Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 14:40:15 Player: Infomantis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (94) 470 Value Destroyed (3740) 3740 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (1003) 1003 TOTAL SCORE: 14193 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 219 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 175/300 Energy 75/170 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- Quantum Rifle > --- INVENTORY (5) ---- Large Storage Unit Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer > --- WEAPON ----------- Improved Arc Projector Improved KE Penetrator Heavy Pick > --- INVENTORY -------- Hybrid Deuterium Engine Light Fission Core Neutrino Core Advanced Heat Sink Improved Target Analyzer Improved Medium Armor Plating Advanced Thermal Shield Advanced System Shield Transdimensional Reconstructor Thermic Laser Bore Cannon Heavy Rocket Launcher Dirty Datajack Dirty Datajack [Rating: 90] Favorites ----------- Power Neutrino Core Engine Makeshift Power Source Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Bore Cannon Energy Gun Heavy Laser Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . . 4 2 . . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . 1 . . 2 2 . . . . . . . . . . . 1 . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 186 | 8 3 . 12 14 3 21 13 4 17 3 3 2 6 19 2 . 10 3 10 13 7 9 4 Power 19 | 1 . . 1 1 . . 2 . 1 1 . . . 4 . . 1 1 . 3 1 1 1 Engine 10 | 1 . . 1 1 . . 2 . 1 1 . . . 2 . . . . . 1 . . . Core 7 | . . . . . . . . . . . . . . 2 . . 1 . . 2 1 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 53 | 2 1 . 6 6 . 8 1 2 5 . 1 . 2 6 1 . 3 . 3 1 3 2 . Treads 7 | . . . 3 . . . . 1 . . . . . 1 . . . . . 1 1 . . Leg 36 | 2 1 . 3 5 . 3 1 1 5 . 1 . 2 5 1 . 2 . 2 . 2 . . Wheel 4 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . Hover 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 53 | 2 . . 2 3 3 4 7 1 6 . . . 2 7 1 . 3 1 4 5 . 2 . Device 32 | 1 . . . 1 . 2 5 . 5 . . . 2 4 1 . 3 1 3 2 . 2 . Storage 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . Processor 9 | . . . 1 . 1 2 1 . 1 . . . . 1 . . . . . 2 . . . Hackware 7 | . . . 1 2 2 . . . . . . . . 1 . . . . . 1 . . . Protection 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 3 2 . 3 4 . 9 3 1 5 2 2 2 2 2 . . 3 1 3 4 3 4 3 Energy Gun 29 | 1 . . 3 2 . 6 1 . 4 1 . . 1 1 . . . 1 2 1 . 3 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 2 . . 1 . 2 1 . . . . . . . . . . . 1 1 2 1 1 Ballistic Cannon 10 | . . . . . . 1 . . . 1 1 2 1 1 . . 2 . . 1 . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . 2 1 . . . . . . 1 . . 2 . 1 . . . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Lost 63 | . . . 5 6 . 2 5 5 2 . 2 . . . . 1 . . . 17 9 6 3 Power 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . Propulsion 24 | . . . 1 4 . 1 1 3 1 . 1 . . . . . . . . 7 3 2 . Utility 17 | . . . 1 1 . . 2 2 1 . . . . . . . . . . 4 3 2 1 Weapon 17 | . . . 2 1 . 1 2 . . . 1 . . . . 1 . . . 3 3 1 2 Highest Loss Streak 16 | . . . 3 3 . 2 1 4 1 . 2 . . . . 1 . . . 16 7 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 92 90 87 90 95 72 81 100 98 82 93 98 100 98 85 98 94 79 37 26 16 Engine 4 | . 14 14 11 11 11 7 6 4 5 6 6 6 6 3 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 7 11 11 11 8 5 3 2 . . Treads 2 | . . . 14 4 . . . . . . . . . 4 5 5 5 5 5 4 . . . Leg 18 | . 28 28 16 14 11 6 14 13 21 26 25 20 20 22 23 23 22 23 20 13 2 . . Wheel 1 | . . . . 4 11 7 5 . . . . . . . . . . . . 3 . . . Device 16 | . 14 14 1 10 3 7 18 17 20 26 26 26 25 22 17 17 16 17 20 15 . 4 . Storage 4 | . 14 14 11 11 11 7 6 4 . . . . . . 5 5 5 5 5 3 . . . Processor 15 | . . . 9 . 3 15 15 20 16 20 20 20 20 17 17 17 17 17 15 17 21 14 11 Hackware 1 | . . . 5 10 14 7 1 . . . . . . . . . . . . 1 4 . . Energy Gun 7 | . . . 12 12 22 14 10 2 11 18 9 . 5 5 5 3 . . 4 2 . 3 1 Ballistic Gun 3 | . 28 28 9 8 . 4 6 4 . . . . . . . . . . 4 3 1 . 1 Ballistic Cannon 4 | . . . . . . 1 . . . 1 7 2 13 11 11 11 . 8 . . . . . Piercing Weapon 1 | . . . . . . . . 1 3 . 2 6 . . . . 2 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 15 15 16 20 20 26 38 33 28 28 28 28 31 67 67 67 69 69 66 62 26 8 . Greatest Support 78 | 20 20 20 20 20 16 40 40 40 70 30 35 35 50 73 78 78 78 65 65 65 40 16 3 Greatest Overweight (x) 6 | . . . 1 6 1 3 . 4 1 . . . . . . . 1 1 1 3 2 . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 15 15 15 15 15 15 15 5 5 5 Average Capacity 9 | 7 8 8 8 8 8 8 8 7 5 5 5 5 5 5 15 15 15 15 15 12 5 5 5 Most Carried 15 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 7 15 15 15 15 15 15 5 5 5 Average Carried 8 | 5 8 8 7 7 7 7 7 7 4 5 4 5 5 4 11 15 14 14 14 12 3 4 3 Final Capacity 15 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 8 8 8 6 8 8 8 5 5 5 5 5 5 7 15 15 15 15 15 5 3 5 2 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 20% | Scavenger-Skirmisher 18% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Matter Collected 3369 | 303 30 51 187 250 . 23 440 . 178 86 63 . 243 565 168 185 50 80 . 271 162 . 34 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4807 | 120 154 85 322 507 . 23 485 . 290 217 93 . 303 829 51 150 522 64 . 271 247 . 74 Parts 193 | 10 4 12 14 35 . 4 16 . 14 5 3 . 11 29 . 7 6 3 . 6 8 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . 4 1 . 26 . . 7 1 2 . 9 5 . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Combat Hostiles Destroyed 81 | . 2 6 7 17 . . 8 . 3 3 1 . 6 12 1 5 . 1 . 4 3 . 2 Melee 8 | . . . . . . . . . 3 . . . . . . . . 1 . 2 1 . 1 Guns 53 | . 2 6 7 17 . . 7 . . 3 1 . 1 4 1 . . . . 1 2 . 1 Cannons 18 | . . . . . . . . . . . . . 5 8 . 5 . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 12 | 2 1 1 1 2 . . 1 . . 1 1 . 1 1 . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Swarmer 21 | . . 6 . 6 . . 4 . . . . . . . . 3 . . . . . . 2 Grunt 36 | . 2 . 3 8 . . 1 . 3 3 1 . 3 7 1 . . 1 . 1 2 . . Brawler 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Sentry 12 | . . . 4 3 . . 1 . . . . . 1 2 . . . . . 1 . . . Hunter 8 | . . . . . . . 2 . . . . . 1 1 . 2 . . . 2 . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Decomposer 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . Best Kill Streak 11 | 1 2 3 4 11 . 1 2 . 2 3 2 . 3 7 1 3 . 1 . 2 1 . 2 Combat Bots Only 9 | . 1 3 4 9 . . 2 . 2 3 1 . 3 4 1 3 . 1 . 2 1 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 2 . 1 1 1 . 2 2 1 1 . 1 . 1 1 . 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Damage Taken 10835 | . 167 105 685 784 . 128 694 297 458 267 233 . 260 586 . 494 . 195 . 2072 1358 1241 811 Core 3364 | . 17 41 116 141 . 20 89 77 244 39 73 . . 117 . 12 . 17 . 497 549 799 516 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . . . 57 . 17 . Regen/Repaired (Parts) 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 76 . . 35 97 . . . . . . 38 . . . . 85 . . 9 . . Volleys Fired 263 | 13 10 10 25 43 1 4 29 . 3 8 4 . 13 37 3 13 . . . 12 21 2 12 Largest 3 | 2 2 2 2 2 2 2 3 . 2 3 2 . 3 3 3 3 . . . 2 1 1 1 Hottest 207 | 60 40 40 83 163 108 91 174 . 144 207 112 . 191 195 195 195 . . . 122 39 94 94 Shots Fired 514 | 26 20 20 42 78 2 8 68 . 7 26 8 . 29 83 10 33 . . . 19 21 2 12 Gun 388 | 26 20 20 42 77 2 8 68 . 7 26 4 . 9 27 3 9 . . . 11 15 2 12 Cannon 117 | . . . . . . . . . . . 4 . 20 56 7 24 . . . 6 . . . Launcher 8 | . . . . . . . . . . . . . . . . . . . . 2 6 . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 291 | 23 20 20 22 34 . 4 24 . . . 4 . 20 56 7 24 . . . 10 15 . 8 Thermal 199 | . . . 20 44 1 4 44 . 7 25 . . 9 27 3 9 . . . . . 2 4 Explosive 8 | . . . . . . . . . . . . . . . . . . . . 2 6 . . Electromagnetic 16 | 3 . . . . 1 . . . . 1 4 . . . . . . . . 7 . . . Robot Hit Streak 21 | 4 7 4 20 21 . 3 10 . 2 10 4 . 5 10 3 4 . . . 5 11 5 3 Robot Miss Streak 5 | 2 4 3 2 3 3 1 3 . 1 2 3 . 5 2 2 3 . . . 3 1 1 3 Penetration Max 2 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Secondary Targets 7 | . . 1 1 2 . . 1 . . 1 . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . 1 . . . . . . . . . 1 . . . Shots Hit Robots 384 | 17 13 11 34 55 . 6 45 . 12 19 4 . 21 54 5 15 8 5 . 27 25 1 7 Core Hits 183 | 6 9 6 11 22 . 2 16 . 8 11 4 . 17 26 3 9 6 2 . 10 10 . 5 Critical Kills 11 | . . . . . . . . . . . 1 . 4 3 . 2 . . . . 1 . . Critical Parts Destroyed 17 | . 1 . 1 . . . 1 . . . . . 2 7 1 2 . . . 1 1 . . Critical Strikes 42 | . 1 . 1 1 . . 3 . 1 1 1 . 8 15 1 5 . . . 1 3 . . Burn 4 | . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . Destroy 31 | . 1 . 1 . . . 1 . . . 1 . 8 11 1 4 . . . 1 2 . . Blast 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . Impale 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . . . . . 14 . 2 . . . . . 8 8 . 19 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . 14 . 2 . . . . . 8 8 . 19 12 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9123 | 143 100 179 496 943 . 103 952 . 371 370 117 . 510 1781 131 328 549 144 . 909 754 27 216 Guns 4834 | 143 100 179 496 943 . 103 946 . 40 370 58 . 169 481 74 97 . . . 137 260 27 211 Cannons 2019 | . . . . . . . . . . . 59 . 341 1294 57 231 . . . 37 . . . Explosions 530 | . . . . . . . . . . . . . . . . . . . . 254 276 . . Melee 1723 | . . . . . . . . . 331 . . . . . . . 549 144 . 481 218 . . Ramming 17 | . . . . . . . 6 . . . . . . 6 . . . . . . . . 5 Kinetic 3957 | 118 100 179 211 403 . 68 419 . . . 59 . 341 1294 57 231 . . . 95 260 . 122 Thermal 2712 | . . . 285 540 . 35 527 . 40 348 . . 169 481 74 97 . . . . . 27 89 Explosive 530 | . . . . . . . . . . . . . . . . . . . . 254 276 . . Electromagnetic 184 | 25 . . . . . . . . . 22 58 . . . . . . . . 79 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1723 | . . . . . . . . . 331 . . . . . . . 549 144 . 481 218 . . Highest Corruption 9 | . 1 1 . . 8 . . 9 9 2 2 2 2 3 3 3 3 3 . . 2 . . Average Corruption 2 | . 1 1 . . 7 . . 9 3 2 2 2 2 2 3 3 3 3 . . 2 . . Corruption Purged 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 6 . . 3 6 6 7 3 6 4 6 13 2 12 . . 2 . . Message Errors 18 | . . . . . 2 . . 1 1 . 1 1 4 2 1 . 1 4 . . . . . Matter Fused 19 | . . . . . 4 . . 1 1 1 3 . 1 1 2 3 . . . . 2 . . Heat Flow Errors 11 | . . . . . . . . 1 1 1 1 2 . 1 . 2 . 2 . . . . . Energy Discharges 9 | . . . . . . . . . 1 . 1 . 1 . 1 2 . 3 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 1 2 . . . . 1 4 1 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 4 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . . . . . . . . . 33 . . 57 . . 39 71 . . Projectiles 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . Explosions 110 | . . . . . . . . . . . . . . . . . . . . 39 71 . . Melee 57 | . . . . . . . . . . . . . . . . . 57 . . . . . . Knockbacks 21 | . . . . . . . . . . . . . 1 14 . 4 . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 1 13 . 4 . . . 2 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 403 | . . . . . . . . . . . . . . . . . . . . 90 311 . 2 Shots 7 | . . . . . . . . . . . . . . . . . . . . 2 5 . . Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 1 . . 1 . 2 . . . . . . 1 . . . . . . . . 1 Kicked 4 | . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 40 18 . 174 338 42 446 290 83 237 132 134 189 17 235 198 330 . 80 . . . . . Average Temperature 80 | 23 10 . 65 90 26 136 87 42 144 64 69 102 8 24 102 155 . 46 . . . . . Received Heat Transfer 1702 | . 84 . 342 237 . 12 66 . 189 126 60 . 39 123 . . . 91 . 18 279 36 . Effects 10 | . . . . 5 . 1 . . . . . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 1 1 . . 5 . . 4 1 . . 1 . . . . . . . . . Heat Transferred 5369 | . . . 629 1258 . 74 1147 . 74 818 . . 259 703 111 148 . . . . . 37 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Peak Influence 1029 | 15 94 176 253 432 247 1029 389 130 153 . . . . 300 . . . . 12 . . 15 55 Initial 1003 | . 9 36 68 106 109 1003 319 125 63 . . . . 58 . . . . . . . . 18 Average 266 | 7 46 83 165 268 170 903 298 119 132 . . . . 159 . . . . 8 . . 2 27 Maximum Alert Level 3 | . . . 1 2 1 3 1 . . . . . . 1 . . . . . . . . . Low Security (%) 54 | 100 100 100 60 36 65 . 14 100 100 . . . . 67 . . . . 100 . . 100 100 Level 1 30 | . . . 39 48 34 . 85 . . . . . . 32 . . . . . . . . . Level 2 5 | . . . . 15 . 26 . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . 73 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 6 . . 1 . . . . . . 3 . . . . . . . . . Investigation 5 | . . . 1 1 . . 1 . . . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . . 4 . . . . . . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Distress Signals 4 | . . . 1 2 . . . . . . . . . . . . . . . . . 1 . Communications Jammed 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . Distress Signals 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . Times Spotted 148 | . 6 6 11 23 9 2 16 6 4 3 2 . 9 19 1 8 . 1 . 6 4 7 5 Peak Tracking Total 7 | . 4 3 4 7 5 1 4 6 3 3 1 . 3 4 1 4 . 1 . 3 4 7 4 Tactical Retreats 9 | . . . . . . . 1 . 1 . . . . 3 . 3 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Traps Triggered 10 | . 1 . . 1 . 2 2 . . . . . . 1 . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Machines Disabled 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Machines Accessed 45 | . 2 . 1 8 7 3 3 . 2 1 . 4 . 5 1 . 4 1 2 . . 1 . Terminals 19 | . 2 . 1 5 3 2 1 . 2 . . . . 2 . . . 1 . . . . . Fabricators 4 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . 1 . Total Hacks 117 | . 3 . 2 15 17 7 4 . 3 1 . 27 . 12 1 . 17 1 5 . . 2 . Successful 88 | . 1 . . 11 11 6 1 . 1 1 . 27 . 6 1 . 17 1 3 . . 1 . Failed 29 | . 2 . 2 4 6 1 3 . 2 . . . . 6 . . . . 2 . . 1 . Catastrophic 5 | . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 2 4 6 2 1 . 1 . . . . 1 . . . . . . . . . Terminals 36 | . 3 . 2 9 9 4 2 . 3 . . . . 3 . . . 1 . . . . . Fabricators 10 | . . . . . . 3 1 . . . . . . 6 . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 1 8 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 9 | . . . . 1 . . 1 . . . . . . 3 . . . . 2 . . 2 . Terminal Hacks 63 | . 1 . . 5 5 2 . . 1 1 . 27 . 2 1 . 17 1 . . . . . Record 17 | . . . . . . . . . . . . 11 . . . . 5 1 . . . . . Part Schematic 15 | . . . . . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . 1 2 . . . . . . 3 . . . . 4 . . . . . . Open Door 4 | . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . . . 4 . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . . . . 2 4 2 . . . . . . . . . . . . . . . . . Terminals 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 2 4 3 2 . 2 . . . . 4 . . . . 2 . . 1 . Full Trace Events 6 | . . . 1 . 2 . 1 . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Robots Built 7 | . . . . . . 4 . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . 67 . . . . . . . 152 . . . . . . . . . Total Robot Build Rating 31 | . . . . . . 16 . . . . . . . 15 . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 11 . . . . 4 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Total Allies 11 | . . . . . . 4 3 . . . . . 1 3 . . . . . . . . . Largest Group 4 | . . . . . . 4 3 . . . . . 1 3 . . . . . . . . . Highest-Rated Group 96 | . . . . . . 48 93 . . . . . 96 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . 12 31 . . . . . 96 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . 10 27 . . . . . 24 11 . . . . . . . . . Total Damage 1605 | . . . . . . 113 400 . . . . . 860 232 . . . . . . . . . Kills 7 | . . . . . . . 3 . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 1 . 1 . 1 1 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Turns Passed 9049 | 150 146 161 307 450 249 542 787 110 369 452 525 123 484 638 395 817 258 800 200 818 146 80 42 Spaces Moved 6003 | 85 85 105 157 197 204 343 475 87 255 335 384 100 356 405 297 535 176 438 141 635 64 120 24 Core 523 | 8 . . . 2 . . . 18 38 . . . . . . . . . . 356 53 24 24 Treads 42 | . . . 39 . . . . . . . . . . . . . . . . 2 1 . . Legs 4779 | 77 85 105 118 120 . 59 475 69 217 335 384 100 356 405 297 535 176 438 141 277 10 . . Wheels 541 | . . . . 75 204 261 . . . . . . . . . . . . . . . 1 . Hover 23 | . . . . . . 23 . . . . . . . . . . . . . . . . . Flight 95 | . . . . . . . . . . . . . . . . . . . . . . 95 . Fastest Speed 45 | 50 120 120 120 115 115 115 130 50 50 120 120 120 120 120 120 120 120 120 120 50 50 45 50 Average Speed 117 | 113 120 120 137 134 115 125 130 115 109 120 120 120 120 120 120 120 120 156 124 82 70 46 50 Slowest Speed 350 | 120 120 120 190 350 115 255 130 250 190 120 120 120 120 120 120 120 190 190 190 200 190 80 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 27 31 14 40 46 11 13 72 6 60 56 73 55 12 51 71 60 65 4 76 11 7 11 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 12 | . . . . 1 3 . . . . . . 1 . . 1 . 3 1 . 2 . . . Known Exits Taken 16 | . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . 2 2 . 1 . 3 1 . 3 . 2 . . . Spaces Dug 9 | . . . . . . . . . 1 . 1 . . 5 . 1 . 1 . . . . . Terrain Destroyed 139 | . . . . . . . 1 . 1 . 3 . 4 19 6 19 . 1 . 23 60 . 2 Melee 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Projectile 57 | . . . . . . . 1 . . . 2 . 4 19 6 19 . . . 2 2 . 2 AOE 79 | . . . . . . . . . . . . . . . . . . . . 21 58 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Total 7394 | 113 115 120 208 302 218 443 589 96 304 368 437 103 390 494 330 684 206 537 163 876 118 138 42 Wait 683 | . 15 5 . 37 1 59 44 . 9 18 35 . 9 13 17 137 . 83 4 185 11 . 1 Move 5976 | 84 84 104 156 196 203 342 475 86 254 334 383 99 355 404 296 534 175 437 140 634 63 114 24 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 85 | 8 . . 7 3 4 6 12 2 4 1 5 . 2 6 9 . 3 2 5 2 1 3 . Fast Attach 94 | 7 . . 5 7 2 13 3 3 10 2 1 2 3 9 . . 6 2 5 5 3 5 1 Attach 46 | . . . 5 3 1 4 6 1 4 . 1 . . 2 . . 1 . 2 5 4 4 3 Detach 12 | . . . . 1 1 . 2 . . . . . . . . . . . . 3 2 3 . Swap 47 | 1 3 . 2 4 . 4 4 . 3 1 1 . 3 8 2 . 4 1 3 3 . . . Drop 111 | . 3 . 8 8 4 11 12 4 3 4 4 2 5 14 3 . 9 4 4 8 1 . . Fire 263 | 13 10 10 25 43 1 4 29 . 3 8 4 . 13 37 3 13 . . . 12 21 2 12 Melee 63 | . . . . . . . . . 14 . 2 . . . . . 8 8 . 19 12 . . Ram 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 4 | . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 403 | -10/Mines | Discovered new exit (range 6) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 509 | -9/Materials | Discovered new exit (range 15) 666 | -9/Materials | Discovered new exit (range 5) 675 | -9/Materials | Lost 3 parts (1p1u1w) 765 | -9/Materials | Entered Storage 970 | -9/Storage | Garrison activated, responded to threat 973 | -9/Storage | Core integrity fell below 50% 1001 | -9/Storage | Lost 3 parts (3n) 1025 | -9/Storage | Destroyed 9 combat bots 1089 | -9/Storage | Identified exit to Recycling 1120 | -9/Storage | Repaired Aluminum Leg 1210 | -9/Storage | Used back door to open Recycling access 1215 | -9/Storage | Entered Recycling 1273 | -9/Recycling | Spotter reported a threat 1283 | -9/Recycling | Spotter reported a threat 1288 | -9/Recycling | Spotter reported a threat 1300 | -9/Recycling | Spotter reported a threat 1309 | -9/Recycling | Spotter reported a threat 1323 | -9/Recycling | Spotter reported a threat 1326 | -9/Recycling | Spotter reported a threat 1332 | -9/Recycling | Spotter reported a threat 1372 | -9/Recycling | Discovered new exit (range 5) 1404 | -9/Recycling | Spotter reported a threat 1422 | -9/Recycling | Spotter reported a threat 1422 | -9/Recycling | Spotter reported a threat 1464 | -9/Recycling | Entered Factory 1464 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1585 | -7/Factory | Fabricated S-27 Virus (x4) 1864 | -7/Factory | Search patrols dispatched 1939 | -7/Factory | Discovered new exit (range 15) 1958 | -7/Factory | Identified exit to Factory 2006 | -7/Factory | Entered another Factory area 2006 | -6/Factory | Evolved 2 slots: Utility x2 2111 | -6/Factory | Build established: Skirmisher 2490 | -6/Factory | Allied Derelicts emerged from ambush trap array 2793 | -6/Factory | Sucked down chute 2793 | -6/Factory | Entered Waste 2801 | -6/Waste | Spotted C-40 Crusher 2808 | -6/Waste | EMP discharged 2816 | -6/Waste | Spotted C-40 Crusher 2831 | -6/Waste | Spotted C-40 Crusher 2843 | -6/Waste | Spotted C-40 Crusher 2848 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2856 | -6/Waste | Spotted C-40 Crusher 2864 | -6/Waste | Found Broken Enh. Force Lance 2871 | -6/Waste | Spotted C-40 Crusher 2880 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2883 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2886 | -6/Waste | Crushed by Compactor (1 part destroyed) 2887 | -6/Waste | Discovered new exit (range 14) 2889 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2902 | -6/Waste | Identified exit to Factory 2903 | -6/Waste | Entered Factory 2920 | -6/Factory | Lost 4 parts (2n2u) 3249 | -6/Factory | Discovered new exit (range 12) 3250 | -6/Factory | Build established: Scavenger-Mutant 3259 | -6/Factory | Identified exit to Lower Caves 3272 | -6/Factory | Entered Lower Caves 3326 | -6/Lower Caves | Core integrity fell below 50% 3613 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3715 | -6/Lower Caves | Discovered new exit (range 8) 3723 | -6/Lower Caves | Identified exit to Lower Caves 3724 | -6/Lower Caves | Entered another Lower Caves area 3813 | -6/Lower Caves | Learned location of 1 exit from Factory 3841 | -6/Lower Caves | Encountered a Warlord checkpoint 3892 | -6/Lower Caves | Discovered new exit (range 14) 3925 | -6/Lower Caves | Identified exit to Factory 3965 | -6/Lower Caves | Spotted B-75 Beast 4230 | -6/Lower Caves | Discovered new exit (range 10) 4239 | -6/Lower Caves | Identified exit to Data Miner 4249 | -6/Lower Caves | Entered Data Miner 4249 | -6/Data Miner | Discovered new exit (range 6) 4273 | -6/Data Miner | Met Data Miner 4308 | -6/Data Miner | Learned location of Section 7 (-2) 4308 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4327 | -6/Data Miner | Received God Mode back door access code from Data Miner 4366 | -6/Data Miner | Identified exit to Proximity Caves 4372 | -6/Data Miner | Entered Proximity Caves 4374 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4383 | -5/Proximity Caves | Build established: Scavenger-Mutant 4481 | -5/Proximity Caves | Escorted by Enhanced Grunt 4545 | -5/Proximity Caves | Spotted B-75 Beast 4564 | -5/Proximity Caves | Allies destroyed B-75 Beast 4602 | -5/Proximity Caves | Learned Factory stockpile data 4844 | -5/Proximity Caves | Discovered exit to Factory (range 10) 4856 | -5/Proximity Caves | Entered Factory 4856 | -5/Factory | Accompanied by 1 ally 4856 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4857 | -5/Factory | Identified exit to Upper Caves 5381 | -5/Factory | Fabricated G-50 Soldier (x3) 5494 | -5/Factory | Entered Upper Caves 5572 | -5/Upper Caves | Build established: Scavenger-Skirmisher 5667 | -5/Upper Caves | Learned location of Armory (-3) 5750 | -5/Upper Caves | Discovered new exit (range 18) 5888 | -5/Upper Caves | Identified exit to Upper Caves 5889 | -5/Upper Caves | Entered another Upper Caves area 6226 | -5/Upper Caves | Build established: Scavenger-Mutant 6531 | -5/Upper Caves | Learned 4 Factory zone layouts 6650 | -5/Upper Caves | Discovered new exit (range 19) 6705 | -5/Upper Caves | Identified exit to Zhirov 6706 | -5/Upper Caves | Entered Zhirov 6706 | -5/Zhirov | Discovered new exit (range 3) 6729 | -5/Zhirov | Met Zhirov 6755 | -5/Zhirov | Learned location of Quarantine (-2) 6755 | -5/Zhirov | Learned location of Testing (-3) 6755 | -5/Zhirov | Learned location of Command (-1) 6761 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6780 | -5/Zhirov | Found Alien Artifact 6780 | -5/Zhirov | Identified Integrated Dissipator 6780 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6798 | -5/Zhirov | Found Alien Artifact 6961 | -5/Zhirov | Identified exit to Proximity Caves 6964 | -5/Zhirov | Entered Proximity Caves 7130 | -4/Proximity Caves | Build established: Scavenger-Assassin 7694 | -4/Proximity Caves | Discovered new exit (range 15) 7745 | -4/Proximity Caves | Identified exit to Factory 7764 | -4/Proximity Caves | Entered Factory 7764 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7911 | -4/Factory | Discovered new exit (range 4) 7915 | -4/Factory | Identified exit to Upper Caves 7936 | -4/Factory | Discovered new exit (range 15) 7964 | -4/Factory | Entered Upper Caves 7985 | -4/Upper Caves | Encountered a Warlord checkpoint 8371 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8595 | -4/Upper Caves | Lost 16 parts (3p6n4u3w) 8672 | -4/Upper Caves | Discovered new exit (range 9) 8781 | -4/Upper Caves | Identified exit to Upper Caves 8782 | -4/Upper Caves | Entered another Upper Caves area 8832 | -4/Upper Caves | Core integrity fell below 50% 8846 | -4/Upper Caves | Build established: Mutant 8918 | -4/Upper Caves | Discovered new exit (range 10) 8919 | -4/Upper Caves | Core integrity fell below 20% 8928 | -4/Upper Caves | Identified exit to Research 8928 | -4/Upper Caves | Entered Research 8928 | -3/Research | Evolved 2 slots: Utility x2 8953 | -3/Research | Lost 7 parts (2n2u3w) 8991 | -3/Research | Spotted B-86 Titan 9004 | -3/Research | Core integrity fell below 50% 9008 | -3/Research | Identified exit to Garrison 9008 | -3/Research | Entered Garrison 9033 | -3/Garrison | Core integrity fell below 20% 9050 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Access door unlocked. 09008_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 09028_ Adv. Targeting Computer destroyed. 09032_ Quantum Rifle destroyed. 09033_ Slug penetrates Wall. 09035_ Slug penetrates S-43 Plague. 09035_ S-43 Plague destroyed. 09035_ Slug penetrates Wall. 09037_ Slug penetrates S-43 Plague. 09037_ Slug penetrates Wall. 09044_ Railgun destroyed. 09045_ Slammed into S-43 Plague. 09045_ S-43 Plague destroyed. 09045_ Destabilizing: Core damaged (-39). 09046_ Acquired 34 matter. 09047_ Acquired Lgt. Antimatter Reactor. 09049_ Destroyed Xenon Bombardment Thruster. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# "????????????????????????? | | ?????????????????????# #????????????????????????? | | ???????????# ######## #????????????????????????? | | ???????????# s%##### #??????????????????? | | ???????????# *[ @= s #??????????????????? | | ????????????########## =#######??????????????????? | | ?????????????????????# [#????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ##############???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????############# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Bore Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Collector Challenges ------------ None Game ------ Seed PortableSurgeRifle Manual? 0 Play Time 01:37:07 Cumulative 116.3 hours Start 2022.03.29 @ 12:20:41 End 2022.03.29 @ 14:40:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 68 Adventurer 6 Explorer 11 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 71 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65ec3ba9-e166-4657-958a-1fd932e66980