Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 15:46:17 Player: Minty Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (146) 730 Value Destroyed (6260) 6260 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5777) 5777 TOTAL SCORE: 19467 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2412 Follower Combat Kills 1497 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -232 Cogmind --------- Core Integrity 0/1150 Matter 102/300 Energy 33/100 System Corruption 27% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Heavy Reflective Plating Graphene Brace > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Graphene Brace > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Myomer Leg Hardened Heavy Armor Plating Gamma Rifle Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun Vortex Rifle HERF Cannon HERF Cannon Neutron Cannon Chain Missile Launcher [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Chain Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 . . . 4 . . . 2 . . . . 2 Power 2 | . . . . . . . . 2 . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . . Utility 7 | . . 1 . 2 . . . 2 . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 217 | . 8 13 4 32 2 6 7 4 11 3 5 43 3 . 16 5 55 Power 24 | . . . 1 4 . . 1 1 . 1 3 6 1 . 1 . 5 Engine 11 | . . . 1 4 . . . 1 . . 2 3 . . . . . Core 8 | . . . . . . . 1 . . 1 1 3 . . . . 2 Reactor 5 | . . . . . . . . . . . . . 1 . 1 . 3 Propulsion 30 | . 2 5 2 7 . 2 . . . . . 5 . . 2 . 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 19 | . 2 . . 4 . 2 . . . . . 4 . . 2 . 5 Wheel 10 | . . 5 2 3 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | . 3 5 1 13 1 2 2 3 8 . 2 13 . . 6 2 7 Device 33 | . 3 2 . 2 1 . 1 2 5 . 1 6 . . 4 1 5 Storage 1 | . . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . 4 . . 1 . . . . 3 . . 2 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 22 | . . 3 1 7 . 1 . 1 3 . 1 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 95 | . 3 3 . 8 1 2 4 . 3 2 . 19 2 . 7 3 38 Energy Gun 44 | . 2 1 . 2 . 1 1 . 2 1 . 11 2 . 6 2 13 Energy Cannon 22 | . . . . . . 1 3 . . 1 . 4 . . . 1 12 Ballistic Gun 11 | . 1 2 . 2 . . . . . . . . . . . . 6 Ballistic Cannon 9 | . . . . 2 . . . . . . . 2 . . . . 5 Launcher 9 | . . . . 2 1 . . . 1 . . 2 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . 1 . . . . . . . 2 . . 7 . 2 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . 2 System Corruption 12 | . . . . . . . . . . . . . 2 . . . 10 Parts Lost 62 | . 1 4 . 20 . . . . . . . 10 . . . 2 25 Power 10 | . . 1 . 1 . . . . . . . 4 . . . . 4 Propulsion 14 | . 1 2 . 5 . . . . . . . 3 . . . . 3 Utility 23 | . . . . 10 . . . . . . . 2 . . . 2 9 Weapon 15 | . . 1 . 4 . . . . . . . 1 . . . . 9 Highest Loss Streak 18 | . 1 2 . 10 . . . . . . . 5 . . . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 90 87 82 81 81 100 82 79 81 89 81 100 100 95 90 87 Engine 4 | . 14 10 5 7 9 9 7 6 6 6 6 4 5 5 1 . . Core 2 | . . . . . . . 1 2 . 1 5 5 9 5 1 . 3 Reactor 2 | . . . . . . . . . . . . . 1 5 8 11 6 Leg 19 | . 27 . . 4 18 23 27 20 20 20 20 14 23 23 23 23 19 Wheel 2 | . . 25 27 19 9 3 . . . . . . . . . . . Device 15 | . 10 16 . 5 8 9 9 13 14 20 23 20 17 17 16 16 18 Storage 1 | . 14 11 11 6 . . . . . . . . . . . . 3 Processor 17 | . . . . 7 36 23 18 13 13 13 13 18 23 23 23 26 21 Hackware 1 | . . . . . . 6 9 6 . . . . . . . . . Protection 5 | . . 4 22 19 . 6 9 6 11 6 6 4 5 5 5 2 . Energy Gun 8 | . 22 9 . 3 . . 8 . 11 12 13 8 11 11 10 3 5 Energy Cannon 2 | . . . . . . . 9 13 . . . . . . . 2 5 Ballistic Gun 1 | . 5 11 22 5 . . . . . . . . . . . . . Peak Build Rating 140 | . 11 17 17 23 23 28 39 47 50 52 54 81 85 85 121 122 140 Average Rating 66 | . 7 14 14 18 22 24 31 44 44 47 49 57 82 85 104 120 123 On Entrance 46 | 6 6 10 14 17 21 22 25 39 43 47 47 51 81 85 85 121 122 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 18 25 26 35 10 19 28 47 49 44 41 40 51 51 87 87 99 Greatest Support 106 | 20 20 44 44 44 24 24 36 36 36 36 36 86 86 86 96 106 106 Greatest Overweight (x) 3 | . 1 2 . 2 . . 1 1 1 1 1 3 . . 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 6 | . 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 11 Most Carried 15 | . 8 8 8 8 4 5 5 4 5 5 5 5 5 5 5 5 15 Average Carried 5 | . 6 7 8 6 2 4 4 3 4 4 4 4 4 5 4 4 10 Final Capacity 15 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 15 Final Carried 15 | 6 8 8 8 3 4 5 5 4 5 5 5 5 5 5 5 5 15 Class Distribution -------------------- 31% | Scavenger-Skirmisher 29% | Mutant 18% | Skirmisher 10% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3515 | 200 104 94 106 563 67 158 71 . 110 157 126 544 42 . 160 220 793 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5597 | . 398 462 325 521 . . . 28 60 . . 381 267 . . 136 3019 Parts 234 | . 27 17 15 21 . . . . 2 . . 16 11 . . 4 121 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . . 3 Recyclers Shooed 4 | . 1 . 1 1 . . . . . . . . . . . . 1 Parts Field Recycled 17 | . . 12 . . . . . . . . . . . . . 5 . Retrieved Matter 236 | . . 152 . . . . . . . . . . . . . 84 . Parts Self-Destructed 18 | . . . . . . . . . 1 . 7 . 9 . . 1 . Prevented 6 | . . . . . . . . . . . 4 . 2 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 115 | . 8 10 4 15 . . . . 4 . . 16 3 . . 8 47 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 53 | . 8 10 4 7 . . . . . . . 8 3 . . 2 11 Cannons 14 | . . . . 3 . . . . . . . . . . . . 11 AOE 40 | . . . . 5 . . . . 4 . . 7 . . . 6 18 Classes Destroyed 19 | . 5 2 1 3 . . . . 1 . . . . . . 1 6 Worker 4 | . . 1 . . . . . . . . . . . . . . 3 Builder 6 | . . . . . . . . . . . . . . . . . 6 Hauler 4 | . 1 . . . . . . . . . . . . . . . 3 Recycler 5 | . 1 . 2 . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . 1 . . . . . . . . . . . . 4 Swarmer 36 | . 3 . . . . . . . 4 . . 12 . . . 4 13 Cutter 1 | . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 5 8 3 8 . . . . . . . 1 2 . . . 12 Brawler 2 | . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . 1 . . . . . . . . 1 . . . . 2 Sentry 8 | . . 2 . 2 . . . . . . . . 1 . . 1 2 Specialist 4 | . . . . 4 . . . . . . . . . . . . . Hunter 13 | . . . . 1 . . . . . . . 2 . . . 2 8 Programmer 7 | . . . . . . . . . . . . . . . . . 7 Best Kill Streak 20 | . 6 3 4 5 . . . 1 4 . . 5 1 . . 5 20 Combat Bots Only 10 | . 5 3 3 5 . . . . 4 . . 5 1 . . 5 10 Max Kills in Single Turn 6 | . 2 1 1 3 . . . 1 3 . . 3 1 . . 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . . . 3 . . 3 . . . 3 5 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1030 | . 36 59 5 302 . . . 3 4 . . 122 17 2 3 88 389 Missed 379 | . 10 7 2 122 . . . 1 2 . . 39 8 1 . 37 150 Damage Taken 11623 | . 271 708 62 2506 . . . 37 140 . . 1673 198 24 214 618 5172 Core 2236 | . 61 165 14 478 . . . . . . . 220 48 . 16 68 1166 Absorbed by Shields 394 | . . . . . . . . . . . . . . . 32 325 37 Redirected to Shielding 330 | . . . . 330 . . . . . . . . . . . . . Ignored by Resistances 70 | . . . . . . . . . . . . . . . . . 70 Regen/Repaired (Parts) 1059 | . . . . . . . . . . 594 . 116 . . 154 . 195 Core Remaining (%) 67 | 100 75 . 55 . . . 13 . . . 100 . . . . 64 . Volleys Fired 340 | . 32 44 11 77 2 . . 3 4 2 3 45 12 3 4 20 78 Largest 3 | . 2 2 2 2 1 . . 2 2 2 2 2 2 2 2 2 3 Hottest 675 | . 100 88 46 88 30 . . 144 150 150 150 300 130 130 130 163 675 Shots Fired 642 | . 64 76 22 134 2 . . 6 6 3 6 73 24 6 6 34 180 Gun 454 | . 64 76 22 75 . . . . 4 3 6 59 24 6 6 25 84 Cannon 166 | . . . . 53 . . . 6 . . . 11 . . . 3 93 Launcher 22 | . . . . 6 2 . . . 2 . . 3 . . . 6 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 236 | . 10 44 22 100 . . . . . . . 10 . . . . 50 Thermal 214 | . 54 32 . 28 . . . . 4 3 6 57 . . . . 30 Explosive 22 | . . . . 6 2 . . . 2 . . 3 . . . 6 3 Electromagnetic 142 | . . . . . . . . 6 . . . 3 24 6 4 17 82 Entropic 28 | . . . . . . . . . . . . . . . 2 11 15 Robot Hit Streak 22 | . 3 14 22 17 . . . 2 7 . 8 6 5 3 7 8 21 Robot Miss Streak 12 | . 6 2 1 4 . . . 2 . . 2 12 6 2 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . 4 1 . . . . . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 . . . 1 Shots Hit Robots 407 | . 33 59 19 88 . . . 3 6 . 3 34 14 4 4 20 120 Core Hits 237 | . 16 19 9 38 1 . . . 6 . 1 25 6 1 2 15 98 Critical Kills 6 | . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 19 | . . . . 1 . . . . . . . 5 . . . . 13 Critical Strikes 42 | . 3 . . 1 . . . . . . . 5 . 1 . . 32 Burn 3 | . 3 . . . . . . . . . . . . . . . . Destroy 24 | . . . . 1 . . . . . . . 5 . . . . 18 Corrupt 14 | . . . . . . . . . . . . . . 1 . . 13 Detonate 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17229 | . 472 896 292 2320 58 . . 141 467 . 108 1390 319 86 82 1573 9025 Guns 6986 | . 469 896 292 736 . . . . 89 . 108 640 319 86 82 663 2606 Cannons 3149 | . . . . 856 . . . 141 . . . 152 . . . . 2000 Explosions 6988 | . . . . 707 58 . . . 378 . . 588 . . . 910 4347 Melee . | . . . . . . . . . . . . . . . . . . Ramming 106 | . 3 . . 21 . . . . . . . 10 . . . . 72 Kinetic 3636 | . 126 538 292 1346 . . . . . . . 132 . . . . 1202 Thermal 4454 | . 343 358 . 246 . . . . 89 . 108 640 . . . 152 2518 Explosive 4891 | . . . . 707 58 . . . 378 . . 588 . . . 758 2402 Electromagnetic 3157 | . . . . . . . . 141 . . . 20 319 86 82 234 2275 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 985 | . . . . . . . . . . . . . . . . 429 556 Highest Corruption 27 | . 2 . . 4 4 4 . . . . . . 2 2 2 . 27 Average Corruption 3 | . 1 . . 3 4 4 . . . . . . 2 2 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 52 | . 7 . . 6 1 5 . . . . . . 3 10 . . 20 Message Errors 9 | . 2 . . . . 3 . . . . . . . 3 . . 1 Matter Fused 10 | . 1 . . 2 . . . . . . . . . . . . 7 Heat Flow Errors 10 | . 3 . . 2 1 1 . . . . . . 2 1 . . . Energy Discharges 8 | . 1 . . . . . . . . . . . . 3 . . 4 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . 1 1 . . 2 Data Loss (major) 5 | . . . . 1 . 1 . . . . . . . 2 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots 9 | . . . . . . . . . . . . 6 . . . . 3 Overflow Damage 574 | . . . . 14 . . . 9 . . . 14 . . . . 537 Projectiles 70 | . . . . 14 . . . 9 . . . . . . . . 47 Explosions 491 | . . . . . . . . . . . . 14 . . . . 477 Melee 13 | . . . . . . . . . . . . . . . . . 13 Knockbacks 13 | . . . . 8 . . . . . . . 3 . . . . 2 Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 12 | . . . . 7 . . . . . . . 3 . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 562 | . . . . 10 . . . . 114 . . . . . . 54 384 Shots 8 | . . . . . . . . . 2 . . . . . . 1 5 Rammed 2 | . . . . 2 . . . . . . . . . . . . . Targets Rammed 10 | . 1 . . 3 . . . . . . . 2 . . . . 4 Kicked 8 | . 1 . . 1 . . . . . . . 2 . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 336 311 10 156 273 118 . 6 36 24 75 437 213 235 . . 411 Average Temperature 86 | . 112 84 5 55 163 64 . 3 21 9 34 93 99 121 . . 72 Received Heat Transfer 2207 | . 126 324 18 588 . . . 18 . . . 574 36 . . . 523 Effects 4 | . . 1 . . . . . . . . . 1 . . . . 2 Shutdowns 3 | . . . . . . . . . . . . 1 . . . . 2 Interference 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 . . . . 1 . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 6 Parts Fried 26 | . . . . . . . . . . . . . 5 . . 1 20 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Melted 16 | . 1 . . 1 . . . . . . . 8 1 . . . 5 Heat Transferred 6249 | . 1221 888 . 592 . . . . 200 . 250 1136 . . . 160 1802 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 2818 | . 258 316 233 410 150 107 . 50 . . . 766 . . . . 2818 Initial 906 | . . 25 123 90 131 58 . . . . . 16 . . . . 906 Average 657 | . 116 154 211 251 135 97 . 15 . . . 409 . . . . 1704 Maximum Alert Level 5 | . 1 1 1 2 . . . . . . . 3 . . . . 5 Low Security (%) 31 | . 85 63 33 32 100 100 . 100 . . . 9 . . . . . Level 1 26 | . 14 36 66 65 . . . . . . . 40 . . . . . Level 2 13 | . . . . 1 . . . . . . . 45 . . . . . Level 3 3 | . . . . . . . . . . . . 4 . . . . 8 Level 4 10 | . . . . . . . . . . . . . . . . . 39 Level 5 7 | . . . . . . . . . . . . . . . . . 27 High Security 6 | . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 2 . 5 . . . 1 . . . 8 . . . . 17 Investigation 14 | . 2 1 . 1 . . . . . . . 5 . . . . 5 Extermination 3 | . . . . . . . . . . . . 2 . . . . 1 Reinforcement 8 | . . 1 . 4 . . . 1 . . . . . . . . 2 Assault 10 | . . . . . . . . . . . . 1 . . . . 9 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 12 | . 2 2 . 1 . . . . . . . 3 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 15 15 3 26 1 . . 4 4 . 2 39 5 1 24 12 82 Peak Tracking Total 17 | . 5 5 2 6 1 . . 3 4 . 4 6 3 1 9 4 17 Tactical Retreats 8 | . . 1 . 1 . . . 1 . . . 3 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . Triggered 24 | . . . . . . . . . 4 . . . 2 . 18 . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 51 | . . . . 3 . . . 1 . . . 1 . . 1 1 44 Max in Single Turn 13 | . . . . 1 . . . 1 . . . . . . 1 1 13 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 30 | . 6 1 . 4 1 4 . . 1 . 1 6 . 1 1 . 4 Terminals 13 | . 4 1 . 4 1 2 . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Stations 5 | . . . . . . . . . . . . 2 . . . . 3 Recycling Units 5 | . 2 . . . . 2 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Total Hacks 84 | . 25 4 . 14 2 14 . . 1 . 1 15 . 1 1 . 6 Successful 37 | . 11 . . 4 . 6 . . 1 . 1 8 . 1 1 . 4 Failed 47 | . 14 4 . 10 2 8 . . . . . 7 . . . . 2 Catastrophic 12 | . 1 1 . 3 1 2 . . . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 73 | . 20 4 . 12 1 7 . . . 1 . 22 . . . . 6 Terminals 46 | . 19 4 . 14 2 6 . . . . 1 . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . . . . 2 Repair Stations 10 | . . . . . . . . . . . . 6 . . . . 4 Recycling Units 15 | . 6 . . . . 8 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 5 . . . . . Terminal Hacks 8 | . 2 . . 2 . . . . 1 . 1 . . 1 1 . . Record 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 6 | . 2 . . . . 3 . . . . . 1 . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . 2 . 3 . . . . . 2 . . . . 2 Terminals 10 | . 6 . . 2 . 2 . . . . . . . . . . . Botnet 7 | . 3 . . 2 . 2 . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . 2 Patch 3 | . . . . . . . . . . . . 1 . . . . 2 Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 . 4 2 4 . . . . . 6 . . . . 2 Full Trace Events 14 | . 3 1 . 2 1 3 . . . . . 2 . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . 111 Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . 27 Part Schematics Acquired 15 | . . . . . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . Time 82 | . . . . . . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 12 . . . . 3 . . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 27 | . . . . . . . . . . 4 . 10 . . 5 . 8 Largest Group 7 | . . . . . . . . . . 4 4 7 1 . 5 1 5 Highest-Rated Group 344 | . . . . . . . . . . 153 153 209 96 . 239 65 344 Highest-Rated Ally 103 | . . . . . . . . . . 42 42 96 96 . 65 65 103 Zionite Dispatches 4 | . . . . . . . . . . . . 3 . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . 2 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 184 | . . . . . . . . . . . 24 79 4 . 4 . 73 Total Damage 5292 | . . . . . . . . . . . 546 1748 43 . 213 . 2742 Kills 47 | . . . . . . . . . . . 9 20 1 . 1 . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 10369 | . 462 377 112 647 109 157 948 185 367 972 432 1322 603 489 1282 623 1282 Spaces Moved 6906 | 1 287 234 76 397 109 162 714 95 207 808 323 895 446 400 560 427 765 Core 153 | . . . . . . . . . . . . 121 . . . . 32 Treads . | . . . . . . . . . . . . . . . . . . Legs 6144 | 1 287 13 . 87 109 162 714 95 207 808 323 772 446 400 560 427 733 Wheels 607 | . . 221 76 310 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 90 95 80 90 90 90 180 90 90 90 50 120 120 100 100 50 Average Speed 109 | 120 120 97 95 93 90 90 129 180 151 102 92 88 120 120 114 127 102 Slowest Speed 270 | 120 190 120 96 180 90 90 180 180 180 180 180 270 120 120 176 176 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 41 21 26 30 27 35 54 3 41 83 58 27 64 63 69 61 24 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . 1 . . . 1 1 . . . 1 . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . . 2 . 1 3 . . 2 1 . 3 . Spaces Dug 2 | . . . . . . . . . . . . 2 . . . . . Terrain Destroyed 430 | . . . . 41 4 . . . 35 . . 34 . . . 102 214 Melee . | . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . 4 . . . . . . . 2 . . . 2 8 AOE 414 | . . . . 37 4 . . . 35 . . 32 . . . 100 206 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Total 9079 | . 336 306 93 538 118 174 737 105 252 948 449 1368 489 403 1194 466 1103 Wait 1425 | . 4 6 1 10 3 . 10 . 23 134 114 355 24 1 578 7 155 Move 6889 | . 286 233 75 396 108 161 713 94 206 807 322 894 445 399 559 426 765 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 54 | . 2 4 . 7 2 1 3 1 1 1 1 7 2 . 2 2 18 Fast Attach 87 | . 3 2 2 14 . 3 . . 4 . 4 19 . . 10 3 23 Attach 55 | . . 4 . 14 2 2 2 4 2 1 1 6 . . . 2 15 Detach 36 | . 1 . . 5 1 4 . 3 4 . . 7 . . 4 . 7 Swap 76 | . 5 7 2 4 . 1 5 . 5 2 . 18 3 . 6 . 18 Drop 84 | . 2 6 2 8 . 2 4 . 3 1 4 15 2 . 13 3 19 Fire 340 | . 32 44 11 77 2 . . 3 4 2 3 45 12 3 4 20 78 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . . . . . . . . Kick 8 | . 1 . . 1 . . . . . . . 2 . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . 18 3 1 Trap 1 | . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 13) 840 | -9/Materials | Entered Mines 877 | -9/Mines | Met a Derelict bent on vengeance 939 | -9/Mines | Discovered new exit (range 6) 952 | -9/Mines | Entered Materials 952 | -8/Materials | Evolved 2 slots: Utility x2 1213 | -8/Materials | Build established: Scavenger-Mutant 1279 | -8/Materials | Core integrity fell below 50% 1333 | -8/Materials | Lost 10 parts (1p2n4u3w) 1452 | -8/Materials | Core integrity fell below 20% 1484 | -8/Materials | Lost 8 parts (2n5u1w) 1556 | -8/Materials | Build established: Mutant 1578 | -8/Materials | Discovered new exit (range 20) 1598 | -8/Materials | Identified exit to Storage 1599 | -8/Materials | Entered Storage 1673 | -8/Storage | Learned location of Armory (-3) 1706 | -8/Storage | Used back door to open Recycling access 1706 | -8/Storage | Discovered new exit (range 3) 1707 | -8/Storage | Identified exit to Recycling 1708 | -8/Storage | Entered Recycling 1843 | -8/Recycling | Scanned before Scraplab entrance 1856 | -8/Recycling | Entered Scraplab 1863 | -8/Recycling | Discovered new exit (range 2) 1863 | -8/Recycling | Identified exit to Scraptown 1865 | -8/Recycling | Entered Scraptown 1865 | -8/Scraptown | System corruption cleaned by C-Scrubber 2107 | -8/Scraptown | Visited IN-MT5's Study 2278 | -8/Scraptown | Visited The Evicted 2329 | -8/Scraptown | Visited Symbiants 2377 | -8/Scraptown | Discovered new exit (range 11) 2528 | -8/Scraptown | Visited UFD Registry 2812 | -8/Scraptown | Identified exit to Factory 2813 | -8/Scraptown | Entered Factory 2813 | -6/Factory | Evolved 4 slots: Power x2, Utility x2 2875 | -6/Factory | Discovered new exit (range 5) 2882 | -6/Factory | Identified exit to Lower Caves 2998 | -6/Factory | Entered Lower Caves 3358 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3364 | -6/Lower Caves | Identified exit to Zion 3365 | -6/Lower Caves | Entered Zion 3383 | -6/Zion | Given A8's code to call for help 3511 | -6/Zion | Visited the Megawrench Repair Shop 3511 | -6/Zion | Megawrench repaired 12 parts 3629 | -6/Zion | Build established: Skirmisher 3641 | -6/Zion | Learned 12 Factory zone layouts 3797 | -6/Zion | Met Imprinter 3812 | -6/Zion | Imprinted 3814 | -6/Zion | Declared Zion's savior 3924 | -6/Zion | Learned Factory terminal intel 4252 | -6/Zion | Discovered new exit (range 15) 4272 | -6/Zion | Received a visual enhancement algorithm 4293 | -6/Zion | Identified exit to Proximity Caves 4337 | -6/Zion | Entered Proximity Caves 4337 | -5/Proximity Caves | Accompanied by 4 allies 4687 | -5/Proximity Caves | Discovered new exit (range 15) 4744 | -5/Proximity Caves | Identified exit to Factory 4769 | -5/Proximity Caves | Entered Factory 4769 | -5/Factory | Accompanied by 2 allies 4769 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4770 | -5/Factory | Identified exit to Upper Caves 4772 | -5/Factory | Loaded intel: 26 terminal locations 4805 | -5/Factory | Zion Infowar Resupply teleported in 4805 | -5/Factory | Build established: Scavenger-Skirmisher 4889 | -5/Factory | Zion Fire squad teleported in 5122 | -5/Factory | Build established: Skirmisher 5132 | -5/Factory | Zion Fire squad teleported in 5148 | -5/Factory | Lost 3 allies 5289 | -5/Factory | Retrieved Zion intel report: Active Terminals 5660 | -5/Factory | Repaired Hrd. Light Armor Plating 5669 | -5/Factory | First assault squad dispatched 5806 | -5/Factory | Lost 5 parts (2p1n2u) 5879 | -5/Factory | Lost 4 parts (1p2n1w) 5942 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5945 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5950 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6091 | -5/Factory | Entered Upper Caves 6091 | -5/Upper Caves | Accompanied by 1 ally 6297 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6522 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6591 | -5/Upper Caves | Encountered a Warlord checkpoint 6672 | -5/Upper Caves | Discovered new exit (range 14) 6693 | -5/Upper Caves | Identified exit to Upper Caves 6694 | -5/Upper Caves | Entered another Upper Caves area 6860 | -5/Upper Caves | Identified exit to Warlord 7166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7183 | -5/Upper Caves | Entered Warlord 7224 | -5/Warlord | System corruption cleaned by Quarantine Array 7493 | -5/Warlord | Visited the Vortex Lab 7505 | -5/Warlord | Found Prototype Energy Gun 7505 | -5/Warlord | Identified Vortex Rifle 7507 | -5/Warlord | Found Vortex Rifle 7508 | -5/Warlord | Warlord's base attacked by MAIN.C 7587 | -5/Warlord | Rebuked by Warlord 7625 | -5/Warlord | Found Prototype Reactor 7625 | -5/Warlord | Identified Vortex Chain Reactor 7631 | -5/Warlord | Found Prototype Processor 7631 | -5/Warlord | Identified Exp. Target Analyzer 7637 | -5/Warlord | Found Prototype Device 7637 | -5/Warlord | Identified Exp. Focal Shield 7651 | -5/Warlord | Found Prototype Processor 7651 | -5/Warlord | Identified Exp. Targeting Computer 7858 | -5/Warlord | Warlord forces counterattacked 8183 | -5/Warlord | Warlord base infiltrated, sounded retreat 8184 | -5/Warlord | Enhanced Grunt warped into view 8184 | -5/Warlord | Enhanced Grunt warped into view 8184 | -5/Warlord | Enhanced Grunt warped into view 8184 | -5/Warlord | Enhanced Demolisher warped into view 8184 | -5/Warlord | Enhanced Demolisher warped into view 8184 | -5/Warlord | Enhanced Demolisher warped into view 8356 | -5/Warlord | Spotted Executioner 8373 | -5/Warlord | Spotted Striker 8380 | -5/Warlord | Spotted Executioner 8390 | -5/Warlord | Spotted Executioner 8416 | -5/Warlord | Found Prototype Launcher 8416 | -5/Warlord | Identified Chain Missile Launcher 8424 | -5/Warlord | Lost 20 allies 8425 | -5/Warlord | Spotted B-86 Titan 8427 | -5/Warlord | Spotted B-75 Beast 8427 | -5/Warlord | Spotted Striker 8428 | -5/Warlord | Discovered new exit (range 18) 8456 | -5/Warlord | Identified exit to Proximity Caves 8465 | -5/Warlord | Entered Proximity Caves 8465 | -4/Proximity Caves | Accompanied by 1 ally 8485 | -4/Proximity Caves | Lost 5 allies 8610 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8673 | -4/Proximity Caves | Spotter reported a threat 8676 | -4/Proximity Caves | Spotter reported a threat 8738 | -4/Proximity Caves | Spotter reported a threat 8761 | -4/Proximity Caves | Spotter reported a threat 8791 | -4/Proximity Caves | Spotter reported a threat 8954 | -4/Proximity Caves | Spotter reported a threat 9061 | -4/Proximity Caves | Build established: Scavenger-Mutant 9069 | -4/Proximity Caves | Discovered new exit (range 14) 9082 | -4/Proximity Caves | Identified exit to Factory 9088 | -4/Proximity Caves | Entered Factory 9088 | -4/Factory | Accompanied by 1 ally 9088 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9290 | -4/Factory | Fabricated C-57 Dissector (x3) 9338 | -4/Factory | Search patrols dispatched 9446 | -4/Factory | Build established: Scavenger-Gunner 9588 | -4/Factory | Search patrols dispatched 9722 | -4/Factory | Destroyed 10 combat bots 9895 | -4/Factory | Zion Heavy squad teleported in 9941 | -4/Factory | Found Hvy. Reflective Plating 10051 | -4/Factory | High security lockdown imminent 10076 | -4/Factory | System corruption reached 10% 10131 | -4/Factory | High security lockdown engaged 10307 | -4/Factory | Core integrity fell below 50% 10321 | -4/Factory | Core integrity fell below 20% 10326 | -4/Factory | Destroyed 8 combat bots 10356 | -4/Factory | Lost 18 parts (2p3n7u6w) 10370 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10325_ Adv. Coolant Injector destroyed. 10327_ The unstable cave ceiling collapses. 10346_ 8ETZNXCM81E4XNRFANAO2WAXS Q 8GU 10355_ Penetrated by Slug. 10356_ System corrupted: Vortex Rifle failed to cycle. 10356_ G-73 Enforcer destroyed. 10358_ Slug penetrates Wall. 10359_ Wall collapses. 10359_ P-70 Sage destroyed. 10359_ Switching to secondary target: G-73 Enforcer. 10361_ System corrupted: Energy discharge (-7). 10361_ Penetrated by Slug. 10361_ Slug penetrates G-67 Veteran. 10361_ Slug penetrates Wall. 10363_ C-30 ARC bursts open, deploying its payload. 10363_ P-70 Sage unfolds itself. 10367_ Vortex Rifle destroyed. 10368_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10369_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# """"""" #???????????????????????????????????? | | ???# """"""" #????????#############??????????????? | | ???# """"""" #????????# @ !! #?????????????## | | ???# """" "" #????????# !! #?????????????# | | ???? ?????????# ! #?????????????# | | ?????? % ???????????# #??????????#### | | ?????###+###??????????# #??????????# | | ###### [%==#??????????# #???????????# | | [*#??????????# ] p ############# | | % %[#??????????#####gg###### ! | | ] #????????????# g ##### [ | | ###+## #????????????# p =[ | | ###%###????????????# he% | | """ #?#%#??????????????# " =# | | "R #?# #??????????????# #####! "%" | | """ #?#%#??????????????#######???# ! " | | "" #?# #??????????????????????### = | | #?#%#??????????????????????# "!!% | | ! #?#[#??????????????????????##"!%== # | | #?#%#??????????????????????# % !* | | ######?#%#??????????#######?????##!%/ ^ | | ??????# #######+####"""""# ##[[= = ^ | | ????# = ==%%==% = | | ??# !% ###!!%[ %* | | # %=%%/=* | | """" +% ! ![ %! | | """" # ! "%" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 71 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 825 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Lyr. Heavy Armor Plating | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ C-57 Dissector | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMetaAxe Manual? 0 Play Time 01:18:36 Cumulative 840.9 hours Start 2024.08.07 @ 14:09:19 End 2024.08.07 @ 15:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 999 Rogue 720 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 71 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab45e46-5c3f-40ee-9d79-1856c425c362