Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:26:42 Player: A Foxgirl OWO Result: Destroyed by as-82789 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (469) 469 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 2310 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Wheel Small Storage Unit Medium Storage Unit Sensor Array 0b10 Alert Chip ECM Suite Hacking Suite Light Assault Rifle Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Wheel Small Storage Unit Medium Storage Unit Sensor Array 0b10 Alert Chip ECM Suite Hacking Suite Light Assault Rifle Light Assault Rifle Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 13 2 1 . Power 5 | 1 2 2 . . Engine 5 | 1 2 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 3 . 1 . Treads 6 | 2 3 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 5 . . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 4 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 Engine 14 | . 14 14 14 14 Treads 27 | . 27 28 28 28 Storage 14 | . 14 14 14 14 Processor 12 | . 12 14 14 14 Energy Gun 2 | . 4 . . . Ballistic Gun 25 | . 23 28 28 28 Naked Turns . | . . . . . Heaviest Build 49 | 10 49 49 49 49 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 Most Carried 20 | 5 19 20 20 19 Average Carried 15 | 3 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 19 20 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 639 | 200 393 46 . . Remotely . | . . . . . Salvage Created 541 | . 481 60 . . Parts 35 | . 28 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 15 1 . . Guns 16 | . 15 1 . . Classes Destroyed 5 | . 4 1 . . Worker 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 10 | . 9 1 . . Best Kill Streak 3 | . 3 1 . . Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 113 | . 84 10 . 19 Missed 31 | . 19 4 . 8 Damage Taken 991 | . 668 76 . 247 Core 255 | . 148 27 . 80 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 171 | . 171 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 57 | . 51 6 . . Largest 2 | . 2 2 . . Hottest 70 | . 70 40 . . Shots Fired 114 | . 102 12 . . Gun 114 | . 102 12 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 103 | . 91 12 . . Thermal 11 | . 11 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 16 3 . . Robot Miss Streak 7 | . 7 5 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 74 | . 69 5 . . Core Hits 34 | . 32 2 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 873 | . 798 75 . . Guns 864 | . 789 75 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic 739 | . 664 75 . . Thermal 125 | . 125 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 3 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | . 135 2 . 2 Average Temperature 36 | . 38 2 . 2 Received Heat Transfer 272 | . 225 27 . 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 518 | . 518 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 155 | . 155 139 . . Initial . | . . . . . Average 39 | . 51 11 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 33 5 . 14 Peak Tracking Total 16 | . 3 3 . 16 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 19 . 1 . Successful 14 | . 13 . 1 . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 . 1 . Prototype ID Bank 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 145 | . . 145 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4069 | 108 2559 839 532 31 Spaces Moved 1623 | 61 989 341 219 13 Core 2 | 2 . . . . Treads 1621 | 59 989 341 219 13 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 227 | 156 225 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 90 64 60 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1883 | 71 1221 351 227 13 Wait 154 | . 147 2 5 . Move 1619 | 60 988 340 218 13 Hop . | . . . . . Pick Up 18 | 5 12 . 1 . Fast Attach 11 | 6 5 . . . Attach . | . . . . . Detach . | . . . . . Swap 11 | . 8 2 1 . Drop 10 | . 7 1 2 . Fire 57 | . 51 6 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Identified exit to Materials 871 | -10/Materials | Repaired Assault Rifle 904 | -10/Materials | Repaired Imp. Treads 944 | -10/Materials | Discovered exit to Materials (range 15) 1209 | -10/Materials | Identified exit to Mines 1439 | -10/Materials | Discovered exit to Materials (range 11) 1484 | -10/Materials | Core integrity fell below 50% 2229 | -10/Materials | Discovered new exit (range 10) 2248 | -10/Materials | Identified exit to Subcaves 2668 | -10/Materials | Entered Mines 2992 | -10/Mines | Learned Materials stockpile data 3456 | -10/Mines | Discovered exit to Materials (range 15) 3495 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3498 | -10/Mines | Discovered new exit (range 5) 3505 | -10/Mines | Identified exit to Exiles 3507 | -10/Mines | Entered Exiles 3507 | -10/Exiles | Accompanied by 2 allies 3537 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3570 | -10/Exiles | Met 8R-AWN 3611 | -10/Exiles | Met EX-HEX 3685 | -10/Exiles | Met EX-BIN 3714 | -10/Exiles | Aligned with FarCom system 3716 | -10/Exiles | Given EX-Vault access code 3788 | -10/Exiles | Opened EX-Vault 3811 | -10/Exiles | Found 0b10 Alert Chip 3860 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3927 | -10/Exiles | Met EX-DEC 4006 | -10/Exiles | Discovered new exit (range 14) 4035 | -10/Exiles | Identified exit to Mines 4039 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4039 | -10/Exiles | Entered Mines 4040 | -9/Mines | Assembled infested the area 4059 | -9/Mines | Core integrity fell below 20% 4070 | -9/Mines | Destroyed by as-82789 with Assembled Blade Last Messages --------------- distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." EXIT=FOUND EXIT=IDENTIFIED: MINES Dropped Ion Engine. LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Infestation in the mines, dispatching Demolisher response squad. as-43253 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ?????????? | | ????????????????????????????Y?? ????????? | | ??????????????????????????????? ????????? | | ??????????????????????????????? ???????? | | ??????????????????????######?## #??????? | | ??????????????????????? ## ???????? | | ???????????????????????? ????????? | | ????????????????????????# % ?????????? | | ???????? ##?????????????# ??????????? | | ???????? ????????????# ???????????? | | ?????????? ????????????# #???#####???? | | ???????????# ????????????# #?? ##### | | ??????????## ###?????????# ## | | ?????? ### #??????#### | | ????? ####??# #?? | | ????? ##?# #??? | | ????? a ### ### ###??? | | ????? @ a## #?## ##????? | | ?????# t #??#### #?????? | | ??????# ## #??????# ##?????? | | ??????# ### ### #???????###??????? | | ??????# #??# ##?# #????????????????? | | ??????? ##???# #??# #????????????????? | | ??????? ###??????# #??# #????????????????? | | ??????? ??????????# #??# ????????????????? | | ???????????????????# #??###????????????????? | | ???????????????????# $#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumGuidanceTerrabomb Manual? 0 Play Time 00:15:32 Cumulative 14.7 hours Start 2024.04.29 @ 20:09:53 End 2024.04.29 @ 20:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 378353b2-eb10-4bf3-9c59-b15d0d9e180d