Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 20:08:06 Player: Decinym Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (30) 150 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1208) 1208 TOTAL SCORE: 8864 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Enhanced Quantum Rifle Improved Matter Neutralizer Improved Matter Neutralizer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Gravmag Array Gravmag Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Lance > --- INVENTORY -------- Light Particle Reactor Improved Core Shielding Enhanced Quantum Rifle Linear Accelerator Fusion Bomb Launcher [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Transmission Jammer Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Long-range Proton Cannon Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 9 | . . . 2 . . 1 1 2 . 2 1 . Utility 7 | . . 2 . 1 . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 65 | . 1 10 . 1 1 12 . 1 10 11 4 14 Power 8 | . . 2 . . . 2 . . 2 1 1 . Engine 5 | . . 2 . . . 2 . . 1 . . . Core 1 | . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 26 | . . 6 . . . 6 . . 4 2 . 8 Treads 4 | . . 2 . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 Flight 16 | . . 4 . . . 6 . . 4 2 . . Utility 22 | . 1 . . 1 1 1 . 1 2 8 2 5 Device 8 | . 1 . . . . 1 . 1 . 3 1 1 Storage . | . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . 1 . . Hackware 6 | . . . . . . . . . . 3 1 2 Protection 6 | . . . . . 1 . . . 2 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 9 | . . 2 . . . 3 . . 2 . 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 2 . . 1 Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . 1 Parts Lost 46 | . . 5 1 . . 3 6 . . 8 1 22 Power 5 | . . 2 . . . . . . . . . 3 Propulsion 21 | . . 2 1 . . 3 4 . . 3 . 8 Utility 15 | . . 1 . . . . 1 . . 3 1 9 Weapon 5 | . . . . . . . 1 . . 2 . 2 Highest Loss Streak 18 | . . 2 1 . . 3 6 . . 4 1 18 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 47 | . 31 33 18 7 17 36 44 10 36 62 59 57 Engine 1 | . . 4 . . . 1 4 . 2 1 . . Core 1 | . . . . . . . . . 3 4 4 2 Reactor 2 | . . . . . . . . . . 2 8 5 Treads 1 | . . 7 . . . . . . . . . 1 Leg 1 | . 28 3 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 14 Flight 11 | . . 9 18 7 7 19 21 . 13 18 13 . Device 4 | . 3 3 . . . 3 5 5 5 6 8 5 Processor 3 | . . . . . 7 6 5 5 5 3 4 4 Hackware 5 | . . . . . . . . . . 5 11 14 Protection 3 | . . . . . 2 . . . 3 9 5 4 Energy Cannon 1 | . . . . . . . . . 2 7 . 1 Piercing Weapon 1 | . . . . . . . . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | . 1 5 . . 4 15 15 1 37 38 36 46 Greatest Support 114 | 3 3 9 9 5 5 19 19 3 52 60 41 114 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 5 4 5 5 4 2 3 5 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 3 5 5 3 5 5 5 Class Distribution -------------------- 34% | Mutant 32% | Hacker-Mutant 23% | Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 988 | 200 . 119 . . 16 146 73 . 158 37 . 239 Remotely . | . . . . . . . . . . . . . Salvage Created 641 | . . 203 . . . 110 . . . 77 . 251 Parts 52 | . . 24 . . . 14 . . . 4 . 10 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 19 | . . 10 . . . 7 . . . 2 . . Guns 5 | . . 5 . . . . . . . . . . Cannons 2 | . . . . . . . . . . 2 . . AOE 12 | . . 5 . . . 7 . . . . . . Classes Destroyed 8 | . . 4 . . . 3 . . . . . 1 Worker 8 | . . . . . . 3 . . . . . 5 Builder 1 | . . . . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 Swarmer 15 | . . 7 . . . 6 . . . 2 . . Grunt 2 | . . 2 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . . 6 . . . 5 . . . 1 . 5 Combat Bots Only 5 | . . 5 . . . 4 . . . 1 . . Max Kills in Single Turn 2 | . . 2 . . . 2 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Damage Taken 7506 | . 96 701 85 . 193 452 347 . 158 983 171 4320 Core 2764 | . . 322 81 . 152 243 113 . 53 193 . 1607 Absorbed by Shields 13 | . . . . . . . . . . . . 13 Redirected to Shielding 250 | . . . . . . . . . 22 73 25 130 Core Remaining (%) 82 | 100 100 19 85 . 78 71 88 . 95 85 100 . Volleys Fired 51 | . . 31 . . . 13 . . . 3 . 4 Largest 2 | . . 1 . . . 1 . . . 2 . 1 Hottest 162 | . . 30 . . . 30 . . . 162 . 105 Shots Fired 55 | . . 31 . . . 13 . . . 6 . 5 Gun 25 | . . 25 . . . . . . . . . . Cannon 11 | . . . . . . . . . . 6 . 5 Launcher 19 | . . 6 . . . 13 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 25 | . . 25 . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . 5 Explosive 19 | . . 6 . . . 13 . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 . . Robot Hit Streak 14 | . . 7 . . . 12 . . . 14 . . Robot Miss Streak 4 | . . 4 . . . . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 34 | . . 16 . . . 8 . . . 3 . 7 Core Hits 39 | . 1 14 . . . 16 . . . 3 . 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . 1 . 2 Corrupt 1 | . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 22 | . . . . . . 4 2 . . . 4 12 Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . 4 2 . . . . . Piercing 16 | . . . . . . . . . . . 4 12 Sneak Attacks 9 | . . . . . . 3 . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2592 | . 4 511 . . . 1318 . . . 88 . 671 Guns 197 | . . 197 . . . . . . . . . . Cannons 123 | . . . . . . . . . . 88 . 35 Explosions 1316 | . . 314 . . . 1002 . . . . . . Melee 940 | . . . . . . 316 . . . . . 624 Ramming 16 | . 4 . . . . . . . . . . 12 Kinetic 197 | . . 197 . . . . . . . . . . Thermal 35 | . . . . . . . . . . . . 35 Explosive 1316 | . . 314 . . . 1002 . . . . . . Electromagnetic 88 | . . . . . . . . . . 88 . . Impact . | . . . . . . . . . . . . . Slashing 316 | . . . . . . 316 . . . . . . Piercing 624 | . . . . . . . . . . . . 624 Highest Corruption 8 | . . 2 . . . . . . . . . 8 Average Corruption 2 | . . 2 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 251 | . . 18 . . . 59 . . . . . 174 Projectiles . | . . . . . . . . . . . . . Explosions 26 | . . 18 . . . 8 . . . . . . Melee 225 | . . . . . . 51 . . . . . 174 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 121 | . 2 73 . . . 41 . . . . . 5 Shots 3 | . . 2 . . . 1 . . . . . . Rammed 5 | . 1 . . . . . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 175 | . . 9 . . . . . . . 99 2 175 Average Temperature 43 | . . 7 . . . . . . . 36 2 56 Received Heat Transfer 378 | . 51 192 . . . 39 48 . . 21 18 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 17 | . . . . . . . . . . . . 17 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 498 | . 15 498 233 100 70 360 255 95 81 390 296 291 Initial 227 | . . 5 209 100 70 36 176 95 66 45 227 171 Average 192 | . 9 154 215 100 70 210 214 95 66 212 251 210 Maximum Alert Level 2 | . . 2 1 . . 1 1 . . 1 1 1 Low Security (%) 47 | 100 100 67 . 100 100 50 22 100 100 37 . 49 Level 1 51 | . . 20 100 . . 50 77 . . 62 100 50 Level 2 1 | . . 11 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 2 . . 1 6 . . 1 1 . 2 Investigation 3 | . . 1 . . . 1 . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . . 1 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 3 | . . 1 . . . . . . . . . 2 Communications Jammed 35 | . . . . . . . . . . 25 . 10 Distress Signals 22 | . . . . . . . . . . 12 . 10 Times Spotted 123 | . 5 23 1 . 4 18 10 . 1 34 4 23 Peak Tracking Total 17 | . 4 11 2 . 3 9 7 . 1 16 4 17 Tactical Retreats 15 | . . 2 . . . 4 1 . 1 5 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 6 | . . 1 . . . . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled 5 | . . 2 . . . 1 . . . 1 . 1 Max in Single Turn 2 | . . 2 . . . 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 15 | . . 4 1 1 . 1 1 1 . 5 . 1 Terminals 15 | . . 4 1 1 . 1 1 1 . 5 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . . 9 3 1 . 3 1 1 . 11 . 1 Successful 5 | . . . 2 1 . . . 1 . 1 . . Failed 25 | . . 9 1 . . 3 1 . . 10 . 1 Catastrophic 11 | . . 5 . . . 1 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . 5 3 . . . 1 . . 6 . . Terminals 30 | . . 9 3 1 . 3 1 1 . 11 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . . . 1 . 1 . . Open DSF 3 | . . . . 1 . . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . 4 . . . 1 1 . . 4 . 1 Full Trace Events 3 | . . 1 . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 1397 | 2 37 185 44 8 28 198 99 22 43 228 124 379 Spaces Moved 2986 | 1 69 253 113 16 59 456 322 40 62 627 300 668 Core 343 | 1 69 69 . . . 3 3 40 15 . . 143 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 501 | . . . . . . . . . . . . 501 Flight 2142 | . . 184 113 16 59 453 319 . 47 627 300 24 Fastest Speed 28 | 50 50 37 37 40 40 28 28 50 31 28 34 34 Average Speed 36 | 50 50 40 37 40 40 30 28 50 35 31 34 45 Slowest Speed 100 | 50 50 100 40 40 40 50 50 50 50 34 34 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 41 | . . 6 . . . 1 3 . . 28 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 20 47 15 . 82 21 16 1 74 26 13 23 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . 1 2 . . . 4 . Terrain Destroyed 82 | . . 49 . . . 27 2 . . . 4 . Melee 7 | . . . . . . 1 2 . . . 4 . Projectile . | . . . . . . . . . . . . . AOE 75 | . . 49 . . . 26 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 3143 | 4 70 296 114 16 63 491 322 40 77 622 312 716 Wait 23 | . . 1 . . . 5 . . 6 2 3 6 Move 2894 | . 68 240 112 15 58 453 315 39 61 572 293 668 Hop 39 | . . 6 . . . 1 3 . . 26 3 . Pick Up 15 | . . 3 1 . 2 . 1 . . 4 1 3 Fast Attach 47 | . 1 4 . 1 1 7 . 1 8 10 3 11 Attach 17 | . . 5 . . . 5 . . 2 1 1 3 Detach 9 | . . 2 . . . 3 1 . . . 2 1 Swap 1 | . . 1 . . . . . . . . . . Drop 20 | 4 . 3 1 . 2 . . . . 4 2 4 Fire 51 | . . 31 . . . 13 . . . 3 . 4 Melee 22 | . . . . . . 4 2 . . . 4 12 Ram 5 | . 1 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 11) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Utility x2 154 | -9/Materials | Discovered new exit (range 12) 209 | -9/Materials | Core integrity fell below 50% 219 | -9/Materials | Core integrity fell below 20% 219 | -9/Materials | Discovered new exit (range 16) 225 | -9/Materials | Entered another Materials area 225 | -8/Materials | Evolved 2 slots: Propulsion x2 257 | -8/Materials | Identified exit to Factory 269 | -8/Materials | Entered Factory 269 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 277 | -7/Factory | Identified exit to DSF 277 | -7/Factory | Entered DSF 293 | -7/DSF | Additional patrols routed to DSF 300 | -7/DSF | Discovered new exit (range 15) 305 | -7/DSF | Entered Factory 305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 341 | -6/Factory | Build established: Mutant 344 | -6/Factory | Garrison activated, responded to threat 354 | -6/Factory | Spotted B-75 Beast 374 | -6/Factory | Lost 3 parts (3n) 419 | -6/Factory | Garrison activated, responded to threat 497 | -6/Factory | Discovered new exit (range 19) 503 | -6/Factory | Entered another Factory area 503 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 595 | -5/Factory | Discovered new exit (range 20) 602 | -5/Factory | Entered another Factory area 602 | -4/Factory | Evolved 2 slots: Propulsion x2 624 | -4/Factory | Identified exit to DSF 624 | -4/Factory | Entered DSF 632 | -4/DSF | Lost 6 parts (4n1u1w) 660 | -4/DSF | Additional patrols routed to DSF 661 | -4/DSF | Discovered new exit (range 20) 667 | -4/DSF | Entered Research 667 | -3/Research | Evolved 2 slots: Propulsion x2 803 | -3/Research | Lost 3 parts (1n2u) 850 | -3/Research | Found Fusion Bomb Launcher 856 | -3/Research | Spotted B-86 Titan 890 | -3/Research | Discovered new exit (range 15) 894 | -3/Research | Identified exit to Research 895 | -3/Research | Lost 4 parts (2n2w) 895 | -3/Research | Entered another Research area 895 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 969 | -2/Research | Spotted B-90 Cyclops 984 | -2/Research | Spotted B-90 Cyclops 1011 | -2/Research | Discovered new exit (range 7) 1018 | -2/Research | Identified exit to Access 1019 | -2/Research | Entered Access 1019 | -1/Access | Evolved 2 slots: Utility x2 1156 | -1/Access | Build established: Hacker-Mutant 1240 | -1/Access | Spotted B-99 Colossus 1266 | -1/Access | Spotted B-99 Colossus 1268 | -1/Access | Spotted B-99 Colossus 1309 | -1/Access | Core integrity fell below 50% 1346 | -1/Access | Lost 18 parts (3p6n7u2w) 1349 | -1/Access | Spotted B-99 Colossus 1365 | -1/Access | Core integrity fell below 20% 1398 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 01388_ Penetrated by Slug. 01388_ Slug penetrates Wall. 01391_ Penetrated by Slug. 01392_ B-99 Colossus activates siege mode. 01394_ U-05 Engineer builds a Wall. 01394_ Penetrated by Slug. 01394_ Slug penetrates Wall. 01394_ Penetrated by Slug. 01394_ Slug penetrates Wall. 01395_ Acquired 11 matter. 01397_ Imp. Heavy Siege Treads destroyed. 01397_ Knocked back. 01397_ Penetrated by Slug. 01397_ Slug penetrates B-99 Colossus. 01397_ B-99 Colossus suffers critical hit (Destroy). 01397_ Slug penetrates B-99 Colossus. 01398_ System Shield destroyed. 01398_ Critical hit (Blast). 01398_ Knocked back. 01398_ Penetrated by Slug. 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" # @ BB | | ????????????# ?# % | | ????????????# ?########+################### | | ????????????########???????? ????????????????# | | ?????????????????????????? ??????????##### | | ????????????????????????# ???????? | | ????????????????????????# """"" #?????? | | ????????????????????????# """"" #?????? | | ????????????????????????# """"" +?????? | | ????????????????????????#[[[ """"" #???????/#### | | ????????????????????????#[[[ ""???? #???????????? | | ????????????????????????#[[ ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 150 Core Shielding 30 Power Shielding 66 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySniperCharger Manual? 0 Play Time 00:41:10 Cumulative 311.3 hours Start 2022.04.15 @ 19:30:18 End 2022.04.15 @ 20:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 82 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b047b00a-d40a-4dbc-a4a4-37f9cdb83552