Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.19 @ 05:52:00 Player: Lukysa Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (337) 1685 Value Destroyed (10911) 10911 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 20484 Bonus ------- High Alert Combat Kills 236 Entered DSFs 500 Acquired ECA 300 Friendly Fire -708 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Quantum Reactor Advanced Actuator Array Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Shield Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Melee Analysis Suite Advanced Target Analyzer Advanced Recoil Stabilizer Improved Reaction Control System Powered Armor Medium Regenerative Plating > --- WEAPON ----------- Improved KE Penetrator Railgun Advanced KE Penetrator Hypervelocity Gauss Cannon Power Sword > --- INVENTORY -------- F-cell Engine Neutrino Core Antimatter Reactor Light Antimatter Reactor Hybrid Antimatter Reactor Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Matter Pod Microactuators Improved Reaction Control System Layered Light Armor Plating Graphene Brace Gauss Cannon Gauss Cannon Improved Proton Missile Launcher Chainsword Ripper Heavy Pick [Rating: 147] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . 2 . . . . 2 . 2 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . . . 1 1 . Utility 7 | . . 1 . . 1 . 1 . . . . 2 . . 1 1 Weapon 3 | . . . . 1 . . 1 . . . . . . . . 1 Parts Attached 300 | 10 8 17 20 10 4 10 39 8 44 6 2 30 20 7 15 50 Power 42 | 1 . 2 3 1 1 3 7 3 1 1 . 6 3 1 1 8 Engine 15 | 1 . 2 3 . . . 4 . . 1 . 2 1 . . 1 Core 15 | . . . . 1 1 3 3 1 1 . . 4 1 . . . Reactor 12 | . . . . . . . . 2 . . . . 1 1 1 7 Propulsion 105 | 5 . 4 5 6 . 3 10 . 23 1 . 10 11 3 7 17 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . 2 . 1 . . 3 6 3 7 . Wheel 75 | 3 . 4 5 6 . 3 8 . 22 1 . 7 5 . . 11 Hover . | . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . 6 Utility 84 | 2 3 5 5 2 3 1 11 2 12 2 1 10 3 2 4 16 Device 44 | 1 1 1 1 . 1 . 7 1 8 2 1 6 1 1 1 11 Storage 13 | 1 2 2 2 . 1 . 1 . 1 . . 1 . . 1 1 Processor 11 | . . 1 1 1 . . 1 . 1 . . 2 . . 1 3 Hackware 3 | . . . 1 . 1 . 1 . . . . . . . . . Protection 13 | . . 1 . 1 . 1 1 1 2 . . 1 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 5 6 7 1 . 3 11 3 8 2 1 4 3 1 3 9 Energy Gun 6 | 1 . . . . . . 4 1 . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . 1 . . . . . . . Ballistic Gun 16 | 1 2 1 1 . . 1 2 . 1 . . 1 . 1 1 4 Ballistic Cannon 16 | . 1 2 2 . . . 1 1 2 . . 2 1 . 1 3 Launcher 16 | . 2 3 2 . . 2 2 1 2 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . 2 . 1 . . 1 2 . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 1 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 3 . . . . 2 1 1 1 3 Parts Lost 97 | . 1 1 3 . . 3 14 . 8 1 1 3 3 2 3 54 Power 13 | . . . . . . 1 3 . . . 1 . . . . 8 Propulsion 36 | . . . 1 . . 2 4 . 4 . . 2 2 1 2 18 Utility 25 | . 1 1 1 . . . 3 . 1 . . . . 1 1 16 Weapon 23 | . . . 1 . . . 4 . 3 1 . 1 1 . . 12 Highest Loss Streak 10 | . 1 1 2 . . 2 7 . 2 1 1 3 1 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 7 7 9 9 9 9 10 9 15 15 16 19 18 18 13 Power 2 | 1 . . 1 2 1 . . 2 1 3 3 2 3 4 5 4 Propulsion . | 2 2 . . . . . . . . . . . 3 . 1 2 Utility 4 | . . 1 . 2 1 3 4 5 5 4 6 6 6 8 6 2 Weapon 4 | 1 4 4 4 4 6 5 4 3 2 6 5 5 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 50 | 2 7 5 4 6 1 2 4 1 1 3 . 1 3 . . 10 Power 7 | . 3 . 1 2 . . . . . . . . . . . 1 Propulsion 13 | 2 2 . . . . . 1 . . . . 1 2 . . 5 Utility 14 | . . 2 . 3 . 1 3 1 1 . . . 1 . . 2 Weapon 15 | . 2 3 3 1 . 1 . . . 3 . . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 97 97 99 93 84 99 98 98 97 98 99 99 99 79 Engine 4 | . 14 11 10 6 . . 6 . . . . 4 7 5 2 . Core 3 | . . . . 2 15 15 5 7 . 12 10 5 . . . . Reactor 4 | . . . . . . . . 4 11 . . . 2 9 11 9 Leg 4 | . . . . . . . . . . . . 1 11 25 27 10 Wheel 19 | . 28 33 32 33 30 24 18 26 25 26 26 19 11 . . 7 Device 12 | . 9 8 2 2 6 . 9 13 12 20 20 20 16 19 17 12 Storage 8 | . 17 21 22 18 15 11 7 6 6 6 6 5 5 5 4 5 Processor 4 | . . 1 3 1 7 7 3 . 3 . . 9 11 6 5 7 Hackware 2 | . . . 4 . . 7 5 6 4 . . . . . . . Protection 4 | . . . . 5 . 2 3 5 4 6 6 3 5 5 8 4 Energy Gun 1 | . 5 . . . . . 5 6 3 . . . . . . . Ballistic Gun 3 | . 9 4 . . . 3 2 5 . 6 6 5 2 4 4 6 Ballistic Cannon 8 | . . 7 14 16 19 8 3 . 8 11 13 9 14 10 8 3 Launcher 2 | . 12 9 1 2 . 5 3 6 3 . . 1 . . . . Slashing Weapon 2 | . . . . 3 . . 4 6 1 . . 3 4 5 4 4 Piercing Weapon 1 | . . . . . . . . . 4 6 6 1 . . . . Peak Build Rating 147 | 9 9 16 22 27 33 33 59 56 59 56 58 77 102 115 134 147 Average Rating 61 | 6 7 12 18 24 30 30 44 53 55 53 55 69 86 112 126 115 On Entrance 47 | . 9 7 16 22 24 33 29 48 56 54 56 53 73 79 108 134 Avg Prop Armor Cover (%) 5 | . . . . . . . 4 . . . . 4 3 . . 8 Naked Turns 15 | . . . . . . . . . . . . . . . . 15 Heaviest Build 135 | 14 17 27 36 43 45 48 59 71 89 75 75 102 103 114 126 135 Greatest Support 138 | 40 20 32 50 48 44 60 60 40 64 42 42 48 100 120 138 138 Greatest Overweight (x) 9 | . . . 1 1 1 1 2 1 3 1 1 9 9 1 1 6 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Capacity 13 | 7 8 8 9 10 10 10 10 10 10 15 15 17 20 20 20 17 Most Carried 20 | 7 8 8 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Carried 12 | 4 7 7 7 9 9 9 9 9 9 14 15 15 19 18 18 14 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 15 15 15 20 20 20 20 5 Final Carried 20 | 7 8 8 10 10 10 10 10 10 15 15 15 20 20 20 20 4 Class Distribution -------------------- 36% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Mutant 7% | Hacker-Mutant 6% | Scientist-Gunner 5% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Matter Collected 10155 | 307 110 747 1059 514 . 142 1426 59 1096 443 36 718 1116 148 752 1482 Remotely 1848 | . . 628 76 . . . 556 . 493 . . . . . . 95 Salvage Created 15878 | 117 355 625 1087 527 . 206 1961 981 2732 627 . 1230 1962 301 1053 2114 Parts 699 | 10 34 50 79 25 . 5 79 22 120 8 . 51 61 16 35 104 Haulers Intercepted 15 | . . 1 3 . . . 5 . 1 . . . 4 1 . . Recyclers Shooed 14 | . 1 . 3 . . . . . 6 . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Combat Hostiles Destroyed 195 | . 16 18 26 10 . 8 19 2 22 7 . 8 17 2 13 27 Melee 44 | . . . . 3 . . 8 2 3 1 . 3 7 2 5 10 Guns 32 | . 2 3 . . . . 7 . 2 1 . 2 2 . 3 10 Cannons 74 | . 1 5 19 7 . 4 . . 10 5 . 3 8 . 5 7 AOE 42 | . 13 10 7 . . 3 3 . 6 . . . . . . . Classes Destroyed 19 | 2 5 3 1 2 . 2 1 . . . . . 2 . . 1 Worker 27 | . 4 2 3 . . . 4 . 9 . . 1 1 1 1 1 Builder 36 | . 1 4 7 . . . 4 . 8 . . 3 4 1 . 4 Tunneler 5 | 2 . . . . . . 1 . 1 . . . 1 . . . Hauler 15 | . . 1 3 . . . 5 . 1 . . . 4 1 . . Recycler 37 | 1 1 3 5 1 . . 3 . 8 . . 5 5 . 1 4 Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . Operator 2 | . . . . 1 . . . . 1 . . . . . . . Watcher 18 | . 1 1 2 3 . . 1 . 3 . . 2 1 2 1 1 Swarmer 45 | . 9 10 12 . . 2 . 1 4 . . . . . . 7 Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 69 | . 7 3 10 6 . 3 12 1 8 5 . . 4 2 8 . Brawler 5 | . . 1 . . . . . . . 2 . . 1 . 1 . Sentry 26 | . . 4 4 2 . . 3 . 4 . . 2 3 . 1 3 Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . 2 . . 1 . 4 . . 3 . . 1 6 Programmer 17 | . . . . . . . 3 . 2 . . 3 . . 1 8 Heavy 3 | . . . . . . 1 . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . 2 . . . Thug 4 | . . . . . . . . . . . . . 4 . . . Savage 2 | . . . . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 1 15 15 12 3 . 3 4 2 11 4 . 7 9 3 11 8 Combat Bots Only 9 | . 9 6 4 3 . 3 3 1 5 4 . 2 4 2 6 5 Max Kills in Single Turn 5 | 1 5 4 3 2 . 2 2 1 4 1 . 1 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 2 . . 2 1 . 2 . . . . . . . Melee 1 | . . . . 1 . . 1 1 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Hostile Shots Fired 1865 | . 44 53 73 26 . 40 300 8 293 29 5 88 55 29 130 692 Missed 708 | . 15 20 34 6 . 18 109 2 113 12 1 34 27 11 54 252 Hits 1157 | . 29 33 39 20 . 22 191 6 180 17 4 54 28 18 76 440 Melee 1 | . . . . . . . . . . . . . . . . 1 Projectile 1156 | . 29 33 39 20 . 22 191 6 180 17 4 54 28 18 76 439 AOE 3 | . . . . . . 2 . . . . . . . . . 1 Critical Strikes 42 | . . 1 . 1 . 1 8 . 1 1 . 1 3 . 8 17 Actively Blocked 9 | . . . . . . . . . . . . . . . . 9 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . Damage Taken 17040 | . 255 316 724 271 . 496 2104 81 1625 254 49 866 716 388 1282 7613 Core 2564 | . 48 62 134 35 . 87 335 . 157 46 . 81 47 . 67 1465 Absorbed by Shields 80 | . . . . . . 80 . . . . . . . . . . Ignored by Resistances 4756 | . 84 94 122 78 . 156 603 22 502 68 14 245 190 107 368 2103 Regen/Repaired (Parts) 953 | . . 40 200 . . . . . 91 . . . 114 . 97 411 Core Remaining (%) 80 | 100 80 . 51 93 . 87 . . . . 36 . 87 100 94 . Volleys Fired 523 | 7 34 45 110 20 . 25 50 . 56 13 . 23 44 5 27 64 Largest 4 | 2 2 2 2 3 . 3 3 . 3 3 . 3 3 3 3 4 Hottest 219 | 70 80 60 74 142 . 109 174 . 219 122 . 122 131 131 124 176 Shots Fired 1124 | 14 43 63 170 49 . 58 106 1 137 32 . 59 132 15 81 164 Gun 366 | 14 24 13 . . . 14 85 1 31 13 . 23 15 4 33 96 Cannon 636 | . 2 24 146 47 . 32 5 . 87 17 . 34 117 11 48 66 Launcher 122 | . 17 26 24 2 . 12 16 . 19 2 . 2 . . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 801 | 7 21 37 87 40 . 28 23 . 81 30 . 57 132 15 81 162 Thermal 201 | 7 5 . 59 7 . 18 67 1 37 . . . . . . . Explosive 99 | . 17 26 24 2 . 12 16 . . . . . . . . 2 Electromagnetic 23 | . . . . . . . . . 19 2 . 2 . . . . Robot Hit Streak 26 | 12 22 18 15 26 . 8 22 9 14 15 . 20 22 11 12 13 Robot Miss Streak 12 | . 1 1 12 5 . 6 2 . 6 1 . 3 3 1 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 1009 | 12 29 51 85 44 . 34 118 34 117 38 . 59 109 28 81 170 Core Hits 607 | 4 30 42 107 42 . 18 68 9 81 15 . 25 51 10 34 71 Critical Kills 31 | . . . . . . 1 . . 11 2 . 2 5 1 5 4 Critical Parts Destroyed 30 | . . . . . . 1 . . 10 . . . 6 2 9 2 Critical Strikes 131 | . 1 . . . . 2 6 1 32 3 . 4 29 9 19 25 Burn 9 | . 1 . . . . . 4 . 4 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 65 | . . . . . . 1 . . 21 2 . 2 15 3 14 7 Blast 27 | . . . . . . . . . 2 . . 1 13 1 2 8 Sever 24 | . . . . . . . 2 1 1 . . 1 1 5 3 10 Impale 5 | . . . . . . . . . 4 1 . . . . . . Melee Attacks 298 | . . . 1 9 . . 35 33 53 11 . 21 27 17 25 66 Impact . | . . . . . . . . . . . . . . . . . Slashing 240 | . . . . 9 . . 35 33 9 . . 19 27 17 25 66 Piercing 57 | . . . . . . . . . 44 11 . 2 . . . . Sneak Attacks 63 | . . . . . . . 12 2 13 . . 8 21 2 . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37847 | 129 1220 1703 2702 1025 . 966 4391 1680 5337 1464 . 2214 4786 1148 2798 6284 Guns 6221 | 129 180 169 . . . 172 1323 22 583 312 . 418 242 58 782 1831 Cannons 11406 | . 31 354 1590 689 . 404 148 . 1469 438 . 740 2660 262 1010 1611 Explosions 7217 | . 1009 1180 1112 84 . 390 1196 . 1537 99 . 179 73 124 . 234 Melee 12974 | . . . . 252 . . 1722 1658 1748 615 . 877 1811 704 979 2608 Ramming 29 | . . . . . . . 2 . . . . . . . 27 . Kinetic 14912 | 42 148 523 1243 503 . 324 423 . 1342 750 . 1158 2902 320 1792 3442 Thermal 3001 | 87 63 91 347 186 . 252 1048 22 764 . . 68 73 . . . Explosive 5542 | . 1009 1031 1112 84 . 390 1196 . 362 . . . . 124 . 234 Electromagnetic 1389 | . . 58 . . . . . . 1121 99 . 111 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11030 | . . . . 252 . . 1722 1658 419 . . 877 1811 704 979 2608 Piercing 1944 | . . . . . . . . . 1329 615 . . . . . . Highest Corruption 11 | . . . 3 . . . 3 3 5 5 5 1 1 . . 11 Average Corruption 3 | . . . 3 . . . 2 3 4 5 5 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 109 | . . . 4 . . . 22 6 28 14 5 . 4 . . 26 Message Errors 26 | . . . . . . . 5 2 7 2 3 . 2 . . 5 Matter Fused 17 | . . . 1 . . . 5 2 4 1 . . 1 . . 3 Heat Flow Errors 14 | . . . . . . . 3 1 3 2 . . 1 . . 4 Energy Discharges 18 | . . . . . . . 4 . 4 3 1 . . . . 6 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 18 | . . . 2 . . . 3 . 6 2 1 . . . . 4 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . 1 Misfires 4 | . . . . . . . 1 1 1 . . . . . . 1 Alerts 5 | . . . . . . . 1 . 1 3 . . . . . . Weapon Failures 3 | . . . 1 . . . . . . 1 . . . . . 1 Overload Shots 1 | . . . . 1 . . . . . . . . . . . . Overflow Damage 1592 | . 31 17 18 2 . . 326 160 254 107 . 190 213 109 31 134 Projectiles 205 | . . . . 2 . . . . 53 17 . 31 46 11 20 25 Explosions 189 | . 31 17 18 . . . 51 . 24 . . . . 48 . . Melee 1198 | . . . . . . . 275 160 177 90 . 159 167 50 11 109 Knockbacks 90 | . . 4 25 16 . 4 . . 9 3 . 5 3 1 9 11 Impact . | . . . . . . . . . . . . . . . . . Kinetic 87 | . . 4 24 15 . 4 . . 9 3 . 5 3 1 8 11 Secondary 3 | . . . 1 1 . . . . . . . . . . 1 . Self-Inflicted Damage 519 | . 57 23 116 37 . 52 1 . 65 . . . 70 62 . 36 Shots 25 | . 5 2 5 1 . 3 . . 6 . . . 1 1 . 1 Rammed 1 | . . . . . . . 1 . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 568 | 60 36 24 48 132 . 3 447 220 250 238 . 12 120 . 46 568 Average Temperature 74 | 27 13 7 10 47 . 1 107 101 72 82 . 6 21 . 10 154 Received Heat Transfer 3668 | . 90 117 81 162 . 54 888 27 399 171 12 54 141 96 341 1035 Effects 18 | . . . . . . . 6 . . . . . . . . 12 Shutdowns 9 | . . . . . . . 2 . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 Interference 6 | . . . . . . . 4 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 15 | . . . . . . . . . 13 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . Parts Melted 9 | . . 1 . . . . 2 . 5 . . . . . . 1 Heat Transferred 5961 | 259 259 200 550 280 . 374 2368 37 1534 . . 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . . . . 3 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Maximum Alert Level 2 | . 1 2 2 . . 1 . . 2 . . . 1 . 1 1 Low Security (%) 71 | 100 36 15 43 100 100 69 100 100 31 . . 100 39 100 95 94 Level 1 16 | . 63 32 49 . . 30 . . 10 . . . 60 . 4 5 Level 2 12 | . . 51 7 . . . . . 57 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Peak Influence 646 | 5 396 646 474 179 7 248 192 29 618 . . 146 267 159 204 239 Initial 221 | . . 105 221 166 7 . 112 9 . . . . 25 61 67 90 Average 150 | 1 189 410 219 72 1 139 65 2 323 . . 83 190 20 105 82 Influence Increases 7588 | 15 585 731 973 319 . 278 714 40 1068 170 . 395 591 219 368 1122 Destroy 0b10 Robot/C 3900 | . 320 360 520 200 . 160 380 40 440 140 . 160 340 40 260 540 Destroy 0b10 Robot/NC 725 | 15 35 55 110 25 . . 90 . 160 10 . 55 80 25 15 50 Destroy Leader 928 | . 62 94 150 66 . 20 122 . 128 20 . 64 22 6 62 112 Successful Hack 112 | . 16 3 47 . . . . . 4 . . . 12 20 4 6 Disable Machine 261 | . . 54 27 . . 9 9 . 90 . . . 45 18 . 9 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . Destroy Structure 927 | . 92 135 104 13 . 44 113 . 81 . . 26 92 50 12 165 Partial Spotted 45 | . . 15 . 15 . . . . 15 . . . . . . . Lose Combat Pursuer 540 | . 60 15 15 . . 45 . . . . . 90 . 60 15 240 Influence Decreases 7379 | 15 291 409 1125 764 19 30 928 74 678 495 65 334 506 216 332 1098 Entered New Map 1547 | . . 189 395 298 12 . 136 25 . 175 19 . 36 85 82 95 Time Decay 4242 | 15 131 210 400 166 7 . 722 49 598 310 46 304 440 121 220 503 Lost Part 820 | . 10 10 30 . . 30 70 . 60 10 . 30 30 10 30 500 Lost Ally 20 | . . . . . . . . . 20 . . . . . . . Purge Threat 750 | . 150 . 300 300 . . . . . . . . . . . . Squads Dispatched 49 | . 4 4 8 2 . 2 8 . 10 . . 1 . 1 2 7 Investigation 16 | . 4 2 2 1 . . 2 . 3 . . . . 1 1 . Extermination 9 | . . . . . . . 3 . 2 . . 1 . . . 3 Reinforcement 20 | . . 1 4 1 . 2 3 . 4 . . . . . 1 4 Assault 2 | . . 1 . . . . . . 1 . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . 1 3 . . . 1 . 3 . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Distress Signals 16 | . 2 1 1 2 . . . . 3 . . . 2 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 281 | . 19 23 29 15 . 10 20 2 35 7 1 19 11 11 19 60 Peak Tracking Total 10 | . 5 7 4 3 . 4 4 . 6 4 1 4 4 5 4 10 Tactical Retreats 18 | . 1 1 1 . . 2 . 1 . . . 2 . 2 1 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Traps Triggered 21 | . 2 1 . 1 . 3 3 . 8 . . 1 1 . . 1 Indirectly 7 | . . . . . . . . . 6 . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Machines Disabled 30 | . . 6 3 . . 1 1 . 11 . . . 5 2 . 1 Max in Single Turn 3 | . . 2 1 . . 1 1 . 2 . . . 3 2 . 1 Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Machines Accessed 60 | . 5 6 13 3 3 . 7 . 11 . . 1 2 3 4 2 Terminals 35 | . 4 3 9 2 2 . 2 . 3 . . 1 2 1 4 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 7 | . . 1 2 1 . . 1 . 2 . . . . . . . Recycling Units 10 | . 1 1 2 . 1 . 2 . 2 . . . . 1 . . Scanalyzers 5 | . . 1 . . . . 1 . 2 . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 165 | . 19 21 39 8 5 . 16 . 36 . . 2 4 6 6 3 Successful 96 | . 10 13 23 6 3 . 7 . 23 . . 1 2 5 2 1 Failed 68 | . 9 7 16 2 2 . 9 . 13 . . 1 2 1 4 2 Catastrophic 6 | . . . 2 . 1 . . . . . . . . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 22 | . . . 15 2 . . . . 5 . . . . . . . Terminals 90 | . 16 7 30 6 2 . 2 . 11 . . 2 4 1 6 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 24 | . . 5 4 2 . . 1 . 12 . . . . . . . Recycling Units 25 | . 3 3 5 . 3 . 8 . 2 . . . . 1 . . Scanalyzers 22 | . . 6 . . . . 3 . 9 . . . . 4 . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . Terminal Hacks 44 | . 8 4 14 6 1 . 1 . 3 . . 1 2 1 2 1 Record 9 | . . 1 2 2 . . . . 1 . . . . 1 1 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . Open Door 6 | . . . 3 . . . . . . . . 1 2 . . . Open DSF 4 | . . . . . 1 . 1 . 1 . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . Alert Level 6 | . 2 1 2 1 . . . . . . . . . . . . Unreport Threat 5 | . 1 . 2 2 . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . . 3 4 . . . . . 7 . . . . . . . Scan Component 9 | . . 2 2 . . . . . 5 . . . . . . . Repair 5 | . . 1 2 . . . . . 2 . . . . . . . Recycling Unit Hacks 18 | . 2 2 5 . 2 . 4 . 2 . . . . 1 . . Process 2 | . . . 1 . . . 1 . . . . . . . . . Report Inventory 11 | . 1 1 3 . 1 . 2 . 2 . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . 1 1 . . 1 . 1 . . . . . . . . . Scanalyzer 17 | . . 4 . . . . 1 . 9 . . . . 3 . . Insert Component 3 | . . 1 . . . . 1 . 1 . . . . . . . Analyze 2 | . . 1 . . . . . . 1 . . . . . . . Retrieve Study 12 | . . 2 . . . . . . 7 . . . . 3 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 4 11 3 1 . 6 . 8 . . 1 1 2 3 2 Full Trace Events 15 | . 3 2 3 1 . . 2 . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . 2 . . . . . . 7 . . . . 3 . . Parts Repaired 5 | . . 1 2 . . . . . 2 . . . . . . . Time 259 | . . 36 51 . . . . . 172 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 78 | . . . 29 . . . 49 . . . . . . . . . Retrieved Matter 29 | . . . 29 . . . . . . . . . . . . . Retrieved Components 18 | . 3 3 . . 4 . 8 . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 2 . . 3 . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 9 8 5 4 2 1 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 3 . 1 . . Dakka 1 | . . . . . . . . . . . . 1 . . . . Infantry 1 | . . . . . . . . . . . . 1 . . . . Muscle 1 | . . . . . . . . . . . . . . 1 . . Ghost 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Active Infowar (turns) 732 | 58 191 70 246 . . . . . . . . 1 3 . . 163 Optics 347 | . . 70 246 . . . . . . . . . . . . 31 Sensors 244 | . 112 . . . . . . . . . . . . . . 132 Terrain 175 | 58 79 . . . . . . . . . . . . . . 38 Spoofing 1 | . . . . . . . . . . . . 1 . . . . Jamming 3 | . . . . . . . . . . . . . 3 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . . . Drone Launches 10 | . . . . . . . . . 10 . . . . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Turns Passed 10530 | 153 290 428 802 355 118 197 1607 424 1577 633 212 741 887 440 453 1213 Spaces Moved 7270 | 100 226 300 503 260 129 98 979 354 1018 620 237 533 542 278 209 884 Core 34 | 2 . . . . . . . . . . . . . . . 32 Treads 27 | 27 . . . . . . . . . . . . . . . . Legs 983 | . . . . . . . 10 . . . . . 197 278 209 289 Wheels 5909 | 71 226 300 503 260 129 98 969 354 1018 620 237 533 345 . . 246 Hover . | . . . . . . . . . . . . . . . . . Flight 317 | . . . . . . . . . . . . . . . . 317 Fastest Speed 32 | 50 80 73 73 72 75 75 85 85 85 85 87 87 100 109 108 32 Average Speed 92 | 103 80 79 80 79 81 88 100 85 91 85 87 100 111 122 109 82 Slowest Speed 400 | 160 80 83 105 88 90 98 260 85 115 87 87 205 400 195 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins 2 | . 2 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 51 40 68 27 3 56 18 95 26 77 37 11 55 5 6 24 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . . 8 3 . . . . . Spaces Dug 43 | . 29 . 2 . . . . . 5 . . 7 . . . . Terrain Destroyed 829 | . 113 132 138 14 . 62 116 . 78 3 . 16 56 26 9 66 Melee 11 | . . . . . . . . . 5 . . 6 . . . . Projectile 104 | . . . 5 2 . 2 1 . 20 3 . 8 26 3 8 26 AOE 713 | . 113 132 133 12 . 60 115 . 53 . . 2 30 23 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Fac Low Low Fac Ext Fac Res Res Total 9654 | 135 298 427 722 352 141 159 1453 420 1430 676 242 666 688 344 331 1170 Wait 670 | . 8 30 46 20 . . 260 . 185 4 . 21 . 16 42 38 Move 7254 | 99 225 299 502 259 129 97 979 353 1017 619 236 532 541 277 208 882 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 144 | 12 9 12 10 11 4 5 18 4 12 6 . 7 11 6 1 16 Fast Attach 231 | 9 7 10 16 5 . 7 37 7 31 8 3 22 17 4 6 42 Attach 70 | 1 . 1 1 2 2 2 7 . 4 1 . 7 6 6 6 24 Detach 36 | . . 1 . . . . 1 . 3 . . 7 9 2 1 12 Swap 103 | . 1 10 17 10 4 5 8 1 21 1 . 6 7 2 8 2 Drop 278 | 7 14 19 19 16 2 8 41 11 41 13 3 20 26 9 6 23 Fire 523 | 7 34 45 110 20 . 25 50 . 56 13 . 23 44 5 27 64 Melee 298 | . . . 1 9 . . 35 33 53 11 . 21 27 17 25 66 Ram 1 | . . . . . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 10 16 . . . . . . . . . Rewire 16 | . . . . . . . . 11 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Destroyed 9 combat bots 300 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Repaired Broken Grenade Launcher 770 | -9/Materials | Discovered new exit (range 11) 800 | -9/Materials | Central database locked down 804 | -9/Materials | Discovered new exit (range 6) 844 | -9/Materials | First assault squad dispatched 872 | -9/Materials | Entered Storage 1094 | -9/Storage | Repaired Arm. Wheel+ 1142 | -9/Storage | Discovered new exit (range 12) 1247 | -9/Storage | Crushed by falling debris 1406 | -9/Storage | Discovered new exit (range 17) 1483 | -9/Storage | Repaired Flak Cannon 1492 | -9/Storage | Garrison activated, responded to threat 1674 | -9/Storage | Entered Materials 1674 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2018 | -8/Materials | Discovered new exit (range 10) 2029 | -8/Materials | Entered Factory 2029 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2147 | -7/Factory | Identified exit to DSF 2147 | -7/Factory | Entered DSF 2165 | -7/DSF | Additional patrols routed to DSF 2202 | -7/DSF | Discovered new exit (range 13) 2204 | -7/DSF | Found Powered Armor 2207 | -7/DSF | Found Powered Armor 2286 | -7/DSF | Sterilization system engaged 2306 | -7/DSF | Ambient heat levels rising (+10) 2321 | -7/DSF | Ambient heat levels rising (+10) 2336 | -7/DSF | Ambient heat levels rising (+10) 2344 | -7/DSF | Entered Factory 2344 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2545 | -6/Factory | Build established: Hacker-Mutant 2799 | -6/Factory | Lost 7 parts (2p1n2u2w) 3092 | -6/Factory | Build established: Scavenger-Gunner 3408 | -6/Factory | Lost 3 parts (1p2n) 3472 | -6/Factory | Lost 3 parts (1u2w) 3951 | -6/Factory | Sucked down chute 3951 | -6/Factory | Entered Waste 3951 | -6/Waste | The area was eerily silent 3970 | -6/Waste | Build established: Scavenger-Tank 4148 | -6/Waste | Discovered new exit (range 10) 4375 | -6/Waste | Entered Factory 4533 | -6/Factory | Repaired Broken Hyb. Antimatter Reactor 4686 | -6/Factory | Repaired Broken Antimatter Reactor 4879 | -6/Factory | Garrison activated, responded to threat 5158 | -6/Factory | Identified exit to Lower Caves 5185 | -6/Factory | Core integrity fell below 50% 5353 | -6/Factory | Build established: Scavenger-Gunner 5448 | -6/Factory | Murdered 3 allies 5952 | -6/Factory | Entered Lower Caves 5984 | -6/Lower Caves | Met a Warlord Commander 5985 | -6/Lower Caves | Learned location of Warlord (-4) 5986 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5987 | -6/Lower Caves | Found Encrypted Comm Array 6014 | -6/Lower Caves | Learned Factory emergency access door positions 6564 | -6/Lower Caves | Discovered new exit (range 15) 6585 | -6/Lower Caves | Entered another Lower Caves area 6614 | -6/Lower Caves | Discovered new exit (range 4) 6642 | -6/Lower Caves | Encountered a Warlord checkpoint 6725 | -6/Lower Caves | Spotted B-75 Beast 6774 | -6/Lower Caves | Build established: Scientist-Gunner 6797 | -6/Lower Caves | Entered Factory 6797 | -5/Factory | Evolved 2 slots: Utility x2 6934 | -5/Factory | Joined by Warlord Dakka squad 6983 | -5/Factory | Lost 4 allies 7026 | -5/Factory | Lost 3 parts (2n1w) 7174 | -5/Factory | Joined by Warlord Ghost squad 7437 | -5/Factory | Discovered new exit (range 5) 7443 | -5/Factory | Joined by Warlord Infantry squad 7538 | -5/Factory | Entered Extension 7611 | -5/Extension | Energy Cycler disabled 7611 | -5/Extension | Rescued a captive Derelict 7611 | -5/Extension | Rescued a captive Derelict 7611 | -5/Extension | Rescued a captive Derelict 7611 | -5/Extension | Rescued a captive Derelict 7612 | -5/Extension | Rescued a captive Derelict 7613 | -5/Extension | Rescued a captive Derelict 7616 | -5/Extension | Rescued a captive Derelict 7621 | -5/Extension | Rescued a captive Derelict 7888 | -5/Extension | Disrupted transfer network 7937 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7937 | -5/Extension | Spotted B-75 Beast 7940 | -5/Extension | Found Prototype Protection 7940 | -5/Extension | Identified Med. Regenerative Plating 7978 | -5/Extension | Build established: Gunner 7983 | -5/Extension | Destroyed B-75 Beast 8006 | -5/Extension | Spotted B-75 Beast 8038 | -5/Extension | Destroyed B-75 Beast 8053 | -5/Extension | Discovered new exit (range 15) 8290 | -5/Extension | Build established: Scavenger-Gunner 8425 | -5/Extension | Entered Factory 8425 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8523 | -4/Factory | Joined by Warlord Muscle squad 8525 | -4/Factory | Discovered new exit (range 3) 8559 | -4/Factory | Found Unknown Protection 8559 | -4/Factory | Identified Powered Armor 8562 | -4/Factory | Found Powered Armor 8777 | -4/Factory | Discovered new exit (range 15) 8865 | -4/Factory | Entered Research 8865 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9213 | -3/Research | Discovered new exit (range 16) 9318 | -3/Research | Entered another Research area 9318 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9426 | -2/Research | Spotted B-90 Cyclops 9522 | -2/Research | Lost 8 parts (1p1n3u3w) 9615 | -2/Research | Lost 3 parts (1p1n1w) 9700 | -2/Research | Lost 3 parts (1n1u1w) 9847 | -2/Research | Lost 6 parts (1p3n1u1w) 10225 | -2/Research | Lost 9 parts (3n5u1w) 10343 | -2/Research | Lost 10 parts (3p1n4u2w) 10440 | -2/Research | Core integrity fell below 50% 10492 | -2/Research | Lost 7 parts (4n2u1w) 10505 | -2/Research | Found Adv. Force Booster 10516 | -2/Research | Released all parts (4) 10522 | -2/Research | Core integrity fell below 20% 10523 | -2/Research | System corruption reached 10% 10531 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- System corrupted: Heat flow error (+106). O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. O-24 Administrator locks terminal. Imp. Ion Engine destroyed. System corrupted: Matter fused (-7). Acquired Adv. Force Booster. Dropped Adv. Force Booster. Xenon Bombardment Thruster destroyed. S-43 Plague destroyed. Acquired 17 matter. Xenon Bombardment Thruster destroyed. Released Adv. Visual Processing Unit. Released Adv. Target Analyzer. Released Graphene Brace. Released Ripper. P-80 Master resets L-61 Swordsman, system corruption cleaned. 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""" | | ????????????????# #???????? ???? | | ????????????????# #????????????? ? | | ????????????????# ! #?????????????####? | | ????????????????################?????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 1325 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Storage | Hacked Chainsword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 33% | -9/Materials | Broken Arm. Wheel | 24% | -9/Storage Flak Cannon | 17% | -9/Storage Hyb. Antimatter Reactor | 15% | -6/Factory | Broken Antimatter Reactor | 68% | -6/Factory | Broken Studied --------- Arm. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Myomer Leg | -4/Factory | Hacked Shield Leg | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Explosive Keycard More Dakka Please Prolific Hacker Release The Drones! Challenges ------------ None Game ------ Seed ThrowingDisruptorStick Manual? 0 Play Time 04:15:26 Cumulative 70.6 hours Start 2025.12.19 @ 00:39:48 End 2025.12.19 @ 05:52:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 29 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b7726d4-2320-44bd-9d69-179634ef254a