Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 00:44:30 Player: Gaming Result: Destroyed by AG-33793 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1933) 1933 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1086) 1086 TOTAL SCORE: 5184 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 316 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -910 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 485/485 System Corruption 0% Temperature Cool (80) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Fission Core > --- PROPULSION (2) --- Spiked Medium Treads Spiked Medium Treads > --- UTILITY (3) ------ Large Storage Unit Terrain Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Small Laser Beamcaster Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Small Laser Light Assault Rifle Mining Laser Self-destruct Interrupter GAL Module [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 113 | 12 26 5 42 19 9 . Power 23 | 2 4 1 10 5 1 . Engine 21 | 2 3 1 10 5 . . Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 28 | 3 6 1 13 3 2 . Treads 15 | . . . 10 3 2 . Leg 7 | . 3 1 3 . . . Wheel 6 | 3 3 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 8 . 6 5 2 . Device 12 | 2 4 . 2 2 2 . Storage 6 | . 4 . 2 . . . Processor 4 | . . . 2 2 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 39 | 5 8 3 13 6 4 . Energy Gun 6 | . 2 . 4 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 19 | 4 4 2 5 3 1 . Ballistic Cannon 3 | . . . 2 . 1 . Launcher 4 | . 2 . . 1 1 . Special Weapon 4 | 1 . 1 . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . 6 1 4 8 . 2 Power 5 | . 1 . 2 2 . . Propulsion 4 | . 2 . 1 1 . . Utility 5 | . 2 . . 3 . . Weapon 7 | . 1 1 1 2 . 2 Highest Loss Streak 6 | . 4 1 3 6 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 92 99 98 97 99 100 Engine 19 | . 14 14 20 21 21 11 Treads 16 | . . . 16 21 22 22 Leg 4 | . 9 28 5 . . . Wheel 1 | . 14 . . . . . Device 10 | . 16 14 10 2 10 11 Storage 10 | . 9 14 11 11 11 11 Processor 3 | . . . 10 8 . . Protection 6 | . . . . 10 11 11 Energy Gun 2 | . 3 . 6 . . . Ballistic Gun 10 | . 15 12 10 12 10 . Ballistic Cannon 1 | . . . 2 . . 11 Launcher 7 | . 7 9 . 6 10 11 Naked Turns . | . . . . . . . Heaviest Build 56 | 10 49 19 40 47 56 56 Greatest Support 56 | 20 20 20 40 40 56 56 Greatest Overweight (x) 2 | . 2 . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 20 8 15 15 15 15 Average Capacity 12 | 5 7 8 10 15 15 15 Most Carried 13 | 5 7 8 12 10 13 12 Average Carried 7 | 2 4 6 7 6 9 11 Final Capacity 15 | 5 8 8 15 15 15 15 Final Carried 12 | 3 6 7 10 7 12 12 Class Distribution -------------------- 67% | Scavenger-Mutant 25% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 2407 | 411 407 195 1031 210 80 73 Remotely . | . . . . . . . Salvage Created 2322 | 102 305 119 1450 192 . 154 Parts 154 | 17 19 14 85 13 . 6 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 51 | 1 8 5 28 7 . 2 Guns 29 | 1 6 2 13 7 . . Cannons 9 | . . . 8 . . 1 AOE 11 | . 2 3 5 . . 1 Classes Destroyed 14 | 3 2 1 5 . . 3 Worker 5 | 1 . 2 2 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 4 . . . . . . Hauler 5 | . . . 5 . . . Operator 1 | . 1 . . . . . Watcher 8 | . 3 . 5 . . . Swarmer 10 | . . 3 4 3 . . Grunt 26 | 1 8 2 13 2 . . Brawler 2 | . . . 1 1 . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . . 9 . . . Z-Technician 4 | . . . . . . 4 Z-Light 1 | . . . . . . 1 Wizard 1 | . . . . . . 1 Fireman 1 | . . . . . . 1 Best Kill Streak 7 | 4 2 5 7 3 . 5 Combat Bots Only 6 | 1 2 3 6 3 . 1 Max Kills in Single Turn 6 | 1 1 4 4 1 . 6 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 298 | 3 64 14 146 56 . 15 Missed 67 | . 12 . 38 12 . 5 Damage Taken 3845 | 32 864 261 1478 831 . 379 Core 620 | 10 153 36 195 181 . 45 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 58 | 96 . 20 . . . . Volleys Fired 246 | 13 61 12 121 29 1 9 Largest 2 | 2 2 2 2 2 1 2 Hottest 130 | 120 85 130 123 120 100 81 Shots Fired 436 | 24 107 18 229 41 1 16 Gun 328 | 21 88 10 173 36 . . Cannon 56 | . . . 47 . . 9 Launcher 32 | . 19 6 . . . 7 Special 20 | 3 . 2 9 5 1 . Kinetic 283 | 21 77 10 138 28 . 9 Thermal 100 | 3 11 2 70 13 1 . Explosive 32 | . 19 6 . . . 7 Electromagnetic 21 | . . . 21 . . . Robot Hit Streak 21 | 4 9 4 21 9 . 1 Robot Miss Streak 5 | 1 5 2 3 3 . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 265 | 11 56 7 157 30 . 4 Core Hits 135 | 8 26 14 62 14 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 6 | . . . 6 . . . Burn 3 | . . . 3 . . . Destroy 2 | . . . 2 . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7940 | 114 1109 388 3035 350 . 2944 Guns 2824 | 114 517 104 1791 298 . . Cannons 839 | . . . 712 . . 127 Explosions 4095 | . 586 272 420 . . 2817 Melee . | . . . . . . . Ramming 30 | . 6 . 20 4 . . Kinetic 2485 | 114 428 104 1448 264 . 127 Thermal 3553 | . 89 12 910 82 . 2460 Explosive 1468 | . 586 272 253 . . 357 Electromagnetic 404 | . . . 404 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 . Average Corruption 3 | . . . . 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 7 1 . Message Errors 3 | . . . . 2 1 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 739 | . 2 . 31 . . 706 Projectiles 12 | . . . 2 . . 10 Explosions 727 | . 2 . 29 . . 696 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 316 | . 129 53 134 . . . Shots 11 | . 6 2 3 . . . Rammed 4 | . 1 . 1 2 . . Targets Rammed 6 | . 1 . 3 2 . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 456 | 60 441 165 456 312 52 306 Average Temperature 114 | 32 137 57 118 102 28 117 Received Heat Transfer 1311 | 18 420 105 588 108 . 72 Effects 9 | . 1 . 8 . . . Shutdowns 6 | . 1 . 5 . . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 3096 | . 222 80 2619 175 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 521 | 45 258 229 521 311 . . Initial 202 | . 29 76 25 202 . . Average 204 | 24 101 135 327 130 . . Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 56 | 100 94 62 22 74 . . Level 1 27 | . 5 37 38 25 . . Level 2 16 | . . . 39 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | 1 13 9 44 9 . 10 Peak Tracking Total 6 | 1 2 3 6 4 . 3 Tactical Retreats 3 | . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 10 | . 4 1 3 . . 2 Max in Single Turn 2 | . 1 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 21 | . 8 . 12 1 . . Terminals 15 | . 5 . 9 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 28 . 40 3 . . Successful 49 | . 23 . 25 1 . . Failed 22 | . 5 . 15 2 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 18 | . . . . . 18 . Terminals 50 | . 18 . 29 3 . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 8 | . 8 . . . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 13 . 15 1 . . Record 13 | . 7 . 6 . . . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . 2 . . . Locate Traps 2 | . . . 2 . . . Dispatch Records 3 | . 2 . . 1 . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 8 | . 8 . . . . . Process 2 | . 2 . . . . . Report Inventory 4 | . 4 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . 9 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 253 | . 253 . . . . . Retrieved Matter 266 | . 266 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 15 | . . 2 . 1 11 1 Largest Group 11 | . . 2 2 1 11 9 Highest-Rated Group 338 | . . 45 45 31 333 338 Highest-Rated Ally 119 | . . 31 31 31 51 119 Total Orders . | . . . . . . . Ally Attacks 106 | . . 4 18 3 . 81 Total Damage 1866 | . . 85 274 63 . 1444 Kills 14 | . . 1 4 1 . 8 Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 9397 | 163 1181 660 2258 1088 3501 546 Spaces Moved 4738 | 121 894 456 1076 414 1457 320 Core 19 | 19 . . . . . . Treads 2983 | . . . 792 414 1457 320 Legs 1060 | . 320 456 284 . . . Wheels 676 | 102 574 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 160 160 160 Average Speed 171 | 75 100 120 158 229 234 160 Slowest Speed 240 | 80 190 120 190 240 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 5 98 89 90 74 93 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug 9 | 2 7 . . . . . Terrain Destroyed 227 | 2 135 37 33 3 . 17 Melee . | . . . . . . . Projectile 7 | 2 . . . 3 . 2 AOE 220 | . 135 37 33 . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5568 | 166 1074 549 1396 499 1545 339 Wait 280 | . 47 69 75 16 65 8 Move 4732 | 120 893 455 1075 413 1456 320 Hop . | . . . . . . . Pick Up 117 | 15 28 5 45 14 9 1 Fast Attach . | . . . . . . . Attach 39 | 9 8 1 9 10 2 . Detach 3 | 1 . . 1 . 1 . Swap 74 | 3 18 4 33 9 7 . Drop 71 | 5 18 3 34 6 4 1 Fire 246 | 13 61 12 121 29 1 9 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick 2 | . . . 2 . . . Crush 3 | . . . 1 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 164 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Lost 4 parts (1n2u1w) 582 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Discovered new exit (range 3) 775 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Core integrity fell below 50% 956 | -10/Materials | Build established: Mutant 1066 | -10/Materials | Discovered new exit (range 9) 1134 | -10/Materials | Identified exit to Mines 1345 | -10/Materials | Entered Mines 1362 | -10/Mines | Discovered new exit (range 10) 1545 | -10/Mines | Discovered new exit (range 9) 1564 | -10/Mines | Learned location of 1 exit from Materials 1646 | -10/Mines | Learned location of Storage (-8) 1734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1785 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1903 | -10/Mines | Discovered new exit (range 8) 2005 | -10/Mines | Entered Materials 2005 | -9/Materials | Accompanied by 2 allies 2005 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2006 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2278 | -9/Materials | Lost 3 parts (1p1n1w) 2437 | -9/Materials | Discovered new exit (range 16) 2905 | -9/Materials | Discovered new exit (range 10) 3004 | -9/Materials | Repaired Structural Scanner 3013 | -9/Materials | Identified exit to Materials 3521 | -9/Materials | Build established: Scavenger-Mutant 3920 | -9/Materials | Discovered exit to Mines (range 4) 4056 | -9/Materials | Discovered exit to Materials (range 10) 4263 | -9/Materials | Entered Mines 4266 | -9/Mines | Core integrity fell below 50% 4276 | -9/Mines | Met a Derelict bent on vengeance 4299 | -9/Mines | Core integrity fell below 20% 4324 | -9/Mines | Lost 6 parts (2p1n2u1w) 4399 | -9/Mines | Learned location of Zion (-7) 4451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4475 | -9/Mines | Received a Mining Laser from a helpful Derelict 4693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4851 | -9/Mines | Discovered new exit (range 5) 4966 | -9/Mines | Learned Materials terminal intel 4974 | -9/Mines | Discovered exit to Materials (range 9) 5351 | -9/Mines | Entered Zion 5423 | -7/Zion | Received a hallucinogenic algorithm 5475 | -7/Zion | System corruption cleaned by Quarantine Array 5701 | -7/Zion | Learned Factory garrison access intel 5921 | -7/Zion | Found GAL Module 6201 | -7/Zion | Imprinted 6204 | -7/Zion | Declared Zion's savior 6622 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6852 | -7/Zion | Opened final containment barrier to the Deep Caves 6950 | -7/Zion | Learned location of Data Miner (-6) 6972 | -7/Zion | Gained Derelict followers 8366 | -7/Zion | Found Prototype Device 8367 | -7/Zion | Identified Phasing AFG 8406 | -7/Zion | Discovered new exit (range 11) 8829 | -7/Zion | Discovered new exit (range 3) 8829 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8852 | -7/Zion | Entered Deep Caves 8852 | -7/Deep Caves | Accompanied by 11 allies 8854 | -7/Deep Caves | Met 5H-AD0 9041 | -7/Deep Caves | Build established: Derelict-Mutant 9113 | -7/Deep Caves | Z-Facility disabled 9128 | -7/Deep Caves | Attacked by Z-Imprinter 9132 | -7/Deep Caves | Destroyed Z-Imprinter 9167 | -7/Deep Caves | Lost 3 allies 9385 | -7/Deep Caves | Spotted AG-33793 9398 | -7/Deep Caves | Destroyed by AG-33793 with Assembled Focal Cannon Last Messages --------------- 09229_ HV Slug penetrates ES-YXP(z). 09231_ Destroyed Prototype Hover Unit. 09232_ HV Slug penetrates ES-YXP(z). 09234_ Slug penetrates ES-YXP(z). 09235_ HV Slug penetrates ES-YXP(z). 09237_ ES-YXP(z) destroyed. 09238_ HV Slug penetrates L7-IYI(z). 09238_ L7-IYI(z) destroyed. 09248_ Acquired 29 matter. 09252_ Acquired 5 matter. 09385_ QE-W4Q(s) destroyed. 09386_ AG-33793: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09386_ HV Slug penetrates AG-33793. 09393_ MJ-BTL(l) destroyed. 09395_ Slug Cannon destroyed. 09395_ HV Slug penetrates AG-33793. 09398_ Rocket Launcher destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? M ???????? #????????? | | ????????????????????? ??????? ##??????? | | ?????????????????? * #????? ####???? | | ????????????????h ##???? ##??? | | ?????????????? #?#??? #??? | | ????????????? = s #????? #??? | | ????????????? * * #????? #??? | | ???????????? = #?????? ##?? | | ???????????? * #???##?# #??? | | ??????????? h s = #?###### ??? | | ??????????? h #?# ## #?? ### | | ??????????? * = ### #???# | | ?????????? **g = ## #???# | | ?????????? * ! ! ## #????# | | ????????? M ## ##??## | | ????????? ! @ ## #### | | ????????? G b | | ??????????" * * s h | | ????????? !=% | | ?????????? * #;; | | ?????????? #?############# | | ??????????? ##?????????????## # | | ??????????? # # #????#??????????## # | | ??????????? #### ## ## ##????????????????# # | | ???????????? #????# ?# ?###??#??????????????## ## | | ???????????? ??????#??# ???#????#???????????#?###? | | ???????????????????????#????????????#????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Ripper | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Adventurer Are We The Baddies? Backstab Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher Librarian Loot Pinata One Hack Too Far Part-time Mechanic Remodeling Risk Taker Robot Respite Shopping List Signs Are For Wimps Storm Trooper The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed HoverControlMinigun Manual? 0 Play Time 03:14:40 Cumulative 3.2 hours Start 2024.04.30 @ 19:56:58 End 2024.05.01 @ 00:44:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7278cd08-f04c-4feb-9716-757565238b69