Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 18:43:26 Player: Anting Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (472) 2360 Value Destroyed (26139) 26139 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (37597) 37597 TOTAL SCORE: 78076 Bonus ------- High Alert Combat Kills 5545 Follower Combat Kills 2620 Entered Garrisons 1000 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2248 Cogmind --------- Core Integrity 1435/1600 Matter 300/300 Energy 692/700 System Corruption 13% Temperature Cool (0) Movement Treading (166) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System (fused) High-capacity Storage Unit Experimental Core Analyzer Centrium Medium Armor Plating Graphene Brace Thermal Barrier Advanced Force Field Antimissile System Antimissile System Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (5) ------- KE Penetrator KE Penetrator Railgun Advanced KE Penetrator Helical Railgun > --- INVENTORY (20) --- Armored Heavy Treads Centrium Heavy Treads Centrium Wheel Experimental Cooling System Energy Well (350) Experimental Matter Compressor (500) Advanced Terrain Scanner Centrium Medium Armor Plating Drone Bay (0/2) Enhanced Nova Cannon KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Heavy Rocket Launcher Advanced Remote Datajack Field Lobotomy Kit (2) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Core Analyzer Centrium Medium Armor Plating Graphene Brace Thermal Barrier Advanced Force Field Antimissile System Antimissile System Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Helical Railgun Field Lobotomy Kit > --- INVENTORY -------- Armored Heavy Treads Centrium Heavy Treads Centrium Wheel Experimental Cooling System Energy Well Experimental Matter Compressor Advanced Terrain Scanner Centrium Medium Armor Plating Drone Bay Enhanced Nova Cannon KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Heavy Rocket Launcher Advanced Remote Datajack [Rating: 209] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . . 2 . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Utility 10 | . . . . . 1 . . . 1 . . . . . . 1 . . . 2 . . . 1 . . . . . 2 2 . Weapon 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 437 | 7 14 6 1 . 23 8 . 13 7 21 2 1 . 7 . 3 5 8 19 41 8 29 16 65 26 12 14 1 23 22 22 13 Power 24 | 1 1 1 . . 1 1 . . . 2 . . . . . . . . 2 4 . 3 . 3 3 1 . . 1 . . . Engine 8 | 1 1 . . . 1 1 . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . Core 9 | . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . 2 2 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 . . . 1 . . . Propulsion 83 | 2 6 2 . . 7 2 . 3 1 5 . . . . . 1 2 3 6 3 1 6 2 15 5 3 . . 2 3 1 2 Treads 69 | . . . . . 7 2 . 3 1 5 . . . . . 1 2 3 6 3 1 4 2 14 4 3 . . 2 3 1 2 Leg 10 | 2 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | 2 1 3 1 . 5 . . 1 3 3 . . . 2 . 1 . 3 5 23 2 8 6 25 11 3 11 . 14 12 9 3 Device 93 | 1 . 1 . . 1 . . . 1 . . . . 2 . 1 . 3 2 13 2 4 5 15 6 3 7 . 10 8 5 3 Storage 7 | 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Processor 11 | . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . 2 . . . . 2 2 . . Hackware 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . 3 1 . 1 . . 1 3 . Protection 34 | . . . . . 3 . . 1 2 3 . . . . . . . . 3 4 . 3 1 5 3 . 3 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 6 . . . 10 5 . 9 3 11 2 1 . 5 . 1 3 2 6 11 5 12 8 22 7 5 3 1 6 7 12 8 Energy Gun 7 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 5 2 Ballistic Gun 138 | 2 4 . . . 10 4 . 4 3 8 2 1 . 4 . 1 2 2 5 11 5 7 8 20 5 4 3 1 5 7 6 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . 4 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 . . 1 . . . . . . . . . . . . 1 . 6 . 6 1 4 1 2 1 . 2 5 . . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 5 . . . System Corruption 40 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 24 . . . Parts Lost 89 | . 5 3 . . 1 1 . . 2 5 1 . . . . . . . 12 10 11 3 2 20 8 2 . . . . 3 . Power 9 | . 1 1 . . . . . . . 1 . . . . . . . . 1 1 1 1 . 2 . . . . . . . . Propulsion 22 | . 2 1 . . . . . . . 3 . . . . . . . . 5 2 3 . . 3 3 . . . . . . . Utility 25 | . . 1 . . 1 . . . 1 1 . . . . . . . . 2 5 2 1 1 5 1 1 . . . . 3 . Weapon 33 | . 2 . . . . 1 . . 1 . 1 . . . . . . . 4 2 5 1 1 10 4 1 . . . . . . Highest Loss Streak 9 | . 5 1 . . 1 1 . . 2 4 1 . . . . . . . 6 3 8 2 1 9 5 1 . . . . 2 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 91 57 57 97 100 100 99 97 99 100 100 100 100 100 100 99 99 93 90 71 66 99 94 91 88 86 89 79 80 83 83 Engine 3 | . 13 11 . . 8 9 9 9 6 3 7 7 7 7 7 6 6 6 5 . . 2 . . . . . . . . . . Core 2 | . . 1 14 14 . . . . . 2 . . . . . . . . . . . . 5 4 6 10 10 10 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 3 . . . 3 4 4 4 Treads 16 | . . . . . 26 27 27 27 23 23 23 23 23 23 23 26 26 26 20 15 5 4 23 20 13 10 10 10 12 13 11 12 Leg 2 | . 27 24 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . 14 . . . 2 . . . 5 7 7 7 7 7 7 13 13 13 13 13 8 5 10 15 12 20 23 21 18 24 20 23 Storage 6 | . 14 23 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 7 | . . . . . 8 9 9 9 7 7 7 7 7 7 7 6 6 6 6 10 17 17 17 11 5 5 5 5 4 4 4 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 3 5 5 . 2 13 5 . 5 4 4 15 12 Protection 4 | . . . . . 5 9 9 9 7 7 7 7 7 7 7 6 6 6 5 3 . 1 5 4 4 5 5 5 4 3 3 4 Ballistic Gun 27 | . 26 28 . . 35 35 36 32 36 37 38 38 38 38 38 33 32 32 31 28 26 6 28 25 23 23 26 26 23 20 18 18 Peak Build Rating 209 | 7 8 19 10 10 27 30 27 33 40 50 47 47 47 47 47 52 54 55 69 112 105 109 106 125 123 137 142 135 172 196 199 209 Average Rating 78 | 4 7 8 8 9 21 27 27 31 37 43 47 47 47 46 46 51 52 53 57 97 75 66 102 109 112 129 129 134 154 184 192 196 On Entrance 67 | . 7 7 11 9 10 27 27 27 30 38 50 47 47 47 47 46 52 53 55 69 99 39 103 101 105 123 133 134 135 172 190 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 18 57 45 45 66 70 66 69 68 78 76 76 76 76 73 78 79 79 76 88 77 94 109 122 122 129 129 125 129 131 139 142 Greatest Support 220 | 20 20 20 20 20 60 60 60 60 60 60 60 60 60 60 60 80 80 80 115 150 150 108 109 112 140 140 140 140 220 220 220 220 Greatest Overweight (x) 19 | 1 1 5 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 19 15 1 2 6 1 . . . . . . Average Overweight (x) . | . . 1 2 2 . 1 1 1 1 1 1 1 1 1 1 . . . . . 2 2 . . 3 . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 14 17 19 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 Average Carried 18 | 2 6 11 16 18 17 19 19 19 19 17 19 19 20 19 19 19 19 19 17 19 15 18 19 19 16 19 19 20 19 19 18 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 9 14 17 19 20 19 19 19 19 20 20 20 20 20 20 20 20 20 20 19 17 20 20 12 20 20 20 20 20 20 17 20 Class Distribution -------------------- 42% | Scavenger-Tank 19% | Scavenger-Skirmisher 15% | Scavenger-Gunner 11% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 23908 | 286 193 285 . . 602 554 . 856 554 1121 28 186 321 90 66 330 2735 682 1347 2113 500 502 578 3424 2082 299 654 252 376 1079 1014 799 Remotely 716 | . . . . . . . . . . . . . . . . . . . . 402 . . . . 314 . . . . . . . Salvage Created 26790 | 42 367 102 . . 848 662 . 1048 681 1100 28 141 226 . 60 146 2510 725 1580 3438 606 168 1121 4213 2240 150 357 689 322 677 1671 872 Parts 1227 | 6 22 14 . . 46 29 . 65 29 50 1 3 14 . 7 5 74 23 51 170 18 4 37 218 107 5 29 32 7 33 88 40 Haulers Intercepted 12 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 2 2 1 . Recyclers Shooed 22 | 1 1 . . . 1 . . . 2 . . . . . . . . 2 . 1 . . . 5 3 . . 1 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 3 14 1 7 . . . . . 18 . 19 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 434 | . 9 4 . . 20 18 . 29 13 28 1 4 7 . 3 3 77 9 19 51 10 3 11 42 27 2 . 6 2 5 22 9 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 423 | . 9 4 . . 20 13 . 28 13 28 1 4 7 . 3 3 77 9 19 51 10 3 11 42 22 2 . 6 2 5 22 9 AOE 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Classes Destroyed 24 | 1 3 1 . . 3 2 . . 3 . . . 1 . . . 2 1 . 4 . . 1 . . . . . 1 1 . . Worker 29 | . . 1 . . . . . . 1 . . . . . . 1 . . . 5 . . . 6 3 . . 1 . 2 4 5 Builder 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 . . 1 . 2 2 . Tunneler 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Hauler 12 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 2 2 1 . Recycler 15 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . 9 1 . . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . . . . Watcher 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . 4 3 1 . . . . . 1 Swarmer 69 | . 3 3 . . 6 4 . 9 . 7 . . 4 . 3 1 7 2 8 4 2 . . 2 . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Grunt 161 | . 6 1 . . 6 11 . 14 6 15 . 3 1 . . . 9 2 4 32 6 . 5 7 17 . . 3 1 1 8 3 Brawler 8 | . . . . . . 1 . 1 . . . . . . . 2 . . 2 . . . . 1 . . . . . . . 1 Duelist 9 | . . . . . 1 . . . 2 1 . 1 . . . . . . . 3 . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . Sentry 36 | . . . . . 5 1 . 4 3 5 . . 1 . . . 1 3 . . 1 . . 3 5 . . 2 . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 25 | . . . . . 2 . . . . . . . . . . . . 1 4 5 . 2 . 6 2 . . . . 2 1 . Programmer 48 | . . . . . . 1 . 2 1 . 1 . . . . . 1 1 1 5 . . . 22 2 . . . . . 7 4 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 57 | . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Best Kill Streak 14 | 1 3 3 . . 9 8 . 6 9 11 1 4 3 . 3 4 14 3 10 13 4 2 5 10 14 3 4 4 1 7 8 5 Combat Bots Only 14 | . 3 3 . . 9 8 . 6 8 11 1 4 3 . 3 3 14 3 10 11 4 2 5 6 11 2 . 2 1 1 6 3 Max Kills in Single Turn 3 | 1 1 1 . . 3 2 . 2 2 2 1 1 2 . 2 2 2 1 3 3 2 1 2 2 3 1 3 2 1 2 3 2 Gunslinging 2 | . . . . . 1 . . 1 1 1 . . 1 . 1 . 1 . 2 1 1 . 1 1 . . . . . . 1 1 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Hostile Shots Fired 2036 | . 74 33 . . 94 37 . 59 45 158 5 14 36 . 8 3 115 50 149 189 83 77 65 387 118 15 . 10 11 30 112 59 Missed 568 | . 23 8 . . 22 12 . 17 6 49 1 1 16 . 2 . 31 10 35 35 19 21 17 120 42 3 . 3 3 11 48 13 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 22236 | . 605 309 . . 996 344 . 679 699 1270 62 216 438 . 91 70 915 501 1516 2882 1231 1195 677 3607 1398 289 17 27 242 461 925 574 Core 1986 | . 111 79 . . 180 15 . 85 93 74 . 26 75 . 32 . 30 31 149 179 34 64 46 345 62 64 10 . 14 23 165 . Absorbed by Shields 3809 | . . . . . 98 . . . . . . . . . . 25 344 37 . . . . 271 1009 . 102 19 28 251 351 677 597 Reduced by Siege Mode 395 | . . . . . . . . . . . . . . . . . . . 7 190 71 . . . 14 . . 5 . 70 24 14 Redirected to Shielding 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . Ignored by Resistances 2187 | . . . . . . . . . . . . . . . . . . 71 353 . 55 12 . 640 436 . 22 32 70 12 281 203 Regen/Repaired (Parts) 1798 | . . . . . . . . . . . . . . 678 . . . 100 . . . 209 . . . . . . . . 811 . Core Remaining (%) 71 | 100 . . . 24 . . . 49 . . . . . . 57 . . . 75 . . . 67 . . . . 58 98 98 . 89 Volleys Fired 1015 | 8 42 20 . . 57 37 . 48 21 52 3 5 11 . 3 5 146 26 68 77 19 14 23 106 63 9 20 13 10 22 51 36 Largest 5 | 2 2 2 . . 4 4 . 4 5 5 5 5 5 . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Hottest 236 | 40 40 40 . . 90 93 . 106 131 134 134 134 134 . 127 127 131 131 136 162 159 154 157 174 236 164 166 169 169 172 172 174 Shots Fired 4142 | 16 84 40 . . 228 109 . 167 104 212 15 25 55 . 15 25 599 130 232 382 93 44 108 489 275 44 98 65 50 110 187 141 Gun 4103 | 16 84 40 . . 228 106 . 166 104 210 15 25 55 . 15 25 599 130 232 382 93 43 108 487 269 43 98 65 50 110 171 134 Cannon 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 15 4 Launcher 13 | . . . . . . 3 . 1 . 2 . . . . . . . . . . . 1 . 2 4 . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Kinetic 4098 | 16 84 40 . . 228 106 . 166 104 210 15 25 55 . 15 25 599 130 232 382 93 38 108 487 269 43 98 65 50 110 171 134 Thermal 24 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . 15 4 Explosive 13 | . . . . . . 3 . 1 . 2 . . . . . . . . . . . 1 . 2 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hit Streak 49 | 6 11 6 . . 13 10 . 17 11 15 6 18 13 . 6 19 49 18 15 30 19 9 17 15 11 3 5 8 8 24 13 22 Robot Miss Streak 10 | 1 4 3 . . 2 3 . 10 3 8 3 3 4 . 5 3 7 5 6 4 3 2 2 4 7 4 4 2 3 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 1 2 . 1 1 2 1 1 1 1 1 1 2 1 Secondary Targets 118 | . 3 1 . . 4 . . 5 3 10 . 2 1 . 1 2 22 1 7 20 6 . 4 11 2 1 . 1 . 1 7 3 Max Gunslinging Chain 2 | . 1 1 . . 2 . . 1 1 2 . 1 1 . 1 1 2 1 2 2 2 . 1 1 1 1 . 1 . 1 1 1 Shots Hit Robots 2630 | 12 51 26 . . 161 66 . 113 82 138 11 22 36 . 8 18 378 81 169 234 66 27 74 311 142 24 42 31 31 71 115 90 Core Hits 1505 | 4 24 11 . . 60 39 . 89 77 120 3 23 38 . 7 13 218 34 56 140 28 8 41 154 107 14 26 23 13 32 62 41 Critical Kills 52 | . . . . . . . . . . . . . . . . . 3 . 2 7 . 1 6 20 5 . 2 2 1 1 1 1 Critical Parts Destroyed 67 | . 2 1 . . . 1 . 1 . . . . . . . . 3 1 3 6 . 1 9 16 5 2 . 2 1 3 6 4 Critical Strikes 127 | . 2 1 . . . 1 . 1 . . . . . . . . 6 1 6 13 1 2 17 36 11 4 2 4 2 4 7 6 Destroy 126 | . 2 1 . . . 1 . 1 . . . . . . . . 6 1 5 13 1 2 17 36 11 4 2 4 2 4 7 6 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 57 | . . . . . . . . 9 . 5 . . . . . . 7 . 36 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . Piercing 21 | . . . . . . . . 9 . 5 . . . . . . 7 . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59966 | 104 468 230 . . 1674 1429 . 2038 1695 2577 228 496 741 . 172 412 6870 1364 5167 6537 1311 671 1382 7108 4941 736 1270 1012 829 1993 3872 2639 Guns 54421 | 104 455 210 . . 1631 1083 . 1959 1691 2577 228 496 741 . 172 395 6518 1312 2325 6087 1311 616 1382 7007 3957 701 1270 951 808 1993 3823 2618 Cannons 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . Explosions 1799 | . . . . . . 346 . . . . . . . . . . . . . 414 . 55 . . 984 . . . . . . . Melee 3273 | . . . . . . . . 79 . . . . . . . . 352 . 2842 . . . . . . . . . . . . . Ramming 438 | . 13 20 . . 43 . . . 4 . . . . . . 17 . 52 . 36 . . . 101 . . . 61 21 . 49 21 Kinetic 54421 | 104 455 210 . . 1631 1083 . 1959 1691 2577 228 496 741 . 172 395 6518 1312 2325 6087 1311 616 1382 7007 3957 701 1270 951 808 1993 3823 2618 Thermal 449 | . . . . . . . . . . . . . . . . . . . . 414 . . . . . 35 . . . . . . Explosive 1385 | . . . . . . 346 . . . . . . . . . . . . . . . 55 . . 984 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2842 | . . . . . . . . . . . . . . . . . . . 2842 . . . . . . . . . . . . . Piercing 431 | . . . . . . . . 79 . . . . . . . . 352 . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 1 1 1 . 1 1 2 1 1 2 2 2 2 . . . . 1 6 6 6 19 19 19 19 19 . 24 . 9 13 Average Corruption 5 | . 1 1 1 1 . 1 1 1 1 1 1 2 2 2 . . . . 1 2 6 6 3 7 19 19 14 . 8 . 4 10 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 512 | . 6 7 5 3 . 7 . 24 1 17 3 4 10 . . . . . 8 27 41 7 5 117 98 22 14 . 29 . 12 45 Message Errors 115 | . 2 2 . 1 . 2 . 6 . 3 . 2 2 . . . . . 3 5 5 2 3 23 23 7 3 . 5 . 3 13 Matter Fused 123 | . 1 1 2 1 . 3 . 4 1 6 . . 1 . . . . . 2 5 13 1 . 31 29 5 3 . 4 . 1 9 Heat Flow Errors 60 | . . 1 . . . . . 2 . 1 . 1 2 . . . . . 1 5 7 3 . 14 8 4 2 . 4 . 3 2 Energy Discharges 65 | . 1 1 1 1 . 1 . 6 . 3 1 1 3 . . . . . . 2 4 1 1 13 11 2 1 . 4 . . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . Parts Fused 8 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 2 1 1 . . . . 1 . Data Loss (minor) 47 | . . . 2 . . . . . . 1 1 . 1 . . . . . 1 3 5 . . 12 9 . 1 . 6 . 1 4 Data Loss (major) 23 | . 1 . . . . 1 . 3 . 2 1 . 1 . . . . . 1 . 1 . . 8 . . 1 . 1 . . 2 Misfires 14 | . 1 . . . . . . 2 . . . . . . . . . . . 1 2 . . 2 1 1 . . 2 . . 2 Alerts 12 | . . 2 . . . . . . . . . . . . . . . . . 2 1 . . 2 4 . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 39 | . . . . . . . . . . . . . . . . . . . . 4 2 . 1 9 10 1 2 . 2 . 3 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . . . . . . . . . . . . . 118 96 . . . 17 4 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 117 | . . . . . . . . . . . . . . . . . . . . 96 . . . 17 4 . . . . . . . Melee 118 | . . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Impact 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . . . . . . . . . . . . . 86 . 99 . . . 63 . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Rammed 30 | . . . . . 6 . . . . . . . . . . 1 . 3 . 3 . . . 4 . . . 5 2 . 4 2 Targets Rammed 38 | . 2 3 . . 6 . . . 1 . . . . . . 1 . 3 . 4 . . . 5 . . . 5 2 . 4 2 Kicked 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . Highest Temperature 430 | . 30 246 . . 273 226 . 360 273 241 74 222 430 . 91 76 193 124 165 234 422 183 194 260 236 140 218 3 208 . 191 228 Average Temperature 70 | . 12 58 . . 107 55 . 104 102 53 40 118 98 . 54 40 53 49 43 45 116 88 37 67 72 65 94 2 94 . 90 101 Received Heat Transfer 4845 | . 288 108 . . 301 153 . 261 249 390 . 126 352 . . . 189 72 135 844 309 27 155 391 367 . . 4 16 . 64 44 Effects 8 | . . . . . . . . 5 . . . . 2 . . . . . . . 1 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . 1 12 2 . . . 4 . . 2 1 3 7 5 Total Turns 790 | . . . . . . . . . . . . . . . . . . . 9 298 40 . . . 79 . . 24 13 30 140 157 Longest Duration 125 | . . . . . . . . . . . . . . . . . . . 9 125 28 . . . 30 . . 14 13 18 38 98 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Heat Transferred 219 | . . . . . . . . . . . . . . . . . . . . 200 . . . . . 19 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Peak Influence 1960 | 10 165 86 . . 431 1062 517 1703 952 1960 1088 . . . . 65 1345 834 1672 1921 . . . 965 836 848 521 530 222 118 434 362 Initial 1052 | . 6 26 . . . 280 517 338 893 614 1052 . . . . . 45 705 593 877 . . . 34 472 440 259 112 193 19 . 277 Average 577 | 3 66 36 . . 142 658 517 990 821 1316 1058 . . . . 46 719 690 1127 1187 . . . 319 407 683 419 330 73 39 138 284 Maximum Alert Level 5 | . . . . . 2 3 2 5 3 5 3 . . . . . 4 3 5 5 . . . 3 3 3 2 2 1 . 2 1 Low Security (%) 31 | 100 100 100 . 100 71 . . . . . . . . . . 100 11 . . . . . . 43 27 . . 16 82 100 72 2 Level 1 14 | . . . . . 24 24 . 3 . . . . . . . . 11 . . . . . . 17 31 . 36 55 17 . 21 97 Level 2 13 | . . . . . 4 25 100 30 4 6 . . . . . . 17 38 6 . . . . 27 12 42 63 28 . . 6 . Level 3 25 | . . . . . . 50 . 22 95 37 100 . . . . . 44 61 34 47 . . . 10 28 57 . . . . . . Level 4 11 | . . . . . . . . 41 . 16 . . . . . . 14 . 54 36 . . . . . . . . . . . . Level 5 4 | . . . . . . . . 2 . 39 . . . . . . . . 4 15 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . . . 3 . . . 6 . 3 . . . . . . 3 . 16 . . . 16 5 1 . 2 6 3 11 3 Investigation 14 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . . 2 2 3 . Extermination 18 | . . . . . . . . . 1 . 1 . . . . . . 1 . 3 . . . 7 . . . . . . 3 2 Reinforcement 22 | . . . . . 1 . . . . . 1 . . . . . . . . 5 . . . 4 2 . . 2 4 1 1 1 Assault 11 | . . . . . . . . . 1 . 1 . . . . . . . . 7 . . . 1 1 . . . . . . . Garrison 15 | . . . . . 2 . . . 4 . . . . . . . . 2 . . . . . 3 . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 35 | . . . . . 1 . . . 1 . . . . . . . . 1 . 4 . . . 3 7 2 . 1 8 5 2 . Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 57 26 . Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 57 25 . Times Spotted 634 | . 18 4 . . 25 22 . 33 17 30 1 4 8 . 3 3 79 11 25 75 10 56 12 54 44 11 6 8 15 13 28 19 Peak Tracking Total 16 | . 6 3 . . 5 6 . 4 7 8 1 4 4 . 3 3 7 3 8 8 4 16 5 9 7 5 2 5 4 3 5 5 Tactical Retreats 39 | . 1 . . . . 3 . 3 . 4 . . 1 . . . 8 . 2 2 . 6 1 3 1 . . 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 53 | . 3 1 . . 1 9 . 4 . 8 1 . . . . 1 2 1 2 7 . . . 9 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . 2 . . . . . . . . 24 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 63 | . . . . . . 4 . 8 . 10 . . . . . . 5 2 6 8 . 2 . 4 1 . 4 6 . . 2 1 Max in Single Turn 2 | . . . . . . 1 . 1 . 2 . . . . . . 1 1 1 1 . 2 . 1 1 . 1 1 . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Garrison Relay 23 | . . . . . . 4 . 5 . 5 . . . . . . 4 . 5 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 88 | . 5 2 2 . 1 1 1 2 1 2 3 . . . . 2 2 5 3 10 . 1 . 11 16 1 . . 3 3 8 3 Terminals 60 | . 3 . . . . 1 . 2 . 2 2 . . . . 1 2 2 3 6 . . . 6 16 1 . . 3 1 6 3 Fabricators 5 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . 1 . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . . 1 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . 2 . . . . . 1 . . Total Hacks 176 | . 15 2 2 . 1 2 1 3 2 3 5 . . . . 2 3 14 5 16 . 1 . 19 33 4 . . 7 7 25 4 Successful 78 | . 7 2 2 . 1 . 1 2 1 1 3 . . . . 1 . 6 3 5 . 1 . 6 14 1 . . 4 3 12 2 Failed 98 | . 8 . . . . 2 . 1 1 2 2 . . . . 1 3 8 2 11 . . . 13 19 3 . . 3 4 13 2 Catastrophic 23 | . . . . . . . . . . 1 . . . . . 1 1 1 1 6 . . . 4 5 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 15 . 1 . . . . . . . 2 . . . . 1 . 3 . 8 . 1 . 5 17 1 . . 5 6 . 2 Terminals 130 | . 13 . . . . 2 . 3 . 3 4 . . . . 1 3 8 5 9 . . . 11 33 4 . . 7 4 16 4 Fabricators 9 | . . . . . . . . . . . 1 . . . . . . 1 . 4 . . . 3 . . . . . . . . Repair Stations 20 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . 3 . . . . . 2 9 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . . . . . . 1 . 2 . . . . . 2 . . . . . 1 . . Terminal Hacks 48 | . 5 2 2 . . . . 2 . 1 2 . . . . . . 1 3 1 . 1 . 3 11 1 . . 3 1 7 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 18 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 9 1 . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Alert Level 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . 2 . . . . . . . . Network Status 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . 1 . . . . . . 5 . Scan Component 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . 3 . Repair 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 61 | . 3 . . . . 1 . 1 . 1 3 . . . . 1 2 5 3 10 . . . 10 9 1 . . 3 1 6 1 Full Trace Events 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . . . . 69 . . . 31 . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . . 18 . . . 4 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Time 152 | . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 99 | . . . . . . 18 . 18 . 22 . . . . . . 12 . 19 . . . . 3 . . . . 4 3 . . Machine Destruction 96 | . . . . . . 18 . 18 . 22 . . . . . . 12 . 19 . . . . . . . . . 4 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 5 . . . . . . . . . . 2 . . . 1 . 12 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 47 | . . . . . . . . 5 . . . . . . . . . . 4 3 . . 1 . 23 5 . . . . 4 2 Largest Group 15 | . . . . . . . . 5 . . . . . . . . . . 4 4 . . 1 1 12 15 14 6 . . 3 2 Highest-Rated Group 1015 | . . . . . . . . 40 . . . . . . . . . . 395 395 . . 46 46 647 1015 947 421 . . 203 320 Highest-Rated Ally 203 | . . . . . . . . 10 . . . . . . . . . . 119 119 . . 46 46 159 159 143 96 . . 203 160 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 373 | . . . . . . . . 13 . . . . . . . . . . 14 43 . . 1 3 116 63 39 40 . . 11 30 Total Damage 10926 | . . . . . . . . 85 . . . . . . . . . . 707 1533 . . . 27 3077 1825 1277 1225 . . 982 188 Kills 59 | . . . . . . . . 2 . . . . . . . . . . 6 11 . . . . 14 9 7 4 . . 5 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 1 1 1 2 . . . . . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 38327 | 83 1312 1149 626 424 797 1417 20 2128 1022 1979 426 321 600 2148 555 392 1713 786 1632 2745 1209 1801 732 3973 2002 415 552 455 1358 873 1529 1153 Spaces Moved 14673 | 41 622 355 240 163 289 506 8 759 225 679 172 127 234 889 228 231 768 394 547 1049 422 599 315 1285 827 206 223 215 613 440 509 493 Core 124 | 7 . . . . . . . . . . . . . . . . . . . . 50 67 . . . . . . . . . . Treads 12273 | . . . . . 289 506 8 759 225 679 172 127 234 889 228 231 768 394 547 1049 372 67 315 1285 430 206 223 215 613 440 509 493 Legs 1414 | 34 622 355 240 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 397 | . . . . . . . . . . . . . . . . . . . . . . . . . 397 . . . . . . . Hover 465 | . . . . . . . . . . . . . . . . . . . . . . 465 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 260 260 160 240 240 240 240 240 240 240 240 240 240 160 160 160 160 160 160 118 167 161 160 160 170 170 166 160 166 163 Average Speed 199 | 121 120 239 260 260 174 240 240 240 240 240 240 240 240 240 240 160 160 160 186 161 259 265 180 197 193 162 170 170 167 165 166 165 Slowest Speed 1000 | 190 190 470 260 260 240 240 240 240 240 240 240 240 240 240 240 160 160 160 245 163 1000 800 250 330 256 240 170 170 170 166 170 166 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 95 66 61 35 33 64 2 81 11 88 8 40 46 84 40 8 63 16 77 28 60 67 50 35 86 70 75 19 21 15 16 25 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 9 | . 2 2 1 . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 1 . . . 1 . 1 . . . . . 1 . . . . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . . . . . . . . . 1 1 3 2 . . . . . 2 . 3 . . . . . . . . . Spaces Dug 62 | . . . . . . . . . . . . . . . . . 5 . . 3 . . . 33 5 . . . . . 11 5 Terrain Destroyed 655 | . . . . . . 29 . 78 . 157 . . . . . . 19 33 . 41 10 10 11 130 77 2 12 10 1 4 24 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 264 | . . . . . . . . . . . . . . . . . 19 . . 25 10 5 11 69 68 2 12 10 1 3 22 7 AOE 379 | . . . . . . 29 . 78 . 157 . . . . . . . 33 . 13 . 5 . 55 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 21676 | 58 1116 614 245 164 477 650 8 986 664 941 180 134 252 905 233 248 1062 508 1012 1914 496 783 415 2427 1068 265 342 265 915 523 1071 735 Wait 4771 | . 425 217 . . 71 78 . 86 405 162 1 . 8 . . . 91 65 250 715 40 106 39 917 49 17 70 31 242 18 481 187 Move 14645 | 40 621 354 239 162 289 505 8 758 225 677 171 126 233 888 227 231 766 394 546 1048 421 598 314 1284 826 205 222 215 612 439 508 493 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 3 7 11 1 2 15 . . 2 4 3 1 1 . 3 2 5 20 4 19 12 2 12 4 22 19 10 3 . 7 3 3 2 Fast Attach 186 | 7 8 4 1 . 7 2 . 3 1 4 . . . 4 . . 2 5 8 19 . 19 9 30 10 2 10 1 10 16 1 3 Attach 106 | . 2 1 . . 8 1 . . 4 4 1 . . 1 . 3 . . 8 11 7 6 1 20 8 6 . . 5 2 7 . Detach 23 | . . . 2 . . . . 1 . . . . . . . . . . . 2 4 2 . . 4 1 1 . 3 1 2 . Swap 145 | . 4 1 . . 8 5 . 10 2 13 1 1 . 2 . . 3 3 3 11 1 4 6 15 8 4 4 . 8 4 14 10 Drop 254 | . 5 3 2 . 16 4 . 8 1 7 . 1 . 7 1 3 25 8 17 15 2 22 9 24 14 11 12 1 16 18 . 2 Fire 1015 | 8 42 20 . . 57 37 . 48 21 52 3 5 11 . 3 5 146 26 68 77 19 14 23 106 63 9 20 13 10 22 51 36 Melee 57 | . . . . . . . . 9 . 5 . . . . . . 7 . 36 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . . . . . 6 . . . 1 . . . . . . 1 . 3 . 4 . . . 5 . . . 4 2 . 4 2 Escape Stasis 56 | . . . . . . 18 . 6 . 14 2 . . . . . 2 . 2 . . . . 4 8 . . . . . . . Rewire 179 | . . . . . . . . 55 . . . . . . . . . . 55 . . . 10 . 59 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 13) 866 | -10/Materials | Discovered new exit (range 12) 1190 | -10/Materials | Discovered new exit (range 12) 1201 | -10/Materials | Lost 5 parts (1p2n2w) 1242 | -10/Materials | Discovered new exit (range 16) 1370 | -10/Materials | Build established: Scavenger-Mutant 1396 | -10/Materials | Entered Mines 1401 | -10/Mines | Core integrity fell below 50% 1463 | -10/Mines | Discovered new exit (range 11) 1464 | -10/Mines | Met a Derelict bent on vengeance 1468 | -10/Mines | Learned location of Zion (-7) 1485 | -10/Mines | Found the Drone Emporium 1490 | -10/Mines | Found Prototype Device 1490 | -10/Mines | Identified Decoy Drone Bay 1566 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1704 | -10/Mines | Build established: Mutant 2094 | -10/Mines | Discovered new exit (range 11) 2222 | -10/Mines | Learned location of Storage (-9) 2535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2535 | -10/Mines | Discovered new exit (range 5) 2545 | -10/Mines | Entered Exiles 2609 | -10/Exiles | Met 8R-AWN 2654 | -10/Exiles | Met EX-HEX 2732 | -10/Exiles | Met EX-BIN 2763 | -10/Exiles | Aligned with FarCom system 2765 | -10/Exiles | Given EX-Vault access code 2833 | -10/Exiles | Opened EX-Vault 2843 | -10/Exiles | Found Field Lobotomy Kit 2899 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2939 | -10/Exiles | Exiles lab attacked by MAIN.C 3151 | -10/Exiles | Discovered new exit (range 10) 3171 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3171 | -10/Exiles | Entered Mines 3178 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3323 | -9/Mines | Learned location of 1 exit from Lower Caves 3547 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3589 | -9/Mines | Discovered new exit (range 3) 3595 | -9/Mines | Entered Materials 3595 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3891 | -8/Materials | Build established: Skirmisher 4272 | -8/Materials | Garrison activated, responded to threat 4308 | -8/Materials | Destroyed 9 combat bots 4392 | -8/Materials | Identified exit to Garrison 4392 | -8/Materials | Entered Garrison 4414 | -8/Garrison | Triggered checkpoint 4589 | -8/Garrison | Build established: Scavenger-Skirmisher 4635 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Triggered checkpoint 4786 | -8/Garrison | Destroyed 8 combat bots 4966 | -8/Garrison | Discovered new exit (range 14) 5022 | -8/Garrison | Triggered checkpoint 5097 | -8/Garrison | Garrison Relay disabled 5228 | -8/Garrison | Triggered checkpoint 5308 | -8/Garrison | Discovered new exit (range 11) 5364 | -8/Garrison | Triggered checkpoint 5377 | -8/Garrison | Garrison Relay disabled 5548 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Discovered new exit (range 12) 5658 | -8/Garrison | Triggered checkpoint 5738 | -8/Garrison | Garrison Relay disabled 5809 | -8/Garrison | Entered Materials 5829 | -8/Materials | Identified exit to Garrison 5829 | -8/Materials | Entered Garrison 5847 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Triggered checkpoint 6515 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Triggered checkpoint 6587 | -8/Garrison | Lost 3 allies 6651 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Garrison Relay disabled 6712 | -8/Garrison | Discovered new exit (range 14) 6876 | -8/Garrison | Discovered new exit (range 12) 6917 | -8/Garrison | Triggered checkpoint 6959 | -8/Garrison | Garrison Relay disabled 7053 | -8/Garrison | Triggered checkpoint 7151 | -8/Garrison | Discovered new exit (range 14) 7205 | -8/Garrison | Triggered checkpoint 7233 | -8/Garrison | Core integrity fell below 50% 7251 | -8/Garrison | Garrison Relay disabled 7515 | -8/Garrison | Garrison Relay disabled 7747 | -8/Garrison | Phase Generator disabled 7957 | -8/Garrison | Entered Factory 7957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8565 | -7/Factory | Garrison activated, responded to threat 8757 | -7/Factory | First assault squad dispatched 8891 | -7/Factory | Garrison activated, responded to threat 8943 | -7/Factory | Destroyed 8 combat bots 8979 | -7/Factory | Identified exit to Garrison 8979 | -7/Factory | Entered Garrison 9061 | -7/Garrison | Triggered checkpoint 9113 | -7/Garrison | Garrison Relay disabled 9365 | -7/Garrison | Triggered checkpoint 9436 | -7/Garrison | Triggered checkpoint 9517 | -7/Garrison | Discovered new exit (range 10) 9539 | -7/Garrison | Triggered checkpoint 9585 | -7/Garrison | Garrison Relay disabled 9847 | -7/Garrison | Triggered checkpoint 9904 | -7/Garrison | Destroyed 11 combat bots 9912 | -7/Garrison | Lost 4 parts (1p2n1u) 10046 | -7/Garrison | Garrison Relay disabled 10178 | -7/Garrison | Discovered new exit (range 15) 10272 | -7/Garrison | Phase Generator disabled 10480 | -7/Garrison | Discovered new exit (range 9) 10532 | -7/Garrison | Garrison Relay disabled 10548 | -7/Garrison | Garrison Relay disabled 10679 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10958 | -7/Garrison | Entered Factory 10986 | -7/Factory | Identified exit to Lower Caves 11358 | -7/Factory | First assault squad dispatched 11384 | -7/Factory | Entered Lower Caves 11385 | -7/Lower Caves | Identified exit to Lower Caves 11400 | -7/Lower Caves | Met a Warlord Commander 11401 | -7/Lower Caves | Learned location of Warlord (-5) 11402 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11411 | -7/Lower Caves | Found Encrypted Comm Array 11678 | -7/Lower Caves | Build established: Scavenger-Gunner 11705 | -7/Lower Caves | Entered another Lower Caves area 11844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11962 | -7/Lower Caves | Spotted B-75 Beast 11976 | -7/Lower Caves | Destroyed B-75 Beast 12293 | -7/Lower Caves | Discovered new exit (range 7) 12305 | -7/Lower Caves | Entered Zion 12425 | -7/Zion | System corruption cleaned by Quarantine Array 12673 | -7/Zion | Discovered new exit (range 15) 13269 | -7/Zion | Learned Factory garrison access intel 13411 | -7/Zion | Build established: Gunner 13478 | -7/Zion | Rebuked by Imprinter 13557 | -7/Zion | Found CR-A16's Pointy Stick 13874 | -7/Zion | Visited the Megawrench Repair Shop 14213 | -7/Zion | Megawrench repaired 10 parts 14453 | -7/Zion | Entered Proximity Caves 14977 | -6/Proximity Caves | Discovered new exit (range 12) 15008 | -6/Proximity Caves | Entered Factory 15008 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15009 | -6/Factory | Loaded intel: 4 garrison access locations 15299 | -6/Factory | Build established: Scavenger-Tank 15400 | -6/Factory | Identified exit to Garrison 15400 | -6/Factory | Entered Garrison 15461 | -6/Garrison | Triggered checkpoint 15482 | -6/Garrison | Garrison Relay disabled 15614 | -6/Garrison | Triggered checkpoint 15762 | -6/Garrison | Triggered checkpoint 15825 | -6/Garrison | Assembled breached garrison interior 15826 | -6/Garrison | Garrison Relay disabled 16055 | -6/Garrison | Discovered new exit (range 14) 16120 | -6/Garrison | Garrison Relay disabled 16534 | -6/Garrison | Destroyed 14 combat bots 16665 | -6/Garrison | Destroyed 12 combat bots 16783 | -6/Garrison | Destroyed 8 combat bots 16800 | -6/Garrison | Discovered new exit (range 10) 16860 | -6/Garrison | Garrison Relay disabled 16944 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17113 | -6/Garrison | Entered Factory 17205 | -6/Factory | Repaired Gauss Rifle 17899 | -6/Factory | Identified exit to Garrison 17899 | -6/Factory | Entered Garrison 17938 | -6/Garrison | Discovered new exit (range 43) 17938 | -6/Garrison | Discovered new exit (range 47) 17938 | -6/Garrison | Discovered new exit (range 49) 17942 | -6/Garrison | Triggered checkpoint 18004 | -6/Garrison | Garrison Relay disabled 18006 | -6/Garrison | Garrison Relay disabled 18310 | -6/Garrison | Triggered checkpoint 18333 | -6/Garrison | Triggered checkpoint 18440 | -6/Garrison | Destroyed 10 combat bots 18448 | -6/Garrison | Lost 6 parts (2n1u3w) 18563 | -6/Garrison | Garrison Relay disabled 18671 | -6/Garrison | Rewired Executioner 18709 | -6/Garrison | Rewired Executioner 18949 | -6/Garrison | Triggered checkpoint 19044 | -6/Garrison | Garrison Relay disabled 19343 | -6/Garrison | Triggered checkpoint 19352 | -6/Garrison | Found embedded Infiltrators 19425 | -6/Garrison | Triggered checkpoint 19454 | -6/Garrison | Garrison Relay disabled 19469 | -6/Garrison | Learned Factory security intel 19531 | -6/Garrison | Entered Factory 19531 | -5/Factory | Accompanied by 4 allies 19531 | -5/Factory | Evolved 2 slots: Utility x2 19624 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 19783 | -5/Factory | Found Prototype Device 19783 | -5/Factory | Identified Adv. Kinecellerator 19806 | -5/Factory | Destroyed Executioner 19813 | -5/Factory | Found Prototype Processor 19813 | -5/Factory | Identified Exp. Core Analyzer 20263 | -5/Factory | Build established: Scavenger-Gunner 20731 | -5/Factory | First assault squad dispatched 20880 | -5/Factory | Lost 3 parts (2u1w) 20911 | -5/Factory | Destroyed 11 combat bots 21209 | -5/Factory | Allied Derelicts emerged from ambush trap array 21322 | -5/Factory | Lost 3 allies 21399 | -5/Factory | Lost 3 parts (2u1w) 21677 | -5/Factory | Discovered new exit (range 16) 21879 | -5/Factory | Destroyed 10 combat bots 22270 | -5/Factory | Discovered new exit (range 3) 22276 | -5/Factory | Entered Upper Caves 22349 | -5/Upper Caves | Spotted B-75 Beast 22361 | -5/Upper Caves | Destroyed B-75 Beast 22674 | -5/Upper Caves | Build established: Gunner 22703 | -5/Upper Caves | Learned Factory terminal intel 22965 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23013 | -5/Upper Caves | Lost 8 parts (2n1u5w) 23013 | -5/Upper Caves | Discovered new exit (range 5) 23376 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23485 | -5/Upper Caves | Entered Warlord 23716 | -5/Warlord | System corruption cleaned by Quarantine Array 23790 | -5/Warlord | Build established: Mutant 24252 | -5/Warlord | Found Prototype Energy Gun 24252 | -5/Warlord | Identified Plasma Storm 24394 | -5/Warlord | Visited the Vortex Lab 24402 | -5/Warlord | Warlord's base attacked by MAIN.C 24405 | -5/Warlord | Found Prototype Energy Gun 24405 | -5/Warlord | Identified Vortex Shotgun 24419 | -5/Warlord | Found Prototype Energy Gun 24419 | -5/Warlord | Identified Vortex Rail 24424 | -5/Warlord | Found Vortex Rail 24435 | -5/Warlord | Found Vortex Shotgun 24651 | -5/Warlord | Met Warlord 24719 | -5/Warlord | Found Prototype Device 24719 | -5/Warlord | Identified Thermal Barrier 24726 | -5/Warlord | Found Prototype Device 24726 | -5/Warlord | Identified Exp. Cloaking Device 24748 | -5/Warlord | Found Prototype Reactor 24752 | -5/Warlord | Warlord forces counterattacked 24815 | -5/Warlord | Spotted Striker 24818 | -5/Warlord | P-70 Sage assimilated allied 2R-6JR(b) 24820 | -5/Warlord | Spotted Striker 24825 | -5/Warlord | Spotted Striker 24827 | -5/Warlord | Found Exp. Core Analyzer 24834 | -5/Warlord | Spotted Striker 24884 | -5/Warlord | Lost 15 allies 24947 | -5/Warlord | Lost 6 allies 25004 | -5/Warlord | Lost 4 allies 25077 | -5/Warlord | Warlord base infiltrated, sounded retreat 25094 | -5/Warlord | Build established: Scavenger-Gunner 25202 | -5/Warlord | Spotted Executioner 25202 | -5/Warlord | Spotted Executioner 25202 | -5/Warlord | Spotted Executioner 25203 | -5/Warlord | Discovered new exit (range 14) 25254 | -5/Warlord | Lost 9 allies 25286 | -5/Warlord | Entered Proximity Caves 25827 | -4/Proximity Caves | Attacked by a faux Warlord 25962 | -4/Proximity Caves | Discovered new exit (range 6) 26016 | -4/Proximity Caves | System corruption reached 10% 26018 | -4/Proximity Caves | Entered Factory 26018 | -4/Factory | Accompanied by 1 ally 26018 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26019 | -4/Factory | Identified exit to Extension 26020 | -4/Factory | Loaded intel: 28 terminal locations 26322 | -4/Factory | Build established: Scavenger-Tank 27559 | -4/Factory | Garrison activated, responded to threat 28924 | -4/Factory | Found Prototype Processor 28924 | -4/Factory | Identified Exp. Signal Interpreter 29120 | -4/Factory | System corruption reached 10% 29546 | -4/Factory | First assault squad dispatched 29593 | -4/Factory | Discovered new exit (range 15) 29646 | -4/Factory | Fabricated Plasma Cutter (x2) 29718 | -4/Factory | Lost 9 parts (1p1n4u3w) 29815 | -4/Factory | Lost 8 parts (1p2n1u4w) 29991 | -4/Factory | Entered Extension 30665 | -4/Extension | Rescued a captive Derelict 30680 | -4/Extension | Rescued a captive Derelict 30684 | -4/Extension | Rescued a captive Derelict 30714 | -4/Extension | P-70 Sage assimilated allied 04-V7Y(g) 30901 | -4/Extension | Rescued a captive Derelict 30902 | -4/Extension | Rescued a captive Derelict 31282 | -4/Extension | Spotted B-86 Titan 31293 | -4/Extension | Allies destroyed B-86 Titan 31316 | -4/Extension | Disrupted transfer network 31364 | -4/Extension | Lost 7 allies 31371 | -4/Extension | Lost 5 parts (3n1u1w) 31440 | -4/Extension | Destroyed 11 combat bots 31674 | -4/Extension | Rescued a captive Derelict 31675 | -4/Extension | Rescued a captive Derelict 31749 | -4/Extension | Rescued a captive Derelict 31779 | -4/Extension | Rescued A7 31830 | -4/Extension | Rescued a captive Derelict 31880 | -4/Extension | Rescued a captive Derelict 31961 | -4/Extension | Discovered new exit (range 10) 31963 | -4/Extension | Discovered new exit (range 6) 31991 | -4/Extension | First assault squad dispatched 31992 | -4/Extension | P-70 Sage assimilated allied 2X-DIU(g) 31993 | -4/Extension | Entered Cetus 31993 | -4/Cetus | Accompanied by 11 allies (A7) 31998 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 32016 | -4/Cetus | Spotted Cetus Guard 32019 | -4/Cetus | Spotted Cetus Guard 32020 | -4/Cetus | Spotted Cetus Guard 32025 | -4/Cetus | Destroyed Cetus Guard 32030 | -4/Cetus | Allies destroyed Cetus Guard 32032 | -4/Cetus | Destroyed Cetus Guard 32112 | -4/Cetus | Imp. System Shield fried by hacking feedback 32116 | -4/Cetus | Escorted A7 to Cetus Mainframe 32140 | -4/Cetus | Started Cetus Manufacturing Module 32165 | -4/Cetus | Manufactured an Enhanced Grunt 32190 | -4/Cetus | Manufactured an Enhanced Grunt 32215 | -4/Cetus | Manufactured an Enhanced Grunt 32240 | -4/Cetus | Manufactured an Enhanced Grunt 32260 | -4/Cetus | Discovered new exit (range 16) 32265 | -4/Cetus | Manufactured an Enhanced Grunt 32291 | -4/Cetus | Spotted Cetus Guard 32291 | -4/Cetus | Spotted Cetus Guard 32291 | -4/Cetus | Spotted Cetus Guard 32293 | -4/Cetus | Spotted Cetus Guard 32298 | -4/Cetus | Allies destroyed Cetus Guard 32299 | -4/Cetus | Allies destroyed Cetus Guard 32301 | -4/Cetus | Allies destroyed Cetus Guard 32304 | -4/Cetus | Allies destroyed Cetus Guard 32312 | -4/Cetus | Discovered new exit (range 16) 32322 | -4/Cetus | Met Revision 17 32408 | -4/Cetus | Entered Archives 32408 | -4/Archives | Accompanied by 14 allies (A7) 32413 | -4/Archives | Received a hacking code to weaken MAIN.C 32468 | -4/Archives | Lost 5 allies 32471 | -4/Archives | Discovered new exit (range 16) 32490 | -4/Archives | Discovered new exit (range 15) 32696 | -4/Archives | Discovered new exit (range 16) 32960 | -4/Archives | Entered Hub_04(d) 32960 | -4/Hub_04(d) | Accompanied by 6 allies 33008 | -4/Hub_04(d) | Discovered new exit (range 16) 33252 | -4/Hub_04(d) | Lost 6 allies 33413 | -4/Hub_04(d) | Spotted B-86 Titan 33415 | -4/Hub_04(d) | Entered Research 33415 | -3/Research | Evolved 2 slots: Propulsion x2 33571 | -3/Research | Identified exit to Research 33615 | -3/Research | Revision forces began assault on 0b10 33651 | -3/Research | Met up with Revision 17++ 33741 | -3/Research | Identified Vortex Chain Reactor 34115 | -3/Research | Research terminal network offline 34223 | -3/Research | Found Prototype Launcher 34224 | -3/Research | Identified Tesla Bomb Launcher 34435 | -3/Research | Lost 6 allies 34552 | -3/Research | Spotted Striker 34734 | -3/Research | Spotted Striker 34759 | -3/Research | Destroyed Striker 34769 | -3/Research | System corruption reached 10% 34773 | -3/Research | Entered another Research area 34773 | -2/Research | Warlord forces began assault on 0b10 34773 | -2/Research | Evolved 2 slots: Utility x2 34796 | -2/Research | Identified exit to Quarantine 34798 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 34798 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 34877 | -2/Research | Found Prototype Processor 34877 | -2/Research | Identified Exp. Melee Analysis Suite 34883 | -2/Research | Research machine network offline 35090 | -2/Research | Found Prototype Device 35090 | -2/Research | Identified Exp. EM Disruption Field 35102 | -2/Research | Lost 3 allies 35135 | -2/Research | Borebot progress halted 35138 | -2/Research | Found Prototype Hackware 35138 | -2/Research | Identified Exp. Hacking Suite 35294 | -2/Research | Borebot progress halted 35306 | -2/Research | Spotted Executioner 35313 | -2/Research | Spotted Striker 35319 | -2/Research | Destroyed Striker 35342 | -2/Research | Spotted Striker 35388 | -2/Research | Lost 8 allies 35475 | -2/Research | Borebot progress halted 35563 | -2/Research | Discovered new exit (range 4) 35574 | -2/Research | Lost 3 allies 35646 | -2/Research | Entered Access 35646 | -1/Access | Evolved 2 slots: Utility x2 36524 | -1/Access | Repaired Centrium Medium Armor Plating 36661 | -1/Access | Discovered new exit (range 18) 36825 | -1/Access | Repaired Centrium Heavy Treads 36992 | -1/Access | Crushed by falling debris 36995 | -1/Access | Spotted B-99 Colossus 36998 | -1/Access | Garrison activated, responded to threat 37004 | -1/Access | Assimilated B-99 Colossus with FLK Orb 37175 | -1/Access | Entered Command 37594 | -1/Command | System corruption reached 10% 38027 | -1/Command | Disengaged cave seal 38027 | -1/Command | Derelicts emerged from the dark tunnel 38027 | -1/Command | Welcomed Warlord to Command 38185 | -1/Command | Build established: Hacker-Tank 38205 | -1/Command | Spotted M Guard 38207 | -1/Command | Spotted M Guard 38207 | -1/Command | Spotted Combat Programmer 38207 | -1/Command | Spotted Combat Programmer 38210 | -1/Command | Assimilated Combat Programmer with FLK Orb 38211 | -1/Command | Warlord commented on Warlord statues 38213 | -1/Command | Assimilated Combat Programmer with FLK Orb 38218 | -1/Command | Allies destroyed M Guard 38251 | -1/Command | Lost 9 allies 38270 | -1/Command | 0b10 Conduit disabled 38276 | -1/Command | Met MAIN.C 38276 | -1/Command | Hacked MAIN.C using A7's code 38308 | -1/Command | MAIN.C activated Command garrisons 38328 | *** | Establishing Free Derelict Territories! Last Messages --------------- 38322_ EMDS Slug penetrates MAIN.C. 38324_ HV Slug penetrates 0b10 Conduit. 38324_ HV Slug penetrates MAIN.C. 38324_ MAIN.C suffers critical hit (Destroy). 38325_ EMDS Slug penetrates MAIN.C. 38325_ HV Slug penetrates MAIN.C. 38325_ HV Slug penetrates Reinforced Barrier. 38325_ HS-5A2(L) knocked back. 38326_ EMDS Slug penetrates MAIN.C. 38327_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 38327_ MAIN.C destroyed. 38328_ 0b10 Conduit collapses. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###################?????????? | | ?????????????????????"""" 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" " " " #?????????? | | ???????????? ##### """""""""" " #?????????? | | ?????????????????# " """ " """"""""#?????????? | | ?????????????????# """ " " " ????????????? | | ???????????s?????###?##???##########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Resistance: KI 25 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 33 Point Defense Rating 480 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Plasma Cutter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Plasma Cutter | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Poison In The Code Victory By Combat Challenges ------------ None Game ------ Seed AntigravPersonalInitializer Manual? 0 Play Time 04:12:30 Cumulative 196.4 hours Start 2025.04.12 @ 21:02:04 End 2025.04.14 @ 18:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 7 Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 73 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c0a77a6-5b32-4da9-ad68-82df47f026bb