Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.01 @ 14:03:17 Player: Jack Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (537) 537 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (10700) 10700 TOTAL SCORE: 18517 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 400 Aligned with FarCom 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 200/200 System Corruption 22% Temperature Cool (0) Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Graphene Brace Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Graphene Brace Plasma Cutter [Rating: 184] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Heavy Flail Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 2 . . Utility 10 | . . . . . 4 . 2 2 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 46 | 6 2 . 1 . 3 16 4 2 3 3 3 3 Power 5 | 1 . . . . . . 2 . 1 1 . . Engine 3 | 1 . . . . . . 2 . . . . . Core 2 | . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 9 | 2 2 . . . . 2 . . . 2 1 . Treads . | . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . 2 . . . . 2 . . . 2 1 . Utility 15 | 1 . . 1 . 1 7 2 2 . . . 1 Device 3 | . . . . . . 2 1 . . . . . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . 1 . . 2 . . . . . 1 Hackware 7 | . . . . . 1 3 1 2 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 . . . . 2 7 . . 2 . 2 2 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 3 | 1 . . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 3 . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 . 1 1 Special Melee Weapon 2 | . . . . . 1 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 17 | . . . . . . 2 . 1 . . 3 11 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 7 | . . . . . . 1 . . . . 2 4 Utility 7 | . . . . . . 1 . . . . 1 5 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . . 2 . 1 . . 2 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 78 57 62 71 50 88 85 80 68 73 74 36 Engine 5 | . 14 14 14 14 9 7 5 5 . . . . Leg 1 | . 23 . . . . . . . . . . 1 Flight 20 | . 2 28 28 28 18 26 20 17 15 21 22 7 Device 2 | . . . . . . 3 6 5 5 4 3 . Storage 6 | . 14 14 14 14 9 7 6 5 5 4 4 2 Processor 13 | . . . 5 14 9 15 20 17 15 14 14 7 Hackware 14 | . . . . . 5 15 20 21 21 19 19 10 Impact Weapon 3 | . . . . . . 5 6 5 3 . . . Special Melee Weapon 1 | . . . . . . 3 . . . . . . Peak Build Rating 184 | 6 6 4 10 10 16 30 31 34 37 56 77 184 Average Rating 27 | 5 5 4 6 10 12 26 30 32 33 51 58 49 On Entrance 22 | . 6 4 4 10 10 14 26 31 33 36 56 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | 11 11 8 8 8 8 16 12 12 9 16 23 15 Greatest Support 29 | 20 20 8 8 8 8 16 12 12 12 26 29 22 Greatest Overweight (x) 3 | . 2 . . . . . . 3 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 4 6 4 5 4 8 8 8 8 8 8 8 7 Average Carried 5 | 2 4 4 4 4 6 6 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 4 4 4 7 8 8 8 8 8 7 2 Class Distribution -------------------- 48% | Hacker-Scout 22% | Mutant 20% | Hacker-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Matter Collected 605 | 281 12 . . . . 81 . . 231 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 862 | 114 29 . . . . 81 . . 288 . . 350 Parts 65 | 13 6 . . . . 12 . . 3 . . 31 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 7 | . 2 . . . . . . . . . . 5 Guns 7 | . 2 . . . . . . . . . . 5 Classes Destroyed 5 | 1 1 . . . . 1 . . 1 . . 1 Builder 5 | . . . . . . 5 . . . . . . Tunneler 6 | 5 . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . 2 . . . Swarmer 2 | . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . 5 Best Kill Streak 5 | 2 2 . . . . 3 . . 3 . . 5 Combat Bots Only 5 | . 2 . . . . . . . . . . 5 Max Kills in Single Turn 2 | 1 1 . . . . 1 . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Hostile Shots Fired 249 | . 11 1 . 7 . 12 . 5 1 11 20 181 Missed 108 | . 4 . . 2 . 6 . 2 . 7 11 76 Damage Taken 2310 | . 40 10 . 44 . 120 . 72 20 91 181 1732 Core 1430 | . 13 10 . 27 . 32 . 27 20 30 85 1186 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 953 | . 14 3 . 14 . 15 . 17 6 26 52 806 Regen/Repaired (Parts) 37 | . . . . . . . 25 . . . . 12 Core Remaining (%) 95 | 100 . . . 80 100 95 100 97 98 . . . Volleys Fired 24 | 7 4 . . . . 7 . . . . . 6 Largest 2 | 2 2 . . . . 1 . . . . . 2 Hottest 200 | 60 60 . . . . 63 . . . . . 200 Shots Fired 41 | 14 8 . . . . 7 . . . . . 12 Gun 40 | 14 8 . . . . 6 . . . . . 12 Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 17 | 7 4 . . . . 6 . . . . . . Thermal 11 | 7 4 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . . Slashing 12 | . . . . . . . . . . . . 12 Robot Hit Streak 15 | 7 8 . . . . 8 . . . . . 15 Robot Miss Streak 2 | 2 2 . . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 38 | 9 4 . . . . 11 . 1 3 . . 10 Core Hits 19 | 6 2 . . . . 5 . . 1 . . 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 104 | . . . . . . 36 3 10 4 12 8 31 Impact 52 | . . . . . . 35 3 10 4 . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing 50 | . . . . . . . . . . 12 8 30 Sneak Attacks 6 | . . . . . . 3 . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1561 | 103 49 . . . . 319 . 43 267 . . 780 Guns 973 | 103 49 . . . . 41 . . . . . 780 Cannons 42 | . . . . . . 42 . . . . . . Explosions . | . . . . . . . . . . . . . Melee 536 | . . . . . . 236 . 33 267 . . . Ramming 10 | . . . . . . . . 10 . . . . Kinetic 117 | 49 27 . . . . 41 . . . . . . Thermal 76 | 54 22 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . 42 . . . . . . Impact 536 | . . . . . . 236 . 33 267 . . . Slashing 780 | . . . . . . . . . . . . 780 Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 4 . . . . 1 22 Average Corruption 5 | . . . . . . 4 . . . . 1 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . 14 . . . . 1 9 Message Errors 2 | . . . . . . 2 . . . . . . Matter Fused 7 | . . . . . . 3 . . . . . 4 Heat Flow Errors 3 | . . . . . . 1 . . . . 1 1 Energy Discharges 6 | . . . . . . 5 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . . . . . . 95 . 8 150 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 253 | . . . . . . 95 . 8 150 . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 5 . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 210 | . . . . 3 . 210 . . . . 87 183 Average Temperature 81 | . . . . 3 . 86 . . . . 44 103 Received Heat Transfer 271 | . . 9 . 30 . 18 . . . 30 94 90 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . 5 . . . Impact Corruptions 8 | . . . . . . 5 . 1 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 175 | 125 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Peak Influence 1939 | 25 78 55 . . 5 150 98 80 79 81 1830 1939 Initial 1100 | . 13 25 . . . 1 59 40 29 35 39 1100 Average 279 | 10 28 42 . . 1 44 70 51 41 48 1649 1701 Maximum Alert Level 5 | . . . . . . . . . . . 5 5 Low Security (%) 85 | 100 100 100 . 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 14 | . . . . . . . . . . . 99 99 Squads Dispatched 25 | . . . . . . 4 1 1 1 . 6 12 Investigation 3 | . . . . . . 1 1 . 1 . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 2 | . . . . . . 1 . 1 . . . . Assault 18 | . . . . . . . . . . . 6 12 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Distress Signals 2 | . 1 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 5 3 . 5 1 21 3 4 2 9 26 25 Peak Tracking Total 22 | . 5 2 . 5 3 7 3 3 3 9 20 22 Tactical Retreats 22 | . . 1 . . . 8 1 1 1 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Traps Triggered 4 | . . . . . . . 1 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Machines Disabled 3 | . . . . . . . . . . 1 1 1 Max in Single Turn 1 | . . . . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Machines Accessed 13 | . . . 1 . 1 3 3 3 1 1 . . Terminals 6 | . . . . . 1 1 1 1 1 1 . . Fabricators 4 | . . . . . . 2 1 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 28 | . . . 1 . 5 7 8 4 1 2 . . Successful 19 | . . . 1 . 1 4 7 4 1 1 . . Failed 9 | . . . . . 4 3 1 . . 1 . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . . 1 . 5 5 3 . 1 . . . Terminals 15 | . . . . . 5 3 3 1 1 2 . . Fabricators 9 | . . . . . . 4 3 2 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 7 | . . . 1 . 1 . 2 1 1 1 . . Record 1 | . . . . . . . 1 . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . 1 1 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 2 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 2 1 1 . . . . Build 2 | . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . Recompile 2 | . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 2 1 1 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . 1 . 1 . . . . Authchips 2 | . . . . . . 1 . 1 . . . . Time 97 | . . . . . . 24 . 73 . . . . Total Part Build Rating 6 | . . . . . . 3 . 3 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 13 | . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Turns Passed 2919 | 285 128 41 81 65 128 1071 173 299 89 143 185 231 Spaces Moved 5525 | 221 102 111 212 174 302 2230 394 439 209 287 506 338 Core 138 | 23 2 . . . . . . 3 . . . 110 Treads . | . . . . . . . . . . . . . Legs 278 | 198 80 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5109 | . 20 111 212 174 302 2230 394 436 209 287 506 228 Fastest Speed 26 | 50 37 37 37 37 37 31 34 34 34 28 26 28 Average Speed 37 | 112 104 37 37 37 37 32 34 35 34 29 27 36 Slowest Speed 200 | 120 150 37 37 37 37 34 34 200 34 114 31 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 38 | . 1 . . 3 4 20 . 2 . 1 1 6 Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 Exploration Rate (%) 28 | 8 26 23 59 51 30 43 10 19 10 10 51 31 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 82 | . . . . . . 27 3 9 1 9 7 26 Terrain Destroyed 83 | . . . . . . 27 3 9 1 9 7 27 Melee 82 | . . . . . . 27 3 9 1 9 7 26 Projectile 1 | . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Total 6115 | 243 116 110 213 170 314 2490 427 566 221 324 538 383 Wait 376 | . . . . . 8 206 23 97 . 20 15 7 Move 5441 | 220 99 110 211 167 293 2190 393 435 208 284 503 328 Hop 35 | . 1 . . 3 4 19 . 2 . 1 1 4 Pick Up 45 | 10 4 . 1 . 4 12 4 2 2 3 2 1 Fast Attach 3 | . . . . . . . . . 1 1 1 . Attach 40 | 6 2 . 1 . 3 12 4 2 2 2 3 3 Detach 6 | . . . . . 2 1 . . 1 . 2 . Swap 4 | . . . . . . 4 . . . . . . Drop 19 | . 6 . . . . 3 . . 3 1 3 3 Fire 24 | 7 4 . . . . 7 . . . . . 6 Melee 104 | . . . . . . 36 3 10 4 12 8 31 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 6) 409 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Entered Mines 453 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 453 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 464 | -10/Exiles | Met 8R-AWN 471 | -10/Exiles | Met EX-HEX 483 | -10/Exiles | Met EX-BIN 487 | -10/Exiles | Aligned with FarCom system 487 | -10/Exiles | Given EX-Vault access code 497 | -10/Exiles | Opened EX-Vault 499 | -10/Exiles | Found 0b10 Alert Chip 509 | -10/Exiles | Warned to stay clear of 0b10 Research branches 520 | -10/Exiles | Met EX-DEC 533 | -10/Exiles | Discovered new exit (range 10) 536 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 536 | -10/Exiles | Entered Mines 577 | -9/Mines | Identified exit to Materials 601 | -9/Mines | Entered Materials 601 | -8/Materials | Evolved 4 slots: Utility x4 728 | -8/Materials | Discovered new exit (range 4) 729 | -8/Materials | Entered Factory 729 | -7/Factory | Evolved 2 slots: Propulsion x2 1105 | -7/Factory | Build established: Hacker-Scout 1294 | -7/Factory | Crushed by falling debris 1425 | -7/Factory | Fabricated Hacking Suite? 1505 | -7/Factory | Discovered new exit (range 12) 1510 | -7/Factory | Identified exit to Lower Caves 1781 | -7/Factory | Discovered new exit (range 12) 1796 | -7/Factory | Build established: Hacker-Mutant 1799 | -7/Factory | Identified exit to Factory 1800 | -7/Factory | Entered another Factory area 1800 | -6/Factory | Evolved 2 slots: Utility x2 1822 | -6/Factory | Identified exit to Factory 1920 | -6/Factory | Repaired Lgt. Ion Engine 1973 | -6/Factory | Entered another Factory area 1973 | -5/Factory | Evolved 2 slots: Utility x2 2068 | -5/Factory | Fabricated Hacking Suite? 2084 | -5/Factory | Identified exit to Factory 2099 | -5/Factory | Build established: Hacker-Scout 2272 | -5/Factory | Entered another Factory area 2272 | -4/Factory | Evolved 2 slots: Utility x2 2327 | -4/Factory | Identified exit to Research 2361 | -4/Factory | Entered Research 2361 | -3/Research | Evolved 2 slots: Propulsion x2 2380 | -3/Research | Identified exit to Quarantine 2499 | -3/Research | Spotted B-90 Cyclops 2504 | -3/Research | Entered Quarantine 2505 | -3/Quarantine | Maximum security lockdown engaged 2506 | -3/Quarantine | Found Alien Artifact 2506 | -3/Quarantine | Identified Core Reset Matrix 2506 | -3/Quarantine | Used Core Reset Matrix 2510 | -3/Quarantine | Detected hypermatrix surge 2510 | -3/Quarantine | Sensed 15 artifacts in vicinity 2590 | -3/Quarantine | Found Sigix Broadsword 2669 | -3/Quarantine | Spotted Fortress 2688 | -3/Quarantine | Discovered new exit (range 6) 2689 | -3/Quarantine | Identified exit to Section 7 2689 | -3/Quarantine | Entered Section 7 2690 | -3/Section 7 | Maximum security lockdown engaged 2690 | -3/Section 7 | Sensed 20 artifacts in vicinity 2720 | -3/Section 7 | Discovered new exit (range 15) 2756 | -3/Section 7 | Crushed by falling debris 2756 | -3/Section 7 | System corruption reached 10% 2787 | -3/Section 7 | Lost 7 parts (1p2n4u) 2843 | -3/Section 7 | Spotted Alpha 7 2845 | -3/Section 7 | Spotted Alpha 7 2846 | -3/Section 7 | Core integrity fell below 50% 2857 | -3/Section 7 | Spotted B-99 Colossus 2858 | -3/Section 7 | Core integrity fell below 20% 2891 | -3/Section 7 | Lost 4 parts (2n1u1w) 2897 | -3/Section 7 | Integrated with Sigix Exoskeleton 2920 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Quantum Shear penetrates Suspension Chamber. Quantum Shear penetrates P-80 Master. Destroyed Unknown Hover Unit. P-80 Master resets P-80 Master, system corruption cleaned. Quantum Shear penetrates P-80 Master. P-80 Master destroyed. Switching to secondary target: P-80 Master. Quantum Shear penetrates P-80 Master. Destroyed Unknown Device. Destroyed Unknown Energy Gun. Quantum Shear penetrates P-80 Master. P-80 Master destroyed. Quantum Shear penetrates P-80 Master. Destroyed Unknown Hover Unit. P-80 Master destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Quantum Shear penetrates P-80 Master. P-80 Master destroyed. Switching to secondary target: P-80 Master. Quantum Shear penetrates P-80 Master. 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