Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 14:42:37 Player: lepire Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1536) 1536 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4211 Bonus ------- None Cogmind --------- Core Integrity 595/700 Matter 103/300 Energy 71/100 System Corruption 0% Temperature Cool (75) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Heavy Particle Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Advanced Targeting Computer Core Analyzer Light Armor Plating Hardlight Generator Shield Generator Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Visual Processing Unit Sensor Array Improved Terrain Scanner Light Armor Plating Hardlight Generator High-powered Tractor Beam Assault Cannon Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 46 | 7 3 3 26 7 Power 7 | 1 2 . 4 . Engine 6 | 1 1 . 4 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 1 1 9 2 Treads 10 | . . 1 7 2 Leg 5 | 2 1 . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . 1 5 3 Device 5 | 1 . . 2 2 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 13 | 2 . 1 8 2 Energy Gun 5 | 2 . 1 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . 3 . Ballistic Cannon 3 | . . . 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 18 | . . 1 10 7 Power 3 | . . . 2 1 Propulsion 5 | . . . 3 2 Utility 3 | . . . 2 1 Weapon 7 | . . 1 3 3 Highest Loss Streak 7 | . . 1 7 6 To Critical Strikes . | . . . . . Average Backups 9 | 1 6 7 11 13 Power . | . . . . 1 Propulsion 1 | . 1 2 1 1 Utility 5 | . 4 4 6 10 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 23 | . 4 1 8 10 Power 2 | . 1 . 1 . Propulsion 2 | . . . 2 . Utility 15 | . 3 . 3 9 Weapon 4 | . . 1 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 100 73 82 65 Engine 8 | . 12 . 9 6 Core 3 | . 1 11 3 . Treads 11 | . . 3 15 20 Leg 7 | . 28 15 . . Device 7 | . 14 5 6 9 Storage 10 | . 14 11 9 7 Protection 5 | . . 5 7 3 Energy Gun 15 | . 28 21 12 2 Ballistic Gun 5 | . . . 9 9 Ballistic Cannon 4 | . . . 7 . Launcher 1 | . . . 1 3 Peak Build Rating 33 | 7 10 11 33 27 Average Rating 17 | 5 7 9 22 23 On Entrance 9 | . 7 9 10 23 Naked Turns . | . . . . . Heaviest Build 73 | 15 15 16 73 64 Greatest Support 60 | 20 20 20 44 60 Greatest Overweight (x) 17 | 1 . . 17 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 7 8 8 17 20 Most Carried 18 | 4 8 8 18 15 Average Carried 9 | 1 6 7 11 13 Final Capacity 20 | 8 8 8 20 20 Final Carried 14 | 4 6 8 13 14 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1286 | 296 10 50 714 216 Remotely 93 | . . . . 93 Salvage Created 2623 | 238 531 121 1517 216 Parts 155 | 19 37 7 78 14 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 6 | . 2 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 4 1 20 4 Guns 16 | . 4 1 8 3 Cannons 9 | . . . 8 1 AOE 3 | . . . 3 . Classes Destroyed 15 | 3 5 2 3 2 Worker 6 | 2 2 1 1 . Builder 3 | . 1 . 2 . Tunneler 6 | 5 . . 1 . Hauler 4 | . 1 . 3 . Recycler 9 | 1 2 . 6 . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 4 | . 1 1 2 . Swarmer 4 | . . . 3 1 Grunt 12 | . 4 . 8 . Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 8 | . . 1 6 1 Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 7 | 4 6 2 7 3 Combat Bots Only 7 | . 2 1 7 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 269 | . 18 11 142 98 Missed 73 | . 2 5 34 32 Hits 196 | . 16 6 108 66 Melee 11 | . . . . 11 Projectile 185 | . 16 6 108 55 Critical Strikes 9 | . . . 6 3 Damage Taken 2957 | . 248 114 1727 868 Core 347 | . 28 15 199 105 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 9 | . 9 . . . Core Remaining (%) 86 | 100 88 96 63 . Volleys Fired 172 | 12 29 15 98 18 Largest 4 | 2 2 2 4 2 Hottest 168 | 90 90 90 168 155 Shots Fired 375 | 24 58 27 234 32 Gun 303 | 24 58 27 165 29 Cannon 69 | . . . 66 3 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 180 | . . . 152 28 Thermal 139 | 12 29 15 79 4 Explosive 3 | . . . 3 . Electromagnetic 53 | 12 29 12 . . Robot Hit Streak 21 | 12 6 4 17 21 Robot Miss Streak 4 | 2 3 3 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 238 | 15 37 14 145 27 Core Hits 105 | 9 20 5 61 10 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | 2 . 1 9 . Burn 8 | 2 . 1 5 . Destroy 1 | . . . 1 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4400 | 205 524 288 2879 504 Guns 3107 | 205 499 228 1721 454 Cannons 955 | . . . 905 50 Explosions 338 | . 25 60 253 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2338 | . . . 1884 454 Thermal 1287 | 73 250 172 742 50 Explosive 253 | . . . 253 . Electromagnetic 522 | 132 274 116 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 38 | . 16 22 . . Shots 2 | . 1 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 486 | 60 297 90 486 57 Average Temperature 90 | 23 93 36 117 22 Received Heat Transfer 732 | . 123 27 459 123 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | 1 . . 6 . Heat Transferred 4035 | 370 716 507 2368 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | 10 62 30 199 70 Initial 70 | . . 1 . 70 Average 33 | 2 18 2 53 26 Influence Increases 1078 | 40 180 78 690 90 Destroy 0b10 Robot/C 580 | . 80 20 400 80 Destroy 0b10 Robot/NC 170 | 40 40 15 75 . Destroy Leader 166 | . 24 12 120 10 Successful Hack 3 | . 3 . . . Disable Machine 75 | . 30 15 30 . Destroy Structure 39 | . 3 1 35 . Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 1078 | 40 176 82 534 246 Entered New Map 89 | . . 3 . 86 Time Decay 839 | 40 176 79 434 110 Lost Part 150 | . . . 100 50 Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 7 7 31 6 Peak Tracking Total 6 | . 4 3 6 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 3 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 2 . . Successful 4 | . 4 . . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 53 | . 53 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1105 | 99 524 228 . 254 Sensors 254 | . . . . 254 Seismic 851 | 99 524 228 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3091 | 171 524 499 1609 288 Spaces Moved 1406 | 104 314 313 557 118 Core 10 | 6 . . 4 . Treads 758 | . . 100 540 118 Legs 638 | 98 314 213 13 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 171 | 116 120 132 229 193 Slowest Speed 900 | 120 120 160 900 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 35 23 50 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . 3 . 31 . Melee . | . . . . . Projectile 9 | . . . 9 . AOE 25 | . 3 . 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1774 | 126 405 368 726 149 Wait 97 | . 47 32 18 . Move 1402 | 103 313 312 556 118 Hop . | . . . . . Pick Up 29 | 4 7 3 12 3 Fast Attach 24 | 7 . 1 10 6 Attach 7 | . . . 4 3 Detach 2 | . . . 1 1 Swap 19 | . 3 2 14 . Drop 21 | . 6 2 13 . Fire 172 | 12 29 15 98 18 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 644 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 672 | -10/Materials | Derelicts attacked the area 673 | -10/Materials | Discovered new exit (range 12) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Weapon x2 1142 | -9/Materials | Discovered new exit (range 4) 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1554 | -8/Materials | Build established: Scavenger-Tank 2597 | -8/Materials | Destroyed 7 combat bots 2606 | -8/Materials | Lost 7 parts (2p2n1u2w) 2751 | -8/Materials | Discovered new exit (range 15) 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Propulsion x2 2936 | -7/Factory | Garrison activated, responded to threat 3007 | -7/Factory | Lost 6 parts (2n1u3w) 3092 | -7/Factory | Self-destructed Last Messages --------------- 02945_ Lgt. Treads destroyed. 02947_ Slug penetrates L-41 Fighter. 02947_ Hpw. Tractor Beam destroyed. 02952_ Slug penetrates L-41 Fighter. 02952_ L-41 Fighter destroyed. 02955_ Acquired 58 matter. 02961_ Acquired Lgt. Treads. 02965_ Acquired Imp. Light Armor Plating. 02969_ Slug penetrates Wall. 02972_ Slug penetrates Y-54 Guardian. 02973_ Gauss Rifle destroyed. 02976_ Lgt. Treads destroyed. 02976_ Enh. Autogun destroyed. 02984_ Acquired Hvy. Particle Cannon. 02987_ Y-54 Guardian destroyed. 02992_ Acquired Lgt. Treads. 02998_ Acquired 65 matter. 03001_ Acquired Gatling Laser. 03088_ Imp. Deuterium Engine destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ?????????????????????????? ??????# #? | | ?????????????????????????? ????# #? | | ?????????????????????????? #???# #? | | ????????????????????????? #???# #? | | ?????????????????????????# #???# """ """ #? | | ?????????????????????????# #???# """ """ #? | | ?????????????????????????# #???# """ """ #? | | ?????????????????????????# #???# #? | | ?????????????????????????# #???# """ """ #? | | ????????????############## #???# """ """ #? | | ????????????#[ # #???# """ """ #? | | ????????????# # #???# #? | | ????????????# """""" # ###########+######? | | ????????????# """""" # #?? | | ????????????# """""" # #?? | | ????????????# """""" @ #?? | | ????????????# """""" # #?? | | ????????????# """""" # gg #?? | | ????????????# "?"""" ####/#############+###### | | ????????????# "?"""" ! # [== #??# | | ????????????# "?"""" #= """" #??# """ ! | | ????????????# ?? #/! """" +??# """ ! | | ????????????###??#########!! """" #??# """ | | ?????????????????????????# =="""" #??# | | ?????????????????????????# """" #??# """ """ | | ?????????????????????????# """" ???# """ """ | | ?????????????????????????# """" ???# """ """ | | ?????????????????????????# ????# | | ?????????????????????????#########???# | | ?????????????????????????????????????# "" "" | | ???????????????????????????????????????""G"" | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 82% | -10/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed IonicBraceStick Manual? 0 Play Time 00:25:41 Cumulative 40.6 hours Start 2025.09.06 @ 14:19:04 End 2025.09.06 @ 14:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 20 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9734ea85-d552-4506-848f-8f7d85d9436f