Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 10:32:44 Player: Dosh Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (811) 4055 Value Destroyed (37288) 37288 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (22295) 22295 TOTAL SCORE: 78178 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11356 Follower Combat Kills 952 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -2013 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Hot (262) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Experimental Targeting Computer Relay Coupler [NC] (3) > --- WEAPON (6) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Cooling System Experimental Cooling System Advanced Matter Compressor (400) Centrium Heavy Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Sensor Array Experimental Targeting Computer Kinecellerator Improved Weapon Cycler Experimental Phase Shifter Relay Coupler [NC] > --- WEAPON ----------- KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Quantum Reactor Advanced Medium Treads Advanced Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Advanced Matter Compressor Advanced Transmission Jammer Improved Medium Armor Plating Long-range Tractor Beam Linked Autogun Micro-nuke Launcher Remote Datajack CR-A16's Behemoth Slayer [Rating: 154] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Force Field Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Utility 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Weapon 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 557 | 6 8 7 3 3 26 15 12 26 41 10 33 14 15 7 6 . 16 60 4 6 9 9 51 23 10 6 18 22 8 63 20 Power 35 | 1 2 . . 2 3 . . 1 4 1 . . . . . . 3 3 . . 2 . 1 2 2 . . 1 . 3 4 Engine 13 | 1 2 . . 2 2 . . 1 4 . . . . . . . . . . . . . . 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 20 | . . . . . . . . . . 1 . . . . . . 3 3 . . 2 . 1 1 2 . . 1 . 3 3 Propulsion 54 | 2 2 2 . . 8 4 4 9 3 3 . . . . . . . 2 . . . . 2 1 2 . 1 1 . 6 2 Treads 53 | 2 2 2 . . 8 4 4 9 3 3 . . . . . . . 2 . . . . 2 1 2 . 1 1 . 6 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 215 | 1 2 1 . 1 6 . 3 5 11 3 18 4 5 3 2 . . 29 . 4 4 4 33 11 4 2 6 10 7 33 3 Device 146 | . . . . . 1 . . 2 6 1 13 4 3 3 2 . . 21 . 4 3 3 26 8 3 1 5 7 6 22 2 Storage 8 | 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . Processor 6 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 Hackware 13 | . . . . . 1 . . . . 1 2 . 1 . . . . 2 . . . . 3 . . . 1 1 . 1 . Protection 42 | . 1 1 . . 2 . 2 3 5 . 2 . 1 . . . . 6 . . 1 1 3 2 1 1 . 2 1 7 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 253 | 2 2 4 3 . 9 11 5 11 23 3 15 10 10 4 4 . 13 26 4 2 3 5 15 9 2 4 11 10 1 21 11 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 160 | 2 2 3 2 . 9 6 4 7 15 2 9 4 6 3 2 . 9 14 2 1 1 3 8 6 2 2 8 6 1 15 6 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . 1 . . . 1 . 1 . . . 1 . 1 2 . 3 1 2 1 1 2 1 . . . . 1 . 2 3 Special Weapon 12 | . . . . . . . . . . . 2 . 2 . . . . . . . . . 2 1 . . . 2 . 2 1 Impact Weapon 24 | . . . . . . 4 . 2 7 . 4 5 2 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 27 | . . . . . . . . . . . . . . . . . 1 10 . . 1 . 4 2 . 2 3 1 . 2 1 Special Melee Weapon 4 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . . . 1 . 1 . . . . . . 3 . . . . . 1 . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 6 . Parts Lost 65 | . . 2 . . 4 1 2 3 1 . . . . . . . 1 3 . . . . 1 . 1 . 2 4 . 18 22 Power 9 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 4 Propulsion 11 | . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 4 Utility 21 | . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . 2 . 7 6 Weapon 24 | . . 1 . . 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . 2 1 . 6 8 Highest Loss Streak 13 | . . 2 . . 3 1 1 3 1 . . . . . . . 1 1 . . . . 1 . 1 . 2 1 . 7 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 87 96 73 100 99 100 99 99 99 91 83 84 84 83 84 84 83 85 86 86 86 86 87 87 88 88 88 88 74 88 67 Engine 2 | . 14 14 14 14 6 9 9 8 7 3 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 3 7 7 7 7 7 7 6 5 6 6 6 6 11 10 11 11 11 10 10 9 4 Treads 18 | . 28 28 28 28 26 27 27 26 29 21 15 15 15 15 15 15 15 12 13 13 13 13 17 17 17 17 17 15 15 14 9 Device 9 | . . . . . 5 9 . 4 5 7 6 15 9 14 15 15 15 13 13 13 13 14 11 11 11 14 16 16 6 18 14 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 4 | . . . . . 1 . . . . 6 7 7 7 7 7 7 7 6 6 6 6 6 5 5 11 11 5 5 5 2 6 Hackware 4 | . . . . . 9 9 9 9 7 7 3 . 2 . . . . 5 6 6 6 6 6 9 . . . 3 . 2 4 Protection 5 | . 1 10 14 14 9 9 16 12 7 . 3 . 2 . . . . 5 6 6 5 4 3 . 5 2 5 4 4 7 . Ballistic Gun 26 | . 28 20 1 28 26 25 26 25 29 25 29 27 29 29 29 30 27 25 25 25 25 25 22 22 23 20 22 24 26 25 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 10 32 34 32 52 119 122 125 138 140 129 136 121 140 140 127 122 127 135 129 129 129 134 158 154 158 154 161 166 192 168 155 Greatest Support 195 | 40 40 40 40 40 60 60 65 73 94 140 140 140 140 140 140 140 140 140 140 140 140 140 170 180 190 190 190 190 190 195 185 Greatest Overweight (x) 5 | 1 . . . 1 1 2 2 1 1 1 . . . . . . . . . . . . 1 . . . 1 1 1 1 5 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 1 15 15 15 17 22 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 18 Average Carried 22 | . 9 14 14 14 18 22 24 24 24 24 23 24 24 24 24 24 24 24 25 25 25 24 22 24 24 25 24 23 24 21 14 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 15 15 13 17 21 25 24 25 25 25 25 25 24 24 24 24 24 25 25 25 25 25 24 25 25 25 25 23 25 19 5 Class Distribution -------------------- 38% | Tank 21% | Gunner 14% | Scavenger-Gunner 10% | Scavenger-Tank 8% | Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Matter Collected 32586 | 245 365 431 153 108 1091 587 958 1167 1539 949 2183 872 1383 144 311 . 452 2628 429 398 368 354 2704 1328 1151 98 1818 1849 609 4633 1281 Remotely 6322 | . . . . . . . . . . . 313 122 . . 75 . . 235 . . 207 . 1001 . 390 . 424 619 476 1597 863 Salvage Created 42773 | . 576 437 . . 1424 1191 1711 1792 1454 1408 2556 1209 1470 192 525 . 484 3165 345 347 406 295 3384 985 672 105 2481 3090 1520 7791 1758 Parts 2122 | . 50 22 . . 106 55 97 96 91 25 156 54 71 6 23 . 30 168 12 25 17 21 186 66 47 12 118 131 26 335 76 Haulers Intercepted 26 | . 1 . . . 5 . 4 . 1 . 4 . 3 . . . . 1 . . . . . . . . 2 . . 4 1 Recyclers Shooed 21 | . 2 . . . 3 . 3 . 1 . 2 . . . . . . 3 . . . . 3 . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . . . . . . 2 21 . 25 . 11 22 . 19 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Combat Hostiles Destroyed 687 | . 14 17 . . 27 28 27 39 22 5 42 22 25 4 13 . 17 49 10 7 4 9 56 12 7 . 36 53 5 108 29 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Guns 607 | . 14 11 . . 27 25 27 36 22 5 42 22 25 1 6 . 3 45 5 5 4 6 50 12 7 . 35 47 5 99 21 AOE 72 | . . 6 . . . 3 . 3 . . . . . 3 7 . 13 3 5 2 . 3 5 . . . . 6 . 8 5 Classes Destroyed 27 | . 7 2 . . 3 2 . 1 1 1 1 1 . . . . 3 1 . . . . . . . . . 1 . 1 2 Worker 28 | . . . . . 1 . . 1 2 . . . 1 . . . . 2 . . . . 3 . . . 10 . . 8 . Builder 11 | . . . . . . . . 1 1 . 3 . . . . . . 1 . . . . 3 . . . 2 . . . . Tunneler 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . Hauler 26 | . 1 . . . 5 . 4 . 1 . 4 . 3 . . . . 1 . . . . . . . . 2 . . 4 1 Recycler 18 | . 1 . . . 2 . 2 1 4 . 1 . . . . . . 3 . . . . 1 1 . . . 1 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Operator 15 | . 1 . . . 1 . 1 . . . 4 . 1 . . . . 3 . . . . 1 1 . . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 39 | . 2 . . . 5 1 2 1 2 . 4 1 2 . . . . 7 . . . . 4 3 1 . 1 . . 2 1 Swarmer 131 | . 6 3 . . 13 8 3 7 3 . 8 2 6 . . . 8 11 4 . . 5 4 5 . . 9 9 . 12 5 Saboteur 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . Grunt 269 | . 8 7 . . 5 14 12 18 11 . 25 8 7 . 11 . 4 18 3 3 . . 21 3 . . 15 30 . 39 7 Brawler 25 | . . . . . . 3 . 2 . . . 3 . . 1 . 1 2 1 . . . . 1 . . . 2 . 8 1 Duelist 20 | . . . . . . 1 1 1 . . 1 . 3 . 1 . . 1 . . . . 1 . . . . . . 6 4 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 Sentry 70 | . . . . . 8 2 8 10 . . 2 5 6 . . . 1 6 1 . . . 3 3 . . 4 2 . 9 . Demolisher 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . Hunter 54 | . . . . . 1 . 3 1 4 . 2 . 2 . . . . 2 . 3 . 4 13 . . . 2 6 . 6 5 Programmer 52 | . . . . . . . . . 4 . 4 2 1 . . . . 7 1 1 . . 8 . . . 3 2 . 15 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . Compactor 10 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 6 4 . . 9 7 3 5 3 1 6 3 4 4 4 . 4 6 4 3 3 4 10 5 5 . 10 10 3 18 17 Combat Bots Only 18 | . 5 4 . . 7 7 3 4 3 1 5 3 3 4 4 . 4 6 4 3 3 4 7 5 4 . 8 9 3 18 16 Max Kills in Single Turn 5 | . 2 1 . . 2 3 2 2 1 1 2 2 2 3 2 . 3 2 2 1 1 2 4 2 1 . 3 4 1 5 3 Gunslinging 3 | . . . . . . 2 1 1 . . 1 1 1 . 1 . . 1 . . . . 1 1 . . 1 3 . 2 1 Exploded 3 | . . 1 . . . 1 . 2 . . . . . 3 2 . 3 2 2 1 . 2 3 . . . . 2 . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Hostile Shots Fired 3021 | . 62 50 . 5 140 87 106 213 79 . 127 81 98 1 9 . 65 227 27 32 12 38 307 42 60 . 153 218 . 506 276 Missed 762 | . 24 11 . 4 35 28 23 56 21 . 43 22 33 . 2 . 23 53 9 7 . 10 47 9 7 . 27 48 . 148 72 Damage Taken 30460 | . 383 516 . 11 1131 588 893 2099 538 . 565 362 415 11 58 . 614 1480 158 230 420 272 2916 530 871 . 1561 2596 . 6831 4411 Core 2799 | . 47 59 . . 152 120 43 147 39 . 51 21 32 . . . 48 119 5 12 . 26 119 . 97 . 76 105 . 152 1329 Absorbed by Shields 9897 | . . . . . 151 221 131 . 231 . 506 391 376 11 61 . 190 988 107 210 138 158 1715 262 356 . 1024 692 . 1061 917 Reduced by Siege Mode 2196 | . . . . . . . . . . . 17 21 3 3 3 . 7 111 6 22 36 30 311 9 141 . 134 280 . 626 436 Ignored by Resistances 1214 | . . . . . 49 70 200 264 127 . 46 . 53 . . . . . . . . . 133 . 272 . . . . . . Regen/Repaired (Parts) 9934 | . . . . . . . 335 745 324 . 172 . 321 13 40 . 428 765 54 45 347 189 2230 288 154 . 272 1321 . 1829 62 Core Remaining (%) 67 | 100 . . . 57 . . . 16 . . . . . . . . 72 . . . . 80 . . . . 70 . . 77 . Volleys Fired 1686 | . 57 42 2 5 93 48 95 104 73 50 106 52 61 4 16 . 25 125 17 17 17 14 149 50 40 3 96 86 18 166 55 Largest 6 | . 2 2 1 2 3 3 3 3 4 4 4 4 4 3 4 . 4 4 4 4 4 4 4 4 4 4 4 5 5 5 6 Hottest 212 | . 40 53 35 40 76 69 74 87 98 98 103 100 100 75 100 . 100 118 118 118 100 118 118 100 100 100 120 161 158 185 212 Shots Fired 6030 | . 113 78 2 10 279 134 285 304 285 156 361 204 232 8 49 . 61 493 65 68 68 50 572 201 160 12 345 369 86 749 231 Gun 5920 | . 113 66 . 10 279 131 285 299 285 156 355 204 228 6 44 . 49 485 61 66 68 46 563 201 160 12 345 357 86 740 220 Cannon 5 | . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Launcher 75 | . . 12 . . . 3 . 5 . . . . . 2 5 . 12 5 4 2 . 4 3 . . . . 5 . 5 8 Special 30 | . . . . . . . . . . . 6 . 4 . . . . . . . . . 6 . . . . 7 . 4 3 Kinetic 5922 | . 113 66 2 10 279 131 285 299 285 156 355 204 228 6 44 . 49 485 61 66 68 46 563 201 160 12 345 357 86 740 220 Thermal 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Explosive 75 | . . 12 . . . 3 . 5 . . . . . 2 5 . 12 5 4 2 . 4 3 . . . . 5 . 5 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | . 7 20 . 3 24 23 26 25 14 35 15 26 39 8 10 . 7 23 6 7 37 42 35 35 50 5 23 35 22 34 32 Robot Miss Streak 7 | . 4 4 . 2 7 3 4 4 6 3 4 2 4 1 2 . 3 6 3 4 1 2 4 4 2 . 6 4 1 4 3 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 2 2 Secondary Targets 132 | . . 1 . . 3 7 4 8 3 1 7 3 2 . 2 . . 8 1 . . . 9 5 4 . 5 13 . 38 8 Max Gunslinging Chain 3 | . . 1 . . 1 2 1 2 1 1 2 1 1 . 1 . . 1 1 . . . 1 2 1 . 1 3 . 3 1 Shots Hit Robots 4110 | . 62 51 . 6 174 104 209 207 161 134 215 138 156 6 28 . 36 314 38 43 64 28 426 151 141 5 224 251 70 508 160 Core Hits 1919 | . 33 30 . 1 66 49 72 79 65 29 111 56 73 8 28 . 34 152 20 23 30 21 200 66 45 4 111 133 18 280 82 Critical Kills 57 | . . 1 . . . 1 1 . . . 2 . . . . . . . . . . . 1 1 . . 4 16 1 28 1 Critical Parts Destroyed 79 | . . . . . 2 . 1 1 1 . 3 2 2 . . . . 4 . . . . 2 . . . 1 11 1 40 8 Critical Strikes 146 | . . 1 . . 2 1 2 1 1 . 5 2 2 . . . . 5 . . . . 4 1 . 1 6 27 3 69 13 Destroy 138 | . . 1 . . 2 1 2 1 1 . 5 1 2 . . . . 4 . . . . 3 1 . . 6 27 3 69 9 Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 4 Melee Attacks 149 | . . . . . . 7 . 7 10 8 11 12 3 . . . 8 24 . . 2 . 8 3 . 12 8 2 . 6 18 Impact 48 | . . . . . . 7 . 6 9 . 11 12 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 91 | . . . . . . . . . . . . . . . . . 8 24 . . 2 . 8 3 . 12 8 2 . 6 18 Sneak Attacks 11 | . . . . . . . . 1 1 2 . . . . . . . 4 . . 1 . 2 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 99411 | . 719 931 . 116 3009 1857 3258 4329 2959 2154 3997 2585 2725 382 1254 . 2370 6502 1190 950 1116 793 8731 2856 2591 196 4969 7930 2053 19744 7145 Guns 84100 | . 709 597 . 105 2990 1659 3225 3688 2837 2154 3888 2527 2624 95 460 . 468 5306 632 613 1072 387 7378 2774 2591 60 4501 6470 1999 17580 4711 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12536 | . . 286 . . . 198 . 580 . . . . . 287 794 . 1569 722 558 337 . 406 1031 . . . 375 1389 . 2128 1876 Melee 1344 | . . . . . . . . . . . . 58 . . . . 129 229 . . 44 . 190 . . 136 . . . . 558 Ramming 1431 | . 10 48 . 11 19 . 33 61 122 . 109 . 101 . . . 204 245 . . . . 132 82 . . 93 71 54 36 . Kinetic 84100 | . 709 597 . 105 2990 1659 3225 3688 2837 2154 3888 2527 2624 95 460 . 468 5306 632 613 1072 387 7378 2774 2591 60 4501 6470 1999 17580 4711 Thermal 1055 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . 873 . Explosive 11090 | . . 286 . . . 198 . 580 . . . . . 287 794 . 1569 722 558 337 . 406 1031 . . . . 1207 . 1239 1876 Electromagnetic 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 . . 16 . Impact 58 | . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1286 | . . . . . . . . . . . . . . . . . 129 229 . . 44 . 190 . . 136 . . . . 558 Highest Corruption 38 | . 1 1 1 1 . . . . 2 34 38 . 4 . . . . 1 . . . . 7 8 8 8 23 . 15 36 17 Average Corruption 12 | . 1 1 1 1 . . . . 1 21 28 . 2 . . . . 1 . . . . 4 7 8 3 2 . 13 22 11 Corruption Purged 57 | . . . . . . . . . 2 . 38 . 4 . . . . 3 . . . . 3 . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 626 | . 6 6 4 8 . . . . . 26 175 . 1 . . . . 6 . . . . 39 61 12 3 17 . 61 184 17 Message Errors 125 | . 1 2 2 1 . . . . . 3 32 . 1 . . . . . . . . . 4 22 2 3 2 . 17 30 3 Matter Fused 140 | . 3 1 2 3 . . . . . 3 46 . . . . . . . . . . . 7 17 2 . 6 . 14 35 1 Heat Flow Errors 64 | . . 1 . 1 . . . . . 1 20 . . . . . . 1 . . . . 7 2 3 . 4 . 10 10 4 Energy Discharges 62 | . . 1 . 1 . . . . . 3 16 . . . . . . . . . . . 6 8 1 . 1 . 8 16 1 Parts Rejected 11 | . . 1 . . . . . . . 2 1 . . . . . . . . . . . 1 . 1 . . . . 4 1 Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 64 | . 1 . . . . . . . . 3 18 . . . . . . 3 . . . . 5 5 2 . . . 7 20 . Data Loss (major) 28 | . . . . 1 . . . . . 1 10 . . . . . . . . . . . 2 4 . . 1 . 1 8 . Misfires 20 | . . . . . . . . . . 1 4 . . . . . . 2 . . . . 3 2 . . . . . 8 . Alerts 13 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . 1 . 3 4 . Misdirections 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 4 Weapon Failures 88 | . 1 . . . . . . . . 9 23 . . . . . . . . . . . 3 1 . . 2 . . 46 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 971 | . . 7 . . . . . . . . 12 29 12 . . . 77 187 . . . 8 165 20 . 99 10 21 . 154 170 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 408 | . . 7 . . . . . . . . . . . . . . 56 11 . . . 8 7 . . . . 21 . 154 144 Melee 563 | . . . . . . . . . . . 12 29 12 . . . 21 176 . . . . 158 20 . 99 10 . . . 26 Knockbacks 10 | . . 2 . . 1 . . 1 . . 1 . . . . . . 2 . . . . 1 1 . . . . . 1 . Impact 10 | . . 2 . . 1 . . 1 . . 1 . . . . . . 2 . . . . 1 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1029 | . . 50 . . . . . 24 . . . . . . . . . . 29 . . . 154 . . . 97 . . 67 608 Shots 19 | . . 2 . . . . . 2 . . . . . . . . . . 1 . . . 3 . . . 1 . . 2 8 Rammed 116 | . 4 10 . 4 9 . 4 5 6 . 10 . 5 . . . 23 11 . . . . 7 3 . . 5 3 4 3 . Targets Rammed 122 | . 4 10 . 4 9 . 4 5 7 . 11 . 6 . . . 24 12 . . . . 8 3 . . 5 3 4 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . 1 . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . Highest Temperature 434 | . 12 146 . 117 394 79 166 341 416 216 348 104 220 48 320 . 208 434 218 244 94 232 404 324 237 54 408 380 387 212 225 Average Temperature 84 | . 7 25 . 55 50 24 50 97 128 125 90 48 76 28 120 . 81 123 91 78 51 97 113 81 94 31 92 92 93 43 42 Received Heat Transfer 5485 | . 162 183 . 6 403 192 300 891 118 . 127 116 96 4 36 . 73 354 8 31 . . 526 64 109 . 230 530 . 759 167 Effects 27 | . . . . . 1 . . 2 5 . 5 . . . . . . 1 . . . 1 4 . . . 1 2 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Energy Bleed 7 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 1 2 . . Interference 15 | . . . . . . . . 1 3 . 4 . . . . . . 1 . . . . 3 . . . . . 3 . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 155 | . . . . . . . . . . . 8 8 10 1 4 . 5 20 2 5 2 3 23 8 2 . 10 13 6 20 5 Total Turns 2567 | . . . . . . . . . . . 209 151 46 11 30 . 40 451 15 60 59 34 374 118 69 . 125 134 59 463 119 Longest Duration 142 | . . . . . . . . . . . 78 46 12 11 11 . 14 142 11 25 46 16 60 27 44 . 35 19 30 93 64 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Impact Corruptions 12 | . . . . . . . . . . . 1 1 1 . . . 5 1 . . . . . 2 . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 675 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 475 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Peak Influence 3267 | . 309 294 . 104 413 948 689 645 377 99 457 1275 900 . . . . 703 . . . . 752 350 207 38 984 2008 699 3267 2566 Initial 1714 | . . 53 . . . 176 462 107 224 99 69 319 669 . . . . 150 . . . . . 154 89 2 13 481 685 107 1714 Average 400 | . 148 104 . 15 208 570 440 249 175 99 186 808 556 . . . . 257 . . . . 333 150 118 23 293 1490 443 1070 2124 Maximum Alert Level 5 | . 1 1 . . 2 3 2 2 1 . 2 4 3 . . . . 3 . . . . 3 1 1 . 3 5 2 5 5 Low Security (%) 38 | 100 70 87 . 100 38 5 9 47 63 100 55 . . . . . . 52 . . . . 18 71 79 100 16 . . 23 . Level 1 30 | . 29 12 . . 60 19 22 29 36 . 43 10 1 . . . . 32 . . . . 55 28 20 . 66 . 49 8 . Level 2 18 | . . . . . . 51 67 23 . . . 36 79 . . . . 12 . . . . 23 . . . 15 9 49 5 . Level 3 4 | . . . . . . 24 . . . . . 33 18 . . . . 3 . . . . 2 . . . 1 13 . 19 . Level 4 2 | . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . 30 . 22 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 7 30 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 69 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 138 | . 5 1 . 1 4 . 5 6 8 . 16 . 7 . . . . 12 . . . . 16 2 . . 10 11 . 32 2 Investigation 26 | . 1 1 . 1 1 . 1 . 2 . 5 . . . . . . 3 . . . . 4 1 . . 3 2 . 1 . Extermination 25 | . . . . . . . . . 4 . 3 . 2 . . . . 6 . . . . 3 . . . 1 1 . 5 . Reinforcement 38 | . 4 . . . . . 4 1 2 . 4 . 2 . . . . 2 . . . . 7 1 . . 2 3 . 4 2 Assault 27 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 5 . 19 . Garrison 15 | . . . . . 3 . . 4 . . 4 . 2 . . . . . . . . . . . . . 2 . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Distress Signals 32 | . 3 . . . 5 . 3 4 2 . 2 . . . . . . . . . . . 1 . 2 . 1 . . 1 8 Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 27 29 . . . Distress Signals 55 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 23 29 . . . Times Spotted 935 | . 26 18 . 5 51 33 41 46 34 6 57 34 32 4 12 . 10 66 8 7 4 10 76 22 10 . 46 55 17 144 61 Peak Tracking Total 15 | . 3 3 9 4 6 6 4 5 6 2 5 5 5 4 4 . 3 5 4 3 2 5 12 5 5 . 5 7 4 12 15 Tactical Retreats 43 | . 1 . . . 2 1 1 . . . 2 1 . . 1 . . 2 . . . 1 2 1 . . 1 . 11 6 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Traps Triggered 30 | . 2 . . . 1 6 2 1 2 . 3 1 3 . . . . . . . . . . 2 . . . 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 65 | . . . . . . . 45 20 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 2 . . . . . 1 4 . 1 . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Machines Disabled 90 | . . . 2 . 2 2 1 8 . . 2 1 1 . . . . 3 . . . . 1 1 . 1 12 16 . 35 2 Max in Single Turn 8 | . . . 1 . 1 1 1 1 . . 1 1 1 . . . . 1 . . . . 1 1 . 1 8 6 . 5 1 Garrison Access 15 | . . . . . . . . 1 1 . 3 . 2 . . . . 4 . . . . 1 . . . 1 2 . . . Garrison Relay 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Machines Accessed 174 | . 4 1 2 1 8 2 8 14 14 . 23 3 9 1 1 1 1 29 . . 4 . 12 15 1 . 6 2 . 10 2 Terminals 111 | . 3 1 . . 7 2 7 11 9 . 11 3 6 . . . 1 15 . . . . 6 14 1 . 5 . . 9 . Fabricators 19 | . . . . . . . . . 1 . 4 . 1 . . . . 5 . . . . 4 . . . . 1 . 1 2 Repair Stations 14 | . . . . . . . 1 2 2 . 3 . . . . . . 4 . . . . 1 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 1 . . 1 1 . 4 . 2 . . . . 4 . . . . 1 . . . 1 1 . . . Total Hacks 452 | . 14 3 2 1 21 3 27 44 39 . 49 6 20 1 1 5 1 68 . . 29 . 37 37 1 . 9 5 . 26 3 Successful 258 | . 5 2 2 1 11 2 15 28 23 . 23 1 7 1 1 5 1 35 . . 29 . 29 25 . . 5 4 . 2 1 Failed 193 | . 9 1 . . 10 1 11 16 16 . 26 5 13 . . . . 33 . . . . 8 12 1 . 4 1 . 24 2 Catastrophic 44 | . 4 . . . . 1 4 3 2 . 8 1 3 . . . . 2 . . . . 1 2 1 . 2 . . 10 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 167 | . 11 3 1 . 18 1 12 18 9 . 17 . 10 . . . . 19 . . . . 16 10 . . 6 . . 16 . Terminals 275 | . 13 3 . . 19 3 23 29 27 . 23 6 14 . . . 1 34 . . . . 15 32 1 . 7 . . 25 . Fabricators 47 | . . . . . . . . . 2 . 9 . 2 . . . . 13 . . . . 14 . . . . 3 . 1 3 Repair Stations 50 | . . . . . . . 4 14 6 . 6 . . . . . . 10 . . . . 5 5 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 35 | . . . . . 2 . . 1 2 . 9 . 4 . . . . 10 . . . . 3 . . . 2 2 . . . Terminal Hacks 121 | . 3 2 2 1 6 2 9 11 9 . 3 1 2 1 1 5 1 8 . . 29 . 6 17 . . 1 . . 1 . Record 13 | . . . 1 . . . . . . . . . . . . . 1 . . . 11 . . . . . . . . . . Part Schematic 18 | . . . . . . . . . 1 . . . . . . 5 . . . . 10 . 1 1 . . . . . . . Robot Schematic 7 | . 1 . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 6 | . . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . 1 . . . . . . . . 1 . . 3 . . 2 . . . . . . . Open Door 14 | . . . . 1 . 1 . 2 . . . . . 1 1 . . . . . . . . 8 . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . 1 . 3 2 . . 1 . 1 . . . . 3 . . . . 2 1 . . 1 . . 1 . Locate Traps 6 | . 1 . . . . . 1 1 2 . . . . . . . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 8 | . . . . . 1 . 1 1 1 . 1 . . . . . . 1 . . . . 1 1 . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . . 2 . 6 . . . . . . 8 . . . . 10 . . . . 2 . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 13 | . . . . . . . . . 1 . 3 . . . . . . 4 . . . . 4 . . . . 1 . . . Build 15 | . . . . . . . . . 1 . 3 . . . . . . 4 . . . . 5 . . . . 1 . . 1 Repair Station Hacks 39 | . . . . . . . 4 14 6 . 3 . . . . . . 5 . . . . 4 3 . . . . . . . Scan Component 21 | . . . . . . . 2 7 3 . 2 . . . . . . 3 . . . . 2 2 . . . . . . . Repair 18 | . . . . . . . 2 7 3 . 1 . . . . . . 2 . . . . 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 30 | . . . . . 1 . . 1 2 . 8 . 4 . . . . 8 . . . . 2 . . . 2 2 . . . Unlock Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 14 | . . . . . . . . 1 1 . 3 . 2 . . . . 4 . . . . 1 . . . 1 1 . . . Coupler Status 14 | . . . . . . . . . 1 . 4 . 2 . . . . 4 . . . . 1 . . . 1 1 . . . Unauthorized Hacks 35 | . 2 . . . 4 . 2 2 2 . 1 . 1 . . . . 6 . . . . 7 5 . . 2 . . 1 . Terminals 28 | . 1 . . . 3 . 2 2 2 . 1 . 1 . . . . 5 . . . . 3 5 . . 2 . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Botnet 15 | . 1 . . . 2 . 2 1 2 . 1 . 1 . . . . 1 . . . . 2 2 . . . . . . . Operators 6 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 139 | . 3 1 . . 8 1 8 12 14 . 20 3 8 . . . . 25 . . . . 11 7 1 . 4 1 . 10 2 Full Trace Events 22 | . 2 1 . . . . 1 . 2 . 5 1 . . . . . 3 . . . . 4 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 3 Authchips 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Time 570 | . . . . . . . . . . . 116 . . . . . . 154 . . . . 174 . . . . 58 . . 68 Total Robot Build Rating 39 | . . . . . . . . . . . 3 . . . . . . 6 . . . . 3 . . . . 3 . . 24 Part Schematics Acquired 20 | . . . . . . . . . 2 . 1 . . . . 5 . . . . 10 . 1 1 . . . . . . . Parts Built 8 | . . . . . . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 635 | . . . . . . . . . 95 . 174 . . . . . . 116 . . . . 250 . . . . . . . . Total Part Build Rating 37 | . . . . . . . . . 10 . 6 . . . . . . 6 . . . . 15 . . . . . . . . Parts Repaired 18 | . . . . . . . 2 7 3 . 1 . . . . . . 2 . . . . 2 1 . . . . . . . Time 834 | . . . . . . . 95 330 142 . 60 . . . . . . 59 . . . . 118 30 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Used RIF Installer 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . 1 5 2 . 3 . . . . . . . . . 2 . . . . 2 . 2 1 Non-combat 13 | . . . . . . . . . 1 . 2 . 3 . . . . . . . . . 2 . . . . 2 . 2 1 Combat 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 26 | . . . . . . . . . 1 7 4 . 4 . . . . . . . . . 5 . . . . 2 . 2 1 find_chute 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . purge_threat 7 | . . . . . . . . . . . 2 . 2 . . . . . . . . . 3 . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_targets 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . formatsys_low 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . 1 . 2 1 Relay Couplers Released 25 | . . . . . . 7 . . . . 4 5 . . . . . 1 . . . . . . . . 6 2 . . . Machine Destruction 22 | . . . . . . 7 . . . . 4 5 . . . . . 1 . . . . . . . . 3 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 6 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Total Allies 44 | . . 1 . 3 1 9 . . . . 2 2 1 . . . . 3 . . . . 3 11 . . . 2 . 2 4 Largest Group 8 | . . 1 . 3 2 7 . . . . 2 3 1 1 1 1 1 2 2 2 2 2 2 8 4 . . 1 . 1 3 Highest-Rated Group 333 | . . 31 . 40 24 150 . . . . 49 183 23 23 23 23 23 49 49 49 49 49 49 333 86 . . 36 . 42 126 Highest-Rated Ally 159 | . . 31 . 16 16 31 . . . . 26 95 23 23 23 23 23 26 26 26 26 26 26 159 25 . . 36 . 42 42 Total Orders 129 | . . . . . . . . . . . 14 6 6 5 11 . 4 11 11 8 3 3 26 12 . . . 7 . 1 1 STAY 53 | . . . . . . . . . . . 5 3 2 2 5 . 2 5 5 4 1 1 11 6 . . . 1 . . . FOLLOW 44 | . . . . . . . . . . . 6 3 2 2 5 . 1 3 5 3 1 1 6 5 . . . 1 . . . AID 32 | . . . . . . . . . . . 3 . 2 1 1 . 1 3 1 1 1 1 9 1 . . . 5 . 1 1 Ally Attacks 171 | . . 2 . 14 14 20 . . . . . 31 . . . . . . . . . . . 62 15 . . . . . 13 Total Damage 4644 | . . 22 . 140 162 332 . . . . . 1402 . . . . . . . . . . . 1594 431 . . . . . 561 Kills 31 | . . . . 5 2 2 . . . . . 9 . . . . . . . . . . . 8 2 . . . . . 3 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Robot Analysis Total 139 | . . 2 . . 2 . 1 . . . . . . . . . . . . . 134 . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . . . 2 2 1 1 . 1 2 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Turns Passed 53464 | 71 1002 1177 507 975 3648 1435 2900 2585 2735 381 3511 1438 1875 1440 1562 290 2063 5886 1054 1664 647 2163 2545 1975 580 255 1081 906 1608 2749 756 Spaces Moved 23994 | 42 488 618 312 489 1362 473 962 726 987 110 1739 702 1015 876 922 181 1152 2929 622 968 289 1287 1018 1033 272 52 438 314 177 1064 375 Core 156 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Treads 23834 | 37 488 618 312 489 1362 473 962 726 987 110 1739 702 1015 876 922 181 1152 2929 622 968 289 1287 1018 1033 272 52 438 314 177 1064 220 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 235 230 228 155 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 155 160 50 Average Speed 176 | 148 160 160 160 193 228 240 243 237 231 181 160 160 160 160 160 160 160 160 160 160 160 160 169 160 160 160 165 182 230 176 120 Slowest Speed 320 | 160 160 160 160 240 240 320 320 240 232 232 160 160 160 160 160 160 160 160 160 160 160 160 240 160 160 160 245 245 245 245 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 81 100 70 97 72 57 79 95 36 73 57 86 36 91 96 13 98 73 73 98 79 98 24 86 58 63 48 14 96 41 15 Regions Visited 31 Branch Regions 16 Pre-discovered Areas 37 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 33 . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 1 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 . . . . . 1 1 1 . . . 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 21 | . . 1 . 1 . . . . . . . . . 3 2 . 4 . 2 3 . 5 . . . . . . . . . Spaces Dug 147 | . . . . . . . . 2 8 . 2 1 2 . 37 . 10 19 20 . . . 3 1 . 3 9 6 . 8 16 Terrain Destroyed 1498 | . . 100 . . 4 13 . 32 8 . 2 1 2 34 74 . 184 52 55 7 . 66 26 1 . 3 191 166 8 396 73 Melee 48 | . . . . . . . . 2 8 . 2 1 2 . . . . 16 . . . . 3 1 . 3 2 2 . 6 . Projectile 280 | . . . . . 4 . . 1 . . . . . . . . 1 3 . . . . . . . . 20 53 8 166 24 AOE 1169 | . . 100 . . . 13 . 29 . . . . . 34 74 . 183 33 55 7 . 66 23 . . . 169 111 . 223 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Total 32360 | 48 599 724 318 507 1697 656 1306 1342 1316 223 2310 951 1196 908 990 182 1313 3956 662 1064 453 1373 1672 1297 394 200 692 520 1339 1598 554 Wait 5308 | . 28 35 . . 159 31 170 434 173 31 390 151 94 20 47 . 82 770 20 72 135 62 427 172 38 127 112 87 1126 274 41 Move 23967 | 41 487 617 311 488 1362 472 961 725 987 109 1739 701 1014 875 921 180 1151 2928 621 967 288 1286 1017 1032 271 51 437 314 176 1063 375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 1 11 5 . 5 20 3 7 9 13 4 11 10 1 . . 1 1 17 . 1 . 1 8 7 16 . 8 4 1 19 1 Fast Attach 77 | 6 3 1 . . 9 . 2 5 6 5 4 1 1 1 . . 2 8 . . . . 2 1 3 2 1 1 1 7 5 Attach 91 | . . 2 2 . 7 1 2 3 5 . 4 . . 1 . . 5 8 . . . . 5 1 1 . 2 6 . 25 11 Detach 23 | . 1 . . . 5 . . . 1 1 1 . . 1 . . 4 4 . . . . . . . . . 1 3 . 1 Swap 390 | . 5 4 1 3 10 14 8 18 30 5 25 13 14 5 6 . 9 45 4 6 9 9 44 21 6 4 15 15 7 31 4 Drop 172 | . 3 5 2 2 23 2 12 12 11 10 8 11 1 1 . 1 2 15 . 1 2 1 4 6 19 1 8 1 3 4 1 Fire 1686 | . 57 42 2 5 93 48 95 104 73 50 106 52 61 4 16 . 25 125 17 17 17 14 149 50 40 3 96 86 18 166 55 Melee 149 | . . . . . . 7 . 7 10 8 11 12 3 . . . 8 24 . . 2 . 8 3 . 12 8 2 . 6 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 122 | . 4 10 . 4 9 . 4 5 7 . 11 . 6 . . . 24 12 . . . . 8 3 . . 5 3 4 3 . Escape Stasis 53 | . . . . . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . . 42 Rewire 72 | . . 3 . . . 68 . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap 65 | . . . . . . . 45 20 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 523 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Entered Mines 1162 | -10/Mines | Discovered new exit (range 7) 1279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1281 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Learned location of 1 exit from Materials 1477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1513 | -10/Mines | Assembled infested the area 1775 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2002 | -10/Mines | Received a Mining Laser from a helpful Derelict 2032 | -10/Mines | Discovered new exit (range 10) 2115 | -10/Mines | Found a hidden stash of uninstalled traps 2251 | -10/Mines | Entered Exiles 2292 | -10/Exiles | Met 8R-AWN 2316 | -10/Exiles | Met EX-HEX 2390 | -10/Exiles | Met EX-DEC 2417 | -10/Exiles | Learned location of Zion (-7) 2476 | -10/Exiles | Met EX-BIN 2499 | -10/Exiles | Aligned with FarCom system 2500 | -10/Exiles | Given EX-Vault access code 2537 | -10/Exiles | Opened EX-Vault 2588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2727 | -10/Exiles | Attacked by the Exiles 2742 | -10/Exiles | Discovered new exit (range 10) 2758 | -10/Exiles | Entered Mines 2781 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2877 | -9/Mines | Discovered new exit (range 10) 3026 | -9/Mines | Discovered new exit (range 10) 3215 | -9/Mines | Met a Derelict shopkeep closing up shop 3733 | -9/Mines | Entered Materials 3733 | -8/Materials | Accompanied by 2 allies 3733 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3734 | -8/Materials | Identified exit to Storage 4045 | -8/Materials | Build established: Tank 4493 | -8/Materials | Destroyed 7 combat bots 4725 | -8/Materials | Discovered new exit (range 15) 4801 | -8/Materials | Garrison activated, responded to threat 4980 | -8/Materials | Lost 3 parts (1p2n) 5117 | -8/Materials | Build established: Gunner 5898 | -8/Materials | Build established: Tank 6211 | -8/Materials | Build established: Scavenger-Tank 6806 | -8/Materials | Garrison activated, responded to threat 7377 | -8/Materials | Identified exit to Garrison 7381 | -8/Materials | Entered Garrison 7381 | -8/Garrison | Accompanied by 1 ally 7423 | -8/Garrison | Triggered checkpoint 7496 | -8/Garrison | Destroyed 7 combat bots 7620 | -8/Garrison | Triggered checkpoint 7723 | -8/Garrison | Triggered checkpoint 8085 | -8/Garrison | Discovered new exit (range 3) 8159 | -8/Garrison | Triggered checkpoint 8388 | -8/Garrison | Discovered new exit (range 8) 8409 | -8/Garrison | Triggered checkpoint 8471 | -8/Garrison | Lost 7 allies 8549 | -8/Garrison | Installed Relay Interface Framework 8604 | -8/Garrison | Garrison Relay disabled 8816 | -8/Garrison | Entered Materials 8816 | -8/Materials | Discovered exit to Storage (range 8) 9054 | -8/Materials | Core integrity fell below 50% 9413 | -8/Materials | Discovered new exit (range 16) 9788 | -8/Materials | Build established: Tank 10292 | -8/Materials | Discovered new exit (range 11) 10905 | -8/Materials | Repaired Med. Reactive Plating 10957 | -8/Materials | Repaired Imp. Assault Rifle 10975 | -8/Materials | Central database locked down 11013 | -8/Materials | Discovered new exit (range 14) 11716 | -8/Materials | Entered Storage 12487 | -8/Storage | Lost 3 parts (1n1u1w) 13014 | -8/Storage | Repaired Broken Imp. Assault Rifle 13096 | -8/Storage | Repaired Imp. Treads 13141 | -8/Storage | Repaired Med. Reactive Plating 13194 | -8/Storage | Repaired Hvy. Ion Engine 13239 | -8/Storage | Repaired Gauss Rifle 13292 | -8/Storage | Repaired Imp. Assault Rifle 13337 | -8/Storage | Repaired Med. Reactive Plating 13480 | -8/Storage | Garrison activated, responded to threat 13588 | -8/Storage | Garrison activated, responded to threat 13849 | -8/Storage | Core integrity fell below 20% 14026 | -8/Storage | Discovered new exit (range 6) 14116 | -8/Storage | First assault squad dispatched 14301 | -8/Storage | Entered Factory 14301 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15051 | -7/Factory | Repaired Imp. Grenade Launcher 15256 | -7/Factory | Discovered new exit (range 15) 15527 | -7/Factory | Fabricated Force Field? 15844 | -7/Factory | Repaired Enh. Autogun 15889 | -7/Factory | Repaired Med. Reactive Plating 15970 | -7/Factory | Identified exit to Factory 17036 | -7/Factory | Sucked down chute 17036 | -7/Factory | Entered Waste 17051 | -7/Waste | EMP discharged 17051 | -7/Waste | System corruption reached 10% 17070 | -7/Waste | Spotted C-40 Crusher 17076 | -7/Waste | Spotted C-40 Crusher 17108 | -7/Waste | Spotted C-40 Crusher 17144 | -7/Waste | Spotted C-40 Crusher 17151 | -7/Waste | EMP discharged 17185 | -7/Waste | Destroyed C-40 Crusher 17209 | -7/Waste | Destroyed C-40 Crusher 17251 | -7/Waste | EMP discharged 17260 | -7/Waste | Spotted C-40 Crusher 17264 | -7/Waste | Destroyed C-40 Crusher 17320 | -7/Waste | Destroyed C-40 Crusher 17334 | -7/Waste | Spotted C-40 Crusher 17335 | -7/Waste | Build established: Gunner 17351 | -7/Waste | EMP discharged 17351 | -7/Waste | System corruption reached 30% 17352 | -7/Waste | Destroyed C-40 Crusher 17393 | -7/Waste | Discovered new exit (range 15) 17417 | -7/Waste | Entered Factory 17527 | -7/Factory | Discovered exit to Factory (range 13) 17885 | -7/Factory | Discovered new exit (range 7) 18197 | -7/Factory | Discovered exit to Factory (range 16) 18444 | -7/Factory | Garrison activated, responded to threat 18852 | -7/Factory | Fabricated M-28 Smith (x1) 19489 | -7/Factory | Build established: Tank 19558 | -7/Factory | Repaired Enh. Autogun 19777 | -7/Factory | Fabricated Enh. Autogun (x1) 20171 | -7/Factory | Build established: Scavenger-Gunner 20658 | -7/Factory | Garrison activated, responded to threat 20794 | -7/Factory | Fabricated Enh. Autogun (x1) 20928 | -7/Factory | Identified exit to Garrison 20928 | -7/Factory | Entered Garrison 20928 | -7/Garrison | Accompanied by 1 ally 21010 | -7/Garrison | Triggered checkpoint 21079 | -7/Garrison | Garrison Relay disabled 21216 | -7/Garrison | Build established: Gunner 21284 | -7/Garrison | Triggered checkpoint 21454 | -7/Garrison | Found embedded Infiltrators 21523 | -7/Garrison | Discovered new exit (range 10) 21599 | -7/Garrison | Triggered checkpoint 21733 | -7/Garrison | Expanded RIF knowledge: Program Shield 21746 | -7/Garrison | Triggered checkpoint 21747 | -7/Garrison | Discovered new exit (range 10) 21926 | -7/Garrison | Triggered checkpoint 22038 | -7/Garrison | Triggered checkpoint 22228 | -7/Garrison | Triggered checkpoint 22270 | -7/Garrison | Discovered new exit (range 12) 22366 | -7/Garrison | Entered Factory 22766 | -7/Factory | First assault squad dispatched 22846 | -7/Factory | Garrison activated, responded to threat 23046 | -7/Factory | Identified exit to Lower Caves 23107 | -7/Factory | Discovered exit to Factory (range 15) 23819 | -7/Factory | Discovered exit to Factory (range 5) 23881 | -7/Factory | Build established: Tank 24241 | -7/Factory | Entered Lower Caves 24241 | -7/Lower Caves | Accompanied by 1 ally 24245 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 24479 | -7/Lower Caves | Learned Factory garrison access intel 24564 | -7/Lower Caves | Build established: Gunner 25000 | -7/Lower Caves | Ambushed by wild Derelicts 25457 | -7/Lower Caves | Discovered new exit (range 2) 25681 | -7/Lower Caves | Entered another Lower Caves area 25681 | -7/Lower Caves | Accompanied by 1 ally 25686 | -7/Lower Caves | Learned Factory trap positions 25806 | -7/Lower Caves | Discovered exit to Factory (range 10) 26172 | -7/Lower Caves | Encountered a Warlord checkpoint 26530 | -7/Lower Caves | Learned Factory emergency access door positions 27025 | -7/Lower Caves | Discovered new exit (range 15) 27243 | -7/Lower Caves | Entered Zion 27243 | -7/Zion | Accompanied by 1 ally 27314 | -7/Zion | Found CR-A16's Pointy Stick 27357 | -7/Zion | Discovered new exit (range 8) 27359 | -7/Zion | Learned 4 Factory zone layouts 27533 | -7/Zion | Entered Proximity Caves 27533 | -6/Proximity Caves | Accompanied by 1 ally 27842 | -6/Proximity Caves | Spotter reported a threat 28258 | -6/Proximity Caves | Learned Factory emergency access door positions 28846 | -6/Proximity Caves | Spotted B-75 Beast 28899 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 28902 | -6/Proximity Caves | Destroyed B-75 Beast 29424 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29596 | -6/Proximity Caves | Entered Factory 29596 | -6/Factory | Accompanied by 1 ally 29596 | -6/Factory | Evolved 2 slots: Utility x2 29598 | -6/Factory | Loaded intel: 82 trap records 29600 | -6/Factory | Loaded intel: 4 garrison access locations 29881 | -6/Factory | Build established: Tank 30691 | -6/Factory | Repaired Hvy. Treads 30933 | -6/Factory | Discovered new exit (range 13) 31116 | -6/Factory | Spotted B-75 Beast 31119 | -6/Factory | Destroyed B-75 Beast 31726 | -6/Factory | Discovered new exit (range 7) 32410 | -6/Factory | Repaired Antimatter Reactor 32482 | -6/Factory | Discovered new exit (range 9) 32924 | -6/Factory | Fabricated M-28 Smith (x1) 33069 | -6/Factory | Identified exit to Lower Caves 33284 | -6/Factory | Fabricated Enh. Autogun? 33648 | -6/Factory | Discovered new exit (range 8) 33788 | -6/Factory | Fabricated Enh. Autogun? 34846 | -6/Factory | First assault squad dispatched 34853 | -6/Factory | Discovered new exit (range 6) 35329 | -6/Factory | Fabricated M-28 Smith (x1) 35482 | -6/Factory | Entered Lower Caves 35482 | -6/Lower Caves | Accompanied by 2 allies 35552 | -6/Lower Caves | Encountered a Warlord checkpoint 36022 | -6/Lower Caves | Identified exit to Lower Caves 36110 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 36536 | -6/Lower Caves | Entered another Lower Caves area 36536 | -6/Lower Caves | Accompanied by 2 allies 36594 | -6/Lower Caves | Discovered new exit (range 3) 37442 | -6/Lower Caves | Learned 4 Factory zone layouts 37907 | -6/Lower Caves | Discovered new exit (range 6) 38200 | -6/Lower Caves | Entered Data Miner 38200 | -6/Data Miner | Accompanied by 2 allies 38200 | -6/Data Miner | Discovered new exit (range 7) 38231 | -6/Data Miner | Met Data Miner 38261 | -6/Data Miner | Learned location of Section 7 (-3) 38261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 38288 | -6/Data Miner | Received God Mode back door access code from Data Miner 38534 | -6/Data Miner | Interfaced with the Data Conduit 38847 | -6/Data Miner | Entered Proximity Caves 38847 | -5/Proximity Caves | Accompanied by 2 allies 38955 | -5/Proximity Caves | Learned 4 Factory zone layouts 39014 | -5/Proximity Caves | Learned location of 1 exit from Factory 39140 | -5/Proximity Caves | Build established: Gunner 39172 | -5/Proximity Caves | Learned Factory terminal intel 39659 | -5/Proximity Caves | Build established: Tank 40213 | -5/Proximity Caves | Encountered a Derelict sapper outpost 40263 | -5/Proximity Caves | Discovered new exit (range 5) 41010 | -5/Proximity Caves | Entered Factory 41010 | -5/Factory | Accompanied by 2 allies 41010 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 41011 | -5/Factory | Identified exit to Upper Caves 41012 | -5/Factory | Identified exit to Factory 41014 | -5/Factory | Loaded intel: 248 machine locations 41015 | -5/Factory | Loaded intel: 28 terminal locations 41025 | -5/Factory | Identified exit to Extension 41317 | -5/Factory | Build established: Scavenger-Tank 41367 | -5/Factory | Spotted B-75 Beast 41462 | -5/Factory | Destroyed B-75 Beast 41863 | -5/Factory | Fabricated M-28 Smith (x1) 41973 | -5/Factory | Cargo convoy interrupted 42024 | -5/Factory | Destroyed 7 combat bots 42546 | -5/Factory | Build established: Scavenger-Gunner 43007 | -5/Factory | Intercept squad dispatched 43026 | -5/Factory | Spotted Tracker 43039 | -5/Factory | Destroyed Tracker 43068 | -5/Factory | Spotted Combat Programmer 43084 | -5/Factory | Destroyed Combat Programmer 43185 | -5/Factory | Build established: Hacker-Gunner 43202 | -5/Factory | Repaired Imp. Force Field 43262 | -5/Factory | Repaired Hvy. Treads? 43313 | -5/Factory | Fabricated Adv. Salvage Targeting Computer? 43382 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 43555 | -5/Factory | Entered Extension 43555 | -5/Extension | Accompanied by 1 ally 43556 | -5/Extension | Loaded intel: 38 machine locations 44267 | -5/Extension | Rescued a captive Derelict 44268 | -5/Extension | Rescued a captive Derelict 44284 | -5/Extension | Rescued a captive Derelict 44294 | -5/Extension | Rescued a captive Derelict 44295 | -5/Extension | Rescued a captive Derelict 44338 | -5/Extension | Rescued A7 44355 | -5/Extension | Rescued a captive Derelict 44720 | -5/Extension | Spotted B-75 Beast 44742 | -5/Extension | Allies destroyed B-75 Beast 44744 | -5/Extension | Spotted B-75 Beast 44773 | -5/Extension | Allies destroyed B-75 Beast 44788 | -5/Extension | Lost 3 allies 44884 | -5/Extension | Rescued a captive Derelict 44904 | -5/Extension | Rescued a captive Derelict 45017 | -5/Extension | Lost 3 allies 45136 | -5/Extension | Rescued a captive Derelict 45139 | -5/Extension | Rescued a captive Derelict 45198 | -5/Extension | Repaired Enh. Autogun 45317 | -5/Extension | Discovered new exit (range 6) 45347 | -5/Extension | Murdered A7 45347 | -5/Extension | Destroyed A7 45360 | -5/Extension | Found Prototype Protection 45361 | -5/Extension | Identified Med. Regenerative Plating 45381 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 45480 | -5/Extension | Disrupted transfer network 45530 | -5/Extension | Entered Cetus 45530 | -5/Cetus | Accompanied by 4 allies 45531 | -5/Cetus | Loaded intel: 24 machine locations 45556 | -5/Cetus | Spotted Cetus Guard 45556 | -5/Cetus | Spotted Cetus Guard 45561 | -5/Cetus | Spotted Cetus Guard 45563 | -5/Cetus | Spotted Cetus Guard 45575 | -5/Cetus | Destroyed Cetus Guard 45577 | -5/Cetus | Allies destroyed Cetus Guard 45579 | -5/Cetus | Destroyed Cetus Guard 45585 | -5/Cetus | Destroyed Cetus Guard 45683 | -5/Cetus | Build established: Scavenger-Tank 45721 | -5/Cetus | Discovered new exit (range 15) 45762 | -5/Cetus | Spotted Cetus Guard 45762 | -5/Cetus | Spotted Cetus Guard 45764 | -5/Cetus | Spotted Cetus Guard 45775 | -5/Cetus | Spotted Cetus Guard 45782 | -5/Cetus | Destroyed Cetus Guard 45793 | -5/Cetus | Destroyed Cetus Guard 45805 | -5/Cetus | Destroyed Cetus Guard 45809 | -5/Cetus | Destroyed Cetus Guard 45836 | -5/Cetus | Discovered exit to Factory (range 15) 45845 | -5/Cetus | Met Revision 17 46090 | -5/Cetus | Build established: Scavenger-Gunner 46110 | -5/Cetus | Entered Archives 46111 | -5/Archives | Loaded intel: 8 machine locations 46314 | -5/Archives | Met Zhirov 46320 | -5/Archives | Reinforcements dispatched to Archives 46326 | -5/Archives | Discovered new exit (range 16) 46365 | -5/Archives | Reinforcements dispatched to Archives 46365 | -5/Archives | Entered Hub_04(d) 46366 | -5/Hub_04(d) | Loaded intel: 90 machine locations 46391 | -5/Hub_04(d) | Spotted B-75 Beast 46421 | -5/Hub_04(d) | Destroyed B-75 Beast 46898 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 47248 | -5/Hub_04(d) | Intercept squad dispatched 47256 | -5/Hub_04(d) | Spotted Tracker 47276 | -5/Hub_04(d) | Spotted Combat Programmer 47277 | -5/Hub_04(d) | Destroyed Tracker 47281 | -5/Hub_04(d) | Found Exp. Targeting Computer 47289 | -5/Hub_04(d) | Disrupted transfer network 47293 | -5/Hub_04(d) | Destroyed Combat Programmer 47341 | -5/Hub_04(d) | Destroyed 8 combat bots 47426 | -5/Hub_04(d) | Network Hub disabled 47427 | -5/Hub_04(d) | System corruption reached 10% 47446 | -5/Hub_04(d) | Entered Factory 47446 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 47447 | -4/Factory | Loaded intel: 262 machine locations 47566 | -4/Factory | Destroyed 9 combat bots 47667 | -4/Factory | Fabricated M-28 Smith (x1) 47696 | -4/Factory | First assault squad dispatched 47929 | -4/Factory | Destroyed 7 combat bots 48072 | -4/Factory | Destroyed 9 combat bots 48352 | -4/Factory | Sucked down chute 48352 | -4/Factory | Entered Waste 48367 | -4/Waste | EMP discharged 48378 | -4/Waste | Spotted C-40 Crusher 48390 | -4/Waste | Destroyed C-40 Crusher 48437 | -4/Waste | Spotted C-40 Crusher 48446 | -4/Waste | Destroyed C-40 Crusher 48448 | -4/Waste | Spotted C-40 Crusher 48452 | -4/Waste | Spotted C-40 Crusher 48458 | -4/Waste | Destroyed C-40 Crusher 48462 | -4/Waste | Spotted C-40 Crusher 48465 | -4/Waste | Destroyed C-40 Crusher 48467 | -4/Waste | EMP discharged 48467 | -4/Waste | System corruption reached 10% 48483 | -4/Waste | Found Damper Plating 48567 | -4/Waste | EMP discharged 48667 | -4/Waste | EMP discharged 48684 | -4/Waste | Spotted C-40 Crusher 48698 | -4/Waste | Destroyed C-40 Crusher 48767 | -4/Waste | EMP discharged 48844 | -4/Waste | Discovered new exit (range 12) 48867 | -4/Waste | EMP discharged 48967 | -4/Waste | EMP discharged 49067 | -4/Waste | EMP discharged 49167 | -4/Waste | EMP discharged 49267 | -4/Waste | EMP discharged 49367 | -4/Waste | EMP discharged 49467 | -4/Waste | EMP discharged 49567 | -4/Waste | EMP discharged 49667 | -4/Waste | EMP discharged 49767 | -4/Waste | EMP discharged 49867 | -4/Waste | EMP discharged 49960 | -4/Waste | Entered Factory 49961 | -4/Factory | Loaded intel: 258 machine locations 50024 | -4/Factory | Discovered new exit (range 14) 50892 | -4/Factory | Intercept squad dispatched 50908 | -4/Factory | Spotted Tracker 50908 | -4/Factory | Spotted Tracker 50916 | -4/Factory | Destroyed Tracker 50937 | -4/Factory | Destroyed Tracker 50952 | -4/Factory | Spotted Combat Programmer 50960 | -4/Factory | First assault squad dispatched 50960 | -4/Factory | Spotted Combat Programmer 50964 | -4/Factory | Destroyed Combat Programmer 50997 | -4/Factory | Destroyed Combat Programmer 51016 | -4/Factory | Found Exp. Phase Shifter 51118 | -4/Factory | Lost 7 parts (1p1n3u2w) 51211 | -4/Factory | Cargo convoy interrupted 51253 | -4/Factory | Spotted B-86 Titan 51964 | -4/Factory | Discovered new exit (range 13) 52169 | -4/Factory | Destroyed 7 combat bots 52346 | -4/Factory | High security lockdown imminent 52390 | -4/Factory | Destroyed 11 combat bots 52396 | -4/Factory | Discovered new exit (range 15) 52426 | -4/Factory | High security lockdown engaged 52483 | -4/Factory | System corruption reached 30% 52520 | -4/Factory | Destroyed 18 combat bots 52520 | -4/Factory | Lost 4 parts (1n2u1w) 52608 | -4/Factory | Destroyed 7 combat bots 52667 | -4/Factory | Destroyed 12 combat bots 52709 | -4/Factory | Entered Research 52709 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 52710 | -3/Research | Loaded intel: 117 machine locations 52833 | -3/Research | Fabricated B-74 Champion? 52909 | -3/Research | Revision forces began assault on 0b10 52938 | -3/Research | High security lockdown imminent 52979 | -3/Research | Found Centrium Heavy Armor Plating 53008 | -3/Research | Lost 3 allies 53018 | -3/Research | High security lockdown engaged 53081 | -3/Research | Met up with Revision 17++ 53129 | -3/Research | Lost 3 allies 53132 | -3/Research | Spotted Striker 53205 | -3/Research | Spotted Executioner 53245 | -3/Research | Spotted Investigator 53246 | -3/Research | Destroyed Executioner 53247 | -3/Research | Scanned by Researcher 53250 | -3/Research | Destroyed Investigator 53281 | -3/Research | Destroyed 16 combat bots 53290 | -3/Research | Lost 13 parts (1p3n4u5w) 53310 | -3/Research | System corruption reached 10% 53319 | -3/Research | Core integrity fell below 50% 53364 | -3/Research | Spotted Striker 53409 | -3/Research | Research terminal network offline 53413 | -3/Research | Core integrity fell below 20% 53465 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 53436_ Triggered Tesla Bomb Trap. 53436_ A bubble of electromagnetic force engulfs the area. 53436_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 53447_ System corrupted: Heat flow error (+271). 53456_ Triggered Stasis Trap. 53456_ A bubble of rippling energy engulfs the area. 53456_ Field strength at 94. 53457_ Field strength at 88. 53458_ Field strength at 82. 53459_ ALERT: Suppression forces dispatched. All non-combat units evacuate. 53459_ Field strength at 76. 53459_ P-80 Master resets Striker, system corruption cleaned. 53460_ Field strength at 70. 53461_ Field strength at 64. 53462_ Field strength at 58. 53463_ Field strength at 42. 53464_ Field strength at 36. 53465_ System corrupted: Heat flow error (+262). 53465_ Field strength at 30. Map ----- +----------------------------------------------------+ | % #??"""?????T"?????????? | | ###"" """"#########+### #??"""?????""?????????? | | ?# #???????????# #??"""?????""?????????? | | ?# #???????????# #?????????????????????? | | ?# """" #???????""??# #?????????????????????? | | ?# """" #???????""??# #??"""?"""????????????? | | ?# """" #???????Y"??# #??"""S"""????????????? | | ?# """" #???????""??# #?????????????????????? | | ?# " #???????""??# #?????????????????????? | | ?#??? #???????????# #?????????????????????? | | ????? ????????????# #?????????????????????? | | ?????#####????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????#+#####+### #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# p #?????????????????????? | | ????????????##### ##### #?????????????????????? | | ????????????????#?????# #?????????????????????? | | ??????????????????????# K #?????????????????????? | | ??????????????????????# @^#?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"""??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????"?"????????????"""??????? | | ????????????????????????""G""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 38 Authchip Count 1 Item Schematics ----------------- Force Field | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Tactical Coordination Suite | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Adv. Salvage Targeting Computer | -5/Factory | Hacked Hvy. Reactive Plating | -5/Extension | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -8/Storage | Hacked G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Force Field | x2 | -7/Factory M-28 Smith | x1 | -7/Factory | Authchip Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory M-28 Smith | x1 | -6/Factory | Authchip Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory M-28 Smith | x1 | -6/Factory M-28 Smith | x1 | -5/Factory Adv. Salvage Targeting Computer | x1 | -5/Factory Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded M-28 Smith | x1 | -4/Factory B-74 Champion | x3 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterAutogunStorage Manual? 0 Play Time 05:00:38 Cumulative 415.8 hours Start 2024.06.18 @ 10:26:57 End 2024.06.24 @ 10:32:44 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 25 Types 17/2/3/1/1/0/0/1/0 Lore% 86 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 925d566b-80e3-41e5-8057-fad995341f03