Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.09 @ 00:27:45 Player: BadAss McGhee Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1118) 1118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 4900 Bonus ------- Follower Combat Kills 212 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Improved Heat Sink Improved Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter Melee Analysis Suite Microactuators Improved ECM Suite > --- WEAPON ----------- Heavy Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating System Shield Proton Cannon Proton Cannon Katana Power Sword Power Sword [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . 2 . . 1 2 . Weapon 1 | . . . . 1 . . . Parts Attached 68 | 5 2 3 20 20 4 8 6 Power 10 | 1 . . 3 5 . 1 . Engine 5 | 1 . . 3 . . 1 . Core 5 | . . . . 5 . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 5 5 . 2 . Treads 4 | . . . . 2 . 2 . Leg 7 | 2 . . 4 1 . . . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 20 | . 2 3 3 6 3 2 1 Device 9 | . . 1 2 3 1 2 . Storage 5 | . 1 1 1 2 . . . Processor 4 | . 1 . . 1 2 . . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 . . 9 4 1 3 5 Energy Gun 11 | 2 . . 7 1 . 1 . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | . . . 2 . 1 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 2 . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . 1 13 2 1 1 9 Power 4 | . . . 1 1 1 1 . Propulsion 7 | . . . 3 1 . . 3 Utility 5 | . . 1 1 . . . 3 Weapon 11 | . . . 8 . . . 3 Highest Loss Streak 9 | . . 1 7 1 1 1 9 Average Slot Usage (%) 89 | . 89 89 86 97 91 90 47 Engine 6 | . 14 11 9 . . 1 3 Core 5 | . . . . 17 14 3 . Treads 4 | . . . . 1 15 18 8 Leg 11 | . 28 22 13 10 . . . Wheel 1 | . . . . 5 . . . Device 10 | . . 5 12 14 7 20 10 Storage 12 | . 11 11 19 9 7 6 3 Processor 13 | . 6 11 11 12 23 20 11 Energy Gun 10 | . 28 22 11 3 6 2 3 Ballistic Gun 5 | . . . 7 7 . 8 5 Slashing Weapon 4 | . . . . 10 15 7 . Naked Turns 39 | . . . . . . . 39 Heaviest Build 45 | 9 25 29 42 45 35 36 36 Greatest Support 72 | 20 20 20 20 42 42 72 72 Greatest Overweight (x) 12 | . 1 1 12 3 . . . Average Overweight (x) 1 | . . 1 2 1 . . . Largest Inventory Capacity 16 | 4 10 10 16 16 10 10 10 Average Capacity 11 | 4 8 10 14 10 10 10 7 Most Carried 11 | 3 3 10 11 10 10 10 10 Average Carried 6 | 1 2 7 4 8 9 8 7 Final Capacity 16 | 4 10 10 16 10 10 10 4 Final Carried 10 | 3 3 10 10 9 10 10 4 Class Distribution -------------------- 64% | Mutant 18% | Assassin 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Matter Collected 843 | 181 18 91 187 248 30 88 . Remotely . | . . . . . . . . Salvage Created 1205 | . 18 145 303 540 111 88 . Parts 62 | . 3 11 17 23 6 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 33 | . . 5 12 12 2 2 . Melee 10 | . . . . 9 . 1 . Guns 20 | . . 4 12 1 2 1 . Cannons 2 | . . . . 2 . . . AOE 1 | . . 1 . . . . . Classes Destroyed 5 | . 1 2 1 . 1 . . Operator 1 | . 1 . . . . . . Swarmer 12 | . . 3 7 2 . . . Grunt 13 | . . . 5 8 . . . Sentry 7 | . . 2 . 2 1 2 . Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . 1 4 5 4 1 1 . Combat Bots Only 5 | . . 4 5 4 1 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Damage Taken 3536 | . . 393 979 770 175 324 895 Core 1201 | . . 61 152 109 15 26 838 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 100 . 46 80 97 . . Volleys Fired 93 | . 1 9 45 17 9 7 5 Largest 3 | . 2 2 2 3 1 3 3 Hottest 130 | . 80 80 130 84 63 119 119 Shots Fired 154 | . 2 18 68 30 9 17 10 Gun 149 | . 2 18 68 26 9 17 9 Cannon 5 | . . . . 4 . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 69 | . . . 17 28 7 12 5 Thermal 47 | . . . 34 2 2 5 4 Explosive . | . . . . . . . . Electromagnetic 38 | . 2 18 17 . . . 1 Robot Hit Streak 15 | . 1 5 9 7 9 15 9 Robot Miss Streak 5 | . . 2 5 2 1 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 131 | . 1 12 38 45 8 18 9 Core Hits 70 | . 1 6 27 23 5 6 2 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 40 | . . . . 35 2 3 . Impact . | . . . . . . . . Slashing 40 | . . . . 35 2 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . 7 . . . Damage Inflicted 2402 | . 15 136 457 969 186 426 213 Guns 1470 | . 15 136 457 135 186 330 211 Cannons 81 | . . . . 79 . . 2 Explosions . | . . . . . . . . Melee 851 | . . . . 755 . 96 . Ramming . | . . . . . . . . Kinetic 799 | . . . 63 198 151 254 133 Thermal 546 | . . . 341 16 35 76 78 Explosive . | . . . . . . . . Electromagnetic 206 | . 15 136 53 . . . 2 Impact . | . . . . . . . . Slashing 851 | . . . . 755 . 96 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 25 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 25 | . . . . 25 . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 131 | . 18 27 78 9 44 131 43 Average Temperature 32 | . 12 10 28 7 21 73 30 Received Heat Transfer 702 | . . 90 228 270 36 78 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 1073 | . . . 666 37 74 148 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Peak Influence 233 | . 35 174 218 233 166 94 32 Average Influence 81 | . 29 74 91 125 86 65 14 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 96 | 100 100 100 97 86 100 100 100 Level 1 3 | . . . 2 13 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 1 1 2 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . 1 2 . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Distress Signals 5 | . . 3 . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 4 11 25 22 5 2 5 Peak Tracking Total 6 | . 2 5 6 4 2 1 4 Tactical Retreats 5 | . . . 2 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Traps Triggered 3 | . . 2 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Machines Accessed 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . 2 . . . . . Successful . | . . . . . . . . Failed 2 | . . 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Total Allies 4 | . . . 4 . . . . Largest Group 4 | . . . 4 . . . . Highest-Rated Group 71 | . . . 71 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . . 35 . . . . Total Damage 434 | . . . 434 . . . . Kills 10 | . . . 10 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Turns Passed 3244 | 60 348 280 1042 599 428 382 105 Spaces Moved 1628 | 44 233 153 417 321 244 191 25 Core 10 | 3 . . 7 . . . . Treads 476 | . . . . 16 244 191 25 Legs 996 | 41 233 153 406 163 . . . Wheels 142 | . . . . 142 . . . Hover . | . . . . . . . . Flight 4 | . . . 4 . . . . Fastest Speed 50 | 50 120 150 150 100 157 157 158 Average Speed 161 | 115 143 150 209 132 157 157 158 Slowest Speed 680 | 120 150 150 680 210 157 158 158 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 47 17 80 24 6 7 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Total 2043 | 51 244 184 518 431 277 256 82 Wait 155 | . 7 14 29 14 10 35 46 Move 1622 | 43 232 152 416 320 243 191 25 Hop . | . . . . . . . . Pick Up 43 | 3 1 6 6 15 5 7 . Fast Attach 24 | 5 2 2 5 8 1 1 . Attach 20 | . . . 10 . 1 3 6 Detach 1 | . . . 1 . . . . Swap 24 | . . 1 5 12 2 4 . Drop 30 | . 1 . 1 19 4 5 . Fire 93 | . 1 9 45 17 9 7 5 Melee 31 | . . . . 26 2 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Materials 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Discovered new exit (range 7) 687 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Entered Mines 738 | -9/Mines | Lost 3 parts (1u2w) 931 | -9/Mines | Core integrity fell below 50% 971 | -9/Mines | Lost 7 parts (1p2n4w) 1131 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1187 | -9/Mines | Met a Derelict testing a Signal Generator 1340 | -9/Mines | Learned Materials terminal intel 1724 | -9/Mines | Discovered new exit (range 5) 1730 | -9/Mines | Identified exit to Materials 1731 | -9/Mines | Entered Materials 1731 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1732 | -8/Materials | Loaded intel: 12 terminal locations 1846 | -8/Materials | Build established: Scavenger-Mutant 2242 | -8/Materials | Discovered new exit (range 4) 2329 | -8/Materials | Identified exit to Factory 2330 | -8/Materials | Entered Factory 2330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2370 | -7/Factory | Build established: Mutant 2695 | -7/Factory | Build established: Assassin 2723 | -7/Factory | Discovered new exit (range 13) 2756 | -7/Factory | Identified exit to Factory 2758 | -7/Factory | Entered another Factory area 2758 | -6/Factory | Evolved 2 slots: Utility x2 3140 | -6/Factory | Sucked down chute 3140 | -6/Factory | Entered Waste 3155 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3188 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3191 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3194 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3197 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3200 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3203 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3206 | -6/Waste | Crushed by Compactor (1 part destroyed) 3216 | -6/Waste | Core integrity fell below 50% 3234 | -6/Waste | Core integrity fell below 20% 3237 | -6/Waste | Lost 9 parts (3n3u3w) 3245 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03188_ Adv. Treads crushed. 03188_ Hpw. Shotgun crushed. 03191_ Imp. Medium Treads crushed. 03191_ Microactuators crushed. 03191_ Hvy. Laser crushed. 03191_ Imp. ECM Suite destroyed. 03194_ Katana crushed. 03194_ Power Sword crushed. 03194_ Ion Engine crushed. 03197_ Proton Cannon crushed. 03197_ Power Sword crushed. 03197_ Melee Analysis Suite crushed. 03200_ Power Sword crushed. 03200_ Proton Cannon crushed. 03200_ Adv. Sensor Array crushed. 03203_ Imp. Medium Armor Plating crushed. 03203_ Lrg. Storage Unit crushed. 03203_ Enh. Optical Array crushed. 03206_ Lrg. Storage Unit crushed. 03206_ Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? = #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????? ??????????? | | ?????????# #### ######## ?????????? | | ?????????#! C ?????????? | | ?????????# CC ????????? | | ?????????# ] CC ????????? | | ?????????# CCCC ????????? | | ?????????# ####CCCC########* ?????????? | | ?????????# #??# CC #????????????????????? | | ?????????# #??# CC #????????????????????? | | ?????????############??#/@[ #????????????????????? | | ?????????????????????### ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#] #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningImpactFlamer Manual? 0 Play Time 00:42:06 Cumulative 67.3 hours Start 2020.01.08 @ 23:45:14 End 2020.01.09 @ 00:27:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd974fa5-b88c-4b0d-9249-97aca5479463