Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.04 @ 19:12:48 Player: W-ALTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (767) 767 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 2859 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Propulsion Shielding Improved Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Terrain Scanner Hardened Medium Armor Plating Spread Laser Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Propulsion Shielding Improved Utility Shielding System Shield > --- WEAPON ----------- Shotgun > --- INVENTORY -------- High-capacity Battery Structural Scanner Advanced Terrain Scanner Light Armor Plating Spread Laser Autogun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 31 | 6 2 12 6 5 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 1 | . . 1 . . Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight 1 | . . 1 . . Utility 12 | 1 2 6 . 3 Device 4 | . 1 2 . 1 Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware 1 | . . 1 . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 8 | 2 . 4 1 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 4 3 8 Power 3 | . . . 1 2 Propulsion 4 | . . 2 . 2 Utility 3 | . . . . 3 Weapon 5 | . . 2 2 1 Highest Loss Streak 8 | . . 3 1 8 Average Slot Usage (%) 88 | . 99 90 86 73 Engine 10 | . 14 11 10 6 Treads 2 | . . 3 3 . Wheel 15 | . 28 10 14 11 Device 12 | . 7 19 11 9 Storage 11 | . 14 11 11 6 Processor 8 | . . 9 11 9 Hackware 6 | . . 2 11 9 Protection 2 | . 5 1 . 18 Energy Gun 5 | . 28 3 . . Ballistic Gun 4 | . . 5 5 4 Launcher 4 | . . 5 6 . Impact Weapon 2 | . . 6 1 . Naked Turns . | . . . . . Heaviest Build 18 | 12 15 17 17 18 Greatest Support 32 | 32 32 32 20 20 Greatest Overweight (x) 5 | 1 . 5 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 5 6 6 6 Average Carried 5 | . 2 5 6 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | . 5 6 6 4 Class Distribution -------------------- 76% | Mutant 8% | Assassin 7% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Assassin | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 784 | 206 74 73 293 138 Remotely 50 | . . . . 50 Salvage Created 750 | . 117 334 233 66 Parts 53 | . 10 28 13 2 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 2 12 6 2 Guns 10 | . 2 5 1 2 AOE 12 | . . 7 5 . Classes Destroyed 11 | . 2 6 2 1 Worker 3 | . . 2 1 . Builder 3 | . 1 1 1 . Tunneler 1 | . . . 1 . Recycler 2 | . . 1 1 . Watcher 1 | . . 1 . . Swarmer 5 | . . 4 . 1 Grunt 9 | . 2 4 3 . Duelist 1 | . . 1 . . Sentry 4 | . . 3 1 . Hunter 1 | . . . . 1 Assembled 2 | . . . 2 . Best Kill Streak 6 | . 2 6 4 2 Combat Bots Only 5 | . 2 5 2 2 Max Kills in Single Turn 3 | . 1 3 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2044 | . 125 656 256 1007 Core 874 | . 47 227 44 556 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 81 . 32 . Volleys Fired 68 | . 11 25 20 12 Largest 2 | . 2 2 2 1 Hottest 90 | . 90 90 56 23 Shots Fired 92 | . 22 34 24 12 Gun 59 | . 22 16 9 12 Cannon . | . . . . . Launcher 33 | . . 18 15 . Special . | . . . . . Kinetic 33 | . . 12 9 12 Thermal 26 | . 22 4 . . Explosive 33 | . . 18 15 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 8 5 6 Robot Miss Streak 5 | . 3 5 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 57 | . 13 20 15 9 Core Hits 57 | . 7 25 17 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . 2 . . Impact 2 | . . 2 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1859 | . 156 917 627 159 Guns 527 | . 156 124 103 144 Cannons . | . . . . . Explosions 1290 | . . 782 508 . Melee . | . . . . . Ramming 42 | . . 11 16 15 Kinetic 348 | . . 101 103 144 Thermal 179 | . 156 23 . . Explosive 1290 | . . 782 508 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 1 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . . 109 8 4 Shots 3 | . . 3 . . Rammed 13 | . . 1 2 10 Targets Rammed 13 | . . 1 2 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | . 342 21 12 1 Average Temperature 99 | . 145 10 4 1 Received Heat Transfer 483 | . 72 126 78 207 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 471 | . 409 62 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 546 | . 105 546 154 50 Initial 79 | . . 44 79 . Average 107 | . 29 286 59 13 Maximum Alert Level 2 | . . 2 . . Low Security (%) 84 | 100 100 39 100 100 Level 1 6 | . . 25 . . Level 2 9 | . . 35 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 5 21 10 13 Peak Tracking Total 9 | . 3 7 3 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . 5 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 4 . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 7 21 . . Successful 19 | . 6 13 . . Failed 8 | . 1 7 . . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 26 | . 7 19 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 6 11 . . Record 6 | . . 6 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 4 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders 1 | . . . 1 . ROAM 1 | . . . 1 . Ally Attacks 3 | . . . 3 . Total Damage 32 | . . . 32 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1631 | 53 248 419 791 120 Spaces Moved 1106 | 53 192 272 509 80 Core 29 | 24 . 2 . 3 Treads 231 | . . 83 148 . Legs . | . . . . . Wheels 844 | 29 192 185 361 77 Hover . | . . . . . Flight 2 | . . 2 . . Fastest Speed 50 | 50 100 100 80 80 Average Speed 104 | 79 100 121 103 82 Slowest Speed 300 | 100 100 300 160 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 37 34 86 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 35 | . . . 35 . Terrain Destroyed 222 | . . 83 139 . Melee . | . . . . . Projectile . | . . . . . AOE 222 | . . 83 139 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1479 | 62 226 326 746 119 Wait 227 | . 15 . 206 6 Move 1102 | 52 191 271 508 80 Hop . | . . . . . Pick Up 21 | 4 6 7 . 4 Fast Attach 16 | 2 . 5 6 3 Attach 15 | 4 2 7 . 2 Detach 3 | . 1 2 . . Swap . | . . . . . Drop 12 | . . 6 4 2 Fire 68 | . 11 25 20 12 Melee 2 | . . 2 . . Ram 13 | . . 1 2 10 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 324 | -9/Materials | Build established: Mutant 523 | -9/Materials | Lost 3 parts (1n2w) 575 | -9/Materials | Core integrity fell below 50% 633 | -9/Materials | Central database locked down 655 | -9/Materials | Discovered new exit (range 14) 655 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Entered Mines 794 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 869 | -9/Mines | Learned 2 Materials zone layouts 1060 | -9/Mines | Assembled infested the area 1293 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -9/Mines | Learned location of Storage (-8) 1302 | -9/Mines | Discovered new exit (range 9) 1309 | -9/Mines | Identified exit to Materials 1512 | -9/Mines | Entered Materials 1512 | -8/Materials | Evolved 2 slots: Utility x2 1600 | -8/Materials | Garrison activated, responded to threat 1624 | -8/Materials | Core integrity fell below 50% 1629 | -8/Materials | Core integrity fell below 20% 1632 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01618_ R-06 Scavenger collects Com. Wheel. 01618_ Slammed into S-10 Pest. 01620_ K-01 Serf collects debris. 01620_ Slammed into S-10 Pest. 01620_ Imp. Sensor Array permanently disabled. 01620_ Destabilizing: Short circuit. 01620_ Tractor Beam destroyed. 01621_ Slammed into S-10 Pest. 01623_ Slammed into G-47 Trooper. 01623_ R-06 Scavenger collects Assault Rifle. 01624_ Broken Imp. Sensor Array destroyed. 01624_ Slammed into G-47 Trooper. 01624_ Destabilizing: System corrupted (+1). 01624_ K-01 Serf collects debris. 01625_ Lgt. Ion Engine destroyed. 01625_ Slammed into G-47 Trooper. 01626_ Slammed into S-10 Pest. 01629_ K-01 Serf collects debris. 01630_ Slammed into G-47 Trooper. 01632_ K-01 Serf collects debris. 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""" """ ????? | | """ """ ""????????? | | ###### """ """ ""????????? | | ?????# ##### """ !! ????????? | | ?????# #???# ! ??????????? | | ?????# #???# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation Troublemaker Challenges ------------ None Game ------ Seed FlightStructuralProtection Manual? 0 Play Time 00:23:02 Cumulative 5.7 hours Start 2021.07.04 @ 18:52:21 End 2021.07.04 @ 19:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a48f16f9-8acc-49fa-b521-83ee29f69faa