %"" | | ???????????????????## % # + | | ????????????????????# " "" # % # | | ????????????????????# "R"" #% % # % | | ????????????????????# """ ###+####+#######"" " | | ????????????????????# #?#% % #"F " | | ????????????###################?# %% #"""" | | ????????????# #??????# % ##### | | ???????????## """ """ #?????## % ##??? | | ???????????## """ """ #?????## ##??? | | ???????????## """ """ #?????## ##??? | | ???????????## #?????## % % ##??? | | ???????????########+##########?##% ##??? | | ???????????#????# # #?## ##??? | | ???????????#????# # #??# #???? | | ???????????#????# + """ #??# #???? | | ???????????#????# # """ #??# ##??? | | ???????????#????# # """ ####+##+#####+### #?? | | ???????????#????### ### + ????? #??##?? | | ???????????#??????# #?######## ????? #?????? | | ???????????#??????# ########## ????? #?????? | | ???????????#??????# ????? ?????? | | ???????????#??????# ?????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 45 Energy Capacity 760 Matter Stores 425 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 60 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Mni. Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanGunKit Manual? 0 Play Time 01:29:16 Cumulative 186.8 hours Start 2024.03.31 @ 11:09:00 End 2024.03.31 @ 12:42:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 53 Rogue 1 Adventurer 0 Explorer 52 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 689f95c0-52eb-4a55-bdbb-eb62b26815bf