Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 17:33:47 Player: SUBSUB Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (2963) 2963 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 8724 Bonus ------- Follower Combat Kills 341 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 150/150 System Corruption 21% Temperature Cool (21) Movement Core (800) Ox15 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (20) --- Heavy Ion Engine Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Improved Heat Sink High-capacity Matter Pod (0) Advanced Terrain Scan Processor Seismic Detector Target Analyzer Transmission Jammer Autogun Gauss Cannon Plasma Cutter Makeshift Hammer Scythe Makeshift Spear Makeshift Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Precision Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Makeshift Power Source Makeshift Leg Makeshift Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Terrain Scan Processor Seismic Detector Target Analyzer Transmission Jammer Hardened Medium Armor Plating Gatling Laser Gatling Laser Autogun Rocket Launcher Field Lobotomy Kit Plasma Cutter Scythe [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 4 | . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 104 | 8 6 18 9 . 3 8 12 2 . 37 1 Power 20 | 1 3 4 . . . 1 1 . . 10 . Engine 19 | 1 3 4 . . . 1 1 . . 9 . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 8 1 . . 3 . 1 . 15 . Treads 13 | . . 8 1 . . 3 . 1 . . . Leg 17 | 2 . . . . . . . . . 15 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 2 1 6 . 2 2 10 . . 5 . Device 10 | 1 1 . 2 . . 1 4 . . 1 . Storage 5 | 1 1 . . . . . 2 . . 1 . Processor 8 | . . 1 1 . 1 1 2 . . 2 . Hackware . | . . . . . . . . . . . . Protection 7 | . . . 3 . 1 . 2 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 24 | 3 1 5 2 . 1 2 1 1 . 7 1 Energy Gun 4 | 1 . 1 . . . . . 1 . 1 . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . 1 . . . 1 . Ballistic Cannon 3 | . . . . . . 1 1 . . 1 . Launcher 4 | . . 1 1 . . . . . . 1 1 Special Weapon 3 | . 1 . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . 1 . Parts Lost 43 | . 2 3 . . . 2 8 1 . 23 4 Power 6 | . . 1 . . . . 1 . . 4 . Propulsion 15 | . . 1 . . . . 2 1 . 8 3 Utility 13 | . . . . . . 2 4 . . 7 . Weapon 9 | . 2 1 . . . . 1 . . 4 1 Highest Loss Streak 6 | . 1 1 . . . 2 4 1 . 6 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 3 7 14 14 15 15 14 16 16 17 18 20 Power 1 | . 1 1 1 1 1 1 1 2 2 2 2 Propulsion 1 | 1 2 1 1 2 2 1 1 . . 1 3 Utility 7 | . 3 9 9 8 8 7 7 7 8 7 6 Weapon 3 | . . 1 2 2 2 2 3 5 5 5 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . 4 1 . . 5 1 . . . 12 Power 4 | . . 2 . . . 1 . . . . 1 Propulsion 4 | . . . . . . 1 . . . . 3 Utility 11 | . . 2 1 . . 3 1 . . . 4 Weapon 4 | . . . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 94 100 100 100 97 98 99 100 85 67 Engine 13 | . 14 10 11 11 11 17 14 15 15 12 . Treads 21 | . . 29 33 33 33 27 22 22 23 7 . Leg 3 | . 28 1 . . . . . . . 11 21 Device 10 | . 14 11 10 11 . 6 12 14 15 9 . Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 11 | . . 10 11 11 17 9 5 15 15 15 15 Protection 6 | . . . . . 4 10 17 7 7 4 . Energy Gun 1 | . . 1 . . . . . 4 7 4 . Energy Cannon 2 | . . 2 11 11 8 3 . . . . . Ballistic Gun 6 | . 21 13 8 11 10 8 7 2 . . . Ballistic Cannon 3 | . . . . . . 4 6 7 7 3 . Peak Build Rating 53 | 7 8 15 24 24 25 32 44 47 41 53 43 Average Rating 29 | 5 6 11 18 17 17 28 38 41 41 40 40 On Entrance 23 | . 7 7 15 24 17 18 32 41 41 41 38 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 12 29 37 41 36 40 56 91 84 80 84 56 Greatest Support 70 | 20 20 60 60 60 60 66 66 70 68 68 60 Greatest Overweight (x) 14 | 3 1 2 . . . . 1 1 1 14 . Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | 6 12 15 15 15 15 15 20 18 17 20 20 Average Carried 15 | 3 7 14 14 14 14 14 16 16 17 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 12 15 15 15 15 14 17 17 17 20 19 Class Distribution -------------------- 63% | Mutant 31% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4243 | 377 203 549 190 . 129 304 702 511 93 1185 . Remotely 390 | . . . . . . . 390 . . . . Salvage Created 3241 | 152 219 645 278 . 145 357 701 90 19 635 . Parts 246 | 4 11 65 18 . 16 24 50 . . 58 . Haulers Intercepted 7 | . 1 3 . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 3 10 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 67 | . 4 23 5 . 7 7 14 2 1 4 . Guns 24 | . 4 10 1 . . 1 6 . 1 1 . Cannons 16 | . . . 4 . . 2 6 2 . 2 . AOE 27 | . . 13 . . 7 4 2 . . 1 . Classes Destroyed 18 | 3 2 4 . . . 2 3 . . 4 . Worker 7 | 1 1 3 . . . 1 1 . . . . Builder 7 | . . 1 . . 2 1 3 . . . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 7 | . 1 3 . . . 2 1 . . . . Recycler 3 | 1 . 1 . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 3 | . . 1 . . . 1 1 . . . . Swarmer 26 | . . 17 . . 7 1 1 . . . . Grunt 20 | . 4 3 3 . . 5 4 1 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 8 | . . 3 2 . . . 2 1 . . . Hunter 2 | . . . . . . 1 . . 1 . . Programmer 5 | . . . . . . . 5 . . . . Zionite 38 | . . . . . . . . . . 38 . Tinkerer 2 | . . . . . . . . . . 2 . Surgeon 1 | . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . 2 . Best Kill Streak 7 | 1 2 7 2 . 5 4 3 1 1 4 . Combat Bots Only 6 | . 2 6 2 . 4 4 3 1 1 2 . Max Kills in Single Turn 4 | 1 1 4 1 . 3 2 2 1 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 1 1 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 680 | . 36 86 15 . 6 35 111 39 9 322 21 Missed 213 | . 7 21 5 . 5 8 36 18 4 103 6 Hits 467 | . 29 65 10 . 1 27 75 21 5 219 15 Melee 39 | . . . . . . . 6 . . 33 . Projectile 428 | . 29 65 10 . 1 27 69 21 5 186 15 Critical Strikes 19 | . 1 . . . . 2 3 . . 13 . Damage Taken 7065 | . 356 797 137 . 77 643 1079 181 86 3222 487 Core 907 | . 25 109 10 . 34 13 34 21 23 575 63 Absorbed by Shields 887 | . . . . . . . 362 . . 525 . Regen/Repaired (Parts) 92 | . . 92 . . . . . . . . . Core Remaining (%) 87 | 100 90 . . . 61 97 . . . . . Volleys Fired 423 | 21 41 95 12 . 7 46 56 25 5 109 6 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 1 Hottest 160 | 40 120 136 136 . 101 101 68 120 120 160 33 Shots Fired 647 | 42 56 116 24 . 10 71 111 46 11 154 6 Gun 384 | 42 48 100 9 . 3 29 55 23 6 69 . Cannon 208 | . . 6 15 . 1 34 56 22 5 69 . Launcher 42 | . . 10 . . 6 8 . . . 13 5 Special 13 | . 8 . . . . . . 1 . 3 1 Kinetic 459 | 42 48 93 9 . 3 49 111 28 5 71 . Thermal 141 | . 8 13 15 . 1 14 . 17 6 67 . Explosive 42 | . . 10 . . 6 8 . . . 13 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 5 9 15 4 . 2 6 14 9 4 8 2 Robot Miss Streak 6 | 3 6 5 1 . 2 4 3 2 2 5 5 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 6 | . 2 . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Shots Hit Robots 390 | 23 33 74 14 . 4 28 69 14 9 121 1 Core Hits 209 | 6 13 46 7 . 10 23 31 4 2 59 8 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . Critical Strikes 22 | . . 2 . . . 1 4 . . 15 . Burn 1 | . . 1 . . . . . . . . . Destroy 3 | . . 1 . . . . 2 . . . . Blast 14 | . . . . . . 1 2 . . 11 . Impale 4 | . . . . . . . . . . 4 . Melee Attacks 31 | . . . . . . . . . . 31 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . 31 . Sneak Attacks 3 | . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 10855 | 251 400 1793 270 . 478 1166 1982 236 121 3893 265 Guns 3586 | 251 366 589 82 . . 207 828 94 78 1091 . Cannons 2859 | . . 60 186 . 21 225 957 142 43 1225 . Explosions 3672 | . . 1127 . . 457 727 174 . . 922 265 Melee 648 | . . . . . . . . . . 648 . Ramming 66 | . 10 17 2 . . 7 23 . . 7 . Kinetic 4830 | 251 366 576 82 . . 289 1785 201 43 1237 . Thermal 1900 | . 24 73 186 . 108 143 174 35 78 1079 . Explosive 3411 | . . 1127 . . 370 727 . . . 922 265 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 648 | . . . . . . . . . . 648 . Highest Corruption 21 | . . . . . . 6 14 14 14 21 21 Average Corruption 14 | . . . . . . 6 7 14 14 18 21 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 305 | . . . . . . 3 41 87 33 135 6 Message Errors 85 | . . . . . . . 11 23 11 37 3 Matter Fused 76 | . . . . . . 2 12 23 9 30 . Heat Flow Errors 26 | . . . . . . . 3 9 1 13 . Energy Discharges 44 | . . . . . . . 6 13 6 17 2 Parts Rejected 2 | . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 35 | . . . . . . 1 3 10 4 17 . Data Loss (major) 10 | . . . . . . . 1 2 1 6 . Misfires 8 | . . . . . . . 2 1 1 4 . Alerts 5 | . . . . . . . . 3 . 2 . Misdirections 3 | . . . . . . . . . . 2 1 Weapon Failures 10 | . . . . . . . 3 3 . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 276 | . . 39 . . 46 2 27 . . 162 . Projectiles 71 | . . . . . . . 27 . . 44 . Explosions 183 | . . 39 . . 46 2 . . . 96 . Melee 22 | . . . . . . . . . . 22 . Knockbacks 14 | . . . . . . 1 5 . . 8 . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . 1 5 . . 8 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 386 | . . 168 . . 67 . 73 . . 78 . Shots 10 | . . 5 . . 2 . 1 . . 2 . Rammed 10 | . . 4 2 . . 2 1 . . 1 . Targets Rammed 12 | . 1 4 2 . . 2 1 . . 2 . Kicked 1 | . 1 . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 333 | . 122 207 165 . 33 330 288 265 262 333 16 Average Temperature 66 | . 53 36 61 . 12 80 61 71 74 71 10 Received Heat Transfer 1199 | . 219 129 69 . . 180 140 54 . 273 135 Effects 6 | . . . . . . 3 . . . 3 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 1 . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . 4 . Heat Transferred 3801 | . 50 222 333 . 137 259 100 75 175 2450 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 . . . . 1 . . . . Low Security (%) 88 | 100 100 40 100 . 100 100 92 . . . . Level 1 11 | . . 59 . . . . 7 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | 5 50 398 130 . 132 113 211 . . . . Initial 115 | . . . 115 . . 35 46 . . . . Average 75 | . 7 223 26 . 29 36 86 . . . . Influence Increases 2309 | 15 132 738 130 . 234 339 532 94 95 . . Destroy 0b10 Robot/C 1360 | . 80 460 100 . 140 140 280 80 80 . . Destroy 0b10 Robot/NC 150 | 15 10 45 5 . 15 30 30 . . . . Destroy Leader 290 | . 22 98 10 . 20 26 94 10 10 . . Allied During Kill 9 | . . . . . . . . 4 5 . . Successful Hack 43 | . . 31 . . . 12 . . . . . Disable Machine 225 | . 15 30 . . 15 75 90 . . . . Destroy Structure 187 | . 5 59 . . 44 56 23 . . . . Lose Combat Pursuer 45 | . . 15 15 . . . 15 . . . . Influence Decreases 2309 | 15 132 442 426 . 144 325 452 278 95 . . Entered New Map 363 | . . . 181 . . 55 58 69 . . . Time Decay 1838 | 15 116 412 245 . 144 270 332 209 95 . . Lost Part 108 | . 16 30 . . . . 62 . . . . Squads Dispatched 14 | . 2 2 . . . 2 8 . . . . Investigation 3 | . 2 1 . . . . . . . . . Extermination 5 | . . . . . . . 5 . . . . Reinforcement 6 | . . 1 . . . 2 3 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . . 4 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 6 29 5 . 6 15 19 4 3 73 3 Peak Tracking Total 6 | . 3 6 3 . 4 4 4 2 3 6 3 Tactical Retreats 3 | . . 1 1 . . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . . . . 6 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 20 | . 1 2 . . 1 5 6 . . 5 . Max in Single Turn 3 | . 1 1 . . 1 1 3 . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 16 | . 1 6 . 2 . 4 3 . . . . Terminals 11 | . 1 5 . . . 4 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 37 | . 3 19 . 2 . 8 5 . . . . Successful 18 | . 1 11 . 2 . 3 1 . . . . Failed 18 | . 2 7 . . . 5 4 . . . . Catastrophic 5 | . 1 1 . . . 1 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 28 | . 3 14 . 1 . 8 2 . . . . Terminals 30 | . 3 17 . . . 8 2 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 3 | . . 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . 8 . 2 . 1 . . . . . Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 8 | . . 8 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . . . 2 1 . . . . Terminals 5 | . 1 1 . . . 2 1 . . . . Assimilate 2 | . . . . . . 2 . . . . . Botnet 3 | . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 4 . . . 4 3 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . 1 . 2 . Largest Group 3 | . . . . . . . . 1 1 3 . Highest-Rated Group 236 | . . . . . . . . 85 85 236 . Highest-Rated Ally 85 | . . . . . . . . 85 85 85 . Total Orders 2 | . . . . . . . . 2 . . . STAY 1 | . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . . Ally Attacks 131 | . . . . . . . . 6 9 116 . Total Damage 4385 | . . . . . . . . 234 411 3740 . Kills 50 | . . . . . . . . 2 3 45 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 1 . 2 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 8800 | 36 658 1247 1314 835 74 765 . 1948 777 1055 91 Optics 527 | . . . . . . . . . . 436 91 Sensors 312 | . . . 272 40 . . . . . . . Terrain 765 | . . . . . . 765 . . . . . Seismic 7167 | 36 658 1247 1013 795 74 . . 1948 777 619 . T.N.C. 1483 | . . 1231 252 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14485 | 214 658 1247 1314 835 1039 978 2428 2075 777 2829 91 Spaces Moved 6528 | 110 222 567 738 520 513 507 1051 803 309 1138 50 Core 26 | 12 . . . . . . . . . 14 . Treads 5327 | . . 529 738 520 513 507 1051 803 309 357 . Legs 1175 | 98 222 38 . . . . . . . 767 50 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 145 145 235 240 136 140 Average Speed 183 | 120 181 164 160 160 160 149 188 238 240 196 140 Slowest Speed 750 | 200 190 260 160 160 160 160 235 240 240 750 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 52 | 7 31 50 100 91 85 38 26 75 38 66 21 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 7 | . . . 1 . 2 . . 3 . 1 . Spaces Dug 22 | . 5 . . . . 7 . 10 . . . Terrain Destroyed 284 | . 5 61 . . 47 54 21 15 1 58 22 Melee . | . . . . . . . . . . . . Projectile 39 | . 5 . . . . 9 4 15 1 5 . AOE 245 | . . 61 . . 47 45 17 . . 53 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8229 | 150 406 779 846 523 718 654 1387 910 334 1458 64 Wait 946 | 4 128 63 77 . 189 66 247 76 21 69 6 Move 6517 | 109 221 566 737 519 512 506 1050 802 308 1137 50 Hop . | . . . . . . . . . . . . Pick Up 60 | 7 5 15 1 1 1 8 12 1 . 9 . Fast Attach 34 | 7 . 5 1 . . 1 5 . . 15 . Attach 33 | . 1 4 . . 1 3 8 1 . 14 1 Detach 9 | . . . 1 . 1 . 1 . . 6 . Swap 86 | 1 6 12 10 2 7 11 2 4 . 30 1 Drop 54 | 1 3 15 5 1 . 11 5 1 . 12 . Fire 423 | 21 41 95 12 . 7 46 56 25 5 109 6 Melee 28 | . . . . . . . . . . 28 . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 11 | . . 4 2 . . 2 1 . . 2 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 215 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Entered another Materials area 873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -9/Materials | Discovered new exit (range 15) 1599 | -9/Materials | Build established: Scavenger-Mutant 1739 | -9/Materials | Discovered new exit (range 8) 1791 | -9/Materials | Repaired Lgt. Treads 2042 | -9/Materials | Central database locked down 2120 | -9/Materials | Entered Mines 2370 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2374 | -9/Mines | Found Prototype Device 2374 | -9/Mines | Identified Exp. Sensor Array 2522 | -9/Mines | Discovered new exit (range 8) 2894 | -9/Mines | Learned location of Zion (-7) 2984 | -9/Mines | Learned Materials trap positions 3152 | -9/Mines | Assembled infested the area 3290 | -9/Mines | Discovered new exit (range 15) 3426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3428 | -9/Mines | Discovered new exit (range 5) 3434 | -9/Mines | Entered Exiles 3474 | -9/Exiles | Build established: Mutant 3477 | -9/Exiles | Met 8R-AWN 3503 | -9/Exiles | Met EX-HEX 3554 | -9/Exiles | Met EX-BIN 3572 | -9/Exiles | Aligned with FarCom system 3573 | -9/Exiles | Given EX-Vault access code 3626 | -9/Exiles | Opened EX-Vault 3638 | -9/Exiles | Found Field Lobotomy Kit 3709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3788 | -9/Exiles | Build established: Scavenger-Mutant 3788 | -9/Exiles | Met EX-DEC 3886 | -9/Exiles | Visited The Gauntlet 4255 | -9/Exiles | Discovered new exit (range 10) 4269 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4269 | -9/Exiles | Entered Mines 4649 | -8/Mines | Build established: Mutant 5290 | -8/Mines | Discovered new exit (range 5) 5308 | -8/Mines | Entered Materials 5308 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5309 | -8/Materials | Loaded intel: 16 trap records 5804 | -8/Materials | Build established: Skirmisher 6145 | -8/Materials | Crushed by falling debris 6233 | -8/Materials | Discovered new exit (range 5) 6286 | -8/Materials | Entered Factory 6286 | -7/Factory | Evolved 2 slots: Utility x2 6438 | -7/Factory | Build established: Mutant 7497 | -7/Factory | Lost 3 parts (1p2u) 8141 | -7/Factory | System corruption reached 10% 8304 | -7/Factory | Discovered new exit (range 14) 8468 | -7/Factory | Lost 4 parts (2n2u) 8553 | -7/Factory | Discovered new exit (range 14) 8639 | -7/Factory | Identified exit to Lower Caves 8714 | -7/Factory | Entered Lower Caves 9007 | -7/Lower Caves | Learned Factory terminal intel 9304 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9415 | -7/Lower Caves | Spotted B-75 Beast 9498 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 10654 | -7/Lower Caves | Discovered new exit (range 7) 10671 | -7/Lower Caves | Identified exit to Lower Caves 10789 | -7/Lower Caves | Entered another Lower Caves area 10789 | -7/Lower Caves | Accompanied by 1 ally 10812 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10875 | -7/Lower Caves | Identified exit to Zion 10986 | -7/Lower Caves | Encountered a Warlord checkpoint 11566 | -7/Lower Caves | Entered Zion 11566 | -7/Zion | Accompanied by 1 ally 11827 | -7/Zion | Attacked by Zionites 11948 | -7/Zion | Spotted UV-T8R(B) 11948 | -7/Zion | Spotted PR-N71(B) 11953 | -7/Zion | Assimilated UV-T8R(B) with FLK Orb 11961 | -7/Zion | Assimilated PR-N71(B) with FLK Orb 12678 | -7/Zion | Lost 4 parts (2n1u1w) 12771 | -7/Zion | Build established: Scavenger-Mutant 12984 | -7/Zion | Lost 4 parts (2n1u1w) 13171 | -7/Zion | Core integrity fell below 50% 13860 | -7/Zion | Discovered new exit (range 3) 13860 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14117 | -7/Zion | Core integrity fell below 20% 14175 | -7/Zion | Lost 6 parts (1p3n2u) 14395 | -7/Zion | Entered Deep Caves 14469 | -7/Deep Caves | Attacked by Z-Imprinter 14486 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 14380_ System corrupted: Heat flow error (+112). LOCATION=UNKNOWN GOAL=ESCAPE 14418_ System corrupted: Energy discharge (-46). 14437_ System corrupted: Energy discharge (-54). 14454_ HY%7C39AE4IC IJEVL< XPGWBF 14462_ NEW_ZION: Z-Facility proximity alert. 14463_ BZ-9TU(o) is busy at the terminal. 14468_ 68-EIZ(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 14470_ OXSIURMYNL 8 TPSTB9I/JS< 14473_ Field Lobotomy Kit expended. 14473_ Z-Imprinter unaffected by assimilation attempt. 14476_ Mak. Leg destroyed. 14483_ The unstable cave ceiling collapses. 14483_ Mak. Leg destroyed. 14485_ 87B9=WWGI>CNC8YN7T=SF5 14486_ Rocket Launcher destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????########???????????????????????????????? | | ?????????? ???????????????????????????????? | | ????????? ?????###??????????????????????? | | ????????? ##?### ##?????######??????????? | | ????????? ## # #???### ##?????????? | | ???????? ##### #?????????? | | ???????? #?????????? | | ???????? #?#???????? | | ????????? # #???????? | | ?????????? ##??????? | | ????????????""" #??????? | | ???????????"""" ######## | | ???????????"""" | | ?????????"""""" z | | ?????????""" I | | ?????????"""""" @ z ##### ## | | ???????????"""" ### | | ???????????"""" ## | | ???????????"""" ##### | | ???????????" " #???# | | ??????????"o o #???## | | ?????????" #????#### | | ?????????""o #??????## | | ?????????"" ##?????## | | ?????????"""" #??????# | | ??????????"""""o #?????# # | | ??????????? #????# # | | ????????????"" ##???# # | | ????????????""" ##????# | | ?????????????""" #?????# | | ???????????????" ?????## | | ???????????????" ??????#### | | ????????????????? ??????????## | | ???????????????????? ???????????????????# | | ?????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 305 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Gatling Laser | -7/Zion | Archive IFF Parser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Monster Challenges ------------ None Game ------ Seed NetworkForceSlayer Manual? 0 Play Time 01:39:31 Cumulative 37.7 hours Start 2025.05.22 @ 14:11:36 End 2025.05.22 @ 17:33:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa2a977-a1be-4f8c-bd38-4493f581fc0e