Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 19:13:46 Player: Anting Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (68) 340 Value Destroyed (1511) 1511 Prototype IDs (253) 5060 Alien Tech Used (7) 1400 Bonus (20513) 20513 TOTAL SCORE: 39824 Bonus ------- Triggered Max Security 2000 Follower Combat Kills 313 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 3/100 System Corruption 2% Temperature Cool (0) Movement Flying (26) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (11) ----- Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller HERF Cannon Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite Improved System Shield Quantum Router LC Capacitor > --- WEAPON ----------- YOLO Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Sensor Array Stasis Canceller Advanced Phase Shifter Core Reset Matrix [Rating: 181] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Artifact LC Capacitor Weapon Power Sword Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . . . 2 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 7 2 1 3 . 20 12 3 13 2 7 6 3 19 . 11 1 1 3 . 6 3 . 5 . 9 1 . 2 1 3 . 8 9 4 3 Power 17 | 1 1 . . . 1 . . . . . 1 2 1 . . . . . . 1 2 . . . 4 . . . . . . 1 1 1 . Engine 10 | 1 1 . . . 1 . . . . . 1 1 . . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . Core 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . 1 . . Propulsion 46 | 2 . . . . 9 4 1 1 . . . 1 6 . 8 . . . . 1 . . 4 . 2 . . . . 1 . 1 3 2 . Treads 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . 4 4 1 1 . . . 1 6 . 8 . . . . 1 . . 4 . 2 . . . . 1 . 1 3 2 . Utility 73 | 2 1 . . . 7 3 1 9 2 6 3 . 10 . 3 1 1 2 . 4 1 . 1 . 3 1 . 2 . 2 . 2 4 1 1 Device 36 | 1 . . . . 2 2 . 2 1 6 3 . 6 . 2 . 1 2 . 1 1 . 1 . 1 1 . 1 . 1 . . 1 . . Storage 5 | 1 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 2 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hackware 22 | . . . . . 1 . . 4 . . . . 4 . 1 . . . . 2 . . . . 2 . . 1 . 1 . 1 3 1 1 Protection 4 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 32 | 2 . 1 3 . 3 5 1 3 . 1 2 . 2 . . . . 1 . . . . . . . . . . 1 . . 4 1 . 2 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Ballistic Gun 11 | 1 . 1 2 . 3 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 . . . 1 1 . 3 . . . 1 . . . . . . . . . . 1 . . 1 6 . 1 . Parts Lost 35 | . . . . . 4 1 . 3 . 2 . . . . . . . . 2 . . . . . 1 . . . . . . 2 15 4 1 Power 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Propulsion 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Utility 18 | . . . . . 2 . . 3 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 2 6 1 1 Weapon 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Highest Loss Streak 15 | . . . . . 4 1 . 3 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 2 15 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 99 100 91 98 100 83 84 77 81 81 89 93 92 100 93 100 93 91 94 94 94 94 88 90 90 90 90 88 90 81 65 25 18 Engine 5 | . 14 14 14 14 9 7 7 7 7 1 2 2 . . . . . . . 5 5 5 5 5 4 5 5 5 5 4 4 4 2 2 . Reactor 2 | . . . . . . . . . . . . . 3 6 6 6 6 6 6 . . . . . 4 5 5 5 5 4 4 4 5 . . Treads 1 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 28 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 30 30 22 23 23 23 23 32 33 33 40 37 37 37 31 33 33 33 33 25 25 25 25 25 27 27 24 23 12 8 Device 10 | . 14 14 14 14 11 13 15 8 15 14 15 18 7 6 5 6 6 6 . 4 5 5 6 11 9 15 15 15 15 12 13 10 8 . . Storage 6 | . 14 14 14 14 9 . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . . Processor 5 | . . . . . 6 15 15 3 7 7 7 . . . . 6 6 6 6 10 11 11 11 11 10 10 10 10 10 4 4 4 4 4 3 Hackware 13 | . . . . . . 7 7 12 15 15 15 15 23 26 26 20 18 18 18 22 22 22 20 16 19 15 15 15 15 17 18 15 8 5 5 Protection 1 | . . . . . 3 6 7 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 17 27 28 18 7 7 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . . Piercing Weapon 3 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . . Peak Build Rating 181 | 7 7 9 27 11 31 43 50 50 45 46 58 59 72 69 78 73 73 77 76 88 87 86 97 97 113 111 111 118 124 134 134 148 181 42 31 Average Rating 62 | 5 7 8 9 11 17 39 43 44 44 42 47 51 64 69 72 72 72 75 73 84 85 86 88 97 107 111 111 114 118 131 133 135 150 30 19 On Entrance 66 | . 7 7 9 11 11 29 43 50 45 45 44 58 47 69 69 74 73 73 76 72 88 86 86 97 97 106 111 111 118 124 134 132 139 27 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 29 29 29 29 54 20 20 25 19 21 23 23 29 29 30 29 29 30 30 27 26 26 28 28 43 43 43 43 46 49 49 64 78 9 . Greatest Support 69 | 20 20 20 20 20 60 22 23 23 23 23 23 23 46 35 41 30 30 30 38 30 30 30 42 42 51 47 47 47 47 52 60 57 69 21 14 Greatest Overweight (x) 9 | . 1 1 1 1 2 . . 1 . . 1 . 9 . . 1 . 1 . . . . 1 . . . . . . . . 1 4 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 10 | 7 9 15 15 15 18 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 20 | 5 8 15 15 15 20 5 5 10 10 10 10 10 10 10 10 9 8 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 4 4 Average Carried 10 | 3 6 12 14 15 15 4 4 8 9 9 9 9 9 10 9 8 8 8 9 9 10 10 9 10 9 9 9 9 10 9 9 9 9 1 2 Final Capacity 20 | 8 15 15 15 15 20 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 4 8 15 15 15 7 4 5 10 10 10 9 10 10 10 9 8 8 9 10 10 10 10 10 10 10 9 10 10 10 10 9 10 5 1 4 Class Distribution -------------------- 25% | Hacker-Scout 24% | Hacker-Sprinter 17% | Mutant 5% | Machinist-Sprinter 5% | Infiltrator-Ninja 5% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Sprinter | -3/Lab Hacker-Scout | -2/Research Alien-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 2499 | 306 67 68 . 30 408 122 124 114 88 101 6 90 72 . 283 60 . 23 30 48 42 . . . 70 75 . 30 . . 82 . 130 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2385 | 127 102 135 . . 573 390 . 71 28 203 . . 99 . 93 56 . 23 . 48 . . . . 13 . . 234 . . . . 190 . . Parts 147 | 13 10 8 . . 28 32 . 7 2 3 . . 16 . 9 . . 2 . 4 . . . . 1 . . 3 . . . . 9 . . Haulers Intercepted 6 | . 1 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 2 5 . 6 . . . 5 . . . . . . . . . . . 1 . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 18 | . 1 5 . . 9 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 15 | . 1 5 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 13 | 2 3 1 . . 2 2 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Worker 10 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Builder 9 | . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 4 | 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Watcher 11 | . 1 . . . 2 . . 1 . . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 11 | . 1 2 . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | 4 1 3 . . 3 16 . 1 1 1 . . 3 . 1 . . 1 . 2 . . . . 1 . . . . . . . 2 . . Combat Bots Only 3 | . 1 3 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Kills in Single Turn 3 | 1 1 1 . . 1 3 . 1 1 1 . . 1 . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 493 | . 12 34 . . 44 22 . 17 . 24 . 23 13 . 40 . 3 . 16 2 . . . 2 4 2 . . . . 12 . 155 59 9 Missed 206 | . 2 7 . . 12 11 . 12 . 14 . 14 6 . 27 . 2 . 9 1 . . . . 2 1 . . . . 7 . 35 41 3 Damage Taken 5754 | . 113 268 . 63 544 155 . 89 . 193 . 178 67 . 193 . 13 . 125 25 . . . 39 47 20 . . . . 118 115 2814 389 186 Core 1949 | . 12 68 . . 92 42 . 5 . 57 . 63 5 . 120 . 13 . . 25 . . . 19 . . . . . . 45 18 1116 129 120 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 192 | . . . . . . . . . . . 6 . 107 . 19 . . . . 34 . . . . 26 . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 68 83 . . . . . . 76 . . . . . . 83 . . . . 95 . . . . 100 . . 98 . . . Volleys Fired 133 | 12 17 18 . . 52 14 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 2 2 6 3 . 1 Largest 2 | 2 2 2 . . 2 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 Hottest 110 | 60 60 60 . . 43 48 . 25 . 39 . . . . . . . . . . . . . . . . . . 7 7 7 100 100 . 110 Shots Fired 233 | 24 34 36 . . 104 15 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 2 2 6 3 . 1 Gun 214 | 24 34 36 . . 104 13 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 1 Launcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 2 4 . . . Kinetic 167 | 12 17 18 . . 104 13 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 52 | 12 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Explosive 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 16 | 7 7 9 . . 16 10 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 4 1 . 1 . . Robot Miss Streak 3 | 2 3 3 . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 15 22 22 . . 79 21 . 4 1 9 . . 6 . 4 1 . 2 . 2 . . . . 2 . . 7 1 2 1 . 7 . . Core Hits 92 | 6 6 8 . . 29 19 . 2 1 3 . . 3 . 1 1 . 1 . 1 . . . . 1 . . 2 . . . . 8 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 404 | . . . . . . 47 . 62 1 16 . 2 53 . 53 4 1 28 . 20 . 18 . 1 19 7 9 7 15 5 6 13 17 . . Impact 80 | . . . . . . 47 . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . . 40 . 49 4 1 7 . 16 . 17 . 1 7 . 2 2 5 3 5 6 17 . . Piercing 141 | . . . . . . . . 29 1 16 . 2 13 . 4 . . 20 . 4 . 1 . . 12 7 7 5 10 2 1 7 . . . Sneak Attacks 17 | . . . . . . 1 . . 1 2 . . 5 . 1 . . 2 . 1 . . . . 2 . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . . Damage Inflicted 7220 | 180 262 252 . 18 1102 1965 . 113 65 364 . . 462 . 270 67 . 92 . 153 . . . . 212 . . 647 . . . . 996 . . Guns 2007 | 180 262 241 . . 1087 208 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . Explosions 1811 | . . . . . . 1381 . . . 36 . . . . . . . . . . . . . . . . . . . . . . 394 . . Melee 3218 | . . . . . . 376 . 84 65 328 . . 462 . 270 67 . 92 . 153 . . . . 212 . . 647 . . . . 462 . . Ramming 44 | . . 11 . 18 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1713 | 103 162 124 . . 1087 208 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 828 | 77 100 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534 . . Explosive 1417 | . . . . . . 1381 . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 419 | . . . . . . 376 . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1509 | . . . . . . . . . . . . . 400 . 270 67 . . . . . . . . 115 . . 195 . . . . 462 . . Piercing 1290 | . . . . . . . . 41 65 328 . . 62 . . . . 92 . 153 . . . . 97 . . 452 . . . . . . . Highest Corruption 10 | . . . . . . . . 5 . 3 3 . . 9 10 3 3 3 3 . . . . . . . . . . . . 1 . . 1 Average Corruption 4 | . . . . . . . . 4 . 1 3 . . 9 7 3 3 3 3 . . . . . . . . . . . . 1 . . 1 Corruption Purged 12 | . . . . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . 5 . 14 3 . . . 42 7 4 2 4 . . . . . . . . . . . . 1 . . 1 Message Errors 17 | . . . . . . . . . . 3 1 . . . 8 2 1 1 1 . . . . . . . . . . . . . . . . Matter Fused 22 | . . . . . . . . 3 . 4 . . . . 13 1 1 . . . . . . . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . 1 . 2 . . . . 5 . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . . . . . . 4 2 . . . 10 2 . 1 . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 967 | . . . . . . 207 . . . 114 . . 138 . 116 . . . . 40 . . . . 67 . . 160 . . . 21 104 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 198 | . . . . . . 170 . . . 7 . . . . . . . . . . . . . . . . . . . . . 21 . . . Melee 769 | . . . . . . 37 . . . 107 . . 138 . 116 . . . . 40 . . . . 67 . . 160 . . . . 104 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 45 . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Rammed 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 2 . 5 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked 7 | . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 60 87 . . 7 6 . 210 . 131 . . 9 . 260 . . . 241 15 . 3 138 186 180 1 1 1 . . 161 11 53 . . Average Temperature 53 | . 33 56 . . 6 2 . 120 . 71 . . 1 . 106 . . . 79 10 . 3 64 53 55 1 1 1 . . 88 6 31 . . Received Heat Transfer 651 | . 60 105 . . 261 18 . 15 . 9 . 21 27 . 24 . . . 9 9 . . . . 18 . . . . . 9 . 30 27 9 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1235 | 175 225 275 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 560 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Peak Influence 1650 | 25 65 75 . 50 150 620 164 277 . . . . 392 61 158 . . . . 167 . . . . 112 . . . . 77 117 . 271 1635 1650 Initial 1100 | . 16 25 . . 19 . 164 114 . . . . 114 16 42 . . . . 88 . . . . . . . . . 20 39 . . 101 1100 Average 107 | 11 30 49 . 11 70 112 164 115 . . . . 95 40 58 . . . . 82 . . . . 63 . . . . 40 87 . 116 1591 1627 Maximum Alert Level 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 5 5 Low Security (%) 91 | 100 100 100 . 100 100 90 100 80 . . . . 81 100 100 . . . . 100 . . . . 100 . . . . 100 100 . 90 1 . Level 1 5 | . . . . . . . . 19 . . . . 18 . . . . . . . . . . . . . . . . . . . 9 . . Level 2 . | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 99 Squads Dispatched 60 | . . 1 . 1 . 5 . 10 . . . 1 8 . 11 . . . . 5 . . . . 2 . . . . 1 4 . 3 1 7 Investigation 26 | . . 1 . . . 1 . 8 . . . . 3 . 7 . . . . 3 . . . . 2 . . . . 1 . . . . . Extermination 10 | . . . . . . 1 . 1 . . . . 3 . 3 . . . . 1 . . . . . . . . . . 1 . . . . Reinforcement 13 | . . . . 1 . 3 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 1 Assault 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 21 | . . . . . 3 1 . 3 . . . . 2 . 3 . . . 1 . . . . . . . . . . . 2 . 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 2 5 . . 16 17 . 25 . 31 . 18 22 4 24 1 3 4 15 5 . . . 2 5 1 . . 2 2 15 1 44 16 9 Peak Tracking Total 22 | . 1 3 . . 5 7 . 6 . 10 . 11 5 5 7 1 4 4 5 4 . . . 2 3 2 . . 3 4 7 1 22 15 10 Tactical Retreats 65 | . . . . . . 5 . 9 . 10 . 7 9 . 9 1 1 . 4 1 . . . . 1 . . . 1 1 1 . 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 11 | . . . . 1 . 1 . 5 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 8 . . . . . . . . . . . . 4 . . . . . 2 . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 27 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Max in Single Turn 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Garrison Access 9 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 129 | . 1 1 1 1 4 12 . 25 . . . . 21 . 19 3 . 3 . 8 1 1 3 . 6 1 . 4 . 2 5 3 4 . . Terminals 65 | . 1 . . . 3 10 . 15 . . . . 12 . 10 . . . . 4 . . . . 3 . . . . . 5 . 2 . . Fabricators 21 | . . . . . . 1 . 6 . . . . 3 . 5 . . . . 3 . . . . 1 . . . . 1 . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . 2 . . . . 3 . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 383 | . 4 1 1 1 17 30 . 66 . . . . 66 . 51 6 . 21 . 25 1 1 6 . 21 1 . 12 . 4 13 25 10 . . Successful 258 | . . 1 1 1 10 15 . 33 . . . . 40 . 38 6 . 21 . 17 1 1 6 . 14 1 . 12 . 4 10 25 1 . . Failed 125 | . 4 . . . 7 15 . 33 . . . . 26 . 13 . . . . 8 . . . . 7 . . . . . 3 . 9 . . Catastrophic 19 | . . . . . . 2 . 4 . . . . 4 . 3 . . . . . . . . . 1 . . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 4 . 1 . 10 16 . 30 . . . . 26 . 25 . . . . 15 . . 2 . 7 . . . . 1 9 1 . . . Terminals 196 | . 4 . . . 15 24 . 37 . . . . 39 . 28 . . . . 14 . . . . 15 . . . . . 13 . 7 . . Fabricators 68 | . . . . . . 3 . 21 . . . . 12 . 16 . . . . 9 . . . . 3 . . . . 3 . . 1 . . Repair Stations 10 | . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 2 . . 4 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 3 . 2 . . . . 4 . 3 . . . . . . . . . 1 . . . . 1 . . 2 . . Terminal Hacks 155 | . . 1 1 1 6 8 . 9 . . . . 18 . 15 6 . 21 . 7 1 1 6 . 7 1 . 12 . . 8 25 1 . . Record 46 | . . . . . . . . . . . . . 1 . . 4 . 6 . . . . 4 . . . . 5 . . 2 24 . . . Part Schematic 19 | . . . . . . 2 . 2 . . . . 1 . . . . 8 . 2 . . . . 1 . . 3 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 10 | . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 1 2 . . 1 . . . . 1 . . . . Branch Access Points 8 | . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . . 2 . 2 . . . . 4 . 5 . . . . 3 . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . . . 1 . . . . 2 . 3 . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 39 | . . . . . . 2 . 12 . . . . 6 . 10 . . . . 5 . . . . 2 . . . . 2 . . . . . Load Schematic 20 | . . . . . . 1 . 6 . . . . 3 . 5 . . . . 3 . . . . 1 . . . . 1 . . . . . Build 19 | . . . . . . 1 . 6 . . . . 3 . 5 . . . . 2 . . . . 1 . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . . 2 . . . . . . . . . . Scan Component 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Repair 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 2 . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . . Seal Access 8 | . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 33 | . . . . . 2 5 . 5 . . . . 6 . 7 . . . . 3 . . . . 2 . . . . 1 2 . . . . Terminals 17 | . . . . . 2 4 . 1 . . . . 3 . 3 . . . . 1 . . . . 1 . . . . . 2 . . . . Assimilate 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Botnet 12 | . . . . . 2 2 . 1 . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . 1 . 4 . . . . 3 . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . Prioritize 16 | . . . . . . 1 . 4 . . . . 3 . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 1 . . . 3 12 . 23 . . . . 17 . 16 . . . . 8 . . . . 5 . . . . 1 3 . 4 . . Full Trace Events 25 | . . . . . . 1 . 8 . . . . 3 . 7 . . . . 3 . . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 2 . 4 . . . . 4 . . . . 8 . 2 . . . . 1 . . 3 . . . . . . . Parts Built 22 | . . . . . . 1 . 6 . . . . 3 . 5 . . . . 3 . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 739 | . . . . . . 53 . 198 . . . . 103 . 244 . . . . 49 . . . . 69 . . . . 23 . . . . . Total Part Build Rating 104 | . . . . . . 6 . 20 . . . . 14 . 20 . . . . 16 . . . . 18 . . . . 10 . . . . . Parts Repaired 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . Time 266 | . . . . . . . . . . . . . 56 . 105 . . . . 70 . . . . 35 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 19 | . . . . 3 . 3 . 3 . . 5 . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . Largest Group 5 | . . . . 3 2 2 . 3 . . 5 5 1 . 3 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 115 | . . . . 40 32 49 . 93 . . 115 115 26 . 93 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 16 16 26 . 31 . . 31 31 26 . 31 . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . 22 13 4 . 35 . . . 26 . . 13 . . . . . . . . . . . . . . . . . . . . Total Damage 1605 | . . . . 187 181 106 . 594 . . . 284 . . 253 . . . . . . . . . . . . . . . . . . . . Kills 15 | . . . . 3 1 1 . 5 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Robot Analysis Total 148 | . . . . . 3 . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 2 2 1 1 . . . 1 3 . 2 . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 16528 | 148 225 843 394 1102 851 800 82 1230 289 1176 664 210 1221 21 1224 564 272 138 129 280 156 371 235 236 338 163 834 57 966 122 429 244 310 91 113 Spaces Moved 22794 | 89 114 405 204 565 335 1737 281 1939 866 1324 764 636 2240 86 2475 885 394 199 446 330 414 826 888 261 388 259 534 147 616 182 308 403 661 311 282 Core 36 | 16 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 15 . . Treads 249 | . . . . . 249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1446 | 73 114 405 204 565 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21063 | . . . . . 1 1737 281 1939 866 1324 764 636 2235 86 2475 885 394 199 446 330 414 826 888 261 388 259 534 147 616 182 308 403 646 311 282 Fastest Speed 6 | 50 120 190 190 190 160 23 26 30 30 30 30 30 24 24 11 20 20 20 6 20 20 20 6 6 17 24 24 24 24 20 6 20 7 20 26 Average Speed 38 | 107 134 190 190 190 170 26 26 30 30 30 71 30 25 24 23 34 20 26 19 20 20 20 19 17 21 24 24 24 24 20 19 26 22 27 31 Slowest Speed 500 | 120 190 190 190 190 240 27 30 106 30 34 120 30 500 24 24 88 20 88 20 20 20 20 88 18 24 24 24 24 24 20 20 96 250 35 32 Overloaded Moves 196 | . . . . . . 7 . . . . . . . . 13 . . . 14 . . . 4 20 2 . . . . . 15 . 19 93 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . 8 1 7 2 . . . 6 . 11 . . . 1 17 1 . 8 . 1 . . . . . . . 6 10 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 56 | 4 26 76 60 94 27 29 97 57 85 70 85 72 55 80 52 80 64 80 57 11 50 93 93 52 14 45 68 60 74 8 37 98 24 44 14 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 38 | . . 1 . 1 . . . . . 1 1 . . . . . 2 28 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 21 | . . . . . . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 39 | . . 1 . 2 . . . . 5 3 3 5 . . . 2 2 . 2 . 2 3 . 1 . 1 3 . 4 . . . . . . Spaces Dug 257 | . . . . . . 25 . 50 . 3 . 2 41 . 42 3 1 . . 14 . 17 . 1 13 7 7 . 8 3 4 7 9 . . Terrain Destroyed 317 | . . . . . . 57 . 50 . 14 . 2 41 . 42 3 1 . . 14 . 17 . 1 13 7 7 . 8 3 4 7 26 . . Melee 250 | . . . . . . 25 . 50 . 3 . 2 41 . 42 3 1 . . 14 . 17 . 1 13 7 7 . 8 3 4 . 9 . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . AOE 65 | . . . . . . 32 . . . 11 . . . . . . . . . . . . . . . . . . . . . 6 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 29601 | 114 152 441 212 589 516 1992 289 2476 892 2073 884 650 2815 85 3022 1135 584 239 486 497 484 1004 941 450 610 345 1224 157 1413 261 668 514 780 306 301 Wait 5936 | 2 15 8 . 20 78 167 . 396 20 698 109 6 498 . 474 245 187 15 40 157 67 162 49 189 192 79 683 . 783 69 353 69 92 . 14 Move 22617 | 88 113 404 203 564 334 1721 278 1925 861 1323 763 635 2228 85 2453 884 393 198 444 304 411 825 875 260 385 258 533 146 615 181 307 402 651 291 276 Hop 63 | . . . . . . 8 1 6 2 . . . 6 . 10 . . . 1 8 1 . 4 . 1 . . . . . . . 3 9 3 Pick Up 84 | 5 4 7 1 . 13 4 3 10 3 8 1 . 5 . 1 . . 2 1 3 . . 2 . 1 . 1 1 . 1 . 4 1 . 2 Fast Attach 97 | 6 . 1 3 . 1 8 2 8 . 2 5 2 12 . 9 . 2 . . 3 2 . 3 . 7 . . 2 1 1 . 8 6 2 1 Attach 51 | 1 . . . . 15 1 1 4 2 1 1 . 3 . 2 1 . 1 . 2 . . 1 . 2 1 . . . 2 1 2 2 3 2 Detach 11 | . . . . . . . . 3 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Swap 27 | . 2 . . . 4 3 . 1 . 4 . 1 4 . . . . 2 . 1 1 . 1 . . . . 1 . . . . 2 . . Drop 124 | . 1 1 5 . 15 13 4 10 3 9 5 3 11 . 7 1 1 . . 2 2 . 6 . 7 . . 2 . 1 . 12 2 1 . Fire 133 | 12 17 18 . . 52 14 . 3 . 1 . . . . . . . . . . . . . . . . . . 2 2 2 6 3 . 1 Melee 368 | . . . . . . 47 . 62 1 16 . 2 47 . 51 4 1 21 . 17 . 17 . 1 15 7 7 5 12 3 5 10 17 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . 48 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 775 | -10/Mines | Met a Derelict shopkeep closing up shop 1076 | -10/Mines | Learned location of Zion (-7) 1166 | -10/Mines | Discovered new exit (range 5) 1209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1209 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Met 8R-AWN 1297 | -10/Exiles | Met EX-HEX 1350 | -10/Exiles | Met EX-BIN 1371 | -10/Exiles | Aligned with FarCom system 1373 | -10/Exiles | Given EX-Vault access code 1417 | -10/Exiles | Opened EX-Vault 1427 | -10/Exiles | Found YOLO Cannon 1474 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1528 | -10/Exiles | Met EX-DEC 1596 | -10/Exiles | Discovered new exit (range 10) 1611 | -10/Exiles | Left Exiles lab with YOLO Cannon 1611 | -10/Exiles | Entered Mines 1612 | -9/Mines | Learned location of Storage (-9) 1638 | -9/Mines | Learned 8 Materials zone layouts 1643 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1687 | -9/Mines | Learned Materials stockpile data 1990 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2673 | -9/Mines | Discovered new exit (range 12) 2680 | -9/Mines | Discovered new exit (range 7) 2713 | -9/Mines | Entered Materials 2713 | -8/Materials | Accompanied by 2 allies 2713 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3146 | -8/Materials | Discovered new exit (range 15) 3220 | -8/Materials | Build established: Scavenger-Mutant 3363 | -8/Materials | Lost 4 parts (1n2u1w) 3564 | -8/Materials | Entered Factory 3564 | -7/Factory | Evolved 2 slots: Utility x2 3862 | -7/Factory | Discovered new exit (range 9) 3869 | -7/Factory | Identified exit to Lower Caves 3952 | -7/Factory | Build established: Infiltrator-Ninja 4237 | -7/Factory | Fabricated Nuclear Pulse Array? 4363 | -7/Factory | Discovered new exit (range 5) 4364 | -7/Factory | Manually triggered Chute Trap 4364 | -7/Factory | Sucked down chute 4364 | -7/Factory | Entered Waste 4364 | -7/Waste | The area was eerily silent 4405 | -7/Waste | Discovered new exit (range 11) 4446 | -7/Waste | Entered Factory 4548 | -7/Factory | Fabricated Hacking Suite (x1) 4622 | -7/Factory | Discovered new exit (range 6) 4638 | -7/Factory | Allied Derelicts emerged from ambush trap array 4674 | -7/Factory | Fabricated Hacking Suite? 4787 | -7/Factory | Discovered new exit (range 9) 4898 | -7/Factory | Build established: Hacker-Scout 4963 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5021 | -7/Factory | Fabricated Cld. VTOL Module? 5029 | -7/Factory | Lost 3 parts (3u) 5112 | -7/Factory | Fabricated Hacking Suite? 5318 | -7/Factory | Fabricated Hacking Suite (x1) 5499 | -7/Factory | Discovered new exit (range 14) 5624 | -7/Factory | Build established: Hacker-Sprinter 5676 | -7/Factory | Entered Lower Caves 5687 | -7/Lower Caves | Encountered a Warlord checkpoint 5750 | -7/Lower Caves | Learned 4 Factory zone layouts 5779 | -7/Lower Caves | Identified exit to Lower Caves 5953 | -7/Lower Caves | Spotted B-75 Beast 5965 | -7/Lower Caves | Entered another Lower Caves area 5971 | -7/Lower Caves | Build established: Hacker-Scout 5972 | -7/Lower Caves | Discovered new exit (range 15) 6743 | -7/Lower Caves | Learned Factory stockpile data 6977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7137 | -7/Lower Caves | Discovered new exit (range 11) 7140 | -7/Lower Caves | Identified exit to Zion 7141 | -7/Lower Caves | Entered Zion 7205 | -7/Zion | Gained Derelict followers 7231 | -7/Zion | Discovered new exit (range 16) 7294 | -7/Zion | System corruption cleaned by Quarantine Array 7335 | -7/Zion | Learned 4 Factory zone layouts 7361 | -7/Zion | Given the Hacking Drone Bay 7361 | -7/Zion | Found Prototype Device 7420 | -7/Zion | Build established: Hacker-Mutant 7584 | -7/Zion | Rebuked by Imprinter 7612 | -7/Zion | Found CR-A16's Pointy Stick 7693 | -7/Zion | Identified exit to Proximity Caves 7804 | -7/Zion | Identified Hacking Drone Bay 7805 | -7/Zion | Entered Proximity Caves 7805 | -6/Proximity Caves | Accompanied by 5 allies 7824 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7845 | -6/Proximity Caves | Learned location of 1 exit from Factory 7863 | -6/Proximity Caves | Build established: Hacker-Sprinter 7877 | -6/Proximity Caves | Found DCF Scrap (13 items) 7917 | -6/Proximity Caves | Ambushed by research squad 8013 | -6/Proximity Caves | Discovered new exit (range 5) 8015 | -6/Proximity Caves | Entered Factory 8015 | -6/Factory | Evolved 2 slots: Propulsion x2 8016 | -6/Factory | Identified exit to Extension 8061 | -6/Factory | Discovered new exit (range 15) 8081 | -6/Factory | Identified exit to Lower Caves 8180 | -6/Factory | Discovered new exit (range 8) 8265 | -6/Factory | Repaired Nuclear Pulse Array 8443 | -6/Factory | Discovered new exit (range 5) 8662 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8760 | -6/Factory | Fabricated Cld. VTOL Module (x1) 8845 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9236 | -6/Factory | Manually triggered Chute Trap 9236 | -6/Factory | Sucked down chute 9236 | -6/Factory | Entered Waste 9238 | -6/Waste | Spotted C-40 Crusher 9239 | -6/Waste | Spotted C-40 Crusher 9249 | -6/Waste | Spotted C-40 Crusher 9250 | -6/Waste | Spotted C-40 Crusher 9251 | -6/Waste | EMP discharged 9252 | -6/Waste | Spotted C-40 Crusher 9253 | -6/Waste | Discovered new exit (range 16) 9257 | -6/Waste | Entered Factory 9400 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9641 | -6/Factory | Fabricated Cld. VTOL Module? 9757 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9997 | -6/Factory | Fabricated Cld. VTOL Module? 10145 | -6/Factory | System corruption reached 10% 10152 | -6/Factory | Repaired Cld. VTOL Module? 10158 | -6/Factory | Discovered new exit (range 9) 10213 | -6/Factory | Discovered new exit (range 14) 10229 | -6/Factory | Allied Derelicts emerged from ambush trap array 10357 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10449 | -6/Factory | Repaired Cld. VTOL Module 10481 | -6/Factory | Entered Lower Caves 10926 | -6/Lower Caves | Learned location of 1 exit from Factory 10930 | -6/Lower Caves | Learned Factory emergency access door positions 10930 | -6/Lower Caves | Learned Research trap positions 10930 | -6/Lower Caves | Learned 8 Factory zone layouts 10995 | -6/Lower Caves | Discovered new exit (range 12) 10997 | -6/Lower Caves | Identified exit to Lower Caves 11045 | -6/Lower Caves | Entered another Lower Caves area 11046 | -6/Lower Caves | Identified exit to Factory 11067 | -6/Lower Caves | Found Alien Artifact 11067 | -6/Lower Caves | Identified Core Expander 11067 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11155 | -6/Lower Caves | Learned Factory trap positions 11165 | -6/Lower Caves | Build established: Machinist-Sprinter 11170 | -6/Lower Caves | Discovered new exit (range 10) 11317 | -6/Lower Caves | Identified exit to Data Miner 11317 | -6/Lower Caves | Entered Data Miner 11318 | -6/Data Miner | Discovered new exit (range 6) 11319 | -6/Data Miner | Identified exit to Proximity Caves 11322 | -6/Data Miner | Met Data Miner 11330 | -6/Data Miner | Learned location of Section 7 (-2) 11330 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11333 | -6/Data Miner | Received God Mode back door access code from Data Miner 11371 | -6/Data Miner | Destroyed Data Miner 11374 | -6/Data Miner | Found Deep Network Scanner 11376 | -6/Data Miner | Interfaced with the Data Conduit 11455 | -6/Data Miner | Entered Proximity Caves 11498 | -5/Proximity Caves | Learned 8 Factory zone layouts 11510 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11584 | -5/Proximity Caves | Entered Factory 11584 | -5/Factory | Evolved 2 slots: Utility x2 11585 | -5/Factory | Identified exit to Factory 11587 | -5/Factory | Identified exit to Upper Caves 11588 | -5/Factory | Loaded intel: 74 trap records 11590 | -5/Factory | Loaded intel: 276 machine locations 11607 | -5/Factory | Discovered exit to Factory (range 9) 11697 | -5/Factory | Repaired Cld. VTOL Module 11727 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11800 | -5/Factory | Fabricated Adv. Sensor Array (x2) 11864 | -5/Factory | Entered Upper Caves 11909 | -5/Upper Caves | Learned location of 1 exit from Factory 11965 | -5/Upper Caves | Discovered new exit (range 12) 11966 | -5/Upper Caves | Identified exit to Upper Caves 12020 | -5/Upper Caves | Entered another Upper Caves area 12041 | -5/Upper Caves | Discovered exit to Factory (range 16) 12168 | -5/Upper Caves | Build established: Hacker-Sprinter 12230 | -5/Upper Caves | Discovered new exit (range 10) 12390 | -5/Upper Caves | Identified exit to Warlord 12391 | -5/Upper Caves | Entered Warlord 12397 | -5/Warlord | Discovered new exit (range 9) 12449 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12496 | -5/Warlord | Visited the Vortex Lab 12519 | -5/Warlord | Warlord's base attacked by MAIN.C 12559 | -5/Warlord | Met Warlord 12561 | -5/Warlord | Opened Warlord's prototype stash 12564 | -5/Warlord | Found Ghost Barrier 12619 | -5/Warlord | Opened side exit 12626 | -5/Warlord | Identified exit to Proximity Caves 12626 | -5/Warlord | Entered Proximity Caves 12836 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12848 | -4/Proximity Caves | Build established: Hacker-Scout 12859 | -4/Proximity Caves | Learned location of 1 exit from Research 12862 | -4/Proximity Caves | Entered Factory 12862 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12863 | -4/Factory | Identified exit to Research 12864 | -4/Factory | Loaded intel: 271 machine locations 12881 | -4/Factory | Identified exit to Upper Caves 12955 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 12974 | -4/Factory | Discovered exit to Research (range 6) 13070 | -4/Factory | Repaired Cld. VTOL Module 13200 | -4/Factory | Entered Upper Caves 13356 | -4/Upper Caves | Discovered new exit (range 6) 13357 | -4/Upper Caves | Identified exit to Upper Caves 13363 | -4/Upper Caves | Entered another Upper Caves area 13369 | -4/Upper Caves | Discovered exit to Research (range 12) 13386 | -4/Upper Caves | Spotted B-86 Titan 14189 | -4/Upper Caves | Discovered new exit (range 17) 14197 | -4/Upper Caves | Identified exit to Zhirov 14197 | -4/Upper Caves | Entered Zhirov 14197 | -4/Zhirov | Discovered new exit (range 3) 14202 | -4/Zhirov | Met Zhirov 14209 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14213 | -4/Zhirov | Found Alien Artifact 14213 | -4/Zhirov | Identified Integrated Dissipator 14213 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14219 | -4/Zhirov | Found Alien Artifact 14231 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 14253 | -4/Zhirov | Identified exit to Proximity Caves 14254 | -4/Zhirov | Entered Proximity Caves 15176 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15205 | -3/Proximity Caves | Discovered exit to Research (range 7) 15220 | -3/Proximity Caves | Entered Research 15220 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15221 | -3/Research | Identified exit to Armory 15222 | -3/Research | Identified exit to Testing 15223 | -3/Research | Loaded intel: 96 trap records 15224 | -3/Research | Loaded intel: 107 machine locations 15258 | -3/Research | Fabricated Stasis Canceller (x2) 15342 | -3/Research | Entered Armory 15343 | -3/Armory | Met VL-GR5, who suggested a friendly competition 15343 | -3/Armory | Loaded intel: 83 machine locations 15507 | -3/Armory | Build established: Wizard-Scout 15598 | -3/Armory | Lost the competition with VL-GR5 15736 | -3/Armory | Discovered new exit (range 5) 15741 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 15764 | -3/Armory | Intercept squad dispatched 15769 | -3/Armory | Spotted Tracker 15770 | -3/Armory | Identified Transdimensional Reconstructor 15770 | -3/Armory | Warped through subspace to slip node 15770 | -3/Armory | Discovered new exit (range 1) 15771 | -3/Armory | Entered Lab 15771 | -3/Lab | Discovered new exit (range 9) 15774 | -3/Lab | Hidden lab's door opened automatically 15774 | -3/Lab | Sensor layout match revealed 15774 | -3/Lab | Decrypted terminal 15775 | -3/Lab | Gained access to the hidden lab's interior 15806 | -3/Lab | Decrypted terminal 15811 | -3/Lab | Found Transdimensional Reconstructor 15816 | -3/Lab | Found Alien Artifact 15816 | -3/Lab | Identified Integrated Mediator 15816 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 15823 | -3/Lab | Found Alien Artifact 15823 | -3/Lab | Identified Core Regenerator 15823 | -3/Lab | Used Core Regenerator, restored core integrity (+114) 15830 | -3/Lab | Found Prototype Special Weapon 15830 | -3/Lab | Identified Gui. Remote Datajack 15836 | -3/Lab | Found Quantum Router 15841 | -3/Lab | Decrypted terminal 15841 | -3/Lab | Acquired modification code for an L2 power cell 15897 | -3/Lab | Detected by scanners 15910 | -3/Lab | Confronted by A5 15910 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 15944 | -3/Lab | Found Prototype Energy Cannon 15944 | -3/Lab | Identified Potential Cannon 15973 | -3/Lab | Found Prototype Energy Gun 15973 | -3/Lab | Identified Hyp. EM Gauss Rifle 15999 | -3/Lab | Decrypted terminal 15999 | -3/Lab | Found Alien Artifact 15999 | -3/Lab | Identified LC Capacitor 16011 | -3/Lab | Found Alien Artifact 16015 | -3/Lab | Entered Research 16015 | -2/Research | Warlord forces began assault on 0b10 16015 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16016 | -2/Research | Identified exit to Quarantine 16017 | -2/Research | Loaded intel: 103 machine locations 16020 | -2/Research | Spotted B-90 Cyclops 16125 | -2/Research | Research machine network offline 16174 | -2/Research | Met up with Warlord 16279 | -2/Research | Build established: Hacker-Scout 16287 | -2/Research | Spotted Tracker 16287 | -2/Research | Spotted Tracker 16287 | -2/Research | Warped through subspace 16293 | -2/Research | Spotted Executioner 16294 | -2/Research | Spotted Striker 16294 | -2/Research | Spotted Executioner 16295 | -2/Research | Destroyed Tracker 16295 | -2/Research | Spotted Executioner 16297 | -2/Research | Spotted Striker 16298 | -2/Research | Spotted Executioner 16317 | -2/Research | Core integrity fell below 50% 16322 | -2/Research | Core integrity fell below 20% 16325 | -2/Research | Entered Quarantine 16325 | -2/Quarantine | Identified Core Reset Matrix 16325 | -2/Quarantine | Used Core Reset Matrix 16326 | -2/Quarantine | Maximum security lockdown engaged 16329 | -2/Quarantine | Detected hypermatrix surge 16329 | -2/Quarantine | Sensed 10 artifacts in vicinity 16350 | -2/Quarantine | Lost 15 parts (2p5n6u2w) 16367 | -2/Quarantine | Discovered new exit (range 10) 16393 | -2/Quarantine | Spotted Fortress 16414 | -2/Quarantine | Discovered new exit (range 6) 16416 | -2/Quarantine | Entered Section 7 16417 | -2/Section 7 | Maximum security lockdown engaged 16417 | -2/Section 7 | Sensed 20 artifacts in vicinity 16425 | -2/Section 7 | Lost 4 parts (1p2n1u) 16459 | -2/Section 7 | Spotted S7 Guard 16484 | -2/Section 7 | Spotted Alpha 7 16529 | -2/Section 7 | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 16417_ Sensed 20 artifacts in vicinity. 16418_ ALERT: Machine network offline. 16419_ ALERT: Performing unscheduled system reset. 16420_ ALERT: Lockdown in effect, collecting threat data. 16421_ FARCOM_MSG: Only the best science here! 16433_ Acquired Unknown Energy Cannon. 16444_ Identified Hvy. Disruptor Cannon. 16455_ W-44 Eye sends out distress signal. 16478_ Acquired Unknown Hackware. 16478_ Identified System Shield. 16485_ Acquired Unknown Energy Cannon. 16495_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 16507_ System corrupted: Component data lost. 16507_ Identified HERF Cannon. 16512_ S7 Guard springs to life. 16512_ Adv. Terrain Scan Processor destroyed. 16517_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | #???????????????????????????? | | ###### #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# ##### +???????????????????????????? | | ????##+##### ##### #???????????????????????????? | | ????# # #??????????????????????????????????? | | ????# # #??????????????????????????????????? | | ????# + #??????????????????????????????????? | | ????# # #??????????????????????????????????? | | ????# ! # #??????????????????????????????????? | | ????# # #??????????????????????????????????? | | ????######## ##############?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# + #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# # #?????????????????????? | | ############ ###+######+###?????????????????????? | | # ### ##?### ##??????????????????????? | | """ # ### #??????????????????????? | | " " ! ! # #??????????????????????? | | """ ! + #??????????????????????? | | # """"""" #??????????????????????? | | ############ """"""" #??????????????????????? | | ???????????# """"""" #??????????????????????? | | ???????????# @#????7?????????????????? | | ???????????#x ?????????????????????? | | ???????????# ! ???????????????????? | | ???????????# = ?????????????????? | | ???????????# +????????????????? | | ???????????# ############7#????????????????? | | ???????????#xp #????????????#????????????????? | | ???????????# #?????????????????????????????? | | ??????????? #?????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 53 Defensive Hacking 47 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Sensor Array | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory Stasis Canceller | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator LC Capacitor Core Reset Matrix Achievements -------------- Decrypted! Great Explorer Origins Challenges ------------ None Game ------ Seed ThiefColdScrap Manual? 0 Play Time 03:57:45 Cumulative 140.1 hours Start 2025.03.19 @ 09:13:45 End 2025.03.19 @ 19:13:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d74ca90a-5f5a-4c47-9333-614b9c85846f