Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 00:17:39 Player: Zaros426 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (294) 1470 Value Destroyed (9734) 9734 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (5079) 5079 TOTAL SCORE: 24623 Bonus ------- High Alert Combat Kills 947 Follower Combat Kills 780 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 304/700 System Corruption 7% Temperature Cool (11) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Gravmag System Nuclear Pulse Array > --- UTILITY (8) ------ Zionite Biocell Encrypted Comm Array 0b10 Decoder Chip [Scout] Reaction Control System > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Shield Generator Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Cloak of Protection Zionite Heavy Carapace Light Regenerative Plating > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Longsword +1 > --- INVENTORY -------- Improved Cooling System Zionite Biocell High-capacity Matter Pod Trap Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Encrypted Comm Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Transmission Jammer Advanced ECM Suite Zionite Weapon Casing Zionite Light Carapace Makeshift Hacking Suite Splice Drone Bay Hacking Drone Bay Firepult Improved Datajack Plasma Cutter CPS Tube CPS Tube GAL Module [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Light Cannon Energy Gun Tesla Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . . . . . . 4 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 397 | 7 24 . 63 9 6 4 7 10 21 12 9 18 17 4 5 28 16 14 16 47 37 23 Power 32 | 1 5 . 3 1 . . . 1 2 1 . 4 2 . . 2 1 1 . 7 1 . Engine 19 | 1 4 . 3 1 . . . 1 2 . . 3 2 . . 1 . . . 1 . . Core 7 | . 1 . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . Propulsion 65 | 2 5 . 11 . . 1 1 1 6 . 2 1 7 . . 6 3 3 . 9 1 6 Treads 50 | 2 5 . 11 . . 1 1 1 6 . 2 1 7 . . 6 3 3 . 1 . . Leg 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . 5 . 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 136 | 2 5 . 21 4 2 1 4 3 1 2 3 6 3 . 2 12 8 4 7 16 19 11 Device 70 | 1 4 . 4 1 2 1 . 1 1 2 3 6 2 . 1 7 4 3 2 8 13 4 Storage 8 | 1 1 . 1 . . . . . . . . . . . . 1 . . . 2 1 1 Processor 7 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 Hackware 6 | . . . . . . . 4 . . . . . . . . 1 . . . . . 1 Protection 45 | . . . 16 3 . . . 2 . . . . 1 . 1 2 4 1 4 6 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 9 . 28 4 4 2 2 5 12 9 4 7 5 4 3 8 4 6 9 15 16 6 Energy Gun 18 | . . . 2 . . . . . 1 . . . . . . . . 1 2 4 8 . Energy Cannon 29 | . . . 1 . . . . 1 4 5 2 2 . . . . 1 . . 5 6 2 Ballistic Gun 37 | 2 3 . 4 . 1 . 1 1 3 1 . 2 2 2 2 2 3 3 3 2 . . Ballistic Cannon 36 | . 6 . 14 3 2 2 . 1 1 . . 1 . . . 3 . 1 1 . . 1 Launcher 9 | . . . 5 1 . . . . . . 2 1 . . . . . . . . . . Special Weapon 8 | . . . 2 . . . . . . . . . . . . 1 . 1 1 . 1 2 Impact Weapon 16 | . . . . . . . 1 2 3 3 . 1 2 . 1 . . . . 3 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 6 | . . . . . 1 . . . . . . . 1 2 . 1 . . . . . 1 Unidentified Prototypes 19 | . . . 5 1 . . . . 1 . . . 1 . . . . . 1 10 . . Parts Lost 78 | . 3 . . 3 . . 1 3 . 1 . 4 . 1 . 2 . 8 . 17 21 14 Power 7 | . 1 . . 1 . . . . . . . 1 . . . . . . . 2 2 . Propulsion 18 | . . . . . . . . 1 . . . . . . . . . 2 . 7 5 3 Utility 30 | . 1 . . 1 . . 1 . . . . 1 . 1 . 1 . 4 . 4 9 7 Weapon 23 | . 1 . . 1 . . . 2 . 1 . 2 . . . 1 . 2 . 4 5 4 Highest Loss Streak 10 | . 2 . . 2 . . 1 3 . 1 . 1 . 1 . 2 . 4 . 8 9 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 100 99 99 78 100 98 98 99 98 99 99 99 99 96 97 100 82 88 88 63 49 Engine 6 | . 13 14 11 10 11 11 9 9 8 . . 5 8 9 9 8 6 6 6 2 . . Core 1 | . . . . . . . . . . 7 9 2 . . . . 6 2 6 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . 3 . . . 7 8 . Treads 20 | . 27 28 21 22 22 22 27 27 26 27 26 27 26 27 27 25 26 23 26 6 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 16 . 7 Device 6 | . 12 14 2 . 5 11 1 . 8 9 9 8 1 . . 7 12 6 1 5 18 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 6 6 6 6 9 6 8 Processor 1 | . . . . . . . . . . . . . . . . 4 6 2 1 1 2 16 Hackware 7 | . . . . . . . 23 18 18 18 18 18 18 17 9 11 6 6 6 1 . 1 Protection 8 | . . . 19 21 16 11 1 7 . . . . 7 9 15 6 6 6 11 14 5 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 2 8 7 . Energy Cannon 1 | . . . . . . . . 3 8 5 8 1 . . . . 2 . . . . . Ballistic Gun 8 | . 12 . 9 2 . 11 8 1 14 18 18 18 12 16 12 9 11 11 5 . . . Ballistic Cannon 9 | . 15 28 21 30 2 22 18 17 2 . . 5 9 9 9 8 5 3 5 1 . . Peak Build Rating 108 | 7 12 8 26 29 33 32 40 39 43 43 44 45 44 45 46 65 70 67 72 108 106 75 Average Rating 45 | 5 8 8 21 24 25 30 37 36 39 40 42 40 42 44 44 59 65 54 61 85 61 50 On Entrance 37 | . 7 8 8 25 24 27 32 35 37 38 42 42 40 44 41 46 50 67 54 64 108 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 33 32 109 113 108 105 105 113 113 103 103 103 107 106 114 132 133 125 138 138 133 86 Greatest Support 93 | 40 40 40 40 40 40 40 60 60 60 60 60 60 60 60 60 90 83 93 93 93 24 56 Greatest Overweight (x) 41 | . 8 . 5 2 2 2 1 1 1 1 1 1 1 1 1 2 1 1 1 34 41 28 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 9 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 1 10 15 22 23 24 24 24 23 24 24 24 24 24 25 24 24 24 23 24 24 22 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 15 24 25 23 25 25 23 25 25 25 25 25 25 25 25 25 23 25 25 21 5 Class Distribution -------------------- 23% | Mutant 14% | Hacker-Skirmisher 12% | Tank 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 5% | Commander-Mutant 5% | Hacker-Mutant 4% | Scavenger-Tank 4% | Commander-Tank 4% | Commander-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Mutant | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Matter Collected 10619 | 302 703 208 1289 568 . 391 445 628 906 598 314 517 770 68 20 406 432 742 154 532 500 126 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11744 | 136 604 78 1487 295 . 516 410 616 1454 1086 458 557 740 . . 202 478 234 . 631 1453 309 Parts 586 | 14 44 6 117 17 . 20 23 29 81 48 22 41 38 . . 9 21 6 . 9 31 10 Haulers Intercepted 20 | . 2 . 5 . . . 3 . 5 . . . 4 . . . . . . . . 1 Recyclers Shooed 7 | 2 1 . . . . . . . . . 1 . 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . . . . . . . 20 6 3 . 34 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 233 | . 12 4 37 17 . 4 8 15 19 21 5 19 9 . . 1 10 7 . 18 22 5 Melee 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . Guns 85 | . 10 . 5 1 . 1 . 4 9 6 2 16 5 . . . 7 6 . 8 5 . Cannons 96 | . 2 4 20 11 . 3 8 11 9 15 . 2 4 . . 1 3 1 . 1 . 1 AOE 32 | . . . 12 5 . . . . 1 . 2 . . . . . . . . 2 7 3 Classes Destroyed 20 | 2 6 . 6 2 . 1 . 1 . . . . . . . . . . . 1 1 . Worker 11 | . 1 1 2 . . 3 1 . 2 . 1 . . . . . . . . . . . Builder 9 | . 3 . 2 . . . . . 2 . . . 2 . . . . . . . . . Tunneler 7 | 4 . . . 1 . 1 . . 1 . . . . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 3 . 5 . . . 4 . . . . . . . . 1 Recycler 13 | 1 1 . . 2 . 4 . . 1 . 1 . 2 . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . . Watcher 13 | . 2 . 4 . . . . . 4 . 2 . . . . 1 . . . . . . Swarmer 50 | . 3 3 10 3 . . . 3 3 4 . 11 . . . . 1 3 . . 3 3 Grunt 88 | . 9 1 14 . . 3 3 8 10 10 4 2 5 . . . 6 . . . 13 . Brawler 7 | . . . 2 . . . 1 . . . . . . . . . 1 1 . . 2 . Duelist 4 | . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 37 | . . . 9 2 . . 3 3 5 5 1 2 3 . . 1 1 1 . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 . 1 1 . 2 1 . . . . 2 . . 2 . Programmer 5 | . . . . . . . . 1 . . . 2 . . . . . . . . . 2 Z-Light 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Assembled 19 | . . . . 10 . . . . . . . . . . . . . . . 9 . . Best Kill Streak 12 | 3 3 4 12 5 . 3 5 4 6 5 5 4 4 . . 1 3 5 . 5 4 2 Combat Bots Only 10 | . 3 3 10 5 . 2 5 4 4 5 4 4 3 . . 1 3 5 . 5 4 2 Max Kills in Single Turn 4 | 1 2 2 4 4 . 2 1 1 2 1 1 2 2 . . 1 2 1 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Exploded 4 | . . . 3 4 . . . . 1 . 1 . . . . . . . . 2 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1470 | . 91 17 143 69 . 21 50 58 39 55 14 82 36 8 . 36 65 199 . 118 179 190 Missed 413 | . 30 4 41 13 . 8 19 14 13 11 8 19 17 2 . 5 14 63 . 27 35 70 Damage Taken 18497 | . 707 128 1315 889 . 237 694 563 371 690 119 722 288 323 . 835 721 1942 . 2583 2936 2434 Core 2745 | . 118 11 108 95 . 52 56 33 49 105 18 69 53 135 . . 11 123 . 206 495 1008 Absorbed by Shields 131 | . . . . . . . . . . . . . . 22 . 109 . . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . . . . 160 . Ignored by Resistances 84 | . . . . . . . . 31 . . . . . . . . . . . 53 . . Regen/Repaired (Parts) 2688 | . 288 . 94 . . . . . 469 . 336 . 15 46 . 205 57 217 . 259 588 114 Core Remaining (%) 38 | 100 . 48 . . . 36 . . . . . . . . 5 . . . . . 1 . Volleys Fired 686 | 21 52 12 80 31 . 21 33 35 66 47 20 41 38 3 . 14 25 34 . 68 40 5 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 . 3 2 1 Hottest 250 | 40 70 70 105 117 . 111 111 146 146 113 106 106 101 101 . 129 164 113 . 250 250 250 Shots Fired 1653 | 42 104 24 193 94 . 63 96 87 194 144 59 104 105 7 . 22 72 91 . 93 53 6 Gun 909 | 42 74 . 61 5 . 21 30 17 117 96 38 73 67 5 . 15 57 67 . 81 43 . Cannon 718 | . 30 24 125 87 . 42 66 70 77 48 10 26 38 2 . 7 15 24 . 12 9 6 Launcher 22 | . . . 4 2 . . . . . . 11 5 . . . . . . . . . . Special 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . Kinetic 1357 | 42 104 24 186 92 . 63 96 76 142 96 38 86 105 7 . 22 69 91 . 15 . 3 Thermal 49 | . . . 3 . . . . . . . . . . . . . . . . 17 26 3 Explosive 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . Electromagnetic 160 | . . . . . . . . 11 52 48 21 18 . . . . 3 . . . 7 . Phasic 80 | . . . . . . . . . . . . . . . . . . . . 61 19 . Robot Hit Streak 19 | 7 15 3 12 5 . 10 8 8 13 19 5 9 12 5 . 8 16 13 . 6 5 1 Robot Miss Streak 7 | 2 7 3 6 7 . 2 3 3 5 3 6 4 6 1 . 1 4 3 . 6 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . 1 1 . . . . . Secondary Targets 8 | . . . . . . . . . . . . 3 . . . . 2 1 . 1 1 . Max Gunslinging Chain 2 | . . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . Shots Hit Robots 946 | 27 73 12 98 34 4 36 54 49 113 76 25 54 61 20 . 15 53 57 . 33 50 2 Core Hits 515 | 9 34 6 76 33 . 17 20 25 50 35 17 25 26 1 . 6 20 16 . 36 44 19 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . 2 . . . . . . 1 . 1 . 1 1 . . . . 1 . . . . Critical Strikes 47 | . 5 1 6 1 . 2 5 3 1 2 1 3 5 1 . . 3 1 . 3 4 . Destroy 5 | . 2 . . . . . . . . . . 1 1 . . . . 1 . . . . Blast 28 | . 3 1 6 1 . 2 5 2 . . . 1 4 1 . . 2 . . . . . Corrupt 5 | . . . . . . . . . 1 1 1 1 . . . . 1 . . . . . Smash 4 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Intensify 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 138 | . . . . . 4 . 1 19 6 42 . 1 4 14 . 1 . . 1 8 36 1 Impact 76 | . . . . . . . 1 19 6 42 . 1 2 . . . . . . 5 . . Slashing 40 | . . . . . . . . . . . . . . . . . . . 1 3 36 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . 4 . . . . . . . 3 14 . . . . . . 2 . Combat Hostiles 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25255 | 226 1211 278 3197 1190 . 717 1103 1268 2830 1771 894 1392 1441 171 . 353 1295 1276 . 1472 2714 456 Guns 9934 | 226 889 . 645 75 . 208 209 245 1252 749 262 949 761 106 . 253 879 854 . 608 764 . Cannons 9869 | . 322 278 1355 627 . 509 894 922 1487 797 166 391 606 65 . 94 416 422 . 168 284 66 Explosions 4105 | . . . 1197 488 . . . . 91 . 466 52 . . . . . . . 541 884 386 Melee 1337 | . . . . . . . . 101 . 225 . . 74 . . . . . . 155 782 . Ramming 10 | . . . . . . . . . . . . . . . . 6 . . . . . 4 Kinetic 15551 | 226 1211 278 2000 702 . 717 1103 941 1595 749 262 1171 1367 171 . 347 1229 1276 . 206 . . Thermal 3042 | . . . 398 112 . . . . 91 . . . . . . . . . . 814 1407 220 Explosive 918 | . . . 542 376 . . . . . . . . . . . . . . . . . . Electromagnetic 3671 | . . . 257 . . . . 226 1144 797 632 221 . . . . 66 . . . 96 232 Impact 555 | . . . . . . . . 101 . 225 . . 74 . . . . . . 155 . . Slashing 782 | . . . . . . . . . . . . . . . . . . . . . 782 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 726 | . . . . . . . . . . . . . . . . . . . . 297 429 . Highest Corruption 12 | . . . 1 1 1 1 3 3 5 5 6 6 . . . . . 6 6 . 12 7 Average Corruption 3 | . . . 1 1 1 1 3 3 3 5 5 5 . . . . . 5 6 . 8 3 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . 4 14 4 12 1 29 47 59 19 21 . . . . . 25 9 . 16 5 Message Errors 70 | . . . 1 1 2 . . 8 17 18 5 2 . . . . . 7 2 . 5 2 Matter Fused 57 | . . . . 1 1 4 1 7 11 14 4 4 . . . . . 3 2 . 5 . Heat Flow Errors 34 | . . . . 1 . 6 . 4 4 7 2 3 . . . . . 3 2 . 1 1 Energy Discharges 34 | . . . 1 2 1 . . 3 6 4 3 5 . . . . . 6 2 . 1 . Parts Rejected 5 | . . . . 1 . . . . 1 . 1 2 . . . . . . . . . . Parts Fused 3 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 29 | . . . 1 2 . 1 . 3 4 7 3 2 . . . . . 4 . . 1 1 Data Loss (major) 11 | . . . . 1 . . . 3 2 1 . 1 . . . . . . 1 . 2 . Misfires 15 | . . . . 3 . . . 1 1 5 1 1 . . . . . 2 . . . 1 Alerts 6 | . . . . 2 . 1 . . 1 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 716 | . 21 . 56 9 . 14 . 121 28 185 3 4 . . . . 25 17 . 33 200 . Projectiles 171 | . 21 . 12 9 . 14 . 20 28 . 3 4 . . . . 25 17 . . 18 . Explosions 51 | . . . 44 . . . . . . . . . . . . . . . . . 7 . Melee 494 | . . . . . . . . 101 . 185 . . . . . . . . . 33 175 . Knockbacks 60 | . 2 1 5 6 . 4 11 5 4 1 . 7 7 . . . 2 5 . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 54 | . 2 1 5 6 . 4 10 5 4 . . 4 6 . . . 2 5 . . . . Secondary 5 | . . . . . . . 1 . . . . 3 1 . . . . . . . . . Self-Inflicted Damage 388 | . . . 208 . . . . . . . 18 7 . . . . . . . . 125 30 Shots 21 | . . . 7 . . . . . . . 1 1 . . . . . . . . 8 4 Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 694 | . 22 45 334 372 . 237 223 274 263 236 203 254 241 65 . 54 350 240 255 661 555 694 Average Temperature 99 | . 8 17 89 124 . 76 62 98 54 51 35 81 64 27 . 19 98 76 117 132 164 275 Received Heat Transfer 4119 | . 321 39 351 87 . 54 162 198 144 315 54 63 81 146 . 85 306 150 . 849 687 27 Effects 29 | . . . . 3 . . 1 2 3 . . . . . . . 2 . . 5 7 6 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 6 | . . . . . . . 1 1 . . . . . . . . . . . 2 1 1 Interference 11 | . . . . 3 . . . 1 3 . . . . . . . 1 . . 1 . 2 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 1 1 . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . Parts Fried 19 | . . . . . . . . 1 5 2 7 2 . . . . . . . 1 1 . Impact Corruptions 9 | . . . . . . . . 3 . 4 . . . . . . . . . 2 . . Robots Melted 13 | . . . . . . . . . . . . . . . . . . . . 5 6 2 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . 5 6 1 Parts Melted 43 | . . . . . . . . . . . . . . . . . . . . 25 14 4 Heat Transferred 11403 | . . . 300 150 . . . . 150 . . . . . . . . . . 3553 6210 1040 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Peak Influence 1432 | 25 291 137 1005 385 . 114 295 665 330 1432 856 1003 488 164 . 165 . . . . . 261 Initial 698 | . 16 26 14 385 . . . 128 323 214 698 284 488 3 . . . . . . . 149 Average 307 | 9 138 24 653 148 . 12 92 409 83 713 751 751 170 33 . 47 . . . . . 119 Maximum Alert Level 4 | . 1 . 3 1 . . 1 2 1 4 3 3 2 . . . . . . . . 1 Low Security (%) 54 | 100 84 100 3 68 . 100 93 16 89 . . . 60 100 . 100 . . . . . 92 Level 1 13 | . 15 . 13 31 . . 6 44 10 23 . 7 16 . . . . . . . . 7 Level 2 13 | . . . 28 . . . . 38 . 25 34 25 22 . . . . . . . . . Level 3 16 | . . . 54 . . . . . . 36 65 66 . . . . . . . . . . Level 4 1 | . . . . . . . . . . 15 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 8 . . . 4 . 4 . . . 2 . . 7 . . . . . 8 Investigation 8 | . 2 . 3 . . . . . 1 . . . 2 . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . . . 3 . . . . . 2 Reinforcement 10 | . . . 1 . . . 1 . 1 . . . . . . 4 . . . . . 3 Assault 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 3 . 2 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Distress Signals 14 | . 3 . 1 . . . . . 4 . 1 . 4 . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 382 | . 25 5 70 27 . 4 11 15 28 21 9 23 17 5 . 15 13 12 . 18 39 25 Peak Tracking Total 15 | . 4 3 9 15 . 1 6 4 4 4 4 5 3 3 . 3 4 6 . 5 4 7 Tactical Retreats 41 | . 1 . 3 1 . . 3 1 2 2 . 5 . . . 1 3 . . . 12 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Traps Triggered 19 | . 4 . 1 . . . . . 2 10 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . 1 . . . . . . . 2 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 2 2 . . . . . . . 3 5 Triggered 6 | . . . . . . . . . . . . . 1 . . . . . . . 2 3 Most Traps Carried 5 | . . . . . . . . . . . . 2 2 . . . . . . . 5 5 Objects Rigged 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Machines Disabled 43 | . 1 2 9 3 . . 1 2 2 4 1 5 2 . . 1 . . 3 3 . 4 Max in Single Turn 3 | . 1 1 3 2 . . 1 1 1 2 1 1 1 . . 1 . . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Machines Accessed 86 | . 11 . 12 1 2 . 3 1 10 2 6 . 13 14 2 7 1 . . . . 1 Terminals 49 | . 8 . 9 . . . 1 1 6 2 2 . 11 6 . 2 . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 9 | . 1 . 1 . . . 1 . 2 . 2 . 1 . . 1 . . . . . . Recycling Units 9 | . 2 . . . . . . . . . . . 1 6 . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 1 . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Total Hacks 289 | . 35 . 45 1 5 . 15 2 27 6 19 . 40 54 13 21 1 . . . . 5 Successful 188 | . 19 . 26 1 5 . 9 . 16 . 15 . 21 46 13 11 1 . . . . 5 Failed 100 | . 16 . 19 . . . 6 2 11 6 4 . 19 7 . 10 . . . . . . Catastrophic 12 | . 2 . 2 . . . . 1 4 1 1 . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Manual 117 | . 22 . 21 . 1 . 12 . 15 . 3 . 18 20 . 2 . . . . . 3 Terminals 176 | . 31 . 32 . . . 10 2 18 6 6 . 37 24 . 5 . . . . . 5 Fabricators 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Repair Stations 25 | . 2 . 3 . . . 3 . 5 . 6 . 2 . . 4 . . . . . . Recycling Units 9 | . 2 . . . . . . . . . . . 1 6 . . . . . . . . Scanalyzers 23 | . . . 10 . . . . . 3 . 6 . . . . 4 . . . . . . Garrison Access 6 | . . . . . . . 2 . 1 . 1 . . . . 2 . . . . . . Terminal Hacks 117 | . 8 . 11 1 5 . 7 . 8 . 3 . 15 39 13 4 1 . . . . 2 Record 41 | . . . . . 4 . . . . . . . . 24 13 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Robot Analysis 14 | . 3 . 4 . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . . . . . . . . . . 6 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . 3 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . 1 . . . . . 1 . . . 1 1 . 1 . . . . . 1 Unreport Threat 15 | . . . 2 . . . . . 3 . 2 . 5 2 . . . . . . . 1 Locate Traps 6 | . 3 . 1 . . . . . . . 1 . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 18 | . 2 . 2 . . . 1 . 4 . 5 . 1 . . 3 . . . . . . Scan Component 11 | . 1 . 1 . . . 1 . 2 . 3 . 1 . . 2 . . . . . . Repair 7 | . 1 . 1 . . . . . 2 . 2 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 7 . . . . . 2 . 6 . . . . 1 . . . . . . Insert Component 9 | . . . 4 . . . . . 1 . 3 . . . . 1 . . . . . . Analyze 7 | . . . 3 . . . . . 1 . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 9 . 6 . . . . . 1 . . . 5 7 . 1 . . . . . 3 Terminals 20 | . 7 . 5 . . . . . . . . . 4 1 . . . . . . . 3 Botnet 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Skim 13 | . 7 . 5 . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . . . . . 1 6 . . . . . . . . Tunnel 9 | . 2 . . . . . . . . . . . 1 6 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Extract 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 12 . . . 3 1 8 2 6 . 10 6 . 6 . . . . . 1 Full Trace Events 9 | . 1 . 1 . . . 1 1 . 2 1 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 3 . . . . . 3 . 3 . 1 3 . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . . . . . 2 . 2 . . . . 1 . . . . . . Time 263 | . 26 . 32 . . . . . 76 . 91 . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . . . 1 . 3 . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . 1 . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . . . 2 1 . . . . . . . 1 Non-combat 5 | . . . . . 3 . . . . . . . 1 1 . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Robot Hacks Applied 9 | . . . . . 4 . . . . . . . 2 2 . . . . . . . 1 parse_system 8 | . . . . . 4 . . . . . . . 1 2 . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Total Allies 27 | . . 6 . . . . . . . . . . 10 8 . . . . 2 . 1 . Largest Group 16 | . . 5 5 . . . . . . . . . 10 16 11 11 . . 2 2 1 . Highest-Rated Group 268 | . . 102 102 . . . . . . . . . 173 268 192 192 . . 53 53 47 . Highest-Rated Ally 47 | . . 31 31 . . . . . . . . . 29 29 29 29 . . 28 28 47 . Total Orders 26 | . . . . . . . . . . . . . . . 15 4 . 1 . 2 4 . STAY 12 | . . . . . . . . . . . . . . . 12 . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . 2 . 1 . 2 4 . Ally Attacks 247 | . . 5 70 . . . . . . . . . . 22 . 119 . . . 18 13 . Total Damage 3432 | . . 85 971 . . . . . . . . . . 311 . 1382 . . . 543 140 . Kills 41 | . . 1 21 . . . . . . . . . . 3 . 9 . . . 5 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Robot Analysis Total 12 | . 2 . 4 . . . 6 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . . . . . 1 1 1 . 1 . Drone Launches 36 | . . . . . . . . . . . . . . . . 4 . 4 . 11 17 . Drone Recoveries 34 | . . . . . . . . . . . . . . . . 4 . 3 . 11 16 . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Traps 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Items 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Machines 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Turns Passed 47343 | 222 1761 989 3981 2295 782 1347 1180 1790 2590 2494 787 1617 2170 1915 3059 1632 1903 1678 3794 3439 5162 756 Spaces Moved 16027 | 96 886 593 1154 645 233 379 353 642 807 865 229 556 773 721 1206 562 716 609 1516 1340 753 393 Core 289 | 3 1 . . . . . . . . . . . . . . . . . . 1 257 27 Treads 13831 | 93 885 593 1154 645 233 379 353 642 807 865 229 556 773 721 1206 562 716 609 1516 294 . . Legs 496 | . . . . . . . . . . . . . . . . . . . . 2 494 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1190 | . . . . . . . . . . . . . . . . . . . . 1043 2 145 Flight 221 | . . . . . . . . . . . . . . . . . . . . . . 221 Fastest Speed 40 | 50 160 160 160 330 330 330 250 250 246 246 246 250 246 250 250 247 247 242 242 118 400 40 Average Speed 262 | 156 160 160 297 330 330 330 250 250 247 246 249 250 248 250 250 250 249 245 242 214 635 146 Slowest Speed 2100 | 160 450 160 570 330 330 330 250 250 250 246 250 250 250 250 250 330 250 250 242 1750 2100 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 98 96 97 100 63 77 16 60 55 66 26 70 90 97 60 21 98 73 90 89 75 16 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 16 | . 3 1 1 1 1 . . . . . . . 1 6 . . 1 . 1 . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . . . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 2 . 1 . . . . . . . . 1 . 4 3 2 . 1 . Spaces Dug 102 | . . . 3 . . . 5 12 5 23 . . 1 . . 1 . . . 33 19 . Terrain Destroyed 375 | . . . 67 45 . 6 15 12 18 23 . 74 21 . . 3 2 4 . 56 26 3 Melee 64 | . . . . . . . 1 12 5 23 . . 1 . . . . . . 3 19 . Projectile 125 | . . . 9 13 . 6 14 . 2 . . . 20 . . 3 2 4 . 42 7 3 AOE 186 | . . . 58 32 . . . . 11 . . 74 . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Sto Rec Scr Fac Low Low Zio Dee Pro Fac Total 19973 | 133 1116 609 1550 745 250 431 581 728 1282 1103 417 713 946 828 1255 751 779 729 1588 1808 1065 566 Wait 2214 | . 113 5 189 48 . 19 170 18 346 111 143 85 88 87 27 117 10 49 8 311 152 118 Move 16000 | 95 885 592 1153 644 232 378 351 640 807 863 229 555 772 720 1205 561 715 608 1515 1339 752 389 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 200 | 7 26 . 22 7 1 4 9 4 16 7 8 5 9 . 8 9 6 13 8 8 13 10 Fast Attach 127 | 6 14 . 12 3 1 1 2 . 8 . 3 3 4 . 3 9 3 3 8 23 10 11 Attach 102 | 1 3 . 5 2 3 . 1 4 1 2 1 3 2 . 1 4 4 10 4 14 25 12 Detach 39 | . . . 4 . 2 . . . . . . . . . . . 1 2 2 10 16 2 Swap 168 | . 7 . 46 4 2 3 4 6 12 10 5 12 11 4 1 15 9 1 4 10 2 . Drop 227 | 3 16 . 39 6 5 5 9 2 20 5 8 2 16 . 10 13 6 9 11 17 16 9 Fire 686 | 21 52 12 80 31 . 21 33 35 66 47 20 41 38 3 . 14 25 34 . 68 40 5 Melee 138 | . . . . . 4 . 1 19 6 42 . 1 4 14 . 1 . . 1 8 36 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 21 | . . . . . . . 1 . . 16 . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . 2 2 . . . . . . . 3 5 Miscellaneous 35 | . . . . . . . . . . . . . . . . 7 . . 27 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 9) 542 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Discovered new exit (range 11) 1015 | -10/Materials | Discovered new exit (range 15) 1498 | -10/Materials | Identified exit to Subcaves 1576 | -10/Materials | Loaded intel: 8 trap records 1700 | -10/Materials | Learned location of 3 exits from Materials 1775 | -10/Materials | Repaired Huge Storage Unit 1788 | -10/Materials | Learned location of 1 exit from Storage 1818 | -10/Materials | Learned Storage non-interactive machine intel 1859 | -10/Materials | Learned 4 Recycling zone layouts 1977 | -10/Materials | Loaded intel: 1 repair station location 1984 | -10/Materials | Entered Mines 2074 | -10/Mines | Discovered new exit (range 14) 2190 | -10/Mines | Core integrity fell below 50% 2468 | -10/Mines | Discovered new exit (range 6) 2569 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2858 | -10/Mines | Met a Derelict testing a Signal Generator 2973 | -10/Mines | Entered Materials 2973 | -9/Materials | Accompanied by 5 allies 2973 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2974 | -9/Materials | Identified exit to Mines 2975 | -9/Materials | Identified exit to Materials 2978 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3686 | -9/Materials | Build established: Tank 3815 | -9/Materials | Lost 3 allies 4173 | -9/Materials | First assault squad dispatched 5313 | -9/Materials | Learned Storage trap positions 5363 | -9/Materials | Learned location of 2 exits from Materials 5456 | -9/Materials | Learned 2 Materials zone layouts 5466 | -9/Materials | Learned Materials stockpile data 5484 | -9/Materials | Learned 2 Storage zone layouts 5510 | -9/Materials | Learned location of Zion (-6) 5766 | -9/Materials | Repaired Imp. Light Cannon 6285 | -9/Materials | Destroyed 10 combat bots 6314 | -9/Materials | Sterilization system engaged 6314 | -9/Materials | Non-combat units ordered to evacuate 6414 | -9/Materials | Combat units ordered to evacuate 6614 | -9/Materials | Ambient heat levels rising (+10) 6764 | -9/Materials | Ambient heat levels rising (+10) 6914 | -9/Materials | Ambient heat levels rising (+10) 6954 | -9/Materials | Entered Mines 7001 | -9/Mines | Discovered exit to Materials (range 8) 7396 | -9/Mines | Assembled infested the area 7401 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7628 | -9/Mines | Core integrity fell below 50% 7756 | -9/Mines | Discovered exit to Materials (range 5) 7777 | -9/Mines | Found the Drone Emporium 7790 | -9/Mines | Found Prototype Device 7790 | -9/Mines | Identified Splice Drone Bay 7959 | -9/Mines | Learned 2 Materials zone layouts 8088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8102 | -9/Mines | Discovered new exit (range 5) 9249 | -9/Mines | Entered Exiles 9335 | -9/Exiles | Met 8R-AWN 9392 | -9/Exiles | Met EX-HEX 9485 | -9/Exiles | Met EX-BIN 9523 | -9/Exiles | Aligned with FarCom system 9526 | -9/Exiles | Given EX-Vault access code 9585 | -9/Exiles | Build established: Mutant 9605 | -9/Exiles | Opened EX-Vault 9629 | -9/Exiles | Found Cloak of Protection 9638 | -9/Exiles | Found Firepult 9702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9817 | -9/Exiles | Met EX-DEC 9993 | -9/Exiles | Discovered new exit (range 11) 10031 | -9/Exiles | Stole two prototypes: Cloak of Protection, Firepult 10031 | -9/Exiles | Entered Mines 10158 | -8/Mines | Discovered exit to Materials (range 5) 10328 | -8/Mines | Build established: Skirmisher 11378 | -8/Mines | Entered Materials 11378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11379 | -8/Materials | Identified exit to Factory 11379 | -8/Materials | Discovered new exit (range 16) 11801 | -8/Materials | Build established: Hacker-Skirmisher 12113 | -8/Materials | Garrison activated, responded to threat 12529 | -8/Materials | Crushed by falling debris 12534 | -8/Materials | Identified exit to Garrison 12558 | -8/Materials | Entered Garrison 12758 | -8/Garrison | Triggered checkpoint 12840 | -8/Garrison | Triggered checkpoint 12870 | -8/Garrison | Triggered checkpoint 13010 | -8/Garrison | Triggered checkpoint 13061 | -8/Garrison | Discovered new exit (range 14) 13074 | -8/Garrison | Lost 3 parts (1n2w) 13318 | -8/Garrison | Build established: Hacker-Mutant 13398 | -8/Garrison | Triggered checkpoint 13482 | -8/Garrison | Discovered new exit (range 12) 13608 | -8/Garrison | Triggered checkpoint 13916 | -8/Garrison | Build established: Hacker-Skirmisher 13918 | -8/Garrison | Triggered checkpoint 14044 | -8/Garrison | Discovered new exit (range 12) 14080 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14348 | -8/Garrison | Entered Materials 15261 | -8/Materials | Discovered exit to Factory (range 16) 15380 | -8/Materials | Repaired Arm. Treads 15969 | -8/Materials | Repaired Arm. Treads 16584 | -8/Materials | Garrison activated, responded to threat 16717 | -8/Materials | Discovered new exit (range 7) 16722 | -8/Materials | Garrison activated, responded to threat 16938 | -8/Materials | Identified exit to Garrison 16938 | -8/Materials | Entered Garrison 17250 | -8/Garrison | Build established: Hacker-Mutant 17430 | -8/Garrison | Triggered checkpoint 17477 | -8/Garrison | Triggered checkpoint 17663 | -8/Garrison | Build established: Scavenger-Skirmisher 17667 | -8/Garrison | Discovered new exit (range 10) 17744 | -8/Garrison | Triggered checkpoint 18015 | -8/Garrison | Discovered new exit (range 10) 18062 | -8/Garrison | Triggered checkpoint 18505 | -8/Garrison | Build established: Scavenger-Mutant 18582 | -8/Garrison | Garrison Relay disabled 18636 | -8/Garrison | Discovered new exit (range 11) 18690 | -8/Garrison | Triggered checkpoint 19210 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19344 | -8/Garrison | Build established: Scavenger-Skirmisher 19432 | -8/Garrison | Entered Materials 19604 | -8/Materials | Repaired Broken Arm. Treads 19643 | -8/Materials | Repaired Arm. Treads 19946 | -8/Materials | Build established: Hacker-Skirmisher 19984 | -8/Materials | Discovered exit to Factory (range 5) 20219 | -8/Materials | Identified exit to Garrison 20219 | -8/Materials | Entered Garrison 20256 | -8/Garrison | Core integrity fell below 50% 20347 | -8/Garrison | Phase Generator disabled 20435 | -8/Garrison | Triggered checkpoint 20628 | -8/Garrison | Triggered checkpoint 20749 | -8/Garrison | Discovered new exit (range 10) 21127 | -8/Garrison | Triggered checkpoint 21371 | -8/Garrison | Discovered new exit (range 10) 21645 | -8/Garrison | Build established: Scavenger-Skirmisher 21836 | -8/Garrison | Entered Storage 21839 | -8/Storage | Loaded intel: 14 trap records 21840 | -8/Storage | Loaded intel: 26 non-interactive machine locations 21964 | -8/Storage | Build established: Hacker-Skirmisher 22205 | -8/Storage | Found Prototype Protection 22205 | -8/Storage | Identified Lgt. Regenerative Plating 22902 | -8/Storage | Met 01-MTF 23207 | -8/Storage | Build established: Hacker-Mutant 23640 | -8/Storage | Discovered new exit (range 5) 23724 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 24006 | -8/Storage | Entered Recycling 24006 | -8/Recycling | Accompanied by 11 allies (01-MTF) 24018 | -8/Recycling | Build established: Commander-Mutant 24382 | -8/Recycling | Build established: Commander-Skirmisher 24629 | -8/Recycling | Discovered new exit (range 9) 25434 | -8/Recycling | Scanned before Scraplab entrance 25497 | -8/Recycling | Entered Scraplab 25668 | -8/Recycling | Discovered new exit (range 2) 25764 | -8/Recycling | Core integrity fell below 20% 25796 | -8/Recycling | Lost 6 allies 25921 | -8/Recycling | Entered Scraptown 25921 | -8/Scraptown | Accompanied by 11 allies 26048 | -8/Scraptown | Build established: Commander-Mutant 26514 | -8/Scraptown | Visited Assassins FH 26604 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 26604 | -8/Scraptown | Visited Red Mages 26689 | -8/Scraptown | Visited Spacefarers 27321 | -8/Scraptown | Discovered new exit (range 5) 27623 | -8/Scraptown | Visited Comm Corps 27730 | -8/Scraptown | Visited CR-KLE's Repair Center 28054 | -8/Scraptown | Build established: Commander-Tank 28624 | -8/Scraptown | Visited Symbiants 28684 | -8/Scraptown | Visited IN-MT5's Study 28824 | -8/Scraptown | Turned away by UFD registrar 28824 | -8/Scraptown | Turned away by UFD registrar 28980 | -8/Scraptown | Entered Factory 28980 | -6/Factory | Accompanied by 11 allies 28980 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 28982 | -6/Factory | FarCom data flow suspended 29173 | -6/Factory | Repaired Arm. Treads 29766 | -6/Factory | Discovered new exit (range 11) 29788 | -6/Factory | Identified exit to Lower Caves 29863 | -6/Factory | Build established: Commander-Skirmisher 30227 | -6/Factory | Build established: Commander-Tank 30358 | -6/Factory | Lost 3 allies 30513 | -6/Factory | Spotted B-75 Beast 30612 | -6/Factory | Entered Lower Caves 30629 | -6/Lower Caves | Met a Warlord Commander 30630 | -6/Lower Caves | Learned location of Warlord (-4) 30631 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 30633 | -6/Lower Caves | Found Encrypted Comm Array 30793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 31090 | -6/Lower Caves | Build established: Scavenger-Skirmisher 31181 | -6/Lower Caves | Discovered new exit (range 7) 31519 | -6/Lower Caves | Learned 12 Factory zone layouts 32515 | -6/Lower Caves | Entered another Lower Caves area 32603 | -6/Lower Caves | Discovered new exit (range 11) 33200 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33274 | -6/Lower Caves | Lost 4 parts (1n2u1w) 33476 | -6/Lower Caves | Lost 4 parts (1n2u1w) 33742 | -6/Lower Caves | Build established: Scavenger-Mutant 34066 | -6/Lower Caves | Build established: Scavenger-Gunner 34137 | -6/Lower Caves | Discovered new exit (range 5) 34193 | -6/Lower Caves | Entered Zion 34310 | -6/Zion | Discovered new exit (range 15) 34513 | -6/Zion | System corruption cleaned by Quarantine Array 34803 | -6/Zion | Build established: Scavenger-Mutant 34855 | -6/Zion | Gained Derelict followers 35275 | -6/Zion | Learned Factory stockpile data 35437 | -6/Zion | Met Imprinter 35858 | -6/Zion | Given the Hacking Drone Bay 35858 | -6/Zion | Found Prototype Device 35858 | -6/Zion | Identified Hacking Drone Bay 36167 | -6/Zion | Learned Factory emergency access door positions 37069 | -6/Zion | Build established: Scavenger-Tank 37325 | -6/Zion | Found GAL Module 37980 | -6/Zion | Discovered new exit (range 3) 37980 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 37987 | -6/Zion | Entered Deep Caves 37987 | -6/Deep Caves | Accompanied by 2 allies 38594 | -6/Deep Caves | Attacked by Z-Imprinter 38631 | -6/Deep Caves | Destroyed Z-Imprinter 38660 | -6/Deep Caves | Lost 8 parts (3n3u2w) 38977 | -6/Deep Caves | Z-Facility disabled 39086 | -6/Deep Caves | Found Prototype Protection 39086 | -6/Deep Caves | Identified Zio. Weapon Casing 39111 | -6/Deep Caves | Lost 8 parts (2p4n1u1w) 39218 | -6/Deep Caves | Found Prototype Protection 39218 | -6/Deep Caves | Identified Zio. Heavy Carapace 39223 | -6/Deep Caves | Found Zio. Weapon Casing 39358 | -6/Deep Caves | Build established: Scavenger-Mutant 39901 | -6/Deep Caves | Build established: Mutant 40549 | -6/Deep Caves | Spotted AG-32989 40655 | -6/Deep Caves | Spotted AG-30956 40657 | -6/Deep Caves | Found Longsword +1 41162 | -6/Deep Caves | Discovered new exit (range 6) 41370 | -6/Deep Caves | Exposed GOLEM chamber 41371 | -6/Deep Caves | Triggered Deep Caves wall 41426 | -6/Deep Caves | Entered Proximity Caves 41527 | -5/Proximity Caves | Lost 9 parts (4n4u1w) 41733 | -5/Proximity Caves | Core integrity fell below 50% 43407 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43665 | -5/Proximity Caves | Spotted B-75 Beast 45039 | -5/Proximity Caves | Learned Factory stockpile data 46193 | -5/Proximity Caves | Core integrity fell below 20% 46217 | -5/Proximity Caves | System corruption reached 10% 46247 | -5/Proximity Caves | Lost 7 parts (1p3u3w) 46458 | -5/Proximity Caves | Discovered new exit (range 8) 46588 | -5/Proximity Caves | Entered Factory 46588 | -5/Factory | Evolved 2 slots: Utility x2 46589 | -5/Factory | Identified exit to Upper Caves 46889 | -5/Factory | Build established: Derelict-Mutant 46928 | -5/Factory | Garrison activated, responded to threat 47077 | -5/Factory | Core integrity fell below 50% 47219 | -5/Factory | Core integrity fell below 20% 47252 | -5/Factory | Lost 10 parts (3n6u1w) 47344 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 47245_ Penetrated by Slug. 47245_ Slug penetrates H-66 Slayer. 47253_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 47259_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 47261_ Acquired Enh. Gauss Cannon. 47268_ System corrupted: Component data lost. 47270_ >> DECODED: Blade Trap location. 47278_ Lgt. Regenerative Plating destroyed. 47284_ Door malfunctions. 47287_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 47288_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 47293_ Slug penetrates Wall. 47294_ System corrupted: FCS attempts to trigger Enh. Gauss Cannon. 47294_ System corrupted: Enh. Gauss Cannon misfires. 47300_ Acquired Cmb. Airjet. 47302_ Acquired Reaction Control System. 47315_ >> DECODED: Shock Trap location. 47318_ Acquired Hvy. Shock Bomb Launcher. 47333_ EIY&X >W FMRSME =<9EV5WFCP: |6ELROD7K 47341_ Acquired Adv. Shield Generator. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ??????###########?????????????????????####### """" | | ?????? ## #?????????????????????# # ""T" | | ?????? ## ####################### # | | ?????? ## + + | | ?????? ## """ # ############### # "" | | ?????? ## """ # #??########???# # "" | | ?????? ## """ # #??# #######+### "" | | ?????? ######### #??# ## + | | ?????? ######### #??# ## ###### | | ?????? # # #??# ## """ #????? | | ?????? # # #??# ## """"" #????? | | ?????? # # #??# ## """"" #????? | | ?????? # + #??####+################## | | ??????### # ##### #??# | | ??????#?#########+##### ##?# ########### | | ??????#????# # ### #??# # | | ??????#????# + #??# + | | ??????#????# ""T"" # ###### #??# ######## | | ??????#????# """"" #####????# #??# #??????? | | ??????#????#############??????# #??# #??????? | | ??????????######## ###????# #??# #??????? | | ??????????# + + #????# #?#########??????? | | ??????????# ###### # #??### ### #???????? | | #######+###### # #### #??????????????? | | # ! #" # @ #??????????????? | | # "" #" + Y +??????????????? | | # """ """ #" # #??????+??+????? | | # "F """ #T !###### #??????????????? | | # """ """ #" #??????#####???+??????????? | | # "" #" #?????????????????????????? | | + """ #" #??????????????+??????????? | | # """ # ] #?????????????????????????? | | # ! """ ########????????????????????????? | | # #?# #????????????????????????? | | # ! #?#! =#????????????????????????? | | # #?# #????????????????????????? | | ######+####+#### #????????????????????????? | | #????# ???# + #????????????????????????? | | #????# ???# # #????????????????????????? | | #????# #### # #????????????????????????? | | #####????# | + #????????????????????????? | | #????????# # !#????????????????????????? | | #???????## """"" ######????????????????????????? | | #???????#" """"" ##### ???????????????????????? | | #???????#" """ / ??????????????????????? | | #???????#" ####?????????????????????????? | | #???????#T ##????????????????????????????? | | #???????#" ! #?????????????????????????????? | | ????????#" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 49 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 1750 Resistance: KI 20 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Extracted Structural Scanner | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Extracted Med. Battery | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -8/Storage | Hacked Imp. Trap Scanner | -8/Recycling | Hacked Arm. Leg | -8/Recycling | Hacked Airjet | -8/Recycling | Hacked Fusion Compressor | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked D-53 Grenadier | -8/Storage | Hacked E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularTimingWheel Manual? 0 Play Time 03:57:20 Cumulative 217.1 hours Start 2025.04.27 @ 20:02:02 End 2025.04.29 @ 00:17:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2f9f353f-1430-496f-abf3-fad22d2c6177