Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 17:04:45 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Destroyed by as-55266 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (951) 951 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2573 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 81 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy EM Pulse Gun Advanced Beam Cannon > --- INVENTORY (16) --- Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Shotgun Shotgun Shotgun Shotgun Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Spread Laser Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Light Armor Plating Advanced Beam Cannon Shotgun Shotgun Shotgun Shotgun Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 6 11 . 23 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 . 7 . Treads 11 | 2 2 . 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 5 . 4 . Device 2 | . . . 2 . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 3 . 1 . Artifact . | . . . . . Weapon 16 | 2 4 . 10 . Energy Gun 7 | 1 2 . 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 1 2 . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . . 6 3 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 5 | . . . 4 1 Highest Loss Streak 3 | . . . 3 3 Average Slot Usage (%) 98 | . 96 100 99 94 Engine 11 | . 14 14 11 9 Treads 23 | . 27 28 22 20 Device 4 | . . . 6 11 Storage 19 | . 14 14 21 22 Protection 6 | . 11 14 4 . Energy Gun 13 | . 13 14 13 11 Energy Cannon 1 | . . . 1 11 Ballistic Gun 15 | . 13 14 17 9 Naked Turns . | . . . . . Heaviest Build 48 | 12 27 27 48 46 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 10 10 16 16 Average Capacity 13 | 5 7 10 15 16 Most Carried 16 | 4 8 9 16 16 Average Carried 9 | 2 5 8 11 16 Final Capacity 16 | 6 10 10 16 16 Final Carried 16 | 4 7 9 16 16 Class Distribution -------------------- 40% | Mutant 31% | Gunner 11% | Tank 10% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 756 | 155 145 92 359 5 Remotely . | . . . . . Salvage Created 1292 | . 231 . 1003 58 Parts 87 | . 15 . 67 5 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 31 | . 5 . 22 4 Guns 29 | . 5 . 22 2 Cannons 1 | . . . . 1 AOE 1 | . . . . 1 Classes Destroyed 9 | . 5 . 3 1 Worker 1 | . . . 1 . Hauler 3 | . 1 . 2 . Recycler 2 | . . . 2 . Operator 3 | . 1 . 2 . Watcher 2 | . 1 . 1 . Swarmer 13 | . 3 . 7 3 Grunt 12 | . 2 . 10 . Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Best Kill Streak 6 | . 3 . 6 3 Combat Bots Only 6 | . 3 . 6 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1899 | . 251 . 901 747 Core 439 | . 39 . 154 246 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 101 | . 22 . 64 15 Largest 3 | . 2 . 3 3 Hottest 160 | . 60 . 160 133 Shots Fired 250 | . 44 . 181 25 Gun 244 | . 44 . 180 20 Cannon 6 | . . . 1 5 Launcher . | . . . . . Special . | . . . . . Kinetic 122 | . 22 . 95 5 Thermal 80 | . . . 75 5 Explosive . | . . . . . Electromagnetic 48 | . 22 . 11 15 Robot Hit Streak 13 | . 9 . 13 5 Robot Miss Streak 6 | . 2 . 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 168 | . 30 . 125 13 Core Hits 100 | . 12 . 82 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1951 | . 419 7 1257 268 Guns 1719 | . 335 . 1257 127 Cannons 41 | . . . . 41 Explosions 184 | . 84 . . 100 Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 417 | . 77 . 333 7 Thermal 1046 | . 84 . 821 141 Explosive . | . . . . . Electromagnetic 481 | . 258 . 103 120 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . 27 . . 57 Shots 2 | . 1 . . 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | . 109 . 354 144 Average Temperature 74 | . 48 . 84 66 Received Heat Transfer 433 | . 72 . 321 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1366 | . 50 . 1142 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 427 | . 132 156 427 155 Initial 60 | . . 19 60 55 Average 157 | . 48 125 213 146 Maximum Alert Level 2 | . . . 2 . Low Security (%) 64 | 100 100 100 40 100 Level 1 35 | . . . 59 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 5 38 15 Peak Tracking Total 8 | . 4 3 7 8 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 . 4 . Successful 4 | . 2 . 2 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . 2 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 72 | . . 72 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 13 | . . 13 . . Total Damage 215 | . . 215 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2649 | 86 596 270 1574 123 Spaces Moved 1237 | 50 311 161 666 49 Core 5 | 5 . . . . Treads 1232 | 45 311 161 666 49 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 180 Average Speed 170 | 149 160 160 179 180 Slowest Speed 180 | 160 160 160 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 49 53 55 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . 8 . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . 8 . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1581 | 59 366 172 920 64 Wait 169 | . 18 8 143 . Move 1233 | 49 310 160 665 49 Hop . | . . . . . Pick Up 21 | 4 3 2 12 . Fast Attach 24 | 6 9 . 9 . Attach 6 | . . . 6 . Detach 5 | . . . 5 . Swap 10 | . 2 . 8 . Drop 10 | . 2 . 8 . Fire 101 | . 22 . 64 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Entered Mines 686 | -10/Mines | Received a Mining Laser from a helpful Derelict 938 | -10/Mines | Learned 4 Materials zone layouts 941 | -10/Mines | Discovered new exit (range 8) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 954 | -9/Materials | Identified exit to Materials 954 | -9/Materials | Identified exit to Mines 1404 | -9/Materials | Build established: Gunner 2014 | -9/Materials | Lost 3 parts (1u2w) 2128 | -9/Materials | Discovered exit to Mines (range 7) 2527 | -9/Materials | Entered Mines 2535 | -9/Mines | Core integrity fell below 50% 2564 | -9/Mines | Learned Materials stockpile data 2583 | -9/Mines | Assembled infested the area 2588 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2632 | -9/Mines | Core integrity fell below 20% 2650 | -9/Mines | Destroyed by as-55266 with Assembled Heavy Rifle Last Messages --------------- 02625_ as-96569 destroyed. 02625_ R-06 Scavenger destroyed. 02627_ as-16237 destroyed. 02629_ as-15680 destroyed. 02630_ The unstable cave ceiling collapses. 02631_ as-92439 destroyed. 02633_ The unstable cave ceiling collapses. 02635_ Lgt. Assault Rifle destroyed. 02636_ The unstable cave ceiling collapses. 02637_ Lgt. Treads destroyed. 02637_ Ion Engine destroyed. 02639_ The unstable cave ceiling collapses. 02641_ K-01 Serf collects debris. 02645_ The unstable cave ceiling collapses. 02645_ as-06715 destroyed. 02646_ The unstable cave ceiling collapses. 02647_ D-53 Grenadier destroyed. 02648_ The unstable cave ceiling collapses. 02648_ K-01 Serf collects debris. 02649_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????# #????????????????? | | ???????????????????????####### #?????#??????????? | | ??????????????????????## # ## ###?# # ????????? | | ?????????????????????## ## ????????? | | ?????????????????????# ????????? | | ????????????????????## # #% ???????? | | ????????????????????# % %k ???????? | | ??????????????""" ### # a # ???????? | | ??????????????""" # @ ???????? | | ??????????????""" ### # ???????? | | ????????????????????# # ;###???# ????????? | | ????????????????????# a ###????????????????? | | ????????????????##### # a ###??????????????????? | | ??????????????### #### #????????????????????? | | ?????????????## #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #######????????????????????? | | ???????? a ##??????????????????????????? | | ?????? ######???????????????????????????? | | ???? ########????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeBehemothTerminator Manual? 0 Play Time 00:15:03 Cumulative 374.5 hours Start 2020.11.06 @ 16:50:49 End 2020.11.06 @ 17:04:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d0998a-a9ad-4e66-8c08-fb08217d980f