Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:47:29 Player: celerysam Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (983) 983 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3865 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 53/100 System Corruption 15% Temperature Cool (7) Movement Hovering (60) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Airjet > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Compact Battery Advanced Targeting Computer System Shield > --- WEAPON ----------- Flail > --- INVENTORY -------- Improved Titanium Leg Improved Heat Sink Enhanced Autogun Missile Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 4 | . . 2 . 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 70 | 6 7 4 27 6 20 Power 13 | 1 1 1 4 . 6 Engine 8 | 1 1 1 . . 5 Core 5 | . . . 4 . 1 Reactor . | . . . . . . Propulsion 32 | 2 4 3 11 3 9 Treads 4 | . . . 3 . 1 Leg 12 | 2 1 . 1 3 5 Wheel . | . . . . . . Hover 9 | . 3 3 . . 3 Flight 7 | . . . 7 . . Utility 8 | 1 1 . 6 . . Device 2 | . . . 2 . . Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware 1 | . . . 1 . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 17 | 2 1 . 6 3 5 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 2 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . 1 . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . . 2 . 4 Parts Lost 37 | . 1 1 13 . 22 Power 6 | . . 1 3 . 2 Propulsion 21 | . 1 . 7 . 13 Utility 4 | . . . 1 . 3 Weapon 6 | . . . 2 . 4 Highest Loss Streak 20 | . 1 1 9 . 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 94 96 80 77 61 Engine 5 | . 14 11 . . 1 Core 4 | . . . 10 7 3 Treads 4 | . . . 2 15 6 Leg 8 | . 13 . . 10 12 Hover 10 | . 14 40 13 . 1 Flight 8 | . . . 14 15 9 Storage 8 | . 14 11 7 7 4 Processor 3 | . . . 3 7 5 Hackware 4 | . . . 7 7 4 Protection 3 | . 8 11 2 . . Energy Gun 6 | . 14 11 4 . . Ballistic Gun 4 | . 9 . 3 . 1 Launcher 3 | . 4 11 5 . 1 Impact Weapon 2 | . . . . 5 6 Peak Build Rating 39 | 6 8 10 29 35 39 Average Rating 18 | 4 6 9 21 31 26 On Entrance 14 | . 6 8 10 26 34 Naked Turns 4 | . . . . . 4 Heaviest Build 26 | 14 15 12 26 10 20 Greatest Support 50 | 20 20 24 24 10 50 Greatest Overweight (x) 6 | 1 2 . 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 8 8 8 8 5 5 Average Carried 6 | 3 7 7 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 5 5 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1017 | 260 118 . 254 . 385 Remotely . | . . . . . . Salvage Created 797 | . 233 53 191 . 320 Parts 43 | . 12 7 16 . 8 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 31 | . 11 4 8 . 8 Guns 15 | . 5 1 5 . 4 AOE 15 | . 6 3 3 . 3 Classes Destroyed 8 | . 3 1 1 . 3 Hauler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 2 | . . 1 1 . . Watcher 1 | . 1 . . . . Swarmer 15 | . 6 3 6 . . Grunt 13 | . 5 1 1 . 6 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Best Kill Streak 8 | . 4 5 8 . 3 Combat Bots Only 7 | . 3 4 7 . 3 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 554 | . 69 31 128 . 326 Missed 201 | . 20 17 48 . 116 Damage Taken 4607 | . 554 122 1188 . 2743 Core 1177 | . 113 45 317 . 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . 24 11 17 . . Core Remaining (%) 71 | 100 54 88 42 . . Volleys Fired 90 | . 23 5 29 . 33 Largest 2 | . 2 2 2 . 1 Hottest 93 | . 80 80 93 . 75 Shots Fired 127 | . 42 10 41 . 34 Gun 106 | . 34 5 39 . 28 Cannon . | . . . . . . Launcher 21 | . 8 5 2 . 6 Special . | . . . . . . Kinetic 43 | . 11 . 10 . 22 Thermal 63 | . 23 5 29 . 6 Explosive 21 | . 8 5 2 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 8 5 12 . 8 Robot Miss Streak 6 | . 6 . 1 . 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 81 | . 21 2 30 . 28 Core Hits 76 | . 23 5 12 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 1 . 1 Burn 4 | . 1 1 1 . 1 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3823 | . 692 365 637 . 2129 Guns 1193 | . 287 26 513 . 367 Cannons . | . . . . . . Explosions 2396 | . 405 339 108 . 1544 Melee 205 | . . . . . 205 Ramming 29 | . . . 16 . 13 Kinetic 512 | . 111 . 156 . 245 Thermal 681 | . 176 26 357 . 122 Explosive 2396 | . 405 339 108 . 1544 Electromagnetic . | . . . . . . Impact 205 | . . . . . 205 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 42 | . . . . . 42 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee 7 | . . . . . 7 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . 57 . 7 . 69 Shots 5 | . 2 . . . 3 Rammed 10 | . . . 3 . 7 Targets Rammed 11 | . . . 3 . 8 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 473 | . 168 46 473 . 35 Average Temperature 92 | . 58 18 150 . 13 Received Heat Transfer 1545 | . 192 . 387 . 966 Effects 4 | . . . 4 . . Shutdowns 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 1 1 . 1 Heat Transferred 1887 | . 592 148 851 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 406 | . 406 347 397 171 310 Initial 171 | . . 170 146 171 77 Average 180 | . 128 269 242 171 227 Maximum Alert Level 2 | . 2 1 1 . 1 Low Security (%) 63 | 100 75 23 54 100 22 Level 1 34 | . 17 76 45 . 77 Level 2 1 | . 6 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 16 10 24 . 20 Peak Tracking Total 12 | . 7 6 12 . 10 Tactical Retreats 6 | . 1 . 4 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 6 | . . 2 . . 4 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . 1 . . Successful 1 | . . . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 369 | . . . . . 369 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1397 | 91 392 67 334 250 263 Spaces Moved 1307 | 64 335 84 410 279 135 Core 21 | 12 . . . . 9 Treads 8 | . . . 8 . . Legs 251 | 52 130 . . . 69 Wheels . | . . . . . . Hover 423 | . 205 84 123 . 11 Flight 604 | . . . 279 279 46 Fastest Speed 27 | 50 56 48 27 72 50 Average Speed 75 | 114 91 49 46 85 104 Slowest Speed 350 | 120 180 56 160 92 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . 6 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 62 19 38 8 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 141 | . 47 16 14 . 64 Melee . | . . . . . . Projectile . | . . . . . . AOE 141 | . 47 16 14 . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1570 | 81 381 99 509 286 214 Wait 17 | . 1 . 15 . 1 Move 1284 | 63 334 83 397 272 135 Hop 9 | . . . 6 3 . Pick Up 42 | 12 7 5 13 2 3 Fast Attach 33 | . 4 . 13 2 14 Attach 27 | 6 1 3 8 3 6 Detach 5 | . . . 1 2 2 Swap 11 | . 2 1 6 1 1 Drop 33 | . 9 2 18 1 3 Fire 90 | . 23 5 29 . 33 Melee 8 | . . . . . 8 Ram 8 | . . . 1 . 7 Kick 1 | . . . . . 1 Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x2 538 | -9/Materials | Discovered new exit (range 16) 551 | -9/Materials | Entered another Materials area 551 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 693 | -8/Materials | Lost 3 parts (1p1n1u) 802 | -8/Materials | Destroyed 7 combat bots 835 | -8/Materials | Core integrity fell below 50% 848 | -8/Materials | Discovered new exit (range 16) 870 | -8/Materials | Lost 9 parts (2p5n2w) 885 | -8/Materials | Entered Factory 885 | -7/Factory | Evolved 2 slots: Propulsion x2 1043 | -7/Factory | Discovered new exit (range 14) 1135 | -7/Factory | Entered Storage 1144 | -7/Storage | Met a pair of Derelict thieves 1187 | -7/Storage | Garrison activated, responded to threat 1354 | -7/Storage | Core integrity fell below 50% 1376 | -7/Storage | System corruption reached 10% 1387 | -7/Storage | Core integrity fell below 20% 1398 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01385_ U-05 Engineer lays Concrete. 01385_ U-05 Engineer builds a Wall. 01386_ Acquired 32 matter. 01386_ Slammed into G-47 Trooper. 01386_ U-05 Engineer lays Concrete. 01387_ Slammed into G-47 Trooper. 01387_ U-05 Engineer lays Concrete. 01390_ Beamcaster destroyed. 01391_ U-05 Engineer lays Concrete. 01392_ B-48 Gladiator heat spikes uncontrollably. 01392_ Slammed into G-47 Trooper. 01393_ B-48 Gladiator heat damages Imp. Light Armor Plating. 01393_ Slammed into G-47 Trooper. 01393_ U-05 Engineer builds a Wall. 01393_ U-05 Engineer lays Concrete. 01394_ B-48 Gladiator heat spikes uncontrollably. 01395_ System corrupted: Component data lost. 01395_ B-48 Gladiator heat damages Imp. Light Armor Plating, Lgt. Treads, Rnf. Deuterium Engine. 01398_ B-48 Gladiator heat damages Mace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ?#####??????????????#"""###??????????????????????? | | ?# #???????????####"T"# ##?????????????????????? | | ?# #########???# ##????????????????????? | | ?# # #! **#???# #????????????????????? | | ?# # " * #???# #????????????????????? | | # # *#???# #?????????????????????? | | + + " #???#""" ###????????????????????? | | # ##T# *= #??##"R ##????????????????????? | | ?# #### * *#??##""" #########??????????????? | | ?# =#??######??## ""[!] # ???????????????? | | ## !/##?## ##### bg ** #? ??????????????????? | | # // ### ##########Y##### ???????????????????? | | # *!/ ! % *g[ # "????????????????????? | | # /%% % + "????????????????????? | | # # "????????????????????? | | # ####### ##########@# "????????????????????? | | #### #### # # #??????# #? ????????????????????? | | ???# # % ##+#######??# #? ???????????????????? | | ???#"" #=%[ #??#+#??##??????????????????? | | ???#"" #[% "" #???????????????????????????? | | ???#G # "=!"" #???????????????????????????? | | ??? "" # "!! "" #???????????????????????????? | | ??# "" # """! "?????????????????????????????? | | ??## # # ?" ["?????????????????????????????? | | ???# # # ?""""?????????????????????????????? | | ???? # # ?????????????????????????????????? | | ??? ## # ?????????????????????????????????? | | ?????? ! ###??????????????????????????????????? | | ???????##+##?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormShieldBattery Manual? 0 Play Time 00:26:43 Cumulative 123.1 hours Start 2024.08.13 @ 13:13:21 End 2024.08.13 @ 13:47:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6239b7a9-05aa-4fc4-9d5a-d99c3cb19716