Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.06 @ 00:51:06 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (210) 1050 Value Destroyed (6618) 6618 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5224) 5224 TOTAL SCORE: 15072 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4505 Follower Combat Kills 365 Friendly Fire -146 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 156/280 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Cooled Plasma Cannon Cooled Plasma Cannon Precision Assault Rifle Advanced EMP Blaster Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Reactive Plating Hardlight Generator > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink High-capacity Matter Pod Medium Armor Plating Trap Extractor Improved Recalibrator Small Laser Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Improved Grenade Launcher Missile Launcher Improved Datajack Maul [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 121 | 3 9 6 6 26 71 Power 6 | . . 1 . 2 3 Engine 6 | . . 1 . 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 2 1 . 4 4 14 Treads 25 | 2 1 . 4 4 14 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | . 2 3 2 4 26 Device 19 | . . 1 1 1 16 Storage 2 | . 1 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 14 | . 1 2 1 3 7 Artifact . | . . . . . . Weapon 53 | 1 6 2 . 16 28 Energy Gun 8 | 1 5 1 . . 1 Energy Cannon 22 | . . . . 10 12 Ballistic Gun 5 | . . . . 4 1 Ballistic Cannon . | . . . . . . Launcher 12 | . 1 1 . . 10 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . . . . 2 4 Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 28 | . 1 . . 1 26 Power 2 | . . . . . 2 Propulsion 7 | . . . . . 7 Utility 14 | . . . . . 14 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 12 | . 1 . . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 100 100 99 97 Engine 10 | . 14 14 11 10 9 Treads 33 | . 27 28 33 33 35 Device 11 | . . . 11 14 15 Storage 10 | . 14 14 11 11 9 Protection 8 | . 8 14 11 7 8 Energy Gun 8 | . 27 28 22 . . Energy Cannon 9 | . . . . 15 13 Ballistic Gun 1 | . . . . 6 . Launcher 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 80 | 12 30 36 37 51 80 Greatest Support 85 | 40 40 40 69 69 85 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 16 | 8 13 15 15 15 18 Most Carried 20 | 6 15 15 15 15 20 Average Carried 15 | 6 11 14 14 14 17 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 5 Class Distribution -------------------- 47% | Scavenger-Mutant 46% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 2536 | 192 268 62 80 619 1315 Remotely . | . . . . . . Salvage Created 8465 | . 492 98 359 1632 5884 Parts 419 | . 45 11 21 101 241 Haulers Intercepted 12 | . 2 . . 6 4 Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 190 | . 14 5 8 28 135 Melee 1 | . . . . . 1 Guns 25 | . 10 1 8 6 . Cannons 72 | . . . . 21 51 AOE 89 | . 4 4 . . 81 Classes Destroyed 16 | . 6 1 1 1 7 Worker 5 | . . . . . 5 Builder 5 | . 2 . . 1 2 Tunneler 2 | . . 1 . . 1 Hauler 12 | . 2 . . 6 4 Recycler 7 | . 1 . . 2 4 Mechanic 10 | . . . . . 10 Operator 3 | . . . . 2 1 Watcher 9 | . 2 . 2 2 3 Swarmer 26 | . 9 3 3 6 5 Grunt 93 | . 5 2 2 10 74 Brawler 20 | . . . . . 20 Duelist 16 | . . . . . 16 Protector 9 | . . . . . 9 Sentry 23 | . . . 3 12 8 Demolisher 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 20 | . 5 3 3 3 20 Combat Bots Only 18 | . 3 3 3 3 18 Max Kills in Single Turn 5 | . 3 2 1 2 5 Gunslinging 1 | . 1 . . . . Exploded 5 | . 2 2 . . 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 6259 | . 475 57 201 828 4698 Core 776 | . 100 . 10 109 557 Absorbed by Shields 444 | . . . . . 444 Redirected to Shielding 39 | . 27 12 . . . Regen/Repaired (Parts) 724 | . 55 . . 140 529 Core Remaining (%) 76 | 100 . 60 . 70 . Volleys Fired 346 | . 30 6 17 92 201 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 90 90 90 136 70 Shots Fired 624 | . 54 10 34 183 343 Gun 137 | . 50 8 34 45 . Cannon 389 | . . . . 138 251 Launcher 98 | . 4 2 . . 92 Special . | . . . . . . Kinetic 42 | . . . . 42 . Thermal 389 | . . . . 138 251 Explosive 85 | . 4 2 . . 79 Electromagnetic 108 | . 50 8 34 3 13 Robot Hit Streak 33 | . 8 11 25 33 25 Robot Miss Streak 5 | . 5 1 4 5 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 424 | . 38 8 26 119 233 Core Hits 416 | . 30 10 20 50 306 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Meltdown 3 | . . . . 1 2 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 21046 | . 1021 294 391 2562 16778 Guns 1654 | . 509 111 391 643 . Cannons 8176 | . . . . 1912 6264 Explosions 10975 | . 505 157 . . 10313 Melee . | . . . . . . Ramming 241 | . 7 26 . 7 201 Kinetic 604 | . . . . 604 . Thermal 8448 | . 170 28 . 1912 6338 Explosive 10096 | . 335 129 . . 9632 Electromagnetic 1657 | . 509 111 391 39 607 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 6 | . . 6 . . . Matter Fused 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 229 | . . . . 16 213 Projectiles 135 | . . . . 16 119 Explosions 94 | . . . . . 94 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 822 | . . . . . 822 Shots 31 | . . . . . 31 Rammed 32 | . 2 7 . 5 18 Targets Rammed 41 | . 2 8 . 6 25 Kicked . | . . . . . . Crushed 9 | . . 1 . 1 7 Highest Temperature 324 | . 292 132 6 324 318 Average Temperature 88 | . 80 66 4 88 100 Received Heat Transfer 2371 | . 126 18 36 246 1945 Effects 4 | . 2 . . . 2 Energy Bleed 2 | . . . . . 2 Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . 4 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Melted 38 | . . 1 . 9 28 Heat Transferred 12811 | . 200 50 . 3171 9390 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 4 1 . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 3153 | . 247 340 294 457 3153 Initial 182 | . . 87 50 49 182 Average 695 | . 119 209 193 195 1335 Maximum Alert Level 5 | . 1 1 1 2 5 Low Security (%) 36 | 100 89 51 51 61 . Level 1 16 | . 10 48 48 20 3 Level 2 6 | . . . . 18 5 Level 3 14 | . . . . . 33 Level 4 10 | . . . . . 23 Level 5 11 | . . . . . 25 High Security 4 | . . . . . 9 Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 38 | . 2 1 . 3 32 Investigation 5 | . 2 1 . 1 1 Extermination . | . . . . . . Reinforcement 6 | . . . . 2 4 Assault 25 | . . . . . 25 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 11 | . 2 . . 6 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 303 | . 24 11 14 39 215 Peak Tracking Total 14 | . 4 5 4 4 14 Tactical Retreats 10 | . . . . 1 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts 72 | . . . . 14 58 Triggered 1 | . . . . . 1 Disarmed 8 | . . . 6 . 2 Reprogrammed 20 | . 11 . . 5 4 Reused 7 | . 1 . . 2 4 Traps Extracted 1 | . . . . . 1 Installed 1 | . . . . . 1 Triggered 7 | . 1 . . 2 4 Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 17 | . . 4 . 1 12 Max in Single Turn 3 | . . 2 . 1 3 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 41 | . 10 1 5 12 13 Terminals 31 | . 7 1 5 10 8 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 1 2 Recycling Units 4 | . 2 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 118 | . 30 2 14 29 43 Successful 64 | . 16 . 9 18 21 Failed 53 | . 14 2 5 11 21 Catastrophic 10 | . 2 . . 3 5 Database Lockouts 1 | . . . . . 1 Manual 72 | . 18 2 8 13 31 Terminals 93 | . 23 2 14 25 29 Fabricators . | . . . . . . Repair Stations 11 | . 2 . . 2 7 Recycling Units 10 | . 5 . . 2 3 Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 36 | . 8 . 8 13 7 Robot Analysis 5 | . 3 . 1 . 1 Prototype ID Bank 4 | . 1 . 3 . . Open Door 6 | . . . . 6 . Branch Access Points 1 | . . . 1 . . Repair Station Index 1 | . . . . . 1 Unreport Threat 6 | . . . . 3 3 Locate Traps 6 | . 1 . 1 2 2 Disarm Traps 1 | . . . 1 . . Reprogram Traps 4 | . 2 . . 2 . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . . 2 6 Scan Component 5 | . 1 . . 1 3 Repair 5 | . 1 . . 1 3 Recycling Unit Hacks 4 | . 2 . . 1 1 Retrieve Components 4 | . 2 . . 1 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 4 . 1 2 5 Terminals 6 | . 2 . 1 1 2 Track 1 | . . . . . 1 Botnet 5 | . 2 . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 1 2 Reject 1 | . . . . . 1 Mask 2 | . . . . 1 1 Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 32 | . 8 1 5 7 11 Full Trace Events 5 | . 2 1 . 1 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . . 1 3 Time 196 | . 26 . . 32 138 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 19 . . . 1 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 4 | . . . . . 4 parse_system 1 | . . . . . 1 check_alert 3 | . . . . . 3 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 16 | . . 5 . 10 1 Largest Group 11 | . . 3 3 10 11 Highest-Rated Group 117 | . . 42 40 88 117 Highest-Rated Ally 34 | . . 31 16 16 34 Total Orders 9 | . . 2 . . 7 STAY 2 | . . 1 . . 1 FOLLOW 2 | . . 1 . . 1 EXPLORE 3 | . . . . . 3 RETURN 2 | . . . . . 2 Ally Attacks 130 | . . 15 17 . 98 Total Damage 1573 | . . 289 163 . 1121 Kills 23 | . . 7 4 . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 5 | . 3 . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . . 6 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 11173 | 8 1430 1128 854 2770 4983 Spaces Moved 4616 | 3 733 666 444 1092 1678 Core . | . . . . . . Treads 4616 | 3 733 666 444 1092 1678 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 158 | 160 160 160 160 160 158 Average Speed 160 | 160 160 160 160 160 161 Slowest Speed 245 | 160 160 160 160 160 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 2 95 98 38 92 99 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 28 | . . . . . 28 Terrain Destroyed 493 | . 36 13 . . 444 Melee . | . . . . . . Projectile 46 | . . . . . 46 AOE 447 | . 36 13 . . 398 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 7741 | 5 937 715 558 1943 3583 Wait 2382 | . 140 18 82 657 1485 Move 4611 | 2 732 665 443 1091 1678 Hop . | . . . . . . Pick Up 76 | . 13 4 4 21 34 Fast Attach 26 | . 6 3 . 9 8 Attach 28 | . 1 . 2 1 24 Detach 10 | . 4 . . 2 4 Swap 67 | 3 2 3 4 16 39 Drop 77 | . 7 8 6 34 22 Fire 346 | . 30 6 17 92 201 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 41 | . 2 8 . 6 25 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 73 | . . . . 14 59 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Discovered new exit (range 3) 1110 | -10/Materials | Repaired Lgt. Treads 1280 | -10/Materials | Discovered new exit (range 13) 1439 | -10/Materials | Entered Mines 1663 | -10/Mines | Discovered new exit (range 8) 1732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2242 | -10/Mines | Discovered new exit (range 8) 2384 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2567 | -10/Mines | Entered Materials 2567 | -9/Materials | Accompanied by 3 allies 2567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -9/Materials | Discovered new exit (range 14) 2740 | -9/Materials | Identified exit to Mines 2740 | -9/Materials | Identified exit to Storage 3421 | -9/Materials | Entered Storage 4808 | -9/Storage | Repaired Imp. Treads 5426 | -9/Storage | Discovered new exit (range 6) 5749 | -9/Storage | Build established: Scavenger-Mutant 5995 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6191 | -9/Storage | Entered Materials 6191 | -8/Materials | Accompanied by 10 allies 6191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6298 | -8/Materials | Build established: Commander-Mutant 6367 | -8/Materials | Garrison activated, responded to threat 6591 | -8/Materials | First assault squad dispatched 6780 | -8/Materials | Destroyed 7 combat bots 6829 | -8/Materials | Central database locked down 6918 | -8/Materials | Build established: Scavenger-Mutant 7106 | -8/Materials | Discovered new exit (range 16) 7532 | -8/Materials | Destroyed 8 combat bots 7598 | -8/Materials | Discovered new exit (range 36) 7983 | -8/Materials | Repaired Hcp. Storage Unit? 8145 | -8/Materials | Repaired Cld. Plasma Cannon 8178 | -8/Materials | Repaired Imp. Treads 8726 | -8/Materials | Discovered new exit (range 11) 10709 | -8/Materials | Core integrity fell below 50% 10719 | -8/Materials | High security lockdown imminent 10799 | -8/Materials | High security lockdown engaged 10882 | -8/Materials | Destroyed 9 combat bots 10932 | -8/Materials | Destroyed 8 combat bots 10978 | -8/Materials | Destroyed 9 combat bots 11126 | -8/Materials | Sterilization system engaged 11126 | -8/Materials | Non-combat units ordered to evacuate 11168 | -8/Materials | Core integrity fell below 20% 11174 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11160_ Destroyed Wheel. 11161_ Cld. Ion Engine destroyed. 11162_ The unstable cave ceiling collapses. 11162_ Imp. Heat Sink destroyed. 11162_ G-47 Trooper destroyed. 11162_ L-31 Rogue destroyed. 11162_ M-28 Smith destroyed. 11162_ L-31 Rogue destroyed. 11163_ The unstable cave ceiling collapses. 11165_ Lgt. Angular Momentum Engine destroyed. 11166_ The unstable cave ceiling collapses. 11167_ G-47 Trooper destroyed. 11169_ G-50 Soldier destroyed. 11171_ Dropped Hcp. Storage Unit. 11172_ The unstable cave ceiling collapses. 11172_ G-50 Soldier destroyed. 11172_ M-28 Smith destroyed. 11174_ The unstable cave ceiling collapses. 11174_ Particle Gun crushed. 11174_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########################################??? | | ??????# ! [ % #??? | | ??????# =% ########### "## #??? | | ??????###+#########+##### # # # #??? | | ??????# #?# ! # # # # # #??? | | ??????# !! #?# # # ##=## #??? | | ??????# !! #?# # # # % # # #??? | | ??????# ! #?# """ # + + =#### ##?? | | ??????# "Y" %#?# """ # ## # ### | | ??????# """ ! ## "S ##%# | | ??????########## """ ## # | | ?????########??# "" # ## # # | | ?????# #??# [[[ # # ######%### ### | | ?????# #??###### ]]@] # # #########?? | | ?????# #???##### ]/! ] ###%#?????????? | | ?????# ##### # g ###"#?????????? | | ?????# + / " #% ## #?????????? | | ?????# # = ## #?????????? | | #######+# # # = ! # # #?????????? | | + [ * i == ## #?????????? | | # =! g% [ g # #?????????? | | """ !# / %!% # #?????????? | | "!! # =% *% ## #?????????? | | """ # * % ###+#####?????? | | # %# #?????? | | ####### # ! #?????? | | ??????###### # # ## =% #?????? | | ??????????# # # ## [ ! # # #?????? | | ??????????## # # = % [ # ###########?????? | | ???????????# # = # # #?????? | | ???????????# ! # #? #?????? | | ???????????### % + # #?????? | | ?????????????# # # #?????? | | ?????????????## # # + !! #?????? | | ???????????????# ### # # [ | ! #?????? | | ???????????????#+############# %# #?????? | | ?????????????# ##### # %#? #?????? | | ?????????????# # ### ##############??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicLargePit Manual? 0 Play Time 00:57:45 Cumulative 1071.2 hours Start 2022.03.05 @ 23:51:42 End 2022.03.06 @ 00:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 749 Rogue 745 Adventurer 4 Explorer 0 Win Type - Total 116 Types 88/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a699b97-cc22-487a-b1be-ecef849c4dc1