Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 13:59:57 Player: Sixten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (2977) 2977 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 5606 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 6/100 System Corruption 0% Temperature Cool (13) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Improved VTOL Module Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Hacking Suite Hacking Suite System Shield Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Minigun > --- INVENTORY -------- Armored Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Hacking Suite System Shield Minigun Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 56 | 6 8 18 1 23 Power 6 | 1 . 1 . 4 Engine 4 | 1 . . . 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 20 | 2 2 8 . 8 Treads 16 | 2 2 8 . 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 12 | 1 3 3 . 5 Device 1 | . 1 . . . Storage 3 | 1 1 1 . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 5 | . 1 1 . 3 Artifact . | . . . . . Weapon 18 | 2 3 6 1 6 Energy Gun 4 | . 1 1 . 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 10 | 2 1 4 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Corrupted Parts 1 | . 1 . . . System Corruption 4 | . 4 . . . Parts Lost 21 | . . 5 2 14 Power 5 | . . 1 1 3 Propulsion 7 | . . 3 . 4 Utility 4 | . . 1 . 3 Weapon 5 | . . . 1 4 Highest Loss Streak 7 | . . 5 2 7 To Critical Strikes . | . . . . . Average Backups 11 | 1 5 13 14 14 Power . | . 1 1 1 . Propulsion 4 | . . 4 6 7 Utility 2 | . 1 2 2 4 Weapon 3 | . 2 5 5 2 Tool/Special . | . . . . . Unused Backups 17 | . . 5 . 12 Power 1 | . . 1 . . Propulsion 8 | . . 4 . 4 Utility 6 | . . . . 6 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 93 96 89 Engine 8 | . 14 4 . 7 Core 1 | . . 5 11 . Treads 30 | . 28 31 33 32 Device 3 | . 11 . . . Storage 11 | . 14 12 11 9 Processor 7 | . . 11 11 9 Protection 8 | . 2 6 11 13 Energy Gun 4 | . 6 1 9 6 Energy Cannon 3 | . 7 1 . 1 Ballistic Gun 12 | . 14 16 9 8 Launcher 1 | . . 2 . . Peak Build Rating 38 | 6 10 25 24 38 Average Rating 20 | 4 8 16 21 30 On Entrance 11 | . 6 10 24 17 Avg Prop Armor Cover (%) 6 | . 8 . . 6 Naked Turns . | . . . . . Heaviest Build 38 | 12 35 35 34 38 Greatest Support 86 | 40 40 60 60 86 Greatest Overweight (x) 8 | . 1 8 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 2 11 15 15 15 Average Carried 11 | 1 5 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 11 15 14 9 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2276 | 192 262 617 141 1064 Remotely . | . . . . . Salvage Created 4129 | . 740 1098 40 2251 Parts 228 | . 44 71 . 113 Haulers Intercepted 8 | . 2 2 . 4 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 74 | . 14 18 4 38 Guns 43 | . 9 9 4 21 Cannons 11 | . 4 . . 7 AOE 20 | . 1 9 . 10 Classes Destroyed 12 | . 6 2 1 3 Worker 11 | . 6 1 . 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 8 | . 2 2 . 4 Recycler 8 | . . 3 . 5 Operator 6 | . 1 2 . 3 Watcher 12 | . 3 4 . 5 Swarmer 16 | . 3 3 . 10 Grunt 37 | . 11 7 . 19 Duelist 2 | . . . . 2 Sentry 15 | . . 8 . 7 Assembled 4 | . . . 4 . Best Kill Streak 10 | . 4 10 4 8 Combat Bots Only 8 | . 3 8 4 6 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 1 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 435 | . 73 104 31 227 Missed 125 | . 21 39 5 60 Hits 310 | . 52 65 26 167 Melee 4 | . . . 4 . Projectile 306 | . 52 65 22 167 Critical Strikes 19 | . 3 4 1 11 Part Disruptions 2 | . . . 2 . Damage Taken 4715 | . 604 983 383 2745 Core 797 | . 150 70 12 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 106 | . . 106 . . Core Remaining (%) 73 | 100 40 . 79 . Volleys Fired 337 | . 85 73 10 169 Largest 2 | . 2 2 2 2 Hottest 86 | . 85 79 68 86 Shots Fired 606 | . 166 142 11 287 Gun 517 | . 148 126 11 232 Cannon 60 | . 18 3 . 39 Launcher 29 | . . 13 . 16 Special . | . . . . . Kinetic 363 | . 86 123 5 149 Thermal 145 | . 62 . . 83 Explosive 29 | . . 13 . 16 Electromagnetic 69 | . 18 6 6 39 Robot Hit Streak 14 | . 9 14 6 13 Robot Miss Streak 6 | . 6 4 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 379 | . 95 89 10 185 Core Hits 211 | . 39 53 8 111 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . 2 1 . 5 Burn 6 | . 2 . . 4 Destroy 2 | . . 1 . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7879 | . 1363 1826 139 4551 Guns 5140 | . 990 1331 139 2680 Cannons 1125 | . 317 36 . 772 Explosions 1482 | . 56 456 . 970 Melee 126 | . . . . 126 Ramming 6 | . . 3 . 3 Kinetic 3299 | . 449 1279 71 1500 Thermal 1808 | . 597 . . 1211 Explosive 1395 | . . 456 . 939 Electromagnetic 1245 | . 317 88 68 772 Impact . | . . . . . Slashing 126 | . . . . 126 Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 4 | . 4 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Message Errors 2 | . 2 . . . Matter Fused 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 79 | . . 6 . 73 Projectiles 9 | . . 6 . 3 Explosions 45 | . . . . 45 Melee 25 | . . . . 25 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . 52 . 37 Shots 5 | . . 3 . 2 Rammed 6 | . . 2 3 1 Targets Rammed 6 | . . 2 3 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 562 | . 310 37 106 562 Average Temperature 114 | . 89 11 57 142 Received Heat Transfer 2469 | . 354 444 240 1431 Effects 31 | . 1 . . 30 Shutdowns 4 | . . . . 4 Energy Bleed 5 | . 1 . . 4 Interference 13 | . . . . 13 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 4 . . 6 Heat Transferred 4062 | . 1543 . . 2519 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 57 | 100 100 90 100 6 Level 1 25 | . . 9 . 53 Level 2 17 | . . . . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 543 | . 91 264 52 543 Initial 52 | . . 18 52 4 Average 202 | . 26 115 39 377 Influence Increases 2414 | . 466 663 . 1285 Destroy 0b10 Robot/C 1400 | . 280 360 . 760 Destroy 0b10 Robot/NC 235 | . 60 60 . 115 Destroy Leader 410 | . 70 142 . 198 Successful Hack 48 | . 22 15 . 11 Disable Machine 90 | . . 15 . 75 Destroy Structure 126 | . 4 56 . 66 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . 30 15 . 45 Influence Decreases 1921 | . 422 573 122 804 Entered New Map 116 | . . 26 82 8 Time Decay 1595 | . 422 497 20 656 Lost Part 210 | . . 50 20 140 Squads Dispatched 15 | . 3 3 . 9 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 9 | . 1 3 . 5 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 26 28 11 59 Peak Tracking Total 8 | . 3 6 8 6 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 7 | . 2 4 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 2 . 5 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 6 6 . 9 Terminals 13 | . 5 4 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units 3 | . 1 . . 2 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 55 | . 18 14 . 23 Successful 17 | . 4 8 . 5 Failed 38 | . 14 6 . 18 Catastrophic 7 | . 1 2 . 4 Database Lockouts . | . . . . . Manual 27 | . 10 7 . 10 Terminals 37 | . 16 11 . 10 Fabricators . | . . . . . Repair Stations 6 | . . 2 . 4 Recycling Units 7 | . 2 . . 5 Scanalyzers 5 | . . 1 . 4 Garrison Access . | . . . . . Terminal Hacks 10 | . 4 5 . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . . 1 . 1 Terminal Index 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 . 3 Insert Component 3 | . . 1 . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 5 6 . 8 Full Trace Events 6 | . 2 1 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1617 | . 1410 . . 207 Sensors 1410 | . 1410 . . . T.N.C. 207 | . . . . 207 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 5977 | 82 1683 1558 53 2601 Spaces Moved 2959 | 47 871 752 16 1273 Core 11 | 3 . 6 . 2 Treads 2940 | 44 871 746 16 1263 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 8 | . . . . 8 Fastest Speed 31 | 50 160 160 170 31 Average Speed 163 | 152 162 166 170 162 Slowest Speed 450 | 160 240 450 170 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 86 58 10 78 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 144 | . 4 75 . 65 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 143 | . 4 75 . 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3510 | 54 980 917 29 1530 Wait 69 | . 10 36 . 23 Move 2956 | 46 870 751 16 1273 Hop . | . . . . . Pick Up 30 | 2 6 12 . 10 Fast Attach 25 | 6 1 11 . 7 Attach 12 | . . 2 1 9 Detach 2 | . . . . 2 Swap 39 | . 7 15 . 17 Drop 30 | . 1 15 . 14 Fire 337 | . 85 73 10 169 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 2 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Core integrity fell below 50% 1310 | -10/Materials | Discovered new exit (range 13) 1573 | -10/Materials | Discovered new exit (range 8) 1766 | -10/Materials | Entered another Materials area 1766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -9/Materials | Discovered new exit (range 7) 2016 | -9/Materials | Destroyed 8 combat bots 2148 | -9/Materials | Repaired Hvy. Assault Rifle 2196 | -9/Materials | Discovered new exit (range 16) 2283 | -9/Materials | Discovered new exit (range 14) 2328 | -9/Materials | Discovered new exit (range 11) 2468 | -9/Materials | Lost 5 parts (1p3n1u) 2980 | -9/Materials | Discovered new exit (range 10) 3224 | -9/Materials | Identified exit to Mines 3224 | -9/Materials | Identified exit to Storage 3324 | -9/Materials | Entered Mines 3325 | -9/Mines | Assembled infested the area 3338 | -9/Mines | Discovered new exit (range 5) 3377 | -9/Mines | Entered Materials 3377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4459 | -8/Materials | Discovered new exit (range 16) 5377 | -8/Materials | First assault squad dispatched 5579 | -8/Materials | Core integrity fell below 50% 5945 | -8/Materials | Core integrity fell below 20% 5978 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05942_ R-06 Scavenger collects Carbon-fiber Leg. 05943_ Destroyed Aluminum Leg. 05943_ Broken Adv. Treads destroyed. 05944_ K-01 Serf collects debris. 05946_ G-47 Trooper suffers critical hit (Burn). 05947_ K-01 Serf collects debris. 05948_ K-01 Serf destroyed. 05950_ G-47 Trooper suffers critical hit (Burn). 05950_ G-47 Trooper destroyed. 05950_ K-01 Serf collects debris. 05950_ R-06 Scavenger collects Wheel. 05953_ K-01 Serf collects debris. 05954_ R-06 Scavenger collects Sml. Matter Pod. 05954_ Acquired 109 matter. 05958_ K-01 Serf collects debris. 05960_ Minigun destroyed. 05961_ K-01 Serf collects debris. 05968_ Minigun destroyed. 05968_ K-01 Serf collects debris. 05974_ Acquired 86 matter. 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Assault Rifle | 7% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledAnalysisDetector Manual? 0 Play Time 00:34:20 Cumulative 45.2 hours Start 2026.10.25 @ 13:22:07 End 2026.10.25 @ 13:59:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d19761a-1e1b-48a7-8ec0-3abd53161cd5