Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 18:10:27 Player: SovietPaperclip Result: Destroyed by 64-EIS(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4905) 4905 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 9653 Bonus ------- Follower Combat Kills 60 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 57/140 System Corruption 3% Temperature Warm (123) Movement Core (450) Ox8 Location -7/Scraptown Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Firepult > --- INVENTORY (5) ---- Siege Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Hybrid Fission Core > --- PROPULSION ------- Medium Treads Tri-treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Hybrid Fission Core Overtuned Treads Cooling System Siege Articulator Makeshift Weapon Shielding Makeshift Medium Armor Plating Medium Reactive Plating Tech Extrapolator Firepult Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Siege Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack CPS Tube CPS Tube Impact Mace [Rating: 72] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 143 | 6 6 4 . . 22 44 36 2 23 Power 16 | 1 . 1 . . 1 5 6 . 2 Engine 8 | 1 . . . . . 3 3 . 1 Core 8 | . . 1 . . 1 2 3 . 1 Reactor . | . . . . . . . . . . Propulsion 35 | 2 2 . . . 6 11 11 2 1 Treads 29 | 2 1 . . . 6 9 8 2 1 Leg . | . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . Hover 1 | . . . . . . . 1 . . Flight 4 | . 1 . . . . 1 2 . . Utility 40 | 1 3 1 . . 8 15 4 . 8 Device 12 | . 1 . . . 4 4 1 . 2 Storage 3 | 1 1 . . . . 1 . . . Processor 3 | . . . . . 1 2 . . . Hackware . | . . . . . . . . . . Protection 22 | . 1 1 . . 3 8 3 . 6 Artifact . | . . . . . . . . . . Weapon 52 | 2 1 2 . . 7 13 15 . 12 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 27 | 1 1 2 . . 2 6 8 . 7 Ballistic Cannon 9 | . . . . . 5 3 1 . . Launcher 3 | . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon 8 | . . . . . . 4 4 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 1 2 7 . . Parts Lost 37 | . . 3 . . 4 12 11 . 7 Power 7 | . . . . . . 3 2 . 2 Propulsion 11 | . . . . . 2 3 4 . 2 Utility 10 | . . 1 . . 1 4 3 . 1 Weapon 9 | . . 2 . . 1 2 2 . 2 Highest Loss Streak 5 | . . 1 . . 1 4 4 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 100 95 91 90 90 88 Engine 5 | . 14 . . . . 8 8 7 6 Core 7 | . . 13 14 14 9 5 5 7 7 Treads 26 | . 28 28 28 28 25 20 27 29 26 Device 6 | . 5 . . . 8 7 6 7 7 Storage 8 | . 14 14 14 14 9 7 7 7 6 Processor 2 | . . . . . 8 6 2 . . Protection 8 | . 6 14 14 14 9 5 6 7 7 Ballistic Gun 16 | . 26 28 28 28 5 4 15 22 21 Ballistic Cannon 4 | . . . . . 19 11 . . . Impact Weapon 1 | . . . . . . 5 4 . . Peak Build Rating 72 | 6 11 13 16 16 36 56 58 53 72 Average Rating 38 | 4 8 12 14 16 30 48 50 50 55 On Entrance 23 | . 6 11 13 16 16 33 49 49 38 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 148 | 13 55 57 56 56 73 103 132 132 148 Greatest Support 100 | 40 40 40 40 40 62 100 100 88 88 Greatest Overweight (x) 7 | . 1 1 1 1 1 3 2 2 7 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 6 13 20 20 20 20 20 25 25 24 Most Carried 25 | . 16 18 20 20 20 20 25 25 25 Average Carried 19 | . 8 17 18 20 15 17 22 24 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 5 Final Carried 25 | . 16 17 20 20 18 13 25 25 3 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Tank 10% | Gunner 6% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 4121 | 181 137 190 . . 695 675 1137 60 1046 Remotely . | . . . . . . . . . . Salvage Created 6123 | . 199 248 . . 861 796 1200 55 2764 Parts 346 | . 18 16 . . 62 27 69 4 150 Haulers Intercepted 10 | . 1 . . . 3 1 5 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 109 | . 7 8 . . 24 13 17 . 40 Melee 4 | . . . . . . 3 1 . . Guns 64 | . 7 8 . . 3 2 8 . 36 Cannons 24 | . . . . . 21 3 . . . AOE 7 | . . . . . . . 4 . 3 Classes Destroyed 24 | . 3 . . . 2 5 3 . 11 Worker 6 | . . . . . . . 6 . . Builder 1 | . . . . . . . 1 . . Hauler 10 | . 1 . . . 3 1 5 . . Recycler 4 | . . . . . . 2 1 1 . Mechanic 3 | . . . . . . 2 . . 1 Operator 2 | . . . . . . 1 1 . . Watcher 7 | . . . . . 2 3 2 . . Swarmer 14 | . 5 3 . . 6 . . . . Grunt 27 | . 2 5 . . 11 2 7 . . Brawler 1 | . . . . . . . 1 . . Sentry 16 | . . . . . 7 4 5 . . Hunter 3 | . . . . . . 1 1 . 1 Programmer 9 | . . . . . . 6 3 . . Bolteater 5 | . . . . . . . . . 5 Federalist 6 | . . . . . . . . . 6 Explorer 3 | . . . . . . . . . 3 Ranger 3 | . . . . . . . . . 3 Guru 2 | . . . . . . . . . 2 Scientist 2 | . . . . . . . . . 2 Scrapper 9 | . . . . . . . . . 9 Elite 6 | . . . . . . . . . 6 Zionite 1 | . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . 1 Thug 3 | . . . . . . . . . 3 Butcher 1 | . . . . . . . . . 1 Best Kill Streak 9 | . 3 3 . . 6 3 7 1 9 Combat Bots Only 9 | . 3 3 . . 4 2 4 . 9 Max Kills in Single Turn 3 | . 1 1 . . 1 1 3 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . . . 2 . 1 Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 1144 | . 50 57 . . 145 327 246 27 292 Missed 336 | . 11 12 . . 50 101 78 8 76 Damage Taken 9289 | . 340 515 . 49 1370 2234 1856 150 2775 Core 942 | . 95 93 . . 47 191 162 5 349 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 218 | . . . . . . . . . 218 Redirected to Shielding 103 | . . . . . . . 100 . 3 Ignored by Resistances 210 | . . . . . . . . . 210 Core Remaining (%) 71 | 100 . . . 24 91 . . . . Volleys Fired 306 | . 27 25 . . 79 31 54 . 90 Largest 3 | . 2 2 . . 3 3 3 . 3 Hottest 250 | . 70 40 . . 88 92 84 . 250 Shots Fired 694 | . 54 50 . . 135 73 122 5 255 Gun 552 | . 54 50 . . 57 29 108 5 249 Cannon 126 | . . . . . 78 44 1 . 3 Launcher 14 | . . . . . . . 12 . 2 Special 2 | . . . . . . . 1 . 1 Kinetic 668 | . 47 50 . . 135 73 109 5 249 Thermal 10 | . 7 . . . . . . . 3 Explosive 14 | . . . . . . . 12 . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 45 | . 6 17 . . 28 16 14 3 45 Robot Miss Streak 6 | . 2 2 . . 5 4 6 1 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 17 | . . 2 . . . . 1 . 14 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 Shots Hit Robots 583 | . 35 41 . . 103 92 101 3 208 Core Hits 304 | . 14 16 . . 94 20 59 1 100 Critical Kills 3 | . . . . . . 1 2 . . Critical Parts Destroyed 10 | . . . . . . 6 4 . . Critical Strikes 14 | . . . . . . 8 6 . . Smash 14 | . . . . . . 8 6 . . Melee Attacks 107 | . . . . . . 76 31 . . Impact 107 | . . . . . . 76 31 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 4 4 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13337 | . 351 384 . . 1830 3169 3154 40 4409 Guns 6948 | . 351 384 . . 303 500 1567 40 3803 Cannons 2439 | . . . . . 1527 738 31 . 143 Explosions 1276 | . . . . . . 96 717 . 463 Melee 2667 | . . . . . . 1835 832 . . Ramming 7 | . . . . . . . 7 . . Kinetic 9159 | . 266 384 . . 1830 1238 1598 40 3803 Thermal 491 | . 85 . . . . . . . 406 Explosive 917 | . . . . . . . 717 . 200 Electromagnetic 96 | . . . . . . 96 . . . Impact 2667 | . . . . . . 1835 832 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . 2 12 18 18 3 Average Corruption 12 | . . . . . 2 7 16 18 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . . . . 2 42 90 52 8 Message Errors 47 | . . . . . . 14 20 11 2 Matter Fused 36 | . . . . . 1 11 15 8 1 Heat Flow Errors 30 | . . . . . 1 4 18 7 . Energy Discharges 22 | . . . . . . 4 9 7 2 Parts Rejected 3 | . . . . . . 1 2 . . Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 27 | . . . . . . 4 11 11 1 Data Loss (major) 4 | . . . . . . 1 2 1 . Misfires 18 | . . . . . . 3 10 5 . Alerts 2 | . . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 932 | . . . . . . 586 346 . . Projectiles 6 | . . . . . . 6 . . . Explosions 41 | . . . . . . 15 26 . . Melee 885 | . . . . . . 565 320 . . Knockbacks 52 | . . . . . 35 13 4 . . Impact 11 | . . . . . . 7 4 . . Kinetic 40 | . . . . . 35 5 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 169 | . . . . . . 36 133 . . Shots 4 | . . . . . . 1 3 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 483 | . 146 142 . . 225 205 483 261 297 Average Temperature 81 | . 44 65 . . 76 61 108 104 45 Received Heat Transfer 2977 | . 42 258 . 12 684 375 438 48 1120 Effects 7 | . . . . . 3 . 4 . . Shutdowns 2 | . . . . . . . 2 . . Interference 4 | . . . . . 3 . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations 5 | . . . . . . . . . 5 Total Turns 250 | . . . . . . . . . 250 Longest Duration 80 | . . . . . . . . . 80 Robots Corrupted 13 | . . . . . . 9 4 . . Combat Hostiles 9 | . . . . . . 5 4 . . Parts Fried 19 | . . . . . . 14 5 . . Impact Corruptions 34 | . . . . . . 24 10 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 1919 | . 259 . . . . . . . 1660 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 360 | . 125 195 . 66 293 151 360 13 . Initial 133 | . . 35 . . 25 133 49 8 . Average 74 | . 38 39 . 51 122 89 91 3 . Maximum Alert Level 1 | . . . . . 1 . 1 . . Low Security (%) 92 | 100 100 100 . 100 74 100 87 100 . Level 1 7 | . . . . . 25 . 12 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 1 . . 1 6 4 . . Investigation 1 | . . 1 . . . . . . . Extermination 6 | . . . . . . 4 2 . . Reinforcement 5 | . . . . . 1 2 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 9 | . . . . . 4 1 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 9 8 . 2 40 25 23 2 49 Peak Tracking Total 7 | . 4 3 . 2 7 3 4 2 6 Tactical Retreats 12 | . 2 . . . 4 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 3 | . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 13 | . . . . 1 1 2 7 . 2 Max in Single Turn 1 | . . . . . 1 1 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 42 | . 2 1 2 . 9 11 7 7 3 Terminals 27 | . 2 . . . 7 8 6 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 1 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . Total Hacks 92 | . 3 1 2 . 23 26 11 10 16 Successful 45 | . 1 1 2 . 9 6 4 6 16 Failed 47 | . 2 . . . 14 20 7 4 . Catastrophic 10 | . . . . . 1 5 1 3 . Database Lockouts . | . . . . . . . . . . Manual 33 | . . . 1 . 13 10 6 3 . Terminals 59 | . 3 . . . 19 23 9 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . . 3 1 . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 2 . . Terminal Hacks 34 | . 1 1 2 . 5 3 4 2 16 Record 18 | . . . 1 . . . . 1 16 Open Door 3 | . . 1 . . . . 2 . . Branch Access Points 2 | . . . . . 1 1 . . . Unreport Threat 7 | . 1 . . . 2 1 2 1 . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 1 . 4 . Report Inventory 5 | . . . . . 1 1 . 3 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . Terminals 3 | . . . . . 2 1 . . . Botnet 3 | . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 1 . . . 7 9 6 4 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 2 . . . . Highest-Rated Group 37 | . . . 37 37 29 . . . . Highest-Rated Ally 21 | . . . 21 21 21 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 15 15 . . . . Total Damage 479 | . . . . 368 111 . . . . Kills 5 | . . . . 3 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 13505 | 67 674 1429 1081 62 1948 2264 2117 1206 2657 Spaces Moved 5010 | 40 295 552 432 20 677 968 627 489 910 Core 19 | 4 . . . . . . . . 15 Treads 4391 | 36 295 552 432 20 677 368 627 489 895 Legs . | . . . . . . . . . . Wheels 600 | . . . . . . 600 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 130 152 240 50 Average Speed 221 | 149 191 240 240 240 235 152 262 242 237 Slowest Speed 480 | 160 240 240 240 240 246 250 320 320 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 3 53 97 90 8 68 30 92 94 58 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . . . . 3 Spaces Dug 34 | . . . . . . 23 2 . 9 Terrain Destroyed 83 | . . . . . 4 25 42 . 12 Melee 25 | . . . . . . 23 2 . . Projectile 7 | . . . . . 4 2 1 . . AOE 51 | . . . . . . . 39 . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 6660 | 45 355 615 477 35 925 1538 939 515 1216 Wait 861 | . 8 29 . 16 115 382 135 15 161 Move 5001 | 39 294 551 431 19 676 967 626 488 910 Hop . | . . . . . . . . . . Pick Up 111 | . 18 5 2 . 16 19 35 2 14 Fast Attach 28 | 6 1 . . . 1 4 10 2 4 Attach 58 | . . 3 . . 10 21 10 . 14 Detach 9 | . . . . . 1 3 . 2 3 Swap 57 | . 5 1 . . 11 19 16 . 5 Drop 77 | . 2 1 . . 16 16 21 6 15 Fire 306 | . 27 25 . . 79 31 54 . 90 Melee 107 | . . . . . . 76 31 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire 44 | . . . 44 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 350 | -10/Materials | Discovered new exit (range 11) 742 | -10/Materials | Entered Mines 743 | -10/Mines | Met a Derelict bent on vengeance 769 | -10/Mines | Identified exit to Subcaves 777 | -10/Mines | Met a Derelict shopkeep closing up shop 1030 | -10/Mines | Core integrity fell below 50% 1162 | -10/Mines | Learned Materials garrison access intel 1285 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Learned location of Storage (-7) 2155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2157 | -10/Mines | Discovered new exit (range 5) 2171 | -10/Mines | Entered Exiles 2171 | -10/Exiles | Found Exiles lab destroyed 2453 | -10/Exiles | Learned location of Zion (-7) 2628 | -10/Exiles | Opened EX-Vault 2638 | -10/Exiles | Found Firepult 3218 | -10/Exiles | Discovered new exit (range 14) 3252 | -10/Exiles | Entered Mines 3252 | -9/Mines | Accompanied by 3 allies 3252 | -9/Mines | Discovered new exit (range 15) 3314 | -9/Mines | Entered Materials 3314 | -8/Materials | Accompanied by 2 allies 3314 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3315 | -8/Materials | Loaded intel: 1 garrison access location 3685 | -8/Materials | Build established: Gunner 3841 | -8/Materials | Discovered new exit (range 8) 5182 | -8/Materials | Build established: Mutant 5243 | -8/Materials | Discovered new exit (range 7) 5262 | -8/Materials | Entered Factory 5262 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5721 | -7/Factory | Identified exit to Storage 5721 | -7/Factory | Identified exit to Lower Caves 6729 | -7/Factory | Lost 3 parts (2n1w) 7026 | -7/Factory | System corruption reached 10% 7089 | -7/Factory | Lost 4 parts (1p2u1w) 7526 | -7/Factory | Entered Storage 7802 | -7/Storage | Lost 4 parts (1p1n1u1w) 8051 | -7/Storage | Used back door to open Recycling access 8051 | -7/Storage | Discovered new exit (range 5) 8200 | -7/Storage | Lost 3 parts (2u1w) 8628 | -7/Storage | Discovered new exit (range 14) 8808 | -7/Storage | Core integrity fell below 50% 8839 | -7/Storage | Build established: Scavenger-Mutant 8914 | -7/Storage | Met 01-MTF 9643 | -7/Storage | Entered Recycling 9643 | -7/Recycling | Accompanied by 1 ally (01-MTF) 9709 | -7/Recycling | Build established: Scavenger-Tank 10021 | -7/Recycling | Scanned before Scraplab entrance 10401 | -7/Recycling | Discovered new exit (range 16) 10827 | -7/Recycling | Entered Scraplab 10847 | -7/Recycling | Discovered new exit (range 2) 10849 | -7/Recycling | Entered Scraptown 10849 | -7/Scraptown | System corruption cleaned by C-Scrubber 11452 | -7/Scraptown | Discovered new exit (range 5) 11604 | -7/Scraptown | Visited Cyclists 11702 | -7/Scraptown | Visited The Evicted 11754 | -7/Scraptown | Visited Awakened 11778 | -7/Scraptown | Visited Comm Corps 11901 | -7/Scraptown | Visited Cave Peace 12524 | -7/Scraptown | Visited Symbiants 12601 | -7/Scraptown | Visited Science Testing Area 12893 | -7/Scraptown | Attacked by Scraptown defenders 12895 | -7/Scraptown | Destroyed Triborg 12913 | -7/Scraptown | Found Tri-treads 12939 | -7/Scraptown | Found Prototype Ballistic Cannon 12959 | -7/Scraptown | Found Siege Articulator 13198 | -7/Scraptown | Build established: Tank 13454 | -7/Scraptown | Destroyed 9 combat bots 13480 | -7/Scraptown | Released all parts (8) 13495 | -7/Scraptown | Core integrity fell below 20% 13506 | -7/Scraptown | Destroyed by 64-EIS(j) with Overtuned Pulse Rifle Last Messages --------------- 13480_ Released Enh. Nuclear Core. 13480_ Released Prc. Assault Rifle. 13480_ Released Imp. Cooling System. 13480_ Released Hvy. Rocket Launcher. 13481_ Acquired 28 matter. 13483_ 64-EIS(j) cannibalizes Salvaging Laser to repair Ovr. Pulse Rifle. 13483_ Acquired Hvy. Rocket Launcher. 13484_ RH-MPN(g) destroyed. 13485_ Hvy. Rocket Launcher destroyed. 13488_ Acquired Prc. Assault Rifle. 13489_ Critical hit (Burn: +50). 13494_ The unstable cave ceiling collapses. 13496_ Prc. Assault Rifle destroyed. 13496_ Acquired 70 matter. 13498_ UX-HRC(j) overheating. 13499_ LN-1DS(x) heat short circuits Unknown Leg. 13504_ Acquired Lgt. Deuterium Engine. 13506_ Critical hit (Burn: +50). 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""?#""" "#??#""""""""""" # | | "####### ######??#"" "##""" "#??############ # | | "##""""" """""#??#" ""##"" "#?############# # | | "##""" " " "#??#"" ""##"" "#?#"""""""""""# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 28 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteRagnarokPurifier Manual? 0 Play Time 01:32:57 Cumulative 139.4 hours Start 2025.03.11 @ 15:09:36 End 2025.03.11 @ 18:10:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0309c18-1d29-4e6f-9d74-ebbbd8b79a8d