Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.27 @ 00:13:54 Player: Cash Money Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (5092) 5092 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 11545 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Heavy Dispersion Rifle Powered Hammer > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Small Battery (100) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Advanced Transmission Jammer Heavy Armor Plating EM Disruption Field Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Shock Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Small Battery Tesla Rifle KE Penetrator [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Hacking Suite Device Advanced Heat Sink Storage Small Battery Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Slots Evolved 15 | . 1 2 2 2 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 10 | . . 2 1 1 1 2 2 . . . 1 Weapon 1 | . 1 . . . . . . . . . . Parts Attached 147 | 8 2 12 5 5 19 3 2 2 5 44 40 Power 24 | 1 . 1 1 . 5 . . 1 . 9 6 Engine 5 | 1 . 1 1 . 2 . . . . . . Core 10 | . . . . . 3 . . . . 6 1 Reactor 9 | . . . . . . . . 1 . 3 5 Propulsion 31 | 2 . 2 2 3 5 . . . 3 7 7 Treads 3 | 2 . . . 1 . . . . . . . Leg 28 | . . 2 2 2 5 . . . 3 7 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 3 1 6 2 1 6 3 2 1 2 10 12 Device 28 | . 1 2 1 . 6 . . 1 2 5 10 Storage 4 | 1 . 2 . . . . . . . 1 . Processor . | . . . . . . . . . . . . Hackware 5 | . . . . 1 . 2 2 . . . . Protection 12 | 2 . 2 1 . . 1 . . . 4 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 3 . 1 3 . . . . 18 15 Energy Gun 23 | 2 1 3 . 1 3 . . . . 6 7 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 6 | . . . . . . . . . . 5 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . . . . . . . . . . 3 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 1 . . 1 Corrupted Parts 11 | . . . . . . . . . . 2 9 System Corruption 32 | . . . . . . . . . . 7 25 Parts Lost 48 | . . . . . . . . . 2 20 26 Power 3 | . . . . . . . . . . 1 2 Propulsion 9 | . . . . . . . . . . 4 5 Utility 26 | . . . . . . . . . 2 12 12 Weapon 10 | . . . . . . . . . . 3 7 Highest Loss Streak 19 | . . . . . . . . . 2 7 19 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 96 91 84 91 93 95 91 89 81 56 Engine 3 | . 12 10 8 7 6 5 5 1 . . . Core 2 | . . . . . 5 5 5 1 . 5 2 Reactor 1 | . . . . . . . . 3 5 3 3 Treads 2 | . 25 9 . . . . . . . . . Leg 18 | . . 10 25 20 24 22 20 20 19 17 16 Device 21 | . 11 24 25 21 24 22 20 20 22 23 16 Hackware 8 | . . . . 6 6 16 25 25 22 9 3 Protection 5 | . 12 12 8 7 6 4 5 5 4 3 1 Energy Gun 15 | . 37 30 25 21 18 16 15 15 15 5 4 Peak Build Rating 136 | 7 8 18 26 33 64 70 75 88 98 97 136 Average Rating 61 | 6 7 14 24 31 53 69 74 82 93 83 82 On Entrance 41 | . 7 8 18 26 33 63 70 75 88 75 30 Naked Turns 35 | . . . . . . . . . . . 35 Heaviest Build 80 | 20 21 22 32 32 55 52 52 68 70 66 80 Greatest Support 124 | 40 40 40 33 39 71 71 71 71 86 88 124 Greatest Overweight (x) 3 | 2 . 1 . 1 . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 25 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 1 4 3 4 4 4 4 3 4 4 4 4 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 3 5 5 4 3 Class Distribution -------------------- 52% | Hacker-Tank 18% | Hacker-Mutant 13% | Wizard-Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Wizard-Tank | -4/Factory Wizard-Tank | -4/Waste Wizard-Tank | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Matter Collected 1988 | 157 102 161 50 50 159 70 20 20 52 655 492 Remotely . | . . . . . . . . . . . . Salvage Created 5830 | . 24 818 306 . 364 176 . . 773 1415 1954 Parts 246 | . 2 37 11 . 16 8 . . 22 70 80 Haulers Intercepted 3 | . . 1 . . . . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Combat Hostiles Destroyed 88 | . 2 18 6 . 6 4 . . 9 22 21 Melee 6 | . . . . . . . . . . 3 3 Guns 50 | . 2 16 5 . 2 4 . . 6 10 5 AOE 7 | . . . . . . . . . . 5 2 Classes Destroyed 14 | . 1 6 . . 2 1 . . . 1 3 Worker 2 | . . . . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . Hauler 3 | . . 1 . . . . . . 1 . 1 Operator 2 | . . 1 . . . . . . . 1 . Watcher 2 | . . 1 . . . . . . 1 . . Swarmer 12 | . 2 3 . . . 3 . . . 4 . Grunt 33 | . . 10 4 . 1 . . . 4 4 10 Brawler 3 | . . . . . . . . . . . 3 Duelist 2 | . . 1 . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 17 | . . 4 2 . 1 1 . . 1 4 4 Specialist 2 | . . . . . . . . . . 2 . Hunter 8 | . . . . . 2 . . . 2 4 . Programmer 10 | . . . . . 1 . . . 2 4 3 Best Kill Streak 8 | . 2 8 3 . 2 3 . . 4 6 7 Combat Bots Only 7 | . 2 7 3 . 2 3 . . 4 6 6 Max Kills in Single Turn 3 | . 1 1 2 . 1 2 . . 1 3 2 Gunslinging 1 | . . . 1 . . 1 . . . . . Exploded 3 | . . . . . . . . . . 3 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Hostile Shots Fired 1117 | . 2 72 19 15 32 19 . . 160 323 475 Missed 374 | . . 28 9 12 10 6 . . 59 107 143 Damage Taken 8795 | . 8 311 99 13 199 117 . . 988 2812 4248 Core 1830 | . 5 35 9 3 3 . . . 120 351 1304 Absorbed by Shields 1268 | . . . . . 19 45 . . 384 184 636 Ignored by Resistances 5997 | . 6 204 59 9 131 99 . . 808 1787 2894 Regen/Repaired (Parts) 523 | . . . . . 392 131 . . . . . Core Remaining (%) 93 | 100 98 91 98 99 99 100 . . . 59 . Volleys Fired 232 | . 2 42 12 . 13 9 . . 32 50 72 Largest 3 | . 3 3 3 . 3 3 . . 3 3 3 Hottest 197 | . 120 168 168 . 197 197 . . 197 154 196 Shots Fired 539 | . 6 125 36 . 39 27 . . 95 96 115 Gun 517 | . 6 125 36 . 39 27 . . 95 91 98 Cannon 12 | . . . . . . . . . . . 12 Launcher 10 | . . . . . . . . . . 5 5 Special . | . . . . . . . . . . . . Kinetic 82 | . . . . . . . . . . 59 23 Thermal 340 | . 6 125 36 . 39 27 . . 95 5 7 Explosive . | . . . . . . . . . . . . Electromagnetic 117 | . . . . . . . . . . 32 85 Robot Hit Streak 47 | . 2 47 19 . 22 12 . . 23 40 28 Robot Miss Streak 3 | . . 3 1 . 3 1 . . 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . 4 2 . . 1 . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 1 . Shots Hit Robots 477 | . 2 98 32 . 29 22 . . 77 98 119 Core Hits 199 | . 2 35 12 . 12 10 . . 30 46 52 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 40 | . . 5 1 . 9 4 . . 7 5 9 Burn 28 | . . 5 1 . 9 4 . . 7 2 . Destroy 2 | . . . . . . . . . . 1 1 Corrupt 3 | . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . 1 . Impale 6 | . . . . . . . . . . 1 5 Melee Attacks 42 | . . . . . . . . . . 21 21 Impact 7 | . . . . . . . . . . 5 2 Slashing . | . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . 16 19 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10918 | . 22 1348 547 . 504 400 . . 1403 2997 3697 Guns 8142 | . 22 1348 547 . 504 400 . . 1396 1902 2023 Cannons 431 | . . . . . . . . . . . 431 Explosions 810 | . . . . . . . . . . 346 464 Melee 1518 | . . . . . . . . . . 749 769 Ramming 17 | . . . . . . . . . 7 . 10 Kinetic 1877 | . . . . . . . . . . 1298 579 Thermal 4438 | . 22 1348 547 . 504 400 . . 1396 87 134 Explosive . | . . . . . . . . . . . . Electromagnetic 3068 | . . . . . . . . . . 863 2205 Impact 225 | . . . . . . . . . . 193 32 Slashing . | . . . . . . . . . . . . Piercing 1293 | . . . . . . . . . . 556 737 Highest Corruption 44 | . 1 . . . 1 . . . 4 16 44 Average Corruption 10 | . 1 . . . 1 . . . 3 8 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . 1 . . . 1 . . . 6 22 49 Message Errors 18 | . 1 . . . . . . . 1 6 10 Matter Fused 12 | . . . . . 1 . . . 1 2 8 Heat Flow Errors 7 | . . . . . . . . . . 1 6 Energy Discharges 3 | . . . . . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . 1 3 2 Data Loss (major) 5 | . . . . . . . . . . 3 2 Misfires 2 | . . . . . . . . . . 2 . Alerts 3 | . . . . . . . . . . 1 2 Misdirections 10 | . . . . . . . . . . . 10 Weapon Failures 10 | . . . . . . . . . 1 3 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 227 | . . . . . . . . . . 123 104 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 227 | . . . . . . . . . . 123 104 Knockbacks 3 | . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . 1 . 4 Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 276 | . 78 219 263 . 276 235 . . 10 178 244 Average Temperature 94 | . 39 89 96 . 118 108 . . 6 129 89 Received Heat Transfer 1865 | . . 201 72 6 30 12 . . 198 582 764 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . 4 12 Combat Hostiles 15 | . . . . . . . . . . 4 11 Parts Fried 22 | . . . . . . . . . . 7 15 Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted 11 | . . 2 1 . 4 . . . 4 . . Combat Hostiles 10 | . . 2 1 . 4 . . . 3 . . Parts Melted 44 | . . 8 6 . 11 3 . . 15 1 . Heat Transferred 12333 | . 50 3374 1258 . 1908 1290 . . 3794 400 259 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Peak Influence 499 | . 77 484 262 114 115 113 23 5 213 283 499 Initial 86 | . . 23 84 86 40 28 23 5 2 19 37 Average 99 | . 60 250 173 94 43 36 23 5 81 80 158 Maximum Alert Level 2 | . . 2 1 . . . . . 1 1 2 Low Security (%) 86 | 100 100 35 65 100 100 100 100 100 99 89 78 Level 1 8 | . . 43 34 . . . . . . 10 9 Level 2 4 | . . 21 . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . 4 . 1 1 . . . 2 3 4 Investigation 5 | . . 2 . 1 . . . . . 1 1 Extermination 4 | . . . . . 1 . . . . 1 2 Reinforcement 5 | . . 2 . . . . . . 2 1 . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Distress Signals 7 | . . 1 1 . . . . . . 2 3 Communications Jammed 21 | . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . 21 Times Spotted 156 | . 3 24 7 1 6 6 . . 20 48 41 Peak Tracking Total 9 | . 2 4 4 1 2 3 . . 7 9 8 Tactical Retreats 16 | . . . . . . 1 . . . 9 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Traps Triggered 10 | . 1 . . . 3 . 1 . . 4 1 Indirectly 2 | . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Machines Disabled 7 | . . . . . . . . . . 4 3 Max in Single Turn 2 | . . . . . . . . . . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Machines Accessed 27 | . 4 3 2 3 6 3 . . 1 3 2 Terminals 17 | . 4 3 2 2 1 . . . 1 3 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units 5 | . . . . 1 1 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 76 | . 12 10 4 9 18 4 . . 2 13 4 Successful 52 | . 8 6 4 5 16 4 . . 1 7 1 Failed 24 | . 4 4 . 4 2 . . . 1 6 3 Catastrophic 3 | . . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 8 9 4 6 2 . . . 2 12 2 Terminals 51 | . 12 10 4 6 2 . . . 2 13 2 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 13 | . . . . . 11 2 . . . . . Recycling Units 10 | . . . . 3 3 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 15 | . 4 2 2 1 . . . . . 6 . Prototype ID Bank 3 | . 1 1 . . . . . . . 1 . Level Access Points 4 | . 1 1 1 . . . . . . 1 . Branch Access Points 2 | . . . 1 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . 3 . Recall Assault 1 | . . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . . . 11 2 . . . . . Scan Component 7 | . . . . . 6 1 . . . . . Repair 6 | . . . . . 5 1 . . . . . Recycling Unit Hacks 7 | . . . . 2 2 2 . . . . 1 Report Inventory 5 | . . . . 1 1 2 . . . . 1 Retrieve Components 2 | . . . . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 4 4 2 2 1 . . . 1 1 . Terminals 15 | . 4 4 2 2 1 . . . 1 1 . Assimilate 1 | . . 1 . . . . . . . . . Botnet 14 | . 4 3 2 2 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 20 | . 4 2 1 3 4 . . . 1 3 2 Full Trace Events 5 | . . 2 . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . . 5 1 . . . . . Time 214 | . . . . . 176 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . . 3 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Turns Passed 5456 | 94 298 474 222 229 909 494 43 229 489 883 1092 Spaces Moved 3353 | 52 176 226 133 153 532 366 37 200 309 481 688 Core 63 | 5 . . . . . . . . . . 58 Treads 295 | 47 176 71 . 1 . . . . . . . Legs 2995 | . . 155 133 152 532 366 37 200 309 481 630 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 112 112 112 112 112 110 50 Average Speed 119 | 154 160 133 120 120 119 112 112 112 115 122 106 Slowest Speed 240 | 160 160 190 120 240 120 112 112 112 190 190 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 22 | 3 41 30 20 5 14 7 2 84 12 31 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Projectile 1 | . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Arm Res Total 4253 | 63 190 306 168 199 777 429 39 206 372 636 868 Wait 366 | . 3 14 15 35 192 50 . . 14 14 29 Move 3342 | 51 175 225 132 152 531 365 37 199 308 480 687 Hop . | . . . . . . . . . . . . Pick Up 35 | 2 5 3 1 2 6 2 . 2 3 4 5 Fast Attach 83 | 8 1 5 2 2 9 1 . 1 1 23 30 Attach 23 | . 1 4 1 1 . 2 2 . . 6 6 Detach 7 | 1 1 1 . 1 . . . . . 3 . Swap 41 | . . 3 2 2 10 . . 1 4 15 4 Drop 76 | 1 2 9 3 4 16 . . 3 9 20 9 Fire 232 | . 2 42 12 . 13 9 . . 32 50 72 Melee 42 | . . . . . . . . . . 21 21 Ram 4 | . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Weapon x1 96 | -10/Materials | Identified exit to Mines 96 | -10/Materials | Discovered exit to Mines (range 15) 204 | -10/Materials | Identified exit to Materials 325 | -10/Materials | Build established: Hacker-Tank 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Destroyed 7 combat bots 786 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Discovered exit to Mines (range 13) 795 | -9/Materials | Identified exit to Materials 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -8/Materials | Identified exit to Factory 1072 | -8/Materials | Identified exit to Storage 1089 | -8/Materials | Entered Factory 1089 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1262 | -7/Factory | Identified exit to Lower Caves 1299 | -7/Factory | Identified exit to Factory 1299 | -7/Factory | Discovered exit to Factory (range 6) 1318 | -7/Factory | Entered another Factory area 1318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -6/Factory | Repaired Arm. Leg 1599 | -6/Factory | Repaired Fission Core 1651 | -6/Factory | Repaired Lrn. Missile Launcher 1793 | -6/Factory | Repaired Heat Sink 1808 | -6/Factory | Repaired Aluminum Leg 2191 | -6/Factory | Identified exit to Factory 2191 | -6/Factory | Discovered exit to Factory (range 5) 2227 | -6/Factory | Entered another Factory area 2227 | -5/Factory | Evolved 2 slots: Utility x2 2400 | -5/Factory | Repaired Hvy. Armor Plating 2689 | -5/Factory | Identified exit to Factory 2689 | -5/Factory | Discovered exit to Factory (range 15) 2721 | -5/Factory | Entered another Factory area 2721 | -4/Factory | Evolved 2 slots: Utility x2 2764 | -4/Factory | Sucked down chute 2764 | -4/Factory | Entered Waste 2764 | -4/Waste | The area was eerily silent 2856 | -4/Waste | Found Prototype Reactor 2856 | -4/Waste | Identified Vortex Chain Reactor 2972 | -4/Waste | Identified exit to Factory 2972 | -4/Waste | Discovered exit to Factory (range 15) 2993 | -4/Waste | Entered Factory 3028 | -4/Factory | Build established: Wizard-Tank 3450 | -4/Factory | Spotted B-86 Titan 3451 | -4/Factory | Identified exit to Armory 3451 | -4/Factory | Discovered exit to Armory (range 14) 3482 | -4/Factory | Entered Armory 3873 | -4/Armory | Build established: Hacker-Mutant 3909 | -4/Armory | Identified exit to Research 3927 | -4/Armory | System corruption reached 10% 4037 | -4/Armory | Lost 4 parts (1p1n2u) 4326 | -4/Armory | Lost 3 parts (1n2u) 4365 | -4/Armory | Entered Research 4365 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -3/Research | Lost 7 parts (2n4u1w) 5039 | -3/Research | System corruption reached 10% 5110 | -3/Research | Spotted B-86 Titan 5115 | -3/Research | First assault squad dispatched 5153 | -3/Research | Build established: Scavenger-Tank 5267 | -3/Research | Lost 3 parts (1p2w) 5390 | -3/Research | Released all parts (2) 5392 | -3/Research | System corruption reached 30% 5394 | -3/Research | Crushed by falling debris 5396 | -3/Research | Core integrity fell below 50% 5428 | -3/Research | Core integrity fell below 20% 5436 | -3/Research | Lost 19 parts (1p5n8u5w) 5457 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05414_ Acquired Corrupted Powered Hammer. 05414_ P-80 Master resets P-80 Master, system corruption cleaned. 05416_ Slug penetrates Wall. 05421_ Slug penetrates Earth. 05421_ Slug penetrates Wall. 05425_ System corrupted: Substantial component data lost. 05426_ B-86 Titan activates siege mode. 05427_ Penetrated by Slug. 05431_ Integrated Corrupted Powered Hammer (+5). 05434_ Acquired 7 matter. 05438_ Reaction Chamber disabled. 05440_ System corrupted: IFF burst signal emitted. 05441_ Reaction Chamber disabled. 05444_ M-36 Artificer repairs Imp. Antigrav System. 05450_ Acquired Prototype Energy Gun. 05450_ Identified Hvy. Dispersion Rifle. 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[=%* | | ?????????????????????????????????????# ! !![ | | ?????????????????????????????????????# | | ?????????????????????????????????????# % % " | | ???????????????? ?????????????????# " " % S" | | ???????????????# ?????"??????????## """ """ | | ???????????????# #????????????????# """[ """ | | ???????????????# #??????????????#?# """[%" " % | | ???????????????# #????????????????# """ ! | | ####### ???????# +???????????????## | | # ??????# #???? ???????????# | | #? ?????# =|#????????????????# | | ###+###### !||#?########################/#"# | | # ||%#?# * =% | | + |||#?# [!% * | | " # *|#?# * % | | " # """ !! #?# % % [ | | # """ !! #?# ###+#############[ | | * # """ ! #?# #? ???????????# | | #####+# ### #? ??? ? ?????# | | ????# # # "T"????? ????#=!= | | ????# # # """??????????#%*= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 56 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 EM Shielding 2 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAdvancedTube Manual? 0 Play Time 01:12:55 Cumulative 69.6 hours Start 2024.12.26 @ 22:45:56 End 2024.12.27 @ 00:13:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 29 Adventurer 9 Explorer 4 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 24 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e18b73b8-0029-43ff-a547-c630edea23eb