Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 06:32:05 Player: OJ Result: Destroyed by 0Y-6B1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (287) 1435 Value Destroyed (8122) 8122 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2686) 2686 TOTAL SCORE: 16703 Bonus ------- High Alert Combat Kills 1200 Follower Combat Kills 216 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 186/200 System Corruption 0% Temperature Cool (39) Movement Treading (330) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing Medium Reflective Plating > --- WEAPON (4) ------- Force Rifle Enhanced Coil Gun Enhanced Coil Gun Scatter Rocket Array > --- INVENTORY (25) --- Cold Fusion Reactor Cooling System Coolant Injector High-capacity Matter Pod (100) Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Graphene Brace System Restoration Module Long-range Tractor Beam Force Rifle Force Rifle Force Rifle Heavy Gatling Laser Heavy Gatling Laser Enhanced Coil Gun Enhanced Coil Gun Rocket Array Makeshift Hammer Self-destruct Interrupter (47) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing Graphene Brace > --- WEAPON ----------- Force Rifle Force Rifle Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Cold Fusion Reactor Cooling System Coolant Injector Zionite Biocell Zionite Biocell High-capacity Matter Pod Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reflective Plating Graphene Brace System Restoration Module Long-range Tractor Beam Force Rifle Force Rifle Heavy Gatling Laser Heavy Gatling Laser Enhanced Coil Gun Enhanced Coil Gun Rocket Array Scatter Rocket Array Makeshift Hammer Self-destruct Interrupter [Rating: 77] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 2 | . . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 221 | 6 9 9 30 3 . 9 37 72 . 4 9 33 Power 19 | 1 2 1 3 1 . 1 4 2 . . 1 3 Engine 13 | 1 2 1 3 1 . 1 3 1 . . . . Core 1 | . . . . . . . 1 . . . . . Reactor 5 | . . . . . . . . 1 . . 1 3 Propulsion 55 | 2 1 3 15 1 . 4 11 13 . 2 . 3 Treads 32 | 2 1 . 10 1 . 3 3 9 . 2 . 1 Leg 11 | . . . . . . 1 7 3 . . . . Wheel 4 | . . 1 1 . . . 1 1 . . . . Hover 4 | . . . 2 . . . . . . . . 2 Flight 4 | . . 2 2 . . . . . . . . . Utility 65 | 1 4 . 3 . . 1 6 30 . 2 . 18 Device 37 | . 2 . 1 . . 1 2 19 . 1 . 11 Storage 5 | 1 2 . . . . . . 1 . . . 1 Processor 2 | . . . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . Protection 21 | . . . 2 . . . 2 10 . 1 . 6 Artifact . | . . . . . . . . . . . . . Weapon 82 | 2 2 5 9 1 . 3 16 27 . . 8 9 Energy Gun 22 | 2 1 2 2 . . . . 7 . . 3 5 Energy Cannon 8 | . . . 2 1 . 1 3 1 . . . . Ballistic Gun 25 | . . 1 2 . . . 6 10 . . 3 3 Ballistic Cannon 12 | . . . 3 . . 1 4 4 . . . . Launcher 11 | . . 2 . . . 1 3 4 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . . . . . 1 . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . . . 1 11 . . 1 11 Parts Lost 45 | . 3 5 7 3 . 5 8 11 . . . 3 Power 5 | . 2 . . 1 . . 1 1 . . . . Propulsion 20 | . 1 2 3 1 . 4 4 4 . . . 1 Utility 9 | . . . 2 . . 1 1 3 . . . 2 Weapon 11 | . . 3 2 1 . . 2 3 . . . . Highest Loss Streak 5 | . 1 2 2 2 . 2 5 5 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 90 95 99 100 99 97 97 100 99 99 91 Engine 4 | . 12 14 11 10 11 11 8 3 . . . . Reactor 3 | . . . . . . . . 3 7 7 7 6 Treads 27 | . 27 11 31 44 44 37 18 17 30 30 30 29 Leg 3 | . . . . . . 5 16 11 . . . . Device 8 | . 13 14 4 11 11 11 8 6 7 7 7 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 4 | . . . . . . . 9 7 7 7 7 . Protection 5 | . . . 5 . . . 8 6 7 6 7 7 Energy Gun 10 | . 27 11 7 . . . . 9 15 15 14 13 Energy Cannon 3 | . . . 1 13 22 21 11 . . . . . Ballistic Gun 10 | . . . 3 . . . 4 19 15 15 14 13 Ballistic Cannon 1 | . . . 9 8 . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 123 | 13 51 53 63 57 55 61 71 122 116 116 116 123 Greatest Support 89 | 40 40 40 89 89 86 83 60 88 88 88 80 80 Greatest Overweight (x) 16 | . 2 16 4 . . 5 6 7 1 1 1 6 Average Overweight (x) . | . . 3 . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 2 20 17 20 19 18 20 20 25 25 25 25 25 Average Carried 21 | 1 12 16 19 18 18 19 18 22 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 2 17 17 19 18 18 20 18 25 25 25 25 25 Class Distribution -------------------- 44% | Gunner 28% | Mutant 13% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6077 | 407 75 210 1100 222 . 126 743 2306 115 145 80 548 Remotely 1279 | . . . . . . . . 1219 . . . 60 Salvage Created 10240 | 197 652 253 1813 290 . 693 1391 3426 557 486 . 482 Parts 624 | 14 45 15 123 12 . 37 87 206 27 12 . 46 Haulers Intercepted 14 | . 1 . 5 . . . 2 6 . . . . Recyclers Shooed 6 | . . 2 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 39 10 . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 193 | . 11 10 42 7 . 15 29 58 10 4 . 7 Guns 105 | . 10 2 19 . . . 6 47 10 4 . 7 Cannons 58 | . . . 23 5 . 10 20 . . . . . AOE 26 | . . 8 . . . 4 3 11 . . . . Classes Destroyed 20 | 3 6 1 3 . . 1 1 4 . . . 1 Worker 28 | 2 2 . 11 . . 2 5 6 . . . . Builder 17 | . 1 1 4 1 . 1 3 6 . . . . Tunneler 5 | 4 1 . . . . . . . . . . . Hauler 14 | . 1 . 5 . . . 2 6 . . . . Recycler 15 | 1 1 2 1 1 . 1 1 7 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 5 | . 2 . . . . . 3 . . . . . Watcher 10 | . 2 . 4 . . . 1 3 . . . . Swarmer 48 | . 2 7 11 4 . 3 7 11 1 2 . . Grunt 86 | . 9 2 24 3 . 8 16 19 5 . . . Brawler 5 | . . . . . . 2 . 1 2 . . . Duelist 5 | . . . 1 . . 2 . 1 1 . . . Protector 3 | . . . . . . . . 3 . . . . Sentry 14 | . . . 6 . . . 4 2 1 1 . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 6 | . . . . . . . . 6 . . . . Hunter 8 | . . . . . . . 2 5 . 1 . . Programmer 8 | . . . . . . . . 8 . . . . Heavy 2 | . . . . . . . . 2 . . . . Z-Light 6 | . . . . . . . . . . . . 6 Best Kill Streak 15 | 5 7 3 8 4 . 6 15 14 5 2 . 3 Combat Bots Only 11 | . 2 3 8 4 . 6 6 11 5 2 . 3 Max Kills in Single Turn 6 | 1 1 1 2 2 . 3 3 6 3 1 . 1 Gunslinging 1 | . . . 1 . . . . 1 1 . . . Exploded 5 | . . 1 . . . 2 3 5 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 10623 | . 559 504 1836 247 . 693 1739 2941 152 193 . 1759 Core 1463 | . 91 109 195 10 . 126 215 159 . . . 558 Absorbed by Shields 560 | . . . . . . . 140 420 . . . . Redirected to Shielding 591 | . . . . . . . . 206 18 35 . 332 Regen/Repaired (Parts) 448 | . . . 213 . . . 235 . . . . . Core Remaining (%) 49 | 100 . 20 . . . 17 60 . . . . . Volleys Fired 607 | 23 69 23 152 19 . 34 89 133 12 31 1 21 Largest 4 | 2 2 2 2 2 . 2 2 4 4 4 3 4 Hottest 235 | 90 90 83 112 107 . 136 128 235 220 220 190 220 Shots Fired 1460 | 46 132 31 301 27 . 68 174 497 42 55 3 84 Gun 1059 | 46 132 21 153 . . . 61 462 42 55 3 84 Cannon 375 | . . . 148 27 . 67 104 29 . . . . Launcher 26 | . . 10 . . . 1 9 6 . . . . Special . | . . . . . . . . . . . . . Kinetic 725 | . . 4 195 8 . 5 87 345 22 16 1 42 Thermal 709 | 46 132 17 106 19 . 62 78 146 20 39 2 42 Explosive 26 | . . 10 . . . 1 9 6 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | 7 13 11 23 4 . 9 34 21 12 14 . 18 Robot Miss Streak 9 | 3 4 5 9 3 . 3 3 6 2 4 . 6 Penetration Max 1 | . . . . . . . . 1 1 . . 1 Secondary Targets 26 | . 2 . 6 . . . . 12 4 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 1 . 1 Shots Hit Robots 885 | 21 84 22 177 15 . 45 122 294 27 38 . 40 Core Hits 476 | 8 38 19 81 7 . 26 67 179 16 16 . 19 Critical Kills 13 | . . . . 2 . 1 1 3 4 1 . 1 Critical Parts Destroyed 10 | . . . . . . . . 5 2 2 . 1 Critical Strikes 41 | 2 5 1 8 2 . 1 1 10 6 3 . 2 Burn 14 | 2 5 1 5 . . . . 1 . . . . Meltdown 4 | . . . . 2 . 1 1 . . . . . Destroy 19 | . . . . . . . . 8 6 3 . 2 Blast 4 | . . . 3 . . . . 1 . . . . Melee Attacks 34 | . 1 . . . . . . 16 . . 17 . Impact 34 | . 1 . . . . . . 16 . . 17 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22322 | 250 992 786 3293 371 . 1222 3241 9025 863 973 . 1306 Guns 12950 | 250 992 213 1244 . . . 752 6357 863 973 . 1306 Cannons 5450 | . . . 2049 339 . 977 1683 402 . . . . Explosions 3867 | . . 573 . . . 238 806 2250 . . . . Melee . | . . . . . . . . . . . . . Ramming 55 | . . . . 32 . 7 . 16 . . . . Kinetic 10271 | . . 41 2452 70 . 71 1192 4807 579 248 . 811 Thermal 8510 | 250 992 172 841 269 . 996 1243 2243 284 725 . 495 Explosive 3486 | . . 573 . . . 148 806 1959 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . 1 1 1 . . Average Corruption 1 | . 1 1 1 1 1 1 . 1 1 1 . . Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . 2 5 1 11 2 4 . 20 19 13 . . Message Errors 23 | . 2 1 1 2 1 . . 6 8 2 . . Matter Fused 21 | . . 2 . 3 1 1 . 6 3 5 . . Heat Flow Errors 11 | . . 1 . 1 . . . 4 2 3 . . Energy Discharges 9 | . . 1 . 1 . 3 . . 2 2 . . Data Loss (minor) 8 | . . . . 4 . . . . 3 1 . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 221 | . . 11 . . . . 50 160 . . . . Projectiles 55 | . . . . . . . 11 44 . . . . Explosions 166 | . . 11 . . . . 39 116 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . . 18 1 . . 3 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic 20 | . . . 16 1 . . 3 . . . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 366 | . . 199 . . . 49 11 107 . . . . Shots 10 | . . 6 . . . 1 1 2 . . . . Rammed 4 | . . . . 2 . 1 . 1 . . . . Targets Rammed 7 | . . . . 3 . 2 . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 1 . 1 . 1 . . . . Highest Temperature 400 | 355 73 131 390 242 . 141 214 400 237 157 21 260 Average Temperature 100 | 178 40 68 103 138 . 59 44 120 66 63 14 122 Received Heat Transfer 3347 | . 270 36 774 114 . 288 697 604 51 . . 513 Effects 15 | 3 . . 4 . . . . 8 . . . . Shutdowns 2 | 1 . . 1 . . . . . . . . . Energy Bleed 6 | 1 . . . . . . . 5 . . . . Interference 3 | . . . 1 . . . . 2 . . . . Matter Decay 2 | 1 . . . . . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . 1 . . 2 . 1 1 . . . . . Combat Hostiles 4 | . 1 . . 2 . 1 . . . . . . Parts Melted 30 | 1 4 2 4 2 . 3 2 9 . 1 . 2 Heat Transferred 16262 | 805 3047 556 2384 481 . 1728 1998 3296 444 1110 . 413 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1422 | 35 184 297 791 388 . 215 645 1422 . . . . Initial 308 | . 22 21 74 308 . . 7 293 . . . . Average 392 | 23 97 200 403 233 . 91 385 661 . . . . Maximum Alert Level 4 | . . 1 3 1 . 1 2 4 . . . . Low Security (%) 36 | 100 100 61 14 64 . 86 16 3 . . . . Level 1 27 | . . 38 37 35 . 13 21 36 . . . . Level 2 19 | . . . 38 . . . 61 16 . . . . Level 3 8 | . . . 10 . . . . 18 . . . . Level 4 8 | . . . . . . . . 25 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 4 1 6 . . . 5 13 . . . . Investigation 9 | . 2 1 2 . . . 1 3 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 14 | . 2 . 2 . . . 4 6 . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 3 . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . 22 10 61 7 . 13 45 67 14 6 . 11 Peak Tracking Total 13 | . 5 3 6 4 . 3 6 13 5 4 . 6 Tactical Retreats 11 | . 1 . 5 . . . 3 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 22 | . . 4 2 2 . 2 2 9 1 . . . Max in Single Turn 4 | . . 3 1 2 . 2 1 4 1 . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 34 | . 5 1 7 . 1 . 4 12 2 2 . . Terminals 16 | . 4 1 4 . . . 3 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers 5 | . . . 2 . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 101 | . 11 4 30 . 1 . 13 32 2 8 . . Successful 56 | . 4 . 21 . 1 . 9 11 2 8 . . Failed 45 | . 7 4 9 . . . 4 21 . . . . Catastrophic 8 | . 2 1 1 . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 5 4 8 . . . 3 6 . . . . Terminals 47 | . 9 4 11 . . . 11 12 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 6 | . . . 4 . . . 2 . . . . . Recycling Units 6 | . 2 . . . . . . 4 . . . . Scanalyzers 24 | . . . 15 . . . . 9 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Terminal Hacks 28 | . 4 . 4 . 1 . 6 3 2 8 . . Record 8 | . . . . . 1 . . . . 7 . . Robot Analysis 4 | . 1 . 2 . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . 2 1 . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . Registered Components 3 | . 1 . . . . . 2 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . Repair 3 | . . . 2 . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . Scanalyzer 16 | . . . 13 . . . . 3 . . . . Insert Component 8 | . . . 6 . . . . 2 . . . . Analyze 8 | . . . 7 . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 5 1 6 . . . 3 10 . . . . Full Trace Events 9 | . 2 1 3 . . . . 3 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 6 . . . . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . Time 106 | . . . 68 . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . 23 . . . . Parts Scanalyzed 7 | . . . 6 . . . . 1 . . . . Part Schematics Acquired 7 | . . . 6 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . 1 2 . . Largest Group 3 | . . . . . . . . . 1 3 . . Highest-Rated Group 77 | . . . . . . . . . 32 77 . . Highest-Rated Ally 32 | . . . . . . . . . 32 32 . . Total Orders 1 | . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . 1 . . Ally Attacks 14 | . . . . . . . . . 8 6 . . Total Damage 460 | . . . . . . . . . 299 161 . . Kills 7 | . . . . . . . . . 5 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 . 2 . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 21635 | 246 1215 477 1898 1138 589 1180 1359 3963 2755 2916 2876 1023 Spaces Moved 8620 | 104 469 148 775 652 369 659 425 1359 1093 1107 1128 332 Core 20 | 9 . 11 . . . . . . . . . . Treads 7756 | 95 469 65 511 652 369 658 350 929 1093 1107 1128 330 Legs 386 | . . . . . . 1 66 319 . . . . Wheels 453 | . . 69 264 . . . 9 111 . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 3 | . . 3 . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 160 160 160 155 190 247 247 250 170 Average Speed 216 | 150 198 254 155 160 160 160 233 235 247 247 250 250 Slowest Speed 850 | 160 320 850 320 160 160 470 320 560 247 250 250 540 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 75 31 59 98 81 97 43 27 97 99 88 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . 2 . . . . 1 2 1 . Known Exits Taken 3 | . 1 . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 24 | . . 1 . 1 . 1 . . 3 14 4 . Spaces Dug 77 | . 1 . . . . . 9 62 3 . 2 . Terrain Destroyed 453 | . 1 56 8 . . 27 85 212 16 15 2 31 Melee 4 | . 1 . . . . . . 1 . . 2 . Projectile 158 | . . . 8 . . 2 6 80 16 15 . 31 AOE 291 | . . 56 . . . 25 79 131 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10362 | 145 621 214 1193 718 368 711 618 1775 1123 1237 1165 474 Wait 592 | 11 52 32 166 41 . 1 36 109 9 90 . 45 Move 8608 | 103 468 147 774 651 368 658 424 1358 1092 1106 1127 332 Hop . | . . . . . . . . . . . . . Pick Up 114 | 2 18 2 30 1 . 5 10 31 1 1 3 10 Fast Attach 91 | 6 2 3 15 1 . 3 13 21 . 2 5 20 Attach 46 | . 2 3 7 2 . 4 9 13 . 1 . 5 Detach 25 | . . . 3 . . 1 4 12 . . . 5 Swap 84 | . 5 3 8 . . 2 15 38 . 1 4 8 Drop 145 | . 4 1 38 . . 1 18 42 1 4 8 28 Fire 607 | 23 69 23 152 19 . 34 89 133 12 31 1 21 Melee 34 | . 1 . . . . . . 16 . . 17 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . 3 . 2 . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 8 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 548 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 3) 939 | -10/Materials | Discovered new exit (range 5) 1462 | -10/Materials | Entered Mines 1500 | -10/Mines | Assembled infested the area 1620 | -10/Mines | Core integrity fell below 50% 1884 | -10/Mines | Discovered new exit (range 9) 1939 | -10/Mines | Entered Materials 1939 | -9/Materials | Evolved 2 slots: Propulsion x2 2225 | -9/Materials | Build established: Scavenger-Mutant 2812 | -9/Materials | Discovered new exit (range 9) 2858 | -9/Materials | Build established: Mutant 3279 | -9/Materials | Discovered new exit (range 6) 3539 | -9/Materials | First assault squad dispatched 3556 | -9/Materials | Destroyed 8 combat bots 3756 | -9/Materials | Repaired Broken Lgt. Treads 3789 | -9/Materials | Repaired Imp. Treads 3837 | -9/Materials | Entered Mines 3952 | -9/Mines | Learned location of Storage (-9) 4050 | -9/Mines | Discovered new exit (range 12) 4374 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4409 | -9/Mines | Discovered new exit (range 5) 4687 | -9/Mines | Core integrity fell below 50% 4736 | -9/Mines | Discovered new exit (range 9) 4975 | -9/Mines | Entered Exiles 4975 | -9/Exiles | Found Exiles lab abandoned 5544 | -9/Exiles | Discovered new exit (range 14) 5564 | -9/Exiles | Entered Mines 5873 | -8/Mines | Discovered new exit (range 12) 6116 | -8/Mines | Core integrity fell below 20% 6134 | -8/Mines | Discovered new exit (range 5) 6148 | -8/Mines | Build established: Scavenger-Mutant 6744 | -8/Mines | Entered Materials 6744 | -8/Materials | Evolved 2 slots: Utility x2 7271 | -8/Materials | Lost 5 parts (1p2n1u1w) 7330 | -8/Materials | Lost 3 parts (2n1w) 7353 | -8/Materials | Build established: Mutant 7529 | -8/Materials | Repaired Hrd. Medium Armor Plating 7638 | -8/Materials | Discovered new exit (range 10) 7666 | -8/Materials | Build established: Scavenger-Mutant 7967 | -8/Materials | Discovered new exit (range 15) 8103 | -8/Materials | Entered Factory 8103 | -7/Factory | Evolved 2 slots: Weapon x2 8412 | -7/Factory | Build established: Scavenger-Tank 9193 | -7/Factory | Found Prototype Launcher 9193 | -7/Factory | Identified Rocket Array 9481 | -7/Factory | Build established: Tank 9758 | -7/Factory | Cargo convoy interrupted 9790 | -7/Factory | Destroyed 11 combat bots 9840 | -7/Factory | Lost 5 parts (1p1n1u2w) 9920 | -7/Factory | Found Prototype Launcher 9920 | -7/Factory | Identified Scatter Rocket Array 10100 | -7/Factory | Build established: Gunner 10736 | -7/Factory | Build established: Scavenger-Gunner 10894 | -7/Factory | Identified exit to Lower Caves 11079 | -7/Factory | Build established: Gunner 12066 | -7/Factory | Entered Lower Caves 12074 | -7/Lower Caves | Identified exit to Lower Caves 12177 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12422 | -7/Lower Caves | Encountered a Warlord checkpoint 13452 | -7/Lower Caves | Learned location of Zion (-7) 14691 | -7/Lower Caves | Build established: Mutant 14821 | -7/Lower Caves | Entered another Lower Caves area 14821 | -7/Lower Caves | Accompanied by 1 ally 14995 | -7/Lower Caves | Build established: Gunner 15008 | -7/Lower Caves | Discovered new exit (range 7) 15257 | -7/Lower Caves | Learned Factory emergency access door positions 15270 | -7/Lower Caves | A Commander dispatched an escort 15302 | -7/Lower Caves | Learned location of 1 exit from Research 15302 | -7/Lower Caves | Learned 8 Factory zone layouts 15302 | -7/Lower Caves | Learned Armory trap positions 15302 | -7/Lower Caves | Learned Armory terminal intel 15302 | -7/Lower Caves | Learned Armory garrison access intel 15432 | -7/Lower Caves | Encountered a Warlord checkpoint 15492 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16073 | -7/Lower Caves | Discovered new exit (range 14) 17737 | -7/Lower Caves | Entered Zion 17940 | -7/Zion | Discovered new exit (range 11) 18519 | -7/Zion | Found Prototype Energy Gun 18519 | -7/Zion | Identified Storm Laser 19092 | -7/Zion | Learned location of Warlord (-4) 19462 | -7/Zion | Learned Factory emergency access door positions 20605 | -7/Zion | Discovered new exit (range 3) 20613 | -7/Zion | Entered Deep Caves 20742 | -7/Deep Caves | Attacked by Z-Imprinter 20765 | -7/Deep Caves | Core integrity fell below 50% 20782 | -7/Deep Caves | Destroyed Z-Imprinter 20941 | -7/Deep Caves | Found Prototype Device 20941 | -7/Deep Caves | Identified Zio. Metafield Generator 21051 | -7/Deep Caves | Found Prototype Protection 21051 | -7/Deep Caves | Identified Zio. Weapon Casing 21299 | -7/Deep Caves | Z-Facility disabled 21303 | -7/Deep Caves | Core integrity fell below 20% 21325 | -7/Deep Caves | Found Zio. Weapon Casing 21352 | -7/Deep Caves | Found Zio. Weapon Casing 21403 | -7/Deep Caves | Build established: Scavenger-Tank 21636 | -7/Deep Caves | Destroyed by 0Y-6B1(z) with Zionite Laser-S Last Messages --------------- 21299_ Z-Facility disabled. 21301_ Slug penetrates IB-8R6(z). 21301_ IB-8R6(z) destroyed. 21301_ Slug penetrates Wall. 21301_ Switching to secondary target: NL-PBI(z). 21304_ Slug penetrates NL-PBI(z). 21304_ Destroyed Zio. Glidesys I. 21304_ NL-PBI(z) destroyed. 21329_ Acquired 63 matter. 21347_ Acquired 70 matter. 21352_ Acquired Zio. Weapon Casing. 21381_ Acquired 60 matter. 21624_ Arm. Treads destroyed. 21626_ Slug penetrates 24-PO0(z). 21626_ Slug penetrates Wall. 21626_ Slug penetrates R0-YJK(z). 21630_ Slug penetrates L9-WPE(z). 21630_ Slug penetrates R0-YJK(z). 21630_ Imp. Reaction Control System melted. 21630_ R0-YJK(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????####????????????????????? | | ?????????????????????????# =#????###############?? | | ?????????????????????????# =#?#### ##? | | ?????????????????????????# [### #? | | ???????????????##;####???# ### ## | | ???????????????#;; ;!### ## | | ???????????????# z%*;# | | ?????????? z z=! @ | | ?????????? z | | ?????????? z | | ??????????? | | ??????????? """"" """""" | | ???????????? """""""""""""" | | ???????????? """"""""""""" | | ???????????? """""""""""""" | | ????????????? """"""""""" | | ????????????? """"""""""""" | | ?????????????? ""?????""""""" | | ?????????????? ""??????"""""" | | ???????????????? "??????""""""" | | ?????????????????? "??????"" " " | | ????????????????????? ??????"""" | | ??????????????????????? ????????""" | | ????????????????????????????????????"""" | | ?????????????????????????????????????""" | | ?????????????????????????????????????""""" | | ????????????????????????????????????"""""""" | | ?????????????????????? ????"" | | ???????????????????? ????"" """ | | ????????????????? ""??"" """"" | | ??????????????? """??" """"""" | | ????????????? """?" """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 65 Energy Generation 27 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightLatentPit Manual? 0 Play Time 02:13:48 Cumulative 71.6 hours Start 2023.01.02 @ 02:14:18 End 2023.01.02 @ 06:32:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc8eee2-86db-467e-9151-554e14754594