Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 18:21:31 Player: CrossedViper Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (335) 1675 Value Destroyed (14189) 14189 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (7182) 7182 TOTAL SCORE: 33146 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5896 Follower Combat Kills 1579 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1693 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 61/100 System Corruption 17% Temperature Cool (0) Movement Flying (32) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Improved Potential Cannon Multirail Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Zionite Light DM Reactor Zero-point Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Coolant Injector Superbattery Structural Scanner Experimental Sensor Array 0b10 Alert Chip Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Reaction Control System Centrium Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Experimental Phase Shifter Perforator Advanced Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 205] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility Graphene Brace Device Graphene Brace Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 6 | . . . . . . . 1 1 1 . . . . . 1 . . . 2 . Utility 10 | . . . 2 . . . 1 1 . . . . . 2 1 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 371 | 7 2 4 20 5 4 1 15 39 5 5 16 6 1 14 21 68 34 9 11 84 Power 45 | 1 . . 2 1 1 . 1 5 . . 2 1 . 1 3 9 5 2 1 10 Engine 13 | 1 . . 2 1 1 . 1 5 . . 1 . . . . . 1 . . . Core 8 | . . . . . . . . . . . 1 1 . 1 2 1 . 1 . 1 Reactor 24 | . . . . . . . . . . . . . . . 1 8 4 1 1 9 Propulsion 91 | 2 1 . 6 1 2 1 6 13 . 4 3 . 1 2 7 17 6 . 2 17 Treads 50 | 2 1 . 4 1 2 1 6 8 . 1 3 . 1 2 5 10 . . . 3 Leg 10 | . . . . . . . . . . 1 . . . . . . . . . 9 Wheel 14 | . . . 2 . . . . 2 . 1 . . . . 2 7 . . . . Hover 3 | . . . . . . . . 3 . . . . . . . . . . . . Flight 14 | . . . . . . . . . . 1 . . . . . . 6 . 2 5 Utility 126 | 2 . 2 6 2 1 . 6 5 3 1 8 2 . 4 9 24 14 5 5 27 Device 63 | 1 . 1 3 1 . . 3 2 . 1 5 1 . 1 6 11 9 3 2 13 Storage 12 | 1 . . 1 . . . . . 2 . . . . 1 1 3 . 1 1 1 Processor 14 | . . . 1 . . . 1 2 1 . 1 . . . 1 3 2 . . 2 Hackware 13 | . . . . . . . 1 1 . . . . . 1 . 1 2 1 2 4 Protection 24 | . . 1 1 1 1 . 1 . . . 2 1 . 1 1 6 1 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 1 2 6 1 . . 2 16 2 . 3 3 . 7 2 18 9 2 3 30 Energy Gun 20 | 1 . 1 4 1 . . . . 1 . 1 . . 6 1 4 . . . . Energy Cannon 18 | . . . 1 . . . 2 4 1 . . . . 1 . 5 1 . 1 2 Ballistic Gun 19 | 1 1 1 1 . . . . 7 . . 2 . . . . . 1 . . 5 Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . 3 1 1 10 Launcher 11 | . . . . . . . . 4 . . . . . . . 4 . . . 3 Special Weapon 4 | . . . . . . . . 1 . . . 1 . . . 2 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Piercing Weapon 18 | . . . . . . . . . . . . 1 . . 1 2 2 1 1 10 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 3 . . . . 4 1 . . 1 . 6 3 9 15 1 . 10 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 116 | . 1 2 8 . . . 5 15 6 2 1 . . 3 1 32 . . . 40 Power 20 | . . . 1 . . . . 2 . . . . . . . 9 . . . 8 Propulsion 40 | . . 1 4 . . . 1 6 2 1 . . . . . 13 . . . 12 Utility 41 | . . 1 2 . . . 3 1 3 1 . . . 3 1 9 . . . 17 Weapon 15 | . 1 . 1 . . . 1 6 1 . 1 . . . . 1 . . . 3 Highest Loss Streak 12 | . 1 1 3 . . . 3 11 3 2 1 . . 2 1 9 . . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 84 97 94 100 100 100 98 97 52 45 78 94 93 82 83 73 65 87 89 67 Engine 6 | . 14 14 10 11 11 11 9 6 . . 2 6 6 5 1 . . . . . Core 2 | . . . . . . . . . . . 4 5 6 5 5 3 . . 4 . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 7 5 6 Treads 17 | . 23 25 11 22 22 22 26 16 . 3 15 26 26 17 15 10 1 . . . Wheel 3 | . . . 9 . . . . 10 . 3 6 6 . . 6 4 . . . . Flight 2 | . . . . . . . . . . 4 3 . . . . . 18 26 29 16 Device 15 | . 4 1 13 11 11 11 12 20 10 9 14 25 26 20 25 18 10 16 23 9 Storage 6 | . 14 14 11 11 11 11 9 6 . . . . . 4 5 4 . . . 2 Processor 7 | . . . 9 11 7 . 7 7 15 13 8 6 6 5 5 7 18 17 12 7 Hackware 1 | . . . . . . . 1 5 5 . . . . 3 . . 2 11 6 10 Protection 7 | . . 12 6 11 14 22 13 1 . . 4 6 6 4 3 5 2 4 4 3 Energy Gun 8 | . 11 11 17 18 22 22 11 . 2 . 3 . . 6 7 3 . . . . Energy Cannon 1 | . . . 3 3 . . 6 10 1 . . . . . . 1 . . . . Ballistic Gun 2 | . 16 16 1 . . . . 2 . . 7 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 4 6 2 2 2 1 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 262 | 15 15 15 58 63 66 66 66 64 14 4 53 58 57 75 73 262 58 64 71 124 Greatest Support 210 | 40 40 40 40 40 40 40 60 80 36 6 90 90 140 160 210 145 105 58 58 178 Greatest Overweight (x) 8 | . . . 5 1 1 1 1 3 2 1 3 . . . 3 8 4 1 1 1 Average Overweight (x) . | . . . 3 1 1 1 . 1 . . . . . . . 1 . . . . Largest Inventory Capacity 35 | 8 8 8 20 20 20 20 20 20 20 5 5 5 5 10 15 35 5 5 5 10 Average Capacity 12 | 6 8 8 16 20 20 20 20 18 5 5 5 5 5 9 12 18 5 5 5 7 Most Carried 20 | 5 8 8 20 20 20 20 20 20 5 5 5 5 5 10 15 16 5 5 5 10 Average Carried 11 | 2 5 7 11 19 19 20 19 18 4 5 5 4 5 8 12 14 4 4 4 6 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 5 10 15 5 5 5 5 5 Final Carried 20 | 3 8 8 20 20 20 20 20 5 5 5 5 5 5 9 15 5 5 5 5 4 Class Distribution -------------------- 76% | Scavenger-Mutant 11% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Generator-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Matter Collected 6879 | 155 205 108 198 50 . 42 135 429 118 34 362 70 10 150 181 933 520 437 329 2413 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 17326 | 142 286 159 1532 312 . 39 1012 794 30 . 303 . 108 1491 822 4526 438 1334 606 3392 Parts 728 | 9 26 16 91 14 . 5 46 35 . . 9 . 3 33 29 155 22 60 32 143 Haulers Intercepted 13 | . . . 4 . . . 4 1 . . . . . 1 1 1 1 . . . Recyclers Shooed 19 | . . . 2 . . . 2 2 . . . . . 1 3 6 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 5 4 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Combat Hostiles Destroyed 240 | . 10 4 27 6 . 3 13 13 1 . 6 . 2 12 11 77 . 16 2 37 Melee 5 | . . . . . . . . . . . . . . . 1 3 . 1 . . Guns 94 | . 9 4 25 5 . 3 6 1 . . 6 . . 10 9 11 . . . 5 Cannons 68 | . . . 1 1 . . 5 4 1 . . . . . . 17 . 15 1 23 AOE 60 | . 1 . . . . . . 8 . . . . 2 . . 43 . . . 6 Classes Destroyed 26 | 2 3 . 6 1 . . 1 1 . . 1 . . . 2 6 . . . 3 Worker 17 | . . . 1 1 . . . 3 . . . . . . . 9 . . 1 2 Builder 19 | . . . 1 . . . . 1 . . . . . 1 . 12 2 1 1 . Tunneler 8 | 3 . 2 . . . . . . . . . . . 1 . 1 . . 1 . Hauler 13 | . . . 4 . . . 4 1 . . . . . 1 1 1 1 . . . Recycler 28 | 1 . . 3 . . . 1 3 . . . . . 4 . 8 2 1 1 4 Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Operator 8 | . . . 3 . . . . . . . . . . 1 . . . . . 4 Watcher 11 | . 1 . 3 . . . 2 2 . . . . . . 2 . . . 1 . Swarmer 41 | . 6 2 9 . . 3 . 1 1 . 1 . . . 4 5 . 5 1 3 Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Grunt 104 | . 4 2 10 4 . . 8 9 . . 3 . 2 7 . 37 . 7 . 11 Brawler 6 | . . . . . . . . . . . 1 . . . . 4 . 1 . . Duelist 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Sentry 24 | . . . 7 . . . 4 . . . 1 . . 1 . 6 . 3 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Hunter 21 | . . . . . . . . . . . . . . . 4 9 . . . 8 Programmer 17 | . . . . . . . . 2 . . . . . 4 2 7 . . . 2 Heavy 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . . . 1 2 . . 1 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . 4 Z-Courier 2 | . . . . . . . . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 23 | 4 4 2 8 3 . 3 4 8 1 . 3 . 2 7 4 23 2 8 4 13 Combat Bots Only 18 | . 4 2 7 2 . 3 3 6 1 . 3 . 2 5 4 18 . 6 1 12 Max Kills in Single Turn 5 | 2 1 1 2 2 . 1 1 3 1 . 1 . 2 1 1 5 1 3 1 4 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 3 . . . . 2 . . 4 . . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Damage Taken 31718 | 22 429 293 1245 64 . 80 1240 2840 835 218 495 11 . 1527 961 11016 160 181 61 10040 Core 4060 | . 79 107 274 . . 30 109 459 321 125 6 . . 44 155 702 . 45 15 1589 Absorbed by Shields 696 | . . . . . . . . . 10 . 125 4 . 557 . . . . . . Reduced by Siege Mode 946 | . . . . . . . . . . . . . . 91 16 814 . . . 25 Redirected to Shielding 419 | . . 4 29 . . . . . . . . . . . 11 232 . . . 143 Regen/Repaired (Parts) 837 | . 133 . 75 . . . . . . . . 629 . . . . . . . . Core Remaining (%) 63 | 100 . 25 . . . 24 80 34 . . . . 46 95 86 . 46 96 . . Volleys Fired 812 | 4 30 16 105 27 . 4 73 43 4 . 27 . 1 68 76 235 . 12 4 83 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 2 . 1 2 1 2 . 1 1 2 Hottest 318 | 60 60 85 143 150 . 150 150 143 85 . 83 . . 72 88 318 . 100 200 200 Shots Fired 1180 | 8 59 32 203 43 . 8 146 75 5 . 46 . 1 115 76 261 . 12 4 86 Gun 811 | 8 59 32 179 34 . 8 85 24 . . 46 . . 114 76 107 . . . 39 Cannon 313 | . . . 24 9 . . 61 41 5 . . . . . . 113 . 12 4 44 Launcher 37 | . . . . . . . . 9 . . . . . . . 25 . . . 3 Special 19 | . . . . . . . . 1 . . . . 1 1 . 16 . . . . Kinetic 239 | 4 34 30 18 . . . . 22 . . 43 . . . . . . 12 1 75 Thermal 847 | . . 2 185 43 . 8 146 43 5 . . . . 114 76 220 . . 3 2 Explosive 55 | . . . . . . . . 9 . . . . 1 1 . 41 . . . 3 Electromagnetic 38 | 4 25 . . . . . . . . . 3 . . . . . . . . 6 Robot Hit Streak 42 | 4 6 5 21 8 . 9 15 20 2 . 9 . 2 21 13 42 . 9 3 28 Robot Miss Streak 16 | 1 4 4 3 3 . 1 5 2 2 . 6 . . 3 3 5 . 16 2 10 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Secondary Targets 9 | . . . 4 2 . 1 . . . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . 1 . . 1 . . . . . . Capacitor 234 | . . . . . . . . . . . . . . . 76 151 . . . 7 Shots Hit Robots 893 | 5 35 15 130 25 . 5 91 50 2 . 39 . 1 93 62 213 14 12 14 87 Core Hits 688 | 4 15 12 51 11 . 3 31 56 3 . 22 . 4 38 26 229 5 28 7 143 Critical Kills 54 | . 2 . . . . . 1 . . . 1 . . . 3 2 . 17 1 27 Critical Parts Destroyed 61 | . . . . . . . . . . . 2 . . . 3 2 . 6 . 48 Critical Strikes 170 | . 2 . 9 2 . . 5 . . . 3 . 1 5 6 22 6 25 6 78 Burn 26 | . . . 9 2 . . 4 . . . . . . 3 . 8 . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Destroy 118 | . 2 . . . . . . . . . 3 . . . 6 4 . 25 1 77 Sever 9 | . . . . . . . . . . . . . 1 . . 5 3 . . . Impale 14 | . . . . . . . . . . . . . . 2 . 4 3 . 5 . Melee Attacks 76 | . . . . . . . . . . . . 1 . 6 5 13 21 1 20 9 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . 1 . . . . 15 . . . Piercing 60 | . . . . . . . . . . . . . . 6 5 13 6 1 20 9 Sneak Attacks 22 | . . . . . . . . . . . . . . 3 . 4 6 . 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39744 | 118 561 153 2511 561 . 125 2024 2702 84 . 708 . 325 2414 1736 18411 1737 188 1033 4353 Guns 13508 | 65 464 138 2279 497 . 112 1043 466 . . 708 . . 2050 1599 2833 . . . 1254 Cannons 5994 | . . . 231 42 . . 927 457 64 . . . . . . 3122 . 140 3 1008 Explosions 15500 | 53 95 . . . . . . 1692 . . . . 286 101 . 11460 . . 183 1630 Melee 3926 | . . . . . . . . . . . . . . 237 137 459 1737 48 847 461 Ramming 240 | . 2 15 1 22 . 13 54 87 20 . . . . 26 . . . . . . Kinetic 3623 | 10 245 138 91 . . . . 445 . . 690 . . . . . . 140 3 1861 Thermal 16992 | 53 95 . 2419 539 . 112 1970 478 64 . . . . 2050 1599 5955 . . 183 1475 Explosive 13914 | . . . . . . . . 1692 . . . . 286 101 . 11460 . . . 375 Electromagnetic 473 | 55 219 . . . . . . . . . 18 . . . . . . . . 181 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1996 | . . . . . . . . . . . . . 39 . . 537 1420 . . . Piercing 2506 | . . . . . . . . . . . . . . 237 137 459 317 48 847 461 Highest Corruption 28 | . . . . . . . . 13 5 5 5 1 . 8 2 28 28 . . 17 Average Corruption 8 | . . . . . . . . 5 5 5 2 1 . 7 1 11 28 . . 6 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . 4 . . . . . 21 Effects 143 | . . . . . . . . 27 5 3 13 1 . 16 1 46 21 . . 10 Message Errors 35 | . . . . . . . . 7 . 2 4 1 . 4 1 12 4 . . . Matter Fused 27 | . . . . . . . . 4 2 . 3 . . 4 . 4 5 . . 5 Heat Flow Errors 18 | . . . . . . . . 5 1 . 1 . . 3 . 6 1 . . 1 Energy Discharges 12 | . . . . . . . . . . 1 3 . . 1 . 6 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 18 | . . . . . . . . 4 1 . 2 . . 2 . 6 3 . . . Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . 3 1 . . 2 Misfires 6 | . . . . . . . . 3 1 . . . . 1 . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . Misdirections 10 | . . . . . . . . 2 . . . . . . . 2 6 . . . Weapon Failures 7 | . . . . . . . . 1 . . . . . . . 5 . . . 1 Overload Shots 18 | . . . . . . . . . . . . . . 1 . 17 . . . . Overflow Damage 1991 | . . . 8 . . . 13 17 . . . . . . . 661 373 . 311 608 Projectiles 310 | . . . 8 . . . 13 6 . . . . . . . 122 . . . 161 Explosions 673 | . . . . . . . . 11 . . . . . . . 347 . . . 315 Melee 1008 | . . . . . . . . . . . . . . . . 192 373 . 311 132 Knockbacks 22 | . . . . . . . . 1 . . . . . . . . . 5 . 16 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . 5 . 16 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | 23 76 . . . . . . 118 8 . . . . . . 393 . . . 247 Shots 18 | 1 2 . . . . . . 2 . . . . . . . 10 . . . 3 Rammed 35 | . 1 3 1 4 . 2 7 6 8 . . . . 3 . . . . . . Targets Rammed 36 | . 1 3 1 5 . 2 7 6 8 . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 438 | 12 60 44 413 275 . 264 438 262 244 . 276 . . 210 65 352 167 256 272 307 Average Temperature 94 | 12 20 15 83 100 . 136 147 57 121 . 118 . . 51 35 112 54 89 92 94 Received Heat Transfer 3928 | . 90 69 441 36 . . 585 177 213 12 140 . . 387 9 1289 . 27 . 453 Effects 12 | . . . 1 . . . 5 . 1 . 2 . . . . . . 3 . . Energy Bleed 6 | . . . . . . . 2 . 1 . 2 . . . . . . 1 . . Interference 4 | . . . . . . . 2 . . . . . . . . . . 2 . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . 3 2 7 . . . 1 Total Turns 279 | . . . . . . . . . . . . . . 98 37 140 . . . 4 Longest Duration 49 | . . . . . . . . . . . . . . 36 19 49 . . . 4 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . . . 2 . . . . . . 2 1 1 . . . 1 Combat Hostiles 8 | . . . 1 . . . 2 . . . . . . 2 1 1 . . . 1 Parts Melted 64 | . . . 11 . . . 1 . . . . . . 21 9 18 . . . 4 Heat Transferred 26457 | 50 100 . 5236 1073 . 185 3774 851 74 . . . . 4254 2274 7216 . . 160 1210 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Peak Influence 2128 | 20 267 157 705 199 . 70 186 205 178 . . . . 297 347 1953 1330 1278 1068 2128 Initial 1098 | . 13 57 . 199 . . . 84 63 . . . . . 108 181 1098 747 766 683 Average 393 | 6 129 67 410 53 . 7 112 87 82 . . . . 140 175 904 1143 977 917 1460 Maximum Alert Level 5 | . 1 . 3 . . . . 1 . . . . . 1 1 5 4 4 3 5 Low Security (%) 58 | 100 75 100 9 100 . 100 100 99 100 . . . . 69 57 2 . . . . Level 1 10 | . 24 . 33 . . . . . . . . . . 30 42 13 . . . . Level 2 10 | . . . 56 . . . . . . . . . . . . 34 . . . 3 Level 3 7 | . . . . . . . . . . . . . . . . 11 26 75 100 18 Level 4 8 | . . . . . . . . . . . . . . . . 34 73 24 . 25 Level 5 2 | . . . . . . . . . . . . . . . . 3 . . . 26 High Security 2 | . . . . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 2 . 6 . . . 5 4 1 . . . . 2 2 24 1 6 1 16 Investigation 11 | . 2 . 4 . . . 2 . . . . . . . . 2 . . . 1 Extermination 11 | . . . . . . . . 2 . . . . . 1 1 3 . 1 1 2 Reinforcement 22 | . . . 1 . . . 3 2 1 . . . . 1 1 9 . . . 4 Assault 18 | . . . 1 . . . . . . . . . . . . 5 1 2 . 9 Garrison 8 | . . . . . . . . . . . . . . . . 5 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . 1 . 3 . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Distress Signals 15 | . 2 . 2 . . . 2 1 1 . . . . 1 . 2 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 17 8 51 7 . 3 23 38 15 2 6 1 1 20 16 111 19 31 15 76 Peak Tracking Total 18 | . 4 3 12 2 . 3 5 15 11 4 3 1 . 5 4 15 13 13 5 18 Tactical Retreats 35 | . 2 . 4 . . . 2 2 4 1 . . . 2 . 1 1 1 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Traps Triggered 13 | . 2 . 1 . . . 1 . 1 . . . . 1 . 4 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Machines Disabled 27 | . 1 . 4 1 . . . 1 . . . . . 2 2 4 4 . 4 4 Max in Single Turn 2 | . 1 . 2 1 . . . 1 . . . . . 2 1 1 1 . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Machines Accessed 23 | . 3 . 7 . 2 . 1 4 1 . . 1 . . . 2 1 . . 1 Terminals 13 | . 2 . 5 . . . . 3 1 . . . . . . . 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Total Hacks 55 | . 10 . 19 . 2 . 1 10 2 . . 4 . . . 3 3 . . 1 Successful 32 | . 5 . 11 . 2 . 1 7 1 . . 4 . . . . . . . 1 Failed 22 | . 4 . 8 . . . . 3 1 . . . . . . 3 3 . . . Catastrophic 4 | . 1 . . . . . . . . . . . . . . 2 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 74 | . 6 . 6 . 1 . 1 5 2 . . . . 9 9 4 2 7 13 9 Terminals 36 | . 6 . 15 . . . . 9 2 . . . . . . . 3 . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 7 | . 4 . 3 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 22 | . 1 . 8 . 2 . . 5 1 . . 4 . . . . . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 6 . . . . 4 1 . . . . . . 2 1 . . . Full Trace Events 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 18 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Time 65 | . 52 . 13 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Total Allies 53 | . . 5 . . . . . 1 . . . 8 . 4 1 4 . . 6 24 Largest Group 13 | . . 5 5 . . . . 1 . . . 8 8 8 3 3 . . 4 13 Highest-Rated Group 1041 | . . 82 82 . . . . 12 . . . 256 256 256 210 288 . . 146 1041 Highest-Rated Ally 269 | . . 31 31 . . . . 12 . . . 42 42 70 70 96 . . 39 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 2 2 . . 4 . Light 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . DROP 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . Ally Attacks 346 | . . 8 19 . . . . 27 . . . . 1 24 57 52 . . 9 149 Total Damage 10366 | . . 109 145 . . . . 234 . . . . 22 293 1070 1828 . . 84 6581 Kills 61 | . . 3 5 . . . . 4 . . . . 1 2 6 9 . . 1 30 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . 1 1 . . 1 1 2 Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Turns Passed 17884 | 112 623 896 1344 1712 789 846 1121 1127 211 187 876 2078 664 1008 719 1575 311 358 266 1061 Spaces Moved 11310 | 59 293 523 600 620 325 345 335 750 239 276 501 1272 408 453 376 620 576 588 694 1457 Core 373 | 9 . . . . . . . . 5 244 17 . . . . 18 . . . 80 Treads 5626 | 50 293 523 117 620 325 345 335 133 . . 192 1272 408 453 227 273 33 . . 27 Legs 272 | . . . . . . . . . . . 7 . . . . . . . . 265 Wheels 1658 | . . . 483 . . . . 512 . . 185 . . . 149 329 . . . . Hover 339 | . . . . . . . . 105 234 . . . . . . . . . . . Flight 3042 | . . . . . . . . . . 32 100 . . . . . 543 588 694 1085 Fastest Speed 5 | 50 160 160 80 240 240 240 160 72 50 40 50 162 162 162 110 50 5 5 5 5 Average Speed 126 | 143 160 160 150 240 240 240 238 123 76 65 127 162 162 162 146 157 29 49 22 41 Slowest Speed 450 | 160 160 160 320 240 240 240 240 320 150 100 162 162 162 165 168 450 375 88 86 250 Overloaded Moves 95 | . . . . . . . . . . . . . . . . . 29 18 12 36 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . 8 8 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 44 97 55 90 70 71 37 19 10 46 63 88 75 14 15 29 86 18 20 38 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 10 | . . . 1 . 1 . 1 . . 1 1 4 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 1 . 2 . 1 . . . 2 3 4 3 . . . . . . . Spaces Dug 67 | . . . . . . . . 3 . . . . . 1 . 24 1 . 6 32 Terrain Destroyed 428 | 2 5 . . . . . . 17 3 . . . 21 1 1 235 1 12 39 91 Melee 7 | . . . . . . . . . . . . . . . . . 1 . 6 . Projectile 32 | . . . . . . . . . 3 . . . . 1 1 26 . . . 1 AOE 334 | 2 5 . . . . . . 17 . . . . 21 . . 209 . . 31 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Com Total 13759 | 78 388 554 839 800 336 355 509 882 262 280 697 1288 411 619 530 1071 668 628 764 1800 Wait 759 | . 57 3 79 128 . 1 56 8 . . 147 1 . 57 31 69 13 2 20 87 Move 11250 | 58 292 522 599 619 324 344 335 749 238 275 500 1271 407 452 375 619 559 572 689 1451 Hop 20 | . . . . . . . . . . . . . . . . . 8 7 2 3 Pick Up 152 | 9 6 3 26 6 3 1 14 11 1 . . 3 . 8 7 21 6 . 8 19 Fast Attach 205 | 1 1 2 7 1 . . 1 8 3 5 16 6 1 8 18 35 27 5 7 53 Attach 111 | 6 1 1 10 . 1 . 10 19 2 . . . . 1 . 17 7 4 3 29 Detach 26 | . . . . . . . . 1 1 . . . . . . 2 3 3 . 16 Swap 55 | . . 1 3 4 3 1 4 12 . . . . . 5 3 16 . . 1 2 Drop 232 | . . 3 9 10 5 2 10 23 3 . 7 6 2 11 15 40 24 4 10 48 Fire 812 | 4 30 16 105 27 . 4 73 43 4 . 27 . 1 68 76 235 . 12 4 83 Melee 76 | . . . . . . . . . . . . 1 . 6 5 13 21 1 20 9 Ram 14 | . . . 1 . . . . 5 8 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 3 . 5 . 2 6 1 . . . . . 3 . . . . . . Escape Stasis 24 | . . . . . . . . . 2 . . . . . . 4 . 18 . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired Seismic Detector 415 | -10/Materials | Repaired Lgt. Treads? 428 | -10/Materials | Discovered new exit (range 10) 429 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Central database locked down 664 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Entered Mines 848 | -10/Mines | Core integrity fell below 50% 988 | -10/Mines | Discovered new exit (range 8) 1194 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -10/Mines | Learned Materials security intel 1632 | -10/Mines | Entered Materials 1632 | -9/Materials | Accompanied by 5 allies 1632 | -9/Materials | Evolved 2 slots: Utility x2 1637 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1848 | -9/Materials | Lost 3 parts (2n1w) 1865 | -9/Materials | Destroyed 7 combat bots 2191 | -9/Materials | Discovered new exit (range 16) 2204 | -9/Materials | Build established: Scavenger-Mutant 2346 | -9/Materials | Repaired Lgt. Treads 2426 | -9/Materials | Discovered new exit (range 4) 2493 | -9/Materials | Core integrity fell below 50% 2832 | -9/Materials | First assault squad dispatched 2976 | -9/Materials | Entered Mines 2977 | -9/Mines | Assembled infested the area 3323 | -9/Mines | Learned 2 Materials zone layouts 3405 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3957 | -9/Mines | Discovered new exit (range 7) 4678 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4678 | -9/Mines | Discovered new exit (range 5) 4688 | -9/Mines | Entered Exiles 4748 | -9/Exiles | Met 8R-AWN 4787 | -9/Exiles | Met EX-HEX 4904 | -9/Exiles | Met EX-DEC 4948 | -9/Exiles | Learned location of Zion (-6) 5125 | -9/Exiles | Met EX-BIN 5159 | -9/Exiles | Aligned with FarCom system 5161 | -9/Exiles | Given EX-Vault access code 5216 | -9/Exiles | Opened EX-Vault 5237 | -9/Exiles | Found 0b10 Alert Chip 5243 | -9/Exiles | Found Superbattery 5251 | -9/Exiles | Found AWS/Autocannon 5304 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5448 | -9/Exiles | Discovered new exit (range 14) 5477 | -9/Exiles | Stole three prototypes: Superbattery, 0b10 Alert Chip, AWS/Autocannon 5477 | -9/Exiles | Entered Mines 6301 | -8/Mines | Discovered new exit (range 8) 6323 | -8/Mines | Entered Materials 6323 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6944 | -8/Materials | Lost 3 parts (1n1u1w) 7371 | -8/Materials | Discovered new exit (range 16) 7444 | -8/Materials | Entered Factory 7444 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7446 | -7/Factory | FarCom data flow suspended 7715 | -7/Factory | Fabricated Adv. Focal Shield? 8081 | -7/Factory | Discovered new exit (range 10) 8113 | -7/Factory | Identified exit to Lower Caves 8457 | -7/Factory | Cargo convoy interrupted 8486 | -7/Factory | System corruption reached 10% 8489 | -7/Factory | Core integrity fell below 50% 8514 | -7/Factory | Lost 11 parts (1p6n1u3w) 8571 | -7/Factory | Entered another Factory area 8571 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8583 | -6/Factory | Lost 3 parts (1p2w) 8694 | -6/Factory | Identified exit to Lower Caves 8712 | -6/Factory | Discovered new exit (range 5) 8782 | -6/Factory | Entered Lower Caves 8807 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8890 | -6/Lower Caves | Spotted B-75 Beast 8907 | -6/Lower Caves | Learned Factory trap positions 8962 | -6/Lower Caves | Core integrity fell below 50% 8962 | -6/Lower Caves | Discovered new exit (range 15) 8969 | -6/Lower Caves | Entered another Lower Caves area 9136 | -6/Lower Caves | Build established: Derelict-Mutant 9445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9763 | -6/Lower Caves | Build established: Scavenger-Mutant 9822 | -6/Lower Caves | Discovered new exit (range 9) 9845 | -6/Lower Caves | Entered Zion 9905 | -6/Zion | System corruption cleaned by Quarantine Array 9932 | -6/Zion | Received a visual enhancement algorithm 10015 | -6/Zion | Discovered new exit (range 9) 10310 | -6/Zion | Given the Hacking Drone Bay 10495 | -6/Zion | Found CR-A16's Pointy Stick 10854 | -6/Zion | Learned location of Extension (-4) 11282 | -6/Zion | Found Prototype Special Weapon 11282 | -6/Zion | Identified RU-N14's Throwing Claymores 11448 | -6/Zion | Imprinted 11451 | -6/Zion | Declared Zion's savior 11652 | -6/Zion | Found RU-N14's Throwing Claymores 11655 | -6/Zion | Found RU-N14's Throwing Claymores 11657 | -6/Zion | Found RU-N14's Throwing Claymores 11748 | -6/Zion | Gained Derelict followers 11890 | -6/Zion | Visited the Megawrench Repair Shop 11890 | -6/Zion | Megawrench repaired 13 parts 11923 | -6/Zion | Entered Proximity Caves 11923 | -5/Proximity Caves | Accompanied by 8 allies 12341 | -5/Proximity Caves | Learned location of Armory (-3) 12374 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12569 | -5/Proximity Caves | Discovered new exit (range 8) 12587 | -5/Proximity Caves | Entered Factory 12587 | -5/Factory | Accompanied by 8 allies 12587 | -5/Factory | Evolved 2 slots: Utility x2 12588 | -5/Factory | Loaded intel: 120 trap records 12773 | -5/Factory | Zion Thermal Resupply teleported in 13504 | -5/Factory | Cargo convoy interrupted 13523 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13524 | -5/Factory | Zion Light squad teleported in 13556 | -5/Factory | Discovered new exit (range 16) 13595 | -5/Factory | Entered another Factory area 13595 | -4/Factory | Accompanied by 3 allies 13595 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13617 | -4/Factory | Found Quantum Capacitor 13836 | -4/Factory | Found Prototype Protection 13836 | -4/Factory | Identified Zio. Weapon Casing 13943 | -4/Factory | Spotted B-86 Titan 13973 | -4/Factory | Destroyed B-86 Titan 14082 | -4/Factory | Found Zio. Weapon Casing 14212 | -4/Factory | Retrieved Zion intel report: Emergency Access 14213 | -4/Factory | Zion Infowar Resupply teleported in 14295 | -4/Factory | Discovered new exit (range 11) 14299 | -4/Factory | Zion Recon squad teleported in 14314 | -4/Factory | Entered Research 14314 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14463 | -3/Research | Garrison activated, responded to threat 14611 | -3/Research | Spotted B-86 Titan 14647 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 14650 | -3/Research | Destroyed B-86 Titan 14671 | -3/Research | Destroyed 11 combat bots 14674 | -3/Research | Lost 5 parts (2p2n1u) 14909 | -3/Research | Found Antimissile System 15064 | -3/Research | First assault squad dispatched 15089 | -3/Research | Found Gamma Bomb Array 15142 | -3/Research | System corruption reached 10% 15169 | -3/Research | Zion Light squad teleported in 15173 | -3/Research | Spotted B-86 Titan 15180 | -3/Research | Destroyed B-86 Titan 15195 | -3/Research | Found Hvy. Reflective Plating 15210 | -3/Research | Lost 9 parts (1p4n3u1w) 15211 | -3/Research | Garrison activated, responded to threat 15230 | -3/Research | Found Zio. Weapon Casing 15314 | -3/Research | Destroyed 8 combat bots 15316 | -3/Research | Zion Thermal Resupply teleported in 15366 | -3/Research | Lost 3 parts (1p2u) 15375 | -3/Research | Destroyed 13 combat bots 15554 | -3/Research | Lost 4 parts (2p1n1u) 15596 | -3/Research | Terminal network hard line cut 15640 | -3/Research | Found Prototype Processor 15641 | -3/Research | Identified Exp. Target Analyzer 15856 | -3/Research | Core integrity fell below 50% 15875 | -3/Research | Discovered new exit (range 9) 15881 | -3/Research | Lost 5 parts (2p3n) 15882 | -3/Research | Destroyed 18 combat bots 15889 | -3/Research | Entered Testing 15978 | -3/Testing | Found Prototype Ballistic Cannon 15978 | -3/Testing | Identified Perforator 16047 | -3/Testing | Found Prototype Processor 16047 | -3/Testing | Identified Exp. Targeting Computer 16049 | -3/Testing | Found Prototype Slashing Weapon 16049 | -3/Testing | Identified Centrium Greatsword 16090 | -3/Testing | Found Prototype Reactor 16090 | -3/Testing | Identified Zero-point Reactor 16093 | -3/Testing | Found Prototype Device 16093 | -3/Testing | Identified Exp. Phase Shifter 16124 | -3/Testing | Found Prototype Device 16124 | -3/Testing | Identified Exp. Focal Shield 16135 | -3/Testing | Found Prototype Device 16135 | -3/Testing | Identified Exp. Thermal Shield 16139 | -3/Testing | First assault squad dispatched 16146 | -3/Testing | Found Prototype Device 16146 | -3/Testing | Identified Exp. Sensor Array 16190 | -3/Testing | Discovered new exit (range 16) 16195 | -3/Testing | Found Prototype Energy Cannon 16195 | -3/Testing | Identified Imp. Potential Cannon 16200 | -3/Testing | Entered Research 16200 | -2/Research | Evolved 2 slots: Utility x2 16244 | -2/Research | Garrison activated, responded to threat 16387 | -2/Research | Retrieved Zion intel report: Trap Installations 16479 | -2/Research | First assault squad dispatched 16480 | -2/Research | Build established: Hacker-Mutant 16517 | -2/Research | Spotted B-90 Cyclops 16556 | -2/Research | Discovered new exit (range 6) 16558 | -2/Research | Entered Access 16558 | -1/Access | Evolved 2 slots: Propulsion x2 16601 | -1/Access | Retrieved Zion intel report: Active Terminals 16602 | -1/Access | Zion Fire squad teleported in 16655 | -1/Access | Spotted B-99 Colossus 16656 | -1/Access | Destroyed B-99 Colossus 16721 | -1/Access | Zion Zionite Resupply teleported in 16770 | -1/Access | Zion Melee Resupply teleported in 16792 | -1/Access | Zion Explosive Resupply teleported in 16801 | -1/Access | Found Prototype Launcher 16817 | -1/Access | Discovered new exit (range 9) 16824 | -1/Access | Entered Command 16824 | -1/Command | Accompanied by 1 ally 16825 | -1/Command | Identified Adv. Micro-nuke Launcher 16961 | -1/Command | Retrieved Zion intel report: Active Garrisons 17035 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 17045 | -1/Command | Spotted Striker 17082 | -1/Command | Destroyed 12 combat bots 17103 | -1/Command | First assault squad dispatched 17147 | -1/Command | Spotted Alpha 7 17175 | -1/Command | Disengaged cave seal 17175 | -1/Command | Zionites emerged from the dark tunnel 17179 | -1/Command | Allies destroyed Striker 17217 | -1/Command | Allies destroyed Alpha 7 17220 | -1/Command | Found Prototype Device 17220 | -1/Command | Identified Exp. ECM Suite 17293 | -1/Command | Spotted B-99 Colossus 17296 | -1/Command | Destroyed B-99 Colossus 17314 | -1/Command | Found Hvy. Insulated Plating 17337 | -1/Command | Found Prototype Ballistic Gun 17337 | -1/Command | Identified Multirail 17340 | -1/Command | Found Multirail 17369 | -1/Command | Spotted Executioner 17369 | -1/Command | Spotted Executioner 17369 | -1/Command | Spotted Alpha 7 17369 | -1/Command | Spotted Striker 17369 | -1/Command | Spotted Executioner 17369 | -1/Command | Spotted Executioner 17370 | -1/Command | Spotted B-99 Colossus 17371 | -1/Command | Spotted B-99 Colossus 17373 | -1/Command | Allies destroyed Executioner 17378 | -1/Command | Destroyed Executioner 17378 | -1/Command | Destroyed Striker 17380 | -1/Command | Destroyed Executioner 17389 | -1/Command | Found Zio. Weapon Casing 17393 | -1/Command | Destroyed Executioner 17439 | -1/Command | Lost 12 parts (1p4n5u2w) 17464 | -1/Command | Allies destroyed Alpha 7 17476 | -1/Command | Found Exp. Targeting Computer 17600 | -1/Command | Build established: Scavenger-Mutant 17607 | -1/Command | High security lockdown imminent 17620 | -1/Command | Lost 5 parts (1p3u1w) 17672 | -1/Command | Found Quantum Capacitor 17687 | -1/Command | High security lockdown engaged 17735 | -1/Command | Lost 5 parts (2n3u) 17813 | -1/Command | Spotted Executioner 17821 | -1/Command | Destroyed Executioner 17822 | -1/Command | Spotted Executioner 17824 | -1/Command | System corruption reached 10% 17825 | -1/Command | Spotted Striker 17832 | -1/Command | Core integrity fell below 50% 17842 | -1/Command | Core integrity fell below 20% 17852 | -1/Command | Destroyed 7 combat bots 17881 | -1/Command | Lost 11 parts (3p6n2u) 17885 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 17846_ Penetrated by Slug. 17846_ Adv. Power Amplifier destroyed. 17846_ Slug penetrates Striker. 17847_ Acquired Cesium-ion Thruster. 17849_ Dropped Centrium Leg. 17849_ K-01 Serf collects debris. 17849_ Acquired 10 matter. 17850_ Cesium-ion Thruster destroyed. 17850_ Hacking Suite destroyed. 17852_ K-01 Serf collects debris. 17855_ R-10 Processor collects Quantum Capacitor. 17859_ R-10 Processor collects Unknown Device. 17867_ Triggered Blade Trap. 17867_ Massive razor-sharp blades shoot up from within the floor. 17868_ System corrupted: Matter fused (-9). 17876_ Repair Station disabled. 17879_ Acquired Cld. Impulse Thruster. 17880_ Dropped Myomer Leg. 17884_ Acquired Impulse Thruster Array. 17885_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" # ""??????????? | | """" # ""??????????? | | "" #? #?????????? | | "" #? #?????????? | | % % % ##############?????????? | | ####+####### =%% ] "#????????????????????? | | ## " ""#????????????????????? | | #### % ""#????????????????????? | | #?#" % ""#????????????????????? | | #?## % ""#????????????????????? | | !! #??# T"#????????????????????? | | ! #??# ""#????????????????????? | | #??# "" ""#????????????????????? | | = #??# "" "#????????????????????? | | = #??# k R "#????????????????????? | | ######"##??# "#????????????????????? | | #??# ###????????????????????? | | #??# = #??????????????????????? | | #??# ! #??????????????????????? | | #### #####; ; [##?????????????????????? | | / #???## ; ! ##????????????????????? | | " " # #????#% ! #????????????????????? | | ""R"" # # #???# %! K % #????????????????????? | | """"" [# # #???## % % %=;#????????????????????? | | % #%# #???###!!!*!!;#????????????????????? | | %#=#####???# *!%%@*#"#???????????????????? | | ######""#%#???????# !*%=/^^[##???????????##??????? | | #####" #???????#!!!%*]%^;#???######### #??????? | | #???????#%!*!=!!%!#???# #??????? | | #?##????# %[=!%^;#???# #???#### | | ##### ###??#%*[! % ^!#???# !] #???#==! | | # #??## *^ ;;#??# ]] #???#=!! | | "# !! #??# ^ ;#??# #???#=!! | | " ! ""# !! #??; ^###??# #???# | | "% %T"# ! #?;BB ????# #???# | | "% ""# ##;BB ???# #???# | | ""# ##; ^ ^ ??######+#########+# | | # ##; """""" #??????# | | !# ### ^?????? #??????########### | | %+ "#?# ?????? #?????????######## | | ########! "#?# ^?????? #?????????# # | | % !!##?# "#?# ???????? ??????????# # | | %[ %###! T#?? ????????????????????# + | | !%%%+%="![ % "#????????????????????????# ### | | "!!#### "#????????????????????????# #?? | | [ %#??#= % "#????????????????????????# #?? | | %#??# %!! #????????????????????????########?? | | ########%= %*! #?????????????????????????????????? | | ???# # ##!""%["###???????????????????????????????? | | ???# # # |!%%%% #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 200 Energy Generation 85 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Power Amplification 30 EM Shielding 4 Corruption Containment 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 26 Item Schematics ----------------- Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Archive Phase Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed PoweredInsulatedAutocannon Manual? 0 Play Time 02:22:54 Cumulative 645.2 hours Start 2022.05.04 @ 15:43:35 End 2022.05.04 @ 18:21:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 422 Adventurer 0 Explorer 7 Win Type - Total 45 Types 16/4/17/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b956796f-4052-4498-bf46-b2aacc158ccd