Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 02:15:18 Player: Maulwurf Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3146) 3146 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 9434 Bonus ------- Follower Combat Kills 114 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 99/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Targeting Computer Mini Drone Bay (3/3) Ion Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Advanced Targeting Computer Target Analyzer System Guard > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Wheel Compact Wheel Gravmag System Gravmag System Improved Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor ECM Suite ECM Suite Hardened Medium Armor Plating Improved Hacking Suite Advanced Beam Rifle Ion Cannon Heavy Ion Cannon Phase Cannon Enhanced Autogun Heavy Rocket Launcher Heavy Pick [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 3 | . . . 1 . . . . 1 . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 104 | 9 1 . 19 . 1 6 9 8 20 19 7 3 2 Power 19 | 1 . . 2 . . 1 2 1 5 4 1 1 1 Engine 12 | 1 . . 2 . . . 1 1 2 3 . 1 1 Core 7 | . . . . . . 1 1 . 3 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 4 . . 3 . . 1 2 . 1 5 3 . . Treads 1 | . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel 14 | 4 . . 3 . . 1 2 . 1 3 . . . Hover 2 | . . . . . . . . . . 2 . . . Flight 2 | . . . . . . . . . . . 2 . . Utility 28 | 2 1 . 4 . . 2 1 3 9 5 1 . . Device 13 | 1 . . 2 . . 1 . 1 5 2 1 . . Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 5 | . . . 1 . . 1 1 . . 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . 1 . . . . 1 4 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 . . 10 . 1 2 4 4 5 5 2 2 1 Energy Gun 7 | 1 . . 2 . 1 1 1 1 . . . . . Energy Cannon 6 | . . . . . . . . . . 3 1 1 1 Ballistic Gun 18 | 1 . . 6 . . 1 2 2 4 . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 1 1 . . . Special Weapon 2 | . . . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 1 1 . . . . Parts Lost 34 | . . . 8 . . 1 . . 5 16 1 3 . Power 5 | . . . 1 . . . . . 1 2 1 . . Propulsion 14 | . . . 3 . . 1 . . 1 6 . 3 . Utility 7 | . . . 1 . . . . . 2 4 . . . Weapon 8 | . . . 3 . . . . . 1 4 . . . Highest Loss Streak 14 | . . . 6 . . 1 . . 1 14 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 95 100 66 86 82 83 84 85 9 18 . Engine 7 | . 14 14 10 11 11 5 . 7 7 9 . . . Core 3 | . . . . . . 6 9 7 6 2 1 . . Wheel 16 | . 28 28 21 22 22 22 19 15 15 13 . . . Device 9 | . 14 14 10 11 11 10 9 7 7 12 . . . Storage 8 | . 14 14 11 11 11 11 9 6 7 5 . . . Processor 8 | . . . 11 11 11 10 9 7 7 12 . . . Protection 2 | . . . . . . . . 7 5 . . . . Energy Gun 8 | . 14 14 7 . . 11 17 15 13 . . . . Energy Cannon 1 | . . . . . . . . . . 9 . . . Ballistic Gun 10 | . 14 14 19 33 . 11 9 6 10 15 1 . . Peak Build Rating 68 | 7 8 8 17 16 26 29 46 55 55 68 12 14 6 Average Rating 33 | 5 7 8 12 16 11 27 42 53 51 62 4 7 2 On Entrance 17 | . 7 8 8 16 16 11 29 44 55 44 1 7 1 Naked Turns 497 | . . . . . . . . . . 3 128 3 363 Heaviest Build 100 | 15 50 50 59 57 57 59 64 81 83 100 13 12 10 Greatest Support 56 | 20 20 20 20 20 20 20 44 44 44 56 8 8 3 Greatest Overweight (x) 5 | . 2 2 5 2 2 2 1 1 2 4 3 1 3 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 7 15 20 20 20 20 20 20 19 20 19 5 5 5 Most Carried 20 | 8 8 8 20 18 20 17 20 20 20 20 5 5 5 Average Carried 15 | 5 7 8 12 18 19 14 18 17 18 17 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 19 | 7 8 8 18 18 19 15 19 19 14 5 5 5 5 Class Distribution -------------------- 39% | Skirmisher 18% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Matter Collected 2039 | 290 25 . 344 121 . 122 168 177 254 256 243 . 39 Remotely . | . . . . . . . . . . . . . . Salvage Created 3453 | 215 60 . 617 121 . 178 392 308 1015 412 119 . 16 Parts 194 | 15 9 . 43 8 . 11 25 21 36 18 8 . . Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 2 . 5 Prevented 7 | . . . . . . . . . . . . . 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Combat Hostiles Destroyed 61 | . 3 . 13 3 . 6 5 5 16 7 3 . . Guns 52 | . 3 . 13 3 . 6 4 5 16 1 1 . . Cannons 4 | . . . . . . . . . . 2 2 . . AOE 2 | . . . . . . . 1 . . 1 . . . Classes Destroyed 16 | 3 2 . 3 . . 1 2 1 2 2 . . . Worker 5 | 2 . . . . . . . 3 . . . . . Builder 2 | . . . . . . . 1 . . 1 . . . Tunneler 6 | 5 . . . . . . 1 . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . . . . . . . 1 . 1 1 . . . Drone 2 | . . . . . . . . . 2 . . . . Watcher 6 | . 1 . 1 . . . 3 . . 1 . . . Swarmer 14 | . 3 . 6 . . 3 . . . . 2 . . Grunt 22 | . . . 3 3 . 2 3 3 5 3 . . . Sentry 15 | . . . 4 . . . 2 1 8 . . . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 3 | . . . . . . 1 . . 1 . 1 . . Programmer 5 | . . . . . . . . 1 2 2 . . . Decomposer 3 | . . . . . . . . . . . 2 . 1 Best Kill Streak 5 | 4 3 . 5 3 . 3 4 3 4 3 2 . . Combat Bots Only 4 | . 3 . 4 3 . 3 2 3 4 2 2 . . Max Kills in Single Turn 3 | 1 1 . 1 1 . 1 3 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Hostile Shots Fired 477 | . 10 . 77 8 . 11 9 26 148 134 37 15 2 Missed 146 | . 2 . 21 1 . 3 5 11 38 38 17 10 . Damage Taken 4623 | . 56 . 756 90 . 116 59 235 994 1804 245 227 41 Core 1163 | . 6 . 110 13 . 15 28 6 124 588 67 165 41 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . 102 . . . . Regen/Repaired (Parts) 356 | . . . . . . . . 356 . . . . . Core Remaining (%) 87 | 100 . 97 . . . 65 94 . 81 . . . . Volleys Fired 182 | 25 5 . 46 8 . 5 14 14 32 15 14 1 3 Largest 4 | 1 2 . 3 3 . 1 2 2 4 4 1 2 1 Hottest 266 | 50 70 . 170 69 . 23 100 100 142 266 65 93 60 Shots Fired 479 | 25 10 . 108 24 . 18 52 45 123 55 14 2 3 Gun 436 | 25 10 . 103 24 . 18 50 44 123 28 10 1 . Cannon 34 | . . . . . . . . . . 26 4 1 3 Launcher 4 | . . . . . . . 2 1 . 1 . . . Special 5 | . . . 5 . . . . . . . . . . Kinetic 219 | . 5 . 62 24 . 4 18 13 54 28 10 1 . Thermal 256 | 25 5 . 46 . . 14 32 31 69 26 4 1 3 Explosive 4 | . . . . . . . 2 1 . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | 4 6 . 13 6 . 15 11 8 35 9 5 1 4 Robot Miss Streak 8 | 4 3 . 3 3 . 1 1 1 3 8 2 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 93 | . . . . . . 14 24 17 38 . . . . Shots Hit Robots 315 | 15 5 . 69 13 . 16 36 21 99 27 10 1 3 Core Hits 152 | 9 4 . 27 7 . 7 18 12 44 17 6 . 1 Critical Kills 3 | . . . . . . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | 2 . . 2 . . . . 1 6 3 . . . Burn 11 | 2 . . 2 . . . . 1 6 . . . . Meltdown 3 | . . . . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7737 | 186 85 . 955 169 . 434 1154 936 2319 1263 165 . 71 Guns 5993 | 186 85 . 946 169 . 434 817 601 2308 337 110 . . Cannons 668 | . . . . . . . . . . 542 55 . 71 Explosions 1044 | . . . . . . . 331 335 . 378 . . . Melee . | . . . . . . . . . . . . . . Ramming 32 | . . . 9 . . . 6 . 11 6 . . . Kinetic 2205 | . 35 . 571 169 . 62 168 67 686 337 110 . . Thermal 4585 | 186 50 . 375 . . 372 649 534 1622 671 55 . 71 Explosive 915 | . . . . . . . 331 335 . 249 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 2 . 3 1 1 1 1 Average Corruption 2 | . . . 4 4 4 4 2 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . . 2 4 22 4 1 . 2 7 5 . 2 Message Errors 11 | . . . . . 7 . . . 1 2 . . 1 Matter Fused 11 | . . . 2 1 3 1 1 . . 1 1 . 1 Heat Flow Errors 5 | . . . . . 2 . . . . 1 2 . . Energy Discharges 3 | . . . . . 2 1 . . . . . . . Data Loss (minor) 6 | . . . . . 2 1 . . . 1 2 . . Data Loss (major) 7 | . . . . 1 6 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . . . 1 2 . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 148 | . . . . . . . . 48 . 76 . . 24 Projectiles 24 | . . . . . . . . . . . . . 24 Explosions 124 | . . . . . . . . 48 . 76 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . 4 . . . 3 57 5 33 . . . Shots 2 | . . . . . . . . 1 . 1 . . . Rammed 7 | . . . 3 . . . 1 . 2 1 . . . Targets Rammed 7 | . . . 3 . . . 1 . 2 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 664 | 60 27 . 270 119 214 19 90 347 462 664 266 . . Average Temperature 107 | 22 11 . 83 53 102 10 31 124 127 202 96 . . Received Heat Transfer 999 | . . . 327 69 . 36 45 63 294 144 . . 21 Effects 17 | . . . . . . . . 1 3 13 . . . Shutdowns 5 | . . . . . . . . . 2 3 . . . Energy Bleed 3 | . . . . . . . . 1 1 1 . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . Damage (major) 6 | . . . . . . . . . . 6 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . Parts Melted 28 | 2 1 . 2 . . 1 4 2 12 4 . . . Heat Transferred 7701 | 703 148 . 1126 . . 481 888 777 2775 618 74 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Peak Influence 383 | 40 159 61 168 142 . 153 208 383 203 232 . . . Initial 119 | . 26 61 23 57 . . 59 67 119 20 . . . Average 83 | 18 58 61 71 111 . 120 113 159 75 52 . . . Maximum Alert Level 1 | . . . . . . . 1 1 1 1 . . . Low Security (%) 90 | 100 100 100 100 100 . 100 63 64 98 92 . . . Level 1 9 | . . . . . . . 36 35 1 7 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 1 2 5 8 . . . Investigation 4 | . . . 1 . . . . . 3 . . . . Extermination 5 | . . . . . . . . 1 2 2 . . . Reinforcement 6 | . 1 . 1 . . . 1 1 . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Distress Signals 10 | . 2 . 1 . . . 2 . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 104 | . 8 . 19 3 . 6 8 5 19 13 10 7 6 Peak Tracking Total 7 | . 4 . 5 3 . 3 2 3 4 7 5 4 3 Tactical Retreats 12 | . 1 . 3 . . . . . 3 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Traps Triggered 4 | . . . 1 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . 1 . 3 Objects Rigged 10 | . . . . . . . . . . 10 . . . Exploded 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Machines Disabled 32 | . . . . . . . 3 20 1 7 . 1 . Max in Single Turn 7 | . . . . . . . 1 7 1 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Machines Accessed 28 | . 4 . 2 . 5 . . 3 7 2 1 4 . Terminals 17 | . 4 . 2 . . . . 2 7 1 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 121 | . 10 . 4 . 50 . . 5 15 4 1 32 . Successful 103 | . 7 . 3 . 50 . . 3 4 3 1 32 . Failed 18 | . 3 . 1 . . . . 2 11 1 . . . Catastrophic 5 | . . . 1 . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 9 . 3 . 2 . . 5 13 5 . . . Terminals 35 | . 10 . 4 . . . . 3 15 2 1 . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 87 | . 1 . 1 . 50 . . . 2 . 1 32 . Record 61 | . . . . . 49 . . . . . 1 11 . Part Schematic 12 | . . . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 6 . 2 . . . . 1 2 1 . . . Terminals 12 | . 6 . 2 . . . . 1 2 1 . . . Assimilate 5 | . 3 . 1 . . . . . 1 . . . . Botnet 6 | . 3 . 1 . . . . 1 1 . . . . Detonate 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . . . . 3 7 2 . . . Full Trace Events 3 | . . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Total Allies 15 | . 2 . . 3 . . . . 10 . . . . Largest Group 10 | . 2 1 1 3 3 2 . . 10 . . . . Highest-Rated Group 173 | . 20 10 10 40 40 32 . . 173 . . . . Highest-Rated Ally 29 | . 10 10 10 16 16 16 . . 29 . . . . Total Orders 4 | . . . . . . . . . 4 . . . . ROAM 3 | . . . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . Ally Attacks 62 | . . . . . . 13 . . 49 . . . . Total Damage 811 | . . . . . . 152 . . 659 . . . . Kills 5 | . . . . . . 2 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 3 . . Drone Launches 16 | . . . . . . . . . 16 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Turns Passed 9446 | 194 308 292 1590 115 950 224 718 931 1991 1298 377 63 395 Spaces Moved 6531 | 141 286 250 782 72 853 135 518 647 1246 688 565 108 240 Core 514 | 6 . . . . . . . . . 6 256 6 240 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5602 | 135 286 250 782 72 853 135 518 647 1246 678 . . . Hover 4 | . . . . . . . . . . 4 . . . Flight 411 | . . . . . . . . . . . 309 102 . Fastest Speed 32 | 50 80 110 110 110 110 110 101 115 115 50 32 35 50 Average Speed 102 | 78 96 110 110 110 110 110 113 115 115 114 46 51 56 Slowest Speed 275 | 80 110 110 155 110 110 110 115 115 120 145 275 132 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 32 57 39 16 92 18 33 13 91 18 48 78 36 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . 2 1 . Known Exits Taken 3 | . . . 1 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 1 . 1 Spaces Dug 1 | . . . 1 . . . . . . . . . . Terrain Destroyed 174 | . . . 2 . . 1 30 57 3 80 1 . . Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . 2 . . 1 3 2 3 10 1 . . AOE 152 | . . . . . . . 27 55 . 70 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Dat Pro Total 8999 | 199 309 267 1413 93 868 208 625 813 1752 1165 672 114 501 Wait 1946 | 3 11 18 531 14 2 54 63 111 404 421 73 . 241 Move 6515 | 140 285 249 781 71 852 134 517 646 1245 688 560 107 240 Hop 2 | . . . . . . . . . . . 2 . . Pick Up 128 | 18 4 . 26 . 1 4 12 24 10 13 9 . 7 Fast Attach . | . . . . . . . . . . . . . . Attach 71 | 7 . . 11 . 1 5 4 4 16 11 7 3 2 Detach 22 | . . . 1 . 3 2 1 1 5 3 2 3 1 Swap 33 | 2 1 . 8 . . 1 5 4 4 8 . . . Drop 63 | 4 3 . 6 . 4 3 8 9 8 6 5 . 7 Fire 182 | 25 5 . 46 8 . 5 14 14 32 15 14 1 3 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . 3 . . . 1 . 2 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . Rewire 8 | . . . . . 5 . . . 3 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 195 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 503 | -10/Materials | Entered Mines 503 | -10/Mines | Accompanied by 1 ally 589 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Discovered new exit (range 10) 795 | -10/Mines | Entered Materials 795 | -9/Materials | Accompanied by 1 ally 795 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1280 | -9/Materials | Lost 6 parts (1p2n3w) 1819 | -9/Materials | Build established: Scavenger-Skirmisher 2372 | -9/Materials | Discovered new exit (range 12) 2383 | -9/Materials | Identified exit to Mines 2385 | -9/Materials | Entered Mines 2455 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2486 | -9/Mines | Discovered new exit (range 5) 2489 | -9/Mines | Identified exit to Exiles 2500 | -9/Mines | Entered Exiles 2500 | -9/Exiles | Accompanied by 3 allies 2528 | -9/Exiles | Met 8R-AWN 2547 | -9/Exiles | Met EX-HEX 2625 | -9/Exiles | Met EX-DEC 2631 | -9/Exiles | Learned location of Zion (-7) 2781 | -9/Exiles | Discovered new exit (range 15) 2793 | -9/Exiles | Build established: Scavenger-Mutant 2856 | -9/Exiles | Met EX-BIN 2870 | -9/Exiles | Aligned with FarCom system 2871 | -9/Exiles | Given EX-Vault access code 2924 | -9/Exiles | Opened EX-Vault 2935 | -9/Exiles | Found AWS/Thermal 2959 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3035 | -9/Exiles | Discovered new exit (range 12) 3119 | -9/Exiles | Visited The Gauntlet 3446 | -9/Exiles | Identified exit to Mines 3450 | -9/Exiles | Left Exiles lab with AWS/Thermal 3450 | -9/Exiles | Entered Mines 3450 | -8/Mines | Accompanied by 2 allies 3569 | -8/Mines | Discovered new exit (range 10) 3674 | -8/Mines | Entered Materials 3674 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4028 | -8/Materials | Build established: Skirmisher 4376 | -8/Materials | Discovered new exit (range 10) 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4797 | -7/Factory | Repaired Hcp. Storage Unit 5124 | -7/Factory | Cargo convoy interrupted 5297 | -7/Factory | Discovered new exit (range 9) 5323 | -7/Factory | Entered Storage 6856 | -7/Storage | AWS/Thermal suddenly broke down 6907 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7156 | -7/Storage | Discovered new exit (range 51) 7274 | -7/Storage | Lost 6 allies 7314 | -7/Storage | Entered Factory 7314 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7442 | -6/Factory | Fabricated Matter Neutralizer? 7581 | -6/Factory | Build established: Scavenger-Gunner 7875 | -6/Factory | Garrison activated, responded to threat 8534 | -6/Factory | Garrison activated, responded to threat 8594 | -6/Factory | Discovered new exit (range 13) 8610 | -6/Factory | Core integrity fell below 50% 8612 | -6/Factory | Entered Lower Caves 8640 | -6/Lower Caves | Lost 14 parts (2p5n3u4w) 8644 | -6/Lower Caves | Learned location of Extension (-6) 8718 | -6/Lower Caves | Encountered a Warlord checkpoint 8891 | -6/Lower Caves | Learned 4 Factory zone layouts 8986 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8989 | -6/Lower Caves | Entered Data Miner 8989 | -6/Data Miner | Discovered new exit (range 6) 9001 | -6/Data Miner | Met Data Miner 9018 | -6/Data Miner | Learned location of Section 7 (-2) 9018 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9025 | -6/Data Miner | Received God Mode back door access code from Data Miner 9031 | -6/Data Miner | Data Conduit disabled 9043 | -6/Data Miner | Core integrity fell below 20% 9052 | -6/Data Miner | Entered Proximity Caves 9080 | -5/Proximity Caves | Lost 3 parts (3n) 9195 | -5/Proximity Caves | Build established: Mutant 9197 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9447 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09296_ GW-F5M(c): "Well, I haven't tried it, but that's the theory." 09303_ System corrupted: Matter fused (-5). 09306_ GW-F5M(c): "Enjoy!" 09306_ GW-F5M(c) slips back into the shadows. 09345_ Acquired 4 matter. 09346_ Acquired 1 matter. 09362_ AQ-LUK(k) breaks down the debris. 09363_ Destroyed Wheel. 09363_ Destroyed Tractor Beam. 09365_ Destroyed Wheel. 09365_ Destroyed Lgt. Ion Engine. 09367_ AQ-LUK(k) destroyed. 09371_ Acquired 10 matter. 09405_ Acquired Corrupted VTOL Module. 09406_ Dropped Corrupted VTOL Module. 09412_ Acquired Corrupted VTOL Module. 09413_ Dropped Corrupted VTOL Module. 09415_ Acquired Corrupted Lgt. Nuclear Core. 09426_ Dropped Imp. Deuterium Engine. 09427_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # #???###?????????????????????????????????????? | | # ##??# ??????????????????????????????????????? | | ##??# #??# ????????????????????????????????? | | #??? ### ????????????????????????????????? | | ##?? #??????????? ???????????????????? | | #### ??????????? #? ????????????????? | | ## ??????????? + ????????????????? | | ????????? # ????????????????? | | #????????? ?????????????????? | | ## #????????? ??????T???????????? | | ### ##???????# #????? ???????????? | | ## ######## ##### #??????????? | | ??????????? | | ## $ ????????????? | | ### #??# #?????????????? | | ## ### #??# #?????????????? | | # "## #### #????????????????? | | ## "# ##### ????????? | | ?## =%[ @ g g ????????? | | ??#" % % ## ## #??????????? | | ??#"""** ## ## #####???????????? | | ?######= ## #### #???????????????? | | ?# ## ### ## #???# #??????????????? | | ?# ## #?##### #???? #??????????????? | | ?## ### ##?????# ###?? #?????????????? | | ??## ## ##?????## #??? ##?????????????? | | ???# ##??????# #??? ## #??????????????? | | ???## ##???????# ##??? #? ##??????????????? | | ????#### ?????????# #????? #??#???????????????? | | ???????# ?????????# #????? #??????????????????? | | ???????# #????? #?????? ??????????????????? | | ???????# #? ## #?????? ??????????????????? | | ??????? ??? ?????????????????????????? | | ???????# ??? #????????????????????????? | | ????????? ? ? ##### ###????????????????????????? | | ??????????? ?????#####??????????????????????????? | | ??????????#?#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTechWheel Manual? 0 Play Time 01:53:29 Cumulative 28.8 hours Start 2025.01.25 @ 22:00:03 End 2025.01.26 @ 02:15:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 142c10ac-3b56-443f-b6ca-9dca5a9187ff