Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 22:11:44 Player: LauraPalmer Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (7509) 7509 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3706) 3706 TOTAL SCORE: 17755 Bonus ------- High Alert Combat Kills 1422 Follower Combat Kills 584 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 91/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Armor Integrity Analyzer Authchip [R/Combat] Relay Coupler [NC] (23) Relay Coupler [Sentry] (20) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Authchip [R/Combat] Relay Coupler [Proto] (9) High-powered Tractor Beam Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Armor Integrity Analyzer Improved Light Armor Plating Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] System Guard > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent Helical Railgun Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heavy Treads Potential Leg Experimental Targeting Computer Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] Relay Coupler [Proto] XL Autogun Subcomponent XL Autogun Subcomponent Linear Accelerator Remote Datajack [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor System Guard Hackware Hacking Suite Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Improved Arc Projector Energy Cannon YOLO Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Linear Accelerator Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 7 | . . . . . 3 2 . . . . 2 Weapon 2 | . . . . . . . 2 . . . . Parts Attached 231 | 3 6 8 5 20 47 11 35 32 1 32 31 Power 27 | . 1 . . 3 4 2 10 2 . 3 2 Engine 15 | . 1 . . 3 1 . 4 2 . 2 2 Core 10 | . . . . . 3 2 5 . . . . Reactor 2 | . . . . . . . 1 . . 1 . Propulsion 47 | 2 3 . 2 1 14 3 5 9 . 3 5 Treads 12 | . 2 . . . 2 . . 3 . 2 3 Leg 33 | . 1 . 2 1 12 3 5 6 . 1 2 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 76 | 1 1 6 1 2 16 4 9 14 . 11 11 Device 33 | 1 . 6 . . 6 2 1 9 . 4 4 Storage 2 | . 1 . . . 1 . . . . . . Processor 11 | . . . 1 . 2 . 4 2 . . 2 Hackware 8 | . . . . . 2 . . . . 3 3 Protection 22 | . . . . 2 5 2 4 3 . 4 2 Artifact . | . . . . . . . . . . . . Weapon 81 | . 1 2 2 14 13 2 11 7 1 15 13 Energy Gun 16 | . . 1 . 2 3 1 2 3 1 1 2 Energy Cannon 12 | . . . 1 7 2 . 2 . . . . Ballistic Gun 26 | . 1 1 . 1 6 1 6 2 . 5 3 Ballistic Cannon 12 | . . . 1 2 . . . 1 . 4 4 Launcher 1 | . . . . . . . 1 . . . . Special Weapon 11 | . . . . . 1 . . 1 . 5 4 Impact Weapon 3 | . . . . 2 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 3 . 7 . . 3 . Corrupted Parts 3 | . . . . 1 . 2 . . . . . System Corruption 26 | . . . . 6 . 20 . . . . . Parts Lost 49 | . . . . 3 8 . 1 3 . 5 29 Power 5 | . . . . 1 . . . . . 1 3 Propulsion 8 | . . . . . 3 . . 1 . . 4 Utility 22 | . . . . 1 4 . 1 2 . 3 11 Weapon 14 | . . . . 1 1 . . . . 1 11 Highest Loss Streak 15 | . . . . 2 5 . 1 1 . 2 15 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 99 88 94 97 86 93 92 92 70 Engine 6 | . 14 14 14 13 3 . 2 6 6 3 . Core 1 | . . . . . 5 7 3 . . . . Treads 9 | . 27 28 23 . 4 . . 7 13 10 3 Leg 11 | . . . 4 27 21 23 19 6 . 1 3 Device 8 | . 14 14 . . 11 6 6 14 20 10 8 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 3 Processor 9 | . . . 13 . 1 7 19 20 20 17 9 Hackware 4 | . . . . . 9 7 6 . . 6 12 Protection 6 | . . . . 13 10 23 6 3 . 3 3 Energy Gun 3 | . . 8 11 2 2 6 2 3 4 3 . Energy Cannon 1 | . . . 2 10 2 . . . . . . Ballistic Gun 13 | . 28 19 11 . 10 6 10 21 21 17 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 14 30 32 34 51 54 41 63 67 67 83 80 Greatest Support 100 | 20 40 40 60 60 58 60 60 100 100 100 93 Greatest Overweight (x) 3 | 1 . . 1 1 2 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 14 14 14 14 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 14 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 56% | Mutant 10% | Scavenger-Gunner 8% | Skirmisher 4% | Bothacker-Mutant 4% | Scavenger-Skirmisher 3% | Bothacker-Gunner 3% | Bothacker-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Matter Collected 6195 | 258 222 110 . 426 798 159 1607 919 . 1196 500 Remotely . | . . . . . . . . . . . . Salvage Created 7473 | 105 170 98 . 329 1420 159 2327 1114 . 1082 669 Parts 445 | 6 12 4 . 22 100 13 150 64 . 49 25 Haulers Intercepted 8 | . 1 . . . 3 1 3 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 146 | . 2 2 . 27 30 4 29 20 . 21 11 Melee 2 | . . . . 2 . . . . . . . Guns 91 | . 2 2 . 1 12 4 28 20 . 15 7 Cannons 27 | . . . . 12 4 . 1 . . 6 4 AOE 23 | . . . . 12 11 . . . . . . Classes Destroyed 21 | 2 3 . . 5 5 1 2 2 . 1 . Worker 5 | . . . . . 3 . 1 . . . 1 Builder 7 | . . . . 2 1 . 3 . . . 1 Tunneler 4 | 1 . . . . 2 . 1 . . . . Hauler 8 | . 1 . . . 3 1 3 . . . . Recycler 2 | 1 . . . . . . 1 . . . . Operator 7 | . 2 . . . 3 . 2 . . . . Watcher 10 | . . . . . 4 . 5 . . . 1 Swarmer 25 | . . . . 8 6 3 4 4 . . . Saboteur 2 | . . . . . . . 1 . . 1 . Grunt 46 | . 2 2 . 4 12 . 4 9 . 9 4 Brawler 4 | . . . . 1 1 . . 1 . . 1 Duelist 3 | . . . . . . . . 1 . 2 . Protector 2 | . . . . . 1 . 1 . . . . Sentry 16 | . . . . . 8 . 5 . . 3 . Demolisher 1 | . . . . 1 . . . . . . . Specialist 9 | . . . . . 2 . 6 1 . . . Hunter 6 | . . . . . . . 2 3 . 1 . Programmer 16 | . . . . . . 1 6 . . 3 6 Behemoth 2 | . . . . . . . . 1 . 1 . Executioner 1 | . . . . . . . . . . 1 . Assembled 13 | . . . . 13 . . . . . . . Best Kill Streak 14 | 2 2 2 . 14 7 3 12 7 . 3 8 Combat Bots Only 14 | . 2 2 . 14 7 3 9 7 . 3 6 Max Kills in Single Turn 5 | 1 1 1 . 5 5 1 2 2 . 2 2 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 5 | . . . . 5 4 . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Damage Taken 10740 | . 89 186 . 742 1297 441 1257 1356 . 1398 3974 Core 1835 | . . 38 . 90 184 62 140 95 . 213 1013 Absorbed by Shields 1004 | . . . . . 282 . . 168 . 322 232 Reduced by Siege Mode 246 | . . . . . . . . 80 . 61 105 Redirected to Shielding 132 | . . . . . 56 23 9 . . 44 . Regen/Repaired (Parts) 378 | . . . . . 90 214 . . 74 . . Core Remaining (%) 61 | 100 . . . 48 21 91 . . . 47 . Volleys Fired 517 | 12 27 10 . 51 83 13 93 62 . 101 65 Largest 4 | 2 2 2 . 2 2 2 4 4 . 4 4 Hottest 171 | 40 40 40 . 100 100 80 135 125 . 171 144 Shots Fired 1072 | 24 54 20 . 63 138 27 176 208 . 238 124 Gun 901 | 24 54 20 . 14 112 27 174 204 . 186 86 Cannon 132 | . . . . 49 26 . 2 . . 33 22 Launcher . | . . . . . . . . . . . . Special 39 | . . . . . . . . 4 . 19 16 Kinetic 859 | 24 54 20 . 31 87 13 150 178 . 203 99 Thermal 106 | . . . . 32 51 14 9 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 68 | . . . . . . . 17 26 . 16 9 Robot Hit Streak 34 | 7 12 13 . 7 21 9 14 34 . 15 21 Robot Miss Streak 6 | 5 4 2 . 6 6 3 4 2 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 15 | . . 1 . . 2 1 1 8 . 1 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 . 1 1 Shots Hit Robots 722 | 14 34 16 . 31 87 18 107 153 . 170 92 Core Hits 324 | 4 11 5 . 26 55 7 78 47 . 56 35 Critical Kills 4 | . . . . 2 2 . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . Critical Strikes 11 | . . . . 4 4 . . . . 1 2 Meltdown 3 | . . . . 1 2 . . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . 1 2 Smash 4 | . . . . 2 2 . . . . . . Melee Attacks 9 | . . . . 6 3 . . . . . . Impact 9 | . . . . 6 3 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20809 | 141 407 193 . 2038 4232 338 4403 3154 . 3729 2174 Guns 14085 | 141 407 193 . 128 1343 338 4344 2985 . 2694 1512 Cannons 3622 | . . . . 719 1152 . 59 . . 1035 657 Explosions 2772 | . . . . 1023 1580 . . 169 . . . Melee 269 | . . . . 168 101 . . . . . . Ramming 61 | . . . . . 56 . . . . . 5 Kinetic 14699 | 141 407 193 . 223 989 150 4180 2753 . 3590 2073 Thermal 5228 | . . . . 1647 3086 188 138 169 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 552 | . . . . . . . 85 232 . 139 96 Impact 269 | . . . . 168 101 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . 6 . 21 3 3 . . 13 Average Corruption 8 | . . . . 6 . 20 1 3 . . 11 Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . 20 . 25 8 1 . . 22 Message Errors 12 | . . . . 4 . 3 2 . . . 3 Matter Fused 22 | . . . . 9 . 9 . 1 . . 3 Heat Flow Errors 6 | . . . . 1 . 2 2 . . . 1 Energy Discharges 9 | . . . . 1 . 6 . . . . 2 Parts Rejected 3 | . . . . . . 1 . . . . 2 Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . 2 . 2 3 . . . 4 Data Loss (major) 3 | . . . . 1 . 1 . . . . 1 Misfires 3 | . . . . 1 . 1 1 . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 816 | . . . . 467 321 . . . . 18 10 Projectiles 560 | . . . . 281 251 . . . . 18 10 Explosions 205 | . . . . 156 49 . . . . . . Melee 51 | . . . . 30 21 . . . . . . Knockbacks 18 | . . . . 6 . . . . . 8 4 Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . 3 . . . . . 8 4 Secondary 3 | . . . . 3 . . . . . . . Self-Inflicted Damage 482 | . . . . 139 281 . . 60 . . 2 Shots 7 | . . . . 2 4 . . 1 . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . 3 . . . . . 1 Kicked 3 | . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 479 | . 2 23 . 470 236 250 479 440 . 368 347 Average Temperature 109 | . 2 7 . 136 48 72 128 156 . 130 104 Received Heat Transfer 1594 | . 51 120 . 194 366 . 141 221 . 165 336 Effects 21 | . . . . 7 . . 4 4 . 4 2 Shutdowns 4 | . . . . 2 . . 1 . . . 1 Energy Bleed 3 | . . . . 1 . . . 1 . 1 . Interference 8 | . . . . . . . 2 3 . 3 . Damage (minor) 3 | . . . . 1 . . 1 . . . 1 Damage (major) 3 | . . . . 3 . . . . . . . Siege Activations 27 | . . . . . . . . 6 . 17 4 Total Turns 328 | . . . . . . . . 70 . 190 68 Longest Duration 38 | . . . . . . . . 22 . 32 38 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 1 2 . . . . . . Impact Corruptions 4 | . . . . 3 1 . . . . . . Robots Melted 3 | . . . . 1 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Melted 16 | . . . . . 11 . . . . . 5 Heat Transferred 5995 | . . . . 1947 3343 370 185 150 . . . Parts Sabotaged 5 | . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Peak Influence 1275 | 10 25 51 . 253 851 354 491 823 431 1275 1081 Initial 669 | . 6 1 . . 54 354 78 343 431 301 669 Average 389 | 5 11 2 . 98 624 178 247 505 431 749 785 Maximum Alert Level 4 | . . . . 1 3 1 2 3 2 4 3 Low Security (%) 35 | 100 100 100 . 80 8 48 29 . . . . Level 1 21 | . . . . 19 2 51 67 38 . 15 . Level 2 23 | . . . . . 55 . 2 38 100 36 44 Level 3 17 | . . . . . 34 . . 23 . 38 55 Level 4 1 | . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 . . 7 1 8 . 1 . 9 Investigation 2 | . . 1 . . 1 . . . . . . Extermination 6 | . . . . . . 1 3 . 1 . 1 Reinforcement 15 | . 2 . . . 4 . 4 . . . 5 Assault 5 | . . . . . 2 . . . . . 3 Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Distress Signals 10 | . 1 . . . 3 . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 232 | . 8 2 . 23 44 5 45 21 . 36 48 Peak Tracking Total 14 | . 2 2 . 14 5 3 9 7 1 5 13 Tactical Retreats 14 | . . . . . 5 . 2 . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Traps Triggered 10 | . . . . . . 1 1 1 . 6 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Machines Disabled 25 | . . . . 4 12 . 1 2 . 3 3 Max in Single Turn 4 | . . . . 4 2 . 1 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 4 | . . . . . . . . 2 . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Machines Accessed 60 | . 6 1 5 . 14 4 13 2 4 4 7 Terminals 35 | . 4 . . . 9 2 7 2 1 4 6 Fabricators 3 | . . . . . . . 2 . . . 1 Repair Stations 3 | . . . . . 1 1 . . 1 . . Recycling Units 7 | . 2 . . . 1 1 3 . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 201 | . 19 1 50 . 50 16 20 6 9 10 20 Successful 128 | . 7 1 50 . 27 12 12 1 4 2 12 Failed 73 | . 12 . . . 23 4 8 5 5 8 8 Catastrophic 14 | . 3 . . . 5 . 3 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 5 . 1 . 12 6 1 4 . . . Terminals 104 | . 13 . . . 34 9 11 6 2 10 19 Fabricators 5 | . . . . . . . 4 . . . 1 Repair Stations 17 | . . . . . 8 6 . . 3 . . Recycling Units 12 | . 6 . . . 1 1 4 . . . . Scanalyzers 7 | . . . . . 5 . . . 2 . . Garrison Access 5 | . . . . . 2 . 1 . 2 . . Terminal Hacks 98 | . 4 1 50 . 17 5 7 1 . 2 11 Record 55 | . 1 . 49 . 1 . 1 . . . 3 Prototype ID Bank 7 | . 1 . . . 3 1 1 . . . 1 Open Door 1 | . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 3 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 Emergency Access Points 5 | . . . . . 4 . . . . 1 . Terminal Index 3 | . . . . . 1 . 1 . . . 1 Repair Station Index 1 | . . . . . 1 . . . . . . Alert Level 4 | . 1 . . . 2 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Locate Traps 4 | . . . . . 1 . 1 . . . 2 Maintenance Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 . . . . . 1 Registered Components 2 | . . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . 1 . . . 1 Repair Station Hacks 13 | . . . . . 5 6 . . 2 . . Scan Component 7 | . . . . . 3 3 . . 1 . . Repair 6 | . . . . . 2 3 . . 1 . . Recycling Unit Hacks 8 | . 3 . . . 1 1 3 . . . . Report Inventory 7 | . 2 . . . 1 1 3 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . 1 . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 44 | . 6 . . . 12 3 7 2 4 4 6 Full Trace Events 5 | . 1 . . . 4 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . . 2 3 . . 1 . . Time 342 | . . . . . 58 228 . . 56 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . Structural Interface 1 | . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . . . 4 6 Non-combat 4 | . . . . . . . . . . . 4 Combat 6 | . . . . . . . . . . 4 2 Robot Hacks Applied 13 | . . . . . . . . . . 5 8 parse_system 2 | . . . . . . . . . . 2 . find_chute 1 | . . . . . . . . . . . 1 ignore_repairs 1 | . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . . 1 2 Relay Couplers Released 13 | . . . . . . . . 7 . 6 . Machine Destruction 13 | . . . . . . . . 7 . 6 . Attached 5 | . . . . . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 4 . 6 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Total Allies 16 | . . . . 3 . . . 4 . 7 2 Largest Group 5 | . . . . 3 . . . 4 . 5 5 Highest-Rated Group 298 | . . . . 40 . . . 48 . 289 298 Highest-Rated Ally 119 | . . . . 16 . . . 12 . 119 119 Total Orders . | . . . . . . . . . . . . Ally Attacks 78 | . . . . 20 . . . 12 . 19 27 Total Damage 2659 | . . . . 231 . . . 155 . 919 1354 Kills 23 | . . . . 2 . . . . . 8 13 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Turns Passed 15135 | 90 1272 1110 1274 1428 2461 782 2356 997 294 1786 1285 Spaces Moved 8823 | 42 689 652 889 814 1513 411 1544 497 156 836 780 Core 367 | . . . . . . . . . . . 367 Treads 3682 | . 672 652 659 . 3 . . 375 156 836 329 Legs 4756 | 41 . . 230 814 1510 411 1544 122 . . 84 Wheels 18 | 1 17 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 95 80 160 90 90 105 120 100 100 152 145 50 Average Speed 136 | 119 158 160 141 144 109 124 125 147 152 149 137 Slowest Speed 260 | 120 160 160 240 180 260 195 200 185 152 152 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 3 96 99 97 98 93 9 41 51 4 70 33 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . Spaces Dug 94 | . . . . 23 69 . 2 . . . . Terrain Destroyed 503 | . . . . 167 296 . 11 8 . 8 13 Melee . | . . . . . . . . . . . . Projectile 53 | . . . . 9 11 . 11 1 . 8 13 AOE 450 | . . . . 158 285 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Total 11418 | 60 828 705 903 983 2159 661 1949 735 213 1290 932 Wait 1433 | . 69 12 . 58 435 215 193 83 56 272 40 Move 8811 | 41 688 651 888 813 1512 410 1543 495 155 835 780 Hop . | . . . . . . . . . . . . Pick Up 151 | 2 21 9 2 16 27 5 33 15 . 15 6 Fast Attach 92 | 1 . 1 2 2 24 7 19 12 1 14 9 Attach 126 | 2 4 7 3 16 19 3 13 19 . 18 22 Detach 56 | 1 2 2 1 3 9 . 4 14 1 12 7 Swap 13 | . 2 . . 2 4 1 3 1 . . . Drop 188 | 1 15 11 7 16 40 7 48 25 . 17 1 Fire 517 | 12 27 10 . 51 83 13 93 62 . 101 65 Melee 9 | . . . . 6 3 . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 3 | . . . . . 3 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire 16 | . . 2 . . . . . 8 . 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 91 | -11/Junkyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Discovered new exit (range 15) 1156 | -10/Materials | Discovered new exit (range 16) 1363 | -10/Materials | Entered Mines 1385 | -10/Mines | Discovered new exit (range 4) 1392 | -10/Mines | Met a Derelict bent on vengeance 1414 | -10/Mines | Discovered new exit (range 6) 1414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1500 | -10/Mines | Found Prototype Device 1500 | -10/Mines | Identified Exp. Sensor Array 1522 | -10/Mines | Learned location of Mines (-9) 1766 | -10/Mines | Met a Derelict shopkeep closing up shop 1874 | -10/Mines | Discovered new exit (range 6) 2147 | -10/Mines | Learned Materials trap positions 2473 | -10/Mines | Entered Exiles 2496 | -10/Exiles | Discovered new exit (range 15) 2552 | -10/Exiles | Met 8R-AWN 2589 | -10/Exiles | Met EX-HEX 2672 | -10/Exiles | Met EX-DEC 2725 | -10/Exiles | Learned location of Zion (-7) 2795 | -10/Exiles | Discovered new exit (range 14) 2918 | -10/Exiles | Met EX-BIN 3196 | -10/Exiles | Visited The Gauntlet 3470 | -10/Exiles | Aligned with FarCom system 3472 | -10/Exiles | Given EX-Vault access code 3515 | -10/Exiles | Opened EX-Vault 3528 | -10/Exiles | Found Potential Leg 3533 | -10/Exiles | Found Potential Leg 3541 | -10/Exiles | Found XL Autogun Array 3543 | -10/Exiles | Found YOLO Cannon 3562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3747 | -10/Exiles | Stole three prototypes: Potential Leg, YOLO Cannon, XL Autogun Array 3747 | -10/Exiles | Entered Mines 3748 | -9/Mines | Assembled infested the area 3828 | -9/Mines | Discovered new exit (range 8) 3838 | -9/Mines | Destroyed 14 combat bots 4329 | -9/Mines | Discovered new exit (range 6) 4349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4625 | -9/Mines | Core integrity fell below 50% 4757 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5175 | -9/Mines | Entered Materials 5175 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5176 | -8/Materials | Loaded intel: 20 trap records 5485 | -8/Materials | Destroyed 7 combat bots 5551 | -8/Materials | Discovered new exit (range 8) 5575 | -8/Materials | First assault squad dispatched 5646 | -8/Materials | Repaired Propulsion Shielding? 5710 | -8/Materials | Repaired Imp. Aluminum Leg 5863 | -8/Materials | Build established: Hacker-Mutant 5866 | -8/Materials | Core integrity fell below 50% 5879 | -8/Materials | Discovered new exit (range 11) 5896 | -8/Materials | Lost 5 parts (2n2u1w) 6248 | -8/Materials | Build established: Mutant 7116 | -8/Materials | Discovered new exit (range 7) 7636 | -8/Materials | Entered Factory 7636 | -7/Factory | Evolved 2 slots: Utility x2 7638 | -7/Factory | FarCom data flow suspended 7638 | -7/Factory | Discovered new exit (range 14) 7932 | -7/Factory | System corruption reached 10% 8005 | -7/Factory | Repaired Hvy. Particle Gun 8066 | -7/Factory | Repaired Enh. Autogun 8176 | -7/Factory | Repaired Exp. Sensor Array 8418 | -7/Factory | Entered another Factory area 8418 | -6/Factory | Evolved 2 slots: Weapon x2 8711 | -6/Factory | Build established: Tank 8756 | -6/Factory | Found Prototype Processor 8756 | -6/Factory | Identified Exp. Targeting Computer 8786 | -6/Factory | Found Exp. Targeting Computer 9180 | -6/Factory | Build established: Skirmisher 9254 | -6/Factory | Cargo convoy interrupted 9309 | -6/Factory | Destroyed 9 combat bots 10220 | -6/Factory | Found Powered Armor 10360 | -6/Factory | Spotted B-75 Beast 10429 | -6/Factory | Build established: Scavenger-Skirmisher 10676 | -6/Factory | Garrison activated, responded to threat 10770 | -6/Factory | Identified exit to Garrison 10774 | -6/Factory | Entered Garrison 10912 | -6/Garrison | Discovered new exit (range 35) 10912 | -6/Garrison | Discovered new exit (range 72) 10912 | -6/Garrison | Discovered new exit (range 86) 11082 | -6/Garrison | Build established: Scavenger-Gunner 11118 | -6/Garrison | Triggered checkpoint 11131 | -6/Garrison | Garrison Relay disabled 11231 | -6/Garrison | Spotted B-75 Beast 11238 | -6/Garrison | Triggered checkpoint 11250 | -6/Garrison | Destroyed B-75 Beast 11272 | -6/Garrison | Triggered checkpoint 11408 | -6/Garrison | Triggered checkpoint 11411 | -6/Garrison | Triggered checkpoint 11448 | -6/Garrison | Destroyed 7 combat bots 11669 | -6/Garrison | Installed Relay Interface Framework 11694 | -6/Garrison | Triggered checkpoint 11728 | -6/Garrison | Garrison Relay disabled 11771 | -6/Garrison | Entered Factory 11864 | -6/Factory | Repaired Imp. Arc Projector 11951 | -6/Factory | Identified exit to Garrison 12065 | -6/Factory | Entered Garrison 12198 | -6/Garrison | Spotted B-75 Beast 12235 | -6/Garrison | Rewired B-75 Beast 12314 | -6/Garrison | Triggered checkpoint 12512 | -6/Garrison | Garrison Relay disabled 12674 | -6/Garrison | Triggered checkpoint 12716 | -6/Garrison | Spotted B-75 Beast 12731 | -6/Garrison | Destroyed B-75 Beast 12880 | -6/Garrison | Triggered checkpoint 12883 | -6/Garrison | Triggered checkpoint 13050 | -6/Garrison | Discovered new exit (range 10) 13127 | -6/Garrison | Found Relay Coupler [Proto] 13166 | -6/Garrison | Triggered checkpoint 13210 | -6/Garrison | Spotted Executioner 13240 | -6/Garrison | Core integrity fell below 50% 13240 | -6/Garrison | Destroyed Executioner 13250 | -6/Garrison | Rewired Executioner 13262 | -6/Garrison | Rewired Executioner 13414 | -6/Garrison | Found Relay Coupler [Proto] 13560 | -6/Garrison | Discovered new exit (range 10) 13630 | -6/Garrison | Expanded RIF knowledge: Structural Interface 13674 | -6/Garrison | Triggered checkpoint 13713 | -6/Garrison | Build established: Bothacker-Tank 13714 | -6/Garrison | Triggered checkpoint 13714 | -6/Garrison | Garrison Relay disabled 13851 | -6/Garrison | Entered Factory 13851 | -5/Factory | Accompanied by 5 allies 13851 | -5/Factory | Evolved 2 slots: Utility x2 13941 | -5/Factory | Discovered new exit (range 3) 13957 | -5/Factory | Identified exit to Upper Caves 14181 | -5/Factory | Build established: Bothacker-Mutant 14451 | -5/Factory | First assault squad dispatched 14593 | -5/Factory | Cargo convoy interrupted 14668 | -5/Factory | Lost 5 parts (3u2w) 14706 | -5/Factory | System corruption reached 10% 14793 | -5/Factory | Lost 15 parts (2p3n3u7w) 14842 | -5/Factory | Core integrity fell below 50% 14873 | -5/Factory | Lost 3 parts (1n2u) 14902 | -5/Factory | Build established: Mutant 15105 | -5/Factory | Core integrity fell below 20% 15136 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 15104_ Slug penetrates Assembly Bed. 15106_ Penetrated by Slug. 15113_ System corrupted: Component data lost. 15116_ K-01 Serf collects debris. 15116_ Slammed into K-01 Serf. 15121_ Slug penetrates Wall. 15124_ Acquired Hpw. Tractor Beam. 15127_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... Found 7 registered component stockpiles: 4O7W78P97C: Tesla Rifle 7QR6L8BDPH: Neutrino Core 2QNZNQD43I: Hpw. Shock Rifle CPCE269NYS: Imp. Terrain Scanner 6ZY59DXK9A: Imp. Weapon Cycler HKG6DJ7DLJ: Lrg. Storage Unit EDP668J2ID: Lance Downloaded coordinate data. 15136_ Penetrated by Slug. 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Prolific Hacker Quick And Dirty Respectable Loadout The More The Merrier Tourist Challenges ------------ None Game ------ Seed ParticleWeldingLance Manual? 0 Play Time 06:24:48 Cumulative 33.5 hours Start 2023.10.04 @ 12:35:50 End 2023.10.04 @ 22:11:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52335ad2-3182-4600-af36-73d61744b440