Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 12:02:13 Player: Clog Result: Destroyed by 8E-YPQ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (762) 762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1302 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 200/200 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Laser Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Structural Scanner Structural Scanner Seismic Detector Beam Cannon Assault Rifle Assault Rifle Slug Cannon Subdweller Shrapnel Launcher Makeshift Hammer Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Structural Scanner Structural Scanner Seismic Detector Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Shrapnel Launcher Makeshift Hammer Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 10 5 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 2 1 Treads 2 | 2 . . Leg 3 | 1 1 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 3 3 2 Energy Gun 5 | 3 1 1 Energy Cannon 2 | . 2 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 11 | 3 9 14 Power . | . 1 1 Propulsion 2 | 1 2 2 Utility 2 | . 1 5 Weapon 5 | 1 4 5 Tool/Special . | . . . Unused Backups 15 | . 2 13 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 3 | . . 3 Weapon 8 | . . 8 Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 93 Engine 11 | . 10 13 Core 2 | . 3 . Treads 16 | . 25 . Leg 8 | . 1 22 Wheel 2 | . . 5 Device 7 | . 10 . Storage 14 | . 14 14 Protection 4 | . . 13 Energy Gun 14 | . 15 14 Energy Cannon 9 | . 11 5 Ballistic Gun 1 | . . 3 Peak Build Rating 12 | 6 11 12 Average Rating 9 | 4 8 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 10 | . 9 10 Naked Turns . | . . . Heaviest Build 33 | 11 32 33 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 5 14 15 Average Carried 11 | 3 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 5 14 14 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 467 | 255 135 77 Remotely . | . . . Salvage Created 1090 | 19 866 205 Parts 50 | 1 36 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Guns 14 | . 9 5 Cannons 6 | . 6 . Classes Destroyed 8 | 1 5 2 Tunneler 1 | 1 . . Recycler 3 | . 3 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 12 1 Sentry 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 132 | . 92 40 Missed 32 | . 21 11 Hits 100 | . 71 29 Projectile 100 | . 71 29 Critical Strikes 1 | . 1 . Damage Taken 1380 | . 787 593 Core 268 | . 154 114 Absorbed by Shields . | . . . Redirected to Shielding 17 | . . 17 Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 1 74 26 Largest 2 | 2 2 2 Hottest 125 | 90 125 125 Shots Fired 185 | 2 133 50 Gun 121 | 2 81 38 Cannon 64 | . 52 12 Launcher . | . . . Special . | . . . Kinetic 10 | . . 10 Thermal 175 | 2 133 40 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 2 8 9 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 112 | 2 78 32 Core Hits 39 | 1 27 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 5 1 Burn 4 | . 4 . Meltdown 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1835 | 22 1345 468 Guns 1090 | 22 707 361 Cannons 738 | . 631 107 Explosions . | . . . Melee . | . . . Ramming 7 | . 7 . Kinetic 65 | . . 65 Thermal 1763 | 22 1338 403 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 271 | 30 271 24 Average Temperature 64 | 18 69 8 Received Heat Transfer 471 | . 354 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 6 | . 5 1 Heat Transferred 4112 | 62 3344 706 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 106 | 5 106 . Initial . | . . . Average 33 | . 35 . Influence Increases 518 | 5 473 40 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 76 | . 76 . Successful Hack 12 | . 12 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 518 | 5 432 81 Entered New Map 21 | . . 21 Time Decay 467 | 5 422 40 Lost Part 30 | . 10 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 32 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2041 | 86 1241 714 Spaces Moved 1054 | 55 616 383 Core 20 | 20 . . Treads 601 | 33 568 . Legs 218 | 2 6 210 Wheels 215 | . 42 173 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 156 | 118 158 160 Slowest Speed 240 | 160 240 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 78 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1254 | 71 749 434 Wait 27 | . 17 10 Move 1052 | 54 615 383 Hop . | . . . Pick Up 30 | 8 17 5 Fast Attach 9 | 3 5 1 Attach 13 | 3 4 6 Detach 3 | . 1 2 Swap 4 | 2 2 . Drop 11 | . 10 1 Fire 101 | 1 74 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Discovered new exit (range 11) 862 | -10/Materials | Discovered new exit (range 12) 1191 | -10/Materials | Discovered new exit (range 12) 1193 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Core integrity fell below 50% 1328 | -10/Materials | Entered Subcaves 1329 | -10/Subcaves | Approached by a straggling Scientist 1376 | -10/Subcaves | Learned location of Zion (-7) 1620 | -10/Subcaves | Lost 3 parts (1n2w) 1890 | -10/Subcaves | Core integrity fell below 20% 1953 | -10/Subcaves | Discovered new exit (range 12) 2042 | -10/Subcaves | Destroyed by 8E-YPQ(R) with Subdweller Beam Cannon Last Messages --------------- 01905_ Subatomizers dissect the Sub. Optics. 01908_ Searching scrap... 01908_ Found Slug Cannon. 01908_ Found 34 Matter. 01909_ Acquired 3 matter. 01910_ Searching scrap... 01910_ Found Mak. Hammer. 01910_ Found Sub. Shrapnel Launcher. 01910_ Found 32 Matter. 01911_ Searching scrap... 01911_ Found Sub. Laser. 01911_ Found 31 Matter. 01919_ Acquired Sub. Shrapnel Launcher. 01922_ Acquired Mak. Hammer. 01929_ Dropped Assault Rifle. 01929_ Acquired Slug Cannon. RD-BIK(c): "I think it's somewhere east of here" 01953_ EXIT=FOUND RD-BIK(c): "I think it's somewhere east of here" Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????#???????????????????????????????????? | | "###?###??? ##??????????????????????????????????? | | ## #?# #### #??????????????????????????????????? | | " #?# ## ######??????????????????????????????? | | ### ### ##?????????????????????????????? | | ## #?????????????????????????????? | | < # ##########?????????????????????? | | ## #### " "##??#? ??????????????? | | ## ## ##### " "?? ?????????????? | | #### ##??# " ??" ??????????????? | | #??### ##??# " # "#? ??????????????? | | ## ##????# ##?# "@;# #"" ????????????? | | #####?????# ###### " R "" #???????????????? | | ??????????## # ###c R " "#???????????????? | | ???????????## # """ ??????????????? | | ????????????# # ## """ #??????????????? | | ????????????# ### ##? #??????????????? | | ???????????# #?### ####??? #?????????????? | | ??????????# ###???###?????? #????????????? | | ??????????####????????????????# ##????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalSwarmSaw Manual? 0 Play Time 00:15:48 Cumulative 34.7 hours Start 2026.08.29 @ 11:49:40 End 2026.08.29 @ 12:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9806d51-7def-4e7a-b7e1-11644dfe411b