Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 19:53:51 Player: Elxavo Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1168) 1168 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3023 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Hardlight Generator > --- WEAPON (2) ------- Light Assault Rifle Improved Datajack > --- INVENTORY (15) --- Light Treads Improved Heat Sink Large Storage Unit Sensor Array Terrain Scanner Particle Gun Particle Gun Field Laser Field Laser Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Light Treads Improved Heat Sink Large Storage Unit Sensor Array Terrain Scanner Particle Gun Particle Gun Field Laser Field Laser Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 54 | 5 12 10 27 Power 9 | 1 3 1 4 Engine 6 | 1 2 1 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads 7 | 2 . 1 4 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 20 | 1 5 5 9 Device 12 | . 3 3 6 Storage 2 | 1 . . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 15 | 1 4 3 7 Energy Gun 6 | . 2 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 6 14 Power 8 | . 2 1 5 Propulsion 7 | . . 2 5 Utility 5 | . . 2 3 Weapon 3 | . 1 1 1 Highest Loss Streak 5 | . 1 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 90 83 Engine 8 | . 9 10 7 Core 3 | . 4 . 3 Treads 17 | . 28 17 9 Leg 1 | . . . 2 Device 11 | . 9 8 14 Storage 11 | . 14 11 9 Processor 9 | . . 15 12 Protection 4 | . 2 6 4 Energy Gun 5 | . 3 5 7 Ballistic Gun 12 | . 19 8 9 Ballistic Cannon 2 | . 3 6 . Peak Build Rating 24 | 5 9 11 24 Average Rating 10 | 4 7 9 15 On Entrance 5 | . 5 7 11 Naked Turns . | . . . . Heaviest Build 44 | 9 17 17 44 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 9 | 2 . 3 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 13 Most Carried 15 | 7 8 8 15 Average Carried 8 | 5 7 6 10 Final Capacity 15 | 8 8 8 15 Final Carried 14 | 7 7 8 14 Class Distribution -------------------- 55% | Mutant 39% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1013 | 229 188 204 392 Remotely 60 | . 60 . . Salvage Created 1361 | . 440 299 622 Parts 77 | . 25 20 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 12 12 15 Guns 27 | . 6 6 15 Cannons 9 | . 3 6 . AOE 3 | . 3 . . Classes Destroyed 7 | . 4 2 1 Worker 1 | . 1 . . Recycler 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 15 | . 2 7 6 Grunt 19 | . 10 2 7 Brawler 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 5 | . 4 5 5 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | . 67 91 181 Missed 80 | . 16 23 41 Damage Taken 3153 | . 588 674 1891 Core 795 | . 98 97 600 Absorbed by Shields 196 | . . . 196 Regen/Repaired (Parts) 94 | . 34 60 . Core Remaining (%) 78 | 100 60 75 . Volleys Fired 197 | . 49 50 98 Largest 2 | . 2 2 2 Hottest 126 | . 60 100 126 Shots Fired 354 | . 96 79 179 Gun 315 | . 87 49 179 Cannon 39 | . 9 30 . Launcher . | . . . . Special . | . . . . Kinetic 240 | . 70 46 124 Thermal 88 | . . 33 55 Explosive . | . . . . Electromagnetic 26 | . 26 . . Robot Hit Streak 16 | . 14 16 8 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 207 | . 50 47 110 Core Hits 94 | . 26 18 50 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Burn 3 | . . 2 1 Destroy 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2573 | . 698 679 1196 Guns 2002 | . 430 376 1196 Cannons 411 | . 108 303 . Explosions 160 | . 160 . . Melee . | . . . . Ramming . | . . . . Kinetic 1405 | . 373 376 656 Thermal 1003 | . 160 303 540 Explosive . | . . . . Electromagnetic 165 | . 165 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles 9 | . . 9 . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary 1 | . . 1 . Self-Inflicted Damage 59 | . 59 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 479 | . 174 443 479 Average Temperature 135 | . 58 150 215 Received Heat Transfer 1107 | . 225 165 717 Effects 13 | . . 6 7 Shutdowns 5 | . . 1 4 Energy Bleed 1 | . . . 1 Interference 4 | . . 4 . Matter Decay 2 | . . . 2 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 1 4 Heat Transferred 2333 | . 150 888 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 293 | . 293 252 200 Initial 59 | . . 59 55 Average 89 | . 116 116 79 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 91 | 100 73 97 97 Level 1 8 | . 26 2 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 19 16 32 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 7 4 2 Terminals 9 | . 6 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 19 10 7 Successful 25 | . 13 7 5 Failed 11 | . 6 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 17 4 4 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 7 | . . 4 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 11 1 2 Record 9 | . 8 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 7 | . . 4 3 Recycle Component 3 | . . 2 1 Process 3 | . . 2 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 58 | . 26 32 . Parts Recycled 3 | . . 2 1 Recycled Matter 56 | . . 30 26 Retrieved Matter 26 | . . . 26 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2869 | 326 803 655 1085 Spaces Moved 1238 | 199 366 274 399 Core 56 | 46 . 5 5 Treads 1102 | 153 366 269 314 Legs 80 | . . . 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 160 Average Speed 167 | 155 160 160 185 Slowest Speed 500 | 160 160 200 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 11 54 27 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1717 | 215 501 412 589 Wait 165 | . 60 68 37 Move 1235 | 198 365 273 399 Hop . | . . . . Pick Up 55 | 12 10 10 23 Fast Attach 2 | . . 2 . Attach 31 | 5 6 6 14 Detach 1 | . . . 1 Swap 21 | . 6 2 13 Drop 10 | . 5 1 4 Fire 197 | . 49 50 98 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 327 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 550 | -10/Materials | Repaired EM Pulse Gun 1077 | -10/Materials | Discovered new exit (range 14) 1130 | -10/Materials | Identified exit to Materials 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Utility x2 1314 | -9/Materials | Discovered new exit (range 14) 1571 | -9/Materials | Lost 5 parts (1p2n1u1w) 1601 | -9/Materials | Discovered new exit (range 15) 1769 | -9/Materials | Repaired Particle Gun 1783 | -9/Materials | Identified exit to Materials 1785 | -9/Materials | Entered another Materials area 1785 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1952 | -8/Materials | Lost 3 parts (1p1n1w) 2219 | -8/Materials | Build established: Scavenger-Mutant 2627 | -8/Materials | Lost 4 parts (2p2n) 2818 | -8/Materials | Core integrity fell below 50% 2858 | -8/Materials | Core integrity fell below 20% 2870 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02850_ K-01 Serf cleans the Terminal. 02853_ H-61 Shepherd calls for reinforcements. 02853_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02855_ Imp. Heat Sink destroyed. 02857_ Knocked back. 02857_ S-10 Pest system corrupted by crushing effect. 02857_ S-10 Pest destroyed. 02857_ Acquired 11 matter. 02858_ K-01 Serf collects debris. 02859_ Penetrated by Slug. 02859_ Knocked back. 02861_ S-10 Pest destroyed. 02862_ Aluminum Leg destroyed. 02862_ K-01 Serf collects debris. 02867_ S-10 Pest destroyed. 02868_ Penetrated by Slug. 02868_ Lgt. Nuclear Core destroyed. 02868_ Knocked back. 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""" ???????????????????? | | ?????????????????????? ???? ??????????????????? | | ?????????????????????? ???? ??????????????????? | | ??????????????????????+##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothBoltRailgun Manual? 0 Play Time 01:07:07 Cumulative 18.4 hours Start 2024.10.01 @ 18:36:24 End 2024.10.01 @ 19:53:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffd58aaa-c684-464e-a8c2-646775682c41