Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 17:39:07 Player: gorb Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1376) 1376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 5431 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 392 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -264 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 375/375 System Corruption 4% Temperature Cool (7) Movement Hovering (426) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Antimatter Reactor > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ Huge Storage Unit ECM Suite Improved Propulsion Shielding > --- WEAPON (4) ------- Shock Rifle Minigun Improved Grenade Launcher Ripper > --- INVENTORY (25) --- Improved Hover Unit Improved Hover Unit Large Storage Unit Seismic Detector Matter Filter Improved Kinecellerator Improved Propulsion Shielding Improved Light Armor Plating System Restoration Module Beamcaster Heavy Battle Rifle Heavy Battle Rifle Mini Grenade Launcher Remote Datajack Chainsword Chainsword Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Improved Antigrav System > --- UTILITY ---------- Power Amplifier Huge Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Beamcaster Heavy Battle Rifle Slug Cannon Katana > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Improved Hover Unit Improved Hover Unit Combat Airjet Large Storage Unit Matter Filter Improved Kinecellerator Improved Light Armor Plating Dynamic Insulation System System Restoration Module Minigun Heavy Battle Rifle Mini Grenade Launcher Improved Grenade Launcher Remote Datajack Chainsword Chainsword Ripper [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Katana Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 69 | 6 2 3 8 13 9 10 18 Power 11 | 1 . 1 . 4 1 1 3 Engine 7 | 1 . 1 . 3 1 . 1 Core 2 | . . . . 1 . . 1 Reactor 2 | . . . . . . 1 1 Propulsion 16 | 2 . . 2 3 4 2 3 Treads 1 | . . . . 1 . . . Leg 4 | . . . 2 2 . . . Wheel 3 | 2 . . . . 1 . . Hover 8 | . . . . . 3 2 3 Flight . | . . . . . . . . Utility 20 | 1 2 1 1 4 2 2 7 Device 7 | . 1 . . . 1 . 5 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 9 | . . 1 1 4 1 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 . 1 5 2 2 5 5 Energy Gun 8 | 1 . . 1 1 2 2 1 Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 4 | 1 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 4 | . . . 1 1 . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 30 | . 1 4 . 9 5 . 11 Power 7 | . 1 . . 3 . . 3 Propulsion 9 | . . 2 . 3 2 . 2 Utility 7 | . . . . 2 1 . 4 Weapon 7 | . . 2 . 1 2 . 2 Highest Loss Streak 5 | . 1 4 . 4 5 . 3 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 91 | . 86 80 90 84 93 95 95 Engine 6 | . 6 9 9 4 14 7 5 Reactor 3 | . . . . . . 6 6 Leg 4 | . . . 18 15 5 . . Wheel 3 | . 28 18 . . 3 . . Hover 12 | . . . . . 4 23 21 Device 6 | . 8 11 9 2 3 7 8 Storage 8 | . 14 11 9 9 7 7 7 Processor 3 | . . . . . . 5 5 Protection 9 | . . 9 18 21 18 8 4 Energy Gun 7 | . 14 1 8 1 14 15 7 Energy Cannon 3 | . . 9 9 9 5 . . Ballistic Gun 5 | . 14 10 1 7 . 1 4 Ballistic Cannon 3 | . . . . . . 1 6 Launcher 1 | . . . . . . . 2 Slashing Weapon 6 | . . . 6 9 7 7 7 Naked Turns . | . . . . . . . . Heaviest Build 128 | 13 29 31 37 42 54 66 128 Greatest Support 35 | 20 20 20 20 25 21 30 35 Greatest Overweight (x) 10 | 1 1 10 1 3 5 2 5 Average Overweight (x) 1 | . . 1 1 1 3 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 Average Capacity 17 | 6 14 15 15 15 15 15 20 Most Carried 20 | 8 7 8 8 15 14 15 20 Average Carried 12 | 3 5 6 5 11 10 12 16 Final Capacity 25 | 8 15 15 15 15 15 15 25 Final Carried 17 | 3 7 7 8 11 10 14 17 Class Distribution -------------------- 31% | Scavenger-Gunner 31% | Scavenger-Mutant 29% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Was Fac Matter Collected 1147 | 198 89 . 19 308 46 176 311 Remotely . | . . . . . . . . Salvage Created 1440 | . 92 . 19 676 129 . 524 Parts 84 | . . . 3 41 8 . 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Combat Hostiles Destroyed 34 | . 2 . . 19 3 . 10 Guns 14 | . 1 . . 7 2 . 4 Cannons 15 | . . . . 10 1 . 4 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | . 1 . 1 5 2 . 2 Worker 3 | . . . . . 1 . 2 Operator 2 | . . . 1 . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 13 | . . . . 11 2 . . Grunt 8 | . 2 . . 3 . . 3 Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . 2 . . 3 Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 1 . 2 Wasp 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 . 1 6 2 . 3 Combat Bots Only 6 | . 2 . . 6 2 . 3 Max Kills in Single Turn 2 | . 1 . 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Damage Taken 3933 | . 292 411 . 1168 696 21 1345 Core 1148 | . 71 152 . 212 301 . 412 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 258 | . . 10 . 210 35 . 3 Core Remaining (%) 73 | 100 71 62 . 61 . . . Volleys Fired 127 | . 12 . 1 55 14 1 44 Largest 3 | . 2 . 2 2 3 2 3 Hottest 165 | . 70 . 110 125 165 115 156 Shots Fired 270 | . 24 . 2 105 34 2 103 Gun 166 | . 24 . 1 50 26 2 63 Cannon 96 | . . . 1 55 8 . 32 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 117 | . 12 . . 47 . . 58 Thermal 129 | . 12 . 2 58 26 2 29 Explosive 8 | . . . . . . . 8 Electromagnetic 16 | . . . . . 8 . 8 Robot Hit Streak 9 | . 9 . 1 8 5 . 8 Robot Miss Streak 5 | . 1 . 1 5 4 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 147 | . 20 . 1 56 16 . 54 Core Hits 72 | . 5 . 1 26 6 . 34 Critical Kills 6 | . . . . 3 . . 3 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 2 . . 4 . . 6 Burn 5 | . 2 . . . . . 3 Meltdown 3 | . . . . 3 . . . Destroy 3 | . . . . . . . 3 Sever 1 | . . . . 1 . . . Melee Attacks 6 | . . . . 2 . . 4 Impact . | . . . . . . . . Slashing 6 | . . . . 2 . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3278 | . 226 11 17 1121 240 . 1663 Guns 1549 | . 226 . . 442 205 . 676 Cannons 983 | . . . 17 615 35 . 316 Explosions 545 | . . . . . . . 545 Melee 190 | . . . . 64 . . 126 Ramming 11 | . . 11 . . . . . Kinetic 1113 | . 76 . . 442 . . 595 Thermal 1529 | . 150 . 17 615 183 . 564 Explosive 180 | . . . . . . . 180 Electromagnetic 255 | . . . . . 57 . 198 Impact . | . . . . . . . . Slashing 190 | . . . . 64 . . 126 Piercing . | . . . . . . . . Highest Corruption 4 | . . 3 . . . . 4 Average Corruption 1 | . . 2 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 1 . . . . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 5 | . . 1 . . . . 4 Parts Rejected 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . . 14 . . 96 Projectiles 14 | . . . . 14 . . . Explosions 62 | . . . . . . . 62 Melee 34 | . . . . . . . 34 Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 91 | . . 5 . . . . 86 Shots 2 | . . . . . . . 2 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 631 | . 275 . 30 401 435 76 631 Average Temperature 152 | . 171 . 16 96 144 37 188 Received Heat Transfer 747 | . 180 54 . 288 . 9 216 Effects 30 | . . . . 4 4 . 22 Shutdowns 9 | . . . . . 2 . 7 Energy Bleed 2 | . . . . . 1 . 1 Interference 8 | . . . . 3 . . 5 Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . 1 . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . 3 . . . Combat Hostiles 3 | . 1 . . 2 . . . Parts Melted 9 | . 3 . . 4 1 . 1 Heat Transferred 3292 | . 592 . 37 1218 407 . 1038 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Peak Influence 548 | . 70 39 12 522 309 104 548 Initial 273 | . . 29 7 7 273 104 . Average 220 | . 38 30 11 310 278 68 294 Maximum Alert Level 2 | . . . . 2 1 . 2 Low Security (%) 50 | 100 100 100 100 28 . 100 33 Level 1 20 | . . . . 44 100 . 11 Level 2 28 | . . . . 27 . . 54 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 7 Investigation . | . . . . . . . . Extermination 3 | . . . . . . . 3 Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 4 6 1 25 4 1 30 Peak Tracking Total 8 | . 2 8 1 7 3 1 6 Tactical Retreats 6 | . . . . 6 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Traps Triggered 7 | . . 2 . 3 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Was Fac Machines Disabled 11 | . . . . . . . 11 Max in Single Turn 3 | . . . . . . . 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Machines Accessed 7 | . 2 . 1 . 2 . 2 Terminals 5 | . 2 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 12 | . 5 . 1 . 2 . 4 Successful 7 | . 3 . 1 . . . 3 Failed 5 | . 2 . . . 2 . 1 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 5 . . . 2 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 5 | . 3 . . . . . 2 Record 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Total Allies 20 | . . . . . . 20 . Largest Group 20 | . . . . . . 20 20 Highest-Rated Group 560 | . . . . . . 560 560 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 148 | . . . . . . 9 139 Total Damage 2425 | . . . . . . 117 2308 Kills 15 | . . . . . . 1 14 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Was Fac Turns Passed 4408 | 42 315 202 187 882 305 607 1868 Spaces Moved 2128 | 40 290 100 89 343 125 391 750 Core 28 | 24 . 4 . . . . . Treads 21 | . . . . . 21 . . Legs 432 | . . . 89 343 . . . Wheels 480 | 16 290 96 . . 78 . . Hover 1167 | . . . . . 26 391 750 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 190 190 155 112 172 Average Speed 175 | 68 94 118 190 205 186 145 217 Slowest Speed 550 | 100 95 550 190 330 320 172 426 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 40 13 10 61 5 90 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . . . . . 46 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 37 | . . . . . . . 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Total 2577 | 54 310 186 104 433 168 430 892 Wait 149 | 1 . 81 . 6 6 . 55 Move 2119 | 39 289 99 88 339 125 390 750 Hop . | . . . . . . . . Pick Up 74 | 8 6 2 7 12 6 16 17 Fast Attach 2 | 1 . . . 1 . . . Attach 45 | 5 1 2 6 8 7 5 11 Detach 2 | . . . . . . 1 1 Swap 22 | . 1 1 2 4 2 5 7 Drop 17 | . 1 . . 1 . 12 3 Fire 127 | . 12 . 1 55 14 1 44 Melee 6 | . . . . 2 . . 4 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . 5 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Discovered new exit (range 16) 560 | -9/Materials | Entered another Materials area 560 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -8/Materials | Lost 4 parts (2n2w) 745 | -8/Materials | Identified exit to Garrison 747 | -8/Materials | Entered Garrison 822 | -8/Garrison | Triggered checkpoint 1060 | -8/Garrison | Lost 4 parts (1p1n2u) 1108 | -8/Garrison | Triggered checkpoint 1114 | -8/Garrison | Triggered checkpoint 1219 | -8/Garrison | Discovered new exit (range 10) 1236 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1245 | -8/Garrison | Installed Relay Interface Framework 1308 | -8/Garrison | Triggered checkpoint 1438 | -8/Garrison | Triggered checkpoint 1452 | -8/Garrison | Build established: Scavenger-Mutant 1498 | -8/Garrison | Lost 3 parts (1p1n1w) 1520 | -8/Garrison | Triggered checkpoint 1598 | -8/Garrison | Discovered new exit (range 12) 1629 | -8/Garrison | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1889 | -7/Factory | Lost 5 parts (2n1u2w) 1934 | -7/Factory | Sucked down chute 1934 | -7/Factory | Entered Waste 1935 | -7/Waste | Joined by Warlord forces that had cleared the area 2050 | -7/Waste | Found Damper Plating 2230 | -7/Waste | A Compactor rumbled back to life 2230 | -7/Waste | Spotted C-40 Crusher 2233 | -7/Waste | Allies destroyed C-40 Crusher 2286 | -7/Waste | Discovered new exit (range 12) 2541 | -7/Waste | Entered Factory 2541 | -7/Factory | Accompanied by 20 allies 2587 | -7/Factory | Build established: Scavenger-Gunner 3100 | -7/Factory | Build established: Scavenger-Mutant 3405 | -7/Factory | Garrison activated, responded to threat 3406 | -7/Factory | P-60 Hacker assimilated allied BV-4EJ(g) 3445 | -7/Factory | Build established: Scavenger-Gunner 3461 | -7/Factory | Core integrity fell below 50% 3689 | -7/Factory | Lost 3 parts (2p1n) 4097 | -7/Factory | Cargo convoy interrupted 4137 | -7/Factory | Core integrity fell below 20% 4169 | -7/Factory | Lost 3 parts (1p1n1u) 4409 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired Shock Rifle. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. System corrupted: Matter fused (-8). ALERT: Rogue bot located, Programmers report to Factory Zone 1C. K-01 Serf cleans the Power Conduit. System corrupted: Matter fused (-8). P-60 Hacker knocked back. Katana destroyed. Dynamic Insulation System destroyed. P-60 Hacker knocked back. Power failure, Mic. Nuclear Core shutdown. Acquired 4 matter. Slug Cannon destroyed. Destroyed Gravmag System. Acquired 8 matter. :QW EDMOHX51WUM:,PZN=TQDGWW Map ----- +----------------------------------------------------+ | ?????????????# ?????????????????? | | ?????????????# ?????????????????? | | ?????????????# ?????????????????? | | ??##??######### #############??????????????????? | | ??# ? # # #??????????????????????????????? | | ?## "T # + +??????????????????????????????? | | ?? 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"????# | | ???????????????????????########??????????# ""Y"" | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????##### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 EM Shielding 2 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed SpreadUltimateAmplifier Manual? 0 Play Time 00:56:52 Cumulative 7.6 hours Start 2022.07.27 @ 20:13:47 End 2022.07.28 @ 17:39:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55f286fb-5b6f-4ccb-8930-a40e3747eabc